<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
		<id>https://multiversemush.com/mw/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Lord+English</id>
		<title>Multiverse Crisis MUSH - User contributions [en]</title>
		<link rel="self" type="application/atom+xml" href="https://multiversemush.com/mw/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Lord+English"/>
		<link rel="alternate" type="text/html" href="https://multiversemush.com/mw/index.php?title=Special:Contributions/Lord_English"/>
		<updated>2026-05-09T15:45:23Z</updated>
		<subtitle>User contributions</subtitle>
		<generator>MediaWiki 1.26.2</generator>

	<entry>
		<id>https://multiversemush.com/mw/index.php?title=Arthur_Lowell&amp;diff=15131</id>
		<title>Arthur Lowell</title>
		<link rel="alternate" type="text/html" href="https://multiversemush.com/mw/index.php?title=Arthur_Lowell&amp;diff=15131"/>
				<updated>2018-03-21T03:43:54Z</updated>
		
		<summary type="html">&lt;p&gt;Lord English: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CharacterNew&lt;br /&gt;
|NameOnMUSH=Arthur Lowell&lt;br /&gt;
|Color=#66FF66&lt;br /&gt;
|Char_id=33&lt;br /&gt;
|Img=http://fc01.deviantart.net/fs70/f/2014/232/a/d/colored__45__copy_by_121642-d7w198a.jpg&lt;br /&gt;
|FullName=Arthur Lowell&lt;br /&gt;
|Gender=Male&lt;br /&gt;
|Species=Human&lt;br /&gt;
|Theme=Homestuck-1&lt;br /&gt;
|Chartype=OC&lt;br /&gt;
|Function=Mage of Space&lt;br /&gt;
|Faction=Syndicate&lt;br /&gt;
|Rank=1-Administrator&lt;br /&gt;
|Ranktype=Syndicate&lt;br /&gt;
|Groups=Gatecrasher's Union&lt;br /&gt;
|Quote=&amp;quot;Who, ME? I'm not anyone IMPORTANT. Just some COOLKID.&amp;quot;&lt;br /&gt;
|PAge=Late-Teens-ish?&lt;br /&gt;
|AAge=13.798±0.037 billion years&lt;br /&gt;
|Aging=No&lt;br /&gt;
|Height=&lt;br /&gt;
|Weight=&lt;br /&gt;
|Hair=Black&lt;br /&gt;
|Eyes=Green&lt;br /&gt;
|Voice=&lt;br /&gt;
|Song=https://dl.dropboxusercontent.com/u/201370883/ARTHUR_THEME.mp3&lt;br /&gt;
|Profile=Arthur Lowell was one of many thousands of teenage gamers thrown into the game of Sburb on April 13th, AU 20, escaping the apocalypse of Earth-413 into the game, and a year and a half later concluded it by creating an entirely new universe, of which he is now God of Space. Arthur now has power over various celestial processes, gravity, and even the fabric of space itself, as well as the various resources gleaned from Sburb, such as unique crafting mechanisms. At his exterior, though, he's still the same casual game geek he went into the game as, with a touch of trickster god and much more hot-blooded than one would expect of a deity. Now that he's finished his own quest, he finds himself deeply indebted to both the Union and the Confederacy, and traverses the Multiverse, to make up the debt, and to find new adventures.&lt;br /&gt;
|Powers=Mage of Space: Arthur's class and aspect allow him to perform widely varied magic based on space, distances, celestial processes, and cosmic reactions listed below, as well as, to a lesser degree, other magics that he might be taught, and many small spells of simple utility as a substitution for things he could otherwise perform through commonly accessible mundane means, such as transmitting information, operating simple tools, or other similar suchlike, as well as simple detection of magic energy (if it is not being obfuscated). All magic depends on how resistant local space is; it can be limited from nothing but quick short-range magic to long-range instant transmission, but depends on the world in question, or even the region therein.&lt;br /&gt;
&lt;br /&gt;
Gate Magic: Arthur's primary specialty is his command of Gates and thresholds. He is able to link places together using doors, warp portions of familiar locations into his surroundings, and most commonly, generated connected points of space, Gates; objects or people who enter these Gates emerge from Gates to which they are linked. Arthur can create many Gates at once, and in short ranges is able to efficiently use them in combat.&lt;br /&gt;
&lt;br /&gt;
Space Magic: Arthur's secondary specialty is warping the fabric of space itself; he can bend the world around him to alter the trajectory of moving objects, temporarily increase or decrease distances between points within a short range, and can act as an incredibly potent human warp engine for any craft. He has a variety of potent space-related senses, and is able to detect almost any irregular disturbances to the fabric of space, within range.&lt;br /&gt;
&lt;br /&gt;
Gravity Magic: An instinctual power, Arthur can generate massive amounts of gravity very quickly, change his own or others' personal gravity, manifest damaging differentials of gravity in beams or fields, and other similar manipulations over short range.&lt;br /&gt;
&lt;br /&gt;
Celestial Magic: Secondary specialties include processes such as nuclear fusion, various forms of electromagnetic radiation, mass-forming cosmic processes to create basic elements, and even more esoteric cosmic phenomena such as minor black holes. Arthur can perceive these supernaturally, manipulate their behavior, create them, or even physically become them, either entirely or partially, for travel or maneuvering. However, this requires time and concentration, and has substantially reduced combat efficiency when used to change his form. He also has a limited and temporary ability to imbue objects or individuals with properties from these.&lt;br /&gt;
&lt;br /&gt;
God Tier: Arthur has become a god, granting limited immortality and other benefits. See +themelist/powers Homestuck-1 for more information.&lt;br /&gt;
|Skills=Strife Portfolio: Arthur uses the Broomkind and Swordkind Strife Specibus, giving high personal skill in wielding any weapon that qualifies as a broom or a single sword. He also has Fistkind, granting him reliable and high-strength hand-to-hand brawling abilities. See +themelist/power Homestuck-1 for more information.&lt;br /&gt;
&lt;br /&gt;
Mage: Arthur's class of Mage endows him with a high-level academic intelligence and information-processing talents, as well as infrequent clever insight. This is slightly impeded by the fact that he pretends this enhancement does not exist. Regardless, the rate at which he learns and processes information is very high, and he has a long and reliable memory.&lt;br /&gt;
&lt;br /&gt;
Space: Arthur's aspect of Space grants him high-level kinematic instinct, geometric spatial awareness, precise distance estimation, and other similar skills that allow for circumstantial feats of dexterity and agility.&lt;br /&gt;
&lt;br /&gt;
