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	<entry>
		<id>https://multiversemush.com/mw/index.php?title=A_Mine%27s_Life_(Nova_Terra)&amp;diff=16103</id>
		<title>A Mine's Life (Nova Terra)</title>
		<link rel="alternate" type="text/html" href="https://multiversemush.com/mw/index.php?title=A_Mine%27s_Life_(Nova_Terra)&amp;diff=16103"/>
				<updated>2019-12-05T02:02:17Z</updated>
		
		<summary type="html">&lt;p&gt;Astrus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Cutscene Header&lt;br /&gt;
|Date of Scene=2019/12/04&lt;br /&gt;
|Location=Pridewater Orbit&lt;br /&gt;
|Synopsis=A spider mine watches events play out as the Dominion stealth warship, the Griffin, encounters some difficulties.&lt;br /&gt;
|Cast of Characters=6381&lt;br /&gt;
}}&lt;br /&gt;
In an empty room sit several consoles. Their screens are blank. But one soon flickers to life, displaying three lines of text:&lt;br /&gt;
&lt;br /&gt;
--Transmission received.&lt;br /&gt;
&lt;br /&gt;
--Detonation Log.&lt;br /&gt;
&lt;br /&gt;
--Spider Mine 556E73756E67/4865726F&lt;br /&gt;
&lt;br /&gt;
The screen then changes to show a camera view very close to a floor. Whatever is recording is moving along the floor fast in what looks like a metal corridor. Occasionally a mechanical leg will appear on each side of the screen as the object apparently scuttles along. It soon comes to a stop in front of a door and pauses for a moment.&lt;br /&gt;
&lt;br /&gt;
The door swooshes open, a pair of leather boots stepping past. The view moves once more as it scuttles through the now open door. Another boot, a little more armoured this time, comes down very close in front of the camera, causing it to stop. Then a voice, &amp;quot;Damnit, what the hell is that thing doing here?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The camera pans up to show a woman with blonde hair in a ponytail, wearing a skintight bodysuit, regaining her footing after apparently almost stepping on the object. She moves over next to a man at a nearby console, his cybernetic hands tapping away at it. A white shader appears over each of them, before flashing blue and fading away.&lt;br /&gt;
&lt;br /&gt;
The man turns his head to look towards the camera, before saying, &amp;quot;It must have wandered out of the bay. I'll have someone come up and collect it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Good.&amp;quot; The blonde woman leans back against the console and crosses her arms, &amp;quot;Last thing I need is an explosion on my ship. Status?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The man looks back to the console, resuming typing, &amp;quot;They're still holding.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The woman hehs, &amp;quot;That's almost two days now. Not bad. Still haven't managed to push back though?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The man nods, &amp;quot;Whenever they attempt it, the zerg assault intensifies to match.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The woman shrugs, &amp;quot;They're probably building up their forces too.&amp;quot; She smirks, &amp;quot;I guess we'll have to put a stop to that!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
A crewmember at another console speaks up, &amp;quot;Ma'am, we've reached our destination. Returning to normal space in three, two, one...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The camera suddenly shakes, sliding across the floor a bit. The people in view also stumble and there is the muffled sound of an explosion. Alarm lights begin to flash. The blonde woman shouts, &amp;quot;What was that!?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The man responds fairly calmly, &amp;quot;Unclear. Sensors were briefly disrupted by the jump. Internal reports indicate a hull breach on deck two. Emergency bulkheads have closed. And there is a power buildup in-&amp;quot; Electricity begins to arc all across the bridge, lights and screens beginning to explode.&lt;br /&gt;
&lt;br /&gt;
Then it all stops and the view goes dark.&lt;br /&gt;
&lt;br /&gt;
The view switches over to a faint green glow, amplifying the distant starlight coming through the bridge windows. The woman hmphs, &amp;quot;Great. Get me engineering.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The man is silent for a moment, before saying, &amp;quot;Internal communications are down. I will attempt to restore them.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
It's at this point that the camera turns, the object deciding to scuttle back through the now stuck open door. Through the nightvision mode, a few crew can be seen carefully rushing through the corridor. After a few more moments, the lights flicker back to life, the view returning to normal. The camera skitters up to another door, which opens soon after. Two pairs of feet walk past, while the camera moves inside. Judging by the extremely close quarters and lack of other exits, it appears to be a lift. With two crew still inside.&lt;br /&gt;
&lt;br /&gt;
The doors slide shut and judging by the sound, the lift begins to move. One of the crew, oddly enough voiced by Yuri Lowenthal, asks excitedly, &amp;quot;What do you think is going on?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The other crewmember grumbles, &amp;quot;Dunno.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Yuri-crewmember asks, &amp;quot;Think we're under attack?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Another grumble, &amp;quot;Dunno.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Yuri-crewmember ponders, &amp;quot;I wonder if it was sabotage... Think it could be sabotage?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Grumbling-crewmember finally replies, &amp;quot;Buddy, I've been with you the whole time. What makes you think I know ANY MORE THAN YOU DO!?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The lift finally stops and the two crewmembers get off. The camera follows, skittering out into a rather large room. Two large pieces of machinery hang on either side of an open corridor. They're humming with the sound of energy, light flowing along them. The camera scuttles across the floor, before panning up to show a man in a yellow jumpsuit. The same white shader from before flashes over him, before turning blue.&lt;br /&gt;
&lt;br /&gt;
Jumpsuit is leaning over a console, looking at a large screen attached to it. The blonde woman's face is on it as she asks with an annoyed tone, &amp;quot;What do you mean the main conduits are fekked!?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Jumpsuit responds, &amp;quot;The explosion hit one of the main lines at the same moment the warp drive was cycling. It created a cascade through the conduits. The safeties kicked in to keep us from being turned into a million pieces, but most of the mains were damaged in the process.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The woman groans before asking, &amp;quot;How long to do repairs?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Jumpsuit shrugs, &amp;quot;Two weeks? In a shipyard.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
... &amp;quot;Two weeks? We're not likely to last TWO MINUTES!&amp;quot; The woman pinches the bridge of her nose for a moment as she thinks, before waving her hand, &amp;quot;Fine. Funnel everything we've got through the secondaries into the warp drive. We're getting out of here.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Jumpsuit coughs for a moment, before saying, &amp;quot;Ah, ma'am-&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The woman cuts him off, &amp;quot;Yeah, yeah. I know. Do it anyway. We've gotta get the hell out of here, fast!&amp;quot; The screen flashes, before returning to showing a bunch of readouts.&lt;br /&gt;
&lt;br /&gt;
Jumpsuit begins typing into the console, muttering to himself, &amp;quot;Great. Now it's going to be three weeks.&amp;quot; He hits a button to finish. The light being produced by the two large pieces of machinery begins to brighten, the hum growing louder. Soon energy starts to arc across the machines, which are clearly operating in a way that they shouldn't be.&lt;br /&gt;
&lt;br /&gt;
But at this point the camera turns away, once more skittering down a new corridor. It quickly rounds a corner, before suddenly running straight into a giant metal boot.&lt;br /&gt;
&lt;br /&gt;
There is a clang and a grizzled grunt of, &amp;quot;Damn thing, get out of the way.&amp;quot; The giant metal boot moves back, before swinging towards the camera. The view suddenly goes wild, showing a bit of static as numerous views of the corridor from all angles speed past. Finally the camera comes to a jarring halt, before sliding back down to the ground, upside down.&lt;br /&gt;
&lt;br /&gt;
The sound of light metal on metal scraping can be heard as the camera turns, flipping up and righting itself. It finally pans upwards to show two large people wearing even larger suits of black power armour. The white shader appears over both of them. And while one flashes blue, the one at the front flashes red... For just a moment. But it then switches to blue, before fading away.&lt;br /&gt;
&lt;br /&gt;
The large man at the front hmphs in amusement as he looks towards the camera, before his attention is drawn by the other asking, &amp;quot;Major, are we deploying!?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The first man snorts, &amp;quot;Are you a fekklehead? Haven't you looked out a window!? We'd be bits floating in the void LONG before we hit atmo.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The other armoured giant looks disappointed, &amp;quot;Aw man. But those guys on the ground are fighting for their lives! We've gotta help 'em. Besides, I'm itching to test out my new rifle and mow down some 'lings!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The first man hmms in agreement, but then claps one of his large power armour gloves on the shoulder armour of the other and says with a grin, &amp;quot;Don't sweat it. The Agent ain't gonna leave them to it. She's probably already thinkin' up a plan to lay some pain down on those zerg. C'mon let's get to the armory.&amp;quot; The two large men begin to stomp down the corridor. The camera follows them for a short time, before turning away and moving off too.&lt;br /&gt;
&lt;br /&gt;
As the camera skitters down the corridor, the familiar voice of the blonde woman can suddenly be heard over an internal speaker system. She quickly says, &amp;quot;Incoming Scourge, brace!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Shortly after, the corridor wall just ahead of the camera suddenly blasts inwards in an explosion. An impact wave hits the camera knocking it around a bit. The fiery blast lasts for only a moment though, before it is forcefully sucked back through the new hole. The camera suddenly lifts up off the floor, soon pulled through the same hole.&lt;br /&gt;
&lt;br /&gt;
The view shows the exterior of a spaceship, quickly moving away. There are two large holes in its side, sparking with damage. Getting further and further away, the ship suddenly distorts as it lurches forward, suddenly vanishing into a flash of light. All that is left is space.&lt;br /&gt;
&lt;br /&gt;
The camera slowly pans for a minute or two, everything still as the stars silently move across its view. But eventually a rounded edge of blue starts forming on the side. A planet slowly begins to come into view. Its surface looks mostly covered in water, with a few small and medium sized landmassess dotting it.&lt;br /&gt;
&lt;br /&gt;
However, as the planet's full form continues to come into view, something else can be seen. Initially just blots against the backdrop of ocean, they begin to grow in size and number. What was just a few handfuls has now grown to many more, even as the forms of the first ones begin to take shape. Soon details can be made out, showing the objects to be creatures. As they get closer, the camera can make out wings, eyes, teeth.&lt;br /&gt;
&lt;br /&gt;
And there are now hundreds of them, potentially thousands, beginning to eclipse out the planet. It's a veritable swarm of monsters.&lt;br /&gt;
&lt;br /&gt;
Eventually one of them breaks off from the main group, changing course and heading straight towards the camera. It quickly closes in, a large maw of teeth silently snapping. The white shader appears over the creature, before quickly turning red. As the creature finally streaks in towards the camera, words appear in the center of the view in red:&lt;br /&gt;
&lt;br /&gt;
DETONATOR TRIGGERED - TRANSMITTING LOG&lt;br /&gt;
MISSION COMPLETE&lt;br /&gt;
&lt;br /&gt;
The view then goes completely black.&lt;br /&gt;
&lt;br /&gt;
Finally, the console flashes back up on the screen:&lt;br /&gt;
&lt;br /&gt;
--Transmission end.&lt;/div&gt;</summary>
		<author><name>Astrus</name></author>	</entry>

	<entry>
		<id>https://multiversemush.com/mw/index.php?title=A_Mine%27s_Life_(Nova_Terra)&amp;diff=16102</id>
		<title>A Mine's Life (Nova Terra)</title>
		<link rel="alternate" type="text/html" href="https://multiversemush.com/mw/index.php?title=A_Mine%27s_Life_(Nova_Terra)&amp;diff=16102"/>
				<updated>2019-12-04T10:55:20Z</updated>
		
		<summary type="html">&lt;p&gt;Astrus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Cutscene Header&lt;br /&gt;
|Date of Scene=2019/12/04&lt;br /&gt;
|Location=Pridewater Orbit&lt;br /&gt;
|Synopsis=A spider mine watches events play out as the Dominion stealth warship, the Griffin, encounters some difficulties.&lt;br /&gt;
|Cast of Characters=6381&lt;br /&gt;
}}&lt;br /&gt;
In an empty room sit several consoles. Their screens are blank. But one soon flickers to life, displaying three lines of text:&lt;br /&gt;
&lt;br /&gt;
--Transmission received.&lt;br /&gt;
&lt;br /&gt;
--Detonation Log.&lt;br /&gt;
&lt;br /&gt;
--Spider Mine 556E73756E67/4865726F&lt;br /&gt;
&lt;br /&gt;
The screen then changes to show a camera view very close to a floor. Whatever is recording is moving along the floor fast in what looks like a metal corridor. Occasionally a mechanical leg will appear on each side of the screen as the object apparently scuttles along. It soon comes to a stop in front of a door and pauses for a moment.&lt;br /&gt;
&lt;br /&gt;
The door swooshes open, a pair of leather boots stepping past. The view moves once more as it scuttles through the now open door. Another boot, a little more armoured this time, comes down very close in front of the camera, causing it to stop. Then a voice, &amp;quot;Damnit, what the hell is that thing doing here?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The camera pans up to show a woman with blonde hair in a ponytail, wearing a skintight bodysuit, regaining her footing after apparently almost stepping on the object. She moves over next to a man at a nearby console, his cybernetic hands tapping away at it. A white shader appears over each of them, before flashing blue and fading away.&lt;br /&gt;
&lt;br /&gt;
The man turns his head to look towards the camera, before saying, &amp;quot;It must have wandered out of the bay. I'll have someone come up and collect it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Good.&amp;quot; The blonde woman leans back against the console and crosses her arms, &amp;quot;Last thing I need is an explosion on my ship. Status?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The man looks back to the console, resuming typing, &amp;quot;They're still holding.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The woman hehs, &amp;quot;That's almost two days now. Not bad. Still haven't managed to push back though?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The man nods, &amp;quot;Whenever they attempt it, the zerg assault intensifies to match.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The woman shrugs, &amp;quot;They're probably building up their forces too.&amp;quot; She smirks, &amp;quot;I guess we'll have to put a stop to that!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
A crewmember at another console speaks up, &amp;quot;Ma'am, we've reached our destination. Returning to normal space in three, two, one...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The camera suddenly shakes, sliding across the floor a bit. The people in view also stumble and there is the muffled sound of an explosion. Alarm lights begin to flash. The blonde woman shouts, &amp;quot;What was that!?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The man responds fairly calmly, &amp;quot;Unclear. Sensors were briefly disrupted by the jump. Internal reports indicate a hull breach on deck two. Emergency bulkheads have closed. And there is a power buildup in-&amp;quot; Electricity begins to arc all across the bridge, lights and screens beginning to explode.&lt;br /&gt;
&lt;br /&gt;
Then it all stops and the view goes dark.&lt;br /&gt;
&lt;br /&gt;
The view switches over to a faint green glow, amplifying the distant starlight coming through the bridge windows. The woman hmphs, &amp;quot;Great. Get me engineering.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The man is silent for a moment, before saying, &amp;quot;Internal communications are down. I will attempt to restore them.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
It's at this point that the camera turns, the object deciding to scuttle back through the now stuck open door. Through the nightvision mode, a few crew can be seen carefully rushing through the corridor. After a few more moments, the lights flicker back to life, the view returning to normal. The camera skitters up to another door, which opens soon after. Two pairs of feet walk past, while the camera moves inside. Judging by the extremely close quarters and lack of other exits, it appears to be a lift. With two crew still inside.&lt;br /&gt;
&lt;br /&gt;
The doors slide shut and judging by the sound, the lift begins to move. One of the crew, oddly enough voiced by Yuri Lowenthal, asks excitedly, &amp;quot;What do you think is going on?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The other crewmember grumbles, &amp;quot;Dunno.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Yuri-crewmember asks, &amp;quot;Think we're under attack?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Another grumble, &amp;quot;Dunno.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Yuri-crewmember ponders, &amp;quot;I wonder if it was sabotage... Think it could be sabotage?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Grumbling-crewmember finally replies, &amp;quot;Buddy, I've been with you the whole time. What makes you think I know ANY MORE THAN YOU DO!?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The lift finally stops and the two crewmembers get off. The camera follows, skittering out into a rather large room. Two large pieces of machinery hang on either side of an open corridor. They're humming with the sound of energy, light flowing along them. The camera scuttles across the floor, before panning up to show a man in a yellow jumpsuit. The same white shader from before flashes over him, before turning blue.&lt;br /&gt;
&lt;br /&gt;
Jumpsuit is leaning over a console, looking at a large screen attached to it. The blonde woman's face is on it as she asks with an annoyed tone, &amp;quot;What do you mean the main conduits are fekked!?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Jumpsuit responds, &amp;quot;The explosion hit one of the main lines at the same moment the warp drive was cycling. It created a cascade through the conduits. The safeties kicked in to keep us from being turned into a million pieces, but most of the mains were damaged in the process.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The woman groans before asking, &amp;quot;How long to do repairs?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Jumpsuit shrugs, &amp;quot;Two weeks? In a shipyard.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
... &amp;quot;Two weeks? We're not likely to last TWO MINUTES!&amp;quot; The woman pinches the bridge of her nose for a moment as she thinks, before waving her hand, &amp;quot;Fine. Funnel everything we've got through the secondaries into the warp drive. We're getting out of here.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Jumpsuit coughs for a moment, before saying, &amp;quot;Ah, ma'am-&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The woman cuts him off, &amp;quot;Yeah, yeah. I know. Do it anyway. We've gotta get the hell out of here, fast!&amp;quot; The screen flashes, before returning to showing a bunch of readouts.&lt;br /&gt;
&lt;br /&gt;
Jumpsuit begins typing into the console, muttering to himself, &amp;quot;Great. Now it's going to be three weeks.&amp;quot; He hits a button to finish. The light being produced by the two large pieces of machinery begins to brighten, the hum growing louder. Soon energy starts to arc across the machines, which are clearly operating in a way that they shouldn't be.&lt;br /&gt;
&lt;br /&gt;
But at this point the camera turns away, once more skittering down a new corridor. It quickly rounds a corner, before suddenly running straight into a giant metal boot.&lt;br /&gt;
&lt;br /&gt;
There is a clang and a grizzled grunt of, &amp;quot;Damn thing, get out of the way.&amp;quot; The giant metal boot moves back, before swinging towards the camera. The view suddenly goes wild, showing a bit of static as numerous views of the corridor from all angles speed past. Finally the camera comes to a jarring halt, before sliding back down to the ground, upside down.&lt;br /&gt;
&lt;br /&gt;
The sound of light metal on metal scraping can be heard as the camera turns, flipping up and righting itself. It finally pans upwards to show two large people wearing even larger suits of black power armour. The white shader appears over both of them. And while one flashes blue, the one at the front flashes red... For just a moment. But it then switches to blue, before fading away.&lt;br /&gt;
&lt;br /&gt;
The large man at the front hmphs in amusement as he looks towards the camera, before his attention is drawn by the other asking, &amp;quot;Major, are we deploying!?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The first man snorts, &amp;quot;Are you a fekklehead? Haven't you looked out a window!? We'd be bits floating in the void LONG before we hit atmo.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The other armoured giant looks disappointed, &amp;quot;Aw man. But those guys on the ground are fighting for their lives! We've gotta help 'em. Besides, I'm itching to test out my new rifle and mow down some 'lings!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The first man hmms in agreement, but then claps one of his large power armour gloves on the shoulder armour of the other and says with a grin, &amp;quot;Don't sweat it. The Agent ain't gonna leave them to it. She's probably already thinkin' up a plan to lay some pain down on those zerg. C'mon let's get to the armory.&amp;quot; The two large men begin to stomp down the corridor. The camera follows them for a short time, before turning away and moving off too.&lt;br /&gt;
&lt;br /&gt;
As the camera skitters down the corridor, the familiar voice of the blonde woman can suddenly be heard over an internal speaker system. She quickly says, &amp;quot;Incoming Scourge, brace!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Shortly after, the corridor wall just ahead of the camera suddenly blasts inwards in an explosion. An impact wave hits the camera knocking it around a bit. The fiery blast lasts for only a moment though, before it is forcefully sucked back through the new hole. The camera suddenly lifts up off the floor, soon pulled through the same hole.&lt;br /&gt;
&lt;br /&gt;
The view shows the exterior of a spaceship, quickly moving away. There are two large holes in its side, sparking with damage. Getting further and further away, the ship suddenly distorts as it lurches forward, suddenly vanishing into a flash of light. All that is left is space.&lt;br /&gt;
&lt;br /&gt;
The camera slowly pans for a minute or two, everything still as the stars silently move across its view. But eventually a rounded edge of blue starts forming on the side. A planet slowly begins to come into view. Its surface looks mostly covered in water, with a few small and medium sized landmassess dotting it.&lt;br /&gt;
&lt;br /&gt;
However, as the planet's full form continues to come into view, something else can be seen. Initially just blots against the backdrop of ocean, they begin to grow in size and number. What was just a few handfuls has now grown to many more, even as the forms of the first ones begin to take shape. Soon details can be made out, showing the objects to be creatures. As they get closer, the camera can make out wings, eyes, teeth.&lt;br /&gt;
&lt;br /&gt;
And there are now hundreds of them, potentially thousands, beginning to eclipse out the planet. It's a veritable swarm of monsters.&lt;br /&gt;
&lt;br /&gt;
Eventually one of them breaks off from the main group, changing course and heading straight towards the camera. It quickly closes in, a large maw of teeth silently snapping. The white shader appears over the creature, before quickly turning red. As the creature finally streaks in towards the camera, words appear in the center of the view in red:&lt;br /&gt;
&lt;br /&gt;
DETONATOR TRIGGERED - TRANSMITTING LOG&lt;br /&gt;
&lt;br /&gt;
The view then goes completely black.&lt;br /&gt;
&lt;br /&gt;
Finally, the console flashes back up on the screen:&lt;br /&gt;
&lt;br /&gt;
--Transmission end.&lt;/div&gt;</summary>
		<author><name>Astrus</name></author>	</entry>

	<entry>
		<id>https://multiversemush.com/mw/index.php?title=A_Mine%27s_Life_(Nova_Terra)&amp;diff=16101</id>
		<title>A Mine's Life (Nova Terra)</title>
		<link rel="alternate" type="text/html" href="https://multiversemush.com/mw/index.php?title=A_Mine%27s_Life_(Nova_Terra)&amp;diff=16101"/>
				<updated>2019-12-04T10:49:49Z</updated>
		
		<summary type="html">&lt;p&gt;Astrus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Cutscene Header&lt;br /&gt;
|Date of Scene=2019/12/04&lt;br /&gt;
|Location=Pridewater Orbit&lt;br /&gt;
|Synopsis=A spider mine watches events play out as the Dominion stealth warship, the Griffin, encounters some difficulties.&lt;br /&gt;
|Cast of Characters=6381&lt;br /&gt;
}}&lt;br /&gt;
In an empty room sit several consoles. Their screens are blank. But one soon flickers to life, displaying three lines of text:&lt;br /&gt;
&lt;br /&gt;
--Transmission received.&lt;br /&gt;
&lt;br /&gt;
--Detonation Log.&lt;br /&gt;
&lt;br /&gt;
--Spider Mine 556E73756E67/4865726F&lt;br /&gt;
&lt;br /&gt;
The screen then changes to show a camera view very close to a floor. Whatever is recording is moving along the floor fast in what looks like a metal corridor. Occasionally a mechanical leg will appear on each side of the screen as the object apparently scuttles along. It soon comes to a stop in front of a door and pauses for a moment.&lt;br /&gt;
&lt;br /&gt;
The door swooshes open, a pair of leather boots stepping past. The view moves once more as it scuttles through the now open door. Another boot, a little more armoured this time, comes down very close in front of the camera, causing it to stop. Then a voice, &amp;quot;Damnit, what the hell is that thing doing here?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The camera pans up to show a woman with blonde hair in a ponytail, wearing a skintight bodysuit, regaining her footing after apparently almost stepping on the object. She moves over next to a man at a nearby console, his cybernetic hands tapping away at it. A white shader appears over each of them, before flashing blue and fading away.&lt;br /&gt;
&lt;br /&gt;
The man turns his head to look towards the camera, before saying, &amp;quot;It must have wandered out of the bay. I'll have someone come up and collect it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Good.&amp;quot; The blonde woman leans back against the console and crosses her arms, &amp;quot;Last thing I need is an explosion on my ship. Status?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The man looks back to the console, resuming typing, &amp;quot;They're still holding.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The woman hehs, &amp;quot;That's almost two days now. Not bad. Still haven't managed to push back though?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The man nods, &amp;quot;Whenever they attempt it, the zerg assault intensifies to match.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The woman shrugs, &amp;quot;They're probably building up their forces too.&amp;quot; She smirks, &amp;quot;I guess we'll have to put a stop to that!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
A crewmember at another console speaks up, &amp;quot;Ma'am, we've reached our destination. Returning to normal space in three, two, one...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The camera suddenly shakes, sliding across the floor a bit. The people in view also stumble and there is the muffled sound of an explosion. Alarm lights begin to flash. The blonde woman shouts, &amp;quot;What was that!?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The man responds fairly calmly, &amp;quot;Unclear. Sensors were briefly disrupted by the jump. Internal reports indicate a hull breach on deck two. Emergency bulkheads have closed. And there is a power buildup in-&amp;quot; Electricity begins to arc all across the bridge, lights and screens beginning to explode.&lt;br /&gt;
&lt;br /&gt;
Then it all stops and the view goes dark.&lt;br /&gt;
&lt;br /&gt;
The view switches over to a faint green glow, amplifying the distant starlight coming through the bridge windows. The woman hmphs, &amp;quot;Great. Get me engineering.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The man is silent for a moment, before saying, &amp;quot;Internal communications are down. I will attempt to restore them.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
It's at this point that the camera turns, the object deciding to scuttle back through the now stuck open door. Through the nightvision mode, a few crew can be seen carefully rushing through the corridor. After a few more moments, the lights flicker back to life, the view returning to normal. The camera skitters up to another door, which opens soon after. Two pairs of feet walk past, while the camera moves inside. Judging by the extremely close quarters and lack of other exits, it appears to be a lift. With two crew still inside.&lt;br /&gt;
&lt;br /&gt;
The doors slide shut and judging by the sound, the lift begins to move. One of the crew, oddly enough voiced by Yuri Lowenthal, asks excitedly, &amp;quot;What do you think is going on?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The other crewmember grumbles, &amp;quot;Dunno.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Yuri-crewmember asks, &amp;quot;Think we're under attack?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Another grumble, &amp;quot;Dunno.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Yuri-crewmember ponders, &amp;quot;I wonder if it was sabotage... Think it could be sabotage?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Grumbling-crewmember finally replies, &amp;quot;Buddy, I've been with you the whole time. What makes you think I know ANY MORE THAN YOU DO!?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The lift finally stops and the two crewmembers get off. The camera follows, skittering out into a rather large room. Two large pieces of machinery hang on either side of an open corridor. They're humming with the sound of energy, light flowing along them. The camera scuttles across the floor, before panning up to show a man in a yellow jumpsuit. The same white shader from before flashes over him, before turning blue.&lt;br /&gt;
&lt;br /&gt;
Jumpsuit is leaning over a console, looking at a large screen attached to it. The blonde woman's face is on it as she asks with an annoyed tone, &amp;quot;What do you mean the main conduits are fekked!?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Jumpsuit responds, &amp;quot;The explosion hit one of the main lines at the same moment the warp drive was cycling. It created a cascade through the conduits. The safeties kicked in to keep us from being turned into a million pieces, but most of the mains were damaged in the process.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The woman groans before asking, &amp;quot;How long to do repairs?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Jumpsuit shrugs, &amp;quot;Two weeks? In a shipyard.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
... &amp;quot;Two weeks? We're not likely to last TWO MINUTES!&amp;quot; The woman pinches the bridge of her nose for a moment as she thinks, before waving her hand, &amp;quot;Fine. Funnel everything we've got through the secondaries into the warp drive. We're getting out of here.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Jumpsuit coughs for a moment, before saying, &amp;quot;Ah, ma'am-&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The woman cuts him off, &amp;quot;Yeah, yeah. I know. Do it anyway. We've gotta get the hell out of here, fast!&amp;quot; The screen flashes, before returning to showing a bunch of readouts.&lt;br /&gt;
&lt;br /&gt;
Jumpsuit begins typing into the console, muttering to himself, &amp;quot;Great. Now it's going to be three weeks.&amp;quot; He hits a button to finish. The light being produced by the two large pieces of machinery begins to brighten, the hum growing louder. Soon energy starts to arc across the machines, which are clearly operating in a way that they shouldn't be.&lt;br /&gt;
&lt;br /&gt;
But at this point the camera turns away, once more skittering down a new corridor. It quickly rounds a corner, before suddenly running straight into a giant metal boot.&lt;br /&gt;
&lt;br /&gt;
There is a clang and a grizzled grunt of, &amp;quot;Damn thing, get out of the way.&amp;quot; The giant metal boot moves back, before swinging towards the camera. The view suddenly goes wild, showing a bit of static as numerous views of the corridor from all angles speed past. Finally the camera comes to a jarring halt, before sliding back down to the ground, upside down.&lt;br /&gt;
&lt;br /&gt;
The sound of light metal on metal scraping can be heard as the camera turns, flipping up and righting itself. It finally pans upwards to show two large people wearing even larger suits of black power armour. The white shader appears over both of them. And while one flashes blue, the one at the front flashes red... For just a moment. But it then switches to blue, before fading away.&lt;br /&gt;
&lt;br /&gt;
The large man at the front hmphs in amusement as he looks towards the camera, before his attention is drawn by the other asking, &amp;quot;Major, are we deploying!?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The first man snorts, &amp;quot;Are you a fekklehead? Haven't you looked out a window!? We'd be bits floating in the void LONG before we hit atmo.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The other armoured giant looks disappointed, &amp;quot;Aw man. But those guys on the ground are fighting for their lives! We've gotta help 'em. Besides, I'm itching to test out my new rifle and mow down some 'lings!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The first man hmms in agreement, but then claps one of his large power armour gloves on the shoulder armour of the other and says with a grin, &amp;quot;Don't sweat it. The Agent ain't gonna leave them to it. She's probably already thinkin' up a plan to lay some pain down on those zerg. C'mon let's get to the armory.&amp;quot; The two large men begin to stomp down the corridor. The camera follows them for a short time, before turning away and moving off too.&lt;br /&gt;
&lt;br /&gt;
As the camera skitters down the corridor, the familiar voice of the blonde woman can suddenly be heard over an internal speaker system. She quickly says, &amp;quot;Incoming Scourge, brace!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Shortly after, the corridor wall just ahead of the camera suddenly blasts inwards in an explosion. An impact wave hits the camera knocking it around a bit. The fiery blast lasts for only a moment though, before it is forcefully sucked back through the new hole. The camera suddenly lifts up off the floor, soon pulled through the same hole.&lt;br /&gt;
&lt;br /&gt;
The view shows the exterior of a spaceship, quickly moving away. There are two large holes in its side, sparking with damage. Getting further and further away, the ship suddenly distorts as it lurches forward, suddenly vanishing into a flash of light. All that is left is space.&lt;br /&gt;
&lt;br /&gt;
The camera slowly pans for a minute or two, everything still as the stars silently move across its view. But eventually a rounded edge of blue starts forming on the on the side. A planet slowly begins to come into view. Its surface looks mostly covered in water, with a few small and medium sized landmassess dotting it.&lt;br /&gt;
&lt;br /&gt;
However, as the planet's full form continues to come into view, something else can be seen. Initially just blots against the backdrop of ocean, they begin to grow in size and number. What was just a few handfuls has now grown to many more, even as the forms of the first ones begin to take shape. Soon details can be made out, showing the objects to be creatures. As they get closer, the camera can make out wings, eyes, teeth.&lt;br /&gt;
&lt;br /&gt;
And there are now hundreds of them, potentially thousands, beginning to eclipse out the planet. It's a veritable swarm of monsters.&lt;br /&gt;
&lt;br /&gt;
Eventually one of them breaks off from the main group, changing course and heading straight towards the camera. It quickly closes in, a large maw of teeth silently snapping. The white shader appears over the creature, before quickly turning red. As the creature finally streaks in towards the camera, words appear in the center of the view in red:&lt;br /&gt;
&lt;br /&gt;
DETONATOR TRIGGERED - TRANSMITTING LOG&lt;br /&gt;
&lt;br /&gt;
The view then goes completely black.&lt;br /&gt;
&lt;br /&gt;
Finally, the console flashes back up on the screen:&lt;br /&gt;
&lt;br /&gt;
--Transmission end.&lt;/div&gt;</summary>
		<author><name>Astrus</name></author>	</entry>

	<entry>
		<id>https://multiversemush.com/mw/index.php?title=A_Mine%27s_Life_(Nova_Terra)&amp;diff=16100</id>
		<title>A Mine's Life (Nova Terra)</title>
		<link rel="alternate" type="text/html" href="https://multiversemush.com/mw/index.php?title=A_Mine%27s_Life_(Nova_Terra)&amp;diff=16100"/>
				<updated>2019-12-04T10:48:52Z</updated>
		
		<summary type="html">&lt;p&gt;Astrus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Cutscene Header&lt;br /&gt;
|Date of Scene=2019/12/04&lt;br /&gt;
|Location=Pridewater Orbit&lt;br /&gt;
|Synopsis=A spider mine watches events play out as the Dominion stealth warship, the Griffin, encounters some difficulties.&lt;br /&gt;
|Cast of Characters=6381&lt;br /&gt;
}}&lt;br /&gt;
In an empty room sit several consoles. Their screens are blank. But one soon flickers to life, displaying three lines of text:&lt;br /&gt;
&lt;br /&gt;
--Transmission received.&lt;br /&gt;
&lt;br /&gt;
--Detonation Log.&lt;br /&gt;
&lt;br /&gt;
--Spider Mine 556E73756E67/4865726F&lt;br /&gt;
&lt;br /&gt;
The screen then changes to show a camera view very close to a floor. Whatever is recording is moving along the floor fast in what looks like a metal corridor. Occasionally a mechanical leg will appear on each side of the screen as the object apparently scuttles along. It soon comes to a stop in front of a door and pauses for a moment.&lt;br /&gt;
&lt;br /&gt;
The door swooshes open, a pair of leather boots stepping past. The view moves once more as it scuttles through the now open door. Another boot, a little more armoured this time, comes down very close in front of the camera, causing it to stop. Then a voice, &amp;quot;Damnit, what the hell is that thing doing here?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The camera pans up to show a woman with blonde hair in a ponytail, wearing a skintight bodysuit, regaining her footing after apparently almost stepping on the object. She moves over next to a man with at a nearby console, his cybernetic hands tapping away at it. A white shader appears over each of them, before flashing blue and fading away.&lt;br /&gt;
&lt;br /&gt;
The man turns his head to look towards the camera, before saying, &amp;quot;It must have wandered out of the bay. I'll have someone come up and collect it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Good.&amp;quot; The blonde woman leans back against the console and crosses her arms, &amp;quot;Last thing I need is an explosion on my ship. Status?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The man looks back to the console, resuming typing, &amp;quot;They're still holding.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The woman hehs, &amp;quot;That's almost two days now. Not bad. Still haven't managed to push back though?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The man nods, &amp;quot;Whenever they attempt it, the zerg assault intensifies to match.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The woman shrugs, &amp;quot;They're probably building up their forces too.&amp;quot; She smirks, &amp;quot;I guess we'll have to put a stop to that!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
A crewmember at another console speaks up, &amp;quot;Ma'am, we've reached our destination. Returning to normal space in three, two, one...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The camera suddenly shakes, sliding across the floor a bit. The people in view also stumble and there is the muffled sound of an explosion. Alarm lights begin to flash. The blonde woman shouts, &amp;quot;What was that!?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The man responds fairly calmly, &amp;quot;Unclear. Sensors were briefly disrupted by the jump. Internal reports indicate a hull breach on deck two. Emergency bulkheads have closed. And there is a power buildup in-&amp;quot; Electricity begins to arc all across the bridge, lights and screens beginning to explode.&lt;br /&gt;
&lt;br /&gt;
Then it all stops and the view goes dark.&lt;br /&gt;
&lt;br /&gt;
The view switches over to a faint green glow, amplifying the distant starlight coming through the bridge windows. The woman hmphs, &amp;quot;Great. Get me engineering.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The man is silent for a moment, before saying, &amp;quot;Internal communications are down. I will attempt to restore them.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
It's at this point that the camera turns, the object deciding to scuttle back through the now stuck open door. Through the nightvision mode, a few crew can be seen carefully rushing through the corridor. After a few more moments, the lights flicker back to life, the view returning to normal. The camera skitters up to another door, which opens soon after. Two pairs of feet walk past, while the camera moves inside. Judging by the extremely close quarters and lack of other exits, it appears to be a lift. With two crew still inside.&lt;br /&gt;
&lt;br /&gt;
The doors slide shut and judging by the sound, the lift begins to move. One of the crew, oddly enough voiced by Yuri Lowenthal, asks excitedly, &amp;quot;What do you think is going on?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The other crewmember grumbles, &amp;quot;Dunno.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Yuri-crewmember asks, &amp;quot;Think we're under attack?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Another grumble, &amp;quot;Dunno.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Yuri-crewmember ponders, &amp;quot;I wonder if it was sabotage... Think it could be sabotage?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Grumbling-crewmember finally replies, &amp;quot;Buddy, I've been with you the whole time. What makes you think I know ANY MORE THAN YOU DO!?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The lift finally stops and the two crewmembers get off. The camera follows, skittering out into a rather large room. Two large pieces of machinery hang on either side of an open corridor. They're humming with the sound of energy, light flowing along them. The camera scuttles across the floor, before panning up to show a man in a yellow jumpsuit. The same white shader from before flashes over him, before turning blue.&lt;br /&gt;
&lt;br /&gt;
Jumpsuit is leaning over a console, looking at a large screen attached to it. The blonde woman's face is on it as she asks with an annoyed tone, &amp;quot;What do you mean the main conduits are fekked!?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Jumpsuit responds, &amp;quot;The explosion hit one of the main lines at the same moment the warp drive was cycling. It created a cascade through the conduits. The safeties kicked in to keep us from being turned into a million pieces, but most of the mains were damaged in the process.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The woman groans before asking, &amp;quot;How long to do repairs?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Jumpsuit shrugs, &amp;quot;Two weeks? In a shipyard.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
... &amp;quot;Two weeks? We're not likely to last TWO MINUTES!&amp;quot; The woman pinches the bridge of her nose for a moment as she thinks, before waving her hand, &amp;quot;Fine. Funnel everything we've got through the secondaries into the warp drive. We're getting out of here.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Jumpsuit coughs for a moment, before saying, &amp;quot;Ah, ma'am-&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The woman cuts him off, &amp;quot;Yeah, yeah. I know. Do it anyway. We've gotta get the hell out of here, fast!&amp;quot; The screen flashes, before returning to showing a bunch of readouts.&lt;br /&gt;
&lt;br /&gt;
Jumpsuit begins typing into the console, muttering to himself, &amp;quot;Great. Now it's going to be three weeks.&amp;quot; He hits a button to finish. The light being produced by the two large pieces of machinery begins to brighten, the hum growing louder. Soon energy starts to arc across the machines, which are clearly operating in a way that they shouldn't be.&lt;br /&gt;
&lt;br /&gt;
But at this point the camera turns away, once more skittering down a new corridor. It quickly rounds a corner, before suddenly running straight into a giant metal boot.&lt;br /&gt;
&lt;br /&gt;
There is a clang and a grizzled grunt of, &amp;quot;Damn thing, get out of the way.&amp;quot; The giant metal boot moves back, before swinging towards the camera. The view suddenly goes wild, showing a bit of static as numerous views of the corridor from all angles speed past. Finally the camera comes to a jarring halt, before sliding back down to the ground, upside down.&lt;br /&gt;
&lt;br /&gt;
The sound of light metal on metal scraping can be heard as the camera turns, flipping up and righting itself. It finally pans upwards to show two large people wearing even larger suits of black power armour. The white shader appears over both of them. And while one flashes blue, the one at the front flashes red... For just a moment. But it then switches to blue, before fading away.&lt;br /&gt;
&lt;br /&gt;
The large man at the front hmphs in amusement as he looks towards the camera, before his attention is drawn by the other asking, &amp;quot;Major, are we deploying!?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The first man snorts, &amp;quot;Are you a fekklehead? Haven't you looked out a window!? We'd be bits floating in the void LONG before we hit atmo.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The other armoured giant looks disappointed, &amp;quot;Aw man. But those guys on the ground are fighting for their lives! We've gotta help 'em. Besides, I'm itching to test out my new rifle and mow down some 'lings!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The first man hmms in agreement, but then claps one of his large power armour gloves on the shoulder armour of the other and says with a grin, &amp;quot;Don't sweat it. The Agent ain't gonna leave them to it. She's probably already thinkin' up a plan to lay some pain down on those zerg. C'mon let's get to the armory.&amp;quot; The two large men begin to stomp down the corridor. The camera follows them for a short time, before turning away and moving off too.&lt;br /&gt;
&lt;br /&gt;
As the camera skitters down the corridor, the familiar voice of the blonde woman can suddenly be heard over an internal speaker system. She quickly says, &amp;quot;Incoming Scourge, brace!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Shortly after, the corridor wall just ahead of the camera suddenly blasts inwards in an explosion. An impact wave hits the camera knocking it around a bit. The fiery blast lasts for only a moment though, before it is forcefully sucked back through the new hole. The camera suddenly lifts up off the floor, soon pulled through the same hole.&lt;br /&gt;
&lt;br /&gt;
The view shows the exterior of a spaceship, quickly moving away. There are two large holes in its side, sparking with damage. Getting further and further away, the ship suddenly distorts as it lurches forward, suddenly vanishing into a flash of light. All that is left is space.&lt;br /&gt;
&lt;br /&gt;
The camera slowly pans for a minute or two, everything still as the stars silently move across its view. But eventually a rounded edge of blue starts forming on the on the side. A planet slowly begins to come into view. Its surface looks mostly covered in water, with a few small and medium sized landmassess dotting it.&lt;br /&gt;
&lt;br /&gt;
However, as the planet's full form continues to come into view, something else can be seen. Initially just blots against the backdrop of ocean, they begin to grow in size and number. What was just a few handfuls has now grown to many more, even as the forms of the first ones begin to take shape. Soon details can be made out, showing the objects to be creatures. As they get closer, the camera can make out wings, eyes, teeth.&lt;br /&gt;
&lt;br /&gt;
And there are now hundreds of them, potentially thousands, beginning to eclipse out the planet. It's a veritable swarm of monsters.&lt;br /&gt;
&lt;br /&gt;
Eventually one of them breaks off from the main group, changing course and heading straight towards the camera. It quickly closes in, a large maw of teeth silently snapping. The white shader appears over the creature, before quickly turning red. As the creature finally streaks in towards the camera, words appear in the center of the view in red:&lt;br /&gt;
&lt;br /&gt;
DETONATOR TRIGGERED - TRANSMITTING LOG&lt;br /&gt;
&lt;br /&gt;
The view then goes completely black.&lt;br /&gt;
&lt;br /&gt;
Finally, the console flashes back up on the screen:&lt;br /&gt;
&lt;br /&gt;
--Transmission end.&lt;/div&gt;</summary>
		<author><name>Astrus</name></author>	</entry>

	<entry>
		<id>https://multiversemush.com/mw/index.php?title=A_Mine%27s_Life_(Nova_Terra)&amp;diff=16099</id>
		<title>A Mine's Life (Nova Terra)</title>
		<link rel="alternate" type="text/html" href="https://multiversemush.com/mw/index.php?title=A_Mine%27s_Life_(Nova_Terra)&amp;diff=16099"/>
				<updated>2019-12-04T10:45:38Z</updated>
		
		<summary type="html">&lt;p&gt;Astrus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Cutscene Header&lt;br /&gt;
|Date of Scene=2019/12/04&lt;br /&gt;
|Location=Pridewater Orbit&lt;br /&gt;
|Synopsis=A spider mine watches events play out as the Dominion stealth warship, the Griffin, encounters some difficulties.&lt;br /&gt;
|Cast of Characters=6381&lt;br /&gt;
}}&lt;br /&gt;
In an empty room sit several consoles. Their screens are blank. But one soon flickers to life, soon displaying three lines of text:&lt;br /&gt;
&lt;br /&gt;
--Transmission received.&lt;br /&gt;
&lt;br /&gt;
--Detonation Log.&lt;br /&gt;
&lt;br /&gt;
--Spider Mine 556E73756E67/4865726F&lt;br /&gt;
&lt;br /&gt;
The screen then changes to show a camera view very close to a floor. Whatever is recording is moving along the floor fast in what looks like a metal corridor. Occasionally a mechanical leg will appear on each side of the screen as the object apparently scuttles along. It soon comes to a stop in front of a door and pauses for a moment.&lt;br /&gt;
&lt;br /&gt;
The door swooshes open, a pair of leather boots stepping past. The view moves once more as it scuttles through the now open door. Another boot, a little more armoured this time, comes down very close in front of the camera, causing it to stop. Then a voice, &amp;quot;Damnit, what the hell is that thing doing here?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The camera pans up to show a woman with blonde hair in a ponytail, wearing a skintight bodysuit, regaining her footing after apparently almost stepping on the object. She moves over next to a man with at a nearby console, his cybernetic hands tapping away at it. A white shader appears over each of them, before flashing blue and fading away.&lt;br /&gt;
&lt;br /&gt;
The man turns his head to look towards the camera, before saying, &amp;quot;It must have wandered out of the bay. I'll have someone come up and collect it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Good.&amp;quot; The blonde woman leans back against the console and crosses her arms, &amp;quot;Last thing I need is an explosion on my ship. Status?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The man looks back to the console, resuming typing, &amp;quot;They're still holding.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The woman hehs, &amp;quot;That's almost two days now. Not bad. Still haven't managed to push back though?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The man nods, &amp;quot;Whenever they attempt it, the zerg assault intensifies to match.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The woman shrugs, &amp;quot;They're probably building up their forces too.&amp;quot; She smirks, &amp;quot;I guess we'll have to put a stop to that!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
A crewmember at another console speaks up, &amp;quot;Ma'am, we've reached our destination. Returning to normal space in three, two, one...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The camera suddenly shakes, sliding across the floor a bit. The people in view also stumble and there is the muffled sound of an explosion. Alarm lights begin to flash. The blonde woman shouts, &amp;quot;What was that!?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The man responds fairly calmly, &amp;quot;Unclear. Sensors were briefly disrupted by the jump. Internal reports indicate a hull breach on deck two. Emergency bulkheads have closed. And there is a power buildup in-&amp;quot; Electricity begins to arc all across the bridge, lights and screens beginning to explode.&lt;br /&gt;
&lt;br /&gt;
Then it all stops and the view goes dark.&lt;br /&gt;
&lt;br /&gt;
The view switches over to a faint green glow, amplifying the distant starlight coming through the bridge windows. The woman hmphs, &amp;quot;Great. Get me engineering.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The man is silent for a moment, before saying, &amp;quot;Internal communications are down. I will attempt to restore them.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
It's at this point that the camera turns, the object deciding to scuttle back through the now stuck open door. Through the nightvision mode, a few crew can be seen carefully rushing through the corridor. After a few more moments, the lights flicker back to life, the view returning to normal. The camera skitters up to another door, which opens soon after. Two pairs of feet walk past, while the camera moves inside. Judging by the extremely close quarters and lack of other exits, it appears to be a lift. With two crew still inside.&lt;br /&gt;
&lt;br /&gt;
The doors slide shut and judging by the sound, the lift begins to move. One of the crew, oddly enough voiced by Yuri Lowenthal, asks excitedly, &amp;quot;What do you think is going on?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The other crewmember grumbles, &amp;quot;Dunno.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Yuri-crewmember asks, &amp;quot;Think we're under attack?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Another grumble, &amp;quot;Dunno.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Yuri-crewmember ponders, &amp;quot;I wonder if it was sabotage... Think it could be sabotage?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Grumbling-crewmember finally replies, &amp;quot;Buddy, I've been with you the whole time. What makes you think I know ANY MORE THAN YOU DO!?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The lift finally stops and the two crewmembers get off. The camera follows, skittering out into a rather large room. Two large pieces of machinery hang on either side of an open corridor. They're humming with the sound of energy, light flowing along them. The camera scuttles across the floor, before panning up to show a man in a yellow jumpsuit. The same white shader from before flashes over him, before turning blue.&lt;br /&gt;
&lt;br /&gt;
Jumpsuit is leaning over a console, looking at a large screen attached to it. The blonde woman's face is on it as she asks with an annoyed tone, &amp;quot;What do you mean the main conduits are fekked!?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Jumpsuit responds, &amp;quot;The explosion hit one of the main lines at the same moment the warp drive was cycling. It created a cascade through the conduits. The safeties kicked in to keep us from being turned into a million pieces, but most of the mains were damaged in the process.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The woman groans before asking, &amp;quot;How long to do repairs?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Jumpsuit shrugs, &amp;quot;Two weeks? In a shipyard.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
... &amp;quot;Two weeks? We're not likely to last TWO MINUTES!&amp;quot; The woman pinches the bridge of her nose for a moment as she thinks, before waving her hand, &amp;quot;Fine. Funnel everything we've got through the secondaries into the warp drive. We're getting out of here.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Jumpsuit coughs for a moment, before saying, &amp;quot;Ah, ma'am-&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The woman cuts him off, &amp;quot;Yeah, yeah. I know. Do it anyway. We've gotta get the hell out of here, fast!&amp;quot; The screen flashes, before returning to showing a bunch of readouts.&lt;br /&gt;
&lt;br /&gt;
Jumpsuit begins typing into the console, muttering to himself, &amp;quot;Great. Now it's going to be three weeks.&amp;quot; He hits a button to finish. The light being produced by the two large pieces of machinery begins to brighten, the hum growing louder. Soon energy starts to arc across the machines, which are clearly operating in a way that they shouldn't be.&lt;br /&gt;
&lt;br /&gt;
But at this point the camera turns away, once more skittering down a new corridor. It quickly rounds a corner, before suddenly running straight into a giant metal boot.&lt;br /&gt;
&lt;br /&gt;
There is a clang and a grizzled grunt of, &amp;quot;Damn thing, get out of the way.&amp;quot; The giant metal boot moves back, before swinging towards the camera. The view suddenly goes wild, showing a bit of static as numerous views of the corridor from all angles speed past. Finally the camera comes to a jarring halt, before sliding back down to the ground, upside down.&lt;br /&gt;
&lt;br /&gt;
The sound of light metal on metal scraping can be heard as the camera turns, flipping up and righting itself. It finally pans upwards to show two large people wearing even larger suits of black power armour. The white shader appears over both of them. And while one flashes blue, the one at the front flashes red... For just a moment. But it then switches to blue, before fading away.&lt;br /&gt;
&lt;br /&gt;
The large man at the front hmphs in amusement as he looks towards the camera, before his attention is drawn by the other asking, &amp;quot;Major, are we deploying!?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The first man snorts, &amp;quot;Are you a fekklehead? Haven't you looked out a window!? We'd be bits floating in the void LONG before we hit atmo.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The other armoured giant looks disappointed, &amp;quot;Aw man. But those guys on the ground are fighting for their lives! We've gotta help 'em. Besides, I'm itching to test out my new rifle and mow down some 'lings!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The first man hmms in agreement, but then claps one of his large power armour gloves on the shoulder armour of the other and says with a grin, &amp;quot;Don't sweat it. The Agent ain't gonna leave them to it. She's probably already thinkin' up a plan to lay some pain down on those zerg. C'mon let's get to the armory.&amp;quot; The two large men begin to stomp down the corridor. The camera follows them for a short time, before turning away and moving off too.&lt;br /&gt;
&lt;br /&gt;
As the camera skitters down the corridor, the familiar voice of the blonde woman can suddenly be heard over an internal speaker system. She quickly says, &amp;quot;Incoming Scourge, brace!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Shortly after, the corridor wall just ahead of the camera suddenly blasts inwards in an explosion. An impact wave hits the camera knocking it around a bit. The fiery blast lasts for only a moment though, before it is forcefully sucked back through the new hole. The camera suddenly lifts up off the floor, soon pulled through the same hole.&lt;br /&gt;
&lt;br /&gt;
The view shows the exterior of a spaceship, quickly moving away. There are two large holes in its side, sparking with damage. Getting further and further away, the ship suddenly distorts as it lurches forward, suddenly vanishing into a flash of light. All that is left is space.&lt;br /&gt;
&lt;br /&gt;
The camera slowly pans for a minute or two, everything still as the stars silently move across its view. But eventually a rounded edge of blue starts forming on the on the side. A planet slowly begins to come into view. Its surface looks mostly covered in water, with a few small and medium sized landmassess dotting it.&lt;br /&gt;
&lt;br /&gt;
However, as the planet's full form continues to come into view, something else can be seen. Initially just blots against the backdrop of ocean, they begin to grow in size and number. What was just a few handfuls has now grown to many more, even as the forms of the first ones begin to take shape. Soon details can be made out, showing the objects to be creatures. As they get closer, the camera can make out wings, eyes, teeth.&lt;br /&gt;
&lt;br /&gt;
And there are now hundreds of them, potentially thousands, beginning to eclipse out the planet. It's a veritable swarm of monsters.&lt;br /&gt;
&lt;br /&gt;
Eventually one of them breaks off from the main group, changing course and heading straight towards the camera. It quickly closes in, a large maw of teeth silently snapping. The white shader appears over the creature, before quickly turning red. As the creature finally streaks in towards the camera, words appear in the center of the view in red:&lt;br /&gt;
&lt;br /&gt;
DETONATOR TRIGGERED - TRANSMITTING LOG&lt;br /&gt;
&lt;br /&gt;
The view then goes completely black.&lt;br /&gt;
&lt;br /&gt;
Finally, the console flashes back up on the screen:&lt;br /&gt;
&lt;br /&gt;
--Transmission end.&lt;/div&gt;</summary>
		<author><name>Astrus</name></author>	</entry>

