Ziris Navarr (Unapproved)
|Ziris Navarr (Scenesys ID: -1)|
|"The Galactic Empire, for any of its faults, accomplishes what the Republic never could: peace."|
|Full Name:||Ziris Navarr|
|Theme:||(OC) Star Wars-1|
|Physical Age:||Actual Age:|
|Still Aging?||Voice Actor:|
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Captain Ziris Navarr of the Imperial Navy, a Miraluka, was born on the planet Alpheridies in 34BBY, before the fall of the Galactic Republic and the Great Jedi Purge. Having been trained as a Jedi Initiate, she was never selected to become a Padawan Learner. Instead of joining the Agricorps, she left to enlist in the Republic Navy after the start of the Clone Wars. Two years later, the Republic fell, and she was taken to Byss to be reconditioned and trained in the Force by the Prophets of the Dark Side. Finally, she returned to full service in the new Imperial Navy shortly thereafter, to claw her way through the ranks with her tactical acumen and the mystical outcome-shaping ability of Battle Meditation. She now serves as Senior Captain of the Imperial-II Class Star Destroyer Absolver, tasked with galactic stability and the hunting of the Rebel Alliance wherever they hide. Generally thoughtful and reflective, she views her service to the Empire as a meaningful duty for the upkeep of the galaxy, and is proud of her job. Her exacting attention to detail, order, and discipline and Imperial efficiency instilled in her by the Academy are turned outward, to her command and the galaxy at large.
Commander: Ziris' skills lay in command and coordination of soldiers rather then personally fighting. While they are capable of defending themselves with a blaster or in hand-to-hand combat, they are rather deficient comparatively to the troops at their command. When not in command of a force (even a small one), and on their own, their ability to deal with combat diminishes significantly. (Alone PL 26)
Blind: Ziris is, like all Miraluka, completely blind, and relies on her Force Sense to 'see' her surroundings. While she can use this sense to find physical and biological objects, unless she is concentrating almost wholly on movement (or can 'piggyback' on the perceptions of others walking with her) she has a hard time moving much faster then a jog in areas unknown to her. Furthermore, objects that have no physical AND biological presence (like holograms) cannot be 'seen', and if her force sight where to be dampened or cut off somehow, she would be severely hindered.
Tech-Reliant: Much like anyone from her galaxy without meaningful personal combat enhancements through the power of the Force, Ziris relies very heavily on her technology. Her blaster, her comlink, her walkers, her starship. If, on a personal scale, she is meaningfully deprived of technology, she is essentially bereft of the biggest self defense tool she has - and is thus much less effective at holding her own.Prejudice: Instead of their own personal prejudices, in fact, Ziris suffers from prejudices within the Imperial Navy and the Empire at large. The Empire's view on non-humans, and females (within the military), tends to be distrustful, derogatory, or extremely unfavorable. Because she is both female /and/ nonhuman, she tends to draw the short straw in most administrative matters without some other, higher level sponsor.
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