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		<title>Multiverse Crisis MUSH - User contributions [en]</title>
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	<entry>
		<id>https://multiversemush.com/mw/index.php?title=Karian_Icefang&amp;diff=13453</id>
		<title>Karian Icefang</title>
		<link rel="alternate" type="text/html" href="https://multiversemush.com/mw/index.php?title=Karian_Icefang&amp;diff=13453"/>
				<updated>2016-07-29T03:28:11Z</updated>
		
		<summary type="html">&lt;p&gt;Jdragon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CharacterNew&lt;br /&gt;
|NameOnMUSH=Karian Icefang&lt;br /&gt;
|Color=#0099FF&lt;br /&gt;
|Char_id=451&lt;br /&gt;
|Img=http://pre03.deviantart.net/7a78/th/pre/f/2015/266/4/2/mcm_wolf_lord_karian_by_serorii-d5t6bh6.png&lt;br /&gt;
|FullName=Karian Icefang&lt;br /&gt;
|Gender=Male&lt;br /&gt;
|Species=Space Marine&lt;br /&gt;
|Theme=Warhammer 40k&lt;br /&gt;
|Chartype=OC&lt;br /&gt;
|Active=Active&lt;br /&gt;
|Function=Wolf Priest/Wolf Lord&lt;br /&gt;
|Faction=Unaffiliated&lt;br /&gt;
|Rank=N/A&lt;br /&gt;
|Ranktype=Ally&lt;br /&gt;
|Groups=Gatecrashers Union&lt;br /&gt;
|Quote=&amp;quot;For Leman Russ and the Allfather!&amp;quot;&lt;br /&gt;
|PAge=80&lt;br /&gt;
|AAge=120&lt;br /&gt;
|Aging=Yes&lt;br /&gt;
|Height=8&amp;quot;0&lt;br /&gt;
|Weight=500 pounds, 1 ton in armor&lt;br /&gt;
|Hair=Grey&lt;br /&gt;
|Eyes=Yellow&lt;br /&gt;
|Voice=Peter Renaday&lt;br /&gt;
|Song=The Sons of Odin - Manowar&lt;br /&gt;
|Profile=A Space Marine loyal to the Allfather and the Imperium of Man, Karian stands amongst his brothers as the first and last line of defence from chaos and alien forces. Born on Fenris, a savage planet known as a death world, he rose into prominance and joined the hallowed ranks of the space wolves. Quickly adapting to the augmentations and upgrades, he rose to a squad commander quickly. His deep bond to his brothers often leads him to make decisions to keep them safe, even at the risk of his own life. He also values his friendships with the few aliens that have earned his respect in the Multiverse, and is always willing to share a story or two with them. Of course, he still has a distrust of aliens, but that is slowly softening. At his side, his loyal thunderwolf Ygdril and Rune Priest Freyr guide him forward through trials, temptation to stray from his duty, and keep him on the path to a future safe for all man.&lt;br /&gt;
|Powers=Adeptas Astartes: The super-soldiers of the Imperium of Man. Given multiple organs and put through psycho indoctrination and 18 implants, these elite warriors are able to do battle on the roughest of terrain, the most inhospitable of worlds. Able to take grievous wounds and still stand tall, they are a sign of not only intense power, but one of intimidation and fear.&lt;br /&gt;
|Skills=Marine training: As a Space marine, Karian has been put through training that would break a regular person. A master of hand-to-hand combat, excels at using axes, claws, and swords. Though not a master, he is skilled in tactics, knowing how to utilize terrain in more then simple terms of cover and ambush. While no master, Karian is skilled with his bolter, able to his a target at roughly 250 meters. While trained to fight in a group, Karian can handle himself on his own.&lt;br /&gt;
&lt;br /&gt;
Wolf Priest: The healer and spiritual leader of the Space Wolves, they are responsible for the well being of their assigned pack. Taken from their squads while still new, they are trained in the ancient arts of using salves and potions over medical technology. They also lean the many prayers that fill the chapels of the Imperium, as well as bring about righteous fury from his battle-brothers.&lt;br /&gt;
|Assets=Terminator armor: The most hallowed and greatest armor to ever be created for the Adeptas Astartes, the terminator armor stands as both a sign of ones deeds, and his skill. It grants the wearer increased armor defence, and an increase to strength and it also gives the wearer the blesing of even further enhanced optics. This armor also comes with both a heavy Storm Bolter and Power glove as standard Armaments. Karian's suit, however, was switched out and equipped with a pair of the powerful Lightning claws, granting him much more melee prowess.&lt;br /&gt;
&lt;br /&gt;
Mark 7 power armor: The most common type of power armor seen in use by the Imperium. It is a completely enclosed suit of armor that protects the wearer from the outside environment, made of thick ceramite plates. Despite its size and weight, power armor is designed to enhance a Space Marine's strength and replicate the wearer's movement through electrically motivated fibre bundles. It commonly includes numerous auxiliary systems as well as advanced systems to monitor a Marine's biological status. The backpack contains the main power plant, environmental system and additional stabilizers.&lt;br /&gt;
&lt;br /&gt;
The Wolf's Fang: A gleaming adamantium claymore, this greatsword is too big and heavy for any mere mortal to wield. Crafted in the traditional manner of steel folding multiple ingots in the manner of a katana before drawing them out and twist welding in the Damascus style, the brilliant solve of the blade is decorated in brilliant silver wavy swirl Damascus patterns. It is nigh unbreakable, it's edge preternaturally keen. It's cross guard is angled in an upwards v, the stylized designs of howling wolf heads at the tip of each prong, while the hilt is wrapped in a strong but purposely rough tanned wolf leather wrapping, with a steel wolf skull crafted as the heavy pommel. It is balanced perfectly for two hands, but a wielder with the appropriate level of superhuman strength may wield it one handed. Etched delicately upon the blade is text in high gothic reading, 'Go forth, Son of Russ! Your enemies shall feel the fangs of the Wolf!'&lt;br /&gt;
|NPCs=Space Wolves: The third of the nine loyal chapters, founded by the primarch Lemun Russ, the Space Wolves, despite their strong anti-authority behavior, are amongst one of the superstitious chapters. Celebrating the wolf, they also do not follow the codex astartes, having only 12 main companies. They are a feral chapter, their gene-seed giving then enhanced senses and fangs, much like the beast they share their name. These squads will never be reinforced, often leaving the higher ranked squads with low numbers. The great companies are also self-contained, making them each an independent army. They can utilize predator tanks, Bolters (both light and Heavy), Thunderhawks, and planetary strike cruisers like strike craft, cruisers, and the BattleBarge. Karian's command over his company is absolute, meaning when he gives an order, it can not be disobeyed or disregarded, save if an order is given by the Great Wolf, or Chapter Master. More recently, the space wolves have updated their aresenal with Helfrost technology. Replacing the standard flamer, this spews forth potent ice, capable of freezing non-elites solid. Karian earned the right to use Helfrost technology for saving the planet of Crispus, and even managing to destroy a splinter hive fleet.(PL 20-25)&lt;br /&gt;
