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Welcome to Multiverse Crisis MUSH!

We are an application-only role playing site with broad inclusion of characters and settings from anime, video games, movies, books, sci-fi, and more. We are receptive to Alternate Universe takes on existing series, and original characters. If there's something you're interested in role playing, there is a pretty good chance that you can find it here!

Connection Information

Address: multiversemush.com

Port: 5001

Information & Registration

This wiki is a repository for MCM's in-game information, including news files, character profiles, logs, etc.

To request an account, please submit a WIKI REQUEST telling us who you are on the MUSH (sorry, non-players need not apply), what account name you'd like (please avoid using character @names unless they are names that are unlikely to be re-used if you quit), and what e-mail address you want your password sent to.

Command String: +request/wiki Wiki Account=<details here>

SceneSys Log Page

http://multiversemush.com/scene/index.php

Upcoming Scheduled Scenes

For an actual calendar view (which can give you full scene briefings): CLICK HERE!

SCENE TIMES APPEAR IN GMT/UTC. You can use THIS page to help find yourself.


Title Time Description
Welcome To Our World 2017-04-28 22:00:00 It's been less than a week since VRMMO content abruptly appeared in reality. So far most of this content has been, uh, content to remain in its own zone. But without seeming reason or provocation a twoheaded giant has dropped from the flying castle Aincrad into the heart of Japan. It begins cutting a straight line through Tokyo, climbing up or around or sometimes going through anything in its way with its monstrous pair of spiked hammers. And if that isn't bad enough, that straight-line path seems to be heading for the place where a young girl lies helpless. A young girl well-known to the heroes of the virtual world.

Yep, Yuuki Konno needs saving because it's in the real world. Reserved spots given to those of the SAO theme and those heavily involved with the SAO cast, but I should be able to handle as many people as are willing to show up.

Issue #3: A Ship Passing... 2017-04-29 22:00:00 Ghosts have been reported in both Independence Port and Talos Island, haunting the waterways. Where they come from and what they want is unclear, but they are not just frightening... They're hostile! Something should be done about them before they recruit more souls to their side.

chbThwart the ghost ship.c/ - Where are all these ghosts coming from? Unclear, but they need to be stopped.

chwAccept Missionc/ - Time to bust some ghosts.

Sickness and shadows 2017-04-29 22:00:00 Antaris, a desert planet and home to a hardy group of Imperial Guardsmen, the 'Sand Devils'. Normally content to handle their own business, a week ago they sent out for a small detatchment of trainers. The local regiment, the Death Korp, responded. But a few days after calls went out saying that the Korpsmen had gone traitor. As such, another call for aid went out. Karian and his Space Wolves responded, but to their noses this smelled too odd. But the truth...that has yet to be seen...
Knell of Ar Ciel - Resolution 2017-04-29 23:00:00 Ar Ru has not been sitting idle in these past weeks. Her Antibody forces have continued to wage war across Sol Ciel, and into the skies high above. But she herself has been absent.
The reason why will soon come to light. 
If one wants to destroy the land itself, then they need only head into the Plasma Bell to do the job. 
One way or another, through enduring ideals,a resolution will be reached.
Unwanted Merchandise 2017-04-30 23:00:00 KOWLOON, HONG KONG, APRIL 30th, 2098

The lawless sector of Hong Kong, Kowloon is the one zone that's been written off as gangland territory by the private owners of the city-state now. Overrun with corruption and violence, Chairwoman Zhen Zhang of the 108 Syndicate has gotten wind of a cybernetics smuggling ring with unpleasant methods. A chop-shop for cyborgs, this smuggling ring has been peddling the stolen mods from unfortunate victims for extreme sums, and has cost the lives of many civilians in Hong Kong, as well as rivals to this gang. She wants the outfit stamped out, and has tasked her best for the job.

Alexis Maaka will need a little backup on this op, and her allies in the Concord will have to do for their first mission for the boss. The streets will be winding and treacherous, filled with hostiles with automatic weapons and combat-grade cybernetics as well as hardened by urban conflict. These men are ruthless and sadistic, only the deadliest will survive this mission.

((Concord based, expecting around five signups at most. I want to keep this team small for my own sanity's sake.))

Sign of the Times 2017-05-02 23:00:00 After the previous expeditions into Sigil's marketplace, Laer has a further request that some of her past belongings get retrieved from where she'd hidden them within the City of Doors. This is complicated by the place where they are hidden: The Hall of Speakers, center of all lawmaking that does (and mostly doesn't) go on in the city, and headquarters of the Sign of One.

Open to all factions and unaligned, so long as you're willing to assist (or pretend to assist) Laer in a personal matter in exchange for shiny coins.

System Tower: Floor 67 2017-05-03 22:00:00 That accursed tower has returned to Locus once more, and a general call for those willing to help has gone out from the local Administrative Program, Charta.

A standard Locus Care Package is up for grabs(Mundane heal items, and a copy of one of the various informational tomes in the Drive) for everyone who assists.

(OOC: c+xterm106Allc/ c+xterm171factionsc/ c+xterm214arec/ c+xterm103welcomec/ I'll accept up to 8 taggers or walk-ins on the day.)

ICoT: Brusher Patrol 2017-05-04 23:00:00 "Roathus Lagoon? Even the Brushers stopped going there. Didn't like being eaten."

Roathus Lagoon, another untamed part of the Wilds, is the Kid's next stop in his ongoing Shard hunt. This noxious slab of quicksand and swampwater inspired many a boogeyman story back in the City. Tall tales to tell your children to keep them in line. The most famous of them all was Anklegators, curious reptiles that swim through the water and soil alike to bite at the heels of passers-by.

They had been dismissed as extinct for a long while. But now, even though the earth is in the air, they seem to be making a comeback in this post-Calamity world. And one, a boogeyman even among the most hardened of Brushers of Caelondia, is stirring...

(OOC: Another Shard scene! This one is, again, open to all factions! Kid could use all the help he can get with this one. Come along to trudge through the muck and fight a living myth. I'll take up to 7 participants.)