	<entry>
		<id>https://multiversemush.com/mw/index.php?title=A_Mine%27s_Life_(Nova_Terra)&amp;diff=16098</id>
		<title>A Mine's Life (Nova Terra)</title>
		<link rel="alternate" type="text/html" href="https://multiversemush.com/mw/index.php?title=A_Mine%27s_Life_(Nova_Terra)&amp;diff=16098"/>
				<updated>2019-12-04T10:45:14Z</updated>
		
		<summary type="html">&lt;p&gt;Astrus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Cutscene Header&lt;br /&gt;
|Date of Scene=2019/12/04&lt;br /&gt;
|Location=Pridewater Orbit&lt;br /&gt;
|Synopsis=A spider mine watches events play out as the Dominion stealth warship, the Griffin, encounters some difficulties.&lt;br /&gt;
|Cast of Characters=6381&lt;br /&gt;
}}&lt;br /&gt;
In an empty room sit several consoles. Their screens are blank. But one soon flickers to life, soon displaying three lines of text:&lt;br /&gt;
&lt;br /&gt;
--Transmission received.&lt;br /&gt;
&lt;br /&gt;
--Detonation Log.&lt;br /&gt;
&lt;br /&gt;
--Spider Mine 556E73756E67/4865726F&lt;br /&gt;
&lt;br /&gt;
The screen then changes to show a camera view very close to a floor. Whatever is recording is moving along the floor fast in what looks like a metal corridor. Occasionally a mechanical leg will appear on each side of the screen as the object apparently scuttles along. It soon comes to a stop in front of a door and pauses for a moment.&lt;br /&gt;
&lt;br /&gt;
The door swooshes open, a pair of leather boots stepping past. The view moves once more as it scuttles through the now open door. Another boot, a little more armoured this time, comes down very close in front of the camera, causing it to stop. Then a voice, &amp;quot;Damnit, what the hell is that thing doing here?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The camera pans up to show a woman with blonde hair in a ponytail, wearing a skintight bodysuit, regaining her footing after apparently almost stepping on the object. She moves over next to a man with at a nearby console, his cybernetic hands tapping away at it. A white shader appears over each of them, before flashing blue and fading away.&lt;br /&gt;
&lt;br /&gt;
The man turns his head to look towards the camera, before saying, &amp;quot;It must have wandered out of the bay. I'll have someone come up and collect it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Good.&amp;quot; The blonde woman leans back against the console and crosses her arms, &amp;quot;Last thing I need is an explosion on my ship. Status?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The man looks back to the console, resuming typing, &amp;quot;They're still holding.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The woman hehs, &amp;quot;That's almost two days now. Not bad. Still haven't managed to push back though?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The man nods, &amp;quot;Whenever they attempt it, the zerg assault intensifies to match.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The woman shrugs, &amp;quot;They're probably building up their forces too.&amp;quot; She smirks, &amp;quot;I guess we'll have to put a stop to that!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
A crewmember at another console speaks up, &amp;quot;Ma'am, we've reached our destination. Returning to normal space in three, two, one...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The camera suddenly shakes, sliding across the floor a bit. The people in view also stumble and there is the muffled sound of an explosion. Alarm lights begin to flash. The blonde woman shouts, &amp;quot;What was that!?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The man responds fairly calmly, &amp;quot;Unclear. Sensors were briefly disrupted by the jump. Internal reports indicate a hull breach on deck two. Emergency bulkheads have closed. And there is a power buildup in-&amp;quot; Electricity begins to arc all across the bridge, lights and screens beginning to explode.&lt;br /&gt;
&lt;br /&gt;
Then it all stops and the view goes dark.&lt;br /&gt;
&lt;br /&gt;
The view switches over to a faint green glow, amplifying the distant starlight coming through the bridge windows. The woman hmphs, &amp;quot;Great. Get me engineering.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The man is silent for a moment, before saying, &amp;quot;Internal communications are down. I will attempt to restore them.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
It's at this point that the camera turns, the object deciding to scuttle back through the now stuck open door. Through the nightvision mode, a few crew can be seen carefully rushing through the corridor. After a few more moments, the lights flicker back to life, the view returning to normal. The camera skitters up to another door, which opens soon after. Two pairs of feet walk past, while the camera moves inside. Judging by the extremely close quarters and lack of other exits, it appears to be a lift. With two crew still inside.&lt;br /&gt;
&lt;br /&gt;
The doors slide shut and judging by the sound, the lift begins to move. One of the crew, oddly enough voiced by Yuri Lowenthal, asks excitedly, &amp;quot;What do you think is going on?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The other crewmember grumbles, &amp;quot;Dunno.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Yuri-crewmember asks, &amp;quot;Think we're under attack?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Another grumble, &amp;quot;Dunno.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Yuri-crewmember ponders, &amp;quot;I wonder if it was sabotage... Think it could be sabotage?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Grumbling-crewmember finally replies, &amp;quot;Buddy, I've been with you the whole time. What makes you think I know ANY MORE THAN YOU DO!?&amp;quot;%r&lt;br /&gt;
&lt;br /&gt;
The lift finally stops and the two crewmembers get off. The camera follows, skittering out into a rather large room. Two large pieces of machinery hang on either side of an open corridor. They're humming with the sound of energy, light flowing along them. The camera scuttles across the floor, before panning up to show a man in a yellow jumpsuit. The same white shader from before flashes over him, before turning blue.&lt;br /&gt;
&lt;br /&gt;
Jumpsuit is leaning over a console, looking at a large screen attached to it. The blonde woman's face is on it as she asks with an annoyed tone, &amp;quot;What do you mean the main conduits are fekked!?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Jumpsuit responds, &amp;quot;The explosion hit one of the main lines at the same moment the warp drive was cycling. It created a cascade through the conduits. The safeties kicked in to keep us from being turned into a million pieces, but most of the mains were damaged in the process.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The woman groans before asking, &amp;quot;How long to do repairs?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Jumpsuit shrugs, &amp;quot;Two weeks? In a shipyard.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
... &amp;quot;Two weeks? We're not likely to last TWO MINUTES!&amp;quot; The woman pinches the bridge of her nose for a moment as she thinks, before waving her hand, &amp;quot;Fine. Funnel everything we've got through the secondaries into the warp drive. We're getting out of here.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Jumpsuit coughs for a moment, before saying, &amp;quot;Ah, ma'am-&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The woman cuts him off, &amp;quot;Yeah, yeah. I know. Do it anyway. We've gotta get the hell out of here, fast!&amp;quot; The screen flashes, before returning to showing a bunch of readouts.&lt;br /&gt;
&lt;br /&gt;
Jumpsuit begins typing into the console, muttering to himself, &amp;quot;Great. Now it's going to be three weeks.&amp;quot; He hits a button to finish. The light being produced by the two large pieces of machinery begins to brighten, the hum growing louder. Soon energy starts to arc across the machines, which are clearly operating in a way that they shouldn't be.&lt;br /&gt;
&lt;br /&gt;
But at this point the camera turns away, once more skittering down a new corridor. It quickly rounds a corner, before suddenly running straight into a giant metal boot.&lt;br /&gt;
&lt;br /&gt;
There is a clang and a grizzled grunt of, &amp;quot;Damn thing, get out of the way.&amp;quot; The giant metal boot moves back, before swinging towards the camera. The view suddenly goes wild, showing a bit of static as numerous views of the corridor from all angles speed past. Finally the camera comes to a jarring halt, before sliding back down to the ground, upside down.&lt;br /&gt;
&lt;br /&gt;
The sound of light metal on metal scraping can be heard as the camera turns, flipping up and righting itself. It finally pans upwards to show two large people wearing even larger suits of black power armour. The white shader appears over both of them. And while one flashes blue, the one at the front flashes red... For just a moment. But it then switches to blue, before fading away.&lt;br /&gt;
&lt;br /&gt;
The large man at the front hmphs in amusement as he looks towards the camera, before his attention is drawn by the other asking, &amp;quot;Major, are we deploying!?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The first man snorts, &amp;quot;Are you a fekklehead? Haven't you looked out a window!? We'd be bits floating in the void LONG before we hit atmo.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The other armoured giant looks disappointed, &amp;quot;Aw man. But those guys on the ground are fighting for their lives! We've gotta help 'em. Besides, I'm itching to test out my new rifle and mow down some 'lings!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The first man hmms in agreement, but then claps one of his large power armour gloves on the shoulder armour of the other and says with a grin, &amp;quot;Don't sweat it. The Agent ain't gonna leave them to it. She's probably already thinkin' up a plan to lay some pain down on those zerg. C'mon let's get to the armory.&amp;quot; The two large men begin to stomp down the corridor. The camera follows them for a short time, before turning away and moving off too.&lt;br /&gt;
&lt;br /&gt;
As the camera skitters down the corridor, the familiar voice of the blonde woman can suddenly be heard over an internal speaker system. She quickly says, &amp;quot;Incoming Scourge, brace!&amp;quot;%r&lt;br /&gt;
&lt;br /&gt;
Shortly after, the corridor wall just ahead of the camera suddenly blasts inwards in an explosion. An impact wave hits the camera knocking it around a bit. The fiery blast lasts for only a moment though, before it is forcefully sucked back through the new hole. The camera suddenly lifts up off the floor, soon pulled through the same hole.&lt;br /&gt;
&lt;br /&gt;
The view shows the exterior of a spaceship, quickly moving away. There are two large holes in its side, sparking with damage. Getting further and further away, the ship suddenly distorts as it lurches forward, suddenly vanishing into a flash of light. All that is left is space.&lt;br /&gt;
&lt;br /&gt;
The camera slowly pans for a minute or two, everything still as the stars silently move across its view. But eventually a rounded edge of blue starts forming on the on the side. A planet slowly begins to come into view. Its surface looks mostly covered in water, with a few small and medium sized landmassess dotting it.&lt;br /&gt;
&lt;br /&gt;
However, as the planet's full form continues to come into view, something else can be seen. Initially just blots against the backdrop of ocean, they begin to grow in size and number. What was just a few handfuls has now grown to many more, even as the forms of the first ones begin to take shape. Soon details can be made out, showing the objects to be creatures. As they get closer, the camera can make out wings, eyes, teeth.&lt;br /&gt;
&lt;br /&gt;
And there are now hundreds of them, potentially thousands, beginning to eclipse out the planet. It's a veritable swarm of monsters.&lt;br /&gt;
&lt;br /&gt;
Eventually one of them breaks off from the main group, changing course and heading straight towards the camera. It quickly closes in, a large maw of teeth silently snapping. The white shader appears over the creature, before quickly turning red. As the creature finally streaks in towards the camera, words appear in the center of the view in red:&lt;br /&gt;
&lt;br /&gt;
DETONATOR TRIGGERED - TRANSMITTING LOG&lt;br /&gt;
&lt;br /&gt;
The view then goes completely black.&lt;br /&gt;
&lt;br /&gt;
Finally, the console flashes back up on the screen:&lt;br /&gt;
&lt;br /&gt;
--Transmission end.&lt;/div&gt;</summary>
		<author><name>Astrus</name></author>	</entry>

	<entry>
		<id>https://multiversemush.com/mw/index.php?title=A_Mine%27s_Life_(Nova_Terra)&amp;diff=16097</id>
		<title>A Mine's Life (Nova Terra)</title>
		<link rel="alternate" type="text/html" href="https://multiversemush.com/mw/index.php?title=A_Mine%27s_Life_(Nova_Terra)&amp;diff=16097"/>
				<updated>2019-12-04T10:44:31Z</updated>
		
		<summary type="html">&lt;p&gt;Astrus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Cutscene Header&lt;br /&gt;
|Date of Scene=2019/12/04&lt;br /&gt;
|Location=Pridewater Orbit&lt;br /&gt;
|Synopsis=A spider mine watches events play out as the Dominion stealth warship, the Griffin, encounters some difficulties.&lt;br /&gt;
|Cast of Characters=6381&lt;br /&gt;
}}&lt;br /&gt;
In an empty room sit several consoles. Their screens are blank. But one soon flickers to life, soon displaying three lines of text:&lt;br /&gt;
&lt;br /&gt;
--Transmission received.&lt;br /&gt;
&lt;br /&gt;
--Detonation Log.&lt;br /&gt;
&lt;br /&gt;
--Spider Mine 556E73756E67/4865726F&lt;br /&gt;
&lt;br /&gt;
The screen then changes to show a camera view very close to a floor. Whatever is recording is moving along the floor fast in what looks like a metal corridor. Occasionally a mechanical leg will appear on each side of the screen as the object apparently scuttles along. It soon comes to a stop in front of a door and pauses for a moment.&lt;br /&gt;
&lt;br /&gt;
The door swooshes open, a pair of leather boots stepping past. The view moves once more as it scuttles through the now open door. Another boot, a little more armoured this time, comes down very close in front of the camera, causing it to stop. Then a voice, &amp;quot;Damnit, what the hell is that thing doing here?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The camera pans up to show a woman with blonde hair in a ponytail, wearing a skintight bodysuit, regaining her footing after apparently almost stepping on the object. She moves over next to a man with at a nearby console, his cybernetic hands tapping away at it. A white shader appears over each of them, before flashing blue and fading away.&lt;br /&gt;
&lt;br /&gt;
The man turns his head to look towards the camera, before saying, &amp;quot;It must have wandered out of the bay. I'll have someone come up and collect it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Good.&amp;quot; The blonde woman leans back against the console and crosses her arms, &amp;quot;Last thing I need is an explosion on my ship. Status?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The man looks back to the console, resuming typing, &amp;quot;They're still holding.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The woman hehs, &amp;quot;That's almost two days now. Not bad. Still haven't managed to push back though?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The man nods, &amp;quot;Whenever they attempt it, the zerg assault intensifies to match.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The woman shrugs, &amp;quot;They're probably building up their forces too.&amp;quot; She smirks, &amp;quot;I guess we'll have to put a stop to that!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
A crewmember at another console speaks up, &amp;quot;Ma'am, we've reached our destination. Returning to normal space in three, two, one...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The camera suddenly shakes, sliding across the floor a bit. The people in view also stumble and there is the muffled sound of an explosion. Alarm lights begin to flash. The blonde woman shouts, &amp;quot;What was that!?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The man responds fairly calmly, &amp;quot;Unclear. Sensors were briefly disrupted by the jump. Internal reports indicate a hull breach on deck two. Emergency bulkheads have closed. And there is a power buildup in-&amp;quot; Electricity begins to arc all across the bridge, lights and screens beginning to explode.&lt;br /&gt;
&lt;br /&gt;
Then it all stops and the view goes dark.&lt;br /&gt;
&lt;br /&gt;
The view switches over to a faint green glow, amplifying the distant starlight coming through the bridge windows. The woman hmphs, &amp;quot;Great. Get me engineering.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The man is silent for a moment, before saying, &amp;quot;Internal communications are down. I will attempt to restore them.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
It's at this point that the camera turns, the object deciding to scuttle back through the now stuck open door. Through the nightvision mode, a few crew can be seen carefully rushing through the corridor. After a few more moments, the lights flicker back to life, the view returning to normal. The camera skitters up to another door, which opens soon after. Two pairs of feet walk past, while the camera moves inside. Judging by the extremely close quarters and lack of other exits, it appears to be a lift. With two crew still inside.&lt;br /&gt;
&lt;br /&gt;
The doors slide shut and judging by the sound, the lift begins to move. One of the crew, oddly enough voiced by Yuri Lowenthal, asks excitedly, &amp;quot;What do you think is going on?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The other crewmember grumbles, &amp;quot;Dunno.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Yuri-crewmember asks, &amp;quot;Think we're under attack?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Another grumble, &amp;quot;Dunno.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Yuri-crewmember ponders, &amp;quot;I wonder if it was sabotage... Think it could be sabotage?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Grumbling-crewmember finally replies, &amp;quot;Buddy, I've been with you the whole time. What makes you think I know ANY MORE THAN YOU DO!?&amp;quot;%r&lt;br /&gt;
&lt;br /&gt;
@emit %r%tThe lift finally stops and the two crewmembers get off. The camera follows, skittering out into a rather large room. Two large pieces of machinery hang on either side of an open corridor. They're humming with the sound of energy, light flowing along them. The camera scuttles across the floor, before panning up to show a man in a yellow jumpsuit. The same white shader from before flashes over him, before turning blue.&lt;br /&gt;
&lt;br /&gt;
Jumpsuit is leaning over a console, looking at a large screen attached to it. The blonde woman's face is on it as she asks with an annoyed tone, &amp;quot;What do you mean the main conduits are fekked!?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Jumpsuit responds, &amp;quot;The explosion hit one of the main lines at the same moment the warp drive was cycling. It created a cascade through the conduits. The safeties kicked in to keep us from being turned into a million pieces, but most of the mains were damaged in the process.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The woman groans before asking, &amp;quot;How long to do repairs?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Jumpsuit shrugs, &amp;quot;Two weeks? In a shipyard.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
... &amp;quot;Two weeks? We're not likely to last TWO MINUTES!&amp;quot; The woman pinches the bridge of her nose for a moment as she thinks, before waving her hand, &amp;quot;Fine. Funnel everything we've got through the secondaries into the warp drive. We're getting out of here.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Jumpsuit coughs for a moment, before saying, &amp;quot;Ah, ma'am-&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The woman cuts him off, &amp;quot;Yeah, yeah. I know. Do it anyway. We've gotta get the hell out of here, fast!&amp;quot; The screen flashes, before returning to showing a bunch of readouts.&lt;br /&gt;
&lt;br /&gt;
Jumpsuit begins typing into the console, muttering to himself, &amp;quot;Great. Now it's going to be three weeks.&amp;quot; He hits a button to finish. The light being produced by the two large pieces of machinery begins to brighten, the hum growing louder. Soon energy starts to arc across the machines, which are clearly operating in a way that they shouldn't be.&lt;br /&gt;
&lt;br /&gt;
But at this point the camera turns away, once more skittering down a new corridor. It quickly rounds a corner, before suddenly running straight into a giant metal boot.&lt;br /&gt;
&lt;br /&gt;
There is a clang and a grizzled grunt of, &amp;quot;Damn thing, get out of the way.&amp;quot; The giant metal boot moves back, before swinging towards the camera. The view suddenly goes wild, showing a bit of static as numerous views of the corridor from all angles speed past. Finally the camera comes to a jarring halt, before sliding back down to the ground, upside down.&lt;br /&gt;
&lt;br /&gt;
The sound of light metal on metal scraping can be heard as the camera turns, flipping up and righting itself. It finally pans upwards to show two large people wearing even larger suits of black power armour. The white shader appears over both of them. And while one flashes blue, the one at the front flashes red... For just a moment. But it then switches to blue, before fading away.&lt;br /&gt;
&lt;br /&gt;
The large man at the front hmphs in amusement as he looks towards the camera, before his attention is drawn by the other asking, &amp;quot;Major, are we deploying!?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The first man snorts, &amp;quot;Are you a fekklehead? Haven't you looked out a window!? We'd be bits floating in the void LONG before we hit atmo.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The other armoured giant looks disappointed, &amp;quot;Aw man. But those guys on the ground are fighting for their lives! We've gotta help 'em. Besides, I'm itching to test out my new rifle and mow down some 'lings!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The first man hmms in agreement, but then claps one of his large power armour gloves on the shoulder armour of the other and says with a grin, &amp;quot;Don't sweat it. The Agent ain't gonna leave them to it. She's probably already thinkin' up a plan to lay some pain down on those zerg. C'mon let's get to the armory.&amp;quot; The two large men begin to stomp down the corridor. The camera follows them for a short time, before turning away and moving off too.&lt;br /&gt;
&lt;br /&gt;
As the camera skitters down the corridor, the familiar voice of the blonde woman can suddenly be heard over an internal speaker system. She quickly says, &amp;quot;Incoming Scourge, brace!&amp;quot;%r&lt;br /&gt;
&lt;br /&gt;
@emit %r%tShortly after, the corridor wall just ahead of the camera suddenly blasts inwards in an explosion. An impact wave hits the camera knocking it around a bit. The fiery blast lasts for only a moment though, before it is forcefully sucked back through the new hole. The camera suddenly lifts up off the floor, soon pulled through the same hole.&lt;br /&gt;
&lt;br /&gt;
The view shows the exterior of a spaceship, quickly moving away. There are two large holes in its side, sparking with damage. Getting further and further away, the ship suddenly distorts as it lurches forward, suddenly vanishing into a flash of light. All that is left is space.&lt;br /&gt;
&lt;br /&gt;
The camera slowly pans for a minute or two, everything still as the stars silently move across its view. But eventually a rounded edge of blue starts forming on the on the side. A planet slowly begins to come into view. Its surface looks mostly covered in water, with a few small and medium sized landmassess dotting it.&lt;br /&gt;
&lt;br /&gt;
However, as the planet's full form continues to come into view, something else can be seen. Initially just blots against the backdrop of ocean, they begin to grow in size and number. What was just a few handfuls has now grown to many more, even as the forms of the first ones begin to take shape. Soon details can be made out, showing the objects to be creatures. As they get closer, the camera can make out wings, eyes, teeth.&lt;br /&gt;
&lt;br /&gt;
And there are now hundreds of them, potentially thousands, beginning to eclipse out the planet. It's a veritable swarm of monsters.&lt;br /&gt;
&lt;br /&gt;
Eventually one of them breaks off from the main group, changing course and heading straight towards the camera. It quickly closes in, a large maw of teeth silently snapping. The white shader appears over the creature, before quickly turning red. As the creature finally streaks in towards the camera, words appear in the center of the view in red:&lt;br /&gt;
&lt;br /&gt;
DETONATOR TRIGGERED - TRANSMITTING LOG&lt;br /&gt;
&lt;br /&gt;
The view then goes completely black.&lt;br /&gt;
&lt;br /&gt;
Finally, the console flashes back up on the screen:&lt;br /&gt;
&lt;br /&gt;
--Transmission end.&lt;/div&gt;</summary>
		<author><name>Astrus</name></author>	</entry>

	<entry>
		<id>https://multiversemush.com/mw/index.php?title=A_Mine%27s_Life_(Nova_Terra)&amp;diff=16096</id>
		<title>A Mine's Life (Nova Terra)</title>
		<link rel="alternate" type="text/html" href="https://multiversemush.com/mw/index.php?title=A_Mine%27s_Life_(Nova_Terra)&amp;diff=16096"/>
				<updated>2019-12-04T10:43:57Z</updated>
		
		<summary type="html">&lt;p&gt;Astrus: Created page with &amp;quot;{{Cutscene Header |Date of Scene=2019/12/04 |Location=Pridewater Orbit |Synopsis=A spider mine watches events play out as the Dominion stealth warship, the Griffin, encounters...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Cutscene Header&lt;br /&gt;
|Date of Scene=2019/12/04&lt;br /&gt;
|Location=Pridewater Orbit&lt;br /&gt;
|Synopsis=A spider mine watches events play out as the Dominion stealth warship, the Griffin, encounters some difficulties.&lt;br /&gt;
|Cast of Characters=6381&lt;br /&gt;
}}&lt;br /&gt;
In an empty room sit several consoles. Their screens are blank. But one soon flickers to life, soon displaying three lines of text:&lt;br /&gt;
&lt;br /&gt;
--Transmission received.&lt;br /&gt;
--Detonation Log.&lt;br /&gt;
--Spider Mine 556E73756E67/4865726F&lt;br /&gt;
&lt;br /&gt;
The screen then changes to show a camera view very close to a floor. Whatever is recording is moving along the floor fast in what looks like a metal corridor. Occasionally a mechanical leg will appear on each side of the screen as the object apparently scuttles along. It soon comes to a stop in front of a door and pauses for a moment.&lt;br /&gt;
&lt;br /&gt;
The door swooshes open, a pair of leather boots stepping past. The view moves once more as it scuttles through the now open door. Another boot, a little more armoured this time, comes down very close in front of the camera, causing it to stop. Then a voice, &amp;quot;Damnit, what the hell is that thing doing here?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The camera pans up to show a woman with blonde hair in a ponytail, wearing a skintight bodysuit, regaining her footing after apparently almost stepping on the object. She moves over next to a man with at a nearby console, his cybernetic hands tapping away at it. A white shader appears over each of them, before flashing blue and fading away.&lt;br /&gt;
&lt;br /&gt;
The man turns his head to look towards the camera, before saying, &amp;quot;It must have wandered out of the bay. I'll have someone come up and collect it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Good.&amp;quot; The blonde woman leans back against the console and crosses her arms, &amp;quot;Last thing I need is an explosion on my ship. Status?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The man looks back to the console, resuming typing, &amp;quot;They're still holding.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The woman hehs, &amp;quot;That's almost two days now. Not bad. Still haven't managed to push back though?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The man nods, &amp;quot;Whenever they attempt it, the zerg assault intensifies to match.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The woman shrugs, &amp;quot;They're probably building up their forces too.&amp;quot; She smirks, &amp;quot;I guess we'll have to put a stop to that!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
A crewmember at another console speaks up, &amp;quot;Ma'am, we've reached our destination. Returning to normal space in three, two, one...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The camera suddenly shakes, sliding across the floor a bit. The people in view also stumble and there is the muffled sound of an explosion. Alarm lights begin to flash. The blonde woman shouts, &amp;quot;What was that!?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The man responds fairly calmly, &amp;quot;Unclear. Sensors were briefly disrupted by the jump. Internal reports indicate a hull breach on deck two. Emergency bulkheads have closed. And there is a power buildup in-&amp;quot; Electricity begins to arc all across the bridge, lights and screens beginning to explode.&lt;br /&gt;
&lt;br /&gt;
Then it all stops and the view goes dark.&lt;br /&gt;
&lt;br /&gt;
The view switches over to a faint green glow, amplifying the distant starlight coming through the bridge windows. The woman hmphs, &amp;quot;Great. Get me engineering.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The man is silent for a moment, before saying, &amp;quot;Internal communications are down. I will attempt to restore them.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
It's at this point that the camera turns, the object deciding to scuttle back through the now stuck open door. Through the nightvision mode, a few crew can be seen carefully rushing through the corridor. After a few more moments, the lights flicker back to life, the view returning to normal. The camera skitters up to another door, which opens soon after. Two pairs of feet walk past, while the camera moves inside. Judging by the extremely close quarters and lack of other exits, it appears to be a lift. With two crew still inside.&lt;br /&gt;
&lt;br /&gt;
The doors slide shut and judging by the sound, the lift begins to move. One of the crew, oddly enough voiced by Yuri Lowenthal, asks excitedly, &amp;quot;What do you think is going on?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The other crewmember grumbles, &amp;quot;Dunno.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Yuri-crewmember asks, &amp;quot;Think we're under attack?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Another grumble, &amp;quot;Dunno.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Yuri-crewmember ponders, &amp;quot;I wonder if it was sabotage... Think it could be sabotage?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Grumbling-crewmember finally replies, &amp;quot;Buddy, I've been with you the whole time. What makes you think I know ANY MORE THAN YOU DO!?&amp;quot;%r&lt;br /&gt;
&lt;br /&gt;
@emit %r%tThe lift finally stops and the two crewmembers get off. The camera follows, skittering out into a rather large room. Two large pieces of machinery hang on either side of an open corridor. They're humming with the sound of energy, light flowing along them. The camera scuttles across the floor, before panning up to show a man in a yellow jumpsuit. The same white shader from before flashes over him, before turning blue.&lt;br /&gt;
&lt;br /&gt;
Jumpsuit is leaning over a console, looking at a large screen attached to it. The blonde woman's face is on it as she asks with an annoyed tone, &amp;quot;What do you mean the main conduits are fekked!?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Jumpsuit responds, &amp;quot;The explosion hit one of the main lines at the same moment the warp drive was cycling. It created a cascade through the conduits. The safeties kicked in to keep us from being turned into a million pieces, but most of the mains were damaged in the process.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The woman groans before asking, &amp;quot;How long to do repairs?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Jumpsuit shrugs, &amp;quot;Two weeks? In a shipyard.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
... &amp;quot;Two weeks? We're not likely to last TWO MINUTES!&amp;quot; The woman pinches the bridge of her nose for a moment as she thinks, before waving her hand, &amp;quot;Fine. Funnel everything we've got through the secondaries into the warp drive. We're getting out of here.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Jumpsuit coughs for a moment, before saying, &amp;quot;Ah, ma'am-&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The woman cuts him off, &amp;quot;Yeah, yeah. I know. Do it anyway. We've gotta get the hell out of here, fast!&amp;quot; The screen flashes, before returning to showing a bunch of readouts.&lt;br /&gt;
&lt;br /&gt;
Jumpsuit begins typing into the console, muttering to himself, &amp;quot;Great. Now it's going to be three weeks.&amp;quot; He hits a button to finish. The light being produced by the two large pieces of machinery begins to brighten, the hum growing louder. Soon energy starts to arc across the machines, which are clearly operating in a way that they shouldn't be.&lt;br /&gt;
&lt;br /&gt;
But at this point the camera turns away, once more skittering down a new corridor. It quickly rounds a corner, before suddenly running straight into a giant metal boot.&lt;br /&gt;
&lt;br /&gt;
There is a clang and a grizzled grunt of, &amp;quot;Damn thing, get out of the way.&amp;quot; The giant metal boot moves back, before swinging towards the camera. The view suddenly goes wild, showing a bit of static as numerous views of the corridor from all angles speed past. Finally the camera comes to a jarring halt, before sliding back down to the ground, upside down.&lt;br /&gt;
&lt;br /&gt;
The sound of light metal on metal scraping can be heard as the camera turns, flipping up and righting itself. It finally pans upwards to show two large people wearing even larger suits of black power armour. The white shader appears over both of them. And while one flashes blue, the one at the front flashes red... For just a moment. But it then switches to blue, before fading away.&lt;br /&gt;
&lt;br /&gt;
The large man at the front hmphs in amusement as he looks towards the camera, before his attention is drawn by the other asking, &amp;quot;Major, are we deploying!?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The first man snorts, &amp;quot;Are you a fekklehead? Haven't you looked out a window!? We'd be bits floating in the void LONG before we hit atmo.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The other armoured giant looks disappointed, &amp;quot;Aw man. But those guys on the ground are fighting for their lives! We've gotta help 'em. Besides, I'm itching to test out my new rifle and mow down some 'lings!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The first man hmms in agreement, but then claps one of his large power armour gloves on the shoulder armour of the other and says with a grin, &amp;quot;Don't sweat it. The Agent ain't gonna leave them to it. She's probably already thinkin' up a plan to lay some pain down on those zerg. C'mon let's get to the armory.&amp;quot; The two large men begin to stomp down the corridor. The camera follows them for a short time, before turning away and moving off too.&lt;br /&gt;
&lt;br /&gt;
As the camera skitters down the corridor, the familiar voice of the blonde woman can suddenly be heard over an internal speaker system. She quickly says, &amp;quot;Incoming Scourge, brace!&amp;quot;%r&lt;br /&gt;
&lt;br /&gt;
@emit %r%tShortly after, the corridor wall just ahead of the camera suddenly blasts inwards in an explosion. An impact wave hits the camera knocking it around a bit. The fiery blast lasts for only a moment though, before it is forcefully sucked back through the new hole. The camera suddenly lifts up off the floor, soon pulled through the same hole.&lt;br /&gt;
&lt;br /&gt;
The view shows the exterior of a spaceship, quickly moving away. There are two large holes in its side, sparking with damage. Getting further and further away, the ship suddenly distorts as it lurches forward, suddenly vanishing into a flash of light. All that is left is space.&lt;br /&gt;
&lt;br /&gt;
The camera slowly pans for a minute or two, everything still as the stars silently move across its view. But eventually a rounded edge of blue starts forming on the on the side. A planet slowly begins to come into view. Its surface looks mostly covered in water, with a few small and medium sized landmassess dotting it.&lt;br /&gt;
&lt;br /&gt;
However, as the planet's full form continues to come into view, something else can be seen. Initially just blots against the backdrop of ocean, they begin to grow in size and number. What was just a few handfuls has now grown to many more, even as the forms of the first ones begin to take shape. Soon details can be made out, showing the objects to be creatures. As they get closer, the camera can make out wings, eyes, teeth.&lt;br /&gt;
&lt;br /&gt;
And there are now hundreds of them, potentially thousands, beginning to eclipse out the planet. It's a veritable swarm of monsters.&lt;br /&gt;
&lt;br /&gt;
Eventually one of them breaks off from the main group, changing course and heading straight towards the camera. It quickly closes in, a large maw of teeth silently snapping. The white shader appears over the creature, before quickly turning red. As the creature finally streaks in towards the camera, words appear in the center of the view in red:&lt;br /&gt;
&lt;br /&gt;
DETONATOR TRIGGERED - TRANSMITTING LOG&lt;br /&gt;
&lt;br /&gt;
The view then goes completely black.&lt;br /&gt;
&lt;br /&gt;
Finally, the console flashes back up on the screen:&lt;br /&gt;
&lt;br /&gt;
--Transmission end.&lt;/div&gt;</summary>
		<author><name>Astrus</name></author>	</entry>

	<entry>
		<id>https://multiversemush.com/mw/index.php?title=User:Astrus&amp;diff=15393</id>
		<title>User:Astrus</title>
		<link rel="alternate" type="text/html" href="https://multiversemush.com/mw/index.php?title=User:Astrus&amp;diff=15393"/>
				<updated>2018-07-31T04:32:15Z</updated>
		
		<summary type="html">&lt;p&gt;Astrus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Current Characters ==&lt;br /&gt;
These tables stolen from [[User:Moemura]] who stole from [[User:Hrimfaxi]]!&lt;br /&gt;
Characters are listed by date. Most recent characters are at the top of the list.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;10&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=85%&lt;br /&gt;
! style=&amp;quot;text-align:left;&amp;quot; width=&amp;quot;25%;&amp;quot;| Character Name&lt;br /&gt;
! style=&amp;quot;text-align:left;&amp;quot; width=&amp;quot;25%;&amp;quot;| Themelist&lt;br /&gt;
! style=&amp;quot;text-align:left;&amp;quot; width=&amp;quot;25%;&amp;quot;| App Date&lt;br /&gt;
! style=&amp;quot;text-align:left;&amp;quot; width=&amp;quot;25%;&amp;quot;| Drop Date&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;Classified&amp;gt; || &amp;lt;Classified&amp;gt; || &amp;lt;Classified&amp;gt;  || &amp;lt;Classified&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;Classified&amp;gt; || &amp;lt;Classified&amp;gt; || &amp;lt;Classified&amp;gt;  || &amp;lt;Classified&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Former Characters==&lt;br /&gt;
Most recent app date towards the top. The drop dates are likely to be off by a bit, as I'm going by the last time I logged the character on, not the time I sent in the drop notice.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;10&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;vertical-align:top;&amp;quot; width=85%&lt;br /&gt;
! style=&amp;quot;text-align:left;&amp;quot; width=&amp;quot;25%;&amp;quot;| Character Name&lt;br /&gt;
! style=&amp;quot;text-align:left;&amp;quot; width=&amp;quot;25%;&amp;quot;| Themelist&lt;br /&gt;
! style=&amp;quot;text-align:left;&amp;quot; width=&amp;quot;25%;&amp;quot;| App Date&lt;br /&gt;
! style=&amp;quot;text-align:left;&amp;quot; width=&amp;quot;25%;&amp;quot;| Drop Date&lt;br /&gt;
|-&lt;br /&gt;
| Vivio Takamachi || Magical Girl Lyrical Nanoha-1 || 23 March 2015  || 9 July 2017&lt;br /&gt;
|-&lt;br /&gt;
| Strea || Sword Art Online-1 || 5 March 2017 || 10 June 2017&lt;br /&gt;
|-&lt;br /&gt;
| Alicia T. Harlaown || Magical Girl Lyrical Nanoha-4 || 25 April 2012 || 13 April 2015&lt;br /&gt;
|-&lt;br /&gt;
| Neo Roanoke || Gundam SEED Destiny-1 || 19 September 2009, 23 September 2011 || 28 January 2010, 13 April 2015&lt;br /&gt;
|-&lt;br /&gt;
| Agil || Sword Art Online-1 || 23 November 2012, 13 December 2014 || 14 June 2013, 13 April 2015&lt;br /&gt;
|-&lt;br /&gt;
| Rosetta || Dragon-Genesis-1 (Original) || 1 January 2014 || 8 April 2014&lt;br /&gt;
|-&lt;br /&gt;
| Aurora || Original || 19 September 2009, 29 January 2014 || 18 February 2010, 4 February 2014&lt;br /&gt;
|-&lt;br /&gt;
| Sai Kineh || Original || 18 April 2013 || 3 May 2013&lt;br /&gt;
|-&lt;br /&gt;
| Nicki Wells || XCOM: Enemy Unknown-1 || 5 February 2013 || 3 April 2013&lt;br /&gt;
|-&lt;br /&gt;
| Izzy || Original || 2 November 2012 || 20 November 2013&lt;br /&gt;
|-&lt;br /&gt;
| Shade || Original || 5 December 2007, 25 February 2012 || 25 June 2008, 30 March 2012&lt;br /&gt;
|-&lt;br /&gt;
| Neuroi || Strike Witches-1 || 21 October 2011 || 2 December 2011&lt;br /&gt;
|-&lt;br /&gt;
| Rena Sayers || Mai Otome: Sifr-1 || 16 May 2011 || 20 March 2013&lt;br /&gt;
|-&lt;br /&gt;
| Elizabeth || Original || 18 February 2011 || 20 August 2011&lt;br /&gt;
|-&lt;br /&gt;
| Selvaria Bles || Valkyria Chronicles-1 || 3 June 2010 || 3 June 2010&lt;br /&gt;
|-&lt;br /&gt;
| Elisa || Original || 29 October 2009 || 18 November 2009&lt;br /&gt;
|-&lt;br /&gt;
| Ayatane || Ar Tonelico-1 || 14 January 2009 || 1 March 2010&lt;br /&gt;
|-&lt;br /&gt;
| Michiko || Original || 22 February 2008 || 14 October 2013&lt;br /&gt;
|-&lt;br /&gt;
| Alicia Aurelia || Original || 14 January 2008 || 30 April 2008&lt;br /&gt;
|-&lt;br /&gt;
| Ryn Skye || Original || 7 December 2007 || 13 January 2008&lt;br /&gt;
|-&lt;br /&gt;
| Rachael || Original || 21 May 2007 || 7 August 2007&lt;br /&gt;
|-&lt;br /&gt;
| Anna Silva || Original || 19 March 2007 || 4 December 2007&lt;br /&gt;
|-&lt;br /&gt;
| Athrun Zala || Gundam SEED Destiny-1 || 10 December 2006 || 25 June 2008&lt;br /&gt;
|-&lt;br /&gt;
| Amethyst || Original || 18 September 2006 || 1 October 2006&lt;br /&gt;
|-&lt;br /&gt;
| Angel || Nexus: The Jupiter Incident-1 || 10 August 2006 || 25 June 2008&lt;br /&gt;
|-&lt;br /&gt;
| Shannon || Original || 14 January 2006 || 19 May 2007&lt;br /&gt;
|-&lt;br /&gt;
| Maria || Witchblade || ??? || ???&lt;br /&gt;
|-&lt;br /&gt;
| Shelke || FFVII Dirge of Cerberus || ??? || ???&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Astrus</name></author>	</entry>

	<entry>
		<id>https://multiversemush.com/mw/index.php?title=User:Astrus&amp;diff=15392</id>
		<title>User:Astrus</title>
		<link rel="alternate" type="text/html" href="https://multiversemush.com/mw/index.php?title=User:Astrus&amp;diff=15392"/>
				<updated>2018-07-31T03:45:06Z</updated>
		
		<summary type="html">&lt;p&gt;Astrus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Current Characters ==&lt;br /&gt;
These tables stolen from [[User:Moemura]] who stole from [[User:Hrimfaxi]]!&lt;br /&gt;
Characters are listed by date. Most recent characters are at the top of the list.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;10&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=85%&lt;br /&gt;
! style=&amp;quot;text-align:left;&amp;quot; width=&amp;quot;25%;&amp;quot;| Character Name&lt;br /&gt;
! style=&amp;quot;text-align:left;&amp;quot; width=&amp;quot;25%;&amp;quot;| Themelist&lt;br /&gt;
! style=&amp;quot;text-align:left;&amp;quot; width=&amp;quot;25%;&amp;quot;| App Date&lt;br /&gt;
! style=&amp;quot;text-align:left;&amp;quot; width=&amp;quot;25%;&amp;quot;| Drop Date&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;Classified&amp;gt; || &amp;lt;Classified&amp;gt; || &amp;lt;Classified&amp;gt;  || &amp;lt;Classified&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;Classified&amp;gt; || &amp;lt;Classified&amp;gt; || &amp;lt;Classified&amp;gt;  || &amp;lt;Classified&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Former Characters==&lt;br /&gt;
Most recent app date towards the top. The drop dates are likely to be off by a bit, as I'm going by the last time I logged the character on, not the time I sent in the drop notice.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;10&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;vertical-align:top;&amp;quot; width=85%&lt;br /&gt;
! style=&amp;quot;text-align:left;&amp;quot; width=&amp;quot;25%;&amp;quot;| Character Name&lt;br /&gt;
! style=&amp;quot;text-align:left;&amp;quot; width=&amp;quot;25%;&amp;quot;| Themelist&lt;br /&gt;
! style=&amp;quot;text-align:left;&amp;quot; width=&amp;quot;25%;&amp;quot;| App Date&lt;br /&gt;
! style=&amp;quot;text-align:left;&amp;quot; width=&amp;quot;25%;&amp;quot;| Drop Date&lt;br /&gt;
|-&lt;br /&gt;
| Vivio Takamachi || Magical Girl Lyrical Nanoha-1 || 23 March 2015  || 9 July 2017&lt;br /&gt;
|-&lt;br /&gt;
| Strea || Sword Art Online-1 || 5 March 2017 || 10 June 2017&lt;br /&gt;
|-&lt;br /&gt;
| Alicia T. Harlaown || Magical Girl Lyrical Nanoha-4 || 25 April 2012 || 13 April 2015&lt;br /&gt;
|-&lt;br /&gt;
| Neo Roanoke || Gundam SEED Destiny-1 || 19 September 2009, 23 September 2011 || 28 January 2010, 13 April 2015&lt;br /&gt;
|-&lt;br /&gt;
| Agil || Sword Art Online-1 || 23 November 2012, 13 December 2014 || 14 June 2013, 13 April 2015&lt;br /&gt;
|-&lt;br /&gt;
| Rosetta || Dragon-Genesis-1 (Original) || 1 January 2014 || 8 April 2014&lt;br /&gt;
|-&lt;br /&gt;
| Aurora || Original || 19 September 2009, 29 January 2014 || 18 February 2010, 4 February 2014&lt;br /&gt;
|-&lt;br /&gt;
| Sai Kineh || Original || 18 April 2013 || 3 May 2013&lt;br /&gt;
|-&lt;br /&gt;
| Nicki Wells || XCOM: Enemy Unknown-1 || 5 February 2013 || 3 April 2013&lt;br /&gt;
|-&lt;br /&gt;
| Izzy || Original || 2 November 2012 || 20 November 2013&lt;br /&gt;
|-&lt;br /&gt;
| Shade || Original || 5 December 2007, 25 February 2012 || 25 June 2008, 30 March 2012&lt;br /&gt;
|-&lt;br /&gt;
| Neuroi || Strike Witches-1 || 21 October 2011 || 2 December 2011&lt;br /&gt;
|-&lt;br /&gt;
| Rena Sayers || Mai Otome: Sifr-1 || 16 May 2011 || 20 March 2013&lt;br /&gt;
|-&lt;br /&gt;
| Elizabeth || Original || 18 February 2011 || 20 August 2011&lt;br /&gt;
|-&lt;br /&gt;
| Selvaria Bles || Valkyria Chronicles-1 || 3 June 2010 || 3 June 2010&lt;br /&gt;
|-&lt;br /&gt;
| Elisa || Original || 29 October 2009 || 18 November 2009&lt;br /&gt;
|-&lt;br /&gt;
| Ayatane || Ar Tonelico-1 || 14 January 2009 || 1 March 2010&lt;br /&gt;
|-&lt;br /&gt;
| Michiko || Original || 22 February 2008 || 14 October 2013&lt;br /&gt;
|-&lt;br /&gt;
| Alicia Aurelia || Original || 14 January 2008 || 30 April 2008&lt;br /&gt;
|-&lt;br /&gt;
| Ryn Skye || Original || 7 December 2007 || 13 January 2008&lt;br /&gt;
|-&lt;br /&gt;
| Rachael || Original || 21 May 2007 || 7 August 2007&lt;br /&gt;
|-&lt;br /&gt;
| Anna Silva || Original || 19 March 2007 || 4 December 2007&lt;br /&gt;
|-&lt;br /&gt;
| Athrun Zala || Gundam SEED Destiny-1 || 10 December 2006 || 25 June 2008&lt;br /&gt;
|-&lt;br /&gt;
| Amethyst || Original || 18 September 2006 || 1 October 2006&lt;br /&gt;
|-&lt;br /&gt;
| Angel || Nexus: The Jupiter Incident-1 || 10 August 2006 || 25 June 2008&lt;br /&gt;
|-&lt;br /&gt;
| Shannon || Original || 14 January 2006 || 19 May 2007&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Astrus</name></author>	</entry>

	<entry>
		<id>https://multiversemush.com/mw/index.php?title=User:Astrus&amp;diff=15391</id>
		<title>User:Astrus</title>
		<link rel="alternate" type="text/html" href="https://multiversemush.com/mw/index.php?title=User:Astrus&amp;diff=15391"/>
				<updated>2018-07-31T03:42:05Z</updated>
		