HOT-BLOODED: Arthur could be mistaken for a minor deity of boiling blood and shounen screaming. He has a positively absurd quantity of willpower.&lt;br /&gt;
|Assets=Fetch Modus: Arthur retrieves items from his Sylladex via a Tree Modus. It stores items in the leaves of the tree data structure in alphabetical order, but the names can be awkwardly changed for the sake of less inconvenient structuring. Either the leaves or the root can be taken, but taking an object causes all of its leaf objects to fall out of the Sylladex. See +themelist/powers Homestuck-1 for more information.&lt;br /&gt;
&lt;br /&gt;
LOSAF Energy Direction Systems: The Land of Spires and Frogs has been terraformed and converted into a full, massive energy redirection system that allows the planet itself to focus and condense high volumes of elemental power produced at Arthur's home. The music must be composed for the pipe organ that produces the energy to achieve specific effects, meaning that improvisation is difficult. It is difficult for Arthur to wield it as a direct weapon, but with use of Gates, it can be a powerful support weapon, or a very useful tool for creating massive effects in other worlds, especially if the whole planetoid itself is brought into orbit, directing elemental energies such as high volumes of water, fire, electricity, or similar magical elements. Helpful for both orbital-striking terrible enemies and various high-energy-demand utility demands. Arthur can direct smaller amounts of its powerful beams by way of his Gates if he's not got any options to bring LOSAF itself in.&lt;br /&gt;
&lt;br /&gt;
Home: Arthur lives on LOSAF; food, shelter, and accommodations are easy for him to gain and to provide here. He can take care of a substantial number of refugees for a time in fairly high numbers, as well as handle high-demand guests, due to the high food production capacity, available space, and suburban-esque standard of living available.&lt;br /&gt;
&lt;br /&gt;
Alchemy: Arthur can and has crafted various potent artifacts. See +info Arthur/Alchemized and +themelist/powers Homestuck-1 for further information.&lt;br /&gt;
&lt;br /&gt;
Time: Arthur has been granted an artifact enabling some limited time travel. See +info Arthur/Time for more information.&lt;br /&gt;
|NPCs=Iguanas: Arthur is a major religious figure to a small race of roughly humanoid Iguanas. They are small and blue and many of them are somewhat stupid, and none of them are capable of combat. However, they are extremely durable, resilient to both attacks and environmental hazards, and often willing to help with basic labor matters at the request of the Mage of Space. They are especially skilled in matters of farming, architecture, and metalwork.&lt;br /&gt;
|Disadvantages=Endgame content: Arthur's combat efficiency is peaked; there is simply nowhere higher to go. This would be good, if it weren't for the fact that it peaked at such a low level. Direct combat is a problem for Arthur, and he doesn't like it. While his arsenal and abilities may be expansive in a horizontal sense, it is not in a vertical one; Arthur is simply unlikely to increase his direct combat abilities.&lt;br /&gt;
&lt;br /&gt;
Old Debts: Arthur is deeply in debt in a personal sense to the Union and Confederacy, who spent a large amount of time just keeping him alive. Thus, there are many members of the Union and Confederacy that can call in this old debt to force Arthur to avert his intended courses of action rather easily, if needed.&lt;br /&gt;
&lt;br /&gt;
Conditional Immortality: Resurrection is a problem when it only works sometimes. Arthur can be killed under two conditions: If his death is Just, which is to say, if he did something or became something morally wrong and was killed as a result, or if his death is Heroic, which is to say, if he sacrificed his life in an act of heroism, or tried to use his immortality to cheat some situation's sacrifice requirements. The resurrection may also be delayed or even prevented by massive amounts of spiritual or magical damage, though the sheer amount required for death is spectacularly high.&lt;br /&gt;
&lt;br /&gt;
Squishy Caster: Despite being endgame, Arthur Lowell is, compared to other gods, surprisingly squishy. Besides a resistance to massive-object impacts, Arthur has almost no resistances to speak of, rendering him absurdly incapable of &amp;quot;tanking&amp;quot; anything that is not an extremely high-mass object such as a meteor or a spatial warp like a projectile back hole. Unlike many gods, Arthur's resilience is no greater than his average-hero level he was at before.&lt;br /&gt;
&lt;br /&gt;
Dream Magic: Due to Arthur's history as a Derse dreamer and the fact that his dreams occur in a way that is deeply connected to a real world space, Arthur is highly vulnerable to dream-related magic and has associated vulnerabilities to other telepathic influence.&lt;br /&gt;
&lt;br /&gt;
Limited Alchemy: Arthur has reached the peak of his alchemy resources; these resources are not renewable at this scale anymore, and must be recycled. Arthur cannot alchemize anything that might be both expendable and expensive, at least not in large numbers. This can be averted to a very small degree by processing valuable or rare objects for grist.&lt;br /&gt;
&lt;br /&gt;
Poor Impressions: Arthur gives the first impression of a bratty, loud gamer, rather than a god who wields phenomenal cosmic powers. As a result, socializing is often rather difficult. He also tends to lie by omission about his godhood, claiming almost obsessively that it's not important, which can create a lot of awkwardness and social dysfunction if that goes south, and denies him a lot of opportunities that would otherwise come up if Arthur were straightforward about things.&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Lord English</name></author>	</entry>

	<entry>
		<id>https://multiversemush.com/mw/index.php?title=Arthur_Lowell&amp;diff=15128</id>
		<title>Arthur Lowell</title>
		<link rel="alternate" type="text/html" href="https://multiversemush.com/mw/index.php?title=Arthur_Lowell&amp;diff=15128"/>
				<updated>2018-03-21T03:39:51Z</updated>
		
		<summary type="html">&lt;p&gt;Lord English: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CharacterNew&lt;br /&gt;
|NameOnMUSH=Arthur Lowell&lt;br /&gt;
|Color=#66FF66&lt;br /&gt;
|Char_id=33&lt;br /&gt;
|Img=http://fc01.deviantart.net/fs70/f/2014/232/a/d/colored__45__copy_by_121642-d7w198a.jpg&lt;br /&gt;
|FullName=Arthur Lowell&lt;br /&gt;
|Gender=Male&lt;br /&gt;
|Species=Human&lt;br /&gt;
|Theme=Homestuck-1&lt;br /&gt;
|Chartype=OC&lt;br /&gt;
|Function=Mage of Space&lt;br /&gt;
|Faction=Syndicate&lt;br /&gt;
|Rank=1-Administrator&lt;br /&gt;
