Dorian Pavus

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Dorian Pavus (Scenesys ID: 774)
Quote
"I'm here to set things right. Also to look dashing. That part's less difficult."
Profile
Full Name: Dorian Pavus
Gender: Male
Species: Human (Mage)
Theme: (FC) Dragon Age: Inquisition-1
Function: The Redeemer
Status: Active
Factional Information
Faction: Watch (4-Member)
Groups: Gatecrashers Union
Other Information
Physical Age: 20s Actual Age: 29
Still Aging? Yes Voice Actor: Ramon tikaram
Height: ~5'11" (180 cm) Weight: ~160 lbs (72 kg)
Hair Color: Black Eye Color: Gray
Theme Song: {{{Song}}}

Profile

Dorian of House Pavus, Altus mage of the Tevinter Imperium, the result of generations of selective breeding between Tevinter's most powerful mage families, and one-time apprentice to Magister Gereon Alexius. Also a pariah to his family and the greatest disappointment in his father's life. Expected to marry a woman his father selected, he refused, and left when he discovered Halward Pavus's plans for a blood magic ritual to make him "acceptable". Between this and the desire to reform Tevinter, he left. Dorian is a mage, taping into the Fade (the spirit realm of Thedas) to use magic. Much like his personality, his magic is of the flashy and showy kind -- mostly fire and destructive abilities. Dorian is arrogant and narcissistic, which can lead people to not take him seriously when he expresses genuine desire to help. And his magical abilities make him susceptible to attracting the attention of demons from the Fade that would seek to possess him. Additionally, few in Thedas see anything but a "Vint" when they look at him, and tend to think the worst of him instantly. Despite having left Tevinter, he still loves his old home, and would do almost anything to make it better.

Advantages

Defining

Skilled Magics <Consent>: Dorian has the most focus in the Inferno (fire spells), Storm (lightning/energy spells), and Necromancy (manipulation of fear spirits) schools. These are what he uses the majority of the time. Inferno spells catch enemies alight (and sometimes send them into a panic), Storm spells utilize lightning that may paralyze enemies, and Necromancy spells summon fear spirits to frighten and/or damage enemies.

Significant

Unskilled Magics <Consent>: Dorian has a lesser focus in Winter school (ice spells) than the other offensive spells. Winter spells freeze enemies or small areas, or summon blizzards to harass enemies with environmental damage, or make one as slippery and fast as a chill winter wind.

Spirit Support Magics <Consent>: Spirit school is a very versatile school that of support magics that help allies or hinder enemies. For ally support, Dorian sports barriers against damage and the ability to dispel detrimental effects in battle. However, while he can restore a fallen ally's strength, he cannot heal actual damage on allies during combat, as it requires his complete concentration.

Spirit Enemy Magics <Consent>: Spirit school has offensive applications as well. For harassing enemies, the same spells that dispels harmful effect from allies can also dispel beneficial effects from enemies. Additionally, there are abilities that cause simple non-elemental damage, as well as mental tricks such as convincing enemies to look elsewhere for targets.

Staff Fighting: Dorian is quite capable of fighting with the very same staff he uses as a focus for his magic, and can strike blows capable of rendering a non-Elite unconscious. He can generally handle a large group of moderately skilled opponents in this way but many more than that and he will be overwhelmed.

Minor

Selective Breeding: Dorian is the result of a breeding program in Tevinter. Families with genetics that are deemed "superior" are being instructed to intermarry and produce children, in order to create the "perfect mage", one with stronger magic and a heartier physical constitution. As a result, not only is Dorian's magic incredibly strong for a mage from his world, but his body is near peak human condition.

Energize <Consent>: A mage with this ability can affect or repair certain things with magic alone, as well as light "veilfire"; this is a versatile green-hued magical flame which burns without physical fuel but can still be put out with water. Veilfire possesses sufficient energy to "jumpstart" dormant magical effects such as spells or devices that one might come across in a dungeon.