		<summary type="html">&lt;p&gt;Astrus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Current Characters ==&lt;br /&gt;
These tables stolen from [[User:Moemura]] who stole from [[User:Hrimfaxi]]!&lt;br /&gt;
Characters are listed by date. Most recent characters are at the top of the list.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;10&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=85%&lt;br /&gt;
! style=&amp;quot;text-align:left;&amp;quot; width=&amp;quot;25%;&amp;quot;| Character Name&lt;br /&gt;
! style=&amp;quot;text-align:left;&amp;quot; width=&amp;quot;25%;&amp;quot;| Themelist&lt;br /&gt;
! style=&amp;quot;text-align:left;&amp;quot; width=&amp;quot;25%;&amp;quot;| App Date&lt;br /&gt;
! style=&amp;quot;text-align:left;&amp;quot; width=&amp;quot;25%;&amp;quot;| Drop Date&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;Classified&amp;gt; || &amp;lt;Classified&amp;gt; || &amp;lt;Classified&amp;gt;  || &amp;lt;Classified&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;Classified&amp;gt; || &amp;lt;Classified&amp;gt; || &amp;lt;Classified&amp;gt;  || &amp;lt;Classified&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Former Characters==&lt;br /&gt;
Most recent app date towards the top. The drop dates are likely to be off by a bit, as I'm going by the last time I logged the character on, not the time I sent in the drop notice.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;10&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;vertical-align:top;&amp;quot; width=85%&lt;br /&gt;
! style=&amp;quot;text-align:left;&amp;quot; width=&amp;quot;25%;&amp;quot;| Character Name&lt;br /&gt;
! style=&amp;quot;text-align:left;&amp;quot; width=&amp;quot;25%;&amp;quot;| Themelist&lt;br /&gt;
! style=&amp;quot;text-align:left;&amp;quot; width=&amp;quot;25%;&amp;quot;| App Date&lt;br /&gt;
! style=&amp;quot;text-align:left;&amp;quot; width=&amp;quot;25%;&amp;quot;| Drop Date&lt;br /&gt;
|-&lt;br /&gt;
| Vivio Takamachi || [[Magical Girl Lyrical Nanoha-1]] || 23 March 2015  || 9 July 2017&lt;br /&gt;
|-&lt;br /&gt;
| Strea || Sword Art Online-1 || 5 March 2017 || 10 June 2017&lt;br /&gt;
|-&lt;br /&gt;
| [[Alicia T. Harlaown]] || Magical Girl Lyrical Nanoha-4 || 25 April 2012 || 13 April 2015&lt;br /&gt;
|-&lt;br /&gt;
| Neo Roanoke || [[Gundam SEED Destiny-1]] || 19 September 2009, 23 September 2011 || 28 January 2010, 13 April 2015&lt;br /&gt;
|-&lt;br /&gt;
| Agil || Sword Art Online-1 || 23 November 2012, 13 December 2014 || 14 June 2013, 13 April 2015&lt;br /&gt;
|-&lt;br /&gt;
| Rosetta || Dragon-Genesis-1 (Original) || 1 January 2014 || 8 April 2014&lt;br /&gt;
|-&lt;br /&gt;
| Aurora || Original || 19 September 2009, 29 January 2014 || 18 February 2010, 4 February 2014&lt;br /&gt;
|-&lt;br /&gt;
| Sai Kineh || Original || 18 April 2013 || 3 May 2013&lt;br /&gt;
|-&lt;br /&gt;
| Nicki Wells || XCOM: Enemy Unknown-1 || 5 February 2013 || 3 April 2013&lt;br /&gt;
|-&lt;br /&gt;
| Izzy || Original || 2 November 2012 || 20 November 2013&lt;br /&gt;
|-&lt;br /&gt;
| Shade || Original || 5 December 2007, 25 February 2012 || 25 June 2008, 30 March 2012&lt;br /&gt;
|-&lt;br /&gt;
| Neuroi || Strike Witches-1 || 21 October 2011 || 2 December 2011&lt;br /&gt;
|-&lt;br /&gt;
| Rena Sayers || Mai Otome: Sifr-1 || 16 May 2011 || 20 March 2013&lt;br /&gt;
|-&lt;br /&gt;
| Elizabeth || Original || 18 February 2011 || 20 August 2011&lt;br /&gt;
|-&lt;br /&gt;
| Selvaria Bles || Valkyria Chronicles-1 || 3 June 2010 || 3 June 2010&lt;br /&gt;
|-&lt;br /&gt;
| Elisa || Original || 29 October 2009 || 18 November 2009&lt;br /&gt;
|-&lt;br /&gt;
| Ayatane || Ar Tonelico-1 || 14 January 2009 || 1 March 2010&lt;br /&gt;
|-&lt;br /&gt;
| Michiko || Original || 22 February 2008 || 14 October 2013&lt;br /&gt;
|-&lt;br /&gt;
| Alicia Aurelia || Original || 14 January 2008 || 30 April 2008&lt;br /&gt;
|-&lt;br /&gt;
| Ryn Skye || Original || 7 December 2007 || 13 January 2008&lt;br /&gt;
|-&lt;br /&gt;
| Rachael || Original || 21 May 2007 || 7 August 2007&lt;br /&gt;
|-&lt;br /&gt;
| Anna Silva || Original || 19 March 2007 || 4 December 2007&lt;br /&gt;
|-&lt;br /&gt;
| Athrun Zala || Gundam SEED Destiny-1 || 10 December 2006 || 25 June 2008&lt;br /&gt;
|-&lt;br /&gt;
| Amethyst || Original || 18 September 2006 || 1 October 2006&lt;br /&gt;
|-&lt;br /&gt;
| Angel || Nexus: The Jupiter Incident-1 || 10 August 2006 || 25 June 2008&lt;br /&gt;
|-&lt;br /&gt;
| Shannon || Original || 14 January 2006 || 19 May 2007&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Astrus</name></author>	</entry>

	<entry>
		<id>https://multiversemush.com/mw/index.php?title=User:Astrus&amp;diff=15390</id>
		<title>User:Astrus</title>
		<link rel="alternate" type="text/html" href="https://multiversemush.com/mw/index.php?title=User:Astrus&amp;diff=15390"/>
				<updated>2018-07-31T03:39:55Z</updated>
		
		<summary type="html">&lt;p&gt;Astrus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Current Characters ==&lt;br /&gt;
These tables stolen from [[User:Moemura]] who stole from [[User:Hrimfaxi]]!&lt;br /&gt;
Characters are listed by date. Most recent characters are at the top of the list.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;10&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=85%&lt;br /&gt;
! style=&amp;quot;text-align:left;&amp;quot; width=&amp;quot;25%;&amp;quot;| Character Name&lt;br /&gt;
! style=&amp;quot;text-align:left;&amp;quot; width=&amp;quot;25%;&amp;quot;| Themelist&lt;br /&gt;
! style=&amp;quot;text-align:left;&amp;quot; width=&amp;quot;25%;&amp;quot;| App Date&lt;br /&gt;
! style=&amp;quot;text-align:left;&amp;quot; width=&amp;quot;25%;&amp;quot;| Drop Date&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;Classified&amp;gt; || &amp;lt;Classified&amp;gt; || &amp;lt;Classified&amp;gt;  || &amp;lt;Classified&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;Classified&amp;gt; || &amp;lt;Classified&amp;gt; || &amp;lt;Classified&amp;gt;  || &amp;lt;Classified&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Former Characters==&lt;br /&gt;
Most recent app date towards the top. The drop dates are likely to be off by a bit, as I'm going by the last time I logged the character on, not the time I sent in the drop notice.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;10&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;vertical-align:top;&amp;quot; width=85%&lt;br /&gt;
! style=&amp;quot;text-align:left;&amp;quot; width=&amp;quot;25%;&amp;quot;| Character Name&lt;br /&gt;
! style=&amp;quot;text-align:left;&amp;quot; width=&amp;quot;25%;&amp;quot;| Themelist&lt;br /&gt;
! style=&amp;quot;text-align:left;&amp;quot; width=&amp;quot;25%;&amp;quot;| App Date&lt;br /&gt;
! style=&amp;quot;text-align:left;&amp;quot; width=&amp;quot;25%;&amp;quot;| Drop Date&lt;br /&gt;
|-&lt;br /&gt;
| Vivio Takamachi || [[Magical Girl Lyrical Nanoha-1]] || 23 March 2015  || 9 July 2017&lt;br /&gt;
|-&lt;br /&gt;
| [[Alicia T. Harlaown]] || Magical Girl Lyrical Nanoha-4 || 25 April 2012 || 13 April 2015&lt;br /&gt;
|-&lt;br /&gt;
| Neo Roanoke || [[Gundam SEED Destiny-1]] || 19 September 2009, 23 September 2011 || 28 January 2010, 13 April 2015&lt;br /&gt;
|-&lt;br /&gt;
| Agil || Sword Art Online-1 || 23 November 2012, 13 December 2014 || 14 June 2013, 13 April 2015&lt;br /&gt;
|-&lt;br /&gt;
| Rosetta || Dragon-Genesis-1 (Original) || 1 January 2014 || 8 April 2014&lt;br /&gt;
|-&lt;br /&gt;
| Aurora || Original || 19 September 2009, 29 January 2014 || 18 February 2010, 4 February 2014&lt;br /&gt;
|-&lt;br /&gt;
| Sai Kineh || Original || 18 April 2013 || 3 May 2013&lt;br /&gt;
|-&lt;br /&gt;
| Nicki Wells || XCOM: Enemy Unknown-1 || 5 February 2013 || 3 April 2013&lt;br /&gt;
|-&lt;br /&gt;
| Izzy || Original || 2 November 2012 || 20 November 2013&lt;br /&gt;
|-&lt;br /&gt;
| Shade || Original || 5 December 2007, 25 February 2012 || 25 June 2008, 30 March 2012&lt;br /&gt;
|-&lt;br /&gt;
| Neuroi || Strike Witches-1 || 21 October 2011 || 2 December 2011&lt;br /&gt;
|-&lt;br /&gt;
| Rena Sayers || Mai Otome: Sifr-1 || 16 May 2011 || 20 March 2013&lt;br /&gt;
|-&lt;br /&gt;
| Elizabeth || Original || 18 February 2011 || 20 August 2011&lt;br /&gt;
|-&lt;br /&gt;
| Selvaria Bles || Valkyria Chronicles-1 || 3 June 2010 || 3 June 2010&lt;br /&gt;
|-&lt;br /&gt;
| Elisa || Original || 29 October 2009 || 18 November 2009&lt;br /&gt;
|-&lt;br /&gt;
| Ayatane || Ar Tonelico-1 || 14 January 2009 || 1 March 2010&lt;br /&gt;
|-&lt;br /&gt;
| Michiko || Original || 22 February 2008 || 14 October 2013&lt;br /&gt;
|-&lt;br /&gt;
| Alicia Aurelia || Original || 14 January 2008 || 30 April 2008&lt;br /&gt;
|-&lt;br /&gt;
| Ryn Skye || Original || 7 December 2007 || 13 January 2008&lt;br /&gt;
|-&lt;br /&gt;
| Rachael || Original || 21 May 2007 || 7 August 2007&lt;br /&gt;
|-&lt;br /&gt;
| Anna Silva || Original || 19 March 2007 || 4 December 2007&lt;br /&gt;
|-&lt;br /&gt;
| Athrun Zala || Gundam SEED Destiny-1 || 10 December 2006 || 25 June 2008&lt;br /&gt;
|-&lt;br /&gt;
| Amethyst || Original || 18 September 2006 || 1 October 2006&lt;br /&gt;
|-&lt;br /&gt;
| Angel || Nexus: The Jupiter Incident-1 || 10 August 2006 || 25 June 2008&lt;br /&gt;
|-&lt;br /&gt;
| Shannon || Original || 14 January 2006 || 19 May 2007&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Astrus</name></author>	</entry>

	<entry>
		<id>https://multiversemush.com/mw/index.php?title=User:Astrus&amp;diff=15389</id>
		<title>User:Astrus</title>
		<link rel="alternate" type="text/html" href="https://multiversemush.com/mw/index.php?title=User:Astrus&amp;diff=15389"/>
				<updated>2018-07-31T03:36:09Z</updated>
		
		<summary type="html">&lt;p&gt;Astrus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Current Characters ==&lt;br /&gt;
These tables stolen from [[User:Moemura]] who stole from [[User:Hrimfaxi]]!&lt;br /&gt;
Characters are listed by date. Most recent characters are at the top of the list.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;10&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=85%&lt;br /&gt;
! style=&amp;quot;text-align:left;&amp;quot; width=&amp;quot;25%;&amp;quot;| Character Name&lt;br /&gt;
! style=&amp;quot;text-align:left;&amp;quot; width=&amp;quot;25%;&amp;quot;| Themelist&lt;br /&gt;
! style=&amp;quot;text-align:left;&amp;quot; width=&amp;quot;25%;&amp;quot;| App Date&lt;br /&gt;
! style=&amp;quot;text-align:left;&amp;quot; width=&amp;quot;25%;&amp;quot;| Drop Date&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;Classified&amp;gt; || &amp;lt;Classified&amp;gt; || &amp;lt;Classified&amp;gt;  || &amp;lt;Classified&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;Classified&amp;gt; || &amp;lt;Classified&amp;gt; || &amp;lt;Classified&amp;gt;  || &amp;lt;Classified&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Former Characters==&lt;br /&gt;
Most recent app date towards the top. The drop dates are likely to be off by a bit, as I'm going by the last time I logged the character on, not the time I sent in the drop notice.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;10&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;vertical-align:top;&amp;quot; width=85%&lt;br /&gt;
! style=&amp;quot;text-align:left;&amp;quot; width=&amp;quot;25%;&amp;quot;| Character Name&lt;br /&gt;
! style=&amp;quot;text-align:left;&amp;quot; width=&amp;quot;25%;&amp;quot;| Themelist&lt;br /&gt;
! style=&amp;quot;text-align:left;&amp;quot; width=&amp;quot;25%;&amp;quot;| App Date&lt;br /&gt;
! style=&amp;quot;text-align:left;&amp;quot; width=&amp;quot;25%;&amp;quot;| Drop Date&lt;br /&gt;
|-&lt;br /&gt;
| Vivio Takamachi || [[Magical Girl Lyrical Nanoha-1]] || 23 March 2015  || Present&lt;br /&gt;
|-&lt;br /&gt;
| [[Alicia T. Harlaown]] || Magical Girl Lyrical Nanoha-4 || 25 April 2012 || 13 April 2015&lt;br /&gt;
|-&lt;br /&gt;
| Neo Roanoke || [[Gundam SEED Destiny-1]] || 19 September 2009, 23 September 2011 || 28 January 2010, 13 April 2015&lt;br /&gt;
|-&lt;br /&gt;
| Agil || Sword Art Online-1 || 23 November 2012, 13 December 2014 || 14 June 2013, 13 April 2015&lt;br /&gt;
|-&lt;br /&gt;
| Rosetta || Dragon-Genesis-1 (Original) || 1 January 2014 || 8 April 2014&lt;br /&gt;
|-&lt;br /&gt;
| Aurora || Original || 19 September 2009, 29 January 2014 || 18 February 2010, 4 February 2014&lt;br /&gt;
|-&lt;br /&gt;
| Sai Kineh || Original || 18 April 2013 || 3 May 2013&lt;br /&gt;
|-&lt;br /&gt;
| Nicki Wells || XCOM: Enemy Unknown-1 || 5 February 2013 || 3 April 2013&lt;br /&gt;
|-&lt;br /&gt;
| Izzy || Original || 2 November 2012 || 20 November 2013&lt;br /&gt;
|-&lt;br /&gt;
| Shade || Original || 5 December 2007, 25 February 2012 || 25 June 2008, 30 March 2012&lt;br /&gt;
|-&lt;br /&gt;
| Neuroi || Strike Witches-1 || 21 October 2011 || 2 December 2011&lt;br /&gt;
|-&lt;br /&gt;
| Rena Sayers || Mai Otome: Sifr-1 || 16 May 2011 || 20 March 2013&lt;br /&gt;
|-&lt;br /&gt;
| Elizabeth || Original || 18 February 2011 || 20 August 2011&lt;br /&gt;
|-&lt;br /&gt;
| Selvaria Bles || Valkyria Chronicles-1 || 3 June 2010 || 3 June 2010&lt;br /&gt;
|-&lt;br /&gt;
| Elisa || Original || 29 October 2009 || 18 November 2009&lt;br /&gt;
|-&lt;br /&gt;
| Ayatane || Ar Tonelico-1 || 14 January 2009 || 1 March 2010&lt;br /&gt;
|-&lt;br /&gt;
| Michiko || Original || 22 February 2008 || 14 October 2013&lt;br /&gt;
|-&lt;br /&gt;
| Alicia Aurelia || Original || 14 January 2008 || 30 April 2008&lt;br /&gt;
|-&lt;br /&gt;
| Ryn Skye || Original || 7 December 2007 || 13 January 2008&lt;br /&gt;
|-&lt;br /&gt;
| Rachael || Original || 21 May 2007 || 7 August 2007&lt;br /&gt;
|-&lt;br /&gt;
| Anna Silva || Original || 19 March 2007 || 4 December 2007&lt;br /&gt;
|-&lt;br /&gt;
| Athrun Zala || Gundam SEED Destiny-1 || 10 December 2006 || 25 June 2008&lt;br /&gt;
|-&lt;br /&gt;
| Amethyst || Original || 18 September 2006 || 1 October 2006&lt;br /&gt;
|-&lt;br /&gt;
| Angel || Nexus: The Jupiter Incident-1 || 10 August 2006 || 25 June 2008&lt;br /&gt;
|-&lt;br /&gt;
| Shannon || Original || 14 January 2006 || 19 May 2007&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Astrus</name></author>	</entry>

	<entry>
		<id>https://multiversemush.com/mw/index.php?title=5130/Acts_of_Aggression&amp;diff=14175</id>
		<title>5130/Acts of Aggression</title>
		<link rel="alternate" type="text/html" href="https://multiversemush.com/mw/index.php?title=5130/Acts_of_Aggression&amp;diff=14175"/>
				<updated>2017-03-12T06:00:03Z</updated>
		
		<summary type="html">&lt;p&gt;Astrus: Created page with &amp;quot;{{Log Header |Date of Scene=2017/03/11 |Location=Alfheim Online &amp;lt;ALO&amp;gt; |Synopsis=The Gatecrashers Union go on a dungeon run, but are ambushed by PKers. |Cast of Characters=1101...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Log Header&lt;br /&gt;
|Date of Scene=2017/03/11&lt;br /&gt;
|Location=Alfheim Online &amp;lt;ALO&amp;gt;&lt;br /&gt;
|Synopsis=The Gatecrashers Union go on a dungeon run, but are ambushed by PKers.&lt;br /&gt;
|Cast of Characters=1101, 680, 973, 707, 6, 631, 874, 437, 774&lt;br /&gt;
|pretty=yes&lt;br /&gt;
}}&lt;br /&gt;
{{Poses&lt;br /&gt;
|Poses=:'''{{#var:1101|Strea (1101)}} has posed:'''&amp;lt;br&amp;gt;The Temple of Njord. Seemed like a good place to go, so after gathering in the nearest town, our intrepid group of adventurers set off to conquer it!&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The dungeon began as a hole in the side of a cliff overlooking the ocean. Trekking through the underground tunnel, dealing with the sea-creature like mobs, has now led into an underground temple. Littered with pools and waterfalls fed by the ocean outside, it is an impressive sight to see. The groups of mobs have been increasing in difficulty since the start, but judging by the architecture it would seem that the end is almost in sight.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;But for the moment, our intrepid adventurers are busy dealing with one of the last groups of monsters in this area. A large creature, its large bulbous body dripping with sea water and slime. Large squid-like eyes sit just above a large mouth of razor sharp teeth. Four large tentacles rise out of the top of its body, the large suction cups making sucking sounds even as the curved claws surrounding them attempt to cut through their prey. In short, it's large. The word floating above its head names it: Squillite&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The Squillite opens its mouth to unleash a powerful roar in the direction of the party, globs of spit flying out and worst of all, the smell! That horrible, rotten smell!&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:680|Nagato (680)}} has posed:'''&amp;lt;br&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Tana needed a break from being the Admiralship outside of the game and hearing about a Temple that needed to be conquered, the Cait Sith grins a bit, axe in hand and off she goes with the rest of the raiding party to the temple. &amp;quot;It's been a while since I've been in, let's have some fun shall we?&amp;quot; she does some flying around a couple of others as they make way. &amp;quot;I'll take a more damage role here if you guys are okay with it.&amp;quot;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Fast Forwarding to the last monster there, Tana's up in arms with her axe and off she heads towards the mob... &amp;quot;Hey, ugly! I got some steel for you!&amp;quot; she steps forward, hitting her mainstay Sword Skill, &amp;quot;Whirlwind!&amp;quot; a tornado of axe-wielding cat is rushing towards the tentacled monster, axe and her spinning around to try and cut right up into it!&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:973|Silica (973)}} has posed:'''&amp;lt;br&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;quot;Be careful everyone, this is just a normal mob but it's /really/ high level.&amp;quot; calls Silica, as she hangs back in a support position. Since Asuna's not been around much, the Cait Sith has had to take over as the group's primary healer, this also lets her sit back and observe a situation. &amp;quot;Be careful of the tentacles, they have a pretty long reach!&amp;quot; The Cait Sith then begins to chant, gathering Words of Power then casting a shield on the group.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:707|Xiaomu (707)}} has posed:'''&amp;lt;br&amp;gt;Kanokon is putting her speed to full use, casting wind spells to try and disrupt the Squillite's stench-roar whenever she can find a moment to stand still and chant, and the rest of the time she's bounding around and trying to put more slashes into the Squillite's tentacles. &amp;quot;At least we know this thing doesn't eat adventurers!&amp;quot; the blonde Sylph jokes. &amp;quot;This thing smells WAY too gross to even be decayed, half-digested --&amp;quot;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;She doesn't get to finish the sentence, mostly because she spots a couple of tentacles about to swipe down in her general direction, and she leaps almost straight up to get clear. Thank whatever gods exist in Alfheim Online that she's been able to max her Jumping skill stat. She's not QUITE fast enough to escape without injury, but it's better than taking a direct hit.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:6|Tomoe (6)}} has posed:'''&amp;lt;br&amp;gt;So here they were once more Tomoe was curious about things with this event? Theis Dungone or whatever was going on it was a good way to blow off steam for her. Of most of the GU she was one of the most active still outside in the world beyind save for a few such as Silica and Kirito. She was in good psirits as she saw Tana join up with things as she ponerd about the Temple of Njord? She hadn't heard much about this content and was happy to not know she also pauses as Kanokon arrives as well. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;quot;...why did they have to make this smell so ... right?&amp;quot; &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; She knows this sort of smell from her long history in Lorderan after all but she's not going to let it ruin her day hopefully. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;quot;Oh it's formost on my mind... I don't want to get caught up in /those/.&amp;quot; &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; She tries to not think about it as she dives into the thick of the actions with the monsters, Dawnbreaker was already out and hacking away.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:631|Reker (631)}} has posed:'''&amp;lt;br&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Reker's still not very comfortable in ALO, but nobody ever wants to play GGO anymore. So he pops on here, to help out when they need the assistance. With his daggers in hand, he has been doing his best to DPS the hell out of the enemies they've been coming across. This one though, it's proving to be a bit harder than a lot of the other things they've encountered.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;He swings around to one side, whipping two more blades through the air at the creature. He's aiming for the base of the tentacles, figuring that's probably a weak point that he can exploit.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:874|Yuuki Konno (874)}} has posed:'''&amp;lt;br&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Normal mob or boss, it doesn't matter much to the fearless Zekken. She's just here to have fun with her friends, and having fun means fighting huge monsters! Well, also smaller monsters too, but the huge ones are the most fun! She's here as her avatar, of course, as that's the only thing anyone ever sees her as. Even those who attend Beacon Academy.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Yuuki's not tanking the fight, though she's offered to lead a few times during the dungeon. She's happy to follow rather than lead however, so long as she can remain in the front line. Her offers are more a willingness to participate and pull weight rather than an actual preference. Still Yuuki often pulls aggro off other melee fighters, giving them a break and a chance to attack as a mob turns to follow. Only to attack back with a cry of 'switch!' when the mobs start to turn back.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;She wrinkles her nose at the smell, though she's secretly rather delighted this is so foul. It makes it much more fun to kill! Also, even unpleasant smells are still intense, and much better than a bland hopelessness.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Dodging (mostly) a spray of spittle, since you never know for sure that it's NOT acid or something else horrible instead of merely smelling putrid, she zips off to one side to consider, assessing the creature for vulnerable points. Eyes, of course, but getting close to that roaring and spitting mouth isn't a great idea. Maybe come at it from behind and above... running along a tentacle's back? The non-sticky side? Seems risky.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;quot;Squillite huh?&amp;quot; she says between breaths, focussing. &amp;quot;I'd hate to see the full-size Squill!&amp;quot; she claims with a bright smile. Abruptly she yells, buffing her attack power and hacking at a tentacle as it gets too close. &amp;quot;Let's try to make it flinch!&amp;quot; she suggests, running alongside the tentacle, hacking away with sweeping strokes. &amp;quot;Maybe it'll pull tentacles in or something, give us a moment's opening!&amp;quot;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:437|Annie Sandberg (437)}} has posed:'''&amp;lt;br&amp;gt;It had been a while since Annie had taken part in a big gathering in ALO, but she figured it'd be nice to get out and about with Silverbloom again. Exploring a temple seemed like just the thing- especially a water-themed one like this, since it gave her the opportunity to try out a new bit of song magic she found that would enchant weapon attacks with electricity. It might be risky in some cases but she figured the others were smart enough to know how to handle it properly. With the Squillite, though, she thinks it'd be best to focus on improving defenses first. It looked like a real tough one. She strums steadily on her harp, keeping the protection up.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:1101|Strea (1101)}} has posed:'''&amp;lt;br&amp;gt;Tana's axe rips into the body of the Squillite, cutting away several chunks of its HP bar even as it roars in anger. A large tentacle comes sweeping down from above to smash the AxeCat away. But thankfully for Tana, Silica's and Silverbloom's protection is up, reducing the damage of the blow.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The Squillite seems to have good 'footing' so to speak, as Kanokon's wind spells don't do much to move it. They magic helps to chip off more of its HP, even more when her sword cuts into the large flailing tentacles. The Squillite responds to Kanokon's magic with its own, magic beginning to seep out of its mouth as its body temporarily expands in size rapidly. It finally unleashes the spell, a jet of water shooting from its mouth towards Kanokon.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;As Tomoe closes in to hack away at its body, the Squillite displays some impressive agility as it jumps, spinning around to face the Salamander. Large mouth opening, it goes to take a bite at Tomoe's arm.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Reker's aim is dead on, the daggers slicing in to the base of one of the tentacles. Said tentacle separates from the creature, vanishing in an burst of pixelated light. The Squillite thrashes around at the loss of a limb, likely catching Reker with a body slam.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Yuuki's powerful sword strikes cut into the creature as she runs along one of its remaining tentacles. What's left of the creature's HP bar quickly dives until finally it's all gone. The Squillite freezes, before going bright and exploding into pixels.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The temple cavern goes silent as the sounds of battle fade. However the group only has a few moments to congratulate themselves on the kill, before the sound of clapping echoes through the depths. From further ahead, a figure walks out from behind a pillar, applauding.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The man comes to a stop and smirks, saying towards the group, &amp;quot;Very impressive. I have no doubt you could take on the boss. But I'm afraid you're not going to get that far.&amp;quot; He raises his hand and snaps his fingers. More people begin to move out from their hiding spots, stealth skills and spells having kept them hidden until now. Many of them appear to be Salamanders like their leader, though there are several other races mixed among them. In total there looks to be a couple dozen members, most of them sneering at our intrepid adventurers in anticipation of what's to come.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Looking pretty smug right now, the leader continues to smirk as he asks, &amp;quot;So do you want to do this the easy way, or the hard way?&amp;quot;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:774|Dorian Pavus (774)}} has posed:'''&amp;lt;br&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Amongst those who walk out from their hiding spots, there's a tall, slim Imp; his slimness makes his ears look comically long. Though his face looks almost regal, like one might expect of an aloof fantasy elf. Long, straight dark purple hair, and he's dressed in long robes that do nothing to detract from the overall regal, aloof look.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;In truth? That's one Dorian Pavus behind that avatar. See, he'd been checking out this thing called 'Alfheim Online' and had been approached by a group of people for something the leader of the group called 'PK'. Now, Dorian isn't stupid. He'd looked up all this MMO terminology before he'd jumped into this. 'PK' was player-killing. It didn't kill the person attached to the player, he made sure of that. Still, a reprehensible thing to do, particularly to people who had just been fighting a major boss.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Didn't stop him from agreeing, though. Tevinter, after all, is known for its reprehensibility. Besides. Loot, and hey, nobody's really dying, right? So who cares if someone's a reprehensible ass?&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;At least, that's what he wants them to think. He just has to wait a little longer before he springs his trap. Just a little longer...&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:973|Silica (973)}} has posed:'''&amp;lt;br&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;quot;How about you turn around and walk away before we teach you a lesson.&amp;quot; comes an oddly grouchy tone from the tiny Cait Sith. Silica does /not/ look pleased to see the Salamander and his cronies, given previous attempts by other guilds to freeload on hard working guilds to get easy boss kills. &amp;quot;You call it the hard way...&amp;quot; she cracks her knuckles. &amp;quot;I call it the fun way.&amp;quot;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Who is this person and what did she do with the sweet Silica?&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:631|Reker (631)}} has posed:'''&amp;lt;br&amp;gt;Slammed by the monster, Reker winds up hitting the ground and tumbling a bit, before finally coming back up onto his feet. He pops a health potion and gets ready to re-engage, but there's no need as the rest of the group takes the monster down.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Of course it turns out the REAL monster is other players, as the others show themselves, &amp;quot;Tch. PvPers.&amp;quot; He mutters. He's had his share of experience with PvPers in GGO. He didn't get to be one of the top ranked pro players without it. It's times like this he wishes he could bring his GGO avatar into ALO, show these guys a real fun time.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:680|Nagato (680)}} has posed:'''&amp;lt;br&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;The HP gets chunked from that Squillite and that makes Tana grin, but the skill stun allows that tentacle to smash the AxeCat away, getting sent flying a bit aways, but thankfully, she'll have to thank Silica and Silverbloom for their protection... she should have gone tank today... oh well. She goes back in for another strike but with everyone elses aim and damage, the boss dies before she can go in again... she huffs a bit, &amp;quot;Oh well, good job, everyone... we should hea....&amp;quot;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;There's a man there... where did he come from... hell, where did the rest of that group come from... and she grumbles, the axe going away as she equipment swaps to a bit more heavy armor, a shield and a sword. &amp;quot;Mmm, look, if you're here to poach our guild's kill, you're dealing with the wrong guild.&amp;quot; she moves to get in front of the healers... and she mutters something, an earthen shield to make her defense up. Then... comes a weird question from the Cait Sith over the radios....&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:707|Xiaomu (707)}} has posed:'''&amp;lt;br&amp;gt;The problem with most dungeons in ALO is that once you execute a jump, you're more at the mercy of game physics than if you could pop your wings out. As such, when the Squillite nails Kanokon at the top of her leap, there's really not a whole lot she can do about it - and she takes two big hits to her HP bar: one from the water jet blasting her, the other from the follow-up impact with the wall.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Fortunately, it doesn't QUITE zero out her HP bar ... but she looks distinctly groggy and disoriented as the Salamander 'toll collectors' show up. Doesn't matter whether the toll is to be paid in GP or HP, it's still going to be expensive.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;quot;You smoke-brained skulduggers are kidding, right?&amp;quot; Kanokon asks them, her tone distinctly pointed and piqued. &amp;quot;What exactly do you ash-eaters get out of this, anyway? I mean, besides a lesson in how much further you have to go before this is anything even vaguely *resembling* a smart idea. Do you even know who any of us are, or did you just get bored with waiting for *easy* prey to show up and decided that we might be easier pickings than if somebody came in here and *didn't* have to make squid snacks out of that thing?&amp;quot;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;She may not LOOK like she's up to wreck the Salamanders' party - and her HP bar would tend to confirm that - but she certainly doesn't SOUND like the fight's been knocked that far out of her. Maybe bluster will do the trick - but even if it doesn't, she's more than ready to make the Sallies regret picking this fight.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:874|Yuuki Konno (874)}} has posed:'''&amp;lt;br&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Yuuki's not particularly offended by PKers, having had no association with SAO and having had much of her introduction to the server of ALO through PVP duels. Alfheim Online, like CCO and GGO and many other VRMMO games, was founded with PVP in mind. She can understand and accept people who play that way.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;That's not to say she'll just roll over and die. Or surrender to their intent! She turns to face the PVP leader, listening to his speech with a faint smile on her lips. When he offers the choice however, her grin broadens into an outright beam that threatens to illuminate the cavern. &amp;quot;HARD WAY!&amp;quot; she cries out, bouncing up and down with her offhand raised in the air like a particularly enthusiastic student hoping to answer a teacher's question. Then she pauses, considering. &amp;quot;Do you have more people?&amp;quot; she asks, a mischevious twinkle in her eye. &amp;quot;I mean, we can wait if you need time to get them. But we're healing up in the meantime. You might want to start fighting with who you've got right now...&amp;quot; she suggests.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:6|Tomoe (6)}} has posed:'''&amp;lt;br&amp;gt;The fighting seems to be going well enough so a sshe keeps hakcing and slahisng her way at the boss she's yet to use any swword arts though. she shifts bringing up her shield to intercept the bite with her sheild. She is able tpo pull back but the thing end sup forcing her to stop the attack for a moment. She foes howeve rpop off a taunt as she needs it but it seems finally the beast is down and she lower her weapnf or a moment. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;quot;Oh, I see /how/ it is.&amp;quot; &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; There's a very not lice look on her face for a moment. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;quot;How about this, You guys walk out you don't lose a bunch of skill points, huh? If you think I'm afraid of you and your little band here...your dead wrong.&amp;quot; &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Given Tomoe's history with PKers its going to get ugly if it breaks into a fight.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:437|Annie Sandberg (437)}} has posed:'''&amp;lt;br&amp;gt; There are always those who want to want to do things in the way that's easy for them but ruins things for others. But she felt ready to keep things up for a bit longer. &amp;quot;Well, that squillite wasn't too hard,&amp;quot; she says. &amp;quot;I think this'll make for a much better warm-up- and a much better story to tell later.&amp;quot; She is a bard after all!&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
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:'''{{#var:1101|Strea (1101)}} has posed:'''&amp;lt;br&amp;gt;The Salamander leader eyes the little Cait Sith, &amp;quot;Brave words little girl. But I think you're underestimating us.&amp;quot; The leader doesn't seem to budge his position despite the attempt at smacktalk. Some of his party aren't as confident... And yet others seems even more hyped up at the resistance.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The leader shrugs, &amp;quot;Very well. If that's how you feel about it...&amp;quot; He points toward the party, &amp;quot;GET THEM!&amp;quot;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The temple echoes with the sounds of battle cries as the majority of the PVP party charges our heroes. There's quite a few of them, with a wide variety of weapons in use. It does seem that they have failed to bring in any serious magic casters, for one reason or another.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The first wave clashes against the group. They're not newbs, that's for sure. But they're definitely not in the same class as as those they're trying to prey one. Silica and Silverbloom appear to draw the most aggro initially, being the spell casters and potential healers that they are. Of course that means they have to try and get through Tana first. And try they do!&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Reker and Tomoe find themselves secondary targets. A couple of dagger uses trying to move around Tomoe's strong defense and strike her vulnerable areas. Meanwhile Reker finds himself up against a large, heavily armored two-handed user supported by a bow user.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Kanokon and Yuuki are left alone for the moment... Though if they're looking for targets, not all of the PVP party has engaged. A few still stand back, including the leader himself.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
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:'''{{#var:774|Dorian Pavus (774)}} has posed:'''&amp;lt;br&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Silica's sudden RAAAR attitude shift gives Dorian pause. That's... unexpected. He actually draws back a little from the vehemence in her tone. Though he composes himself a few moments later, crossing his arms across his middle and leaning against a nearby pillar. &amp;quot;Are you all QUITE sure?&amp;quot; he asks the targeted party. His voice isn't recognizable as Dorian's either. One of the benefits (and possibly also a drawback) of these online avatars -- he doesn't even recognize his own voice. &amp;quot;You must be very confident of your odds.&amp;quot; Brightly and cheerily he adds, with a tilt of his head, &amp;quot;Or complete idiots, one of the two. Either way, it really doesn't matter.&amp;quot;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;He's right, it doesn't. But for very different reasons than anybody probably thinks.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;As soon as the fight starts, the tall, aloof-looking Imp -- 'Melsanthos', if anyone can see his avatar's name -- uses his wings to pull back, behind the PvPers' party. Maybe he's one of their healers? Though an Imp might be an odd choice for that. Maybe he's just squishy? Light race and all, and the glittering magical staff in his hand doesn't do anything to discourage that. Or, well... maybe he's got something else planned. Since the first thing he does is start casting a damage-over-time fire spell.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;ON THE AMBUSHERS!&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;quot;Before you say anything, yes. Yes I am a bastard. But only for the right reasons.&amp;quot; A grin (which looks more than a little creepy), and then he charges right at the ambushers. Suddenly he turns wide, heading right for the wall, and uses Wall Run to go around the ambushers' party. He'll make to get to where the ambushee's party are. He's had a lot of practice at 'run real fast' thanks to the Fade Step maneuver in the real world, so this bit of locomotion shouldn't be a problem for him.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;quot;Well, hello there~,&amp;quot; he says pleasantly to the ambushed party once he lands again. &amp;quot;I'm actually here to help. As you might have been able to guess from the... well, rather literal burning of my former bridges.&amp;quot; A smirk, which somehow doesn't look as creepy as the grin.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
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:'''{{#var:874|Yuuki Konno (874)}} has posed:'''&amp;lt;br&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Yuuki knows the capabilities of her team. Tomoe's solid, and an amazing tank. Tana is tanky even if she's choosing to claim she's DPS today. Both of them dish out plenty of damage, but their best abilities keep them anchored, protecting the softer fighters in the group. She's a little less sure of Silverbloom and Kanokon's abilities, but they've held up well in the fighting. Silica's great, and even faster than her little Cait Sith body suggests. No, she probably doesn't need to worry about the PVPers going after that group. Not for a brief time at least. She has time to engage selected enemies, and maybe test them out a little.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;She's watching the Imp that holds back, making sure to remember positions in case he uses magic to put the lights out. So to speak. But mostly she's focussed on the leader. When the PVPers move, swarming towards Silverbloom and Silica, she leaves them to Tomoe and Tana. She readies her sword, but blinks in surprise when they just try to get past, leaving her free to go one-on-one with their so-brave leader.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Yuuki shrugs, then she moves. In a blur she's abruptly in the leader's face. She leans in, peering at him, letting him make the first move once he gets over his surprise. She's seemingly entirely open, head to toe, her sword held back. He has his choice of targets.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Of course that assumes he can attack faster than she can counter... which it's been pretty much proven no one in the game can do. When his weapon moves to strike she smashes it with a powerful parry, flinging it aside and rendering it useless. Then she carves seemingly effortlessly into the guy, dancing around him in a swirl of crimson and violet. One that adds more and more crimson streaks to her target as she dances.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Yuuki's a bit surprised at the sudden yet inevitable betrayal of her fellow Imp, but she flashes him a wide grin and an upraised V with her fingers.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
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:'''{{#var:680|Nagato (680)}} has posed:'''&amp;lt;br&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;quot;I don't believe you know who you are messing with.&amp;quot; comes Tana's voice, sword at the ready... she whispers a bit behind her to Silica and Silverbloom, &amp;quot;Keep the healing coming, I'll make sure you two are protected.&amp;quot; the shield, a light shield of sorts. &amp;quot;Okay, so you want to charge? I can do that.&amp;quot; Tana's shield is raised and she holds her ground, her sword glowing as if she was going to go into a sword skill as she charges the group... &amp;quot;Do not attack my friends!&amp;quot; comes a battlecry from the battlekitten!&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;It's here she leaps into the air, shouting and stabbing her sword into the ground in the middle of the charging group, bursts of lightning heading everywhere to try and cause electrical damage to the six trying to go for her healers! &amp;quot;Lightning Fall!&amp;quot; she's kinda stuck there for a bit, moving her shield to try to get at least some defensive capabilities going along with her earthen shield spell.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
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:'''{{#var:6|Tomoe (6)}} has posed:'''&amp;lt;br&amp;gt;Tomoe does take notice of Silica? Wait she's going off okay it is time to kick some ass here with these PVPer being the targer. Tomoe in a bad place and she seems to be geting caught up in a pvp fight now she smirks. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;quot;Heh you must not like your gear much.&amp;quot; &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; She moves ot intercept and while large and tanking? Tomoe's response times is well above normal for a player of ALO, like noticably so. She's not like Yuuki but there's few people faster then her and most are in her guild or in Yuuki's guild one way or the other she doesn't think these guys are beyond her. Even Silicvia is going into a attuide for blood here. DOrian is trying to give them one last chance to pull out but it doesn't look like they are taking it. She now does get hits and her HP drops she on the other hand She's moving to counter attack and she's not playing nice with how she's doing it ither, there's even the odd shield slam. Then comes Doran's plan? Damn he played them well she makes notes to never get on his bad side, if she can ever avoid it but some part of her can appicate such a tactic. At least no one will end up actually dead, today righ?&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
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:'''{{#var:707|Xiaomu (707)}} has posed:'''&amp;lt;br&amp;gt;Kanokon makes a face as the Salamanders begin their attack - only to get sneak-attacked by someone who LOOKED to be one of their own. At least the focus of hostile attention is on her party's front line, meaning the Sylph is temporarily unmolested. It's time enough for her to quaff a healing potion, at any rate, and while the potion does its work?&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;She recites another spell, waving her hand slowly along an arc loosely parallel to the Salamanders' line ... and when the spell goes off, it's a powerful updraft, hopefully enough to mess with the Salamanders' collective balance and maybe even turbulent enough to prevent *their* rear echelon from providing effective support, at least for a moment or three.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;It's not really a damaging spell, just a prank writ extra-large, but she has enough faith in her teammates to figure they can handle this without more blatant assistance from the Sylph.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
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:'''{{#var:437|Annie Sandberg (437)}} has posed:'''&amp;lt;br&amp;gt; Silverbloom has to get moving a bit more with the player opponents' advance- even without enemy spellcasters there'd undoubtedly be arrows, spears, or other such flying things coming at her. Thankfully the others were doing their best to keep that from happening so she could mostly concentrate on the buffs. Dorian's stunt was especially helpful, sowing a bit of confusion in the ranks that would hopefully keep attention away from her. &amp;quot;Well, you may be a stinker, but you're OUR stinker for now,&amp;quot; she says to him, with a bit of a Bugs Bunny impression.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
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:'''{{#var:631|Reker (631)}} has posed:'''&amp;lt;br&amp;gt;It seems that Reker is not a very high priority target. And that suits him well, because it allows him to take on his targets. &amp;quot;You people and your mid-fight banter.&amp;quot; He shifts his weight as an arrow from the archer swings past, catching him on the shoulder. He isn't going to take that lying down though, as he wheels around and throws two blades up towards the archer. Once those have been released, he turns his attention back to the guy wielding the two hander.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;He dives to the side, grabbing a larger dagger from his belt so he can wield it against the guy with the big blade, &amp;quot;C'mon dude. You've got no chance here, better back off while you've still got some HP.&amp;quot;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
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:'''{{#var:1101|Strea (1101)}} has posed:'''&amp;lt;br&amp;gt;Several of the ambushers suddenly go up in flames, letting out cries of... Well, annoyance mostly. Behind them, the Salamander leader looks somewhat annoyed, &amp;quot;Wasn't sure about that one... Well, that's fine.&amp;quot; He nods to one of his lieutenants, a large looking man in full armour, wielding a lance in one hand and tower shield in the other. The man nods in response, taking a few steps forward towards Melsanthos. The name that's floating over his head? 'Brute'. Well, that's original.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Brute brings his shield up, then goes from a walk to a run. He's quite fast too, apparently defying the heavy armour he's wearing. He charges the Imp caster, attempting to shield slam Melsanthos into the air.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Tana's Lightning Fall strikes amidst the group of PVPers, knocking them to the ground and knocking off a fair bit of their HP bars. It doesn't take them too long to rise though, a couple charging Tana and swings axes at her. A couple more are thrown into the air by Kanokon's wind spell, before bouncing across the ground. They groan a little. Unfortunately this draws the attention of one of their friends. He charges towards Kanokon, sword slashing through the air towards her.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;One of the dagger users fighting Tomoe takes the shield slam, getting knocked down. The other one slips around her assault, going for a stab towards what he believes to be her unguarded side.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Unfortunately for Silverbloom, she's been spotted by one of the PVPers. The man charges her with a cry, swinging a large mace at her.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Reker's thrown daggers strike home, digging into the chest of the archer. He cries out in defeat as his avatar explodes into pixels. The much larger two-hand wielder grunts as the daggers cut into him, but his armour keeps them from taking too much of his HP away. He taunts, &amp;quot;Try again, little man.&amp;quot; He swings the large flat side of his blade at Reker, trying to knock him away.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The Salamander leader flinches as Yuuki is suddenly right in front of him. However, he doesn't go to strike her, instead he simply stands there for a moment... Then smirks.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;In an equal of speed his other lieutenant is suddenly between him and Yuuki. Sword in hand, she swings at Yuuki to attack, but the blade is parried. However it is not sent sailing, instead coming up to intercept Yuuki's follow up attack in an impressive display of reaction time. With the two swordfighters briefly locked in their battle, the leader starts to step away, &amp;quot;Take care of this, Selene.&amp;quot; Yuuki's opponent, a girl no bigger than she is, nods silently in agreement. Selene then jumps back, breaking the sword lock. She then darts in quickly, launching into a series of slashes and jabs that put even Yuuki's defensive skills to the test. The attacks are FAST. And strong. But the Salamander girl's movements are strange, especially to someone as skilled in the art of the blade as Yuuki.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Meanwhile, the Salamander leader disappears into the shadows of the dimly lit edges of the temple cavern.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
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:'''{{#var:680|Nagato (680)}} has posed:'''&amp;lt;br&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Tana's used to an axe, she uses one mainly here... and outside the game, she uses one if she has to get close to something, usually they don't last after her cannon shots. But here? She's got sword and board right now and with the couple that gets up after her sword skill, her HP gets chunked quite a bit from those attacks, red streaks across the pseduo-tank-sith's body, dropping her to a knee as she swings her shield arm to break herself free from the attackers.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;The swing does give her a look around and with someone going after Silverbloom, Tana's eyes scowl and she kicks up off the ground, sword raised above her shoulder, leaping into another sword skill, &amp;quot;Get away from my healer, damn you!&amp;quot; activating Sonic Leap, she moves to try to close the distance quickly with the oncoming assailant, trying to shove her sword into him so its Tana that the assailant should be attacking. &amp;quot;Get your ass over here you cowardly shit, how dare you attack a healer!&amp;quot;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
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:'''{{#var:774|Dorian Pavus (774)}} has posed:'''&amp;lt;br&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;'Melsanthos' offers a grin in Yuuki's direction at her V-sign. This one's not creepy, though. It's conspiratorial. And Silverbloom's comment gets a chuckle. &amp;quot;I always was, you just didn't know it,&amp;quot; he says, with a wink. Yup, battle banter. This is definitely a thing! Ah, party banter. Though he's not technically part of the party. At least there's not a burly Qunari to embarrass him, so there's that.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Though here he's got some trouble as suddenly there's a Brute charging him. Literally. And Dorian has forgotten that the Imp is a Light Race. So, rather foolishly, he attempts to block. It doesn't cause QUITE as much damage as Brute was expecting, but Dorian definitely feels it. Clear when Melsanthos does indeed go flying into the air, with a surprised cry.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;But he's not content to just wait to be slammed to the ground. You see, there was a reason Dorian chose Imp. Not only because 'Dark' magic, either. Dorian chose it for its strategic use -- Imps can fly indoors, even if only briefly. Hopefully Brute has forgotten that.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;He gauges Brute's movements, expecting him to make a followup attack -- a jumping overhead attack or something. The sudden appearing of the Flight Controller is a dead giveaway that's what Melsanthos is planning. And if it's not, the appearance of his wings is. He flies in an arc to miss any followup attacks from Brute, making sure his arc takes him down so that he can drop down to the ground again without fall damage. That wasn't a very professional-looking arc, but he can't afford to waste indoor flight time.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;quot;Well, well. Living up to your name, aren't you?&amp;quot; Melsanthos observes. &amp;quot;You do know 'Brute' is an insult, yes?&amp;quot; Though, Brute can't hit him if Brute can't SEE him. So he adopts spellcasting pose for a spell to Blind this Brute.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
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:'''{{#var:874|Yuuki Konno (874)}} has posed:'''&amp;lt;br&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Well now THIS is a surprise! Yuuki's eyes widen as an opponent comes out of nowhere to intercept her. She thought she'd known all the top duellists in Alfheim Online, at least as-of a year ago. This girl must be new, or a transfer in from another game. Being matched doesn't upset Yuuki however. She sets in to business, striking and parrying madly against this Selene.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Yuuki can see the attacks coming, though it's taxing to keep up with her opponent. Fortunately for the Impgirl, she doesn't rely on knowledge of an opponent's fighting style. Yuuki herself has no particular style, and she doesn't have vast fighting experience to draw on. What she has is a VR-born perception that lets her see and defend against almost anything thrown her way.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;It seems, duelling this girl, that Selene must be from outside their world. Yuuki may not know fighting styles on an instinctual level enough to predict moves in advance, but she's fought enough duels in Alfheim Online to at least recognize when someone isn't using a derivative of Japanese fighting styles.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;It only makes Yuuki grin though. Duelling, especially against someone GOOD, is SUPER FUN! Forgetting about the PK leader for now, she whirls on in against her current opponent. She trusts in her armor, letting it take glancing hits while she parries or dodges the most effective attacks. Instead of defending against the poorly-aimed attacks she uses the opportunity to strike back. She doesn't have to block every blow, or avoid getting hurt. She just has to deal more damage to her foe than her foe does to her. And considering she's got support in the form of Silverbloom and Silica... she doesn't even HAVE to be better than her foe.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Of course she WANTS to be! She doesn't want to win a duel because she has healer support. &amp;quot;Where were you a year ago?&amp;quot; Yuuki asks, pleased, as she presses in close to her opponent after a particularly powerful parry. Power parries, like her whirling dance and her willingness to take hits to maintain her offense, are a major part of her skillset. She's much stronger, in game stats, than most people would assume given her speed. To be anywhere near top speed in ALO, most players spec nothing but agility, keeping only the minimum in strength needed to wear their gear. Yuuki... is different.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
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:'''{{#var:437|Annie Sandberg (437)}} has posed:'''&amp;lt;br&amp;gt; Silverbloom's about to break off her performance to switch to her staff to defend herself from the rushing mace-wielder, but thankfully Tana seems to be able to intervene. Instead, she switches things up, changing to an attack-up tune to hopefully make it easier to finish them off. &amp;quot;Thanks a lot Tana. The show must go on!&amp;quot; She keeps an eye on the battle between Yuuki and Selene, interested to see how it plays out. It's somewhat surprising that the Salamander is doing so well, to be honest.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
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:'''{{#var:1101|Strea (1101)}} has posed:'''&amp;lt;br&amp;gt;The PVPer's eyes go wide as he suddenly as a sword poking out of his chest. It was certainly a surprise! And he was just in reach of that Sylph too... But now, his avatar explodes into pixels and nothing but a floating light remains. Of course, as a sacrifice to saving Silverbloom, Tana gets a pair of swords in her back for her troubles, the two PVPers taking advantage of the opening.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Brute does indeed go in for a follow-up attack, stabbing his lance towards the Imp traitor. Of course Melsanthos proves too agile for the larger Salamander, the lance striking stone floor. He turns to follow the Imp around, grunting back at him, &amp;quot;You die now.&amp;quot; He raises his lance... But then there's suddenly a flash as he is struck blind by Melsanthos's spell. Roaring in anger and confusion, Brute starts to swing his lance around wildly, trying to smash it into the offending Melsanthos.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Selene says nothing in response to Yuuki's question. She must be the strong, silent type. Or perhaps more likely silent fury. As each blow and counter blow is struck between the two combatants, Selene's speed continues to grow as does the look of fury on her face. But as her speed increases, her precision seems to equally fall. More and more she fails to parry or evade Yuuki's attacks, choosing to press her attack more. This does mean more of her HP is getting sliced off with each hit, but her relentless assault is starting to put Yuuki's own HP bar in danger.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
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:'''{{#var:6|Tomoe (6)}} has posed:'''&amp;lt;br&amp;gt;The battle carries on Tana is doing well Tomoe notices. She doesn't let up though as she has a foe comming in. She's moving in now as she's intending to try and fiisht the downed player. Well she was but she's got anotehr to worry about and she moves in an attempt ot paryr the attack and then she readies a sword skill a simple one Beat crack a rapid serie os strikes intended to overwhelm someone. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;quot;Fairies huh...how do you deal with an actual swordsman?&amp;quot; &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; She comments but she's sitll losing HP from the attack she's not invurable and she's also feleing the feedback...&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
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:'''{{#var:631|Reker (631)}} has posed:'''&amp;lt;br&amp;gt;The flat of that blade strikes hard into Reker and knocks him backwards. He lands hard, skidding to a stop. He lays there for a second, &amp;quot;Ow.&amp;quot; He mutters, picking himself back up to his feet, swaying briefly as he does, &amp;quot;Okay.&amp;quot; He says, tilting his head to pop his neck. With the big man heavily armored, Reker will have to think of something new.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;He sheathes the combat dagger and pulls out two more of the throwing daggers, &amp;quot;Lets see how you handle these, big guy.&amp;quot; He twirls the blades in both of his hands for a moment, before he shifts his stance, activating a sword skill to pierce armor, as he throws the first blade, wheeling around and putting a flame sword skill into the second dagger as he throws that one as well, aiming to stack one on top of the other and light the guy inside the armor on fire.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
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:'''{{#var:680|Nagato (680)}} has posed:'''&amp;lt;br&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Tana /was/ doing well. After all, she saved Silverbloom from attack, saved Silica from attack, and she gives a thumbs up to Silverbloom, a smile upon her face, &amp;quot;I'm glad I could help, keep up the singing, it's helping!&amp;quot; At least, she got to finish that off before the blades of two swords peirce her armor and show on the other side... she weakly turns her head around and... her HP was already pretty damn low... &amp;quot;You ...backstabbing... ba...stards.&amp;quot; the swords slip away from her body and she falls, shattering into pixels and her remain light floats in front of Silverbloom...&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
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:'''{{#var:707|Xiaomu (707)}} has posed:'''&amp;lt;br&amp;gt;Yeah, Kanokon didn't think she'd get ignored forever, especially when she cast a spell to assist her teammates. She's more or less ready when that one Salamander charges at her, swinging his sword ...&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;And she has enough experience with swordplay to time his swing, flick her own blade up at JUST the right time to divert the swing waaaay off-course, and delivers a three-stroke Sword Skill that should have the effect of hamstringing him - at least until the game's code decides he's been 'crippled' for long enough.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;One more slice after the Sword Skill lets go of her, and then Kanokon sprints off to help protect Silverbloom. &amp;quot;Hey, I don't care if you don't like our taste in BGM,&amp;quot; she snarks at the Salamanders, &amp;quot;but you want to pick a different tune, pay the piper in gold, not steel!&amp;quot;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Her sword flashes out one more time .... trying to cut a Salamander's ear off?&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Well, if the game LETS her .... sure, why not?&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
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:'''{{#var:774|Dorian Pavus (774)}} has posed:'''&amp;lt;br&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Melsanthos grins as Brute goes ballistic, and this time it's one of those creepy ones. Too bad it'd be lost on the one it was meant for, thanks to that Blind spell. Though it does fade as he noticed Tana go down, and he frowns. Ideas start forming, and he looks back to the wildly-swinging Brute. That hit definitely made Dorian aware of the limitations of his avatar! Time to use the avatar's speed to his advantage instead of trying to 'tank'.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;What this means right now is for him to lead Brute to swing in another direction. So he runs around the larger avatar, putting himself between Brute and another of Brute's own party! In fact, one of those who just killed Tana! But a simple 'hey, over here' wouldn't work, no. That would be easy to see through. Instead he tries a taunt.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;quot;You do realize you look exactly like a crazed ape, swinging about like that, don't you?&amp;quot; It's loud enough to get Brute's attention. However, he's not turned his back on the other enemy party member that he's trying to bait Brute into hitting, though. He's aware that's a bad idea.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Though as soon as he's said it, he ducks down and rolls to the side and out of the way, figuring the roll would be a quieter means of escape than just legging it in a random direction, since there's no footsteps to hear. He may not realize that hitting one's own party members may not be happening. But even if not, there's a chance it'll get in the other PvPer's way, even temporarily.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;But Dorian hasn't gone far. Slashing doesn't do much against armored opponents, he thinks. Bashing should. He may or may not be applying real-world physics in a situation where it doesn't apply. Either way, once Dorian can bait Brute to go in the direction he wants, he'll unload on Brute's back. With the staff.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Dorian's actually pretty darn skilled with the staff in his real life, and can bludgeon a handful of moderately powerful Fade demons to death. Let's see how it translates to the game...&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
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:'''{{#var:437|Annie Sandberg (437)}} has posed:'''&amp;lt;br&amp;gt; Tana's save helped but it came at a heavy cost. Unfortunately, Puca magic is more suited to buffs than it is to resurrection, so she can't help her ally there. More to the point though, now she's got to protect herself. Switching to an attack stance, she strums on her lyre again- this time producing the harsh tone that signifies a sonic attack. That should help keep them at bay until Kanokon can finish the job.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
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:'''{{#var:874|Yuuki Konno (874)}} has posed:'''&amp;lt;br&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Combat's not just about being fast or hitting hard. As Selene gets faster and faster, Yuuki gets confused. Her body operates automatically though. She defends when she must, attacks when she can. But she also takes note of how erratic her opponent's getting. It's as if she's not able to perceive what she's doing. Not fighting Yuuki at all, somehow, but executing some sort of pattern that allows her to go fast but not to defend. Like it's an extended sword skill or some other kind of programmed attack.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Yuuki may not have a lifetime of fighting art to draw upon, but she's also not just someone who happened to get fast. She's a fighter, heart and soul, not someone simply granted a gift. It's time, she guesses, to turn this fight around. &amp;quot;Is this the limit of your speed?&amp;quot; she asks conversationally. She wants her opponent to get FASTER. To continue her attacks, but on a more predictable pattern. To take away any chance of the girl reacting to a sudden combat shift. Her health is dwindling rapidly, going past orange and into red. And then Tana falls. Nooooo! Well, she can't possibly lose now! They have to win the fight so Tana can be brought back, rather than having to return to town and start over.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Abruptly Yuuki shifts the pace. She deliberately leaves her head open, luring an attack that would surely finish the duel. Instead of parrying like she'd normally do, the imp drops into a low crouch. Her sword halts in position; it and her crouched posture triggering the start of a Sword Skill. Her blade glows violet, and she launches upwards into a backflip, her sword extending out in a brutal uppercut. And if that wasn't enough, as she lands she has her sword drawn back in another starting position. She charges forward as her feet touch down, spinning two complete circles with her blade once again extended and glowing with Dark energy.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
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:'''{{#var:1101|Strea (1101)}} has posed:'''&amp;lt;br&amp;gt;Tomoe's sword skill is enhanced by Silverbloom's attack buff, easily breaking through the PVPer's guard to strike him several times. After the final strike, his avatar glows and explodes into pixels. The other dagger wielder, who had been knocked down by Tomoe's shield slam, looks in shock at the defeat of his ally... &amp;quot;Screw this!&amp;quot; He's suddenly up and making a mad dash out back towards the dungeon's exit.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The larger two-hander fighting Reker stumbles back as the first dagger pierces his armour. He loses a fair bit of HP, but is still in the fight. He goes to charge Reker when the second dagger strikes the same point. The flame skill procs, the man crying out as he is engulfed in flames. He runs around for a few seconds in an instinctual, but ultimately useless, attempt to disperse the DoT flames. Until finally his HP reaches zero and he explodes into pixels.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Kanokon's sword skill does more than just cripple. Boosted by Silverbloom's buff, it drains away the last of the PVPer's HP and he vanishes like his friends in a blast of sparkles. Silverbloom's sonic attack hits the two, briefly disorienting them as well as knocking down some of their health. Kanokon's graze, combined with the attack buff, is enough to finish one of them off.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Brute is not very bright, if you hadn't guessed. He probably would have fallen for the 'Hey, over here!' comment anyway. So the insult is just as effective. Hearing approximately where his opponent is, Brute charges in an attempt to body slam him. And of course, he goes sailing right past him. Instead he hits the remaining PVPer who had taken Tana down. No damage is inflicted, but the PVPer is knocked to the ground by the larger man, &amp;quot;H-Hey, watch it!&amp;quot; Brute looks confused for a moment, until the strikes from Melsanthos begin to rain down on his back. They knock him off balance and before he can recover, his HP bar drains down to empty. Groaning, the large Salamander keels over and slams into the ground with a massive clang. Then he explodes into pixels. The other PVPer on the ground looks with wide eyes at the defeat of Brute. Looking around further, he realises he is the only one left (apart from Selene). He pauses for a moment, then drops his sword and raises his hands, &amp;quot;Please don't kill me!&amp;quot;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;'Is this the limit of your speed?' Perhaps an odd question, considering the level Selene is operating at. But she doesn't notice it anyway, too focused as she is on HURTING her opponent. So focused she doesn't even register the obvious threat of the sword skill as she just charges in for a strike. But Yuuki's blade reaches its target first, smacking into Selene and knocking her upwards a short distance. Selene just seems to float there are Yuuki continues with her follow up, the twin slashes carving large red lines into the Salamander girl.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Selene falls, crashing to the ground as her HP bar depletes to zero. Finally she explodes into sparkles, her remain light flaring to life where she had fallen.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Silence. The sound of victory. Apart from the one that had surrendered, all the PVPers were defeated. Except...&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;quot;Yuuki! Behind you!&amp;quot; A young woman's voice calls from seemingly nowhere as the PVP party's leader suddenly appears from stealth. As predicted by the warning, he is behind Yuuki as he stabs towards her back with his dagger, unleashing a devestating backstab sword skill that could likely finish Yuuki off... Had she not been made aware of it.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
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:'''{{#var:874|Yuuki Konno (874)}} has posed:'''&amp;lt;br&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Yuuki's taunt was, of course, intended to be odd. Selene was faster than Yuuki, at least at that point. Taunting her about not being fast enough, even with that, was meant to provoke her. It's admittedly not the BEST of trashtalk, but then Yuuki doesn't exactly practice that art.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;She's relieved to see the girl explode into pixels. That match took a lot, but the battle isn't yet done. She doesn't drop her guard. The yell of her name immediately catches her attention. That, her wariness and of course her speed save her from an ignoble game-death. She whirls, her sword trailing behind her sudden movement. As she sees the incoming attack she adjusts her sword's motion, bringing it across hard in a signature power-parry.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;With her back defended, Yuuki doesn't immediately attack. Instead she grins. &amp;quot;Nice try.&amp;quot; she says instead. Then she turns to the others. &amp;quot;We need to finish him, the surrendered one, and the one that fled. Then we can raise Tana back up and go fight the boss!&amp;quot; she says. Of course there's also the question about the backstabbing imp, not to mention the voice that warned her by calling her name. But of course Yuuki's less concerned about that than she is about her friends!&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Of course the heroes don't HAVE to finish off the PKers. Doing so will make them all rez back in town though, minus their loot and some skill progression. A fair payback for a slimy tactic right? And a penalty they won't pay if any of them live to raise their fallen teammates.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
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:'''{{#var:6|Tomoe (6)}} has posed:'''&amp;lt;br&amp;gt;Tomoe isn't complaining about Silverblooms help heck she's pretty happy for it. she's now looking at her foe she's able to finish one off and now looks to the other one for a moment. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;quot;Oh you think your getting away, oh hell no.&amp;quot; &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Tomoe gives Silverbloom a look before she breaks into a run afer the guy as he's trying to get away. However she'll pause she'll start to chant a spell, runes fly about her and a moment later, bolt of light are seeking out the fleeing PVPer, given how things work in ALO? The Victors get a cut of the fallen's inventory after all. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;quot;LEt's noe lose anyone else?! Shall we FINISH THE GAME?!&amp;quot;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
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:'''{{#var:774|Dorian Pavus (774)}} has posed:'''&amp;lt;br&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Melsanthos breathes a sigh of relief when the PKers' party seems in various stages of defeat. The sound of the woman's voice though, draws him back up attention, and he looks up. it doesn't take him long to spot the aggressor, and scowls. Maybe it's just his avatar or maybe there's something of the player behind it, but that scowl looks a little like an animal bearing its fangs.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Once he sees that the other Imp has managed to parry, his response to the PK leader is fire, not surprisingly. Fire has been the kind of magic he's been usng most of all, since he does feel more than a bit of a kinship with it in his real life. In fact, it's that DoT he used at the beginning. Now though, since there's only one target, he can better focus on the leader. &amp;quot;'Liar liar, pants on fire'~,&amp;quot; he drawls.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Tomoe gets a nod. &amp;quot;Good idea. Let's make it 'Game Over' for this lot.&amp;quot;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
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:'''{{#var:707|Xiaomu (707)}} has posed:'''&amp;lt;br&amp;gt;&amp;quot;Man, don't pick a fight with someone who knows how to manage their HP better than you do,&amp;quot; Kanokon chides her fallen foe. Or maybe it's directed to more than one opponent. She wipes her sword off (an unnecessary gesture in ALO, but still) and re-sheathes it ...&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;RIGHT about when someone yells a warning to Yuuki. Kanokon's too far from Zekken to do any good on that front, so she's looking around, wishing that ALO gave her credit for her real-world hearing. That might be an unfair advantage, so as a gamer, she can't really argue the logic of it. And by the time Kanokon lays eyes on Yuuki, the last PKer is pretty thoroughly handled, so she's content to watch the final outcome rather than join in.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
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:'''{{#var:1101|Strea (1101)}} has posed:'''&amp;lt;br&amp;gt;&amp;quot;No. No! Idon'twanttorespawnintown!&amp;quot; Flash! Tomoe's spell strikes the fleeing PVPer, engulfing him in light and causing him to explode into pixels.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The leader's attack is parried, his weapon knocked from his hand and sent flying. As it clatters to the floor, he steps back and then stands straight, &amp;quot;I'm definitely impressed. Even with her edge, you still took her down.&amp;quot;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;At the talk of finishing them off, the leader just stands there and smirks. And the smirk remains as the flames of Melsanthos errupt beneath him and his HP bar begins to decrease. He doesn't move, nor fight back. He just stands there and accepts his loss, the flames licking at him from all around. Only once his HP bar reaches zero does he do anything, &amp;quot;Another time perhaps...&amp;quot; His avatar explodes into light.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Realising that he's about to be killed, the last remaining PVPer panics. He quickly opens his menu and hits the logout button. Of course, being out in the field his avatar remains behind, just going still as the strings to its operator are cut. Easy to finish off for anyone who chooses.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
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:'''{{#var:1101|Strea (1101)}} has posed:'''&amp;lt;br&amp;gt;One by one the Remain Lights for the PVPers begin to fade, only those that died last still lingering until they too are eventually gone.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
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:'''{{#var:874|Yuuki Konno (874)}} has posed:'''&amp;lt;br&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Yuuki's not vindictive or malicious, but she IS a gamer. She can respect the PK leader's decision to accept his fate. She can even respect the one that tried to run, since if he'd gotten away he'd have saved his party's item loss. It must suck for a group like this to lose all the loot they got getting all this way into a dungeon, just shy of the boss room. She'll enjoy her share of the loot though, even if none of it's an upgrade for her. It'll be a memento of a tough battle and a hellishly tough duel. That girl was surprisingly capable!&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;quot;What did he mean, with her edge?&amp;quot; Yuuki asks rhetorically. It's not like the Salamander's Remain Light is going to reply right? Or that anyone else here is a mindreader. &amp;quot;She was faster than me, but it's not like speed's the only important thing in a fight! Right?&amp;quot; she asks. This from the purple lightning fighter herself.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;She's not going to let the question bother her though. Instead there's something more important. &amp;quot;And hey, who was that who warned me? Is there someone hiding here? Asuna? Mmm, no, that wasn't Asuna's voice. Heellooooo~?&amp;quot; she calls out, peering into the darkness. Imps do have some degree of dark vision, it's true, but she hasn't invested much into the skill. Scouting's not really her thing since most of the time she's with others who need light to see.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
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:'''{{#var:707|Xiaomu (707)}} has posed:'''&amp;lt;br&amp;gt;With the fighting basically over, there's no danger to rezzing a fallen ally, so Kanokon pulls up her item menu, selects the necessary item, targets Tana's Remain Light and selects [Use]. From there, it's up to Tana whether to accept the resurrection or decline it.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Either way, after that Kanokon seems content to recover the rest of her HP and whatnot. There *is* a dungeon end boss battle ahead, after all ... assuming the rest of the group is still good for it.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
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:'''{{#var:680|Nagato (680)}} has posed:'''&amp;lt;br&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Tana's Remain Light nearly fizzles when the revival item's used upon her, and Tana /quickly/ accepts it, her avatar rebuilding itself and dropping her to her knees... &amp;quot;R...remind me to get eyes in the back of my head. Is everyone...&amp;quot; she takes a weak look around, &amp;quot;Where did everyone go? You guys finished them off, didn't you?&amp;quot; a rapid turn to look for Silverbloom and Silica... &amp;quot;A...ah, you two are okay, good.&amp;quot; comes a relieved sigh from the Cait Sith...&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;She picks herself up slowly, walking towards Yuuki... &amp;quot;Ugh, what's going on now?&amp;quot;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
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:'''{{#var:774|Dorian Pavus (774)}} has posed:'''&amp;lt;br&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Melsanthos comments as the leader's avatar explodes into light, &amp;quot;Smart one, at least. Knew he was beaten. Though he could have fled instead of eaten a death penalty.&amp;quot; Pause. &amp;quot;Speaking of which...&amp;quot; He dismisses the loot window quickly, and looks in the direction of Tana's Remain Light, hoping there's still some time. He gives a relieved sigh when the Sylph uses that resurrection item on Tana. He's got one, but Xiaomu's closer. Also she's probably been playing longer, so she may have more than one.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;With that dealt with, Melsanthos turns his attention to Yuuki's connundrum. Someone DID call out to her, and he didn't see anyone. Solving this mystery might give them some rest time. Or it'll provide them with another enemy, one of the two. Either way he's looking around to try to find the source of the voice.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Tana's question gets a nod. &amp;quot;Someone called out a warning to her --&amp;quot; He looks to Yuuki, whose name he does not know. &amp;quot;--When the leader of this brigade of idiots was going to strike her in the back from stealth. We don't know who it was.&amp;quot;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
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:'''{{#var:6|Tomoe (6)}} has posed:'''&amp;lt;br&amp;gt;Tomoe will take the loot she go off the PVPer maybe that wuill teach them a lesson about trying to jump someone who isn't in the mood for PVP. Tomoe's generally in the arena or battlegrounds sort. She seems to be calming down for a moment and she seems tobe far more grim about it than Yuuki she didn't play nice with this, but then again given her suriving through the Death Game it's a but understandable. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;quot;Try the arena next time and be thankful you have a next time.&amp;quot; &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; An odd comment to be sure for the Raid leader. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Tomoe walks over with a grin she says. &amp;quot;SO finish em off or leave him somewhere embrassing?&amp;quot; &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; SHe notes as Xiaomu brings up Tana. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;quot;Good so that certainly was ... a thing wasn't it? Ie everyone all right?&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
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:'''{{#var:1101|Strea (1101)}} has posed:'''&amp;lt;br&amp;gt;The voice calls out from hiding again, &amp;quot;Umm, I did? And yes... And no, not Asuna. Hehehe, I guess there's no point in hiding anymore...&amp;quot;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;A figure walks out from behind one of the temple pillars, except this one isn't a dirty Salamander looking for a fight. Instead it's a young woman. Her rare set of armour, and the fact she was able to hide from everyone here through the whole event, suggests she's pretty up there on the power scale. Her weapon, a large two-handed sword, means sheathed on her back.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;The new (not really) arrival turns to face the group and smiles, &amp;quot;Hello. My name is Strea.&amp;quot; She brushes her hair behind her ear before she continues, &amp;quot;I've been following your group for a while because... Well, I need your help!&amp;quot;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
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:'''{{#var:437|Annie Sandberg (437)}} has posed:'''&amp;lt;br&amp;gt; Silverbloom gives a thumbs up. &amp;quot;Everything's fine here. Thanks for the saves everyone,&amp;quot; she says. &amp;quot;What's next? Are we moving on?&amp;quot; This fight was a bit tougher than the last, but there was still more to come. It seemed, however, that there were other things to think about than the upcoming boss. Another player was approaching, someone who'd just helped Zekken survive that last trick, and now wanted help in return. &amp;quot;Hello,&amp;quot; she says in reply. &amp;quot;I'm Silverbloom. Thanks for your help.&amp;quot;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:774|Dorian Pavus (774)}} has posed:'''&amp;lt;br&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Melsanthos does tense a bit when the young woman appears from behind the pillar. But he too seems to realize, even without knowing her gear is high-level, that she's probably not someone to just attack willy-nilly. Also she hasn't attacked them, so there's that too. The introduction gets a nod, and he offers his own name. Well, his avatar's name. It'll help the rest of them get to know him too. &amp;quot;I am Melsanthos. How do you do?&amp;quot; As she doesn't appear to be an enemy, he chances a bow, hand to his chest. One of those fancy noble bows.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;And then she's asking for help? Melsanthos blinks. There wouldn't be a quest NPC this far out, would there? He's still learning the mechanics of this game, after all. &amp;quot;You did help us, it would only be fair. What's the matter?&amp;quot; he asks Strea. &amp;quot;I can't promise I can be of any help, but I can listen.&amp;quot; No penalty for listening, at least.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:6|Tomoe (6)}} has posed:'''&amp;lt;br&amp;gt;Tomoe looks to STreya for a moment and grins for a moment she then moves to put her weapns away and offer Strea her hand to shake. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;quot;Tomoe the Iron Lily of the GU, what do you need help with Strea, I'm curious to hear why you sought us out.&amp;quot; After all the GU is a collection of SAO surivors and multiveral players so she's /very/ curious now. She also grins over at Melsanthos for a moment. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;quot;Nice work there, with the ambushers I owe you one. Also remind me to /ever/ make an enemy of you.&amp;quot;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:680|Nagato (680)}} has posed:'''&amp;lt;br&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Everyone else seems to decide that this Strea is a good girl... though Tana looks curiously at the new player, &amp;quot;Tana, of the Gatecrashers Union. Thank you for your assistance earlier.&amp;quot; she stretches a bit and downs a potion. &amp;quot;I'm not one to turn down assistance in need but... I'd like to know what's going on that you need our help for...&amp;quot; another look, &amp;quot;And with that gear, why you didn't assist us physically. Dying sucks....&amp;quot;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:707|Xiaomu (707)}} has posed:'''&amp;lt;br&amp;gt;&amp;quot;You need our help,&amp;quot; Kanokon echoes, looking Strea over.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;There is a peculiar form of math, somewhere between trigonometry, statistics, and calculus, which is unique to gamers. It's not a form of math which is particularly susceptible to being quantified in actual numbers, which makes it harder for non-gamers to comprehend, but business types might be able to grasp the underlying equations (or inequalities).&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;It's less a profit-loss analysis than a series of derivations and approximations, and as Kanokon finishes crunching the not-exactly-numbers internally, Silverbloom goes so far as to thank Strea - which is, well, not *inappropriate* nor even particularly inaccurate. It was Strea's voice which called out a warning or two, and ignoring that would just be bull-headedly wrong and rude besides. Melsanthos follows her lead, then Tomoe, and with a faint sigh, the Sylph decides she really has to follow suit. &amp;quot;Name's Kanokon,&amp;quot; the Sylph finally introduces herself, waving slightly and offering a breezy little smile. &amp;quot;So, uh ... not to be rude, but does this thing you need help with have anything to do with this dungeon or its boss .... orrrrr are you looking to drag us out in mid-run to go halfway across the world on an unrelated sidequest ... ?&amp;quot;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;She's not consciously trying to be rude or dismissive, REALLY she isn't, but come on, interrupting a party in mid-raid? It'd better be either directly related to this very dungeon, or something that they can get back to when they AREN'T in mid-dungeon.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:874|Yuuki Konno (874)}} has posed:'''&amp;lt;br&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Yuuki looks Strea over and smiles. She looks strong! That's in large part due to the neato armor and sword, but there's more. There's how she followed them, remaining hidden. There's other little clues too. But more importantly there's just something there that can't be reduced to a simple explanation.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;quot;All right.&amp;quot; Yuuki answers. Not outright agreeing to whatever Strea wants but agreeing to hear her out. She's inclined to accept however. Partly because Strea helped, and partly because it's a throwback to how she asked for Asuna's help. Though admittedly she and Strea haven't duelled... yet.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Sheathing her sword but keeping a hand on the pommel, Yuuki faces Strea openly. &amp;quot;We should go back to town. Talk over something to drink maybe.&amp;quot; she suggests. &amp;quot;Oh! After we beat the boss of course.&amp;quot; she adds, grinning sheepishly.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:1101|Strea (1101)}} has posed:'''&amp;lt;br&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Strea seems quite happy to have been well received by most of the group. It puts her at ease a little, especially as Silverbloom starts with the introductions, to which Strea responds, &amp;quot;Hello.&amp;quot;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;When it gets to Tomoe, Strea shakes her hand and says, &amp;quot;Oh, I know. I know who most of you are~ Tomoe and Silica in particular...&amp;quot; She looks between the two, &amp;quot;I feel like I've known you for so long, yet we've never met before.&amp;quot; She giggles quietly, &amp;quot;Isn't it weird?&amp;quot;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Strea looks at Melsanthos, tilting her head a little, &amp;quot;Though I'm sorry, I don't know you... Nice to meet you anyway!&amp;quot;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;As Kanokon asks about the details of her request, Strea quickly raises her hands, &amp;quot;No no no, nothing like that! It's just... I've noticed that some players have been acting rather strangely lately... The Salamander girl was a good example. And I'm trying to figure out why. But I can only do so much by myself... That's why after learning about the Gatecrashers Union and its members, I decided to ask you all for help!&amp;quot;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;As Yuuki's suggestion of talking in town, Strea nods enthusiastically, &amp;quot;I'd be happy to explain everything to you all later. But of course, there is still the boss to beat. And I'd be happy to help if you like?&amp;quot; She smiles, &amp;quot;I'm a pretty good tank, if I do say so myself!&amp;quot;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:973|Silica (973)}} has posed:'''&amp;lt;br&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;quot;You, know us?&amp;quot; asks Silica, ears flicking curiously and her tail lashing behind her, betraying her emotional state. She's confused and a bit suspicious, but the gnome /did/ just help them, so she's willing to hear her out at the very least. &amp;quot;If you promise to behave yourself, I don't see any reason to not bring you along.&amp;quot; She sheathes her dagger, then with a quick change flare of light, pulls out a small yellow crystal shaped like a wand, then begins chanting the Group Healing spell, dousing everyone in cool, healing water to top off their health.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:774|Dorian Pavus (774)}} has posed:'''&amp;lt;br&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Melsanthos waves lightly, dismissing the apology. &amp;quot;No need to apologize. I've only been playing for a few days now,&amp;quot; he explains, as to why Strea might not know him. &amp;quot;It's good to meet you as well,&amp;quot; he notes with a smile. The mention of players acting strangely gets a nod. &amp;quot;That's actually why I started playing. From what I heard, this level of in-game violence is unusual. So I decided to come and investigate myself. I'm not in this 'Gatecrashers Union', but I'd be happy to help however I can.&amp;quot;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;As for the boss? Melsanthos tilts his head. &amp;quot;I'm already here, I might as well assist, too. It would probably be easier than traipsing back through the dungeon alone anyway.&amp;quot; Monsters have probably respawned behind him.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Also, he does feel the need to assure the party at large of his intentions, &amp;quot;And no, I have no intentions of betraying you. I only came with the Idiot Brigade back there --&amp;quot; He tilts his head to indicate the places where the Remain Lights of the PKers were (and where the avatar of the fear/rage-quitter might still be, staring gormlessly off into space) &amp;quot;-- Because I heard them talking about ambushing players in a dungeon, and thought they needed to learn a lesson about not kicking people when they're down.&amp;quot;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;He smirks a bit. &amp;quot;Also I'm a newbie, I'm not stupid enough to try that with clearly more experienced players, even if I WAS that kind of man. Which I'm not, surprisingly.&amp;quot;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Silica's use of the healing wand gets a nod in her direction. &amp;quot;Thank you,&amp;quot; he offers, with a smile. &amp;quot;I think we all needed that.&amp;quot; Then to the party at large, &amp;quot;Well, then. Shall we? There's a boss that needs killing.&amp;quot;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:680|Nagato (680)}} has posed:'''&amp;lt;br&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Tana hears the word tank and she lets out a sigh, swapping out her shield and sword back to her great axe. &amp;quot;Maybe with you in the lead, I won't have to worry about gut checking a sword.&amp;quot; she gives a bit of a bow towards Strea... and a hug to Silica, &amp;quot;Thanks for the heals, I'm glad you're safe.&amp;quot; comes the smile from the other, pet-less Cait Sith. &amp;quot;Shall we go ahead and kill the boss?&amp;quot;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:437|Annie Sandberg (437)}} has posed:'''&amp;lt;br&amp;gt; &amp;quot;I've heard the same thing,&amp;quot; Silverbloom says when Strea mentions the odd behavior of players. &amp;quot;It is pretty concerning... Do you think it's caused by something in the game, or something outside that's affecting the players? ...Or should that wait until later?&amp;quot;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:1101|Strea (1101)}} has posed:'''&amp;lt;br&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;quot;Later will do!&amp;quot; As she joins with the party, Strea is overflowing with excitement. She grins as the group walk into the obvious boss room, &amp;quot;This is going to be so much fun!&amp;quot;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;As the doors to the boss room begin to close, Strea puts a finger to her chin and muses, &amp;quot;Though it's a shame Kirito wasn't here... Oh well. I'll just have to catch him next time... Heheh.&amp;quot; The boss room slams shut. Silence once more returning to the temple.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:6|Tomoe (6)}} has posed:'''&amp;lt;br&amp;gt;Tomoe looks at Strea for a moment she nods slightly tilting her head at the woman as she says knows Silica and herself? Do they have some kind of fan? A Fan she can handle she just hopes this isn't a stalker situation a she rights her head. &amp;quot;Yes it's very weird I have to admit, you mean stranger than normal? It was a PVP gank squad that we coned purple to more or less. Sounds like a plan and shall we get to it?&amp;quot; &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Oh Tomoe may have a chance to go DPS here for once which would be a nice break.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Astrus</name></author>	</entry>