|Ranktype=Syndicate&lt;br /&gt;
|Groups=Gatecrasher's Union&lt;br /&gt;
|Quote=&amp;quot;Who, ME? I'm not anyone IMPORTANT. Just some COOLKID.&amp;quot;&lt;br /&gt;
|PAge=Late-Teens-ish?&lt;br /&gt;
|AAge=13.798±0.037 billion years&lt;br /&gt;
|Aging=No&lt;br /&gt;
|Height=&lt;br /&gt;
|Weight=&lt;br /&gt;
|Hair=Black&lt;br /&gt;
|Eyes=Green&lt;br /&gt;
|Voice=&lt;br /&gt;
|Song=https://dl.dropboxusercontent.com/u/201370883/ARTHUR_THEME.mp3&lt;br /&gt;
|Profile=Arthur Lowell was one of many thousands of teenage gamers thrown into the game of Sburb on April 13th, AU 20, escaping the apocalypse of Earth-413 into the game, and a year and a half later concluded it by creating an entirely new universe, of which he is now God of Space. Arthur now has power over various celestial processes, gravity, and even the fabric of space itself, as well as the various resources gleaned from Sburb, such as unique crafting mechanisms. At his exterior, though, he's still the same casual game geek he went into the game as, with a touch of trickster god and much more hot-blooded than one would expect of a deity. Now that he's finished his own quest, he finds himself deeply indebted to both the Union and the Confederacy, and traverses the Multiverse, to make up the debt, and to find new adventures.&lt;br /&gt;
|Powers=Mage of Space: Arthur's class and aspect allow him to perform widely varied magic based on space, distances, celestial processes, and cosmic reactions listed below, as well as, to a lesser degree, other magics that he might be taught, and many small spells of simple utility as a substitution for things he could otherwise perform through commonly accessible mundane means, such as transmitting information, operating simple tools, or other similar suchlike, as well as simple detection of magic energy (if it is not being obfuscated). All magic depends on how resistant local space is; it can be limited from nothing but quick short-range magic to long-range instant transmission, but depends on the world in question, or even the region therein.&lt;br /&gt;
&lt;br /&gt;
Gate Magic: Arthur's primary specialty is his command of Gates and thresholds. He is able to link places together using doors, warp portions of familiar locations into his surroundings, and most commonly, generated connected points of space, Gates; objects or people who enter these Gates emerge from Gates to which they are linked. Arthur can create many Gates at once, and in short ranges is able to efficiently use them in combat.&lt;br /&gt;
&lt;br /&gt;
Space Magic: Arthur's secondary specialty is warping the fabric of space itself; he can bend the world around him to alter the trajectory of moving objects, temporarily increase or decrease distances between points within a short range, and can act as an incredibly potent human warp engine for any craft. He has a variety of potent space-related senses, and is able to detect almost any irregular disturbances to the fabric of space, within range.&lt;br /&gt;
&lt;br /&gt;
Gravity Magic: An instinctual power, Arthur can generate massive amounts of gravity very quickly, change his own or others' personal gravity, manifest damaging differentials of gravity in beams or fields, and other similar manipulations over short range.&lt;br /&gt;
&lt;br /&gt;
Celestial Magic: Secondary specialties include processes such as nuclear fusion, various forms of electromagnetic radiation, mass-forming cosmic processes to create basic elements, and even more esoteric cosmic phenomena such as minor black holes. Arthur can perceive these supernaturally, manipulate their behavior, create them, or even physically become them, either entirely or partially, for travel or maneuvering. However, this requires time and concentration, and has substantially reduced combat efficiency when used to change his form. He also has a limited and temporary ability to imbue objects or individuals with properties from these.&lt;br /&gt;
&lt;br /&gt;
God Tier: Arthur has become a god, granting limited immortality and other benefits. See +themelist/powers Homestuck-1 for more information.&lt;br /&gt;
|Skills=Strife Portfolio: Arthur uses the Broomkind and Swordkind Strife Specibus, giving high personal skill in wielding any weapon that qualifies as a broom or a single sword. He also has Fistkind, granting him reliable and high-strength hand-to-hand brawling abilities. See +themelist/power Homestuck-1 for more information.&lt;br /&gt;
&lt;br /&gt;
Mage: Arthur's class of Mage endows him with a high-level academic intelligence and information-processing talents, as well as infrequent clever insight. This is slightly impeded by the fact that he pretends this enhancement does not exist. Regardless, the rate at which he learns and processes information is very high, and he has a long and reliable memory.&lt;br /&gt;
&lt;br /&gt;
Space: Arthur's aspect of Space grants him high-level kinematic instinct, geometric spatial awareness, precise distance estimation, and other similar skills that allow for circumstantial feats of dexterity and agility.&lt;br /&gt;
&lt;br /&gt;
HOT-BLOODED: Arthur could be mistaken for a minor deity of boiling blood and shounen screaming. He has a positively absurd quantity of willpower.&lt;br /&gt;
|Assets=Fetch Modus: Arthur retrieves items from his Sylladex via a Tree Modus. It stores items in the leaves of the tree data structure in alphabetical order, but the names can be awkwardly changed for the sake of less inconvenient structuring. Either the leaves or the root can be taken, but taking an object causes all of its leaf objects to fall out of the Sylladex. See +themelist/powers Homestuck-1 for more information.&lt;br /&gt;
&lt;br /&gt;
LOSAF Energy Direction Systems: The Land of Spires and Frogs has been terraformed and converted into a full, massive energy redirection system that allows the planet itself to focus and condense high volumes of elemental power produced at Arthur's home. The music must be composed for the pipe organ that produces the energy to achieve specific effects, meaning that improvisation is difficult. It is difficult for Arthur to wield it as a direct weapon, but with use of Gates, it can be a powerful support weapon, or a very useful tool for creating massive effects in other worlds, especially if the whole planetoid itself is brought into orbit, directing elemental energies such as high volumes of water, fire, electricity, or similar magical elements. Helpful for both orbital-striking terrible enemies and various high-energy-demand utility demands. Arthur can direct smaller amounts of its powerful beams by way of his Gates if he's not got any options to bring LOSAF itself in.&lt;br /&gt;