|Disadvantages=Xenophobic: As a soldier for the Imperium, Karian was trained to believe that if it was not a human, it was evil. Add to that the fact that it was a xeno that took a part of his arm and nearly rendered him incapable of continuing the fight,and you would find a man with a little more hate for xenos then his brother marines. Though his time in the multiverse has softened his view on Xeno's, he still has some issues with them.&lt;br /&gt;
&lt;br /&gt;
Medical Technophobe: Being a superstitious marine, Karian and his chapter distrust the more modern of medical items, save for extreme cases, like the one that lead to him having his (disliked) mechanical arm. He sooner would use his traditional skills in old medicine.&lt;br /&gt;
&lt;br /&gt;
Pack mentality: Karian has been a veteran of many battles with his squad, having grown to think of them as his 'pack'. With that in mind, he will rarely put them into a situation he has not thoroughly planned out. His connection with them is so deep that he would feel physical pain if one of his pack should fall in battle.&lt;br /&gt;
&lt;br /&gt;
Terminator speed: While this armor grants increased defence and strength, it is extremely heavy. Usually equipped with a Teleporter, KArian had it removed thanks to his chapters disdain of such technology. Karian's speed will be very sluggish.&lt;br /&gt;
&lt;br /&gt;
* Scar of the World-Slayer: A mark laid on all of those who participated in the Union's campaign to kill the Confederate Emperor, Viridian Sunrise, in the year A.U. 20. Though successful, the campaign resulted in the destruction of his inner universe and the countless beings within it. The mark takes the form of a sun-shaped birthmark on the bodies of each of those who were present that day.&lt;br /&gt;
        Though not necessarily readily visible, it cannot be removed even if the individual should be obliterated and regenerated from component materials. It imposes upon the bearer a complete knowledge of every entity who died in the Union's crusade, from enemy soldiers down to newborn babes. Those who bear this mark will remember them always, from their names, to their faces, to their lives up to their deaths. This does not provide an opportunity to learn the skills of the deceased, though it does give the bearer an insight into the world and universe of Annu.&lt;br /&gt;
}}&lt;br /&gt;
List of Allies and Friends: Mortimer Balman, Kirito and the entirety of the Gatecrashers Union, the Union (as an outside ally to the members), No.9.&lt;br /&gt;
&lt;br /&gt;
===Personality===&lt;br /&gt;
Karian can easily serve as a gruff leader, preacher, or adviser. As a veteran of the savage world of Fenris, and the horrors of the galaxy, he often is a scion to the younger marines for both strength and conviction. Not a fan of long-winded speeches, he knows what to say and how to say it to rally the spirits of his men into a frenzy. While an optimist in his belief that the Emperor will always grant victory, he hides it well under his exterior of a soldier worn by war .Serving as an adviser to his personal squad, he has developed a strong camaraderie with them, and they him, referring to him as the 'old timer'. Not one to actually wish such a title, he allows it to be used, simply saying that it is the Emperor's will that he is with them. He also is a bit of a storyteller, regaling the recruits with stories of the legends among the Space Wolves, as well as their Primarch. Personally, he doesn't mind being the oldest of his group, as he see's this as merely his way of ensuring that whatever he does will see his squad through their tasks, as well as the feeling of adoratio he get's when the older wolf puts a younger one in his place through either words or strength. When not in the field of battle, or preaching to the young wolves, Karian is an avid reader. Rumored amongst his fellow marine's as able to recite the entire Imperial bible from pure memory, he always looks for a new story to add to his list of knowled&lt;br /&gt;
&lt;br /&gt;
===Background===&lt;br /&gt;
Karian was not always a Space Marine, an elite defender of man. There was a time when he was a simple human, a nomad on the frozen planet of Fenris. The harsh environment lead to a constant battle for survival against other nomads, wolves, raiders, and even those of the same clan. But life for young Karian was always difficult thanks to his over-aggressive nature. However, this came to his aid in one incident. A raiding party struck his clan, trying to steal their hard found resources.  Sparing no mercy for the raiders, he attacked them single-handedly. With a fury akin to that of a wolf, he struck, his skill greater then expected and also perhaps the blessing of the mighty Emperor. As his clan fled, he stayed back, and using nothing but his bare hands he killed every raider. This single incident was enough to send whispers of the 'wolf-borne' through the clans, and even to the hallowed ears of the Space Wolves.&lt;br /&gt;
&lt;br /&gt;
A few months after that incident, the clan, now known as the Wolven, was visited by a Wolf Priest, the ones responsible for recruitment to the Space Wolves. He had come to take young Karian to the Fortress Monastery, to see if Karian had the potential to expand on his glory, and become of of the elite defenders of man. Through the trials and struggles that lead to the forging of a space wolf, Karian made himself known for being a bit more feral them most, but able to control his impulses. Once the trials were complete and he was made a full battle-brother, he was placed in the company known as the Blood Claws, forging his aggression into a potent weapon of the God-Emperor.&lt;br /&gt;
 &lt;br /&gt;
Forty years and many battles later, Karian was considered a veteran of the Space Wolves, and granted his place within the gray hunters. It was there that his squad was sent to clear out a hive of Orks. The mission at first went well, the orks proving to be an easy nuisance, until they caught him and his men in an ambush. Overwhelmed, but keeping a cool head, Karian opted to engage some orks with his chainsword. While fending them off, one ork managed a successful blow, shearing off the elbow and below of his left arm. Cursing, the other wolves flew into an anger, clearing out the orks and returning successful. Karian was forced to undergo a replacement operation, despite his vehement disapproval, because it was felt he would be incapable of furthering the Marines' cause while maimed.&lt;br /&gt;
 &lt;br /&gt;
Another thirty years would pass, Karian growing used to the limb but harboring a grudge to Orks as a whole. It was then that he was  transferred from the Grey Hunters to be trained in the arts of the Wolf Priests, the healers and preachers, Apothecaries and Chaplains. The previous Wolf Priest had seen the potential that sat within Karian, and made his move after he was of greater wisdom. Not one to pass up the opportunity to better his chapter, he took up the mantle of the Wolf priest.&lt;br /&gt;
 &lt;br /&gt;