Etiquette: While small details may not be the same across worlds, some concepts remain the same. Good manners and an overall knowledge of what is and is not polite in society will get one far, and may drastically improve a higherup's opinion of Dorian and whatever organization he's representing.

Tactical Mind: Dorian's skill at chess isn't just good for playing games. It lets him view a situation and generally come up with a plan for solving it that involves as little bad results as he can manage with the situation. He is, however, really good at chess.

Disadvantages

Arrogant <Trouble>: Dorian was raised to believe himself to be superior to many due to his looks, his talent, his magical power, and his station. In conversation he usually takes every possible opportunity to mention that he's handsome, intelligent, born of a noble family, that his family can trace their line back to the very first mages in Thedas, etc. Worse is that he's not just bragging to cover insecurities; he really believes he is a superior human being. Put bluntly, this means he's an insufferable, unrepentantly arrogant ass a good majority of the time. It tends to grate on the nerves, and can drive others away.

Pessimist <Significant>: Dorian always seems to think the worst of every situation he happens to find himself in -- and more importantly, of every PERSON he happens to meet. This leads Dorian to watch his allies like hawks, taking attention off of whatever situation they're supposed to be dealing with. More than that, he sometimes ends up making harsh quips at his allies, which can easily upset said allies and leave him without them when he needs help.

Snark First <Significant>: Dorian's way of dealing with anything unpleasant is generally to snark at it. This can often result in "open mouth, insert foot" moments when his snark is aimed in the wrong direction, he says the wrong thing to the wrong person, he attempts to cover up his concern for an ally with angry words aimed at said ally, etc.

Possession <Minor>: Mages' power comes from the Fade, basically the spirit world. If Dorian draws too much power from the Fade (casting very big spells, continuous magic use for long periods of time) he risks drawing the attention of corrupted spirits from the Fade -- demons. A demon so attracted will attempt to entering Dorian's mind through his connection to the Fade. The subsequent battle for control in his mind leaves Dorian defenseless in the physical world, as he becomes a prisoner in his own mind. This can be downright deadly if it happens in places where he's not safe to basically collapse like a puppet with cut strings. And if he loses this fight, he will become an "Abomination", and there's no going back from that.

Range Game <Minor>: Dorian's potential to do damage is drastically reduced when in close-range combat. Additionally, he cannot use many of his more powerful offensive magics near himself or allies without risking either of the two getting caught in the spell's effect radius.

Fondness for Drink <Minor>: Dorian often jokingly mentions "drinking himself into a stupor" after going through an ordeal that's either physically or emotionally strenuous. In truth, he's not joking at all, and usually does exactly that; Dorian tends to use drinking as a coping mechanism for when things go bad in his life, to delay having to deal with them for a while. This can be an issue if he's surprised or needs to think/act quickly after a drinking binge.

