|OFF - Zone 1 - Pentel||2019-01-18 00:00:00|| After pushing through the Smoke Mines of Damien, where offputting people mine smoke from under the earth for export so that other Zones can have air to breathe, the would-be Purifiers find themselves at the Metal Farmsteads of Pentel, where cows are raised and slaughtered by chopping them in half, to harvest the metals and minerals that grow inside of them for the purposes of industry.
Yeah that's how this world works. That's barely the start of it. Combat and also chwgimmick phase 2.c/
|Fetch Quests||2019-01-18 00:00:00|| I'm kicking moves to "You Can't Touch This"
Tucked in my corduroys I've got my Beastie Boys tape Fight for my right to party though I'm not invited TSW Scene! Combo investigation/combat scene.
|P:WtWM - The Hound Queen||2019-01-18 23:00:00|| Die Reisende and their allies raid the house of the leader of the Wilderkinder, the gang that uses Personas to cause trouble, located in the abandoned warehouse district of Alberichstadt. There, they face their foe...but the story is more interesting than it seems.
Big Persona fight scene! All-comers welcome, if you want to know what this is all about, I recommend checking out +scenes 6255, or associated BBposts with information that may be up before this scene.
|A Ruined City 10: Black Site||2019-01-19 00:00:00|| The Third world war tore the Earth asunder, Nuclear fire claimed Tokyo, Berlin and more. Chemical and biological weapons were deployed and the rise of Prosthetics. A merging of flesh and machine. Which granted a power not seen n save in fiction before then? Yet as those who know Kotone well enough? There are issues with such powers and such things were developed in this dark old place.
4 PM PST 7 PM EST all welcome.
|A Goddess Meets a Presiking||2019-01-19 00:02:00|| Rhon and Edison meet to discuss things in person.
Closed scene, set as a reminder to both.
|Cold Grave 4: Snow Job||2019-01-20 00:00:00||Mac Gargan isn't just a professional criminal. He's not even just a sort of ideologue. He's a driven man, with ruthless and violent intentions. There might be a chance to find and thwart them, though, for those who disagree with them. PvE, investigations, possible PvP.|
|Cold Grave 5: Storm of the Century||2019-01-21 00:00:00|| The start of Cold Grave's finale.
Three disasters converge on a single moment. The worst blizzard in recorded history, an urban serial bombing, and a ruthless gangland massacre put New York City in peril. Dangerous weapons, enhanced underworld politics, and innocent lives are all at stake. PvE, boss fights, potential PvP, and major disaster-response.
|Cold Grave 6: Driven Snow||2019-01-22 00:00:00||Continuation of the finale, and probably leading to a brutal conclusion.|
|Cold Grave Epilogue: Left in the Cold||2019-01-23 00:00:00||Every storm ends eventually. While New York City drags itself out of the blizzard and tries to recover from the disaster, people can see the consequences of what happened, and who, if anyone, won't get to see the warmth on the other side of the storm.|
|Once More Unto the Fracture||2019-01-23 00:00:00|| Concord personnel also return to the ruins of the Citadel in search of a the same.
Still Concord/trusted unaffs only. Yup.
|Fate Extella: A New Class||2019-01-23 22:00:00||A new class has arrived on the Moon Cell, who is it, what do they want and why? (intro scene for Avenger)|
|A Ritual||2019-01-23 23:00:00|| In the wake of Registeel being defeated, the Steel Plate being acquired and information provided to Theurgus by one of the gods of the pokemon world that Count Kord hails from, the Mad Magician has formulated a magical ritual to purify the Plate so it can be forged into something useful. However she needs assistance in dealing with monsters that will form from the Plate during the ritual, else Registeel will rise again.
Concord primarily, but there might be hooks for other factions and unaffs. Either helping with the ritual, or trying to stop it.
|Arctic Warp||2019-01-24 00:00:00||Revisiting the PoI involved in a scene a while back which didn't get fully explored. Expect weird delving into ancient frozen alien ruins. Might probably be two scenes. Further details as date approaches, probably. All comers.|
|The Citadel of the Vile King||2019-01-25 00:15:00|| Awakened by Kalia, a splinter of Vortigern has rebuilt his citadel atop Caer Guorthigirn. Rhongomyniad and her allies must venture to it and put the monster back in its grave.