In one of his earliest deployments as a Wolf Priest, he was sent onto a hostile planet, one thought to be nothing more then a simple securing mission. Unfortunately, this outpost was held by Eldar rebels. He and his squad of Grey Hunters found themselves under fire from all angles. Working his fingers to the bone and beyond, Karian had no choice but to watch as his battle brothers fell to the shadowy xenos. Taken over by a rage, he lunged out, fighting on his own for over an hour before reinforcements arrived. Constantly feeling as if he failed the very men he had been sent to keep alive, he tried his best to never make a bond with those he served, but failed at that, taking his place as the 'old timer' of the group.&lt;br /&gt;
 &lt;br /&gt;
But this old wolf would soon prove he still had a few tricks. Yet another deployment found Karian and his squad deployed against the foul heretics of the Thousand Suns legion. While it would have been easy to crush them in a pincer, Karian opted to let the main force serve as a distraction, while he and his squad snuck in and eliminated figure's key to morale. But the plan fell through, when a second company revealed itself to surround the squad. Haunted by the memories of what happened long before this day, Despite being a man at the ripe age of 120, Karian broke rank, and fought like a marine possessed, using nothing but hs gauntlet integrated power claw and bolter to slay heretic after heretic. Soon enough, his main target appeared and challenged the wolf priest to single combat. Karian accepted and, despite his foe's mutation and greater speed, managed to eliminate him i a flurry of slashes andgunfire. On that day, Karian's bravery and ferocity earned him dual glory. His armor was covered in claw marks, and his helmet gives a tail, both signs of great honor within his clan.&lt;/div&gt;</summary>
		<author><name>Jdragon</name></author>	</entry>

	<entry>
		<id>https://multiversemush.com/mw/index.php?title=Karian_Icefang&amp;diff=13452</id>
		<title>Karian Icefang</title>
		<link rel="alternate" type="text/html" href="https://multiversemush.com/mw/index.php?title=Karian_Icefang&amp;diff=13452"/>
				<updated>2016-07-29T03:27:26Z</updated>
		
		<summary type="html">&lt;p&gt;Jdragon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CharacterNew&lt;br /&gt;
|NameOnMUSH=Karian Icefang&lt;br /&gt;
|Color=#0099FF&lt;br /&gt;
|Char_id=451&lt;br /&gt;
|Img=http://pre03.deviantart.net/7a78/th/pre/f/2015/266/4/2/mcm_wolf_lord_karian_by_serorii-d5t6bh6.png&lt;br /&gt;
|FullName=Karian Icefang&lt;br /&gt;
|Gender=Male&lt;br /&gt;
|Species=Space Marine&lt;br /&gt;
|Theme=Warhammer 40k&lt;br /&gt;
|Chartype=OC&lt;br /&gt;
|Active=Active&lt;br /&gt;
|Function=Wolf Priest/Wolf Lord&lt;br /&gt;
|Faction=Unaffiliated&lt;br /&gt;
|Rank=N/A&lt;br /&gt;
|Ranktype=Ally&lt;br /&gt;
|Groups=Gatecrashers Union&lt;br /&gt;
|Quote=&amp;quot;For Leman Russ and the Allfather!&amp;quot;&lt;br /&gt;
|PAge=80&lt;br /&gt;
|AAge=120&lt;br /&gt;
|Aging=Yes&lt;br /&gt;
|Height=8&amp;quot;0&lt;br /&gt;
|Weight=500 pounds, 1 ton in armor&lt;br /&gt;
|Hair=Grey&lt;br /&gt;
|Eyes=Yellow&lt;br /&gt;
|Voice=Peter Renaday&lt;br /&gt;
|Song=The Sons of Odin - Manowar&lt;br /&gt;
|Profile=A Space Marine loyal to the Allfather and the Imperium of Man, Karian stands amongst his brothers as the first and last line of defence from chaos and alien forces. Born on Fenris, a savage planet known as a death world, he rose into prominance and joined the hallowed ranks of the space wolves. Quickly adapting to the augmentations and upgrades, he rose to a squad commander quickly. His deep bond to his brothers often leads him to make decisions to keep them safe, even at the risk of his own life. He also values his friendships with the few aliens that have earned his respect in the Multiverse, and is always willing to share a story or two with them. Of course, he still has a distrust of aliens, but that is slowly softening. At his side, his loyal thunderwolf Ygdril and Rune Priest Freyr guide him forward through trials, temptation to stray from his duty, and keep him on the path to a future safe for all man.&lt;br /&gt;
|Powers=Adeptas Astartes: The super-soldiers of the Imperium of Man. Given multiple organs and put through psycho indoctrination and 18 implants, these elite warriors are able to do battle on the roughest of terrain, the most inhospitable of worlds. Able to take grievous wounds and still stand tall, they are a sign of not only intense power, but one of intimidation and fear.&lt;br /&gt;
|Skills=Marine training: As a Space marine, Karian has been put through training that would break a regular person. A master of hand-to-hand combat, excels at using axes, claws, and swords. Though not a master, he is skilled in tactics, knowing how to utilize terrain in more then simple terms of cover and ambush. While no master, Karian is skilled with his bolter, able to his a target at roughly 250 meters. While trained to fight in a group, Karian can handle himself on his own.&lt;br /&gt;
&lt;br /&gt;
Wolf Priest: The healer and spiritual leader of the Space Wolves, they are responsible for the well being of their assigned pack. Taken from their squads while still new, they are trained in the ancient arts of using salves and potions over medical technology. They also lean the many prayers that fill the chapels of the Imperium, as well as bring about righteous fury from his battle-brothers.&lt;br /&gt;
|Assets=Terminator armor: The most hallowed and greatest armor to ever be created for the Adeptas Astartes, the terminator armor stands as both a sign of ones deeds, and his skill. It grants the wearer increased armor defence, and an increase to strength and it also gives the wearer the blesing of even further enhanced optics. This armor also comes with both a heavy Storm Bolter and Power glove as standard Armaments. Karian's suit, however, was switched out and equipped with a pair of the powerful Lightning claws, granting him much more melee prowess.&lt;br /&gt;
&lt;br /&gt;
Mark 7 power armor: The most common type of power armor seen in use by the Imperium. It is a completely enclosed suit of armor that protects the wearer from the outside environment, made of thick ceramite plates. Despite its size and weight, power armor is designed to enhance a Space Marine's strength and replicate the wearer's movement through electrically motivated fibre bundles. It commonly includes numerous auxiliary systems as well as advanced systems to monitor a Marine's biological status. The backpack contains the main power plant, environmental system and additional stabilizers.&lt;br /&gt;
&lt;br /&gt;
The Wolf's Fang: A gleaming adamantium claymore, this greatsword is too big and heavy for any mere mortal to wield. Crafted in the traditional manner of steel folding multiple ingots in the manner of a katana before drawing them out and twist welding in the Damascus style, the brilliant solve of the blade is decorated in brilliant silver wavy swirl Damascus patterns. It is nigh unbreakable, it's edge preternaturally keen. It's cross guard is angled in an upwards v, the stylized designs of howling wolf heads at the tip of each prong, while the hilt is wrapped in a strong but purposely rough tanned wolf leather wrapping, with a steel wolf skull crafted as the heavy pommel. It is balanced perfectly for two hands, but a wielder with the appropriate level of superhuman strength may wield it one handed. Etched delicately upon the blade is text in high gothic reading, 'Go forth, Son of Russ! Your enemies shall feel the fangs of the Wolf!'&lt;br /&gt;