	<entry>
		<id>https://multiversemush.com/mw/index.php?title=User:Astrus&amp;diff=13648</id>
		<title>User:Astrus</title>
		<link rel="alternate" type="text/html" href="https://multiversemush.com/mw/index.php?title=User:Astrus&amp;diff=13648"/>
				<updated>2016-10-21T08:09:23Z</updated>
		
		<summary type="html">&lt;p&gt;Astrus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Current Characters ==&lt;br /&gt;
These tables stolen from [[User:Moemura]] who stole from [[User:Hrimfaxi]]!&lt;br /&gt;
Characters are listed by date. Most recent characters are at the top of the list.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;10&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=85%&lt;br /&gt;
! style=&amp;quot;text-align:left;&amp;quot; width=&amp;quot;25%;&amp;quot;| Character Name&lt;br /&gt;
! style=&amp;quot;text-align:left;&amp;quot; width=&amp;quot;25%;&amp;quot;| Themelist&lt;br /&gt;
! style=&amp;quot;text-align:left;&amp;quot; width=&amp;quot;25%;&amp;quot;| App Date&lt;br /&gt;
! style=&amp;quot;text-align:left;&amp;quot; width=&amp;quot;25%;&amp;quot;| Drop Date&lt;br /&gt;
|-&lt;br /&gt;
| Vivio Takamachi || [[Magical Girl Lyrical Nanoha-1]] || 23 March 2015  || Present&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Former Characters==&lt;br /&gt;
Most recent app date towards the top. The drop dates are likely to be off by a bit, as I'm going by the last time I logged the character on, not the time I sent in the drop notice.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;10&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;vertical-align:top;&amp;quot; width=85%&lt;br /&gt;
! style=&amp;quot;text-align:left;&amp;quot; width=&amp;quot;25%;&amp;quot;| Character Name&lt;br /&gt;
! style=&amp;quot;text-align:left;&amp;quot; width=&amp;quot;25%;&amp;quot;| Themelist&lt;br /&gt;
! style=&amp;quot;text-align:left;&amp;quot; width=&amp;quot;25%;&amp;quot;| App Date&lt;br /&gt;
! style=&amp;quot;text-align:left;&amp;quot; width=&amp;quot;25%;&amp;quot;| Drop Date&lt;br /&gt;
|-&lt;br /&gt;
| [[Alicia T. Harlaown]] || Magical Girl Lyrical Nanoha-4 || 25 April 2012 || 13 April 2015&lt;br /&gt;
|-&lt;br /&gt;
| Neo Roanoke || [[Gundam SEED Destiny-1]] || 19 September 2009, 23 September 2011 || 28 January 2010, 13 April 2015&lt;br /&gt;
|-&lt;br /&gt;
| Agil || Sword Art Online-1 || 23 November 2012, 13 December 2014 || 14 June 2013, 13 April 2015&lt;br /&gt;
|-&lt;br /&gt;
| Rosetta || Dragon-Genesis-1 (Original) || 1 January 2014 || 8 April 2014&lt;br /&gt;
|-&lt;br /&gt;
| Aurora || Original || 19 September 2009, 29 January 2014 || 18 February 2010, 4 February 2014&lt;br /&gt;
|-&lt;br /&gt;
| Sai Kineh || Original || 18 April 2013 || 3 May 2013&lt;br /&gt;
|-&lt;br /&gt;
| Nicki Wells || XCOM: Enemy Unknown-1 || 5 February 2013 || 3 April 2013&lt;br /&gt;
|-&lt;br /&gt;
| Izzy || Original || 2 November 2012 || 20 November 2013&lt;br /&gt;
|-&lt;br /&gt;
| Shade || Original || 5 December 2007, 25 February 2012 || 25 June 2008, 30 March 2012&lt;br /&gt;
|-&lt;br /&gt;
| Neuroi || Strike Witches-1 || 21 October 2011 || 2 December 2011&lt;br /&gt;
|-&lt;br /&gt;
| Rena Sayers || Mai Otome: Sifr-1 || 16 May 2011 || 20 March 2013&lt;br /&gt;
|-&lt;br /&gt;
| Elizabeth || Original || 18 February 2011 || 20 August 2011&lt;br /&gt;
|-&lt;br /&gt;
| Selvaria Bles || Valkyria Chronicles-1 || 3 June 2010 || 3 June 2010&lt;br /&gt;
|-&lt;br /&gt;
| Elisa || Original || 29 October 2009 || 18 November 2009&lt;br /&gt;
|-&lt;br /&gt;
| Ayatane || Ar Tonelico-1 || 14 January 2009 || 1 March 2010&lt;br /&gt;
|-&lt;br /&gt;
| Michiko || Original || 22 February 2008 || 14 October 2013&lt;br /&gt;
|-&lt;br /&gt;
| Alicia Aurelia || Original || 14 January 2008 || 30 April 2008&lt;br /&gt;
|-&lt;br /&gt;
| Ryn Skye || Original || 7 December 2007 || 13 January 2008&lt;br /&gt;
|-&lt;br /&gt;
| Rachael || Original || 21 May 2007 || 7 August 2007&lt;br /&gt;
|-&lt;br /&gt;
| Anna Silva || Original || 19 March 2007 || 4 December 2007&lt;br /&gt;
|-&lt;br /&gt;
| Athrun Zala || Gundam SEED Destiny-1 || 10 December 2006 || 25 June 2008&lt;br /&gt;
|-&lt;br /&gt;
| Amethyst || Original || 18 September 2006 || 1 October 2006&lt;br /&gt;
|-&lt;br /&gt;
| Angel || Nexus: The Jupiter Incident-1 || 10 August 2006 || 25 June 2008&lt;br /&gt;
|-&lt;br /&gt;
| Shannon || Original || 14 January 2006 || 19 May 2007&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Astrus</name></author>	</entry>

	<entry>
		<id>https://multiversemush.com/mw/index.php?title=User:Astrus&amp;diff=13647</id>
		<title>User:Astrus</title>
		<link rel="alternate" type="text/html" href="https://multiversemush.com/mw/index.php?title=User:Astrus&amp;diff=13647"/>
				<updated>2016-10-21T08:08:57Z</updated>
		
		<summary type="html">&lt;p&gt;Astrus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Current Characters ==&lt;br /&gt;
These tables stolen from [[User:Moemura]] who stole from [[User:Hrimfaxi]]!&lt;br /&gt;
Characters are listed by date. Most recent characters are at the top of the list.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;10&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=85%&lt;br /&gt;
! style=&amp;quot;text-align:left;&amp;quot; width=&amp;quot;25%;&amp;quot;| Character Name&lt;br /&gt;
! style=&amp;quot;text-align:left;&amp;quot; width=&amp;quot;25%;&amp;quot;| Themelist&lt;br /&gt;
! style=&amp;quot;text-align:left;&amp;quot; width=&amp;quot;25%;&amp;quot;| App Date&lt;br /&gt;
! style=&amp;quot;text-align:left;&amp;quot; width=&amp;quot;25%;&amp;quot;| Drop Date&lt;br /&gt;
|-&lt;br /&gt;
| Vivio Takamachi || [[Magical_Girl_Lyrical_Nanoha-1]] || 23 March 2015  || Present&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Former Characters==&lt;br /&gt;
Most recent app date towards the top. The drop dates are likely to be off by a bit, as I'm going by the last time I logged the character on, not the time I sent in the drop notice.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;10&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;vertical-align:top;&amp;quot; width=85%&lt;br /&gt;
! style=&amp;quot;text-align:left;&amp;quot; width=&amp;quot;25%;&amp;quot;| Character Name&lt;br /&gt;
! style=&amp;quot;text-align:left;&amp;quot; width=&amp;quot;25%;&amp;quot;| Themelist&lt;br /&gt;
! style=&amp;quot;text-align:left;&amp;quot; width=&amp;quot;25%;&amp;quot;| App Date&lt;br /&gt;
! style=&amp;quot;text-align:left;&amp;quot; width=&amp;quot;25%;&amp;quot;| Drop Date&lt;br /&gt;
|-&lt;br /&gt;
| [[Alicia T. Harlaown]] || Magical Girl Lyrical Nanoha-4 || 25 April 2012 || 13 April 2015&lt;br /&gt;
|-&lt;br /&gt;
| Neo Roanoke || [[Gundam SEED Destiny-1]] || 19 September 2009, 23 September 2011 || 28 January 2010, 13 April 2015&lt;br /&gt;
|-&lt;br /&gt;
| Agil || Sword Art Online-1 || 23 November 2012, 13 December 2014 || 14 June 2013, 13 April 2015&lt;br /&gt;
|-&lt;br /&gt;
| Rosetta || Dragon-Genesis-1 (Original) || 1 January 2014 || 8 April 2014&lt;br /&gt;
|-&lt;br /&gt;
| Aurora || Original || 19 September 2009, 29 January 2014 || 18 February 2010, 4 February 2014&lt;br /&gt;
|-&lt;br /&gt;
| Sai Kineh || Original || 18 April 2013 || 3 May 2013&lt;br /&gt;
|-&lt;br /&gt;
| Nicki Wells || XCOM: Enemy Unknown-1 || 5 February 2013 || 3 April 2013&lt;br /&gt;
|-&lt;br /&gt;
| Izzy || Original || 2 November 2012 || 20 November 2013&lt;br /&gt;
|-&lt;br /&gt;
| Shade || Original || 5 December 2007, 25 February 2012 || 25 June 2008, 30 March 2012&lt;br /&gt;
|-&lt;br /&gt;
| Neuroi || Strike Witches-1 || 21 October 2011 || 2 December 2011&lt;br /&gt;
|-&lt;br /&gt;
| Rena Sayers || Mai Otome: Sifr-1 || 16 May 2011 || 20 March 2013&lt;br /&gt;
|-&lt;br /&gt;
| Elizabeth || Original || 18 February 2011 || 20 August 2011&lt;br /&gt;
|-&lt;br /&gt;
| Selvaria Bles || Valkyria Chronicles-1 || 3 June 2010 || 3 June 2010&lt;br /&gt;
|-&lt;br /&gt;
| Elisa || Original || 29 October 2009 || 18 November 2009&lt;br /&gt;
|-&lt;br /&gt;
| Ayatane || Ar Tonelico-1 || 14 January 2009 || 1 March 2010&lt;br /&gt;
|-&lt;br /&gt;
| Michiko || Original || 22 February 2008 || 14 October 2013&lt;br /&gt;
|-&lt;br /&gt;
| Alicia Aurelia || Original || 14 January 2008 || 30 April 2008&lt;br /&gt;
|-&lt;br /&gt;
| Ryn Skye || Original || 7 December 2007 || 13 January 2008&lt;br /&gt;
|-&lt;br /&gt;
| Rachael || Original || 21 May 2007 || 7 August 2007&lt;br /&gt;
|-&lt;br /&gt;
| Anna Silva || Original || 19 March 2007 || 4 December 2007&lt;br /&gt;
|-&lt;br /&gt;
| Athrun Zala || Gundam SEED Destiny-1 || 10 December 2006 || 25 June 2008&lt;br /&gt;
|-&lt;br /&gt;
| Amethyst || Original || 18 September 2006 || 1 October 2006&lt;br /&gt;
|-&lt;br /&gt;
| Angel || Nexus: The Jupiter Incident-1 || 10 August 2006 || 25 June 2008&lt;br /&gt;
|-&lt;br /&gt;
| Shannon || Original || 14 January 2006 || 19 May 2007&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Astrus</name></author>	</entry>

	<entry>
		<id>https://multiversemush.com/mw/index.php?title=2345/Lost_Logia_Looters&amp;diff=9385</id>
		<title>2345/Lost Logia Looters</title>
		<link rel="alternate" type="text/html" href="https://multiversemush.com/mw/index.php?title=2345/Lost_Logia_Looters&amp;diff=9385"/>
				<updated>2015-05-31T00:28:28Z</updated>
		