&lt;br /&gt;
Home: Arthur lives on LOSAF; food, shelter, and accommodations are easy for him to gain and to provide here. He can take care of a substantial number of refugees for a time in fairly high numbers, as well as handle high-demand guests, due to the high food production capacity, available space, and suburban-esque standard of living available.&lt;br /&gt;
&lt;br /&gt;
Alchemy: Arthur can and has crafted various potent artifacts. See +info Arthur/Alchemized and +themelist/powers Homestuck-1 for further information.&lt;br /&gt;
&lt;br /&gt;
Time: Arthur has been granted an artifact enabling some limited time travel. See +info Arthur/Time for more information.&lt;br /&gt;
|NPCs=Iguanas: Arthur is a major religious figure to a small race of roughly humanoid Iguanas. They are small and blue and many of them are somewhat stupid, and none of them are capable of combat. However, they are extremely durable, resilient to both attacks and environmental hazards, and often willing to help with basic labor matters at the request of the Mage of Space. They are especially skilled in matters of farming, architecture, and metalwork.&lt;br /&gt;
|Disadvantages=Endgame content: Arthur's combat efficiency is peaked; there is simply nowhere higher to go. This would be good, if it weren't for the fact that it peaked at such a low level. Direct combat is a problem for Arthur, and he doesn't like it. While his arsenal and abilities may be expansive in a horizontal sense, it is not in a vertical one; Arthur is simply unlikely to increase his direct combat abilities.&lt;br /&gt;
&lt;br /&gt;
Old Debts: Arthur is deeply in debt in a personal sense to the Union and Confederacy, who spent a large amount of time just keeping him alive. Thus, there are many members of the Union and Confederacy that can call in this old debt to force Arthur to avert his intended courses of action rather easily, if needed.&lt;br /&gt;
&lt;br /&gt;
Conditional Immortality: Resurrection is a problem when it only works sometimes. Arthur can be killed under two conditions: If his death is Just, which is to say, if he did something or became something morally wrong and was killed as a result, or if his death is Heroic, which is to say, if he sacrificed his life in an act of heroism, or tried to use his immortality to cheat some situation's sacrifice requirements. The resurrection may also be delayed or even prevented by massive amounts of spiritual or magical damage, though the sheer amount required for death is spectacularly high.&lt;br /&gt;
&lt;br /&gt;
Squishy Caster: Despite being endgame, Arthur Lowell is, compared to other gods, surprisingly squishy. Besides a resistance to massive-object impacts, Arthur has almost no resistances to speak of, rendering him absurdly incapable of &amp;quot;tanking&amp;quot; anything that is not an extremely high-mass object such as a meteor or a spatial warp like a projectile back hole. Unlike many gods, Arthur's resilience is no greater than his average-hero level he was at before.&lt;br /&gt;
&lt;br /&gt;
Dream Magic: Due to Arthur's history as a Derse dreamer and the fact that his dreams occur in a way that is deeply connected to a real world space, Arthur is highly vulnerable to dream-related magic and has associated vulnerabilities to other telepathic influence.&lt;br /&gt;
&lt;br /&gt;
Limited Alchemy: Arthur has reached the peak of his alchemy resources; these resources are not renewable at this scale anymore, and must be recycled. Arthur cannot alchemize anything that might be both expendable and expensive, at least not in large numbers. This can be averted to a very small degree by processing valuable or rare objects for grist.&lt;br /&gt;
&lt;br /&gt;
Poor Impressions: Arthur gives the first impression of a bratty, loud gamer, rather than a god who wields phenomenal cosmic powers. As a result, socializing is often rather difficult. He also tends to lie by omission about his godhood, claiming almost obsessively that it's not important, which can create a lot of awkwardness and social dysfunction if that goes south, and denies him a lot of opportunities that would otherwise come up if Arthur were straightforward about things.&lt;br /&gt;
}}&lt;br /&gt;
[[Category:Heaven or Hell]]&lt;/div&gt;</summary>
		<author><name>Lord English</name></author>	</entry>

	<entry>
		<id>https://multiversemush.com/mw/index.php?title=1944/CatP_-_Finale_II&amp;diff=10741</id>
		<title>1944/CatP - Finale II</title>
		<link rel="alternate" type="text/html" href="https://multiversemush.com/mw/index.php?title=1944/CatP_-_Finale_II&amp;diff=10741"/>
				<updated>2015-09-24T03:52:15Z</updated>
		
		<summary type="html">&lt;p&gt;Lord English: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Log Header&lt;br /&gt;
|Date of Scene=2015/04/03&lt;br /&gt;
|Location=A Quiet World&lt;br /&gt;
|Synopsis=Hickory dickory dock,&lt;br /&gt;
The mouse ran up the clock.&lt;br /&gt;
The clock struck one,&lt;br /&gt;
The mouse ran down,&lt;br /&gt;
Hickory dickory dock.&lt;br /&gt;
|Thanks=&lt;br /&gt;
|Cast of Characters=2, 7, 33, 42, 70, 152, 183, 253, 495, 570, 575&lt;br /&gt;
|Tinyplot=A Chime at the Precipice&lt;br /&gt;
|Tinyplot2=&lt;br /&gt;
|pretty=yes&lt;br /&gt;
}}&lt;br /&gt;
{{Poses&lt;br /&gt;
|Poses=:'''{{#var:183|Mizuki (183)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Once everyone has gathered before the Monochrome Castle, an even deeper silence than the one they had entered into chokes the atmosphere. Though nothing happens in particular, all of them at once would feel, implicitly, a creeping dread. That sensation would creep up from their legs, to their backs, to their heads, until every inch of their bodies feels as though it's been submerged beneath many leagues of water. Still, maddeningly, nothing happens. With every moment more pressure mounts, as though each ounce of it were a drip hitting their bodies in torture; their ears click as though they had risen into the sky on a plane, and yet the world lies motionless.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;And then there is a click.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;There's a winding sound -- a noise like a grandfather clock setting itself. Chains clink. Then, finally, the answer to those heavy feelings of before would come:&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;A ringing. An echoing. Somewhere far, far away yet so close that it might occur in their own skulls, a clock chimes. The characteristic tune plays across and through Mizuki's Universe, bringing with it an earthquake. Long, black lines carve their way through the ground. Media and lethargy are cleaved from the ground and fall into an even deeper abyss than that they had already dwelled within, and the Broken Sky, only so recently mended, would be eclipsed by a brilliant white fog.