|NPCs=Space Wolves: The third of the nine loyal chapters, founded by the primarch Lemun Russ, the Space Wolves, despite their strong anti-authority behavior, are amongst one of the superstitious chapters. Celebrating the wolf, they also do not follow the codex astartes, having only 12 main companies. They are a feral chapter, their gene-seed giving then enhanced senses and fangs, much like the beast they share their name. These squads will never be reinforced, often leaving the higher ranked squads with low numbers. The great companies are also self-contained, making them each an independent army. They can utilize predator tanks, Bolters (both light and Heavy), Thunderhawks, and planetary strike cruisers like strike craft, cruisers, and the BattleBarge. Karian's command over his company is absolute, meaning when he gives an order, it can not be disobeyed or disregarded, save if an order is given by the Great Wolf, or Chapter Master. More recently, the space wolves have updated their aresenal with Helfrost technology. Replacing the standard flamer, this spews forth potent ice, capable of freezing non-elites solid. Karian earned the right to use Helfrost technology for saving the planet of Crispus, and even managing to destroy a splinter hive fleet.(PL 20-25)&lt;br /&gt;
|Disadvantages=Xenophobic: As a soldier for the Imperium, Karian was trained to believe that if it was not a human, it was evil. Add to that the fact that it was a xeno that took a part of his arm and nearly rendered him incapable of continuing the fight,and you would find a man with a little more hate for xenos then his brother marines. Though his time in the multiverse has softened his view on Xeno's, he still has some issues with them.&lt;br /&gt;
&lt;br /&gt;
Medical Technophobe: Being a superstitious marine, Karian and his chapter distrust the more modern of medical items, save for extreme cases, like the one that lead to him having his (disliked) mechanical arm. He sooner would use his traditional skills in old medicine.&lt;br /&gt;
&lt;br /&gt;
Pack mentality: Karian has been a veteran of many battles with his squad, having grown to think of them as his 'pack'. With that in mind, he will rarely put them into a situation he has not thoroughly planned out. His connection with them is so deep that he would feel physical pain if one of his pack should fall in battle.&lt;br /&gt;
&lt;br /&gt;
Terminator speed: While this armor grants increased defence and strength, it is extremely heavy. Usually equipped with a Teleporter, KArian had it removed thanks to his chapters disdain of such technology. Karian's speed will be very sluggish.&lt;br /&gt;
&lt;br /&gt;
* Scar of the World-Slayer: A mark laid on all of those who participated in the Union's campaign to kill the Confederate Emperor, Viridian Sunrise, in the year A.U. 20. Though successful, the campaign resulted in the destruction of his inner universe and the countless beings within it. The mark takes the form of a sun-shaped birthmark on the bodies of each of those who were present that day.&lt;br /&gt;
        Though not necessarily readily visible, it cannot be removed even if the individual should be obliterated and regenerated from component materials. It imposes upon the bearer a complete knowledge of every entity who died in the Union's crusade, from enemy soldiers down to newborn babes. Those who bear this mark will remember them always, from their names, to their faces, to their lives up to their deaths. This does not provide an opportunity to learn the skills of the deceased, though it does give the bearer an insight into the world and universe of Annu.&lt;br /&gt;
}}&lt;br /&gt;
List of Allies and Friends: Mortimer Balman, Kirito and the entirety of the Gatecrashers Union, the Union (as an outside ally to the members), No.9.&lt;br /&gt;
&lt;br /&gt;
Personality&lt;br /&gt;
Karian can easily serve as a gruff leader, preacher, or adviser. As a veteran of the savage world of Fenris, and the horrors of the galaxy, he often is a scion to the younger marines for both strength and conviction. Not a fan of long-winded speeches, he knows what to say and how to say it to rally the spirits of his men into a frenzy. While an optimist in his belief that the Emperor will always grant victory, he hides it well under his exterior of a soldier worn by war .Serving as an adviser to his personal squad, he has developed a strong camaraderie with them, and they him, referring to him as the 'old timer'. Not one to actually wish such a title, he allows it to be used, simply saying that it is the Emperor's will that he is with them. He also is a bit of a storyteller, regaling the recruits with stories of the legends among the Space Wolves, as well as their Primarch. Personally, he doesn't mind being the oldest of his group, as he see's this as merely his way of ensuring that whatever he does will see his squad through their tasks, as well as the feeling of adoratio he get's when the older wolf puts a younger one in his place through either words or strength. When not in the field of battle, or preaching to the young wolves, Karian is an avid reader. Rumored amongst his fellow marine's as able to recite the entire Imperial bible from pure memory, he always looks for a new story to add to his list of knowledge&lt;br /&gt;
&lt;br /&gt;
2c. Background&lt;br /&gt;
Karian was not always a Space Marine, an elite defender of man. There was a time when he was a simple human, a nomad on the frozen planet of Fenris. The harsh environment lead to a constant battle for survival against other nomads, wolves, raiders, and even those of the same clan. But life for young Karian was always difficult thanks to his over-aggressive nature. However, this came to his aid in one incident. A raiding party struck his clan, trying to steal their hard found resources.  Sparing no mercy for the raiders, he attacked them single-handedly. With a fury akin to that of a wolf, he struck, his skill greater then expected and also perhaps the blessing of the mighty Emperor. As his clan fled, he stayed back, and using nothing but his bare hands he killed every raider. This single incident was enough to send whispers of the 'wolf-borne' through the clans, and even to the hallowed ears of the Space Wolves.&lt;br /&gt;
&lt;br /&gt;
A few months after that incident, the clan, now known as the Wolven, was visited by a Wolf Priest, the ones responsible for recruitment to the Space Wolves. He had come to take young Karian to the Fortress Monastery, to see if Karian had the potential to expand on his glory, and become of of the elite defenders of man. Through the trials and struggles that lead to the forging of a space wolf, Karian made himself known for being a bit more feral them most, but able to control his impulses. Once the trials were complete and he was made a full battle-brother, he was placed in the company known as the Blood Claws, forging his aggression into a potent weapon of the God-Emperor.&lt;br /&gt;
 &lt;br /&gt;