Logs

Title Date Scene Summary
Portrait April 29th, 2018 Pending
Mouse Hunting February 27th, 2018 Friends and allies of Tiny visit her workshop in Hoonah, Alaska to recover something of significance to bring her home.
Then The Morning Comes (1) February 2nd, 2018 Just another day in Emblem City.
Good Night, Moon - Act V January 26th, 2018 A play in five parts. Part five.
Good Night, Moon - Act IV January 13th, 2018 A play in five parts. Part four.
Good Night, Moon - Act III January 6th, 2018 A play in five parts. Part three.
Good Night, Moon - Act II January 1st, 2018 A play in five parts. Part two.
Good Night, Moon December 22nd, 2017 A play in five parts. Part one.
Welcome to Pandora May 4th, 2017 Lyria, Dorian and Laura meet Gaige, the vault hunter of pandora. They go on a wild adventure, shoot some people, almost get blown up(Well, Laura gets blown up a few times) and learn a bit about Pandora. Pandora sucks.
Welcome to Alfheim April 23rd, 2017 Upon learning that video games are real and the VRMMO and RL worlds have merged, Kirito and others go to Alfheim to investigate.
WANTED: The Conductor April 2nd, 2017 A madman known as The Conductor is said to be controlling a flaming train in the tunnels beneath Lumiere. A bounty has been sent out to eliminate him.
Warp Iris: The Lure March 31st, 2017 Elites gather to beckon the Warp Iris, the being from beyond the universe. Reasons differ, conflict ensues. Negotiation occurs.
WANTED: Wormfeast March 25th, 2017 In Tacet Sanctos, the civilian Lantern community, a monster is hunting the helpless. Time for the hunter to become the hunted.
Rockin' Sixteen March 12th, 2017 Toph turns sixteen. Of course there will be party!
Acts of Aggression March 11th, 2017 The Gatecrashers Union go on a dungeon run, but are ambushed by PKers.
TRIAL: The Bowl of Embers (Hard) January 28th, 2017 The party finds themselves face to face with the Primal Ifrit, and takes down another threat to Eorzea.
Little Girl Lost Part 1 January 4th, 2017 A ragtag group investigates the Ito Company on suspicion of slavery, and a lost little girl important to Yari Takane. What they find chills the blood.
A Year Reborn ft. N'raha and Nina January 1st, 2017 People gather in The Mist to celebrate a new Dawn over Eorzea
Fade-ing Memories December 31st, 2016 The Soft Expanse is a bit of a weird place. This time some of Thedas's weirdness intrudes, for a brief period of time. Adventurers are, thankfully, there when the fecal matter impacts the ventilation system, and so can clean it up.
Operation: Rathuum (2) December 22nd, 2016 Rathuum Phase 2: in which the group discovers Kela does not take loss easily, and the Grineer are respawning bastards.
A-party-lypse December 18th, 2016 It's the end of the Multiverse as we know it, and the Red Union not only feels fine, it's partying!
Damocles Released December 15th, 2016 Harry Dresden is double conscripted into being a double cop, is very confused about it.
MANDATORY BEACH EPISODE December 3rd, 2016 Will invites some friends to a tropical island! Unfortunately they don't get much beach time.
A Late Night Dinner Party November 15th, 2016 It's another meet and greet at the Bar and Grill as Sokka discusses important topics like cons, love and boomerangs.
Operation: Crystal Serpent October 17th, 2016 UFO fall down, go boom.

Elites and XCOM make the aliens inside go boom too.