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Cascades of water can be heard as a wakes begin to drizzle off the sides of the newly formed mountain. The only stretch of land left now is that containing the blighted tower. Sounds of rocks shaving off the sides of the ground resound, but there is no complementary hint of landing -- indeed, for there is nowhere for those lost pieces to fall. They are consumed, completely.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Then reigns another, long silence, only interrupted by the sound of the liquids that continually pour off unto nowhere. This lasts until another, mighty chime rings from the clock -- a single hit to indicate the passage of a single hour. A resonant feeling would tell all those present that this sound is certainly not the last of its kind; rather, it is a warning. A warning that, once the twelfth ring chimes, their adventure will be over. Mizuki, along with her world, will be gone. These are the final cries of a dying world.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;And as fate decrees, the door's to Sophia's palace swing open at their call. The woman herself emerges soon after, hilt of her ruptured sword held, form cloaked in darkness, blue spheres filled with unreadable emotion. She looks over the group in silence, but as should be expected, the silence does not last long. Mizuki would draw her sword as well, leveling it at her twin. Her own eyes carry a much more legible imprint -- fire, such an indignant tempest of flame that can rarely be glimpsed. Her blade's edge shimmers. Her teeth twist into a snarl.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;quot;... and even as this world -- yours and mine -- crumbles to oblivion, you yet refuse to cooperate with me in any capacity. You refuse to hand over your piece of the key. You refuse to allow us both to be released from this dismal cycle.&amp;quot; She stares at her. Into her. &amp;quot;... and I really must ask -- why? Why are you so adamant in maintaining all this? Do you never tire of seeing this world implode upon itself? Are you truly so depraved, so primal, so archaic that you would not prefer to see it flourishing, flowering, growing?&amp;quot; Again, there's a silence. Mizuki's eyes narrow. &amp;quot;-Speak-! Answer me! At least present me with some reason! Are you really that monster, Apathy? Are you really that primordial essence of destruction so oft depicted in children's books? Or are you --&amp;quot; Apathy holds up the palm of her hand.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:183|Mizuki (183)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;quot;My wishes are irrelevant.&amp;quot; And lowers shortly after. &amp;quot;... whatever the case, I am an obstacle in your path. In order to progress, you must fight me. Do so, or this day will be your last, Mizuki.&amp;quot; She glances briefly to Arthur once she's finished, which provides Mizuki a window just wide enough to charge at her. Apathy blocks with the hilt of her own 'blade'. They remain there, metal scraping against metal, for some time yet. Eventually, though, the former relents, gliding back to put distance between them. &amp;quot;I will never understand you, 'Sophia'.&amp;quot;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;quot;No,&amp;quot; She echoes, &amp;quot;you will not.&amp;quot;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Afterwards, both figures remain still for a spell. In time, Mizuki looks back to the rest of them. Without words, her coutenance screams, 'What should we do?'&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:33|Arthur Lowell (33)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;quot;It's going to work.&amp;quot; Arthur says, responding to Psyber's statement after a lengthy pause. Thankfully, Ayako has healed up some of his wounds, so he can speak more openly. And also enabling the part where everything gets a little bit twisted up.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;He tosses his fragment of the key into the air. Someone else will need to catch it. And then he turns around, as if rejecting Apathy's challenge, and in his hands, the KING BROOM flickers to life. &amp;quot;We don't have any time to mess around. Priscilla. Eryl. Psyber. Riva. Faruja. Come here. We're not fighting Apathy. The rest of you, don't let her interfere.&amp;quot;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:253|Psyber (253)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Psyber stares at Arthur for a long few moments, eventually reaching into the pocket of his coat. His flask comes out, which he tips backwards and then caps again, sliding it back into his coat. He adjusts his stance, still having a light limp, but mostly compensating for it by this point. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Psyber looks to Apathy for a long moment as Mizuki shouts to her. He then looks back to Arthur for a final time and brings a hand up to rub his face, &amp;quot;Fine. Let's go,&amp;quot; He says bluntly, still thinking over that phrase stuck in his head from earlier.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:495|Riva Banari (495)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;The final chimes begin to resound. Riva looks up as this dark core of a land of imagination crumbles, falling away into a terrifying precipice over a void. The message of the chimes are immediately understood. Time is not their friend here. WHEN something happens is as important as WHAT happens in this place, at this time. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Riva brandishes Daemon like a blade, preparing to use it to strike, to help Mizuki. &amp;quot;I don't understand.&amp;quot; Riva says, simply. &amp;quot;You all want to be fought so badly. Is the narrative here so important? Are you being forced to play a part, or...&amp;quot; &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Riva is about to lunge in to strike, but the moment before she does so, Arthur's voice causes her hand to pause in the beginning of her attack. &amp;quot;Y... You what?&amp;quot; Riva looks over to Arthur, uncertainty oin her expression. She looks between Arthur and Mizuki, indecision evident in her features...&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;But she nods. &amp;quot;All right.