Forty years and many battles later, Karian was considered a veteran of the Space Wolves, and granted his place within the gray hunters. It was there that his squad was sent to clear out a hive of Orks. The mission at first went well, the orks proving to be an easy nuisance, until they caught him and his men in an ambush. Overwhelmed, but keeping a cool head, Karian opted to engage some orks with his chainsword. While fending them off, one ork managed a successful blow, shearing off the elbow and below of his left arm. Cursing, the other wolves flew into an anger, clearing out the orks and returning successful. Karian was forced to undergo a replacement operation, despite his vehement disapproval, because it was felt he would be incapable of furthering the Marines' cause while maimed.&lt;br /&gt;
 &lt;br /&gt;
Another thirty years would pass, Karian growing used to the limb but harboring a grudge to Orks as a whole. It was then that he was  transferred from the Grey Hunters to be trained in the arts of the Wolf Priests, the healers and preachers, Apothecaries and Chaplains. The previous Wolf Priest had seen the potential that sat within Karian, and made his move after he was of greater wisdom. Not one to pass up the opportunity to better his chapter, he took up the mantle of the Wolf priest.&lt;br /&gt;
 &lt;br /&gt;
In one of his earliest deployments as a Wolf Priest, he was sent onto a hostile planet, one thought to be nothing more then a simple securing mission. Unfortunately, this outpost was held by Eldar rebels. He and his squad of Grey Hunters found themselves under fire from all angles. Working his fingers to the bone and beyond, Karian had no choice but to watch as his battle brothers fell to the shadowy xenos. Taken over by a rage, he lunged out, fighting on his own for over an hour before reinforcements arrived. Constantly feeling as if he failed the very men he had been sent to keep alive, he tried his best to never make a bond with those he served, but failed at that, taking his place as the 'old timer' of the group.&lt;br /&gt;
 &lt;br /&gt;
But this old wolf would soon prove he still had a few tricks. Yet another deployment found Karian and his squad deployed against the foul heretics of the Thousand Suns legion. While it would have been easy to crush them in a pincer, Karian opted to let the main force serve as a distraction, while he and his squad snuck in and eliminated figure's key to morale. But the plan fell through, when a second company revealed itself to surround the squad. Haunted by the memories of what happened long before this day, Despite being a man at the ripe age of 120, Karian broke rank, and fought like a marine possessed, using nothing but hs gauntlet integrated power claw and bolter to slay heretic after heretic. Soon enough, his main target appeared and challenged the wolf priest to single combat. Karian accepted and, despite his foe's mutation and greater speed, managed to eliminate him i a flurry of slashes andgunfire. On that day, Karian's bravery and ferocity earned him dual glory. His armor was covered in claw marks, and his helmet gives a tail, both signs of great honor within his clan.&lt;/div&gt;</summary>
		<author><name>Jdragon</name></author>	</entry>

	<entry>
		<id>https://multiversemush.com/mw/index.php?title=Karian_Icefang&amp;diff=13451</id>
		<title>Karian Icefang</title>
		<link rel="alternate" type="text/html" href="https://multiversemush.com/mw/index.php?title=Karian_Icefang&amp;diff=13451"/>
				<updated>2016-07-29T03:26:06Z</updated>
		
		<summary type="html">&lt;p&gt;Jdragon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CharacterNew&lt;br /&gt;
|NameOnMUSH=Karian Icefang&lt;br /&gt;
|Color=#0099FF&lt;br /&gt;
|Char_id=451&lt;br /&gt;
|Img=http://pre03.deviantart.net/7a78/th/pre/f/2015/266/4/2/mcm_wolf_lord_karian_by_serorii-d5t6bh6.png&lt;br /&gt;
|FullName=Karian Icefang&lt;br /&gt;
|Gender=Male&lt;br /&gt;
|Species=Space Marine&lt;br /&gt;
|Theme=Warhammer 40k&lt;br /&gt;
|Chartype=OC&lt;br /&gt;
|Active=Active&lt;br /&gt;
|Function=Wolf Priest/Wolf Lord&lt;br /&gt;
|Faction=Unaffiliated&lt;br /&gt;
|Rank=N/A&lt;br /&gt;
|Ranktype=Ally&lt;br /&gt;
|Groups=Gatecrashers Union&lt;br /&gt;
|Quote=&amp;quot;For Leman Russ and the Allfather!&amp;quot;&lt;br /&gt;
|PAge=80&lt;br /&gt;
|AAge=120&lt;br /&gt;
|Aging=Yes&lt;br /&gt;
|Height=8&amp;quot;0&lt;br /&gt;
|Weight=500 pounds, 1 ton in armor&lt;br /&gt;
|Hair=Grey&lt;br /&gt;
|Eyes=Yellow&lt;br /&gt;
|Voice=Peter Renaday&lt;br /&gt;
|Song=The Sons of Odin - Manowar&lt;br /&gt;
|Profile=A Space Marine loyal to the Allfather and the Imperium of Man, Karian stands amongst his brothers as the first and last line of defence from chaos and alien forces. Born on Fenris, a savage planet known as a death world, he rose into prominance and joined the hallowed ranks of the space wolves. Quickly adapting to the augmentations and upgrades, he rose to a squad commander quickly. His deep bond to his brothers often leads him to make decisions to keep them safe, even at the risk of his own life. He also values his friendships with the few aliens that have earned his respect in the Multiverse, and is always willing to share a story or two with them. Of course, he still has a distrust of aliens, but that is slowly softening. At his side, his loyal thunderwolf Ygdril and Rune Priest Freyr guide him forward through trials, temptation to stray from his duty, and keep him on the path to a future safe for all man.&lt;br /&gt;
|Powers=Adeptas Astartes: The super-soldiers of the Imperium of Man. Given multiple organs and put through psycho indoctrination and 18 implants, these elite warriors are able to do battle on the roughest of terrain, the most inhospitable of worlds. Able to take grievous wounds and still stand tall, they are a sign of not only intense power, but one of intimidation and fear.&lt;br /&gt;
|Skills=Marine training: As a Space marine, Karian has been put through training that would break a regular person. A master of hand-to-hand combat, excels at using axes, claws, and swords. Though not a master, he is skilled in tactics, knowing how to utilize terrain in more then simple terms of cover and ambush. While no master, Karian is skilled with his bolter, able to his a target at roughly 250 meters. While trained to fight in a group, Karian can handle himself on his own.&lt;br /&gt;
&lt;br /&gt;
Wolf Priest: The healer and spiritual leader of the Space Wolves, they are responsible for the well being of their assigned pack. Taken from their squads while still new, they are trained in the ancient arts of using salves and potions over medical technology. They also lean the many prayers that fill the chapels of the Imperium, as well as bring about righteous fury from his battle-brothers.&lt;br /&gt;
|Assets=Terminator armor: The most hallowed and greatest armor to ever be created for the Adeptas Astartes, the terminator armor stands as both a sign of ones deeds, and his skill. It grants the wearer increased armor defence, and an increase to strength and it also gives the wearer the blesing of even further enhanced optics. This armor also comes with both a heavy Storm Bolter and Power glove as standard Armaments. Karian's suit, however, was switched out and equipped with a pair of the powerful Lightning claws, granting him much more melee prowess.&lt;br /&gt;