		<summary type="html">&lt;p&gt;Astrus: Created page with &amp;quot;{{Log Header |Date of Scene=2015/05/30 |Location=Void - Deep Void (East) |Synopsis=After buying a Lost Logia at an auction, Vivio and Tomoyo stumble upon some thieves stealing...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Log Header&lt;br /&gt;
|Date of Scene=2015/05/30&lt;br /&gt;
|Location=Void - Deep Void (East)&lt;br /&gt;
|Synopsis=After buying a Lost Logia at an auction, Vivio and Tomoyo stumble upon some thieves stealing the shipment and chase after them.&lt;br /&gt;
|Thanks=&lt;br /&gt;
|Cast of Characters=648, 737&lt;br /&gt;
|Tinyplot=&lt;br /&gt;
|Tinyplot2=&lt;br /&gt;
|pretty=yes&lt;br /&gt;
}}&lt;br /&gt;
{{Poses&lt;br /&gt;
|Poses=:'''{{#var:737|Vivio Takamachi (737)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Mid-Childa, central world of the Time-Space Administration Bureau. Home to most of the elites associated with said organization, including Vivio and her family. It's also the location of today's Lost Logia auction, specifically on the outskirts of its capital city, Cranagan.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Having met Tomoyo at the warpgate, Vivio proceeded to guide the alien through the city to the auction site, a small concert hall that had been renovated for this specific purpose. As Vivio had been told, and relayed to Tomoyo, the two were met with some apprehension by the other bidders, but thanks to preparation they were accepted well enough.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;The auction itself was fairly uninteresting. There were a number of Lost Logia on sale, on display using holoscreens due to their sensitive nature. Most unsuitable for Tomoyo's purpose for one reason or another. However, the last one on sale proved to have potential and after a close bidding war, Tomoyo won out.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;With the auction over and Tomoyo informed she'll receive her purchase after the appropriate paperwork has gone through, the two are heading back to the garage to leave. Vivio walks along beside Tomoyo in her disguise, grinning happily at the other girl, &amp;quot;So I know this store that sells the best sweets ever! We should go there and celebrate!&amp;quot;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:648|Tomoyo Daidouji (648)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp; Vivio had warned Tomoyo that a lot of Lost Logia collectors tended to be eccentrics, so if she didn't want to stand out, she should go for the eccentric look herself. As such, she's gone for the whole 'old money' look. On her head is a lavender hat with a ridiculously wide brim, set at a rakish angle so that said brim covers her back and points to the sky ahead of her. Around the crown is a white ribbon, accessorised with a small bouquet of white roses. She wears a simple, sleeveless black dress with some sequins here and there, to make it glimmer in the right light, with matching opra gloves and heels. Around her neck, a white mink scarf is tied loosely, the ends hanging down to her knees. And of course, a pair of dark sunglasses, to at least try and seem incognito. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp; As for Vivio, she had requested a maid outfit, so she could blend in as she guided Tomoyo about. Happy to oblige, the seamstress had made her one! It consisted of a dress. It's mostly black, with white ribbing around the chest and white lace on all the hems. The sleeves are short and puffy, and the skirt reaches her knees. On top of it is a white apron with poofy frills on the hem, tied up at the back into a big bow. On the wrists go a pair of black elastic cuffs with white frills, and on her legs, a pair of white thigh-high stockings, held up by black garters. A pair of low black wedge heels adorn her feet. And finally, to cap it all off, a frilly white maid headdress atop her head! &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp; Emerging from the converted auction hall, flush with the success of winning, and flanked by her four guards, she takes off her glasses and beams at Vivio. &amp;quot;Oh, that sounds marvellous~&amp;quot; Arriving at the small limo with tinted windows that Tomoyo and her guards arrived in, the two have the doors opened for them by the guards. Once everyone is buckled in, they begin to pull out! &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:737|Vivio Takamachi (737)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;The limo doesn't get too far through the garage when it is forced to stop. There's a truck parked rather haphazardly ahead of them, blocking the exit. A strange place to put a truck, but hopefully they won't be there long.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;However, the longer the limo is made to wait, the more suspicious things get. Peeking out the window, Vivio idly asks, &amp;quot;What's going on?&amp;quot; Movement can be seen coming from the truck ahead, though it's hard to make out in the slightly darkened underground structure.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;What isn't hard to make out is the sudden bursts of magic, sending a uniformed man flying away from the truck and into the wall of the garage. He slumps down, not moving. There's another blast of magic and another guard goes flying, bouncing across the ground to a stop. Tires screech, the trucks end swing around as it turns and speeds out of the garage exit.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Vivio blinks a little in surprise, until she notices her Device waving his arms a lot. Looking at him, Vivio asks, &amp;quot;What was that?&amp;quot;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Chris waves some more, which roughly translates into, 'Detecting numerous signals identified as Lost Logia from the retreating vehicle!' Vivio's eyes go wide and she looks at Tomoyo, &amp;quot;You don't think...?&amp;quot;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:648|Tomoyo Daidouji (648)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp; As the limo is forced to stop due to the truck, the three guards not sitting at the wheel begin to look around, hands slipping underneath their jackets. &amp;quot;Oh, calm down ladies~ I'm sure it's nothing,&amp;quot; Tomoyo says reassuringly, having taken off her wide hat. They do settle down a bit, but as the wait grows longer and longer, even Tomoyo starts to look concerned, looking out her own window. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp; When the guards are blasted from the vehicle, she gasps, staring at them as they slump to the ground. She almost doesn't hear when George rattles off his analysis, but Vivio's words snap her out of it. &amp;quot;Oh no...&amp;quot; &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp; Shaking her head, she begins giving orders to her bodyguards! &amp;quot;Two of you stay, look after the guards and call the authorities! We're chasing them!&amp;quot; The four older women look at each other, not even their shades hiding their uncertainty. &amp;quot;Ma'am, I do not think that is wise,&amp;quot; the driver says. Tomoyo frowns, and speaks in a more firm voice. &amp;quot;I won't let them get away with those Logia, even if mine isn't in there! Now go!&amp;quot; &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp; The four communicate a long-suffering look, before the guard in the passenger seat next to the driver gets out, along with one across from the younger girls. Once they're clear, the driver floors the accelerator, the limo speeding off after the truck! &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:737|Vivio Takamachi (737)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Vivio feels a little bad for the guards, though as the limo begins to speed out of the garage Vivio is fairly sure they're still alive. And thanks to Tomoyo, getting help!&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;As the limo bursts out of the garage and onto the road, it's easy to see the truck ahead of them. The road is quite deserted, the concert hall the only thing in this area. This does make it easy to track the fleeing transport, but it also means it'll take a little for the police to get to the area. And unfortunately the road heads straight for a highway!&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Truck versus limo is an interesting test of performance, but for the moment it seems the limo has the upper hand as it begins to close the distance. As Vivio watches them getting closer and closer, she turns to look at Tomoyo, &amp;quot;S-so what do we do when we catch up to them?&amp;quot;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:648|Tomoyo Daidouji (648)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp; A limo it may be, but this isn't a limo rented to rich teens for prom! This is a limo used by rich, important people. As such, it has a bit more grunt under the hood than most, because you never know when kidnappers will try and take you while you're on the road. So, slowly but surely, the gap is closed! &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp; Tomoyo glances over at Vivio... a sheepish smile starting to form on her face. &amp;quot;I... don't know. Ehehe...&amp;quot; The driver has to keep her eyes on the road, but the bodyguard across from them barely manages to stop herself from sighing. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp; &amp;quot;We certainly can't ram them off the road, it's much bigger than us. And it could damage the Logia. My guards don't carry guns, so we can't take out the wheels...&amp;quot; Tomoyo rubs her chin as she thinks, closing her eyes. &amp;quot;Vivio, do you think you could blow the driver's door off? If you do, my bodyguard could climb in and take control of the truck.&amp;quot; &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:737|Vivio Takamachi (737)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Vivio nods a little as she listens to Tomoyo... Makes sense. Though, &amp;quot;Well there is at least a mage in the truck. And maybe more than one! So it might not be easy... But we can try it! Just get me up next to the truck.&amp;quot;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;The two vehicles follow the slowly curving road until it straightens out again. Up ahead the highway comes into view numerous vehicles travelling at high speed on it.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;In the truck, the driver frowns as he looks in the side mirror, &amp;quot;There wasn't supposed to be anyone following us... And they're catching up!&amp;quot;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;The man in the passenger seat hmphs, &amp;quot;Just keep driving. Once we hit the highway, we can make it more difficult for them to keep up.&amp;quot;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:648|Tomoyo Daidouji (648)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp; Tomoyo nods to Vivio. The driver overhears, and presses the pedal down as far as it can go, squeezing every bit of power out of the limo's engine! Meanwhile, the other bodyguard begins to prepare herself for the jump from the limo to the truck. She takes off her tie and jacket, and kicks off her shoes, taking out her stun gun and telescoping baton and sticking them into her belt in preparation for the fight. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp; When they hit the highway, the limo has mostly closed the gap, now bumper to bumper with the truck! It turns onto the next lane, and begins to inch up next to the driver's door!&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:737|Vivio Takamachi (737)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Vivio opens the window beside her, looking out to see the side of the truck slowly creeping by. Finally she has a good view of the door and raises her hand. Magic begins to gather just beyond her finger as she begins, &amp;quot;Sonic...&amp;quot;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;The driver of the truck turns his head and spots the limo beside and Vivio inside. Her smirks, &amp;quot;Not so fast, little girl.&amp;quot; He spins the wheel, the truck sliding to the side and smashing into the limo.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Vivio yelps out in surprise as the vehicle shakes from the impact. She loses her concentration, her spell fizzling.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;The truck driver hahs, then turns to his comrade, &amp;quot;Do it.&amp;quot; The other man nods, looking forward and reaching his hand out towards one of the cars ahead. A triangular spell circle appears beneath the other car and it suddenly turns, apparently going out of control and right into the path of the limo.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:648|Tomoyo Daidouji (648)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp; When the truck suddenly swerves to slam into the limo, the driver shows her chops! She turns as well, pulling away from the truck and minimizing the damage it causes, spinning the wheel to keep it under control! In doing so, the limo has to slow down, and falls behind the truck once again. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp; &amp;quot;Vivio! Are you okay?&amp;quot; Tomoyo asks with concern, checking on the younger girl, when another car suddenly spins out into their path! Again, the driver spins the wheel, putting a lane between the truck and the limo, slipping past the out-of-control car by a mere inch! &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp; &amp;quot;Miss Takamachi. Will you be able to blast the doors from this distance?&amp;quot; the bodyguard preparing to board the truck asks as the limo keeps pace with the truck, staying a lane away this time to avoid another sideswipe. &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:737|Vivio Takamachi (737)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Vivio looks a little sheepish as she says, &amp;quot;Ehehe, I'm okay! It was just a little surprising...&amp;quot; However, she quickly pumps her fists as she says, &amp;quot;I can do it!&amp;quot; She leans over again, pointing, &amp;quot;Sonic... Shooter!&amp;quot; The blast of iridescent light launches from her finger and explodes against the door of the truck.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;The truck swerves briefly due to the driver's surprise, but recovers. What remains of the door falls of, screeching across the ground with metal sparks until it stops. The driver grunts, saying to his comrade, &amp;quot;I'll try and lose them.&amp;quot;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;The truck swerves hard to the side, just barely making the off ramp down into the city proper. Unfortunately the limo doesn't have enough time to follow, missing the exit.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Watching the truck quickly escape from view, Vivio whines, &amp;quot;They're getting away!&amp;quot; She quickly turns to her Device, &amp;quot;Chris! Find us a shortcut!&amp;quot; The plush bunny nods, an expression of concentration on his limited face. He then turns forward, a holoscreen popping up with a highlighted path for the limo driver to follow.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;However, Vivio turns her head to look and her eyes go wide, &amp;quot;Chris, that's crazy!&amp;quot;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:648|Tomoyo Daidouji (648)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp; Tomoyo peers over at the solution Chris puts out. His suggestion... to smash through the guard railing on the side of the highway and drop down to the streets below. Vivio is absolutely right, it is crazy. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp; So why does Tomoyo look so damn excited? &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp; &amp;quot;Take a hard right, now!&amp;quot; Tomoyo yells! The driver turns right away, either not thinking on what this means, or confident in her ability to keep the car going after such a drop! Either way, the car barrels towards the concrete guard rail! &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp; Once again, this is a limo similar to those that world leaders get around in. Thus, the front is reinforced, smashing through the railing without damaging the engine! The car flies off the highway, wheels spinning in the air as Tomoyo assumes a crash position, the other bodyguard hastily buckling herself back to her seat. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp; On the street below, the limo lands with such impact that it bounces back into the air for a moment before landing properly, once again behind the truck! The reinforced wheels hold together, allowing the pursuit to continue! &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:737|Vivio Takamachi (737)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;The two hijackers had relaxed after they lost sight of their pursuers. The driver slows down now, hoping to make it look like they belong. He turns his head to give his comrade a smile... Only to wonder at the look of shock on the other man's face. Quickly turning his head to look out the window, he too is shocked to see the limo flying towards them!&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Vivio holds onto her seat tight as the limo hits the ground again! She gives out a squeak as they are thrown around by the impact, but then things settle and Vivio breathes a sigh of relief, &amp;quot;And I thought mama's driving was rough...&amp;quot;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Back in the truck, &amp;quot;Who the hell are these people!?&amp;quot; The sound of sirens begin to get louder and the hijacker swears under his breath, &amp;quot;Aw hell... Just blow them up already!&amp;quot; His passenger nods, unbuckling his seatbelt.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;The other door of the truck suddenly flies off its hinges as the man kicks it open. Gripping the edge of the opening he swings himself out and onto the roof. Getting his balance, he moves his hands close together and begins to gather orange magic between them, triangular spell circle appearing beneath him. He calls out, &amp;quot;Plasma...&amp;quot;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;In the limo, Vivio gulps as she watches, &amp;quot;Look out!&amp;quot;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;quot;... Eruption!&amp;quot; He pushes his hands forward, the magic launching into the air and arcing over to explode, possibly against the limo if they're not careful enough!&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:648|Tomoyo Daidouji (648)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp; Once the car is steady once more, the bodyguard stands and prepares herself for boarding! As the passenger bandit climbs up onto the roof, Tomoyo spies opportunity! &amp;quot;Pull up on the passenger side! Get ready to board through there!&amp;quot; &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp; The driver nods, and as the spell flies at the limo, the driver spins the wheel to the right, slipping through a small gap offered by the car next to them! The spell blasts the spot where the limo once was, the force of it stripping paint and sending a jolt through the car! Judging by the sudden dip and loss of handling, it seems that the tyre was damaged. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp; But, they're alongside the truck now, and the bodyguard takes her chance! Throwing the door open, she leaps from the limo to the door left open by the mage on the roof! She has her stungun drawn, and she stabs it at the driver, prongs ready to deliver an incapacitating shock! &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:737|Vivio Takamachi (737)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Vivio watches impressed as Tomoyo's bodyguard jumps from one speeding car to another. And she doesn't even have magic! The initial stungun jab is dodged and the driver attempts to backhand the bodyguard in return.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;While the two struggle inside the truck, the other hijacker is already charging another spell. Thankfully though the limo also has a mage! Vivio unbuckles her seatbelt, crawling across the car to the other side. Just as the hijacker unleashes his blast, Vivio raises her hand to the limo window.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;A spell circle appears just outside. The magic impacts the Round Shield and explodes, the blast shaking the limo up but thanks to the shield it is left mostly unharmed. Vivio frowns at the man trying to hurt them and simply says, &amp;quot;Ring Bind!&amp;quot;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;The hijacker attempts to escape the rings of light that appear around him, but at that very moment Tomoyo's bodyguard finally manages to overpower the driver and jab him with the stungun. Reacting badly to the jolt of electricity, the hijacket accidentally swerves the truck left. The one on top is sent off balance, the binds contracting and catching him.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;The truck smashes through a food cart on the side of the road, and then swerves right suddenly. The turn is too fast, too sharp, the truck's wheels leaving the ground. The trucks rolls into its side, sparks flying as it skids into the path of the limo!&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:648|Tomoyo Daidouji (648)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp; Tomoyo watches proudly through the window as her bodyguard clashes with the driver of the truck, the backhand only clipping her shades, knocking them off her face. She gasps as the rooftop mage blasts them again, the driver starting to swerve away onto the pavement, but Vivio's shield makes that unnecessary! &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp; But then, the scuffle for the wheel takes a turn for the worse (no pun intended). Tomoyo cries out in horror as it swerves off the road, crashing through a stall before turning too sharply and tipping onto its side. The driver turns the wheel sharply as she slams on the brake, turning the car to present its side to the truck. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp; Here, the damaged wheel actually helped a little. Because of it, the limo was slower, so the impact isn't as horrible as it could have been. The reinforced windows are smashed in, but they do not shatter, and the panelling is heavily dented, but everyone inside would only be slightly rattled by the impact. &amp;quot;Ooohhh... is everyone okay?&amp;quot; Tomoyo asks woozily. &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:737|Vivio Takamachi (737)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Vivio took the sudden stop a little harder than the other two, since she didn't have her seatbelt on. However, Vivio groans quietly, &amp;quot;I think so... Thankfully had my magic defenses up...&amp;quot; She crawls back up into a sitting position... Then suddenly jumps up, &amp;quot;The Lost Log-&amp;quot; Bang!&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;quot;Owowowowow~&amp;quot; Vivio rubs her head where it hit the limo roof, but then looks up at her Device, &amp;quot;Chris, sense anything?&amp;quot; The plush bunny tilts his head ever so slightly, then shakes it. Vivio breathes a sigh of relief, &amp;quot;Good.&amp;quot; Last thing they need is a chain reaction of unstable Lost Logia in town.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;For a rather spectacular crash, no one was actually all that hurt. The hijacker driving probably suffered more at the touch of the stungun, still unconscious from its effects. And the other, while thrown from the roof of the truck, mostly just received a few scrapes. He continues to struggle against Vivio's binds as he tries to escape.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;The sounds of sirens get really close now, several slick looking police cars coming into view and rolling to a stop. Even a couple of police VTOLs fly into the air to come to a hover above the crash site. Vivio looks a little sheepishly at Tomoyo, &amp;quot;I think we're in trouble...&amp;quot;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:648|Tomoyo Daidouji (648)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp; The bodyguard climbs out of the door of the truck, bearing some scrapes and bruises, but not looking too banged up. She's dragging the driver by the collar of his shirt, and throws him down onto the ground before jumping down. The driver emerges from the limo, rolling her neck and tossing the bodyguard a fresh pair of shades, which she slips on. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp; Tomoyo also climbs out of the limo, wincing as Vivio bangs her head. She offers the younger girl a hand to help her out, looking around at the approaching authorities. However, she does not look sheepish, only calculating. Her mother always said that a good businessperson can turn any fiasco to their advantage, if they look at it the right way.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp; Admittedly, a lot of damage was caused as a result of their chase. But who knows how much damage an array of Lost Logia could have caused in the wrong hands? It could have been far worse. If you look at it that way, Vivio and Tomoyo's guards are heroes. And who is to blame for the truck being so easily snatched?... &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp; When the police finally arrive, Tomoyo already has a story in mind. &amp;quot;Don't worry Vivio~ Leave the talking to me.&amp;quot; She walks right up to the most important-looking officer and begins speaking. &amp;quot;Oh, thank goodness you made it! Two men stole a truck of Lost Logia! Who knows what they could have done if we hadn't stopped them? Honestly, whoever managed that auction should be put on trial! Who leaves a truck full of dangerous artefacts in the hands of only two guards?!&amp;quot; &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:737|Vivio Takamachi (737)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;As Vivio, Tomoyo and her bodyguards seem to be cooperating, the majority of the police officers swarm the two who are not. Namely the hijackers. Vivio releases her binds on the one she captured, then walks up to join Tomoyo.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;The police officer speaking with her doesn't seem impressed, simply responding with, &amp;quot;It's not my job, or in my jurisdiction, to question TSAB operational security.&amp;quot; He moves forward a little bit to essentially loom over the two, &amp;quot;It IS my job to deal with people inflicting damage to city property and unauthorized use of combat grade magic.&amp;quot; He eyes Vivio with this last one, who shrinks a little at the look. He then snaps, &amp;quot;Identification!&amp;quot;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Vivio jumps and stammers, &amp;quot;R-right!&amp;quot; She taps the air in front of her, a holoscreen appearing with her ID.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;The officer looks through it, then sighs in mild frustration, &amp;quot;Damn elites... That's just what I need.&amp;quot; He looks around for a moment, then spots Chris, &amp;quot;Is that a Device?&amp;quot; Vivio nods quickly. The officer hmphs, &amp;quot;Its visual data will be a sufficient replacement for your statements.&amp;quot; Vivio turns and nods to Chris. The plush bunny's eyes flash briefly and the officer looks down at his tablet, &amp;quot;Very well. You're free to go. Try not to cause any more trouble.&amp;quot; He walks off muttering something about a long night.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Vivio sighs in relief, then looks at Tomoyo appologetically, &amp;quot;Guess it's not been the best visit to my world for you... Sorry!&amp;quot;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:648|Tomoyo Daidouji (648)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp; Tomoyo visibly deflates as the officer walks away, easily rebutting her attempt. &amp;quot;Aw... I guess I have a long way to go before I'm as good a businesswoman as my mother.&amp;quot; She scratches the back of her head as she examines the limo. Not a total write-off, but it will cost a bit to get it road-worthy again. &amp;quot;Oh, she's not going to be happy...&amp;quot; &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp; When Vivio apologizes though, she musters a little smile and shakes her head. &amp;quot;Well, it was exhilarating at least! And I did get something that will be of great help, so it wasn't a total loss!&amp;quot; She pats the younger girl on the head. &amp;quot;So it's okay~ No need to apologize!&amp;quot; &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp; She pats her two bodyguards on the shoulders (having to get on tiptoes a little to reach). &amp;quot;You two did marvellously though. I'll make sure that mother doesn't take it out on you.&amp;quot; She sighs softly and shakes her head. &amp;quot;But now, I suppose we have to wait for the other two to catch up, and for a new car... Vivio, you mentioned a sweet store? I could really use some right now.&amp;quot; &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:737|Vivio Takamachi (737)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Vivio nods happily as she's petted, &amp;quot;Who knows what would have happened to those Lost Logia! Thanks~&amp;quot; She looks at the two bodyguards, &amp;quot;Thank you too!&amp;quot;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;At the mentions of sweets, Vivio ohs and nods. She looks around for a few moments, then says, &amp;quot;It's not too far away. This way!&amp;quot; She begins to walk off down the street. Then stops as Chris tugs on her clothes. She blinks, looks around, then turns and starts walking in the opposite direction, &amp;quot;Yup, definitely this way!&amp;quot;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Astrus</name></author>	</entry>

	<entry>
		<id>https://multiversemush.com/mw/index.php?title=User:Astrus&amp;diff=8365</id>
		<title>User:Astrus</title>
		<link rel="alternate" type="text/html" href="https://multiversemush.com/mw/index.php?title=User:Astrus&amp;diff=8365"/>
				<updated>2015-04-13T12:15:37Z</updated>
		
		<summary type="html">&lt;p&gt;Astrus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Current Characters ==&lt;br /&gt;
These tables stolen from [[User:Moemura]] who stole from [[User:Hrimfaxi]]!&lt;br /&gt;
Characters are listed by date. Most recent characters are at the top of the list.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;10&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=85%&lt;br /&gt;
! style=&amp;quot;text-align:left;&amp;quot; width=&amp;quot;25%;&amp;quot;| Character Name&lt;br /&gt;
! style=&amp;quot;text-align:left;&amp;quot; width=&amp;quot;25%;&amp;quot;| Themelist&lt;br /&gt;
! style=&amp;quot;text-align:left;&amp;quot; width=&amp;quot;25%;&amp;quot;| App Date&lt;br /&gt;
! style=&amp;quot;text-align:left;&amp;quot; width=&amp;quot;25%;&amp;quot;| Drop Date&lt;br /&gt;
|-&lt;br /&gt;
| ???? || ???? || ???? || Present&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Former Characters==&lt;br /&gt;
Most recent app date towards the top. The drop dates are likely to be off by a bit, as I'm going by the last time I logged the character on, not the time I sent in the drop notice.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;10&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;vertical-align:top;&amp;quot; width=85%&lt;br /&gt;
! style=&amp;quot;text-align:left;&amp;quot; width=&amp;quot;25%;&amp;quot;| Character Name&lt;br /&gt;
! style=&amp;quot;text-align:left;&amp;quot; width=&amp;quot;25%;&amp;quot;| Themelist&lt;br /&gt;
! style=&amp;quot;text-align:left;&amp;quot; width=&amp;quot;25%;&amp;quot;| App Date&lt;br /&gt;
! style=&amp;quot;text-align:left;&amp;quot; width=&amp;quot;25%;&amp;quot;| Drop Date&lt;br /&gt;
|-&lt;br /&gt;
| [[Alicia T. Harlaown]] || Magical Girl Lyrical Nanoha-4 || 25 April 2012 || 13 April 2015&lt;br /&gt;
|-&lt;br /&gt;
| Neo Roanoke || [[Gundam SEED Destiny-1]] || 19 September 2009, 23 September 2011 || 28 January 2010, 13 April 2015&lt;br /&gt;
|-&lt;br /&gt;
| Agil || Sword Art Online-1 || 23 November 2012, 13 December 2014 || 14 June 2013, 13 April 2015&lt;br /&gt;
|-&lt;br /&gt;
| Rosetta || Dragon-Genesis-1 (Original) || 1 January 2014 || 8 April 2014&lt;br /&gt;
|-&lt;br /&gt;
| Aurora || Original || 19 September 2009, 29 January 2014 || 18 February 2010, 4 February 2014&lt;br /&gt;
|-&lt;br /&gt;
| Sai Kineh || Original || 18 April 2013 || 3 May 2013&lt;br /&gt;
|-&lt;br /&gt;
| Nicki Wells || XCOM: Enemy Unknown-1 || 5 February 2013 || 3 April 2013&lt;br /&gt;
|-&lt;br /&gt;
| Izzy || Original || 2 November 2012 || 20 November 2013&lt;br /&gt;
|-&lt;br /&gt;
| Shade || Original || 5 December 2007, 25 February 2012 || 25 June 2008, 30 March 2012&lt;br /&gt;
|-&lt;br /&gt;
| Neuroi || Strike Witches-1 || 21 October 2011 || 2 December 2011&lt;br /&gt;
|-&lt;br /&gt;
| Rena Sayers || Mai Otome: Sifr-1 || 16 May 2011 || 20 March 2013&lt;br /&gt;
|-&lt;br /&gt;
| Elizabeth || Original || 18 February 2011 || 20 August 2011&lt;br /&gt;
|-&lt;br /&gt;
| Selvaria Bles || Valkyria Chronicles-1 || 3 June 2010 || 3 June 2010&lt;br /&gt;
|-&lt;br /&gt;
| Elisa || Original || 29 October 2009 || 18 November 2009&lt;br /&gt;
|-&lt;br /&gt;
| Ayatane || Ar Tonelico-1 || 14 January 2009 || 1 March 2010&lt;br /&gt;
|-&lt;br /&gt;
| Michiko || Original || 22 February 2008 || 14 October 2013&lt;br /&gt;
|-&lt;br /&gt;
| Alicia Aurelia || Original || 14 January 2008 || 30 April 2008&lt;br /&gt;
|-&lt;br /&gt;
| Ryn Skye || Original || 7 December 2007 || 13 January 2008&lt;br /&gt;
|-&lt;br /&gt;
| Rachael || Original || 21 May 2007 || 7 August 2007&lt;br /&gt;
|-&lt;br /&gt;
| Anna Silva || Original || 19 March 2007 || 4 December 2007&lt;br /&gt;
|-&lt;br /&gt;
| Athrun Zala || Gundam SEED Destiny-1 || 10 December 2006 || 25 June 2008&lt;br /&gt;
|-&lt;br /&gt;
| Amethyst || Original || 18 September 2006 || 1 October 2006&lt;br /&gt;
|-&lt;br /&gt;
| Angel || Nexus: The Jupiter Incident-1 || 10 August 2006 || 25 June 2008&lt;br /&gt;
|-&lt;br /&gt;
| Shannon || Original || 14 January 2006 || 19 May 2007&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Astrus</name></author>	</entry>

	<entry>
		<id>https://multiversemush.com/mw/index.php?title=1955/Training_Match,_Kuma_vs_Vivio!&amp;diff=8305</id>
		<title>1955/Training Match, Kuma vs Vivio!</title>
		<link rel="alternate" type="text/html" href="https://multiversemush.com/mw/index.php?title=1955/Training_Match,_Kuma_vs_Vivio!&amp;diff=8305"/>
				<updated>2015-04-05T12:36:58Z</updated>
		
		<summary type="html">&lt;p&gt;Astrus: Created page with &amp;quot;{{Log Header |Date of Scene=2015/04/04 |Location=Njorun Station - Ring of Philosophy |Synopsis=Kuma helps Vivio learn more about Multiversal combat by having a training match ...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Log Header&lt;br /&gt;
|Date of Scene=2015/04/04&lt;br /&gt;
|Location=Njorun Station - Ring of Philosophy&lt;br /&gt;
|Synopsis=Kuma helps Vivio learn more about Multiversal combat by having a training match with her.&lt;br /&gt;
|Thanks=&lt;br /&gt;
|Cast of Characters=685, 737&lt;br /&gt;
|Tinyplot=&lt;br /&gt;
|Tinyplot2=&lt;br /&gt;
|pretty=yes&lt;br /&gt;
}}&lt;br /&gt;
{{Poses&lt;br /&gt;
|Poses=:'''{{#var:737|Vivio Takamachi (737)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;It seems Vivio has returned to the Ring of Philosophy again today, though at the moment she's not actually fighting anybody, but is instead just beating on some stationary target dummies.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;The young girl throws punches and kicks into the padded dummy. Floating in the air beside her, her plush bunny Device is also throwing punches and kicks with its soft, stubby arms and legs. If one watches enough, they might notice the two seem to be in almost perfect synch!&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:685|Kuma (685)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;A deep sound, like a fog horn, before the lithe frame of Kuma appears from the entry way. She's got her rigging on again... or still, though the turret is now active, tracking as she turns her head in sync with the motion.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;She spots the girl, and offers a smile and a wave. &amp;quot;Hello, kuma!&amp;quot;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:737|Vivio Takamachi (737)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Vivio finishes one last kick against the current training dummy she is beating up and then takes a moment to breathe. She turns her head as she hears the greeting from nearby and smiles at the sight of the ship girl, &amp;quot;Hello, Kuma!&amp;quot;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Vivio walks over to her stuff and grabs a towel. She wipes herself down and then looks at Kuma, &amp;quot;So how are you today?&amp;quot;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:685|Kuma (685)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Kuma beams happily. &amp;quot;I'm doing alright, kuma~. How're you today, kuma?&amp;quot; she asks in return, offering a wave to the plush rabbit as well. &amp;quot;Mmm, you said you wanted to test yourself against other fighters, kuma?&amp;quot;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:737|Vivio Takamachi (737)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Chris gives a wave to Kuma while Vivio gets a drink. She then grins at Kuma, &amp;quot;Pretty good! The double long weekend has been fun so far!&amp;quot; She brushes some of her hair out of her face then nods in response, &amp;quot;Yes! My coach says that I need to experience more of the different combat styles in the Multiverse.&amp;quot;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Vivio's eyes seem to alight at the possibility as she asks, &amp;quot;Why? Do you want to have a match?&amp;quot;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:685|Kuma (685)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Kuma nods happily. &amp;quot;First of the Kuma-class Light Torpedo Cruisers, Kuma, kuma! Ready for action, kuma~!&amp;quot; she chirps happily. &amp;quot;I'm armed with 14cm cannons, and 61cm Type 93 Oxygen Torpedoes!&amp;quot;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;She claps her hands and bounces on her heels, while a little Equipment Fairy pokes its head out of the turret on her rig, giving the cruiser girl an odd look.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:737|Vivio Takamachi (737)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;quot;Ooooh, my! Sooo cute!&amp;quot; Vivio is over next to Kuma quickly, looking closely at the little Equipment Fairy. Vivio gives a little wave and a &amp;quot;Hello there!&amp;quot; Meanwhile, Chris floats in the air behind Vivio, its arms crossed with a -x- expression on its face.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;But Vivio soon realises that Kuma has agreed to a match and so she backs up a bit and grins, &amp;quot;Alright then! I'm definitely interested to see how a ship person fights!&amp;quot;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Vivio reaches up to grab the grumpy Chris out of the air and then calls out, &amp;quot;Sacred Heart. Set up!&amp;quot;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:685|Kuma (685)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;The Equipment fairy goes wide eyed and slams the hatch down on the turret as Vivio comes rushing up. Kuma doesn't seem to notice this, though, as she hops back. The turret tracks toward Vivio as she transforms.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;quot;Kuma has to warn though... My equipment doesn't have any 'settings' on it, kuma.&amp;quot;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:737|Vivio Takamachi (737)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Vivio's transformation finishes, the now older girl nodding in understanding, &amp;quot;That's fine! I wouldn't be here if I didn't know how to protect myself.&amp;quot; Vivio of course still uses her non-lethal magic, though that's standard for her no matter what type of fight she is in.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Vivio stretches in her adult form for a few moments then slips into a ready stance and nods to Kuma, &amp;quot;Ready when you are!&amp;quot; Chris floats away a little to avoid the fight and get a good location to watch from.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:685|Kuma (685)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Kuma does two things now. The launch rail shifts slightly, angling upwards, while another pair of Fairies set a small floatplane on it, before with a rush of steam, the plane launches with the signature buzz of the propeller.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;quot;Scout deployed, kuma~!&amp;quot; she chimes happily, while the turret traverses and tracks to the Mage, the barrel angling a little, before it reports loudly, spewing a gout of flame and smoke, as well as a shell of armour piercing material, and a high explosive core. &amp;quot;Don't underestimate me, kuma!&amp;quot;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:737|Vivio Takamachi (737)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Vivio resists the urge to squeal in joy at the sight of the faeries launching the small plane. She's in a fight now, which is serious business!&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Ignoring the scout plane, Vivio watches Kuma's turret closely. She then raises her hand up, a Round Shield forming just beyond it as the barrel fires.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;The explosive shell impacts the magical barrier, exploding in a blast of fire and smoke. As the latter clears, Vivio still has her arm out and it is smoking a little, suggesting some of the blast got through. But the damage looks minimal.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Of more concern would be the orb of crackling iridescent light growing just beyond Vivio's finger. The Mage grins as she says, &amp;quot;I won't!&amp;quot; She then calls out, &amp;quot;Sonic Shooter... Fire!&amp;quot; Kuma will probably recognise the attacks as the streak of light bursts away from Vivio and homes on on the ship girl, exploding on impact.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:685|Kuma (685)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Kuma shifts her stance, and leaps to the side, skidding with a squeal of metal against the floor as her 'hull boots' strike up sparks. Some of the shooter bullets manage to slam into her uniform, ripping fabric away but only leaving scorch marks on the skin underneath.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;As she comes to a stop, the cruiser girl grins almost ferally. &amp;quot;Launching Torpedoes, kuma!&amp;quot; she crows, voice becoming husky and a bit animalistic... wait, torpedoes?!&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;With a quick pirouette, and a roundhouse kick, a pair of metal 'cigars' appear, then detach from the ankle rail of her right leg, arcing gracefully towards Vivio. That foot plants, and the other lifts in a continuation of the kick, sending another pair of torpedoes arcing away. They're done in a spread formation, to make dodging more difficult.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:737|Vivio Takamachi (737)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;As Kuma prepares to fire her torpedoes, Vivio taps her feet against the ground. As she does so, wheels made of mana appear on the bottom of her boots. Now standing on the magic wheels, Vivio crouches a little as she prepares...&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;The torpedoes come down around Vivio, going up in several explosions! But before Kuma even has a chance to confirm a hit, there's a rush of smoke as Vivio comes blasting out of the torpedo volley aftermath. Her Barrier Jacket is a little scorched in places, but she's still moving quickly. She rolls along, skirting around Kuma as she picks up speed before quickly arcing in towards the ship girl.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Rapidly closing the distance, Vivio jumps at the last moment and brings a foot around in a speed-boosted roundhouse kick, &amp;lt;span class=&amp;quot; bold_fg_c bg_n ++ hc&amp;quot;&amp;gt;Revolver Spike!&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:685|Kuma (685)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;CLANG! The kick connects with the steel hard crossed arms of the ship girl. THe impact knocks her backwards, kicking up sparks again, while another 'scorch mark' appears at the impact point. A team of fairies drop down on little ropes and apply... band aids? Well, they're hull patches, but they look like bandaids. &amp;quot;You're fast! You'd probably give Shimakaze a run for her money, kuma~!&amp;quot; she compliments, before she reaches up and grasps her ahoge.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Pop, shring, clink. The oddly springy formation transforms into a three section staff, which the girl flourishes a little before locking it into solid staff mode.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;She doesn't attack again just yet, thought the solid sounding CLUNK from her turret means it's reloaded now.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Meanwhile, that scout plane? It's just buzzing around, likely recording the fight.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:737|Vivio Takamachi (737)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Vivio skates away and spins around to face Kuma again, skidding to a halt. She can't help but giggle at the sight of the faeries applying bandaids. At the compliment, Vivio heh and rubs the back of her neck, &amp;quot;My defense isn't too strong, so I have to focus on speed. But I'm still pretty much stuck to the ground!&amp;quot;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Vivio then blinks as Kuma turns her hair into a weapon... Waitwhat? Okay, /that's new/.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Right then. Vivio has tested her opponents defenses and observed the results... Time to get serious! A triangular spell circle appears on the ground beneath Vivio, several orbs of iridescent light coming to life around her and crackling with energy. Vivio flings her arm to the side, &amp;quot;Sonic Shooter...&amp;quot; She then swings her arm forward towards Kuma, &amp;quot;Phantom Shift!&amp;quot;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;The orbs all dart forward, beginning to fly towards Kuma. As they get close, they burst into multiple smaller beams that rain down on the ship girl.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Vivio doesn't remain idle though during the assault, crouching again her mana wheels kick up energy and Vivio launches forward, heading directly for Kuma.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:685|Kuma (685)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Kuma shifts her stance, and flurries with the staff, parrying some of those beams in a flourish. She can't deflect them all, and several leave more scorch marks on the Cruiser girl's exposed skin, tearing through the largely regular fabric of her uniform.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;As the dust settles from the bombardment, Vivio would be faced with the very real possibility of getting clotheslined by that staff as it slices through the air, accompanied by two roars. One from the girl, the second from the report of her shoulder turret firing at point blank range!&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:737|Vivio Takamachi (737)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Vivio may recognise the danger, or she may not. Either way she still continues her charge, but then raises her arms up at the last moment. Kuma's staff smashes against said arms, quickly halting the Mage's forward momentum. The damage is minimal, but it does put Vivio in the perfect position for a point blank shot from that turret!&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;The shell smashes into Vivio's chest and explodes, sending the girl flying back and bouncing across the ground a couple of times. She plants a hand into the ground and shifts her flight to land on her mana wheels, spinning around a couple of times until she skids to a halt.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;The hole in Vivio's Barrier Jacket, revealing the softer skin beneath, is a testament to the firepower of the ship girl. Vivio's hand shifts barely and she then cries out, &amp;quot;Phantom Smash!&amp;quot;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Hidden amongst the barrage of attacks and Vivio's following charge, a pair of beams that had secretly curved away from her previous attack had swung around. The beams of vivid multi-coloured light are now moments from exploding against Kuma's back!&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:685|Kuma (685)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;KYAH! The beams slam into the backpack rigging, sheering off the middle smokestack cap and sending the girl stumbling forwards, before a secondary explosion tears off the turret, sending it skipping and bouncing away.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;She stumbles, then keels over onto one knee. &amp;quot;For Kuma to get in this shape, what a disgrace, kuma...&amp;quot; she groans, one eye winced shut. Looks like she can't continue to fight... thought as the Ring resets, the damage reverses instantly on both sides.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:737|Vivio Takamachi (737)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;As her Barrier Jacket is miraculouly restored by the Ring, Vivio drops to her knees and lets out a sigh of relief. With that direct hit, she hadn't been in much better condition than Kuma!&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Taking a few moments to recover, Vivio gets back to her feet and walks over to Kuma. She grins at the other girl and says with excitement, &amp;quot;That was fun!&amp;quot;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:685|Kuma (685)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Kuma stands and grins happily at Vivio. &amp;quot;Yeah! You're really strong! I think you'd give even Admiral Nagato a run for her money, even if she is one of the Big Seven, kuma~!&amp;quot; she replies moving to hug the girl without even thinking about it.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;The turret traverses to the side, harmlessly pointing away from the girls, though the Equipment Fairy pokes its head out again, peering up at Vivio and the floating bunny.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Meanwhile, the Scout plane circles in, signalling for retrieval.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:737|Vivio Takamachi (737)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Vivio lets her adult form release in the shine of light, before she looks embarrased at the compliment, &amp;quot;Thanks! You're pretty strong too... That last shot was quite the blow!&amp;quot; Though at the idea of going up against Nagato, Vivio ehehes, &amp;quot;I don't know about that... She sounds strong!&amp;quot;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;As Kuma moves in for the hug, Vivio doesn't seem to mind as she hugs the ship girl back!&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Meanwhile, Chris floats down in the direction of the Equipment Fairy, holding an arm out in greeting much like it did for Yunomi's companion.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:685|Kuma (685)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;The Equipment Fairy is a little wary... but takes the offered plushie paw in both hands, giving it a quick shake before flailing as its hat nearly falls off. it flails for it, grabs it then sticks it back on, holding onto it with one hand.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;From this close range, more Fairies can be seen milling around in the girls rigging... could they be her 'crew'?&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Kuma herself eases out of the hug, then reaches out to catch the scout plane in both hands, the small-bird sized craft shutting off the engine to glide into the girls arms. &amp;quot;You did great Reimatei~&amp;quot; she chirps softly, then reaches over her shoulder to place it back in the catapult, where the pilot is relieved, and the craft removed to be stored... wherever it came from.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:737|Vivio Takamachi (737)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;After the hug, Vivio giggles some more at the sight of the faeries, &amp;quot;They're adorable!&amp;quot; She's never really seen anything like them before! Though they do sorta resemble the Unison Devices... If they were a little more like cartoon characters.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Anyway, Vivio smiles at Kuma, &amp;quot;Thanks for the match! I'm definitely feeling more confident about being in the Union... But, it's probably time I get home...&amp;quot; Vivio walks over to get her stuff, calling out, &amp;quot;Come on Chris!&amp;quot;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Chris pulls himself away from the faeries, floating over to join Vivio. Vivio waves to Kuma, Chris doing the same.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Astrus</name></author>	</entry>

	<entry>
		<id>https://multiversemush.com/mw/index.php?title=1738/Lost_Logia_Hunt_-_Ultimate_Tea_Version&amp;diff=7845</id>
		<title>1738/Lost Logia Hunt - Ultimate Tea Version</title>
		<link rel="alternate" type="text/html" href="https://multiversemush.com/mw/index.php?title=1738/Lost_Logia_Hunt_-_Ultimate_Tea_Version&amp;diff=7845"/>
				<updated>2015-03-07T06:30:04Z</updated>
		