&amp;quot; She brings a hand back to clear some loose hair from her face, watching Arthur carefully for a moment, perhaps for a sign of something, before she heads over to follow him. &amp;quot;I'm with you.&amp;quot; She says.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:183|Mizuki (183)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Mizuki's eyes bulge as Arthur makes his 'reply'. What? /Leaving/?? She had thought negotiation would be on the table failing an all-out brawl, but -abandoning the fight- was not an option she had been expecting. She would open her mouth to speak, but would say nothing. Eventually, though, her jaw eases shut, and she manages a deep, gradual nod. She had promised to trust Arthur, and she will not withdraw that now. Not as it matters most. Instead, she looks back to the others. &amp;quot;If they go,&amp;quot; She starts, &amp;quot;then we'll have a bit more of our own weight to carry here. Homura, Staren, Kimiko, Kotone, Ayako -- I will be counting on you.&amp;quot;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;She turns back to face Apathy. &amp;quot;If you are really so eager to fight me, Sophia,&amp;quot; Her sword grip tightens, &amp;quot;then very well.&amp;quot; The others who were asked to accompany Arthur would receive nods of equivalent resolve from her. 'Good luck,' she seems to say.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;She isn't happy about this, but a promise is a promise.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:33|Arthur Lowell (33)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Switch safety covers are opened on the broom. Panels light up. Warp release codes are entered. Rockets unfold. More, and more, and more thrusters. &amp;quot;Get over here now or you aren't going to get here. If you want to save Mizuki, if you care about /Mizuki/, then get here and hold on. We've got little time to explain and less chance to save her if any of you back out.&amp;quot; Switches are rapidly flicked. The broom grows tremendously, harsh industrial steel expanding into a wide craft. Psyber, Riva, and anyone else on the list who gets near Arthur, will feel the sensation of gravity magic linking with their own personal experiences of gravity. They'll be coming aloing for the ride.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:152|Faruja (152)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt; Faruja follows along with the other, dealing with the dread and feeling of being utterly in over his head creeping through his entire body. The whole situation just doesn't sit right with him. What sort of apocalypse is this, with Mizuki living through so many past lives? Did the worlds crumble again and again here? Truly, this place is lost to God as it stands, so pathetically destroyed over and over. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; And through it all, the girl whose palace he enters still holds on stubbornly to the idea of opposing him. To the Inquisitor, it fits horribly ill. Why would this woman be so adamant? &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; Suspicion alights in his natural eye as he watches the exchange between Mizuki and Apathy. His grip on his weapon tightens...then loosens. He glances to Mizuki, then Arthur as he speaks up. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; The tension is a bit too high for the rat it seems, and he laughs the laugh of one in the heat of the moment. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; Then he looks to Arthur, and grins. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; He's over there in a flash alongside Arthur's magic, grinning. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; &amp;quot;Something didst indeed feel /off/ about this whole affair! Lady Mizuki, if ye die by that knave's hands, I shall be most wroth! Come, Ser Lowell, let us see if whatever gambit ye hath up thine sleeve shall be successful!&amp;quot;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:2|Homura Akemi (2)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;One PRESUMES Homura was helping fight Telephone and has otherwise stood by Mizuki or Psyber until now. Though now that things are reaching the final stage, being passive is no longer an option.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;A nod is given to Arthur at his request to delay Apathy, and the Puella Magi simply stands by Mizuki, still unarmed, uncrossing her arms and tensing for a moment.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;quot;You should stand back, Mizuki. We can't have you get injured at this point.&amp;quot;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:575|Ayako Hasekawa (575)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Ayako shudders slightly. She can feel it. The familiar sensation of a world ticking it's way towards it's end. And then the click-and the sounds of a clock moving. Perhaps the figure of speech thought of was apt as the ringing of the clock chimes and an earthquake follows. She takes a step back to steady herself.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Ick. A world on a time limit. But... they still have time. Before Mizuki's world c-No. That type of thought is quickly discarded.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;As she quietly watches the interplay between Mizuki and Sophia, Ayako quietly inclines her head to the side. That's odd. Sophia's acting... different than normal. In fact, now that she thinks about it... why would she sic three people on them in the first place? She's usually a lot more talkative than this. Was all of this done to... provoke Mizuki? &amp;quot;Sophia... you're acting kind of... strange.&amp;quot;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Ayako then blinks her eyes quickly as Arthur makes his announcement. &amp;quot;A-ahh!&amp;quot; She quickly stumbles a few steps and catches the key piece that Arthur flings. A cheerful smile is given to them. &amp;quot;Good luck, Arthur, Riva, Psyber, Priscilla, Eryl, and Faruja!&amp;quot;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:7|Kotone Yamakawa (7)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;Kotone has managed to get her arm reformed into something functional as a limb again, but the illusion it was made of flesh is utterly gone. The coiled artificial muscles, power lines and other systems are visible clearly from her elbow downward the rest is hidden by her re-patched together stealth suit's sleeve. She has recovered her gear and seems to be ready to go on. She takes a moment to wonder about what comes next. She shakes her head, how did it come to this? Seriously how did this? Mizuki's troubles has made her think about the things that people on her world are chasing, which she's got to wonder about. It's raised some notable questions about the prices of such things such as immortality or somehow fully digitizing someone might bring. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; The Multiverse has proven to be a window showing both the heights into heaven such technologies could lead, or the depths of the darkest hells they could inflict, it was sobering. She's not sure which is the best way but this is a change to do something. She wonders about her self but she can't really focus on that any longer. They have a job to finish, she makes sure she's got a fresh clip. She moves on ahead to see what awaits them in Sophia's place. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; The call out has been made and she now waits to hear what Apathy has to say in reply. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; Arthur picks the people needed for whatever part of this plan of his needs. She's caught the hints to not act would be worse than doing nothing. She's got that information control is paramount with whatever they are doing here. She has accepted that and will trust in him and the others who know what's up. She's got a part all right, which is to fight Apathy. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; &amp;quot;Understood Arthur, but someday I want to know just what was going on when it's safe to say. Well if it ever is.&amp;quot; &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; She now turns her attention to the foe ahead and stares her down. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; &amp;quot;Riva, Faruja, Psyber, Arthur, Priscilla, Eryl? Good hunting.&amp;quot; &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; She notes before turning her attention to way lays here. She looks at Apathy for a moment thinking about their name, there's something niggling about it. She's caught the hints of what might happen if they fail here, they will get caught up in things and perhaps be trapped here. So it's sink or swim which seems to be the story of her life. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; She looks to Mizuki. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; &amp;quot;Have faith in them Mizuki.&amp;quot; &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; Her weapon is ready, she's armed and she's not the entirely weak little thing she was when she first came to visit Mizuki's open invite for a day of exploring this world. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; &amp;quot;Funny how things go, but we're not going to let you get in the way of what needs to be done here. We all know we're not going to back down, and your not either.&amp;quot; &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; There's nothing else to say she's just waiting for the go to attack and is attempting to rouse Overclock. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; &amp;amp;lt;Hey get ready I got no idea what's going to happen here and I might need your help again.&amp;amp;gt; &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; With that said she now waits still as a statue with none of the little movements a human might have. She seems focused and she's as ready as she's ever going to be. She's along side good people they should be able to handle this right?&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:152|Faruja (152)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt; &amp;quot;Lady Kotone, I shall expect ye to protect her! Go with God, Lady Ayako! There art no other options but victory here!&amp;quot; &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; Then he looks at the lot of them. &amp;quot;And for the love of Faram wouldsts ye hath /FAITH/ ye pack of heathens! Quit speaking as though this is some form of goodbye!&amp;quot; Somewhere along his little rant, the rat smartly tosses Ayako his key fragment. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; Just in case they actually do screw the chocobo. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; &amp;quot;Though if one of ye wouldst punch the little git in the face, I wouldst be most obli...&amp;quot; &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; Probably by then, he'll get caught up in Arthur's magic.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:70|Priscilla (70)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Priscilla has already had more than enough of this by the time she stands before the monochrome castle. The omnipresent feeling of inevitability. The overwhelming sensation of something's final hours. The constant presence of something far different from simple death. She probably would have been the first to break formation had the clock not chimed and the earth crumbled around her. Despite having had all the time in the world, she still doesn't quite have the words for Apathy. She knows too little of her, and Mizuki's hatred of her alone isn't enough for her to fully make a judgement on a figure so far removed from her breadth of experience.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;It is for that reason that she is deeply surprised, and yet not at all untrusting, when Arthur decides that the best move would be to abandon the battlefield. It might behoove her to be a little more reluctant about it, but the crossbreed will eagerly second any motion from anyone who seems like they know what they're doing in this awful, distressing mess. She follows Arthur's lead, divesting her key fragment to Homura.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:570|Kimiko Shinobu (570)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Two healers. That's made things quite a bit easier. Kimiko has feeling back in her left arm, though she's repeatedly opening and closing her fist to be sure the fingers are working. She hasn't transformed since, so the blood is still there, but her regenerated armor covers much of it, and lacks signs of damage.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;She doesn't have a great deal of trust for Arthur. That's not something he's earned in her presence, and she is not the sort to allow for trust by proxy. On the other hand, she has no reason to go against this decision. She doesn't have a better plan. In fact, it may have been better that he hasn't told her. Hope wins out against cynicism, by some small margin. She gives a nod of assent because she is willing to take this risk.