&lt;br /&gt;
Mark 7 power armor: The most common type of power armor seen in use by the Imperium. It is a completely enclosed suit of armor that protects the wearer from the outside environment, made of thick ceramite plates. Despite its size and weight, power armor is designed to enhance a Space Marine's strength and replicate the wearer's movement through electrically motivated fibre bundles. It commonly includes numerous auxiliary systems as well as advanced systems to monitor a Marine's biological status. The backpack contains the main power plant, environmental system and additional stabilizers.&lt;br /&gt;
&lt;br /&gt;
The Wolf's Fang: A gleaming adamantium claymore, this greatsword is too big and heavy for any mere mortal to wield. Crafted in the traditional manner of steel folding multiple ingots in the manner of a katana before drawing them out and twist welding in the Damascus style, the brilliant solve of the blade is decorated in brilliant silver wavy swirl Damascus patterns. It is nigh unbreakable, it's edge preternaturally keen. It's cross guard is angled in an upwards v, the stylized designs of howling wolf heads at the tip of each prong, while the hilt is wrapped in a strong but purposely rough tanned wolf leather wrapping, with a steel wolf skull crafted as the heavy pommel. It is balanced perfectly for two hands, but a wielder with the appropriate level of superhuman strength may wield it one handed. Etched delicately upon the blade is text in high gothic reading, 'Go forth, Son of Russ! Your enemies shall feel the fangs of the Wolf!'&lt;br /&gt;
|NPCs=Space Wolves: The third of the nine loyal chapters, founded by the primarch Lemun Russ, the Space Wolves, despite their strong anti-authority behavior, are amongst one of the superstitious chapters. Celebrating the wolf, they also do not follow the codex astartes, having only 12 main companies. They are a feral chapter, their gene-seed giving then enhanced senses and fangs, much like the beast they share their name. These squads will never be reinforced, often leaving the higher ranked squads with low numbers. The great companies are also self-contained, making them each an independent army. They can utilize predator tanks, Bolters (both light and Heavy), Thunderhawks, and planetary strike cruisers like strike craft, cruisers, and the BattleBarge. Karian's command over his company is absolute, meaning when he gives an order, it can not be disobeyed or disregarded, save if an order is given by the Great Wolf, or Chapter Master. More recently, the space wolves have updated their aresenal with Helfrost technology. Replacing the standard flamer, this spews forth potent ice, capable of freezing non-elites solid. Karian earned the right to use Helfrost technology for saving the planet of Crispus, and even managing to destroy a splinter hive fleet.(PL 20-25)&lt;br /&gt;
|Disadvantages=Xenophobic: As a soldier for the Imperium, Karian was trained to believe that if it was not a human, it was evil. Add to that the fact that it was a xeno that took a part of his arm and nearly rendered him incapable of continuing the fight,and you would find a man with a little more hate for xenos then his brother marines. Though his time in the multiverse has softened his view on Xeno's, he still has some issues with them.&lt;br /&gt;
&lt;br /&gt;
Medical Technophobe: Being a superstitious marine, Karian and his chapter distrust the more modern of medical items, save for extreme cases, like the one that lead to him having his (disliked) mechanical arm. He sooner would use his traditional skills in old medicine.&lt;br /&gt;
&lt;br /&gt;
Pack mentality: Karian has been a veteran of many battles with his squad, having grown to think of them as his 'pack'. With that in mind, he will rarely put them into a situation he has not thoroughly planned out. His connection with them is so deep that he would feel physical pain if one of his pack should fall in battle.&lt;br /&gt;
&lt;br /&gt;
Terminator speed: While this armor grants increased defence and strength, it is extremely heavy. Usually equipped with a Teleporter, KArian had it removed thanks to his chapters disdain of such technology. Karian's speed will be very sluggish.&lt;br /&gt;
&lt;br /&gt;
* Scar of the World-Slayer: A mark laid on all of those who participated in the Union's campaign to kill the Confederate Emperor, Viridian Sunrise, in the year A.U. 20. Though successful, the campaign resulted in the destruction of his inner universe and the countless beings within it. The mark takes the form of a sun-shaped birthmark on the bodies of each of those who were present that day.&lt;br /&gt;
        Though not necessarily readily visible, it cannot be removed even if the individual should be obliterated and regenerated from component materials. It imposes upon the bearer a complete knowledge of every entity who died in the Union's crusade, from enemy soldiers down to newborn babes. Those who bear this mark will remember them always, from their names, to their faces, to their lives up to their deaths. This does not provide an opportunity to learn the skills of the deceased, though it does give the bearer an insight into the world and universe of Annu.&lt;br /&gt;
}}&lt;br /&gt;
List of Allies and Friends: Mortimer Balman, Kirito and the entirety of the Gatecrashers Union, the Union (as an outside ally to the members), No.9.&lt;br /&gt;
&lt;br /&gt;
Personality&lt;br /&gt;
Karian can easily serve as a gruff leader, preacher, or adviser. As a veteran of the savage world of Fenris, and the horrors of the galaxy, he often is a scion to the younger marines for both strength and conviction. Not a fan of long-winded speeches, he knows what to say and how to say it to rally the spirits of his men into a frenzy. While an optimist in his belief that the Emperor will always grant victory, he hides it well under his exterior of a soldier worn by war .Serving as an adviser to his personal squad, he has developed a strong camaraderie with them, and they him, referring to him as the 'old timer'. Not one to actually wish such a title, he allows it to be used, simply saying that it is the Emperor's will that he is with them. He also is a bit of a storyteller, regaling the recruits with stories of the legends among the Space Wolves, as well as their Primarch. Personally, he doesn't mind being the oldest of his group, as he see's this as merely his way of ensuring that whatever he does will see his squad through their tasks, as well as the feeling of adoratio he get's when the older wolf puts a younger one in his place through either words or strength. When not in the field of battle, or preaching to the young wolves, Karian is an avid reader. Rumored amongst his fellow marine's as able to recite the entire Imperial bible from pure memory, he always looks for a new story to add to his list of knowledge&lt;br /&gt;
2c. Background&lt;br /&gt;