Contract of the God's Forge September 25th, 2016 Andre and the Giant Smith meet. The hunt for weapon upgrades begins.
CoH Issue September 17th, 2016 The Rularuu begin their invasion in earnest, and one of the invasion points is Skyway City. Freeway traffic over inhabited buildings being interrupted by monsters is a recipe for disaster!
Invaders From Beyond September 16th, 2016 Heroes respond to a mystical disturbance... And face interdimensional invaders!
Smuggle Me This August 1st, 2016 When Transporting Undisclosed Cargo Goes Wrong...
The APOSTLE Initiative June 19th, 2016 With Eryl absent, it falls to contracted Elites to bring civilisation back to the world, starting with the ruins of Vancouver. No clowning around.
We Didn't Start The Fire! April 7th, 2016 The Hellions are up to some kind of trouble again in an office building! And a mysterious second group has gone in after them! Heroes local and Multiversal respond!
Gooey Round-up February 29th, 2016 A distress call? Or just a distorted transmission for aid. Either way, something's up in the Planetary Plains.
The Crimson Avenger January 15th, 2016 A friend of Geralt's needs some help with the ladies.
Demons and Bandits January 8th, 2016 Yari leads a team of Elites to free a village from bandits. Then demon stuff.
Training In Kawakami Academy January 2nd, 2016 A weakened Yari meets Sanary and Dorian in Kawakami Academy. Yari's still not back up to snuff.
Visiting Old Friends December 30th, 2015 Yari and company track down her would-be assassins. Blood is spilled, tears are shed, Gawain gets a new mount, and Archer is even more of a jerk than usual.
The Gold Saucer Charity Festival! December 24th, 2015 A charity festival for the Junkyard is held on the moon of Chocobo. Fun, festivities, and lots of chocobo discussion are to be had.
Explainations Owed December 22nd, 2015 Yari Takane tells the story of her ninja clan, and who's after her and Linh. Her friends and allies and jerk-allies offer help.
A Lizard, A Cleric, and a Mage Enter A Bar December 21st, 2015 Yari, Sanary, and Dorian meet up at the bar and grill!
Leve: A Pirate's Life for Mau! December 12th, 2015 A motley band of Elites take sail aboard N'raha's Un-Named Sea Going Vessel in search of Pirates!
That Old Black Magic October 22nd, 2015 The season of the witch is ongoing, and Salamanca is experiencing strange events as it celebrates Halloween.
The Landviathan October 17th, 2015 What better way to spend an October weeknight than destroying a cosmic horror deep beneath the surface world?
Written In Stone October 17th, 2015 Percy Winkley recruits magical heroes to investigate a mystical disturbance in Salamanca.
Scion (2-2) October 10th, 2015 It's time to finish off Scion once and for all.
Woodvale Trial: Time Bandit October 1st, 2015 Portal Corp's main head quarters is under attack! The Woodsman needs help!
Storm Warning September 25th, 2015 Jack brings a large number of Slaughterhouse members to a mall, and they need to be dealt with.
FATE: A Breath of Stale Air September 19th, 2015 Bertram, N'raha, and a bunch of helpful folks beat the tar out of a corrupted air elemental, and Xiao does something foolish
The First Expedition to Hyrule August 31st, 2015 Fassad leads an expedition into Hyrule, and the group learns the path to clear the Twilight from the land.
Pickups En Masse August 27th, 2015 A whole bunch of Elites converge on Tomoyo's Boutique to pick up outfits! Discussions on giant robots, Stonehenge and the evolution of magic occur.
Heads Will Roll August 23rd, 2015 What happens when a thousand-years-dead samurai warlord's rest is disturbed by a fox defiling the place where his head was buried?

(Answer: Chaos and awesomeness, plus the occasional rolling head.)

Sewer Run August 16th, 2015 Dorian Pavus, Corona Arclite, and Cortex delve into the sewers of Paragon City looking for answers... And a fight!
Gonna Get Flocked Up August 9th, 2015 Monster hunting? More like a monsterous hunter!
Summer Sellouts June 15th, 2015 On a balmy summer day, Tomoyo has in several Elites to commission new outfits.
Magical Inquiries June 14th, 2015 Medusa and Dorian meet by chance and exchange some chatter.
The Festival of Fear June 8th, 2015 A Hallowed Jhen Mohran has been sighted in the Great Desert. The presence of this incredibly rare subspecies in time for this particular Festival of Fear can only be an incredible sign of good fortune, and for that reason people even outside of Wyveria's borders are invited to enjoy this once-in-a-lifetime event.
Bridge To Nowhere May 28th, 2015 Steal a bridge? A whole bridge? WHO EVEN TRIES THAT?!
Old World Blues May 21st, 2015 A simple-sounding job leads to a visit to a dead world.
Chatting Mages, Embarrassing Visions, and Illegal Goat Sacrifices May 15th, 2015 Inga meets Dorian Pavus in the park in Chicago. The two recognize each other as mages from other worlds, have a lovely chat, an inconveniently intimate vision, then get arrested for illegal goat sacrifice in the park.
No Castrum Standing May 9th, 2015 The Castrum within Coerthas has been invaded by a surprise attack. It seems the Dravanian Knights are after Legatus Aries' head. Can everyone save him in time? Or will it be to late?

Cutscenes

Title Date Scene Summary
Off-World Traditions (Dorian Pavus) June 19th, 2016 Bloody off-world Holidays. Always making him realize what he's missing...
'Tis the Season (Dorian Pavus) December 24th, 1960 All this Christmas nonsense has Dorian feeling sentimental enough to do something stupid.