		<summary type="html">&lt;p&gt;Astrus: Created page with &amp;quot;{{Log Header |Date of Scene=2015/03/06 |Location=Spring |Synopsis=A group of elites go to investigate rumours of disappearances, possibly relating to the best tea ever brewed,...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Log Header&lt;br /&gt;
|Date of Scene=2015/03/06&lt;br /&gt;
|Location=Spring&lt;br /&gt;
|Synopsis=A group of elites go to investigate rumours of disappearances, possibly relating to the best tea ever brewed, the Ultimate Tea.&lt;br /&gt;
|Thanks=To everyone for coming!&lt;br /&gt;
|Cast of Characters=4, 162, 369, 642, 665, 725&lt;br /&gt;
|Tinyplot=&lt;br /&gt;
|Tinyplot2=&lt;br /&gt;
|pretty=yes&lt;br /&gt;
}}&lt;br /&gt;
{{Poses&lt;br /&gt;
|Poses=:'''{{#var:4|Alicia T. Harlaown (4)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Tea. A universal constant. So many worlds have it in one form or another. Yet rumours abound about a recent development in the not so ironically named sleepy town of Sleepy Village. A small, but nice town thanks to its location in this part of the Multiverse, its technology level matches that of many modern but not greatly technologically advanced human civilizations. Situated within easy distance of three major cities, it consists mostly of modestly wealthy people and those who are modestly paid to work the stores that supply them.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;The rumours mentioned above speak of a tea so grand, so vivid in taste that it eclipses all other teas. Such a tea can only be found here, where it has been developed only recently, not more than a few months ago. It has also not been publicly announced, which is why this place isn't inundated with tea lovers. However, it's not these rumours that has drawn the attention of Alicia Testarossa Harlaown, but rather those of people missing from the neighbouring cities. The only connection, their travel routes taking them through this town. Long range scans noted the possible presence of a Lost Logia, the dangerous artifacts of magical power that many are sometimes tasked with tracking down. Concerned about the missing people and the possible dangers of this Lost Logia, Alicia has put forth a request through Union channels for assistance in finding and securing this artifact. Of course, those not of the Union are likely to still be drawn here by either set of rumours, depending upon their tastes!&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;This brings us to the now. The town's small size means there is no warpgate here, however Alicia has offered her allies transportation to the mission site should they lack their own. It's at this point that a large sphere of silver light grows at the centre of the town, within the small park situated there. Finally with a flash it vanishes, leaving behind Alicia and anyone else who had taken her offer of a lift.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;As the transportation spell ends, Alicia glances around at their new surroundings... The town is intact, though from the look of it... Deserted. The town's centre is mostly dominated by commercial buildings, many of them apparently open and lighted... But there's no sign of movement. The windows are dirty, signs blown over, no apparent indication of people working inside... It's also eerily quiet, with no cars or people on the street. Something is definitely strange here...&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
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:'''{{#var:665|Artyom W. Valodjn (665)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Some people might be more interested in the welfare of a burgeoning township than the pursuit of God-Tea. Some might be coerced by their own greed, drawn in like a moth to the sweet, caffinated flame. Some might be so callous, so malign, that their only interest in this endeavor is to secure a flavor sensation all for themselves, to covet and hold high above all other tea connoisseurs as the greatest of all things tea-like!&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;And then there are those who've not even heard about the missing people, and are honestly just looking for something to scratch their tea-loving itch.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;People like Artyom! Who travelled here on a small tide of moving earth from the nearest land-linked warpgate.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;But what he finds is... Not a bustling community of wealthy industrialists and their wage-slaves. No, there remains little sign of those tannin-addicts in this bizarrely still ghost town. Artyom pulls his travelling cloak a little tighter and a little higher around his neck as he scans the lighted, but filthy windowframes and the motionless shadows cast within.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;He also arrives a short distance away from Alicia and her group, but not /too/ overly far. Near enough to possibly seem suspicious with his incredible size and the cloak and the gigantic sword strapped to his back. Though some of her entourage may recognize him easily.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Not that he expects to meet any of the Light Warriors here today.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Instead, he turns his attention to the earth beneath his feet, extending his awareness into the land. This place should be crawling with people and thunderous with footsteps and machinery. But... Is there even anything at all?&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
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:'''{{#var:369|Shizune Nakamura (369)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Rumors of an ultimate tea are too good to pass up for any Elite who truly considers herself a proper Japanese person. To find out that those rumors are apparently the result of what might be a Lost Logia? That pretty much guarantees that Shizune Nakamura is going to be there to help investigate.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Despoilers of tea will not be forgiven. &amp;amp;gt;:|&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Dressed in her school uniform as they arrive, Shizune straightens her outfit a little and takes a look around. &amp;quot;There's... really no one here, is there,&amp;quot; she observes with a hint of concern, adjusting her glasses.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
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:'''{{#var:725|Ysuran (725)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Even necromancers like tea, apparently. And when he's spending late nights doing research, it's always nice to have something pleasantto sip on. So yes, it's true that Ysuran has interest in this tea. But he's also concerned about the fate of the missing people. It wouldn't take very long before such disappearances would be talked about. And, being a bleeding-heart type, Ysuran isn't about to let that go without looking into it.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;He will indeed accept the offer of transportation. Walking isn't very fast, particularly to a place that's this far away from a warpgate. Oh he's noticed the lack of people, that's for sure. &amp;quot;...It appears things are worse than I had heard...&amp;quot;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
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:'''{{#var:162|Zephyr Windstar (162)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Zephyr is right there with Alicia. Once the spell fades, she hefts her axe, droping it across her shoulder casually. &amp;quot;Should I even have this out yet? I can never tell.&amp;quot; she says causally over to Alicia. Her heterochromic eyes then traverse across the town, taking it in. &amp;quot;Hmm, not many people out on the streets... what's the plan then, boss? You're rank here.&amp;quot;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
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:'''{{#var:642|Landon al Cid (642)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp; Prince Landon al Cid is not a tea fanatic. Perhaps this has something to do with being forced to drink it day in, day out. Galiandans have a particular and bizarre set of tea rituals for diplomacy, and Landon's been forced to memorize every single one in excruciating detail. It's like becoming an expert on something you hate because you don't have any choice; Landon just happens to know a ton about tea as a result of this gruelling training camp. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp; Clad in his silvery armor, his purple cape, and his horned helmet, the Prince of Ramuh has come not merely to hunt down tea, but to help the TSAB. He felt a kinship towards them, due to the similarity of their magics. He felt a fondness towards them, since Zephyr had kindly offered him access to something he (and countless other Galiandans) had dreamed of since he was small. And, well, it was the right thing to do. They were good people. They needed help. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp; Landon takes a look around the area. He hasn't conjured his Judge Blade yet, so to the unassuming, he may look unarmed. He spins one of the Law Cards between his gauntleted fingertips with surprising dexterity, following along the with the rest of the group. He's quiet - frighteningly quiet, for a man wearing full plate. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp; Then again, he's been wearing this armor as long as he can remember. It's almost a second skin for him. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp; The Prince is quiet, unlike the rest of his companions. He simply looks across the area with a muted interest, his face hidden behind the mask of his Judge Helm.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
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:'''{{#var:4|Alicia T. Harlaown (4)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;As Zephyr brings up the question of her weapon, Alicia hehs, &amp;quot;Well... It's a little creepy... But at this stage I don't think we're in any danger.&amp;quot; It's for this reason that Alicia hasn't even transformed yet, still just wearing her uniform.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Now. As for a plan... Alicia waves her hand in front of her, several holoscreens appearing. However, the information now being displayed on them seems garbled. Alicia blinks, &amp;quot;That's... A lot of magical interference. It's like it's coming from all around us... I can't pick up anything!&amp;quot; A little disturbing. Still, they need a plan! &amp;quot;Well... I guess we should start looking for someone. A whole town of people don't disappear without a much larger uproar than I've been hearing about!&amp;quot;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Artyom's efforts seem a little more successful. Although it's faint, he will be able to pickup the minor vibrations of people moving. There isn't much movement, but it's definitely there. Coming from all directions... Judging by the town's layout, with the park and businesses at the centre, the movement is coming from the outer residential areas. Thankfully only a short walk due to the town's small size.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
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:'''{{#var:162|Zephyr Windstar (162)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Zephyr shrugs, and dismisses Divine Wind to Standby mode, placing the coin into her bracer. She remains in her Barrier Jacket though. &amp;quot;Alright, if magic tracking won't work, we'll have to do it the old fashioned way! I'll take a look from above, see if I can spot anything.&amp;quot; she says, hopping away from the group, before launching herself skywards on a quartet of dark purple 'wings' the sprout from her shoulderblades. She leaves a glowing purple trail in her wake, which slowly fades away, like an aeroplanes contrail.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
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:'''{{#var:665|Artyom W. Valodjn (665)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Artyom makes a soft, curious noise as he feels... Something. Footsteps, from everywhere in a distant ring. The geomancer turns away from the city center, and wordlessly begins making his way out into the residential district. He casts a curious glance back towards the Unionites- and the judge-prince among them- before giving a slight shrug.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;If they think he's onto something, they may just follow.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;For now, though, the Titan is moving towards the residential district, his hand twitching on occasion whenever someone or something causes a distinct vibration in the earth. He pre-emptively reaches about and unbuckles the secondary supports keeping his weapon strapped to his shoulders.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;If he needs to draw it, it'll at least be ready.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
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:'''{{#var:369|Shizune Nakamura (369)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;A lot of magical interference... hmm. &amp;quot;Doing it the old-fashioned way? Some of us are stuck there all the time,&amp;quot; Shizune replies to Zephyr with a hint of teasing. Landon receives a polite bow of greeting, and then, before she can offer the same to Art... the man turns to get moving. &amp;quot;...now he looks as if he's got a plan,&amp;quot; she observes. &amp;quot;I have no real better ideas. I think we should follow him.&amp;quot; And unless someone raises any objections, that's exactly what the martial artist will do.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
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:'''{{#var:725|Ysuran (725)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Ysuran blinks at Alicia's holographic screens. He can't read them, but apparently she can. Though they don't appear to be giving her much information, if her words are any indication. Zehpyr's taking off into the sky gets a surprised look from him--purple wings? Blink. And then Artyom is walking away. Shizune's statement gets a nod and Ysuran follows as well.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;For the time being he doesn't summon anything, and keeps his tome closed. No sense in scaring anyone unless something happens to want to attack them.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
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:'''{{#var:4|Alicia T. Harlaown (4)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;The view from above seems to be just as empty as from down below. No one on the streets, no one in their yards... Just... No one.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Back down on the ground, Alicia lets her holoscreens blink out... Then she blinks as Artyom begins to walk off, looking like he has a purpose. She doesn't know him, but... &amp;quot;Ehehe... Well, I guess that's as good a direction to start in as any.&amp;quot; Alicia begins to walk. She's not following Artyom, really! She just happens to think it's a good direction to go. Honest!&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;As the group begins to move through the town, businesses start to give way to homes. Under normal circumstances they would be considered quite nice... Once you get past the lawns which look like they haven't been mowed in months. Cars are parked in drive ways or on the street. Parked, intentionally... Though there's an awful smell coming from that refrigeration truck they just passed. Considering the fishery logo on the side... You probably don't want to open it. Toys and bikes lie barely visible within the tall grass. The houses themselves are perfectly intact, no signs of damage or-Wait!&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;There! Through the windows, people!&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Indeed, although not all houses are open for view from outside, those that are sometimes show people. They're there, moving. Though for those with good ears, they may notice the silence... None of them seem to be talking. However, they all seem to be fine, in no distress. But all they are doing is sitting. Sitting... and drinking. Whether it's at the dining room table, or the lounge, or at a desk, kitchen bench... Just sitting and drinking.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
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:'''{{#var:642|Landon al Cid (642)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp; This is...odd. Perhaps even spooky. Landon doesn't often feel spooked, but the presence of the silent, drinking people gave him a strange feeling. It was one of those tingles in the back of his neck, those goosebump-sort-of situations where he doesn't want to be nervous but he is anyway, and he can't quite put his finger on why. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp; In the silence, Artyom is quite easy to follow. Landon spins the Law Card in his fingers again looking from side to side at the houses. Each family... &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp; It seemed...terribly important. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp; &amp;quot;Are these people going to be alright?&amp;quot; He asks finally.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
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:'''{{#var:162|Zephyr Windstar (162)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;As she expected, she can't see anything from above, but she prefers to be flying than walking. Once she's done a quick flyby of the outer ring of residences, the aerial mage drops back down to float along beside the group. &amp;quot;Yeah, this is eerie as shit. Any idea where the Logia is? I mean, the rumors are about tea, right? There like a... tea factory or something 'round here?&amp;quot; she asks, looking to Alicia. &amp;quot;Think we could rouse one of these people to tell us?&amp;quot;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
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:'''{{#var:665|Artyom W. Valodjn (665)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Artyom peers into the windows as they begin moving through the residential district. The brief rotting reek of fish causes him to recoil briefly, before he clears his mind with a shake of his head. All of those people are again the subjects of his attention. All of them... Drinking.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Drinking.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Drinking... tea?&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;quot;Oh dear,&amp;quot; Artyom murmurs, rubbing at his chin. &amp;quot;I may have made a grave mistake. Yes, a grave mistake indeed.&amp;quot; He stares into the windows. &amp;quot;The tea. The tea was too good. /Too/ terrific. If that is tea, then...&amp;quot; The gears turn. Ohhh that's not good tea. Or maybe the problem is that it's way too good?&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
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:'''{{#var:725|Ysuran (725)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;The scent of the fish truck gets a scowl from Ysuran, and he covers his mouth and nose as they pass it. Elves of his world have rather fair dispositions, after all, and tend to be affected by such things sharply. He is only too glad to get away from that thing. Ew.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;But then... people are just drinking tea? Well, if it is the tea. &amp;quot;Why would tea have this great an effect?&amp;quot; he inquires. &amp;quot;If it is the tea, what does it accomplish?&amp;quot; It wouldn't have that kind of effect if it wasn't accomplishing something, right?&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
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:'''{{#var:369|Shizune Nakamura (369)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;...Rumors of an amazing, perfect ultimate tea, a Lost Logia being active in the area, and now they see people sitting inside their houses doing nothing but drinking, and apparently having done so for months.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;It doesn't take a genius to do that math.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;quot;...if this was the tea,&amp;quot; Shizune finishes for Arty, &amp;quot;Then I think we've found your Lost Logia, Miss Harlaown.&amp;quot; She looks around at Art and Ysuran, expression growing serious. &amp;quot;We're dealing with some sort of magical artifact, and not the kind that's safe or pleasant to have. I believe Miss Harlaown and Miss Windstar can tell you more than I, though.&amp;quot;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Already, she's flexing and curling her fingers, limbering up subtly.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
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:'''{{#var:642|Landon al Cid (642)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp; &amp;quot;What it accomplishes,&amp;quot; the Prince of Ramuh observes quietly, &amp;quot;Is complete, total pacification.&amp;quot;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
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:'''{{#var:4|Alicia T. Harlaown (4)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Alicia hmmms quietly at one of Zephyr's questions. She raises her hand to look at the gem on her bracelet, &amp;quot;Melody?&amp;quot;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;The Device chimes and a holoscreen appears. This time it's easier to recognise: A map. Judging by the format, possibly a zone map displaying commercial and residential identifiers. Sweet Melody then chimes again, &amp;lt;span class=&amp;quot; bold_fg_w bg_n ++ hw&amp;quot;&amp;gt;&amp;amp;lt;There is no factory registered.&amp;amp;gt;&amp;lt;/span&amp;gt; So... Where are they getting the tea?&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;As for another of Zephyr's questions, Alicia shakes her head, &amp;quot;I'm afraid I wasn't able to find any information at all on the Lost Logia's location... I was kind of hoping we'd be able to pick it up, but the magical interference is preventing that. Though I suspect the interference itself is from the Lost Logia...&amp;quot; Of course, since she said it's coming from all around, it makes her wonder what kind of Lost Logia it is...&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Looking at Shizune, Alicia nods, &amp;quot;It's likely that the Lost Logia is involved in this somehow... But as for the details, I don't know yet. It'd be /very/ strange if the Lost Logia was the tea itself. That's not how they work... No, there's something else going on here.&amp;quot;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;As for asking the people... It's worth a shot? Alicia turns towards one of the houses and walks up to the door. She briefly considers for a moment... Then decides to knock. There's the sound of rustling inside, then someone walking across the wood floors.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;The door creaks open and an old woman steps out. At the sight of Alicia, she grins wildly, &amp;quot;Why hello dear! You look a little troubled. Why don't you come in and relax? Your friends are all welcome too! We just finished brewing a lovely batch of tea that you all must try!&amp;quot;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Alicia blinks and looks back at the others questioningly.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:162|Zephyr Windstar (162)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Dropping back to her feet, Zephyr follows after Alicia. As the resident opens the door, &amp;quot;Actually we'd like to ask where you're getting that tea from... I'm sure my dad would love to try it, but he's really busy with work.&amp;quot; she chimes in, smiling pleasantly. It's worth a shot, at least?&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:4|Alicia T. Harlaown (4)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;The old woman seems happy to learn of others that might enjoy the tea, &amp;quot;I'm afraid it's a local blend, only made here. We brew the tea leaves ourselves, the old fashioned way! You really should try it...&amp;quot; The old woman turns to the house interior and calls, &amp;quot;Dear, why don't you bring the tea set for our guests?&amp;quot; A few moments later and older gentleman comes out of the living room, holding a tray with a tea set. The smell coming from the tea pot is quite spectacular, appealing to everyone despite their tastes. The old lady takes a cup and offers it to the group, &amp;quot;You really must try it! It's wonderful!&amp;quot;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:642|Landon al Cid (642)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp; Upon putting together the idea of /people being pacified/ with /super magic god tea/, Landon's immediate response at the old woman's offer is to enter Diplomacy Mode. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp; Zephyr puts her metaphorical foot forward. Landon moves to catch it and reinforce her. SOmetimes blunt is the best way, but not always - and Landon was a diplomat born, bred, and trained. He might be able to turn this bluntness into something powerful. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp; &amp;quot;I have no doubt,&amp;quot; the Prince observes, his accent refined and regal as the shoulders and cape of his heavy armor shift, &amp;quot;That she can see through a ruse that simple, my dear lady. We are, after all, heavily-armed, and this town is so very peaceful.&amp;quot; &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp; &amp;quot;The truth is,&amp;quot; Landon says slowly, &amp;quot;We had hoped that we might learn where to buy this tea for our own purposes. We had heard of the stuff from far across the land, and came looking - not merely out of an interest in the tea, but an interest in money, as well. After all, a tea so potent, so powerful, would be highly-prized in faraway places.&amp;quot; &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp; &amp;quot;And I have no doubt that many, /many/ people from the stress-filled cities would love to try this local blend.&amp;quot; &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp; &amp;quot;If this is your own recipe, we might be able to negotiate some sort of fair price...?&amp;quot;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:369|Shizune Nakamura (369)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;The tea smells absolutely delicious to Shizune, and realizing that fact just makes it all the more intimidating instantly. She takes a deep breath, forcing her ki to flow, nice and steady - purging outside influence, clearing her mind. She's about to begin speaking when Landon does it for her, and it's an interesting enough angle to approach things from that she's curious to see how it pans out.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:665|Artyom W. Valodjn (665)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;quot;Somewhat worse than that,&amp;quot; Artyom murmurs in Landon's general direction. &amp;quot;Not just pacification, but... supplication. Addiction,&amp;quot; he eyes the open door warily, and slowly moves to shift subtly behind a different house in general. &amp;quot;It seems like normal tea,&amp;quot; he muses in quiet whispers to himself, &amp;quot;Only monstrously more so.&amp;quot;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:725|Ysuran (725)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Ysuran looks to Landon at the statement. Blinks. &amp;quot;... You do have a point,&amp;quot; he agrees with a nod. &amp;quot;Though that raises more questions...&amp;quot; Then doors are being knocked on. Ysuran is quick to follow, though he hangs back. While the others are distracting the tea-totalers, Ysuran focuses his senses on the tea in that cup. He can sense magic, and he's hoping to have long enough to concentrate on the tea. Is it magical? Because magical tea in his world isn't so odd a thing...&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:4|Alicia T. Harlaown (4)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Unfortunately for Ysuran, his senses suffer much the same as Alicia's sensors. The sheer volume of magic surrounding them simply drowns out everything else. His attempts to analyse any magic in the tea is ultimately inconclusive.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;The old lady doesn't seem concerned by the weapons, or the strangeness of some of those present. Nor does she seem insulted by an attempted ruse, or interested in Landon's offer of wealth. Instead she chuckles quietly and says, &amp;quot;Oh, there's no need to offer us money for this tea. It is freely available, just look.&amp;quot; The old lady steps out of the house, walking into her yard and over to a vine that has grown around one of the house's supports. She plucks a few leaves off the vine... And strangely enough, new ones grow back to replace them almost immediately. She walks back to the group and smiles, offering the leaves in her hand, &amp;quot;See? There's more than enough for everyone! Please take them and try it for yourselves.&amp;quot;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Alicia is definitely a little disturbed by all this, but she manages a smile and says, &amp;quot;T-Thanks...&amp;quot; She takes the leaves, looking them over closely... Though with all the interference, there's not much she can do to analyse them... Or the plant for that matter.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:665|Artyom W. Valodjn (665)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Vines? Interesting. Artyom makes another soft, curious noise as he approaches one of the long lengths of plant matter. He gently plucks a few of the leaves from the thing, and gingerly begins storing them in a small, leather pouch at his waist. He lifts his hands to the vine, then, and begins focusing on the... whatever it is. Soft, green-and-gold light begins filtering from his palms.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;It seems Artyom is trying to cast something close to Identify Plant!&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:4|Alicia T. Harlaown (4)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp; #&amp;lt;br /&amp;gt;  /    &amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp; v&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;\&amp;lt;br /&amp;gt; /&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;/&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp; \&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;HP ???? / ????&amp;lt;br /&amp;gt;/&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;|&amp;amp;lt;#&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;  \&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Lvl ?? / ??&amp;lt;br /&amp;gt;|     #&amp;amp;gt;|&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;  |&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Fire: Weak&amp;lt;br /&amp;gt;|&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;/&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;  |&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Water: Immune&amp;lt;br /&amp;gt;|      |--&amp;amp;lt;#&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;  |&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Lightning: Normal&amp;lt;br /&amp;gt;|&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;\&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;  |&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Ice: Normal&amp;lt;br /&amp;gt;|       #&amp;amp;gt;\&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;  |&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;br /&amp;gt;|&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;  \&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;  |&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Ultima Tea&amp;lt;br /&amp;gt;|&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;   \-&amp;amp;lt;#&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;  |&amp;lt;br /&amp;gt;\&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;   |&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;  /&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;This plant seems to be the source of&amp;lt;br /&amp;gt; \&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp; /&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;tea for the entire town. Its vines stretch&amp;lt;br /&amp;gt;  \&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;/&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;deep into the ground and pop up again all&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;around town. They are all connected together&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;into the one plant.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:369|Shizune Nakamura (369)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Shizune leans her head to one side, politely examining the leaves, but rather than take one, she asks with a curious tone, &amp;quot;The tea does smell absolutely delicious. When did you all discover it? Did these vines start growing recently, or were they always there and you simply never tried brewing tea from them before?&amp;quot;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:665|Artyom W. Valodjn (665)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;Artyom blinks. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;HP ???? / ???? and Lvl ?? / ??&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;That's not right! These things usually either come with some kind of hp and level total, or they have neither! The former only happens with plants that are also monster--&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;oh&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;ohhhhhhh&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Artyom blinks a couple of times and slowly starts edging away from the vine. Easy now, mister tea vine of indeterminate power.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:4|Alicia T. Harlaown (4)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;At the mention of the land's topography, Alicia is reminded of a geological survey she stumbled upon while researching the town for this mission. Another wave of her hand and the scans show up on a holoscreen, &amp;quot;It appears that there are a whole bunch of caverns running beneath the town... Only a small percentage of them, those near the surface, have been mapped by ground penetrating radar. Unfortunately I don't know of any entrances into the tunnel system...&amp;quot;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Meanwhile, the old lady smiles happily at Shizune, &amp;quot;Oh, it was only recently! Why, a few days I suppose... One of my neighbours mentioned it as I was passing by.&amp;quot; It's at this point she realises the disarray of her front yard, &amp;quot;Oh my, how did it get so messy out here... Oh well. Nothing a good cup of tea won't solve!&amp;quot; She heads back to her husband, still holding that tea tray, and takes a sip from one of the cups. She seems to really enjoy it!&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:162|Zephyr Windstar (162)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;quot;No entrances? Could we make one ourselves?&amp;quot; asks Zephyr, ignoring the woman and her husband entirely as she peers at the holoscreens. &amp;quot;Hmm, why'd it hafta be underground? They're /always/ underground!&amp;quot; she gripes.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:4|Alicia T. Harlaown (4)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Alicia checks the map, &amp;quot;Well... There is a small tunnel around here near the surface. Hmmm...&amp;quot; She turns for a moment, then points across the street, &amp;quot;There!&amp;quot;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Across the street there is a small construction site. It looks like it started off as a new home under construction, however at some point someone decided to pour a whole freaking lot of concrete into it. Definitely not on the plans, if the half-encased walls and doorways are any indication. The site seems to have been abandonded since then, likely a few months ago.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:665|Artyom W. Valodjn (665)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Artyom thinks for a moment. He considers bringing some of this stuff back to the Zaibatsu, ponders the possible applications. Taken to the extreme, it could mean mind control. But in small amounts... Anxiety medication? What else? He murmurs quietly, before taking a very small, discrete cutting of the ivy.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;For study. Of course.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;quot;I could do that, possibly,&amp;quot; he says, looking over at the others. &amp;quot;It's a simple matter. Open the land and we enter. The tunnels below, I can feel them out, if I so wished.&amp;quot; Artyom inclines his head, &amp;quot;Perhaps then we can come to the bottom of all this.&amp;quot;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:162|Zephyr Windstar (162)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Zephyr looks over at Artyom, and just deadpans. &amp;quot;Bottom. Funny.&amp;quot; she states in monotone.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:642|Landon al Cid (642)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp; &amp;quot;It may be wise,&amp;quot; Landon observes, &amp;quot;Not to use the prepared tunnel. But then, messing about with the landscape may cause damage to the thing we're here to collect, or - more worryingly - the homes of the people above.&amp;quot;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:665|Artyom W. Valodjn (665)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;quot;Do not understimate the Valodjn Family's geomancy, your highness,&amp;quot; Artyom says with a slight smile as he begins focusing on the land under his feet. &amp;quot;Give me a moment, I'll see about mapping things out.&amp;quot;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:642|Landon al Cid (642)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp; &amp;quot;I don't underestimate you, but if these magical artifacts respond to the presence of power, even your careful geomancy might awaken it and cause problems for these people. And in their current state,&amp;quot; Landon murmurs, &amp;quot;I wonder if they'd even bother to flee for their lives.&amp;quot; &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp; &amp;quot;We can't risk it.&amp;quot;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:665|Artyom W. Valodjn (665)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;quot;Mmn, I suppose,&amp;quot; Artyom shrugs, &amp;quot;Well, I leave it to you all to decide. I will still attempt to map the underground, however. It will save time in the long run.&amp;quot;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:162|Zephyr Windstar (162)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;quot;Hey, Big Guy? Map out the closer tunnels, then crack open that entry way... it's not ideal, but it'll probably be safer than making a brand new hole.&amp;quot; says Zephyr, thumbing over to the concreted up construction site. &amp;quot;I'd just blast it open with a Bombardment-type spell, but that'd be flashy, noisy and magic heavy.&amp;quot; a smirk. &amp;quot;Not what we're after right now.&amp;quot;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
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:'''{{#var:4|Alicia T. Harlaown (4)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Perhaps surprisingly to him, Artyom doesn't encounter much trouble from the magical interference in mapping out a path to follow the underground plant structure. Perhaps it is his type of magic, more attune to that of the source of the interference, that allows him to cut through it better than most.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
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:'''{{#var:665|Artyom W. Valodjn (665)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;quot;Alright,&amp;quot; Artyom says with a nod as the mapped outline of the tunnels lights up in his mind. &amp;quot;That would be doable. One moment,&amp;quot; he drops to one knee and lightly presses a rough, opaque quartz into the ground. He lays a hand atop the crystal, and then focuses on the land. A thin seam creeps across the ground, which then slithers towards- and then over- the concrete seal. It rumbles, briefly, bits of concrete falling away, before the entire thing hinges away from the seam like a set of doors.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
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:'''{{#var:4|Alicia T. Harlaown (4)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;The concrete splits apart to reveal a small hole, leading down into the larger tunnel beneath. Judging by the tool marks on the edge of the hole, it was not created naturally.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;The tunnel itself does appear natural, slowing down into the depths of the underground. Of course there's no light down here, so hopefully everyone has something they can use!&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Having made her away over to the construction site to take a look, Alicia looks down into the hole... &amp;quot;Wow, it's dark down there... Doesn't look very safe either.&amp;quot; Silver light surrounds her, then vanishes with a flash. Alicia is now dressed in her Barrier Jacket, staff in hand. She smiles at the others, &amp;quot;Well, our path is clear!&amp;quot; She jumps down into the hole.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
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:'''{{#var:665|Artyom W. Valodjn (665)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Artyom nods, following Alicia into the depths. &amp;quot;I am willing to take point if you like,&amp;quot; he says, tapping at his temples, &amp;quot;I've got this place memorized, now. More or less.&amp;quot;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
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:'''{{#var:162|Zephyr Windstar (162)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;quot;I've got a spell for this... lets just hope it doesn't wake up tall dark and ancient artefact.&amp;quot; jokes Zephyr, as she glances at her wrist. &amp;quot;Dee? Luminal Wisp.&amp;quot;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;The Device chimes resonantly. &amp;lt;span class=&amp;quot; fg_m bg_n ++ m&amp;quot;&amp;gt;&amp;amp;lt;LUMINAL WISP!&amp;amp;gt;&amp;lt;/span&amp;gt; causing several glowing purple 'wisps' to spall from the gem. These take up point around each member of the party, giving them a personal 'aura' of purple-tinged light to see by. A couple are left free, and proceed to 'take point' leading the way forward. &amp;quot;I modified the Area Search spell. Doesn't detect anything, but s'useful as a light source at least!&amp;quot;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
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:'''{{#var:642|Landon al Cid (642)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp; Landon follows them down, moving into a more central position. He intends to be able to protect everyone there if it comes to blows; the Judge is, after all, primarily a tank. The Job was designed to protect the innocent and help others, so he could at least do that much, even if he was a bit out of his depth here. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp; Still...it's also a bit exciting. Seeing something lost for centuries like this...it was a thrilling experience like no other.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
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:'''{{#var:4|Alicia T. Harlaown (4)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;The journey through the tunnels seems long, in the darkness, with uneven footing. However it is actually quite short. Soon enough the group will start to notice more and more vines sticking out of the walls, the ceiling, even the ground. It soon becomes hard to find solid ground to accomodate a foot.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;It's at about this point that the ground around the group begins to shake... An earthquake!?&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;No, the phenomena is more localized. Suddenly a huge mass of vines burst out of the side of the tunnel, smashing into the other and digging in tight. The vines tighten up around each other, forming a thick barrier to halt progression.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
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:'''{{#var:162|Zephyr Windstar (162)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;quot;Looks like it knows we're here...&amp;quot; notes Zephyr wearily. &amp;quot;Sometimes I wish these things would just come quietly... y'know, just to shake up the status quo.&amp;quot; She steps forward and pokes at the vines. &amp;quot;Should we just cut through?&amp;quot;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
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:'''{{#var:369|Shizune Nakamura (369)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Though the dark is something of a hindrance to Shizune, the footing is much less so. Naturally catlike in her balance, the martial artist easily picks her way through the tunnel with careful foot placement and some judicious caution.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;But their presence doesn't seem to have gone unnoticed. Moreover, the vines are actively, seemingly deliberately, barring their passage. That means that things could easily get very difficult in the tunnels, but Shizune remains calm, adjusting her glasses absently. &amp;quot;If we have to, perhaps, but that also might agitate the vines,&amp;quot; she replies to Zephyr. &amp;quot;They're already a large danger.&amp;quot;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
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:'''{{#var:665|Artyom W. Valodjn (665)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Artyom makes a soft, uncomfortable noise in his throat when he feels the earth begin to churn under his feet. And then a giant mess of vines shoot out and seal off their progress. &amp;quot;Well, that's a problem,&amp;quot; he murmurs, then presses his hands together and then places them flat against the ground below. &amp;quot;Let's not declare our hostility immediately. Whatever this thing is doing, it isn't... directly killing the people above.&amp;quot;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;quot;We may be able to come to terms. One moment.&amp;quot; Artyom focuses on the land, and then endeavors to open a new path forward, preferably through nice, sturdy rock.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
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:'''{{#var:4|Alicia T. Harlaown (4)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Alicia really wishes she could have her own map. Not that she doesn't trust Artyom... It's just she feels a little lost without one.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;The sudden burst of vines from the wall surprises Alicia, forcing her to take a step back on instinct. However once it becomes clear they're not yet under attack, Alicia takes a few cautious steps forward towards the vine wall.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Placing her hand on the vines, Alicia considers for a moment, then says, &amp;quot;I don't think there's any hostile intent here... Not yet. But...&amp;quot; Thankfully, it seems Artyom has another possible solution.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;The tunnel created by the geomancer opens up, swerving around the vine blockage and heading further in the direction of the source of the vines. Thankfully, much of the tunnel also goes through rock, which should protect the group. Alicia smiles, &amp;quot;Well, that should work.&amp;quot; She begins to follow the new path, while asking Artyom and to an extent, the others, &amp;quot;You think we might be able to solve this without attacking?&amp;quot; Alicia doesn't she's ever seen a Lost Logia of this class sealed without a fight before...&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
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:'''{{#var:665|Artyom W. Valodjn (665)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;quot;I do not think it is outside the realm of possibility,&amp;quot; Artyom says with a shrug as he moves through the newly formed tunnel. &amp;quot;Consider that this creature could, if it desired, crush us beneath the land at any time. It has only attempted to prevent our advance,&amp;quot; he has to duck a little to make it through. &amp;quot;I believe it is frightened of us. It can clearly sense its surroundings, and if it is magical, then it likely senses that as well.&amp;quot;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;He glances back at Alicia, &amp;quot;We may be able to convince it to be more... Subtle in its rampancy, yes? All green, growing things want to spread and thrive.&amp;quot;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
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:'''{{#var:642|Landon al Cid (642)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp; &amp;quot;I'm not against that,&amp;quot; Landon admits, &amp;quot;But what about the tea? These people are in jeapordy as long as it's here...unless the effect is less profound than we imagine it to be?&amp;quot; &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp; The Prince has seen some truly weird plant-based stuff in his life. The vines don't prompt him to do much beyond move in front of the rest of the group in standard Covering formation, in case they attack. He's got good reflexes.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
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:'''{{#var:665|Artyom W. Valodjn (665)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;quot;It is possible that the plant has... ah... amplified the effects of its leaves in response to some percieved threat from above,&amp;quot; Artyom says, musing idly on the various possibilities. &amp;quot;If we can convince it that it is in its best interest to allow the people above to cultivate it as people are wont to do, it may be willing to reduce its own efficacy somewhat,&amp;quot; he considers a moment, then adds, &amp;quot;It would also help reduce its resource expenditure. It does not seem interested in reducing the people above to compost, at least.&amp;quot;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
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:'''{{#var:4|Alicia T. Harlaown (4)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Alicia nods in agreement with Landon, &amp;quot;Besides, I don't think TSAB policy allows us to just leave the Lost Logia here... The whole reason for hunting them is to keep them from getting into the wrong hands.&amp;quot; A shadow falls over Alicia's face as she says, &amp;quot;We've already seen what Lost Logia can do in the wrong hands... It's devestating...&amp;quot;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Shaking off the memories, Alicia returns to the present and says, &amp;quot;Also, barring a few exceptions, Lost Logia aren't really designed to respond to convincing... Though...&amp;quot; She considers...&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;... Or atleast she would, if the ground didn't start rumbling again. Could they do it? Could the vines really break through rock?&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Of course.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Vines starts to burst out of all surfaces of Artyom's new tunnel, the soft glow of magic surrounding each one. They rush towards the group, trying to wrap themselves around them. Alicia quickly creates a round barrier to protect herself, the vines bouncing off. She cries out, &amp;quot;I think we're getting close!&amp;quot; Sure enough, there is a light at the end of the tunnel that is not of the group's making.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
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:'''{{#var:369|Shizune Nakamura (369)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;quot;I can certainly hope for a peaceful resolution,&amp;quot; Shizune offers to Alicia, &amp;quot;But I'm prepared for the worst nonetheless.&amp;quot; She turns her attention to Artyom next. &amp;quot;If this plant itself is the Lost Logia, my understanding is it will have to be removed. The way it was explained to me, all of them are powerful and very unstable magical artifacts. It's like leaving an armed bomb somewhere and hoping it won't ex-&amp;quot;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Vines.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Shizune's reaction times are impressive. She goes from talking to bringing one hand around in a deflection with only a fraction of a second's warning, such that by the time a vine reaches her, it's met with a palm strike absolutely loaded with ki. &amp;quot;TAH!&amp;quot; Her reflexive defense buys her a moment in which to say, &amp;quot;I somehow get the impression that diplomacy isn't an option.&amp;quot;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;And then she's all motion, flowing and shifting through a graceful series of movements that take her around, over and between vines - with her hands and feet snapping out here and there to take opportunistic shots at the attacking plant matter.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
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:'''{{#var:665|Artyom W. Valodjn (665)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Seems like their host is getting desperate. Artyom makes another soft grunt before unslinging his greatsword. His will and the strength of the earth surge into the blade, causing it to rumble and surge with power. The Geomancer drives its cutting edge into the incoming vines as he- and some of the others around him- would find themselves sliding forward on a sledge of moving earth. &amp;quot;Do not make assumptions! I do not know whether this is a 'Lost Logia' or whatever, but it is intelligent. If we can negotiate, we must!&amp;quot;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
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:'''{{#var:725|Ysuran (725)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Ysuran has no such barriers to protect him. Nor is he what one would call a great prodigy at dodging. So he stays behind the others, and keeps as many people between himself and those vines as possible. Since they'dbeen asked not to do anything flashy, Ysuran keeps to batting the vines away from him with his staff.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
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:'''{{#var:162|Zephyr Windstar (162)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Zephyr growls softly, pulling the coin from her bracer. &amp;quot;SET UP!&amp;quot; with a flash, Mistral Form appears in the mage's left hand. &amp;quot;Majority of Lost Logia of this class? Mindless automotons. This is probably part of its Defense System, designed to protect the core artefact.&amp;quot; she says over the rumbling and rushing sound of vines. &amp;quot;Punch through the blockade, we need to get to the core, and seal it before it decides to bring the entire cave system down on top of us!&amp;quot;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;She sweeps her short blade to deflect the vines, but out of the sake of a possible diplomatic solution, doesn't cut any of them, using a magic sheath to blunt the axe blade.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
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:'''{{#var:642|Landon al Cid (642)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp; Others may not have barriers, but Landon al Cid is a Judge - one who wields the Law to protect the innocent. He is *loaded* with Barriers. His primary weapon is a barrier of pure law shaped like a giant, unwieldy pizza-cutter sword. His primary spells are all giant barriers. He is a Barrier Knight in every sense of the word. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp; And that is exactly what Landon brings to bear here. As the vines explode outwards, Landon draws two cards out of nowhere. He fills them with Magic Particles, a blue pattern exploding to light in between the paper. Power gathers around him as he conjures the power of the Law Cards into being. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp; The first is a barrier that drops in front of the group, a solid wall of crystallized Law, magic, and force to protect them from the initial burst of the vines. Hopefully, those who don't have special protections can get behind it before they get plastered, or worse. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp; The second Card is more of a test, but if it works, it might help them get through the hallway before it's too late. If people are listening, they might even hear Landon's murmured whisper: &amp;lt;br /&amp;gt; &amp;lt;span class=&amp;quot; bold_fg_c bg_n ++ hc&amp;quot;&amp;gt;By the authority of the al Cid family of Ramuh&amp;lt;/span&amp;gt; &amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp; &amp;lt;span class=&amp;quot; bold_fg_c bg_n ++ hc&amp;quot;&amp;gt;and for the sake of the innocent whom your actions endanger&amp;lt;/span&amp;gt; &amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp; &amp;lt;span class=&amp;quot; bold_fg_c bg_n ++ hc&amp;quot;&amp;gt;I hereby pronounce your guilt&amp;lt;/span&amp;gt; &amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp; &amp;lt;span class=&amp;quot; bold_fg_c bg_n ++ hc&amp;quot;&amp;gt;and the sentence is:&amp;lt;/span&amp;gt; &amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp; &amp;lt;span class=&amp;quot; bold_fg_c bg_n ++ hc&amp;quot;&amp;gt;SLOW!&amp;lt;/span&amp;gt; &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp; Crystal words - the literal embodiment of Landon's pronouncement - spawn out of the air, spinning furiously down the tunnel. They warp and weave along the vines like restraints, as if to slow them, even for a moment - even for a moment.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
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:'''{{#var:4|Alicia T. Harlaown (4)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Smacking the vines does at least slow them down for a few moments. A good thing since the group seem unwilling to cut into them. Shizune's hands and feet knock the vines about, sending them flying away until they can stop and recover. The blades of Artyom and Zephyr block and push the vines to the side, keeping them from getting a good grip on them or any of the others. Landon's main barrier forms ahead of the group, blocking all the vines trying to approach from that direction. Combined with the sledge of moving earth created by Artyom that is carrying everyone forward, it creates a battering ram to knock aside the vines. Finally his words slow the vines, reducing the numbers that the group need to deal with. Meanwhile, Alicia appears distracted as she maintains a Round Barrier to protect herself from those vines that get past the others. She watches as they are all carried towards the end of the tunnel and that shining, warm light...&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Whatever is driving the plant seems to be getting more and more desperate, more vines bursting out of the rocky walls towards everyone. And yet the vines, apparently capable of inflicting considerable damage, if their ability to drill through solid rock is any indication, are still only attempting to wrap around and trap the members of the group.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Finally the group burst through the tunnel opening and out into a massive underground cavern. The vines seem to stop their assault at this point and the reason why soon becomes clear. The interior of the massive cavern is filled with flora of all kinds, many of them growing along the walls where they would likely be hurt should the vines breach them, not to mention risking the stability of the ceiling.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;There are paths through the plants and trees, all natural and yet surprisingly spaced just right for the members of the group to walk through in single file. They all lead towards the centre of the cavern, where the mass of vines flows from out of the ground and up into the ceiling. In the centre of the cavern they form a partial shell around an object, the source of the soft warm glow that lights up the cavern and is likely sustaining the life here.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
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:'''{{#var:4|Alicia T. Harlaown (4)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;Ysuran ends up in a tug of war as some vines attempt to wrap around his staff and pull it away from him. But he wins in the end, managing to knock them away before entering the cavern.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
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:'''{{#var:665|Artyom W. Valodjn (665)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Over the tubers and through the woods. Artyom passes through the thrashing nest of vines and lands safely in the light beyond. He lands firmly on the single-file corridor. &amp;quot;It's desperate. More and more desperate,&amp;quot; Artyom murmurs, moving forward through to the center of the cavern, his heavy blade slung against one shoulder. &amp;quot;Do not disturb too much, it is scared. We may yet--&amp;quot;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;And then they reach the center of the chamber.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Artyom takes more careful steps here, extending an arm to try and arrest any overly aggressive advances on the part of his fellow spelunkers. &amp;quot;Whatever genius locus inhabits this place, we request parley. It is not our desire to bring harm to you if we need not do so!&amp;quot; He may be talking a step too far here, &amp;quot;Come and let us speak, that we may come to terms!&amp;quot;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
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:'''{{#var:162|Zephyr Windstar (162)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Zephyr glances back to Alicia, passing a look that says 'Be Ready', while letting Artyom try his piece. She doesn't dismis her Device, but holds it down and away in a defensive grip near the head of the axe, her fingers guarded by the blade. She's careful to remain on the pathway, and watches where she puts her feet so she doesn't damage the plantlife living and growing in the area.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
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:'''{{#var:725|Ysuran (725)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Being a mage of dead things, Ysuran's never really gotten along with nature very well, unlike his elven relatives. So after he gets his staff back from the vine-- probably after a few kicks-- he ducks into the chamber with the others. And as Artyom starts trying to speak to whatever it is, Ysuran stays back so as not to disturb the attempts to reason.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
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:'''{{#var:4|Alicia T. Harlaown (4)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;quot;There is only one term, young man.&amp;quot;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;The artifact speaks! ... No wait, that voice is familiar.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Sweet Melody chimes, &amp;lt;span class=&amp;quot; bold_fg_w bg_n ++ hw&amp;quot;&amp;gt;&amp;amp;lt;Caution, Master. We are not alone.&amp;amp;gt;&amp;lt;/span&amp;gt; Alicia turns to look.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;From the other tunnels leading to this cavern, shadows begin to exit. As they come into the light of the artifact, they can be recognised as people. The people of the town. And the one who spoke, is obviously the old woman.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;The townspeople's numbers are much greater than those of the group, filing into the cavern and moving to surround them, though there is no threat in their body language. Once they have formed a circle around the six, the old woman steps forth to explain the term, &amp;quot;Drink the tea.&amp;quot; She raises the cup in her hand up to Artyom. A young girl raises a cup to Shizune. A young man raises his cup to Landon. Likewise a young woman raises hers to Ysuran. And a pair of twin teenage boys raise theirs to Zephyr and Alicia.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Alicia looks a little hesitant, unsure and lost without her ability to gather and analyse information... She glances at the others.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
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:'''{{#var:642|Landon al Cid (642)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp; Landon's eyes flash behind his helmet. &amp;quot;Unacceptable,&amp;quot; Landon declares, &amp;quot;I am the Prince of the al Cid family. My line has stood against tyranny and corruption, has stood against those who would abuse their power and wield their might to harm and exploit the innocent. I will not surrender my will to you. I will not negotiate with you. I will not permit you to continue this farce, creature.&amp;quot; &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp; Landon's Judge Blade manifests in a flash of light, the crystalline weapon levelled in his hand at the center of the cavern. &amp;quot;You have exploited these people, worked your way into their minds with your foul tea. You have poisoned them with your essence, addicted them to yourself, and you seek to spread further, beyond the bounds of this little fief you have for youself constructed. You wield them against us to pin us down, to hold us off, to make us incapable of fighting back. You shield yourself behind the innocent as if that might protect you.&amp;quot; &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp; Landon's fingers clench around the crystalline Judge Blade. &amp;quot;But you are wrong.&amp;quot; &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp; &amp;quot;For these crimes, you cannot be permitted to continue your existence. Here are your /terms/. Surrender. Release them from your control.&amp;quot; &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp; Landon strides forward, blade in hand, Law Card in the other. He readies the card, pulsing blue light in his hand. &amp;quot;Relinquish your hold over this place, and you may be spared.&amp;quot; &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp; &amp;quot;Fight back, and I promise you that your servants will be incapacitated, that your tyrant-throne will fall to ruin, and that the people you have subjugated will be freed.&amp;quot; &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp; Landon swings his sword forward. &amp;quot;This, I declare! Let all tyrants run before my blade! I pronounce you: &amp;lt;span class=&amp;quot; bold_fg_c bg_n ++ hc&amp;quot;&amp;gt;GUILTY&amp;lt;/span&amp;gt;!&amp;quot;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
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:'''{{#var:665|Artyom W. Valodjn (665)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;Artyom's eyes stare into the old woman's own. He inclines his head slightly, but does not yet touch the tea. He shoots a glare towards Landon, then looks back to the woman, &amp;quot;Tell me, before I do this, what happened here. We heard rumors of a bustling town, of commerce, but when we came there was... Nothing. How did you come across this tea, this plant? And why do you do nothing but drink it in your homes?&amp;quot;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;quot;I wish to know,&amp;quot; he says, frowning, &amp;quot;Else I'm afraid these people will do what they had come here to do.&amp;quot;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
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:'''{{#var:725|Ysuran (725)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Ysuran tilts his head away from the tea. &amp;quot;No,&amp;quot; he says simply. Further continuing, &amp;quot;I have seen what that tea does to those who drink it. Even now the city above crumbles from neglect because that tea has enslaved them. I will not be forced into dawdling here for the rest of my life. If those are your only terms and you refuse to negotiate more, then you will force me to defend myself.&amp;quot;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Landon's statement rings out, and Ysuran begins to chant. He's calling forth a Shadow to defend him-- a vagely humanoid thing made of living shadows that crouches before him like a great dog. He doesn't attack YET, but he is clearly ready to.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
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:'''{{#var:4|Alicia T. Harlaown (4)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;The old woman simply smiles in response to Artyom and says, &amp;quot;The tea came to us, discovered by accident but then shared through desire. A desire to protect this. That is our sole purpose now.&amp;quot; There are murmurs of agreement from all the townspeople.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;The accusations of Landon and refusal of Ysuran do not yet provoke a response, as they are not yet taking action to attack. Their words seem to do little to dissuade the people from their goal. For now, those holding the tea simply offer it again and the old woman says, &amp;quot;If you wish to understand, then drink.&amp;quot;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
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:'''{{#var:369|Shizune Nakamura (369)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;There are many things true of martial arts; one of them is restraint. Knowing how to disable an opponent without causing them significant injury.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Shizune has seldom had to use her talents on a little girl, and it feels bad doing so. But the tea is dangerous, and if she can avoid hurting them overmuch in the process...&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Shizune has a hand on the girl's wrist in a heartbeat, holding it just steady enough that she can snatch the tea with her other hand and pitch it to one side, letting the glass shatter. Then in the space of a heartbeat, she's hopping up and darting her way towards Landon, hopping from foothold to foothold. She's a little to exposed in a place like this without someone to back her up.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
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:'''{{#var:665|Artyom W. Valodjn (665)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;Artyom... Pauses. He glances back at Landon. &amp;quot;Prince, bolster my will as best you can. Should the worst happen, do what you must,&amp;quot; he looks to the old woman then, and then to the tea.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;And then he takes a sip. Only a small one, though, because some things must be understood.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
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:'''{{#var:162|Zephyr Windstar (162)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;quot;Okay, this passed freak city and took a nosedive right into creepy town.&amp;quot; stats Zephyr. &amp;quot;Get in my way, and I'll cut you in half. Stand aside, now, this is your only warning. I'm gonna seal the Lost Logia and end this farse, right now.&amp;quot;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Blunt as always, she goes to pass through the crowd towards the glow of the artefact. But then Shizune's moving, and Zephyr growls... &amp;quot;Falka d'sraph Mi'rahl.&amp;quot; She kicks off the ground, throws her right hand forwards and with the clarion call of &amp;lt;span class=&amp;quot; fg_m bg_n ++ m&amp;quot;&amp;gt;&amp;amp;lt;IMPACT BULLET!&amp;amp;gt;&amp;lt;/span&amp;gt; a non-lethal wave of force emits from the open palm, aimed at knocking people down and away so she can get through. &amp;quot;Shizune, keep 'em off me, I'm gonna seal this Pr'mlinth thing!&amp;quot;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
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:'''{{#var:642|Landon al Cid (642)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp; Landon was about to protest, on account of not having any buffs. But then Artyom goes ahead and drinks the tea. Landon almost swears, but he's much too classy for that. Instead, the twin Law Cards in his hands flick outwards, filling with blue light once more. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp; &amp;quot;&amp;lt;span class=&amp;quot; bold_fg_c bg_n ++ hc&amp;quot;&amp;gt;SLOW!&amp;lt;/span&amp;gt;&amp;quot; &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp; &amp;quot;&amp;lt;span class=&amp;quot; bold_fg_c bg_n ++ hc&amp;quot;&amp;gt;STOP&amp;lt;/span&amp;gt;!&amp;quot; &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp; The words of the Slow appear above his head, joined with a new set of word-forged chains. Letters wrapped together in links swirl towards the helpless people urging them to drink the tea. They move to close around legs, to bind hands, to slow and stagger the people - and, in the Slow's case, Artyom, just in case his will isn't enough to beat the tea. It's not like it's permanent and it's not like it's going to last, but in case the Lost Logia DOES hijack Artyom, at least it won't be able to act before they do. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp; The Stop spell winds itself around towards the vines. The people don't need to be Stopped; the vines...well, they might. They were big enough that they might cause serious problems for everyone otherwise. Even if it doesn't work, it's worth a shot - in case this becomes more violent.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
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:'''{{#var:725|Ysuran (725)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;quot;Fool!&amp;quot; Ysuran hisses as Artyom sips the tea. That's probably all it takes for the magic to begin its work, whatever it is. And immediately Ysuran grabs a handful of earth from the wall. Chanting quickly, the debris in his hand begins to smoke with a horrible green aura. Then he flings this handful of dirt and rocks directly at the place on the vines where they partially shield whatever object. His Shadow takes that as a signal to attack. Hissing, it bounds over to the vines, beginning to claw into the wall of vines.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
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:'''{{#var:4|Alicia T. Harlaown (4)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;It happens in literally the same moment in time...&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Shizune, grabbing the young girl's hand and destroying the cup she offered. Then beginning to make her way to Landon.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Zephyr launching into the air and unleashing her wave of magic to knock over a large portion of the townspeople. The remaining cups of tea are all destroyed in the process.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Landon unleashing his words to slow the people and stop te vines.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Ysuran trying to break through the shell of vines protecting the artifact.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Alicia, intending to use the chaos to seal the Lost Logia, swinging her staff around and preparing her spell.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;And Artyom, reaching out to accept the tea and taking a sip.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
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:'''{{#var:4|Alicia T. Harlaown (4)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;There is a massive flash of light from the Lost Logia, encompassing the entire cavern and forcing everyone to pause for just a moment... And then it vanishes, along with the soft light of the strange artifact. With the light gone, the object is now visible: A simple dodecahedron shape, hiding the incredible power beneath. The object falls to the ground and rolls to a stop, now inert.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;The townspeople seem dazed for a moment, before slowly backing away in surprise from the armed elites. Questions begin to arise along the lines of, 'What's going on?' and 'How did I get here?' The confusion of the townspeople is evident, and they no longer seem to be enthralled.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Surprised, but no less relieved, Alicia cautiously steps towards the Lost Logia. She lowers her staff down towards it, Sweet Melody chiming, &amp;lt;span class=&amp;quot; bold_fg_w bg_n ++ hw&amp;quot;&amp;gt;&amp;amp;lt;Sealing.&amp;amp;gt;&amp;lt;/span&amp;gt; Two spell circles appear around the artifact, before shrinking to sieze it. Sweet Melody then finishes, &amp;lt;span class=&amp;quot; bold_fg_w bg_n ++ hw&amp;quot;&amp;gt;&amp;amp;lt;Successful.&amp;amp;gt;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:369|Shizune Nakamura (369)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Shizune takes the initiative almost immediately. &amp;quot;Ah, everyone, if I could have your attention, please.&amp;quot; She calls out with a loud, steady voice, adopting a tone of friendly authority and knowledge. &amp;quot;My name is Shizune Nakamura. I'm an Elite with the Union. We came here because of some strange readings and discovered that your town's been under... let's call it a kind of spell, to keep things simple. We came here to rescue you, and we've managed to lift the spell. If you'll all follow us, we'll be glad to lead you out of here, and answer any questions you have along the way. But I want to stress for right now- you're safe, and we're going to take you back home first thing.&amp;quot;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;In times of chaos and confusion, it's always comforting for someone to take charge and ensure things go smoothly.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:162|Zephyr Windstar (162)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Zephyr blinks as Alicia gets to the Lost Logia before her. &amp;quot;Wow, yer faster than I thought.&amp;quot; she comments, dropping down to the ground again, before stooping to help one of those she knocked over back up. &amp;quot;Heh, sorry if I roughed ya up. But like my friend over there said, you're safe. We'll getchya home and answer questions once we're outta here.&amp;quot; she thumbs up to Shizune. &amp;quot;I'm Zephyr Windstar, Time-Space Administrative Bureau member and Union Elite.&amp;quot;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:665|Artyom W. Valodjn (665)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Memories. The dreams of an ancient intelligence, older than the aeons themselves. Older than the kingdoms upon the plates. Artyom sucks in a breath as the thoughts flood through his mind. The Titan staggers back- though sluggishly, as Landon's magic twists at his presence in linear space-time. But his magic does not stop the flow of memories entering his mind. His back goes stark still, his eyes go wide. It's not trying to kill, not trying to destroy- it's doing... the exact opposite.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;It is a defender of life. A cultivator of nature. It is, quite literally, the originator of all life on this world.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;But over all that time, of carefully nurturing life, it could not maintain itself. Time wore upon it as time wears upon everything, and it had begun to... degrade.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;But it never forgot. It held on.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Hot tears bead in the corners of Artyom's eyes as, in that instant, he achieves dialogue- and whatever warning he could muster was heard. A flash of light and understanding blinds him. The violence comes to a halt, Alicia binds the Logia, and Artyom's connection is severed.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;He drops to his knees, then catches himself as he pitches forward, his sword falling with a solid *thud* to the ground at his side.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;His breaths are ragged and stay that way for a short while as he blinks away the blinding onslaught of information. He stays there for a few moments yet, before, trembling he straightens his back- though his hands remain on his knees, curling tight into the cloak that hangs from his shoulders.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; &amp;quot;Wizard,&amp;quot; Artyom says, uneasily, &amp;quot;I must... I must speak with you. About that device.&amp;quot;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:162|Zephyr Windstar (162)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Zephyr looks over at Artyom. &amp;quot;Y'might wanna take it easy there buddy.&amp;quot; she says, ushering civilians to follow Shizune out of the area, if that's what she's doing. &amp;quot;But sure, we can talk once we've secured the civvies and prepped the Logia for transport... Alicia? Should we call in the Wolfram, or are there any other TSAB Ships closer that can handle this class of Logia?&amp;quot;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:725|Ysuran (725)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;The flash of light causes a screech from the Shadow, and it is destroyed by the not-quite blast. However, it seems that it's done its job well enough. As in the next few moments the situation resolves. Seeing this, Ysuran gives a sigh of relief. &amp;quot;That was... slightly lessviolent than I was expecting,&amp;quot; he admits.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;As for the Logia? &amp;quot;Clearly it means ill.&amp;quot; This to Artyom. &amp;quot;See what it has done here?&amp;quot; Ysuran moves to assist Artyom. &amp;quot;What it has done to you?&amp;quot; He has misunderstood exactly what happened, seeing only outwardly the tea's effects on the geomancer. &amp;quot;We should leave quickly, in case any aftereffects of such an enchantment should remain.&amp;quot;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:665|Artyom W. Valodjn (665)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;quot;It's-- It's a seed,&amp;quot; he says, stammering a bit as Ysura helps him up, though the elf does get a tired glare. &amp;quot;Its purpose... Is to create and preserve life,&amp;quot; he wipes his face clean, then looks toward Alicia and Zephyr, &amp;quot;I do not think it will be a threat to you, or to anyone. It... understands. It stopped because it knew that to fight would mean the destruction of more life than it would preserve.&amp;quot;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:4|Alicia T. Harlaown (4)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Alicia leaves helping the townspeople back to the surface to those are seem to be good at it. Meanwhile she focuses on what she is good at, picking up the Lost Logia and looking it over, &amp;quot;Safe enough...&amp;quot;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Turning her head to look at Artyom, she asks, &amp;quot;Oh, ah, me? Sure... I guess.&amp;quot; But then to Zephyr she smiles, &amp;quot;I'll put a call into HQ. They can send the closest ship. I don't think we're dealing with a class one here... Probably more like a three or four. So we shouldn't need something like the Wolfram!&amp;quot;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Turning to the elites that are here she says, &amp;quot;Thank you, everyone, for your help.&amp;quot; She bows to them.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Alicia then turns to listen to Artyom. She's not entirely sure she understands, but she gets the basics, &amp;quot;Hmmm... Well... It's nice, that that's what it does... But it kind of does it in the wrong way. It really is no less powerful or dangerous than many other Lost Logia we seal and protect.&amp;quot;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:162|Zephyr Windstar (162)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Zephyr nods to Alicia, then looks to Artyom. &amp;quot;We'll put in a recommendation that this one's containment be on an uninhabited world. I'm sure there's some proto-Gaia class planets it can jumpstart and be safe on... but that's down to HQ.&amp;quot;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:665|Artyom W. Valodjn (665)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;quot;You don't get it,&amp;quot; Artyom rumbles, shaking his head to clear it. &amp;quot;That device is responsible for... Everything on this world. This place was dying, and then that device arrived to repair and preserve the local ecosystem. But it... Had been abandoned. Its makers forgot about it, and its programming-- degraded. But it only did all this to protect itself.&amp;quot;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:162|Zephyr Windstar (162)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;quot;Standard Lost Logia progression. They were all standard, useful artefacts, but due to misuse, lack of use, abandonment, whatever... their programming changed, degraded or just plain broke and they turn into threats, whether intentionally so or not.&amp;quot;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:4|Alicia T. Harlaown (4)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Alicia listens, and tries to understand... But her experience with Lost Logia simply leads her to the same conclusion as Zephyr. Alicia nods in agreement with the other TSAB Mage, saying, &amp;quot;Even the advanced technologies of the ancient civilizations that created the Lost Logia doesn't last forever.&amp;quot; Alicia tilts her head a little and smiles at Artyom, &amp;quot;Must've been some tea...&amp;quot;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:665|Artyom W. Valodjn (665)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;quot;It was... actually pretty average tea,&amp;quot; Artyom replies with a slight sigh. He looks to where the cup had fallen on the grass, the tea within having spilled out onto the ground. &amp;quot;Strictly speaking, I've made better. But it did allow me to communicate with the device.&amp;quot;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Astrus</name></author>	</entry>

	<entry>
		<id>https://multiversemush.com/mw/index.php?title=WMAT_B2_Alicia_T._Harlaown_vs._Staren&amp;diff=3696</id>
		<title>WMAT B2 Alicia T. Harlaown vs. Staren</title>
		<link rel="alternate" type="text/html" href="https://multiversemush.com/mw/index.php?title=WMAT_B2_Alicia_T._Harlaown_vs._Staren&amp;diff=3696"/>
				<updated>2014-07-09T03:06:12Z</updated>
		