Open to all. Come fight a durrgon that is also literally a country. No prior participation needed!
|GH - Stage 5||2019-01-26 00:00:00|| With the supposedly true princess of the kingdom now a captive of the wizard Kanon thanks to aid from Multiversal Elites, the wizard's mysterious ambitions are finally coming to fruition. In his haste to flee the last battle, however, Zur left his troops behind and unwittingly gave the Multiversal rebels a way to find the castle. In order to rescue Serena, they come face to face with the reclusive wizard in the flesh.
The end of the first major arc/half of the Guardian Heroes TP! Still open to anyone, still likely likely to end up in a brawl of some sort after the BIG PLOT DUMPS. If it does end up in PCs fighting each other, CSYS will be enforced.
|A Sacred Opportunity Pt. 4||2019-01-27 00:00:00|| After a successful raid on St. Vincent's French would-be colonists, those with an interest in Nassau are left with three choices. Do they investigate the other side of the island's warpgate? Do they take to the seas in pursuit of the pirate Charles Vane, mysteriously absent from Nassau? Or will they focus their efforts on repairing and bolstering the pirate town's infrastructure with the supplies for the raid? They only have time for one before things get interesting...
Last scene of a mini-TP, prelude to a Major TP! Walk-ins welcome! Choice of scenario and choices within said scenario will affect plot details later on.
|Sins of the Heart-1||2019-01-28 00:00:00|| Recently, a new world unified, and a large yet intact city was discovered void of people...and thrumming with psychic energy, a large source of energy somewhere masked by several signatures. While few have poked at the city of Exodus, paths converge when three (or more) expeditions kick off at the same time into this weird and dangerous locale, possibly uniting as one, or competing as several. A psychic mystery awaits!
Hooks THE PALADINS: The city of Exodus is a mystery, and may be a humanitarian crisis if there's anyone left alive, people to save and a mystery to solve. Furthermore, if the city is indeed entirely abandoned, it may be a perfect place for settling and salvaging for other projects. THE WATCH: Rex Hazard, famous neutral Multiversal adventurer, has traded his intel on Exodus to the Watch. That much psychic energy, according to experts he's talked to, could be a powerful power source...and there's stuff to salvage, a mystery to solve, and possibly people in need. THE CONCORD: Flamel Parsons, Psychonaut, has gotten a lead on Exodus. Apparently the city is one of the most concentrated psychic energy pools seen out in the greater Multiverse, pure psychic energy in a large mass. Figuring out the mystery behind that energy or tapping into it might be prudent for the Concord, as it could certainly be used as a powerful power source - or a weapon - especially in the hands of their enemies.
OOC DETAILS So, Sins of the Heart is a special plot I wanted to run, inspired by Persona, Psychonauts, and several other sources. It's a somewhat sad yet hopeful adventure plot, and as part of making sure of it, I'm setting up two ground rules in advance. First, there'll be strict pose times (about 30-40 minutes, depending on the scene in question), and second, I'm requesting everyone who wants to participate fill out a questionnaire so I can help integrate their characters better into the plot!
The questionnaire is here (+bbread 22/8) and is mandatory. If you tag, please fill it out! If you have any questions about it, or the plot in general, or getting a hook in as an Unaffiliated, please let me know!
|What's The Worst That Can... Oh||2019-01-29 00:15:00|| Furbies.
|Whim of the Wind-1||2019-01-30 00:00:00|| In Creation, the adventuring demon Florivet, Whim-of-the-Wind, sailor of a landship known as the Foremost Gale, is loose in the world. Sailing across the Southern deserts, he invites Elites for drinks and a good time, and decides to offer a challenge.
Social scene and the start of a little mini-adventure plot I want to run in the Exalted world. All-comers welcome!
|P:WtWM - Self-Actualization||2019-01-30 23:00:00||<placeholder, more info to be supplied after scene 6272>|