Relationships

Name Standing Comments
Ayako Hasekawa Positive “I could definitely have done worse for a ‘first contact’ with this Multiverse. A very pleasant woman to talk to. Though I fear what the cards told her of me might have confused her a bit.”
Ryu Positive “No sense of humor, poor boy. But I suppose not everyone can be so witty. It's not something I hold against others, provided they aren't rude as well. Thankfully he isn't.”
Inga Positive “Charming woman, but perhaps a bit clueless. I'd think it was a bad idea to sacrifice an animal in the middle of a city in any world, really. 'Modern' or archaic. That Sight of hers will bear watching, though. (Laugh) No pun intended.”


Witticisms

Excuse You - May 9, 2015  
-<RADIO: Eorzea>- Ryu says, "Keep an eye out. This Atilus guy has a habit of... teleporting. Blinking. Whatever. Keep your eyes peeled and don't get distracted away from each other."
-<RADIO: Eorzea>- Ryu says, "He also shoots laser beams from his hands. So there's that."
-<RADIO: Eorzea>- Dorian Pavus sarcastically, "Does he also fart lightning? Tell me he also farts lightning. That would at least be unusual."
-<RADIO: Eorzea>- Gaius Van Baelsar says, "The Seventh Legion are much like my own men, only they were trained to be killers... a few of my own were also treated the same way when Nael had control of my own Legion."
-<RADIO: Eorzea>- Ryu says, "N... no?"
-<RADIO: Eorzea>- Cory says, "Since when is laser palms new?! .. oh...."
-<RADIO: Eorzea>- Dorian Pavus says, "How disappointing. I thought at least ONE cackling villainous cliché would strike out from the pack."
-<RADIO: Eorzea>- Ryu rumbles. "Sorry? I'm just saying what he does so people don't get killed because he snuck up on them." He adds, soon, "He's also clever at maneuvering around, and he uses a lance. I recommend trying to pin down his movements. He could be a huge problem for people he can overwhelm with speed and trickery."
-<RADIO: Eorzea>- Dorian Pavus flat tone. "...It's called a 'joke'."
-<RADIO: Eorzea>- Ryu cluelessly, "Oh. Okay."
Guns 'n Curses - May 27, 2015  
-<RADIO: Brimsteel>- Target Sparktail's radio is occasionally picking up some very drawled out prophanities that pretty hard to understand but are pretty vicious.
-<RADIO: Brimsteel>- Dorian Pavus says, "Very good~! But I think that could be slightly more shocking if you threatened a more painful, physically-impossible consequence regarding your gun."
Tingle's Tailor To-Do - August 31, 2015  
In response to meeting Tingle and seeing him fall out of the air from where balloons were attached to his back:

        Though when he observes the... antics of the odd fellow in the green bodysuit. He waits until Tingle is done, and comments, "Maker's breath man, who is your tailor? You should fire him immediately. With actual fire."
Sacrifice Saturdays! - October 3, 2016  
(Excerpts)
        Velya actually agrees with X, but she's going to let the android go first. She's a squishy mage. To Dorian she explains, "If we're here for recon, we should probably at least try to avoid a fight. It's first contact, right? Let's try not to kill anyone our first visit here, even if we think they deserve it. Maybe we showed up on 'sacrifice the heathen Saturday' or something. We have to remain culturally sensitive!"
(...)
        Dorian nods to Velya's statement. Though he smirks, and just HAS to say something in response. "Ah yes, 'Sacrifice Saturdays'. Nearly made an actual holiday in Qarinus once, if I recall. But the motion was defeated quite soundly when the blood mages protested being limited to ONE day a week," he quips.
Lap Dogs of War - July 1, 2017  
        Not having any transportation of his own, Dorian rides with the Space Wolves. Close quarters perhaps, but Dorian doesn’t mind it too terribly much. Even if he does complain once they get on the ground, “Oh thank the Maker.” He stretches briefly, then in a sarcastic tone, “If I’d had to deal with that elbow in my ribs another moment, I would have resorted to sitting in someone’s lap.”