Karian was not always a Space Marine, an elite defender of man. There was a time when he was a simple human, a nomad on the frozen planet of Fenris. The harsh environment lead to a constant battle for survival against other nomads, wolves, raiders, and even those of the same clan. But life for young Karian was always difficult thanks to his over-aggressive nature. However, this came to his aid in one incident. A raiding party struck his clan, trying to steal their hard found resources.  Sparing no mercy for the raiders, he attacked them single-handedly. With a fury akin to that of a wolf, he struck, his skill greater then expected and also perhaps the blessing of the mighty Emperor. As his clan fled, he stayed back, and using nothing but his bare hands he killed every raider. This single incident was enough to send whispers of the 'wolf-borne' through the clans, and even to the hallowed ears of the Space Wolves.&lt;br /&gt;
&lt;br /&gt;
A few months after that incident, the clan, now known as the Wolven, was visited by a Wolf Priest, the ones responsible for recruitment to the Space Wolves. He had come to take young Karian to the Fortress Monastery, to see if Karian had the potential to expand on his glory, and become of of the elite defenders of man. Through the trials and struggles that lead to the forging of a space wolf, Karian made himself known for being a bit more feral them most, but able to control his impulses. Once the trials were complete and he was made a full battle-brother, he was placed in the company known as the Blood Claws, forging his aggression into a potent weapon of the God-Emperor.&lt;br /&gt;
 &lt;br /&gt;
Forty years and many battles later, Karian was considered a veteran of the Space Wolves, and granted his place within the gray hunters. It was there that his squad was sent to clear out a hive of Orks. The mission at first went well, the orks proving to be an easy nuisance, until they caught him and his men in an ambush. Overwhelmed, but keeping a cool head, Karian opted to engage some orks with his chainsword. While fending them off, one ork managed a successful blow, shearing off the elbow and below of his left arm. Cursing, the other wolves flew into an anger, clearing out the orks and returning successful. Karian was forced to undergo a replacement operation, despite his vehement disapproval, because it was felt he would be incapable of furthering the Marines' cause while maimed.&lt;br /&gt;
 &lt;br /&gt;
Another thirty years would pass, Karian growing used to the limb but harboring a grudge to Orks as a whole. It was then that he was  transferred from the Grey Hunters to be trained in the arts of the Wolf Priests, the healers and preachers, Apothecaries and Chaplains. The previous Wolf Priest had seen the potential that sat within Karian, and made his move after he was of greater wisdom. Not one to pass up the opportunity to better his chapter, he took up the mantle of the Wolf priest.&lt;br /&gt;
 &lt;br /&gt;
In one of his earliest deployments as a Wolf Priest, he was sent onto a hostile planet, one thought to be nothing more then a simple securing mission. Unfortunately, this outpost was held by Eldar rebels. He and his squad of Grey Hunters found themselves under fire from all angles. Working his fingers to the bone and beyond, Karian had no choice but to watch as his battle brothers fell to the shadowy xenos. Taken over by a rage, he lunged out, fighting on his own for over an hour before reinforcements arrived. Constantly feeling as if he failed the very men he had been sent to keep alive, he tried his best to never make a bond with those he served, but failed at that, taking his place as the 'old timer' of the group.&lt;br /&gt;
 &lt;br /&gt;
But this old wolf would soon prove he still had a few tricks. Yet another deployment found Karian and his squad deployed against the foul heretics of the Thousand Suns legion. While it would have been easy to crush them in a pincer, Karian opted to let the main force serve as a distraction, while he and his squad snuck in and eliminated figure's key to morale. But the plan fell through, when a second company revealed itself to surround the squad. Haunted by the memories of what happened long before this day, Despite being a man at the ripe age of 120, Karian broke rank, and fought like a marine possessed, using nothing but hs gauntlet integrated power claw and bolter to slay heretic after heretic. Soon enough, his main target appeared and challenged the wolf priest to single combat. Karian accepted and, despite his foe's mutation and greater speed, managed to eliminate him i a flurry of slashes andgunfire. On that day, Karian's bravery and ferocity earned him dual glory. His armor was covered in claw marks, and his helmet gives a tail, both signs of great honor within his clan.&lt;/div&gt;</summary>
		<author><name>Jdragon</name></author>	</entry>

	<entry>
		<id>https://multiversemush.com/mw/index.php?title=Karian_Icefang&amp;diff=13449</id>
		<title>Karian Icefang</title>
		<link rel="alternate" type="text/html" href="https://multiversemush.com/mw/index.php?title=Karian_Icefang&amp;diff=13449"/>
				<updated>2016-07-29T03:17:48Z</updated>
		
		<summary type="html">&lt;p&gt;Jdragon: Created page with &amp;quot;{{CharacterNew |NameOnMUSH=Karian Icefang |Color=#0099FF |Char_id=451 |FullName=Karian Icefang |Gender=Male |Species=Space Marine |Theme=Warhammer 40k |Chartype=OC |Active=Act...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CharacterNew&lt;br /&gt;
|NameOnMUSH=Karian Icefang&lt;br /&gt;
|Color=#0099FF&lt;br /&gt;
|Char_id=451&lt;br /&gt;
|FullName=Karian Icefang&lt;br /&gt;
|Gender=Male&lt;br /&gt;
|Species=Space Marine&lt;br /&gt;
|Theme=Warhammer 40k&lt;br /&gt;
|Chartype=OC&lt;br /&gt;
|Active=Active&lt;br /&gt;
|Function=Wolf Priest/Wolf Lord&lt;br /&gt;
|Faction=Unaffiliated&lt;br /&gt;
|Rank=N/A&lt;br /&gt;
|Ranktype=Ally&lt;br /&gt;
|Groups=Gatecrashers Union&lt;br /&gt;
|Quote=&amp;quot;For Leman Russ and the Allfather!&amp;quot;&lt;br /&gt;
|PAge=80&lt;br /&gt;
|AAge=120&lt;br /&gt;
|Aging=Yes&lt;br /&gt;
|Height=8&amp;quot;0&lt;br /&gt;
|Weight=500 pounds, 1 ton in armor&lt;br /&gt;
|Hair=Grey&lt;br /&gt;
|Eyes=Yellow&lt;br /&gt;
|Voice=Peter Renaday&lt;br /&gt;
|Song=The Sons of Odin - Manowar&lt;br /&gt;
|Profile=A Space Marine loyal to the Allfather and the Imperium of Man, Karian stands amongst his brothers as the first and last line of defence from chaos and alien forces. Born on Fenris, a savage planet known as a death world, he rose into prominance and joined the hallowed ranks of the space wolves. Quickly adapting to the augmentations and upgrades, he rose to a squad commander quickly. His deep bond to his brothers often leads him to make decisions to keep them safe, even at the risk of his own life. He also values his friendships with the few aliens that have earned his respect in the Multiverse, and is always willing to share a story or two with them. Of course, he still has a distrust of aliens, but that is slowly softening. At his side, his loyal thunderwolf Ygdril and Rune Priest Freyr guide him forward through trials, temptation to stray from his duty, and keep him on the path to a future safe for all man.&lt;br /&gt;