		<summary type="html">&lt;p&gt;Astrus: Created page with &amp;quot;{{Log Header |Date of Scene=2014/07/08 |Location=WMAT Arena - Devil's Hand |Synopsis=The second round match between Alicia and Staren. |Thanks= |Cast of Characters=4, 42, 359,...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Log Header&lt;br /&gt;
|Date of Scene=2014/07/08&lt;br /&gt;
|Location=WMAT Arena - Devil's Hand&lt;br /&gt;
|Synopsis=The second round match between Alicia and Staren.&lt;br /&gt;
|Thanks=&lt;br /&gt;
|Cast of Characters=4, 42, 359, 411&lt;br /&gt;
|Tinyplot=&lt;br /&gt;
|pretty=yes&lt;br /&gt;
}}&lt;br /&gt;
{{Poses&lt;br /&gt;
|Poses=:'''{{#var:4|Alicia T. Harlaown (4)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    Alicia moves out to her starting position on the open field. She's already wearing her Barrier Jacket this time, prepared for the coming battle. Still, as she makes her way out she gives the cheering crowd a grin and waves in their direction. They've come all this way to watch the fight, it's only fair she acknowledge them!&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    Stopping at the start point, Alicia glances around at the 'arena' she'll be fighting in today, &amp;quot;What do you think, Melody?&amp;quot;&amp;lt;br /&amp;gt;    The staff in Alicia's hand chimes, &amp;lt;span class=&amp;quot; bold_fg_w bg_n ++ hw&amp;quot;&amp;gt;&amp;lt;Very open, low cover, low environmental exploits.&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;    Alicia nods, &amp;quot;Agreed.&amp;quot; She looks over in the direction of the castle, &amp;quot;On the other hand, that looks interesting!&amp;quot;&amp;lt;br /&amp;gt;    Sweet Melody chimes in, &amp;lt;span class=&amp;quot; bold_fg_w bg_n ++ hw&amp;quot;&amp;gt;&amp;lt;Unconfirmed reports suggest it is haunted.&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;    Alicia hmms quietly as she considers her plan of action. In the meantimes, she gives a friendly smile and wave in Staren's direction once he gets into position.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:42|Staren (42)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    Staren has arrived through the warpgate a few minutes before the match. He's wearing his armor except for the helmet under one arm, as he waves to the crowd, and then to Alicia, and takes up a starting position a little ways ahead of the stands.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    Staren's armor looks similar in style to Reploid armor, but a bit bulkier since it's worn rather than built in. Curved plating, consisting of white helmet, breastplate, gauntlets, codpiece, and tall boots, with slightly thinner, sea-green armor on the upper arms, upper legs, and belly to allow mobility. Five small discs on the front of the chestplate serve as forcefield emitters, and a noticeable but not quite bulky enough to interfere with movement 'backpack' unit holds the armor's power source and has clips that hold some kind of scoped rifle. A pistol and a slim cylindrical device are holstered in clips on the side of the armor. The helmet has a transparent, pale blue visor. Pointed protrusions in the helmet allow room for his ears, and his tail is covered in armored segments. There's been a slight change to the armor's style -- rectangular, flat blocky bulges have been added behind the back of the shoulders on each side of the backpack, and a pair of cylindrical bulges have been added to the sides of the right forearm near the wrist. And of course, hanging at Staren's side is his trusty messenger bag of holding -- for combat, it's inside an armored cover and secured to his side by clips on the armor.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    Staren lifts the helmet, pulls it down over his head, and locks it into place. He flashes Alicia a thumbs-up, then shifts into a sort of ready stance as he decides what weapon to draw first, sizing up Alicia and waiting for her to make the first move.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    In the stands, a greying-haired cat-eared man in clothes similar to Staren's sits with a similar-aged human woman whose fashion sense seems to be stuck in the 80's. They wave back when Staren waves to the audience.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:359|Elasaid Hood (359)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    Elasaid is sat in the hovering observation box, and looks over at the arriving competators. &amp;quot;Looks like we're about ready. Alicia steps into the arena first, wearing her battlegear and weilding her staff. She's primed and ready for action.&amp;quot;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    &amp;quot;Staren isn't wasting time either, entering in his armour. The coin flips, and Alicia is awarded the first move. Let the matc begin!&amp;quot;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:4|Alicia T. Harlaown (4)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    Alicia grips her staff a little tighter as she waits... And then the horn sounds, signalling the start of the match! Alicia is off and running, heading straight towards the nearby castle. Seems she wants to draw the fight in that direction. But she doesn't give Staren the chance to shoot her in the back, atleast not easily. As she runs, Alicia swings her staff around to aim behind her. Bolts of silver magic fire off the weapon, streaking towards Staren. A basic shooting spell, the shots are non-lethal as in common for Mages from Alicia's world. Still, they'll prove destructive to Staren's equipment!&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:42|Staren (42)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    Staren suddenly sprouts /energy wings/ -- not quit touching him, they appear behind his back like stylized insect wings that buzz and flutter as he speeds after her! He sees her turn to fire the shot, but expecting the magic to travel slower, he waits too long to dodge and the spell is right on target! That target being the translucent amber sphere of force that manifests around him. The magic leaves a whitened, opaque spot like stressed plastic. A few amber sparkles fall off in the split-second before the field fades to invisibility again. /Finally/, he's not facing someone who uses his forcefield's weakness of physical attacks. He expects Alicia will find a way to deal with it though... for now, he decides to judge her own reflexes: He quickly draws his laser pistol and takes a couple low-powered shots to test her reactions. The pistol plays a PEW PEW sound effect for the audience, but the beam itself is invisible.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    Then he drops down slightly, running with power-augmented legs in addition to the wings to try to speed up and close on her!&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:359|Elasaid Hood (359)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    &amp;quot;And they're off! Alicia gets running, heading for the castle! She'snot making it easy, by firing off some silvery bolts of energy! They dont' seem to do too much to Staren as a barrier forms over his body, spalling some bits before it goes invisible again. He returns fire with something, I can't see it but I'm guessing it's some kind of energy weapon! I'm moving to keep up with the combatants!&amp;quot;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:4|Alicia T. Harlaown (4)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    As she runs, Alicia notices her magic shots impact against the barrier protecting Staren. Greaaaaat, another forcefield user, &amp;quot;Melody, analyze that barrier and try and figure out a way past it.&amp;quot;&amp;lt;br /&amp;gt;    The Device chimes, but no in response to Alicia's command, &amp;lt;span class=&amp;quot; bold_fg_w bg_n ++ hw&amp;quot;&amp;gt;&amp;lt;Warning!&amp;gt;&amp;lt;/span&amp;gt; As invisible as the laser pistol's shots might be, they're probably not undetectable and thus fail to escape the notice of Sweet Melody's highly sensitive detection suite. In response to the Device's warning, Alicia dives to the side. She manages to avoid one shot, and most of the other, getting slightly grazed on the side of her Barrier Jacket. The magical clothing is slightly scorched, but Alicia is otherwise unharmed.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    Back up and running once more, Alicia is almost to the castle, but first she makes another attempt to probe Staren's defenses. Once more her staff is aimed in his direction, and once more silver bolts of magic fire off it. However, they all spread out, dancing through the air before converging on Staren from multiple directions.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:42|Staren (42)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    They're getting too far away from the announcer? With a thought, Staren starts sending his helmet-cam vision to whoever's in charge of the feeds, because why not?&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    MORE BOLTS! Staren gets a little fancy trying to dodge them -- he dives, flying inches above the ground and juking to the side, but it's still timed wrong. Multiple bolts rain in from all sides, and again are stopped by the field, but this time something curious happens: When it reappears, there is a depression where the first bolt hit, and now as more impact points appear, cracks spiderweb out from them like shattered glass, and the field shatters in a cloud of amber sparkles as one of the discs on Staren's chestplate emits a POP and a small plume of smoke... wait, no, the forcefield has definate /thickness/ to it, and as the outer layer falls away it's clear that there are more. There are already some small cracks visible under the old impact points though... and then the field fades from visibility again.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    Staren tries a new tactic. A few thoughts directed to his smartlink software reprogram the gun... Staren rises up slightly as he flies, levelling the gun at Alicia and pulling the trigger several times -- there's still a PEW PEW noise, but no laser... at least at first. After a random (so he won't telegraph it) number of fakeouts, and hopefully getting Alicia confused, the pistol finally fires a single, more higher-powered shot!&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:359|Elasaid Hood (359)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    &amp;quot;Alicia takes a hit, but it just looks superficial... hey, who's sending that fe-- nevermind. Alicia is firing off more bolts, but these ones dance and track before closing in! They slam into that field, and it looks like it's cracked! Wait, no! There's another layer underneath the first, but it looks like it's taken damage too!&amp;quot;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    &amp;quot;Staren returns fire with that laser, but I don't think the gun's working anymore! It's making noise, but it doesn't seem to be shooting anything.&amp;quot;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
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:'''{{#var:4|Alicia T. Harlaown (4)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    Sweet Melody wasn't actually listening for the telltale PEWs of the weapon, instead she was monitoring the energy readings from it. So the sound fakeout doesn't work, the Device once more chiming, &amp;lt;span class=&amp;quot; bold_fg_w bg_n ++ hw&amp;quot;&amp;gt;&amp;lt;Warning!&amp;gt;&amp;lt;/span&amp;gt;} However, Alicia has just managed to reach the castle. Distracted as she is in finding an entrance she doesn't react quickly enough, the more powerful shot striking her in the side. Her Barrier Jacket protects her from serious harm, scorched as it is, but Alicia still feels some of the energy on her body and winces a little at the pain.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    Alicia spins around to face the closing Staren, swinging her staff as she does. Sweet Melody chimes, &amp;lt;span class=&amp;quot; bold_fg_w bg_n ++ hw&amp;quot;&amp;gt;&amp;lt;Wave Shift.&amp;gt;&amp;lt;/span&amp;gt; As she does, a pulsing wave of gravity flies off the staff and heads towards Staren. If not avoided, it'll both slam into him hard and send him flying backwards, giving Alicia a little more room.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    After her attack, Alicia disappears into the castle, beginning to move more slowly and cautiously stalk its hallways as she prepares for Staren to follow her in.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
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:'''{{#var:42|Staren (42)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    The force slams into Staren, putting a few more cracks in the forcefield -- and then the gravity slows him down and drops him to ground, tumbling and rolling. He stops his roll and stands again with flight, then runs up to the castle, peering cautiously inside. Oh damn it, which way did she go? Staren is /not/ being the mouse in a game of cat and mouse! He deploys drones: Little insect-sized bots fly out of his bag and down each hallway, looking for Alicia.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    But Staren's not going to /just/ wait. No, he pulls that rifle off his back. He glances through the scope, then raises the weapon a bit, as the drones map the castle and he sees a sort of wireframe overlay on his vision. Hopefully they'll find her... and when they do...&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    Staren flips the rifle to burst mode and fires, with no sound tell this time. He cylinders attached near his right wrist prove to be particle beam cannons. Over the course of several milliseconds, one fires, then the other, blasting holes in the walls, and then the rifle fires one, two, three pulses in rapid succession, and hopefully at least /one/ of them reaches Alicia!&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
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:'''{{#var:359|Elasaid Hood (359)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    &amp;quot;Looks like it did work after all! Alicia gets struck in the side again, her armour scorching and peeling away now. She fires back with some kind of pulse wave, it seems to have slowed Staren down a little at least.&amp;quot;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    &amp;quot;Looks like the castle won't protect Alicia! Staren's bringing out the big guns in the shape of a rifle! And he's thrown a bunch of little seeker drones out into the halls! I wonder why he isn't follo-- HE'S SHOOTING THROUGH THE WALLS!&amp;quot;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
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:'''{{#var:4|Alicia T. Harlaown (4)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    Alicia ducks behind a wall, then says quietly, &amp;quot;Scan overlay.&amp;quot; The Device in her hand chimes in response. Alicia quickly follows up with, &amp;quot;Wide Area Search.&amp;quot; The Device chimes softly once more, several orbs of silver appearing in the air around Alicia. They all dart off in different directions, beginning to map the structure and search for Staren.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    The sound of walls breaking catches Alicia's attention and she's off and running again. Not fast enough though as the shots strike her, causing her to stumble a bit before dropping to one knee. Her outfit is still smoking a bit after the energy impacts when Sweet Melody chimes, &amp;lt;span class=&amp;quot; bold_fg_w bg_n ++ hw&amp;quot;&amp;gt;&amp;lt;Target detected.&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    Still down on one knee, Alicia brings her staff around to aim in the direction that her Device indicated. Although she can't see Staren to aim, she trusts in Melody's detection ability and that she'll place the spell properly. To that end, Sweet Melody chimes, &amp;lt;span class=&amp;quot; bold_fg_w bg_n ++ hw&amp;quot;&amp;gt;&amp;lt;Detonate.&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    A silver spell circle appears on the ceiling above Staren's position. After just a moment the ceiling explodes downwards in a blast of stoney debris.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
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:'''{{#var:42|Staren (42)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    Staren's feeling pretty clever as he blows through the walls and gets a clean burst shot on Alicia! But then suddenly, the ceiling explodes, stone pelting and cracking his forcefield -- another layer collapses into sparkles, another projector disc overloads, and the stone pretty badly bangs up the third layer of forcefield too, it's covered in a network of spiderwebbing cracks. Staren decides not to stick around to see who can explode the castle better -- he books it on the shortest path to reach her, leaping through the holes he blew. He's not going to let the chance of Alicia being knocked down get away though -- As he runs forward through the ruins, he carries the rifle by the foregrip in his left hand and points his right arm at her, firing a beam from one of the particle cannons!&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
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:'''{{#var:359|Elasaid Hood (359)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    &amp;quot;I can't see what's happening, someone get a camera drone in there! I can hear shots being fired, I think Staren got Alicia, but she's still standing.&amp;quot; Elasaid recoils as part of the roof caves in. &amp;quot;WHOA! Looks like Alicia's really bringing the house down! Part of the roof just collapsed, right where Staren was last seen!&amp;quot;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    &amp;quot;There he is, looks like his shield's taking a beating, but it's still active! He's off running, and I've lost sight again, but I think he's firing again, those are some weird sounds coming from inside the castle! Ah, I've got a camera feed, yes, they're engaged right close!&amp;quot;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
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:'''{{#var:4|Alicia T. Harlaown (4)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    He's running towards her? The readings from Sweet Melody seem to indicate as much. And sure enough, Alicia can spot Staren coming towards her. She doesn't stay still and give him a clear shot. She jumps to her feet, the shot from Staren impacting her right shoulder and causing her to stumble for just a moment while wincing in pain, but then she's running again. In her left hand Sweet Melody chimes, &amp;lt;span class=&amp;quot; bold_fg_w bg_n ++ hw&amp;quot;&amp;gt;&amp;lt;Storm Mode.&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    The staff begins to transform, ring vanishing to be replaced by heavier coverings the mostly hide the crystal head. A large ornate blade of silver magic flickers to life from those coverings as the Device turns into a poleaxe. As Alicia reaches Staren she jumps, swinging the poleaxe up over her head and down towards him.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
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:'''{{#var:42|Staren (42)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    Staren charges in, his left hand slipping the rifle onto his back (magnets hold it in place) and his right hand drawing the slim cylinder off his belt. He charges right in-- only for Alicia to jump at him! He tries to slow down, but can't stop in time to keep the now-poleaxe device from coming down on his head -- again, the forcefield appears, the axe slamming into the already cracked layer and causing more cracks to spread as it strains against the force and then with a pop and a crashing sound, another disc overloads and another layer falls off in a shower of sparkles, but this time, the force of the axe against it keeps it from fading out, and starts spreading cracks over the fourth layer, as one of the two remaining discs arcs electricity from the strain... Staren doesn't stick around to wait for her to break yet another layer though -- his left hand reaches for the object in his right and suddenly there's two, and each turns out to be the hilt for a 'sword' of purple energy, superheated plasma held in some kind of rod-shaped containment field -- and he LUNGES, trying to stab Alicia's barrier jacket with both swords! They're pretty unlikely to impale her unless her protection is really fragile, though, since when the plasma hits the target it discharges all its energy and more has to be heated up by the device in the hilt for the sword to 'regrow' -- which can happen pretty quickly, but Staren's not sticking around -- he leaps away as soon as he can, wings briefly flashing into existance to allow him to arrest his momentum and change direction quickly.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
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:'''{{#var:359|Elasaid Hood (359)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    &amp;quot;Alright folks, I've got a good view now. Alicia takes a shot to the shoulder, her armour looks real battered and broken now, but she's not droppin' yet! Her magic staff does some transforming, and becomes a poleaxe which she puts to good use, slashing down at the armoured tech-user!&amp;quot;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    &amp;quot;He's got a Lightsaber! Wait it's two! And he's using them to good efect, that's a double stab into Alicia's armour, I just hope it can hold! Staren backs away, as his shields seem to be running out, looks like he's only got two layers left!&amp;quot;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
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:'''{{#var:4|Alicia T. Harlaown (4)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    Alicia stumbles back from the blow, the energy sword strike leaving behind scorch marks and even some burnt skin beneath the Mage's slowly failing defensive magics. Seeing Staren jump back, Alicia does the same. She briefly takes stock of the situation... She DOES seem to be wearing down his forcefield, but likewise her Barrier Jacket is taking damage. Estimating their strengths, Alicia is pretty sure her defense is failing faster than his. Not good!&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    Alicia raises her Device to point at Staren and Sweet Melody chimes, &amp;lt;span class=&amp;quot; bold_fg_w bg_n ++ hw&amp;quot;&amp;gt;&amp;lt;Crushing Beat.&amp;gt;&amp;lt;/span&amp;gt; A silver spell circle appears beneath Staren and several pulses of gravity centred on his location pound him from all direction, creating a crushing effect. The spell is further enhanced by all the castle debris from their fight, which is pulled in to assault Staren's shield too.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
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:'''{{#var:42|Staren (42)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    Crushing Beat? What the heck does THAT m-- oh crap, pressure warnings start going off on his armor, this could be bad! So he activates his wings and kicks off the ground... which still isn't enough as he feels himself being pulled back, so he activates the rocket boots too, the additional thrust finally breaking him free! He plows through a bit of debris, but gets away before the worst of it his him. The forcefield is slightly more cracked. &amp;quot;Nice gravity magic...&amp;quot; finally he speaks. &amp;quot;Maybe if you pull the right trick with it you can finish me...&amp;quot; As he starts to fly around her, he brings the Forearm Integrated Weapon System to bear again, firing the twin particle beams before he flies around her, looking for a better opening. &amp;quot;So I'll just have to defeat you before you figure it out!&amp;quot;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
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:'''{{#var:359|Elasaid Hood (359)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    &amp;quot;Alicia's taking a beating, her armour looks like its failing faster than she can wear down Staren's shield... But she throws out another gravity based attack, trying to catch Staren in the middle of a debris shower!&amp;quot;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    &amp;quot;Staren figures out the trick and gets clear, and fires more of those particle beams at Alicia. This looks like it's about over Folks... I'm not sure how much more Alicia can take!&amp;quot;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
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:'''{{#var:42|Staren (42)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    &amp;quot;Hey! Hey, hey! It's not over 'till it's over!&amp;quot; Staren shouts at the announcement. &amp;quot;Show me what you can do, Alicia, it's not over yet!&amp;quot;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
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:'''{{#var:411|Twilight Sparkle (411)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;      Twilight is a little late to the fight! ...okay, a lot late, but she's here! She comes galloping into the stands, her little purple and green dragon assistant atop her back. Both Twilight Sparkle and Spike glue their eyes to the viewing screen as soon as they find seats. Twilight has a bit of trouble sitting in human chairs, but Spike is right at home. &amp;quot;Woohoo! Go Staren!&amp;quot; Twilight cheers as loudly as she can once she is seated. Then winces when she sees that last attack by Staren. &amp;quot;Um...but perhaps not quite as hard.&amp;quot; she says more softly. Spike, on the other hand, is standing in his seat. &amp;quot;Yeah! Take 'er out, Staren!!&amp;quot; the little dragon exclaims as he hops up and down and pounds a claw into his open palm.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
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:'''{{#var:4|Alicia T. Harlaown (4)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    Alicia tries to keep track of Staren's movement, defensive spell in mind and ready for whatever he might throw at her. She recognises him aiming at her with his arm weapon, bringing her hand up in an attempt to block... But she can't bring up the barrier in time. The twin particles beams strike her dead on in the chest, vaporizing that part of her Barrier Jacket and leaving a pair of holes (though she remains decent!). The pain this time is considerable and Alicia collapses down to her knees...&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    ... But the stubbornly optimistic Mage doesn't give up. Nor does she give Staren the chance to take advantage of her weakened state. From her position on the ground beside Alicia, Sweet Melody chimes, &amp;lt;span class=&amp;quot; bold_fg_w bg_n ++ hw&amp;quot;&amp;gt;&amp;lt;Gravity Bind.&amp;gt;&amp;lt;/span&amp;gt; Rings of silver appear around Staren's limbs, quickly shrinking and binding him in their hold. They then pull him from the air and down onto the ground with a SMACK! Staren will no longer be airborne and unable to move his limbs. If he struggles enough, they may break, but whether or not that's before Alicia can strike...&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    Speaking of which, Alicia slowly gets to her feet again. She's a little wobbly, but has a determined look on her face when she says to him, &amp;quot;Right trick, huh?&amp;quot; The blade of Alicia's poleaxe begins to glow brightly as mana gathers within it. Alicia slowly shifts the weapon around behind her in preparation of her attack. It takes her several more moments to gather the necessary energy before finally she swings and Sweet Melody chimes, &amp;lt;span class=&amp;quot; bold_fg_w bg_n ++ hw&amp;quot;&amp;gt;&amp;lt;Crescent Rise.&amp;gt;&amp;lt;/span&amp;gt; The gathered magic launches off the weapon as Alicia swings, streaking out across the entire room as a crescent of light which... Passes right over Staren.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    The magic crescent fades away near the other end of the room, leaving Staren untouched. Cooling gasses vent from Sweet Melody's exhaust ports after the attack. Alicia settles the long weapon behind her again and turns, quickly walking out of the room... What's happening?&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    CRACK!&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    A large fissure forms in the room's ceiling... As if it can no longer hold up under its own weight... As if the stone pillars holding it up aren't doing the job... Those stone pillars that now have large cuts in them from Alicia's attack...&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    CRACK CRACK!&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    The fissure grows wider, small pieces of the roof beginning to fall to the floor. If Staren doesn't struggle harder to free himself from those binds, he might just find himself- With a load roar of falling debris, the entire ceiling collapses in on itself. Alicia shields herself from the rush of air and dust in the nearby hallway.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
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:'''{{#var:42|Staren (42)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    The right trick, indeed. Could that have been it? Staren is grabbed in place, an 'oh shit' expression on his face as he tries to struggle, pulling with wings and rocket boots to no avail as he's slammed down. There's a loud CRACK as his leg armor starts to buckle and break slightly. Unable to move, he just stares at Alicia as she prepares her finishing crescent attack...&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    And then the long, boxy additions on either side of the power pack rotate up to horizontal, and their front pannels open to reveal three missile launch ports each. As the crescent washes over him to no effect, the mini-missiles pop out of their launch ports, though they don't need to fly very far unless Alicia flees, in which case they /will/ chase after... either way, when they get close they explode in great blasts of plasma, superheating the air so much that molecules break into charged particles and possibly melting or at least scorching nearby stone.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    The stones, meanwhile, land on Staren's forcefield with a loud crash. Cracking and shattering sounds and the POPs of overloaded electronics can be heard from the pile of stone, followed by the sound of heavy stone hitting and slightly crushing metal and an &amp;quot;OOF!&amp;quot; from Staren.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    He still can't move. Ugh. He starts charging the teleporter. If Alicia's still up after his desperation attack and can break through the stone, though, he'll continue to be a sitting duck for a few seconds...&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
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:'''{{#var:359|Elasaid Hood (359)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    &amp;quot;Alicia's down... she's do-- SHE'S BACK UP! And she's grabbed Staren with some kind of binding, dropping him to th'ground! I've ne'er seen ought like it before... and now she's bringin' the house down again, aiming to smash him with a big lump of stone!&amp;quot;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    &amp;quot;Staren isn't entirely helpless! he's launched more missled than I c'n count, and they're all after Alicia! Looks like it's cost 'im though, that must've hurt!&amp;quot;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
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:'''{{#var:4|Alicia T. Harlaown (4)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    Alicia is still reeling from Staren's previous attack, trying to ignore the pain she's feeling. Combined with wanting to get out of the soon collapsing room as quickly as possible, she didn't actually notice the missiles. Thankfully her Device comes to her rescue as Sweet Melody chimes, &amp;lt;span class=&amp;quot; bold_fg_w bg_n ++ hw&amp;quot;&amp;gt;&amp;lt;Defenser.&amp;gt;&amp;lt;/span&amp;gt; The silver dome appears around Alicia who looks surprised. The missiles explode against the barrier, some having little to no effect, others breaking through the weakness in the defensive field created by the earlier ones. At the end of it, Alicia's Barrier Jacket is looking rather battered and she knows it won't last much longer. But still she won't give up!&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    Alicia can't see Staren as he seems to still be buried within the collapsed room. But that doesn't matter. With a bit of a struggle she asks, &amp;quot;Do you... Have a target, Melody?&amp;quot; The Device chimes an affirmative, then says, &amp;lt;span class=&amp;quot; bold_fg_w bg_n ++ hw&amp;quot;&amp;gt;&amp;lt;Device Mode.&amp;gt;&amp;lt;/span&amp;gt; Sweet Melody transforms back into staff form and Alicia aims her in the direction of the collapsed room.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    Three spell circles appear beyond the crystal head of the staff, each progressively smaller. Silver magic begins to gather within the crystal, which glows brighter over time. Finally Sweet Melody announces, &amp;lt;span class=&amp;quot; bold_fg_w bg_n ++ hw&amp;quot;&amp;gt;&amp;lt;Narrow Expanse.&amp;gt;&amp;lt;/span&amp;gt; A large blast of magic launches from the staff and strikes the first spell circle. As it does so, it is compressed into a smaller stream. It then strikes the second, where the same occurs. The magic leaves the final spell circle as a concetrated beam of light that streaks towards the covered Staren. Designed as it is to penetrate magical barriers, it has no problem piercing through the stone debris to reach its target.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
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:'''{{#var:42|Staren (42)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    &amp;quot;Gah! What the hell was--&amp;quot; comes Staren's voice from the rock pile, and then it stops.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    Staren reappears on the next floor. His armor is dented and scratched all over. His right leg armor's plating is cracked and missing some pieces, and his chestplate where the magic beam hit is nearly eaten through, the hole surrounded by warped and cracked plating from the energy the armor had to absorb to protect him. A damage alarm flashes in the corner of Staren's vision, indicating overall integrity of &amp;lt;span class=&amp;quot; bold_fg_w bg_r ++ hRw&amp;quot;&amp;gt;51.8%&amp;lt;/span&amp;gt;. Alicia started off a bit slow but she's started inflicting an astounding amount of damage. If this keeps up, he won't last long.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    Which is why he tries to finish it. Drawing his beam saber and flying over the floor, he flies around in a wide circle, cutting partway through the stone. Then he flies off the the side and holds out his arms. Tiny missile launch ports open in his armor, and six micromissiles, the size of maybe magic markers, pop out and then fly to evenly-spread points above the groove and explode.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    Alicia's not the only one who can bring the house down!&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
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:'''{{#var:4|Alicia T. Harlaown (4)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    Alicia can't really do much at this point beyond watch, wait, and try to block whatever it is that Staren sends her way. So when he sends a whole lot of stone debris her way, she raises her hand. A round shield deploys just as the stone begins to fall on her. Each one batters at the shield, forcing Alicia down until finally she's covered in them, hidden from view. Things go silent for several seconds...&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    Until Alicia calls out from within the pile, &amp;quot;I'm okay! I'm okay... I yield.&amp;quot; She can't go on, her Barrier Jacket as weak as it is, plus with her injuries... She calls out again, &amp;quot;Uh, I could use some help getting out of here!&amp;quot;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
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:'''{{#var:359|Elasaid Hood (359)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    &amp;quot;Alicia's suffering from that missile barrage, but she pulls out a beam attack! Looks like to got Staren good through that rock... but it's not enough! Staren gets up, and flies around, bringing the rest of the house down on top of Alicia! I don't think she's getting up from this one, Someone get the medical teams out there! This fight's over, Staren Wins!&amp;quot;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
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:'''{{#var:411|Twilight Sparkle (411)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;      Twilight Sparkle, still up in the stands the whole time, starts cheering loudly! &amp;quot;Staaaren! You did it! Oh my goodness! I'm not even sure what to say except congratulations!!&amp;quot; Spike is cheering just as loudly. &amp;quot;Yahoo! Way to go, Staren! Ya really got her with that last attack! Woo!!&amp;quot;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:42|Staren (42)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    Upon hearing the words 'I yield', Staren immediately puts away his beam saber and lands next to her, using the armor's strength to help move the rubble. The armor isn't exactly car-throwingly strong, but it does put Staren up around the level of a strongman. Once Alicia's free, he holds out a hand to help her up. His visor retracts to show his smiling face. &amp;quot;Good game! That gravity magic and binding spell... I didn't know what I was gonna do for awhile there.&amp;quot; Then he looks a bit more concerned. &amp;quot;Um, are you alright? I hope I didn't hurt you...&amp;quot; He doesn't know the finer details of how exactly barrier jackets work.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:4|Alicia T. Harlaown (4)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    Alicia accepts the hand, getting to her feet, if a little wobbly. She smiles and nods to Staren, &amp;quot;I'm glad it worked, even if I didn't win the match in the end.&amp;quot; As the enquiry she waves a hand, &amp;quot;I'll be alright. Mostly superficial stuff. I'll be as good as new in no time! Anyway, thanks for the fight and good luck in the next round!&amp;quot; With that Alicia begins to wobble off in search of the medical team she heard about.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Astrus</name></author>	</entry>

	<entry>
		<id>https://multiversemush.com/mw/index.php?title=WMAT_B1_Alicia_T._Harlaown_vs._Reina_Kinney&amp;diff=2903</id>
		<title>WMAT B1 Alicia T. Harlaown vs. Reina Kinney</title>
		<link rel="alternate" type="text/html" href="https://multiversemush.com/mw/index.php?title=WMAT_B1_Alicia_T._Harlaown_vs._Reina_Kinney&amp;diff=2903"/>
				<updated>2014-06-26T02:43:07Z</updated>
		
		<summary type="html">&lt;p&gt;Astrus: Created page with &amp;quot;{{Log Header |Date of Scene=2014/06/25 |Location=WMAT Arena - Northern Mountains |Synopsis=The TSAB Mage, Alicia T. Harlaown, faces off against the GUARDIANS Hunter, Reina Kin...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Log Header&lt;br /&gt;
|Date of Scene=2014/06/25&lt;br /&gt;
|Location=WMAT Arena - Northern Mountains&lt;br /&gt;
|Synopsis=The TSAB Mage, Alicia T. Harlaown, faces off against the GUARDIANS Hunter, Reina Kinney in the first round of the WMAT!&lt;br /&gt;
|Thanks=&lt;br /&gt;
|Cast of Characters=4, 176, 391&lt;br /&gt;
|Tinyplot=&lt;br /&gt;
|pretty=yes&lt;br /&gt;
}}&lt;br /&gt;
{{Poses&lt;br /&gt;
|Poses=:'''{{#var:4|Alicia T. Harlaown (4)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    Alicia Testarossa Harlaown stands within her starting location, wearing a nice outfit of casual clothes. She waves to the crowds in the floating viewing platforms. She then looks at the small gem in her hand with a grin, &amp;quot;Let's do this Melody!&amp;quot; The Device chimes in acknowledgement.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    Alicia's clothes sudden glow with silver magic, lighting up. The Mage does a slow spin, the light growing in size as the clothes she's wearing change form. Finally she stops her spin and with a flash of magic sparkles, her black and silver Barrier Jacket manifests.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    Taking a moment to steady herself after the spin, Alicia then throws the small gem into the air above her. It too glows with silver magic as it grows in size, changing shape into a large crystal. A staff of shiny metal extends from one end, golden exhaust ports popping out where it connects to the crystal. A ring of magnificent white appears around the crystal, golden supports locking into place. The staff finally falls back down to Alicia who catches it and spins it a few times before settling it held behind her. The crystal flashes and Sweet Melody chimes, &amp;lt;span class=&amp;quot; bold_fg_w bg_n ++ hw&amp;quot;&amp;gt;&amp;lt;Ready.&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:391|Reina Kinney (391)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    The red-haired hunter named Reina Kinney is standing in her starting spot as well, wearing her usual attire. She hasn't any weapons equipped just yet, but that will change once the match begins most likely. She waves to the crowd, smirking a little in her unique sarcastic manner. &amp;quot;This is gonna be a lot of fun I'm sure,&amp;quot; She says to herself as she does some light stretches to prepare herself for the big fight that's about to begin.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;When Reina sees that Alicia is armed with a staff, she decides to make do with the weapon she feels would work best. She snaps her fingers and her sword materializes in her right hand. It's a glowing green color for the blade, and it's clutched securely in her right hand. &amp;quot;All right, this is gonna be a battle for the ages!&amp;quot;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:176|Hastur (176)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    Hastur is currently situated in an anti-gravity observing platform for announcers, hovering above the action with a microphone in front of her and her elbows resting lightly on the desk. She smiles slightly as she looks down at the scene and begins to narrate. &amp;quot;Our two girls seem ready to go already. Alicia manifests her uniform with a flourishing spin and summons her staff, and in turn Reina produces a radiant green sword. An interesting choice; she may have a disadvantage in reach here, but perhaps speed will be helpful to her in this battle. It's only a matter of time until we find out, I suppose. Shortly our combatants will be starting the match, and the excitement will only increase from there!&amp;quot;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:4|Alicia T. Harlaown (4)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    Alicia gives a friendly smile to Reina in the distance, all the while summing up her opponent, &amp;quot;What do you think, Melody?&amp;quot;&amp;lt;br /&amp;gt;    The Device in Alicia's hand chimes, &amp;lt;span class=&amp;quot; bold_fg_w bg_n ++ hw&amp;quot;&amp;gt;&amp;lt;Based upon a brief analysis of your opponent, there appears to be a 43.5913 chance of success.&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;    Alicia eyes her Device briefly, &amp;quot;Hey, just who's side are you on?&amp;quot;&amp;lt;br /&amp;gt;    Sweet Melody chimes, &amp;lt;span class=&amp;quot; bold_fg_w bg_n ++ hw&amp;quot;&amp;gt;&amp;lt;Appologies, Master. You are assured to win.&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;    Alicia grins, &amp;quot;That's more like it!&amp;quot;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    Finally the starting horn loudly announces the beginning of the fight and Alicia acts quickly! She turns to the side, bringing her staff up and around to point towards Reina in the distance. Silver magic gathers in the crystal until Alicia says, &amp;quot;Shoot!&amp;quot; The magic bursts off the crystal as several beams of silver light that shoot through the air and weave between the trees as they head towards Reina!&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:391|Reina Kinney (391)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    The starting horn doesn't catch Reina off-guard, although it might catch some who aren't paying attention off-guard. But Reina's senses are on high alert, and she's watching her opponent carefully. She returns the friendly smile, acknowledging that it's all in good fun... or something like that.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    Reina rushes towards her opponent, watching her carefully, and when Alicia fires a shot at Reina, the red-head thinks quickly. She dodges to the side and then does a rolling technique to add a little flair to things. Getting up from a crouched position, Reina only shakes her head.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    &amp;quot;Not bad, but you'll have to be faster than that if you want to get me,&amp;quot; Reina comments. With that, her glowing beam of a sword is sent towards Alicia as Reina attempts a poking strike.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:176|Hastur (176)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    &amp;quot;And the fight has begun! Alicia immediately brings her staff up to target Reina from across the field, and her opening attack is a simple array of magical beams that dance through the trees on their way to Reina. Of course, it seems that Reina will not fall victim to dazzlement: the girl dodges and rolls before delivering a straightforward poke of her sword to Alicia.&amp;quot; Hastur leans back slightly in her seat, getting comfortable as the fight begins. &amp;quot;It seems we are starting with something rather simple. Warming up and testing the opponents before getting into solid combat.&amp;quot;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:4|Alicia T. Harlaown (4)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    Alicia can't help but approve of Reina's speed in avoiding the magic shots. She grins in response to Reina's words and says, &amp;quot;Perhaps!&amp;quot; Reina charges in, apparently going for a melee attack. While Alicia knows an opponent's moves can be deceiving, she goes with this belief for now. A silver spell circle appears on the ground beneath Alicia and her Device chimes, &amp;lt;span class=&amp;quot; bold_fg_w bg_n ++ hw&amp;quot;&amp;gt;&amp;lt;Blink.&amp;gt;&amp;lt;/span&amp;gt; As Reina's sword comes in for a poke, Alicia vanishes with a flash of silver.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    Alicia reappears some distance away after her teleport. However, the spell circle on the ground where she was once standing- Where Reina is now standing- is still there! Alicia smirks and her Device chimes once more, &amp;lt;span class=&amp;quot; bold_fg_w bg_n ++ hw&amp;quot;&amp;gt;&amp;lt;Detonate.&amp;gt;&amp;lt;/span&amp;gt; The ground beneath Reina explodes up in a blast of earth and debris.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:391|Reina Kinney (391)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    As the explosion occurs beneath Reina's feet, she finds herself flying up into the air a bit and then landing on the ground flat on her face... for a few moments anyway. She picks herself up quickly and shakes her head. &amp;quot;That was a pretty impressive technique,&amp;quot; Reina says with a slight smirk. &amp;quot;I never expected to have to watch my feet in more ways than one.&amp;quot;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Then her eyes narrow a little, albeit with a smirk still there. &amp;quot;But I'm capable of things like that myself. Here, let's heat things up a little, shall we?&amp;quot; With that, Reina points at Alicia and calls out, &amp;quot;FOIE!&amp;quot; This sends forth a small blast of fire aimed right at Alicia.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:176|Hastur (176)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    Hastur pauses briefly as she sees Alicia suddenly vanish. &amp;quot;Oh, my, I may have underestimated how soon we would be seeing more elaborate tactics. Alicia has narrowly avoided Reina's thrust by summoning a spell circle to teleport her. The circle lingered, however, and Reina has suddenly found herself caught in a trap as it explodes beneath her feet! The hunter is at least swift to pick herself up again, and she even gives Alicia a compliment on her tactics before assaulting her with a flame blast from her fingertip. I suppose I could make a comment about the match heating up, but that would be far too expected.&amp;quot;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:4|Alicia T. Harlaown (4)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    &amp;quot;Thanks! I'm looking foward to seeing what you have!&amp;quot; Alicia grins. She then watches... Magic! Alicia had expected this, having done a little research about her opponent. This is the perfect opportunity to test out her new spell in a live combat situation. One that she had designed specifically for the tournament!&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    Alicia raises her free hand towards the incoming blast of fire. A spell circle appears just beyond her palm and Sweet Melody chimes, &amp;lt;span class=&amp;quot; bold_fg_w bg_n ++ hw&amp;quot;&amp;gt;&amp;lt;Mirror Shield.&amp;gt;&amp;lt;/span&amp;gt; The blast of fire strikes the shield, lingers for a few moments, then suddenly flies back in Reina's direction... Though not as powerful as it had been.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    However, if someone were to look closely, they'd see that the glove on Alicia's hand is singed slightly... Perhaps the spell still needs some work.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:391|Reina Kinney (391)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    &amp;quot;Uh-oh,&amp;quot; Reina comments with an eyebrow raised. &amp;quot;Seems the favor's being returned to me,&amp;quot; She comments, obviously with a hint of sarcasm in her voice. &amp;quot;Well, I'll just grin and bear it!&amp;quot; She watches as the flames come at her, and then her shields pop up... well, in a sense. You can't see them, but they are there because they keep Reina from falling over or getting burned. Of course, her shields aren't indestructible either, but they do provide support once in awhile.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    &amp;quot;That was pretty clever actually,&amp;quot; Reina comments to Alicia as she comes at her again. &amp;quot;But how about THIS?&amp;quot; She leaps into the air and does a quick somersault before attempting to bring down her sword at Alicia.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:176|Hastur (176)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    &amp;quot;More special tricks come from Alicia as she manifests a reflective shield just in front of her hand. Reina's attack is sent directly back to her, though it appears to have been weakened somewhat by the spell. Either way, Reina seems to...simply accept the attack!&amp;quot; Hastur tilts her head to the side slightly in confusion. &amp;quot;How strange; she must have some sort of defensive ability we aren't seeing right now. Still, the hunter leaps into action once more, quite literally: up into the air she rises, attempting to bring her sword down upon Alicia with a flourishing strike!&amp;quot;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:4|Alicia T. Harlaown (4)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    A successful test, in Alicia's opinion, even if the spell wasn't perfect... And the counterattack didn't seem to do much damage. Oh well! Alicia doesn't teleport away this time, instead simply trying to jump to the side to dodge. Unfortunately she's not fast enough, Reina's blade running across Alicia's Barrier Jacket with a clash of energy-on-magic sparks. When Alicia stops again, there is a clear cut in her Barrier Jacket. A streak of red is visible too.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    No time for mid-battle banter this time, the close quarters force Alicia to act quickly. She swings her staff around rather quickly, attempting to whack Reina.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:391|Reina Kinney (391)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    WHACK!&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    Definitely a whack heard round the arena. Reina is whacked by the staff and is sent spinning to the ground. She lies on her side, rubbing the side of her jaw while moaning a little at the sudden impact there that got her good. &amp;quot;Damn it,&amp;quot; She mutters as she gets back up. &amp;quot;I hope I don't need dental surgery after that one. I hate dentists!&amp;quot; But when she looks at Alicia again, she's smirking.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    &amp;quot;Got me good there, I'll definitely give you that. But I'm just getting warmed up!&amp;quot; She steps towards Alicia and attempts to deliver a feint in hopes of catching her off guard with another thrust.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:176|Hastur (176)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    &amp;quot;Alicia goes for a more conventional dodge this time and pays the price for it. Reina's blade makes an impact, but that will undoubtedly be only the first of many wounds made in this battle. Thankfully for Alicia, her response is quick in these close quarters as she tries to simply beat Reina about with her staff.&amp;quot; Hastur gives a little wince at the hit. &amp;quot;Ooh, it's quite the powerful impact, as well; Reina is knocked to the ground, giving Alicia an opportunity to open the distance again if she so chooses. Reina is not down for long, however, as she rises and delivers - ah, a feint to hide the second thrust!&amp;quot;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:4|Alicia T. Harlaown (4)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    The feint doesn't work, atleast not completely. Alicia manages to bring her staff around at the last moment to partially block the blade, removing some of the strength behind it and lowering the resulting damage to her shoulder. Alicia winces a little at the pain as she holds the block, Sweet Melody chiming, &amp;lt;span class=&amp;quot; bold_fg_w bg_n ++ hw&amp;quot;&amp;gt;&amp;lt;Repulse.&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    A blast of gravity centred on Alicia blasts outward in all directions. It'll catch Reina, sending her flying backwards and away from Alicia. However the gravity blast itself won't do much damage, especially for some like Reina who appears to be quite agile whether on her feet or in the air. However, Alicia doesn't give Reina the chance to recover after landing.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    Alicia aims her staff towards Reina, Sweet Melody chiming, &amp;lt;span class=&amp;quot; bold_fg_w bg_n ++ hw&amp;quot;&amp;gt;&amp;lt;Crushing Beat.&amp;gt;&amp;lt;/span&amp;gt; Several bursts of gravity appear at Reina's current location, pulsing inwards as they attempt to crush the Hunter. They won't last long, but they'll certainly hurt! Thankfully though, Alicia's attacks are non-lethal in nature.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:391|Reina Kinney (391)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    Being caught in the gravity blast really hurts when you're propelled into the air again, and you don't have time to try to roll. Reina lands hard on her leg and yells out something in Gurhalian (most likely something unsuitable for younger ears, which was why she said it in that language.) She grits her teeth through the pain as she gets up and shakes her leg out a little.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    &amp;quot;All right, I'm done warming up. Now we play for real this time!&amp;quot; Reina takes a running dash at Alicia, and then attempts to bypass her with a horizontal slash.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:176|Hastur (176)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    Hastur leans forward in her seat again, elbows on the desk and fingers interlaced as she comments on the match. &amp;quot;Ah, it's not quite an effective feint. Alicia is aware enough to catch the next strike and parry it somewhat with her staff, drawing lessened damage across her shoulder. Her response is quick, as she repells Reina away from her with magic and immediately follows up with what appears to be a gravity well to crush Reina after her flight! Ooh, that looks to be an unpleasant impact, but at least our fair hunter is back on her feet. Her response is to rush /past/ Alicia, delivering a slash to her side in passing. It seems we have a battle between physicality and magic today. Always a fascinating conflict.&amp;quot;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:4|Alicia T. Harlaown (4)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    Alicia readies herself as Reina charges forward, and then attempts to spin to the side to both avoid the attack and follow up with her own to Reina's back. Sadly she's not fast enough, the tip of Reina's blade slicing through her Barrier Jacket and somewhat deepling into her stomach. Had it not been for the defensive magics of her Barrier Jacket, Alicia would be in a very bad state. As it is, it was a pretty serious blow!&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    Alicia stumbles back from the cut, unable to follow through with her plan. She falls back onto the ground, the pain on her face. But with a grim smirk, she says in response, &amp;quot;Alright.&amp;quot; Time to step this fight up.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    &amp;lt;span class=&amp;quot; bold_fg_w bg_n ++ hw&amp;quot;&amp;gt;&amp;lt;Blink.&amp;gt;&amp;lt;/span&amp;gt; Alicia vanishes with a flash of magic. She reappears some distance away and in the air. She lands on a magic platform which suddenly appears beneath her feet. She's some distance up, though still beneath the tall tree tops. She levels her staff in Reina's direction. Three silver spell circles appear in front of the staff's crystal, each progressively smaller than the last. Silver magic begins to gather within the crystal, which grows brighter and brighter as each moment passes. Finally Sweet Melody chimes, &amp;lt;span class=&amp;quot; bold_fg_w bg_n ++ hw&amp;quot;&amp;gt;&amp;lt;Narrow Expanse.&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    The magic blasts from the staff, immediately hitting the first spell circle which compresses it. The smaller stream hits the second, where the same happens. It finally leaves the third as a tightly concentrated beam of silver light that streaks towards Reina. Designed to pierce magical barriers as it is, Alicia hopes it'll get through what defenses Reina appears to have.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:391|Reina Kinney (391)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    Breaking through the shields and getting to Reina directly is an interesting trick on Alicia's part. She staggers back a little and finds herself doubled over in pain as she attempts to catch her breath. &amp;quot;That was a great trick, she'll have to teach it to me sometime!&amp;quot; Reina mutters under her breath.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    Once she's regained her breath and her composure, Reina looks to Alicia. &amp;quot;You're pretty good, it seems like this battle could go either way. But what say we lighten things up a little?&amp;quot; She points at Alicia and yells out, &amp;quot;ZONDE!&amp;quot; WIth that, a surge of lightning shoots from Reina at Alicia.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:176|Hastur (176)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    &amp;quot;Alas, Alicia is simply not quite fast enough to avoid the attack. Reina's blade makes a clear mark across her stomach in a blow that would likely be much more severe were it not for the girl's defenses. As it stands, Alicia is at least able to teleport away once more, this time elevated above Reina, where she sends off a highly concentrated beam of magic! No doubt meant for piercing; it seems to get through whatever barriers Reina has set up, causing quite a bit of damage to the hunter, or at least pain. It's a moment before she can regain her composure, in fact, but when she does she immediately retaliates with a bolt of lightning!&amp;quot;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:4|Alicia T. Harlaown (4)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    It's only logical. Being on her perch up high, Alicia expected that Reina would return to using her magic for a ranged attack. Anticipating it as she was, Alicia raises her hand. Another spell circle appears like the first time, but this time it's just a simple Round Shield. The lightning strikes the barrier, coursing over it. Some seeps through to Alicia, who shudders a bit at the strange sensation, but it's not exactly all that harmful.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    Lowering her hand again, Alicia takes a few steps back, before dashing forward and jumping off her floating platform in Reina's direction. As she does so, Sweet Melody chimes, &amp;lt;span class=&amp;quot; bold_fg_w bg_n ++ hw&amp;quot;&amp;gt;&amp;lt;Storm Mode.&amp;gt;&amp;lt;/span&amp;gt; The staff's shaft extends out further and its ring vanishes, larger armored coverings replacing it and mostly covering the crystal. Three large exhaust ports sliding out of them. Finally, a large ornate blade of silver energy flickes into place out of the weapon's head, turning it into a poleaxe.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    Alicia shifts her Device up over her head as she falls towards Reina, Sweet Melody chiming once more, &amp;lt;span class=&amp;quot; bold_fg_w bg_n ++ hw&amp;quot;&amp;gt;&amp;lt;Mass Effect.&amp;gt;&amp;lt;/span&amp;gt; Alicia swings the poleaxe down towards the Hunter. At the last moment before striking the energy blade glows even brighter.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    Whether it's Reina she hits or the ground, Alicia's strike creates a large crater in the ground a metre deep and several across.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:391|Reina Kinney (391)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;It's more of the ground that gets hit, since Reina leaps backwards as the attack comes at her. She's grazed barely, but she knows it could've been a lot worse if she'd not moved a few seconds beforehand. &amp;quot;Too close,&amp;quot; Reina says, wiping her brow.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    Then it's back to Alicia as Reina raises her sword again. &amp;quot;This fight can't go on forever, one of us must fall. So let's finish what we've started, shall we?&amp;quot; She attempts to deliver a horizontal spinning slash this time.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:176|Hastur (176)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    &amp;quot;Lightning strikes the barrier Alicia forms to block Reina's attack, and for the most part it seems to be effective. Will Reina choose to change tactics soon, then? That is what I would do, at least; it seems Alicia has far fewer methods to mitigate the damage from melee than she does from magic.&amp;quot; Hastur shrugs in her seat, then peers down at the combatants again. &amp;quot;Ah, in any case, it seems Alicia has changed her staff into a more melee-oriented weapon. A sort of polearm, by the looks of it, and it seems /she/ is now the one moving in for melee, dropping down on Reina from above with a vicious-looking blade! Reina is alert, however, and evades with a backwards leap, meaning that the ground is the one to suffer the crater-making impact of Alicia's landing. Before Alicia can recover, Reina moves in for another horizontal slash, going for efficiency over flare.&amp;quot;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:4|Alicia T. Harlaown (4)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    Alicia is still on one knee after her large blow to the ground. But she manages to bring her poleaxe up to one side fast enough to block some of the impact from Reina's slash. With their weapons briefly locked once more, Alicia grins at Reina, &amp;quot;I never intended anything else. And I'm having too much fun to stop now!&amp;quot; Alicia rises up, using her position to push Reina back away from her and give her a bit of breathing room.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    Standing once more, Alicia shifts her poleaxe up and spins it above her head. The blade begins to glow brighter with silver magic once more, leaving behind a trail of light as it is spun. Finally Alicia brings the weapon down in a diagonal slash, Sweet Melody chiming at the same moment, &amp;lt;span class=&amp;quot; bold_fg_w bg_n ++ hw&amp;quot;&amp;gt;&amp;lt;Crescent Rise.&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    Magic launches off the blade as a crescent of energy that streaks towards Reina to cut into her.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:391|Reina Kinney (391)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    Cut it out! Or at least that's what Alicia wants to do it seems, since that energy slashes into Reina like a real blade, knocking her down. And even though her clothing is somewhat red, it's definitely become redder now. Reina struggles to get up, finding herself in more pain than she thought she was in originally. She grits her teeth and forces herself up, trying to catch her breath. She leans on one knee, trying to keep from collapsing again. She looks up at Alicia and narrows her eyes.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    &amp;quot;Don't take this the wrong way, but when my adrenaline gets too high, I have to release it. Unfortunately, this could hurt quite a bit... for YOU!&amp;quot; With that, a strange circular symbol appears in front of Reina's extended right hand, and then a blast of energy flies directly at Alicia. It may look like lightning, but it's more than just that!&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:176|Hastur (176)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    &amp;quot;Oh, Alicia manages to get back up enough to block some of Reina's attack, locking their weapons together briefly even as Reina's blade digs into her! Ah, but that lock is temporary as Alicia pushes Reina away and immediately follows up with another attack. This one comes with quite some flourish, as Alicia spins her weapon above her head and has it begin to glow until she delivers a diagonal slash that sends off a burst of magic toward Reina! The hunter doesn't seem to be able to dodge it in time, but the impact is suffered and she rises from it once more. And it seems...this time she's offering another ranged attack, though...that is not lightning, is it? Something much more powerful appears to be flying toward Alicia now!&amp;quot;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:4|Alicia T. Harlaown (4)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    Alicia winces a little in sympathy as her attack slices into Reina. It's a good thing that she knows her magic can't seriously injure Reina, otherwise Alicia wouldn't really have the stomach to attack someone in the name of fun and/or competition!&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    As the ranged attack heads towards her, Alicia resorts to using her stand method of blocking. She raises her hand, producing yet another Round Shield. However, this time the Round Shield only manages to absorb part of the damage of the attack. Once it reaches its limit, the barrier shatters into light and the rest of the attack strikes Alicia dead on. She goes flying back a bit, hitting the ground in a roll.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    Groaning quietly, Alicia picks herself and send a smile in Reina's direction, &amp;quot;Nice!&amp;quot; She gets to her feet once more, shifting her polearm over her back in preparation of her next attack. She doesn't launch it immediately, instead saying, &amp;quot;I prepared this specifically for the tournament. You'll be the first person to see it!&amp;quot;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    Bits of leaves and ground slowly float up off the ground as Alicia gathers the mana for her attack. Sweet Melody then chimes, &amp;lt;span class=&amp;quot; bold_fg_w bg_n ++ hw&amp;quot;&amp;gt;&amp;lt;Mirror-&amp;gt;&amp;lt;/span&amp;gt; Alicia vanishes with the telltale sign of a teleport. But instead of one Alicia reappearing, four do, surrounding Reina on all four sides. The four Alicias swing their poleaxes around, slashing towards Reina together. At that moment, the four Devices chime in unison, &amp;lt;span class=&amp;quot; bold_fg_w bg_n ++ hw&amp;quot;&amp;gt;&amp;lt;-Strike!&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    After the four Alicias finish their attack, they all vanish and just the one reappears on the other side of Reina, some distance away.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:391|Reina Kinney (391)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;One Alicia is enough, but FOUR? Now Reina's really seeing more than double. Unfortunately, it's not just sight that she should be worried about. The four clones (or whatever) come at her and strike her... hard. She's down on the ground, bleeding even more than she was before. But one thing you learn in GUARDIANS is that you never give up until you know all of your options have been used up. And Reina, weak as she may be, still has a little fight left within her.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    &amp;quot;That was a clever trick,&amp;quot; Reina says weakly as she stands up, steadying herself as best as she can. &amp;quot;But I'm getting a bit overheated,&amp;quot; She adds, her sarcasm still showing notably. &amp;quot;Why don't we cool things off a bit?&amp;quot; She points at Alicia, and this time a frosty cold blast shoots at Alicia as Reina calls out &amp;quot;BARTA!&amp;quot;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:176|Hastur (176)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    Hastur gives a brief wince as she sees Alicia's barrier shatter. &amp;quot;Alicia decides to try and block the attack, but Reina's assault proves too powerful; within a few moments, the barrier outright shatters and the attack sends Alicia flying! She manages to pick herself up, however, and...oh, what's this? She has a technique she's prepared specifically for the tournament! She vanishes, and...oh, my, four Alicias appear surrounding Reina next, immediately swinging their poleaxes upon her in unison! That is quite the painful attack, as it seems Reina has been downed...ah, but she is not completely out yet. The hunter still stands, determined as ever, and follows through with a burst of ice directed at Alicia. It seems Reina is starting to look weakened, however. Will this be enough to turn the match in her favor?&amp;quot;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:4|Alicia T. Harlaown (4)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    Alicia tries to jump to the side to avoid the blast of cold. Part of it still catches her leg, quickly freezing it up. As she lands again, Alicia loses her footing due to the numbness in her leg and she drops down to one knee. Breathing a little heavily, the match is starting to take its toll, as are the injuries. This becomes more obvious as Sweet Melody chimes, &amp;lt;span class=&amp;quot; bold_fg_w bg_n ++ hw&amp;quot;&amp;gt;&amp;lt;Device Mode.&amp;gt;&amp;lt;/span&amp;gt; The Device transform back to staff form, Alicia apparently not willing to keep up with melee attacks.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    Silver magic gathers within the staff's crystal. From her position on one knee, Alicia swings the staff around in Reina's direction. Sweet Melody chimes, &amp;lt;span class=&amp;quot; bold_fg_w bg_n ++ hw&amp;quot;&amp;gt;&amp;lt;Wave Shift.&amp;gt;&amp;lt;/span&amp;gt; The magic flows off the crystal, forming a wave of gravity that barrels towards Reina. Unlike Alicia's previous Repulse spell, this one is stronger and more focused. The initial impact will likely batter Reina hard, but it has the added side-effect of launching the Hunter backwards towards the tree behind her.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:391|Reina Kinney (391)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    Weak enough as she is, there's no way Reina would survive an attack like that... but with the tree added in?&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    Reina stands up and attempts to move, but it's no use, her shields are down and her stamina is too. She grits her teeth as the spell gets closer and batters her, sending her backwards. It doesn't hurt that bad at first, but Reina's head is twisted, and she does a double-take as she realizes where she's heading.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    Watch out for that-- *WHAM* (oooh!) tree!&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    Reina crashes into the tree and drops to the ground in a semi-seated position. She makes one last effort to get up, looking at Alicia and giving her a slight thumbs up, before her eyes roll upwards and she closes them, slumping into a semi-fetal position.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:176|Hastur (176)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    &amp;quot;Alicia's leg is frozen, forcing her down to one knee! This may just be the opportunity Reina needs - oh, but Alicia is acting quickly! Once more her weapon changes back to a staff, and a focused rush of gravity is sent toward Reina! The hunter is sent flying, right into-&amp;quot; Hastur abruptly winces at that. &amp;quot;...ooh, right into a tree. It looks like Reina is having trouble getting up now...yes, it seems Alicia has won this match! Congratulations, Harlaown, and...I suppose we should send a medical team in there to ensure their safety, shouldn't we?&amp;quot;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:4|Alicia T. Harlaown (4)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    From her position, Alicia watches her attack strike Reina. She winces in sympathy once more as the Hunter strikes the tree behind her... Ouch. As Reina collapses from her injuries and it becomes an win for Alicia, she relaxes, dropping to both knees now. Taking a few moments to catch her breath, Alicia crawls over and plops down to sit next to Reina. She puts a hand on Reina's back, patting her. Alicia knows Reina will be alright, as she can't really kill someone accidentally. Still, Alicia waits for the medical team to come. As she does, she says to the unconscious Hunter, &amp;quot;Thanks for the match. It was fun.&amp;quot;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Astrus</name></author>	</entry>