|Powers=Adeptas Astartes: The super-soldiers of the Imperium of Man. Given multiple organs and put through psycho indoctrination and 18 implants, these elite warriors are able to do battle on the roughest of terrain, the most inhospitable of worlds. Able to take grievous wounds and still stand tall, they are a sign of not only intense power, but one of intimidation and fear.&lt;br /&gt;
|Skills=Marine training: As a Space marine, Karian has been put through training that would break a regular person. A master of hand-to-hand combat, excels at using axes, claws, and swords. Though not a master, he is skilled in tactics, knowing how to utilize terrain in more then simple terms of cover and ambush. While no master, Karian is skilled with his bolter, able to his a target at roughly 250 meters. While trained to fight in a group, Karian can handle himself on his own.&lt;br /&gt;
&lt;br /&gt;
Wolf Priest: The healer and spiritual leader of the Space Wolves, they are responsible for the well being of their assigned pack. Taken from their squads while still new, they are trained in the ancient arts of using salves and potions over medical technology. They also lean the many prayers that fill the chapels of the Imperium, as well as bring about righteous fury from his battle-brothers.&lt;br /&gt;
|Assets=Terminator armor: The most hallowed and greatest armor to ever be created for the Adeptas Astartes, the terminator armor stands as both a sign of ones deeds, and his skill. It grants the wearer increased armor defence, and an increase to strength and it also gives the wearer the blesing of even further enhanced optics. This armor also comes with both a heavy Storm Bolter and Power glove as standard Armaments. Karian's suit, however, was switched out and equipped with a pair of the powerful Lightning claws, granting him much more melee prowess.&lt;br /&gt;
&lt;br /&gt;
Mark 7 power armor: The most common type of power armor seen in use by the Imperium. It is a completely enclosed suit of armor that protects the wearer from the outside environment, made of thick ceramite plates. Despite its size and weight, power armor is designed to enhance a Space Marine's strength and replicate the wearer's movement through electrically motivated fibre bundles. It commonly includes numerous auxiliary systems as well as advanced systems to monitor a Marine's biological status. The backpack contains the main power plant, environmental system and additional stabilizers.&lt;br /&gt;
&lt;br /&gt;
The Wolf's Fang: A gleaming adamantium claymore, this greatsword is too big and heavy for any mere mortal to wield. Crafted in the traditional manner of steel folding multiple ingots in the manner of a katana before drawing them out and twist welding in the Damascus style, the brilliant solve of the blade is decorated in brilliant silver wavy swirl Damascus patterns. It is nigh unbreakable, it's edge preternaturally keen. It's cross guard is angled in an upwards v, the stylized designs of howling wolf heads at the tip of each prong, while the hilt is wrapped in a strong but purposely rough tanned wolf leather wrapping, with a steel wolf skull crafted as the heavy pommel. It is balanced perfectly for two hands, but a wielder with the appropriate level of superhuman strength may wield it one handed. Etched delicately upon the blade is text in high gothic reading, 'Go forth, Son of Russ! Your enemies shall feel the fangs of the Wolf!'&lt;br /&gt;
|NPCs=Space Wolves: The third of the nine loyal chapters, founded by the primarch Lemun Russ, the Space Wolves, despite their strong anti-authority behavior, are amongst one of the superstitious chapters. Celebrating the wolf, they also do not follow the codex astartes, having only 12 main companies. They are a feral chapter, their gene-seed giving then enhanced senses and fangs, much like the beast they share their name. These squads will never be reinforced, often leaving the higher ranked squads with low numbers. The great companies are also self-contained, making them each an independent army. They can utilize predator tanks, Bolters (both light and Heavy), Thunderhawks, and planetary strike cruisers like strike craft, cruisers, and the BattleBarge. Karian's command over his company is absolute, meaning when he gives an order, it can not be disobeyed or disregarded, save if an order is given by the Great Wolf, or Chapter Master. More recently, the space wolves have updated their aresenal with Helfrost technology. Replacing the standard flamer, this spews forth potent ice, capable of freezing non-elites solid. Karian earned the right to use Helfrost technology for saving the planet of Crispus, and even managing to destroy a splinter hive fleet.(PL 20-25)&lt;br /&gt;
|Disadvantages=Xenophobic: As a soldier for the Imperium, Karian was trained to believe that if it was not a human, it was evil. Add to that the fact that it was a xeno that took a part of his arm and nearly rendered him incapable of continuing the fight,and you would find a man with a little more hate for xenos then his brother marines. Though his time in the multiverse has softened his view on Xeno's, he still has some issues with them.&lt;br /&gt;
&lt;br /&gt;
Medical Technophobe: Being a superstitious marine, Karian and his chapter distrust the more modern of medical items, save for extreme cases, like the one that lead to him having his (disliked) mechanical arm. He sooner would use his traditional skills in old medicine.&lt;br /&gt;
&lt;br /&gt;
Pack mentality: Karian has been a veteran of many battles with his squad, having grown to think of them as his 'pack'. With that in mind, he will rarely put them into a situation he has not thoroughly planned out. His connection with them is so deep that he would feel physical pain if one of his pack should fall in battle.&lt;br /&gt;
&lt;br /&gt;
Terminator speed: While this armor grants increased defence and strength, it is extremely heavy. Usually equipped with a Teleporter, KArian had it removed thanks to his chapters disdain of such technology. Karian's speed will be very sluggish.&lt;br /&gt;
&lt;br /&gt;
* Scar of the World-Slayer: A mark laid on all of those who participated in the Union's campaign to kill the Confederate Emperor, Viridian Sunrise, in the year A.U. 20. Though successful, the campaign resulted in the destruction of his inner universe and the countless beings within it. The mark takes the form of a sun-shaped birthmark on the bodies of each of those who were present that day.&lt;br /&gt;
        Though not necessarily readily visible, it cannot be removed even if the individual should be obliterated and regenerated from component materials. It imposes upon the bearer a complete knowledge of every entity who died in the Union's crusade, from enemy soldiers down to newborn babes. Those who bear this mark will remember them always, from their names, to their faces, to their lives up to their deaths. This does not provide an opportunity to learn the skills of the deceased, though it does give the bearer an insight into the world and universe of Annu.&lt;br /&gt;
}}&lt;br /&gt;
List of Allies and Friends: Mortimer Balman, Kirito and the entirety of the Gatecrashers Union, the Union (as an outside ally to the members), No.9.&lt;/div&gt;</summary>
		<author><name>Jdragon</name></author>	</entry>

	</feed>