	<entry>
		<id>https://multiversemush.com/mw/index.php?title=User:Astrus&amp;diff=1439</id>
		<title>User:Astrus</title>
		<link rel="alternate" type="text/html" href="https://multiversemush.com/mw/index.php?title=User:Astrus&amp;diff=1439"/>
				<updated>2014-05-25T22:02:59Z</updated>
		
		<summary type="html">&lt;p&gt;Astrus: /* Current Characters */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Current Characters ==&lt;br /&gt;
These tables stolen from [[User:Moemura]] who stole from [[User:Hrimfaxi]]!&lt;br /&gt;
Characters are listed by date. Most recent characters are at the top of the list.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;10&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=85%&lt;br /&gt;
! style=&amp;quot;text-align:left;&amp;quot; width=&amp;quot;25%;&amp;quot;| Character Name&lt;br /&gt;
! style=&amp;quot;text-align:left;&amp;quot; width=&amp;quot;25%;&amp;quot;| Themelist&lt;br /&gt;
! style=&amp;quot;text-align:left;&amp;quot; width=&amp;quot;25%;&amp;quot;| App Date&lt;br /&gt;
! style=&amp;quot;text-align:left;&amp;quot; width=&amp;quot;25%;&amp;quot;| Drop Date&lt;br /&gt;
|-&lt;br /&gt;
| [[Alicia T. Harlaown]] || Magical Girl Lyrical Nanoha-4 || 25 April 2012 || Present&lt;br /&gt;
|-&lt;br /&gt;
| Neo Roanoke || [[Gundam SEED Destiny-1]] || 19 September 2009, 23 September 2011 || 28 January 2010, Present&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Former Characters==&lt;br /&gt;
Most recent app date towards the top. The drop dates are likely to be off by a bit, as I'm going by the last time I logged the character on, not the time I sent in the drop notice.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;10&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;vertical-align:top;&amp;quot; width=85%&lt;br /&gt;
! style=&amp;quot;text-align:left;&amp;quot; width=&amp;quot;25%;&amp;quot;| Character Name&lt;br /&gt;
! style=&amp;quot;text-align:left;&amp;quot; width=&amp;quot;25%;&amp;quot;| Themelist&lt;br /&gt;
! style=&amp;quot;text-align:left;&amp;quot; width=&amp;quot;25%;&amp;quot;| App Date&lt;br /&gt;
! style=&amp;quot;text-align:left;&amp;quot; width=&amp;quot;25%;&amp;quot;| Drop Date&lt;br /&gt;
|- &lt;br /&gt;
| Rosetta || Dragon-Genesis-1 (Original) || 1 January 2014 || 8 April 2014&lt;br /&gt;
|-&lt;br /&gt;
| Aurora || Original || 19 September 2009, 29 January 2014 || 18 February 2010, 4 February 2014&lt;br /&gt;
|-&lt;br /&gt;
| Sai Kineh || Original || 18 April 2013 || 3 May 2013&lt;br /&gt;
|-&lt;br /&gt;
| Nicki Wells || XCOM: Enemy Unknown-1 || 5 February 2013 || 3 April 2013&lt;br /&gt;
|-&lt;br /&gt;
| Agil || Sword Art Online-1 || 23 November 2012 || 14 June 2013&lt;br /&gt;
|-&lt;br /&gt;
| Izzy || Original || 2 November 2012 || 20 November 2013&lt;br /&gt;
|-&lt;br /&gt;
| Shade || Original || 5 December 2007, 25 February 2012 || 25 June 2008, 30 March 2012&lt;br /&gt;
|-&lt;br /&gt;
| Neuroi || Strike Witches-1 || 21 October 2011 || 2 December 2011&lt;br /&gt;
|-&lt;br /&gt;
| Rena Sayers || Mai Otome: Sifr-1 || 16 May 2011 || 20 March 2013&lt;br /&gt;
|-&lt;br /&gt;
| Elizabeth || Original || 18 February 2011 || 20 August 2011&lt;br /&gt;
|-&lt;br /&gt;
| Selvaria Bles || Valkyria Chronicles-1 || 3 June 2010 || 3 June 2010&lt;br /&gt;
|-&lt;br /&gt;
| Elisa || Original || 29 October 2009 || 18 November 2009&lt;br /&gt;
|-&lt;br /&gt;
| Ayatane || Ar Tonelico-1 || 14 January 2009 || 1 March 2010&lt;br /&gt;
|-&lt;br /&gt;
| Michiko || Original || 22 February 2008 || 14 October 2013&lt;br /&gt;
|-&lt;br /&gt;
| Alicia Aurelia || Original || 14 January 2008 || 30 April 2008&lt;br /&gt;
|-&lt;br /&gt;
| Ryn Skye || Original || 7 December 2007 || 13 January 2008&lt;br /&gt;
|-&lt;br /&gt;
| Rachael || Original || 21 May 2007 || 7 August 2007&lt;br /&gt;
|-&lt;br /&gt;
| Anna Silva || Original || 19 March 2007 || 4 December 2007&lt;br /&gt;
|-&lt;br /&gt;
| Athrun Zala || Gundam SEED Destiny-1 || 10 December 2006 || 25 June 2008&lt;br /&gt;
|-&lt;br /&gt;
| Amethyst || Original || 18 September 2006 || 1 October 2006&lt;br /&gt;
|-&lt;br /&gt;
| Angel || Nexus: The Jupiter Incident-1 || 10 August 2006 || 25 June 2008&lt;br /&gt;
|-&lt;br /&gt;
| Shannon || Original || 14 January 2006 || 19 May 2007&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Astrus</name></author>	</entry>

	<entry>
		<id>https://multiversemush.com/mw/index.php?title=User:Astrus&amp;diff=1438</id>
		<title>User:Astrus</title>
		<link rel="alternate" type="text/html" href="https://multiversemush.com/mw/index.php?title=User:Astrus&amp;diff=1438"/>
				<updated>2014-05-25T22:02:16Z</updated>
		
		<summary type="html">&lt;p&gt;Astrus: /* Former Characters */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Current Characters ==&lt;br /&gt;
These tables stolen from [[User:Moemura]] who stole from [[User:Hrimfaxi]]!&lt;br /&gt;
Characters are listed by date. Most recent characters are at the top of the list.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;10&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=85%&lt;br /&gt;
! style=&amp;quot;text-align:left;&amp;quot; width=&amp;quot;25%;&amp;quot;| Character Name&lt;br /&gt;
! style=&amp;quot;text-align:left;&amp;quot; width=&amp;quot;25%;&amp;quot;| Themelist&lt;br /&gt;
! style=&amp;quot;text-align:left;&amp;quot; width=&amp;quot;25%;&amp;quot;| App Date&lt;br /&gt;
! style=&amp;quot;text-align:left;&amp;quot; width=&amp;quot;25%;&amp;quot;| Drop Date&lt;br /&gt;
|-&lt;br /&gt;
| Alicia T. Harlaown || Magical Girl Lyrical Nanoha-4 || 25 April 2012 || Present&lt;br /&gt;
|-&lt;br /&gt;
| Neo Roanoke || [[Gundam SEED Destiny-1]] || 19 September 2009, 23 September 2011 || 28 January 2010, Present&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Former Characters==&lt;br /&gt;
Most recent app date towards the top. The drop dates are likely to be off by a bit, as I'm going by the last time I logged the character on, not the time I sent in the drop notice.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;10&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;vertical-align:top;&amp;quot; width=85%&lt;br /&gt;
! style=&amp;quot;text-align:left;&amp;quot; width=&amp;quot;25%;&amp;quot;| Character Name&lt;br /&gt;
! style=&amp;quot;text-align:left;&amp;quot; width=&amp;quot;25%;&amp;quot;| Themelist&lt;br /&gt;
! style=&amp;quot;text-align:left;&amp;quot; width=&amp;quot;25%;&amp;quot;| App Date&lt;br /&gt;
! style=&amp;quot;text-align:left;&amp;quot; width=&amp;quot;25%;&amp;quot;| Drop Date&lt;br /&gt;
|- &lt;br /&gt;
| Rosetta || Dragon-Genesis-1 (Original) || 1 January 2014 || 8 April 2014&lt;br /&gt;
|-&lt;br /&gt;
| Aurora || Original || 19 September 2009, 29 January 2014 || 18 February 2010, 4 February 2014&lt;br /&gt;
|-&lt;br /&gt;
| Sai Kineh || Original || 18 April 2013 || 3 May 2013&lt;br /&gt;
|-&lt;br /&gt;
| Nicki Wells || XCOM: Enemy Unknown-1 || 5 February 2013 || 3 April 2013&lt;br /&gt;
|-&lt;br /&gt;
| Agil || Sword Art Online-1 || 23 November 2012 || 14 June 2013&lt;br /&gt;
|-&lt;br /&gt;
| Izzy || Original || 2 November 2012 || 20 November 2013&lt;br /&gt;
|-&lt;br /&gt;
| Shade || Original || 5 December 2007, 25 February 2012 || 25 June 2008, 30 March 2012&lt;br /&gt;
|-&lt;br /&gt;
| Neuroi || Strike Witches-1 || 21 October 2011 || 2 December 2011&lt;br /&gt;
|-&lt;br /&gt;
| Rena Sayers || Mai Otome: Sifr-1 || 16 May 2011 || 20 March 2013&lt;br /&gt;
|-&lt;br /&gt;
| Elizabeth || Original || 18 February 2011 || 20 August 2011&lt;br /&gt;
|-&lt;br /&gt;
| Selvaria Bles || Valkyria Chronicles-1 || 3 June 2010 || 3 June 2010&lt;br /&gt;
|-&lt;br /&gt;
| Elisa || Original || 29 October 2009 || 18 November 2009&lt;br /&gt;
|-&lt;br /&gt;
| Ayatane || Ar Tonelico-1 || 14 January 2009 || 1 March 2010&lt;br /&gt;
|-&lt;br /&gt;
| Michiko || Original || 22 February 2008 || 14 October 2013&lt;br /&gt;
|-&lt;br /&gt;
| Alicia Aurelia || Original || 14 January 2008 || 30 April 2008&lt;br /&gt;
|-&lt;br /&gt;
| Ryn Skye || Original || 7 December 2007 || 13 January 2008&lt;br /&gt;
|-&lt;br /&gt;
| Rachael || Original || 21 May 2007 || 7 August 2007&lt;br /&gt;
|-&lt;br /&gt;
| Anna Silva || Original || 19 March 2007 || 4 December 2007&lt;br /&gt;
|-&lt;br /&gt;
| Athrun Zala || Gundam SEED Destiny-1 || 10 December 2006 || 25 June 2008&lt;br /&gt;
|-&lt;br /&gt;
| Amethyst || Original || 18 September 2006 || 1 October 2006&lt;br /&gt;
|-&lt;br /&gt;
| Angel || Nexus: The Jupiter Incident-1 || 10 August 2006 || 25 June 2008&lt;br /&gt;
|-&lt;br /&gt;
| Shannon || Original || 14 January 2006 || 19 May 2007&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Astrus</name></author>	</entry>

	<entry>
		<id>https://multiversemush.com/mw/index.php?title=User:Astrus&amp;diff=1437</id>
		<title>User:Astrus</title>
		<link rel="alternate" type="text/html" href="https://multiversemush.com/mw/index.php?title=User:Astrus&amp;diff=1437"/>
				<updated>2014-05-25T22:00:55Z</updated>
		
		<summary type="html">&lt;p&gt;Astrus: /* Current Characters */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Current Characters ==&lt;br /&gt;
These tables stolen from [[User:Moemura]] who stole from [[User:Hrimfaxi]]!&lt;br /&gt;
Characters are listed by date. Most recent characters are at the top of the list.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;10&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=85%&lt;br /&gt;
! style=&amp;quot;text-align:left;&amp;quot; width=&amp;quot;25%;&amp;quot;| Character Name&lt;br /&gt;
! style=&amp;quot;text-align:left;&amp;quot; width=&amp;quot;25%;&amp;quot;| Themelist&lt;br /&gt;
! style=&amp;quot;text-align:left;&amp;quot; width=&amp;quot;25%;&amp;quot;| App Date&lt;br /&gt;
! style=&amp;quot;text-align:left;&amp;quot; width=&amp;quot;25%;&amp;quot;| Drop Date&lt;br /&gt;
|-&lt;br /&gt;
| Alicia T. Harlaown || Magical Girl Lyrical Nanoha-4 || 25 April 2012 || Present&lt;br /&gt;
|-&lt;br /&gt;
| Neo Roanoke || [[Gundam SEED Destiny-1]] || 19 September 2009, 23 September 2011 || 28 January 2010, Present&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Former Characters==&lt;br /&gt;
Most recent app date towards the top. The drop dates are likely to be off by a bit, as I'm going by the last time I logged the character on, not the time I sent in the drop notice.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;10&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;vertical-align:top;&amp;quot; width=85%&lt;br /&gt;
! style=&amp;quot;text-align:left;&amp;quot; width=&amp;quot;25%;&amp;quot;| Character Name&lt;br /&gt;
! style=&amp;quot;text-align:left;&amp;quot; width=&amp;quot;25%;&amp;quot;| Themelist&lt;br /&gt;
! style=&amp;quot;text-align:left;&amp;quot; width=&amp;quot;25%;&amp;quot;| App Date&lt;br /&gt;
! style=&amp;quot;text-align:left;&amp;quot; width=&amp;quot;25%;&amp;quot;| Drop Date&lt;br /&gt;
|- &lt;br /&gt;
| Aurora || Original || 19 September 2009, 29 January 2014 || 18 February 2010, 4 February 2014&lt;br /&gt;
|-&lt;br /&gt;
| Sai Kineh || Original || 18 April 2013 || 3 May 2013&lt;br /&gt;
|-&lt;br /&gt;
| Nicki Wells || XCOM: Enemy Unknown-1 || 5 February 2013 || 3 April 2013&lt;br /&gt;
|-&lt;br /&gt;
| Agil || Sword Art Online-1 || 23 November 2012 || 14 June 2013&lt;br /&gt;
|-&lt;br /&gt;
| Izzy || Original || 2 November 2012 || 20 November 2013&lt;br /&gt;
|-&lt;br /&gt;
| Shade || Original || 5 December 2007, 25 February 2012 || 25 June 2008, 30 March 2012&lt;br /&gt;
|-&lt;br /&gt;
| Neuroi || Strike Witches-1 || 21 October 2011 || 2 December 2011&lt;br /&gt;
|-&lt;br /&gt;
| Rena Sayers || Mai Otome: Sifr-1 || 16 May 2011 || 20 March 2013&lt;br /&gt;
|-&lt;br /&gt;
| Elizabeth || Original || 18 February 2011 || 20 August 2011&lt;br /&gt;
|-&lt;br /&gt;
| Selvaria Bles || Valkyria Chronicles-1 || 3 June 2010 || 3 June 2010&lt;br /&gt;
|-&lt;br /&gt;
| Elisa || Original || 29 October 2009 || 18 November 2009&lt;br /&gt;
|-&lt;br /&gt;
| Ayatane || Ar Tonelico-1 || 14 January 2009 || 1 March 2010&lt;br /&gt;
|-&lt;br /&gt;
| Michiko || Original || 22 February 2008 || 14 October 2013&lt;br /&gt;
|-&lt;br /&gt;
| Alicia Aurelia || Original || 14 January 2008 || 30 April 2008&lt;br /&gt;
|-&lt;br /&gt;
| Ryn Skye || Original || 7 December 2007 || 13 January 2008&lt;br /&gt;
|-&lt;br /&gt;
| Rachael || Original || 21 May 2007 || 7 August 2007&lt;br /&gt;
|-&lt;br /&gt;
| Anna Silva || Original || 19 March 2007 || 4 December 2007&lt;br /&gt;
|-&lt;br /&gt;
| Athrun Zala || Gundam SEED Destiny-1 || 10 December 2006 || 25 June 2008&lt;br /&gt;
|-&lt;br /&gt;
| Amethyst || Original || 18 September 2006 || 1 October 2006&lt;br /&gt;
|-&lt;br /&gt;
| Angel || Nexus: The Jupiter Incident-1 || 10 August 2006 || 25 June 2008&lt;br /&gt;
|-&lt;br /&gt;
| Shannon || Original || 14 January 2006 || 19 May 2007&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Astrus</name></author>	</entry>

	<entry>
		<id>https://multiversemush.com/mw/index.php?title=User:Astrus&amp;diff=1088</id>
		<title>User:Astrus</title>
		<link rel="alternate" type="text/html" href="https://multiversemush.com/mw/index.php?title=User:Astrus&amp;diff=1088"/>
				<updated>2014-03-31T11:38:23Z</updated>
		
		<summary type="html">&lt;p&gt;Astrus: /* Current Characters */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Current Characters ==&lt;br /&gt;
These tables stolen from [[User:Moemura]] who stole from [[User:Hrimfaxi]]!&lt;br /&gt;
Characters are listed by date. Most recent characters are at the top of the list.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;10&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=85%&lt;br /&gt;
! style=&amp;quot;text-align:left;&amp;quot; width=&amp;quot;25%;&amp;quot;| Character Name&lt;br /&gt;
! style=&amp;quot;text-align:left;&amp;quot; width=&amp;quot;25%;&amp;quot;| Themelist&lt;br /&gt;
! style=&amp;quot;text-align:left;&amp;quot; width=&amp;quot;25%;&amp;quot;| App Date&lt;br /&gt;
! style=&amp;quot;text-align:left;&amp;quot; width=&amp;quot;25%;&amp;quot;| Drop Date&lt;br /&gt;
|-&lt;br /&gt;
| Rosetta || Dragon-Genesis-1 (Original) || 1 January 2014 || 19 February 2014&lt;br /&gt;
|-&lt;br /&gt;
| Alicia T. Harlaown || Magical Girl Lyrical Nanoha-4 || 25 April 2012 || Present&lt;br /&gt;
|-&lt;br /&gt;
| Neo Roanoke || [[Gundam SEED Destiny-1]] || 19 September 2009, 23 September 2011 || 28 January 2010, Present&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Former Characters==&lt;br /&gt;
Most recent app date towards the top. The drop dates are likely to be off by a bit, as I'm going by the last time I logged the character on, not the time I sent in the drop notice.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;10&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;vertical-align:top;&amp;quot; width=85%&lt;br /&gt;
! style=&amp;quot;text-align:left;&amp;quot; width=&amp;quot;25%;&amp;quot;| Character Name&lt;br /&gt;
! style=&amp;quot;text-align:left;&amp;quot; width=&amp;quot;25%;&amp;quot;| Themelist&lt;br /&gt;
! style=&amp;quot;text-align:left;&amp;quot; width=&amp;quot;25%;&amp;quot;| App Date&lt;br /&gt;
! style=&amp;quot;text-align:left;&amp;quot; width=&amp;quot;25%;&amp;quot;| Drop Date&lt;br /&gt;
|- &lt;br /&gt;
| Aurora || Original || 19 September 2009, 29 January 2014 || 18 February 2010, 4 February 2014&lt;br /&gt;
|-&lt;br /&gt;
| Sai Kineh || Original || 18 April 2013 || 3 May 2013&lt;br /&gt;
|-&lt;br /&gt;
| Nicki Wells || XCOM: Enemy Unknown-1 || 5 February 2013 || 3 April 2013&lt;br /&gt;
|-&lt;br /&gt;
| Agil || Sword Art Online-1 || 23 November 2012 || 14 June 2013&lt;br /&gt;
|-&lt;br /&gt;
| Izzy || Original || 2 November 2012 || 20 November 2013&lt;br /&gt;
|-&lt;br /&gt;
| Shade || Original || 5 December 2007, 25 February 2012 || 25 June 2008, 30 March 2012&lt;br /&gt;
|-&lt;br /&gt;
| Neuroi || Strike Witches-1 || 21 October 2011 || 2 December 2011&lt;br /&gt;
|-&lt;br /&gt;
| Rena Sayers || Mai Otome: Sifr-1 || 16 May 2011 || 20 March 2013&lt;br /&gt;
|-&lt;br /&gt;
| Elizabeth || Original || 18 February 2011 || 20 August 2011&lt;br /&gt;
|-&lt;br /&gt;
| Selvaria Bles || Valkyria Chronicles-1 || 3 June 2010 || 3 June 2010&lt;br /&gt;
|-&lt;br /&gt;
| Elisa || Original || 29 October 2009 || 18 November 2009&lt;br /&gt;
|-&lt;br /&gt;
| Ayatane || Ar Tonelico-1 || 14 January 2009 || 1 March 2010&lt;br /&gt;
|-&lt;br /&gt;
| Michiko || Original || 22 February 2008 || 14 October 2013&lt;br /&gt;
|-&lt;br /&gt;
| Alicia Aurelia || Original || 14 January 2008 || 30 April 2008&lt;br /&gt;
|-&lt;br /&gt;
| Ryn Skye || Original || 7 December 2007 || 13 January 2008&lt;br /&gt;
|-&lt;br /&gt;
| Rachael || Original || 21 May 2007 || 7 August 2007&lt;br /&gt;
|-&lt;br /&gt;
| Anna Silva || Original || 19 March 2007 || 4 December 2007&lt;br /&gt;
|-&lt;br /&gt;
| Athrun Zala || Gundam SEED Destiny-1 || 10 December 2006 || 25 June 2008&lt;br /&gt;
|-&lt;br /&gt;
| Amethyst || Original || 18 September 2006 || 1 October 2006&lt;br /&gt;
|-&lt;br /&gt;
| Angel || Nexus: The Jupiter Incident-1 || 10 August 2006 || 25 June 2008&lt;br /&gt;
|-&lt;br /&gt;
| Shannon || Original || 14 January 2006 || 19 May 2007&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Astrus</name></author>	</entry>

	<entry>
		<id>https://multiversemush.com/mw/index.php?title=User:Astrus&amp;diff=1085</id>
		<title>User:Astrus</title>
		<link rel="alternate" type="text/html" href="https://multiversemush.com/mw/index.php?title=User:Astrus&amp;diff=1085"/>
				<updated>2014-03-31T10:57:39Z</updated>
		
		<summary type="html">&lt;p&gt;Astrus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Current Characters ==&lt;br /&gt;
These tables stolen from [[User:Hrimfaxi]]!&lt;br /&gt;
Characters are listed by date. Most recent characters are at the top of the list.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;10&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=85%&lt;br /&gt;
! style=&amp;quot;text-align:left;&amp;quot; width=&amp;quot;25%;&amp;quot;| Character Name&lt;br /&gt;
! style=&amp;quot;text-align:left;&amp;quot; width=&amp;quot;25%;&amp;quot;| Themelist&lt;br /&gt;
! style=&amp;quot;text-align:left;&amp;quot; width=&amp;quot;25%;&amp;quot;| App Date&lt;br /&gt;
! style=&amp;quot;text-align:left;&amp;quot; width=&amp;quot;25%;&amp;quot;| Drop Date&lt;br /&gt;
|-&lt;br /&gt;
| Rosetta || Dragon-Genesis-1 (Original) || 1 January 2014 || 19 February 2014&lt;br /&gt;
|-&lt;br /&gt;
| Alicia T. Harlaown || Magical Girl Lyrical Nanoha-4 || 25 April 2012 || Present&lt;br /&gt;
|-&lt;br /&gt;
| Neo Roanoke || [[Gundam SEED Destiny-1]] || 19 September 2009, 23 September 2011 || 28 January 2010, Present&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Former Characters==&lt;br /&gt;
Most recent app date towards the top. The drop dates are likely to be off by a bit, as I'm going by the last time I logged the character on, not the time I sent in the drop notice.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;10&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;vertical-align:top;&amp;quot; width=85%&lt;br /&gt;
! style=&amp;quot;text-align:left;&amp;quot; width=&amp;quot;25%;&amp;quot;| Character Name&lt;br /&gt;
! style=&amp;quot;text-align:left;&amp;quot; width=&amp;quot;25%;&amp;quot;| Themelist&lt;br /&gt;
! style=&amp;quot;text-align:left;&amp;quot; width=&amp;quot;25%;&amp;quot;| App Date&lt;br /&gt;
! style=&amp;quot;text-align:left;&amp;quot; width=&amp;quot;25%;&amp;quot;| Drop Date&lt;br /&gt;
|- &lt;br /&gt;
| Aurora || Original || 19 September 2009, 29 January 2014 || 18 February 2010, 4 February 2014&lt;br /&gt;
|-&lt;br /&gt;
| Sai Kineh || Original || 18 April 2013 || 3 May 2013&lt;br /&gt;
|-&lt;br /&gt;
| Nicki Wells || XCOM: Enemy Unknown-1 || 5 February 2013 || 3 April 2013&lt;br /&gt;
|-&lt;br /&gt;
| Agil || Sword Art Online-1 || 23 November 2012 || 14 June 2013&lt;br /&gt;
|-&lt;br /&gt;
| Izzy || Original || 2 November 2012 || 20 November 2013&lt;br /&gt;
|-&lt;br /&gt;
| Shade || Original || 5 December 2007, 25 February 2012 || 25 June 2008, 30 March 2012&lt;br /&gt;
|-&lt;br /&gt;
| Neuroi || Strike Witches-1 || 21 October 2011 || 2 December 2011&lt;br /&gt;
|-&lt;br /&gt;
| Rena Sayers || Mai Otome: Sifr-1 || 16 May 2011 || 20 March 2013&lt;br /&gt;
|-&lt;br /&gt;
| Elizabeth || Original || 18 February 2011 || 20 August 2011&lt;br /&gt;
|-&lt;br /&gt;
| Selvaria Bles || Valkyria Chronicles-1 || 3 June 2010 || 3 June 2010&lt;br /&gt;
|-&lt;br /&gt;
| Elisa || Original || 29 October 2009 || 18 November 2009&lt;br /&gt;
|-&lt;br /&gt;
| Ayatane || Ar Tonelico-1 || 14 January 2009 || 1 March 2010&lt;br /&gt;
|-&lt;br /&gt;
| Michiko || Original || 22 February 2008 || 14 October 2013&lt;br /&gt;
|-&lt;br /&gt;
| Alicia Aurelia || Original || 14 January 2008 || 30 April 2008&lt;br /&gt;
|-&lt;br /&gt;
| Ryn Skye || Original || 7 December 2007 || 13 January 2008&lt;br /&gt;
|-&lt;br /&gt;
| Rachael || Original || 21 May 2007 || 7 August 2007&lt;br /&gt;
|-&lt;br /&gt;
| Anna Silva || Original || 19 March 2007 || 4 December 2007&lt;br /&gt;
|-&lt;br /&gt;
| Athrun Zala || Gundam SEED Destiny-1 || 10 December 2006 || 25 June 2008&lt;br /&gt;
|-&lt;br /&gt;
| Amethyst || Original || 18 September 2006 || 1 October 2006&lt;br /&gt;
|-&lt;br /&gt;
| Angel || Nexus: The Jupiter Incident-1 || 10 August 2006 || 25 June 2008&lt;br /&gt;
|-&lt;br /&gt;
| Shannon || Original || 14 January 2006 || 19 May 2007&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Astrus</name></author>	</entry>

	<entry>
		<id>https://multiversemush.com/mw/index.php?title=User:Astrus&amp;diff=1082</id>
		<title>User:Astrus</title>
		<link rel="alternate" type="text/html" href="https://multiversemush.com/mw/index.php?title=User:Astrus&amp;diff=1082"/>
				<updated>2014-03-31T10:37:32Z</updated>
		
		<summary type="html">&lt;p&gt;Astrus: /* Current Characters */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Current Characters ==&lt;br /&gt;
These tables stolen from [[User:Hrimfaxi]]!&lt;br /&gt;
Characters are listed by date. Most recent characters are at the top of the list.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;10&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=85%&lt;br /&gt;
! style=&amp;quot;text-align:left;&amp;quot; width=&amp;quot;25%;&amp;quot;| Character Name&lt;br /&gt;
! style=&amp;quot;text-align:left;&amp;quot; width=&amp;quot;25%;&amp;quot;| Themelist&lt;br /&gt;
! style=&amp;quot;text-align:left;&amp;quot; width=&amp;quot;25%;&amp;quot;| App Date&lt;br /&gt;
! style=&amp;quot;text-align:left;&amp;quot; width=&amp;quot;25%;&amp;quot;| Drop Date&lt;br /&gt;
|-&lt;br /&gt;
| Alicia T. Harlaown || Magical Girl Lyrical Nanoha-4 || 25 April 2012 || Present&lt;br /&gt;
|-&lt;br /&gt;
| Neo Roanoke || [[Gundam SEED Destiny-1]] || 19 September 2009, 23 September 2011 || 28 January 2010, Present&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Former Characters==&lt;br /&gt;
Most recent app date towards the top. The drop dates are likely to be off by a bit, as I'm going by the last time I logged the character on, not the time I sent in the drop notice.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;10&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;vertical-align:top;&amp;quot; width=85%&lt;br /&gt;
! style=&amp;quot;text-align:left;&amp;quot; width=&amp;quot;25%;&amp;quot;| Character Name&lt;br /&gt;
! style=&amp;quot;text-align:left;&amp;quot; width=&amp;quot;25%;&amp;quot;| Themelist&lt;br /&gt;
! style=&amp;quot;text-align:left;&amp;quot; width=&amp;quot;25%;&amp;quot;| App Date&lt;br /&gt;
! style=&amp;quot;text-align:left;&amp;quot; width=&amp;quot;25%;&amp;quot;| Drop Date&lt;br /&gt;
|- &lt;br /&gt;
| Aurora || Original || 19 September 2009, 29 January 2014 || 18 February 2010, 4 February 2014&lt;br /&gt;
|-&lt;br /&gt;
| Rosetta || Dragon-Genesis-1 (Original) || 1 January 2014 || 19 February 2014&lt;br /&gt;
|-&lt;br /&gt;
| Sai Kineh || Original || 18 April 2013 || 3 May 2013&lt;br /&gt;
|-&lt;br /&gt;
| Nicki Wells || XCOM: Enemy Unknown-1 || 5 February 2013 || 3 April 2013&lt;br /&gt;
|-&lt;br /&gt;
| Agil || Sword Art Online-1 || 23 November 2012 || 14 June 2013&lt;br /&gt;
|-&lt;br /&gt;
| Izzy || Original || 2 November 2012 || 20 November 2013&lt;br /&gt;
|-&lt;br /&gt;
| Shade || Original || 5 December 2007, 25 February 2012 || 25 June 2008, 30 March 2012&lt;br /&gt;
|-&lt;br /&gt;
| Neuroi || Strike Witches-1 || 21 October 2011 || 2 December 2011&lt;br /&gt;
|-&lt;br /&gt;
| Rena Sayers || Mai Otome: Sifr-1 || 16 May 2011 || 20 March 2013&lt;br /&gt;
|-&lt;br /&gt;
| Elizabeth || Original || 18 February 2011 || 20 August 2011&lt;br /&gt;
|-&lt;br /&gt;
| Selvaria Bles || Valkyria Chronicles-1 || 3 June 2010 || 3 June 2010&lt;br /&gt;
|-&lt;br /&gt;
| Elisa || Original || 29 October 2009 || 18 November 2009&lt;br /&gt;
|-&lt;br /&gt;
| Ayatane || Ar Tonelico-1 || 14 January 2009 || 1 March 2010&lt;br /&gt;
|-&lt;br /&gt;
| Michiko || Original || 22 February 2008 || 14 October 2013&lt;br /&gt;
|-&lt;br /&gt;
| Alicia Aurelia || Original || 14 January 2008 || 30 April 2008&lt;br /&gt;
|-&lt;br /&gt;
| Ryn Skye || Original || 7 December 2007 || 13 January 2008&lt;br /&gt;
|-&lt;br /&gt;
| Rachael || Original || 21 May 2007 || 7 August 2007&lt;br /&gt;
|-&lt;br /&gt;
| Anna Silva || Original || 19 March 2007 || 4 December 2007&lt;br /&gt;
|-&lt;br /&gt;
| Athrun Zala || Gundam SEED Destiny-1 || 10 December 2006 || 25 June 2008&lt;br /&gt;
|-&lt;br /&gt;
| Amethyst || Original || 18 September 2006 || 1 October 2006&lt;br /&gt;
|-&lt;br /&gt;
| Angel || Nexus: The Jupiter Incident-1 || 10 August 2006 || 25 June 2008&lt;br /&gt;
|-&lt;br /&gt;
| Shannon || Original || 14 January 2006 || 19 May 2007&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Astrus</name></author>	</entry>

	<entry>
		<id>https://multiversemush.com/mw/index.php?title=User:Astrus&amp;diff=1081</id>
		<title>User:Astrus</title>
		<link rel="alternate" type="text/html" href="https://multiversemush.com/mw/index.php?title=User:Astrus&amp;diff=1081"/>
				<updated>2014-03-31T10:30:03Z</updated>
		
		<summary type="html">&lt;p&gt;Astrus: /* Current Characters */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Current Characters ==&lt;br /&gt;
These tables stolen from [[User:Hrimfaxi]]!&lt;br /&gt;
Characters are listed by date. Most recent characters are at the top of the list.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;10&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=85%&lt;br /&gt;
! style=&amp;quot;text-align:left;&amp;quot; width=&amp;quot;25%;&amp;quot;| Character Name&lt;br /&gt;
! style=&amp;quot;text-align:left;&amp;quot; width=&amp;quot;25%;&amp;quot;| Themelist&lt;br /&gt;
! style=&amp;quot;text-align:left;&amp;quot; width=&amp;quot;25%;&amp;quot;| App Date&lt;br /&gt;
! style=&amp;quot;text-align:left;&amp;quot; width=&amp;quot;25%;&amp;quot;| Drop Date&lt;br /&gt;
|-&lt;br /&gt;
| Neo Roanoke || [[Gundam SEED Destiny-1]] || 19 September 2009, 23 September 2011 || 28 January 2010, Present&lt;br /&gt;
|-&lt;br /&gt;
| Alicia T. Harlaown || Magical Girl Lyrical Nanoha-4 || 25 April 2012 || Present&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Former Characters==&lt;br /&gt;
Most recent app date towards the top. The drop dates are likely to be off by a bit, as I'm going by the last time I logged the character on, not the time I sent in the drop notice.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;10&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;vertical-align:top;&amp;quot; width=85%&lt;br /&gt;
! style=&amp;quot;text-align:left;&amp;quot; width=&amp;quot;25%;&amp;quot;| Character Name&lt;br /&gt;
! style=&amp;quot;text-align:left;&amp;quot; width=&amp;quot;25%;&amp;quot;| Themelist&lt;br /&gt;
! style=&amp;quot;text-align:left;&amp;quot; width=&amp;quot;25%;&amp;quot;| App Date&lt;br /&gt;
! style=&amp;quot;text-align:left;&amp;quot; width=&amp;quot;25%;&amp;quot;| Drop Date&lt;br /&gt;
|- &lt;br /&gt;
| Aurora || Original || 19 September 2009, 29 January 2014 || 18 February 2010, 4 February 2014&lt;br /&gt;
|-&lt;br /&gt;
| Rosetta || Dragon-Genesis-1 (Original) || 1 January 2014 || 19 February 2014&lt;br /&gt;
|-&lt;br /&gt;
| Sai Kineh || Original || 18 April 2013 || 3 May 2013&lt;br /&gt;
|-&lt;br /&gt;
| Nicki Wells || XCOM: Enemy Unknown-1 || 5 February 2013 || 3 April 2013&lt;br /&gt;
|-&lt;br /&gt;
| Agil || Sword Art Online-1 || 23 November 2012 || 14 June 2013&lt;br /&gt;
|-&lt;br /&gt;
| Izzy || Original || 2 November 2012 || 20 November 2013&lt;br /&gt;
|-&lt;br /&gt;
| Shade || Original || 5 December 2007, 25 February 2012 || 25 June 2008, 30 March 2012&lt;br /&gt;
|-&lt;br /&gt;
| Neuroi || Strike Witches-1 || 21 October 2011 || 2 December 2011&lt;br /&gt;
|-&lt;br /&gt;
| Rena Sayers || Mai Otome: Sifr-1 || 16 May 2011 || 20 March 2013&lt;br /&gt;
|-&lt;br /&gt;
| Elizabeth || Original || 18 February 2011 || 20 August 2011&lt;br /&gt;
|-&lt;br /&gt;
| Selvaria Bles || Valkyria Chronicles-1 || 3 June 2010 || 3 June 2010&lt;br /&gt;
|-&lt;br /&gt;
| Elisa || Original || 29 October 2009 || 18 November 2009&lt;br /&gt;
|-&lt;br /&gt;
| Ayatane || Ar Tonelico-1 || 14 January 2009 || 1 March 2010&lt;br /&gt;
|-&lt;br /&gt;
| Michiko || Original || 22 February 2008 || 14 October 2013&lt;br /&gt;
|-&lt;br /&gt;
| Alicia Aurelia || Original || 14 January 2008 || 30 April 2008&lt;br /&gt;
|-&lt;br /&gt;
| Ryn Skye || Original || 7 December 2007 || 13 January 2008&lt;br /&gt;
|-&lt;br /&gt;
| Rachael || Original || 21 May 2007 || 7 August 2007&lt;br /&gt;
|-&lt;br /&gt;
| Anna Silva || Original || 19 March 2007 || 4 December 2007&lt;br /&gt;
|-&lt;br /&gt;
| Athrun Zala || Gundam SEED Destiny-1 || 10 December 2006 || 25 June 2008&lt;br /&gt;
|-&lt;br /&gt;
| Amethyst || Original || 18 September 2006 || 1 October 2006&lt;br /&gt;
|-&lt;br /&gt;
| Angel || Nexus: The Jupiter Incident-1 || 10 August 2006 || 25 June 2008&lt;br /&gt;
|-&lt;br /&gt;
| Shannon || Original || 14 January 2006 || 19 May 2007&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Astrus</name></author>	</entry>

	<entry>
		<id>https://multiversemush.com/mw/index.php?title=User:Astrus&amp;diff=1080</id>
		<title>User:Astrus</title>
		<link rel="alternate" type="text/html" href="https://multiversemush.com/mw/index.php?title=User:Astrus&amp;diff=1080"/>
				<updated>2014-03-31T10:29:29Z</updated>
		
		<summary type="html">&lt;p&gt;Astrus: Created page with &amp;quot;== Current Characters == These tables stolen from User:Hrimfaxi! Characters are listed by date. Most recent characters are at the top of the list.  {| class=&amp;quot;wikitable&amp;quot; ce...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Current Characters ==&lt;br /&gt;
These tables stolen from [[User:Hrimfaxi]]!&lt;br /&gt;
Characters are listed by date. Most recent characters are at the top of the list.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;10&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=85%&lt;br /&gt;
! style=&amp;quot;text-align:left;&amp;quot; width=&amp;quot;25%;&amp;quot;| Character Name&lt;br /&gt;
! style=&amp;quot;text-align:left;&amp;quot; width=&amp;quot;25%;&amp;quot;| Themelist&lt;br /&gt;
! style=&amp;quot;text-align:left;&amp;quot; width=&amp;quot;25%;&amp;quot;| App Date&lt;br /&gt;
! style=&amp;quot;text-align:left;&amp;quot; width=&amp;quot;25%;&amp;quot;| Drop Date&lt;br /&gt;
|-&lt;br /&gt;
| Alicia T. Harlaown || Magical Girl Lyrical Nanoha-4 || 25 April 2012 || Present&lt;br /&gt;
|- &lt;br /&gt;
| Neo Roanoke || [[Gundam SEED Destiny-1]] || 19 September 2009, 23 September 2011 || 28 January 2010, Present&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Former Characters==&lt;br /&gt;
Most recent app date towards the top. The drop dates are likely to be off by a bit, as I'm going by the last time I logged the character on, not the time I sent in the drop notice.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;10&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;vertical-align:top;&amp;quot; width=85%&lt;br /&gt;
! style=&amp;quot;text-align:left;&amp;quot; width=&amp;quot;25%;&amp;quot;| Character Name&lt;br /&gt;
! style=&amp;quot;text-align:left;&amp;quot; width=&amp;quot;25%;&amp;quot;| Themelist&lt;br /&gt;
! style=&amp;quot;text-align:left;&amp;quot; width=&amp;quot;25%;&amp;quot;| App Date&lt;br /&gt;
! style=&amp;quot;text-align:left;&amp;quot; width=&amp;quot;25%;&amp;quot;| Drop Date&lt;br /&gt;
|- &lt;br /&gt;
| Aurora || Original || 19 September 2009, 29 January 2014 || 18 February 2010, 4 February 2014&lt;br /&gt;
|-&lt;br /&gt;
| Rosetta || Dragon-Genesis-1 (Original) || 1 January 2014 || 19 February 2014&lt;br /&gt;
|-&lt;br /&gt;
| Sai Kineh || Original || 18 April 2013 || 3 May 2013&lt;br /&gt;
|-&lt;br /&gt;
| Nicki Wells || XCOM: Enemy Unknown-1 || 5 February 2013 || 3 April 2013&lt;br /&gt;
|-&lt;br /&gt;
| Agil || Sword Art Online-1 || 23 November 2012 || 14 June 2013&lt;br /&gt;
|-&lt;br /&gt;
| Izzy || Original || 2 November 2012 || 20 November 2013&lt;br /&gt;
|-&lt;br /&gt;
| Shade || Original || 5 December 2007, 25 February 2012 || 25 June 2008, 30 March 2012&lt;br /&gt;
|-&lt;br /&gt;
| Neuroi || Strike Witches-1 || 21 October 2011 || 2 December 2011&lt;br /&gt;
|-&lt;br /&gt;
| Rena Sayers || Mai Otome: Sifr-1 || 16 May 2011 || 20 March 2013&lt;br /&gt;
|-&lt;br /&gt;
| Elizabeth || Original || 18 February 2011 || 20 August 2011&lt;br /&gt;
|-&lt;br /&gt;
| Selvaria Bles || Valkyria Chronicles-1 || 3 June 2010 || 3 June 2010&lt;br /&gt;
|-&lt;br /&gt;
| Elisa || Original || 29 October 2009 || 18 November 2009&lt;br /&gt;
|-&lt;br /&gt;
| Ayatane || Ar Tonelico-1 || 14 January 2009 || 1 March 2010&lt;br /&gt;
|-&lt;br /&gt;
| Michiko || Original || 22 February 2008 || 14 October 2013&lt;br /&gt;
|-&lt;br /&gt;
| Alicia Aurelia || Original || 14 January 2008 || 30 April 2008&lt;br /&gt;
|-&lt;br /&gt;
| Ryn Skye || Original || 7 December 2007 || 13 January 2008&lt;br /&gt;
|-&lt;br /&gt;
| Rachael || Original || 21 May 2007 || 7 August 2007&lt;br /&gt;
|-&lt;br /&gt;
| Anna Silva || Original || 19 March 2007 || 4 December 2007&lt;br /&gt;
|-&lt;br /&gt;
| Athrun Zala || Gundam SEED Destiny-1 || 10 December 2006 || 25 June 2008&lt;br /&gt;
|-&lt;br /&gt;
| Amethyst || Original || 18 September 2006 || 1 October 2006&lt;br /&gt;
|-&lt;br /&gt;
| Angel || Nexus: The Jupiter Incident-1 || 10 August 2006 || 25 June 2008&lt;br /&gt;
|-&lt;br /&gt;
| Shannon || Original || 14 January 2006 || 19 May 2007&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Astrus</name></author>	</entry>

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