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:42|Staren (42)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Staren waits, uneasily, in front of Apathy's castle. Will Arthur's plan work? He'll just have to see things through to the end, he supposes. The feeling of wrongness makes him even more uneasy. Twitching and shifting, unable to stand comfortably.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;And then large sections of the world fall away. So, this place is the very last to fall? Time is running out, it seems...&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Apathy steps out. Mizuki talks. Staren takes advantage of his robot body to hide his emotions. The information he now knows puts Apathy's stubbornness in a new light. He tilts his head to the side slightly, as Apathy speaks. He looks at Mizuki, sees her looking back, looks away.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Arthur speaks up. Staren looks at him. He wonders what the plan is. But apparently he will be more help here. Preventing Apathy from interfering.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Riva's wild hypothesizing draws his attention. Damn, will the world end if she stumbles onto the truth? Arthur will have to keep that from happening.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Mizuki speaks again. He looks at her, nods, then turns to Apathy. He raises his right arm into firing position with a bit of a fluorish, angling his face so that noone else can see as he mouths, 'I know.' to Apathy just before his visor closes.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;As Arthur and crew get ready to leave, he announces: &amp;quot;Good luck, Arthur. I'm counting on you.&amp;quot;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:575|Ayako Hasekawa (575)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Ayako isn't very good at catch, it seems. She has to run a bit and even then has to take off her witch hat to use as a big catcher's mitt for a moment to catch the key fragment that Faruja tosses her way. But she does catch it. She stashes both key fragments away in her muffler and nervously glances at the two front battle about to occur. She hops onto her floating broomstick and swallows hard. Here's hoping it goes well on both sides!&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:33|Arthur Lowell (33)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;quot;I can't explain. I can't tell you how or why. But if you care about the Mizuki you met, the girl you've known for a year now, the girl you came here to save, the girl we all learned to care for, then hang on, buckle up, and follow my lead.&amp;quot; Arthur says as he operates his broom in swift and intense motions. &amp;quot;We're leaving. We're going to save her.&amp;quot; Arthur says, kicking his broom up to Critical Warp levels in a huge burst of shimmering magical fire. &amp;quot;Let's do this shit.&amp;quot;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:33|Arthur Lowell (33)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;ASCII art redacted.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:33|Arthur Lowell (33)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Arthur blasts off, taking his chosen companions with him. Despite the gravitational stabilization, the sheer force of it is tremendous. Arthur has combined several technologies and magics to make this work, from all kinds of worlds. The thrusters received from White Glint's faction, Zwei's positronic thrusters, Saya's KING SAW mechanisms, and many, many others all rise to life; the sheer acceleration is unrivaled. He intends to blast straight out of the catacombs and emerge from the ground in a violent burst of gravity magic, just adjacent to the Clocktower, and blast head-on towards the clockface, however close it may be. By then, he should be hidden from Apathy.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Arthur, propelled just at the front of the broom, retrieves one more broom. It's brass and gears, clockwork ticking and bristles churning with strange chronological rhythms. He has locked his senses on the source of a combined chronological and spatial warp. He has set his second broom to channel temporal energies. And he has linked its output to a flickering sickly-green Gate that he'll project as soon as he reaches his destination, a broad circular spirograph with churning cogs lining its borders, wide enough to emcompass the entire clockface and bring the entire group through all at once. The destination is unknown.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:570|Kimiko Shinobu (570)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Kimiko is aware that Arthur has left, but her attention is elsewhere. She tightens her fist, then lowers her arm to her side, and moves to stand by Mizuki's side, looking across to perhaps share a glance with Homura. Another nod.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;To Apathy, &amp;quot;Will you seek to interfere? Does it matter?&amp;quot;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;To Mizuki, &amp;quot;My shield is yours. Understood?&amp;quot;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;She half-hopes that that interference will come. If there is anything her power is specifically suited toward, it's denying her opponent the chance to reach their target.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:495|Riva Banari (495)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;Riva feels her personal gravity get linked up to the King Broom. This is Weird. As directed, she hooks onto the broom as much as she can and braces.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;She has a feeling this is going to go /beyond real/.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:183|Mizuki (183)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;For a moment, Mizuki looks to Homura. It's true -- if she dies, all this would be for naught. But it's also true that she is going to die anyway if all this falls through. It's for that reason that she keeps her sword held tight, keeps her wings summoned, and respectfully shakes her head at a negative cant. &amp;quot;... if I am harmed, so be it. What matters most at this point is time. This is one of those rare occasions when that fickle essence is not on our side, yes? So.&amp;quot; She might attempt a smile here. &amp;quot;We must do our utmost to tame it. And with Faruja's absence, we are the only ones who remain to tip the scales of temporum in our favor. It would be a horrible waste for me to sit out of this particular battle, I feel. And besides.&amp;quot; She narrows her eyes, looking back to Apathy. &amp;quot;Faruja would be cross were I to not inherit the blows he's due.&amp;quot; Without looking back to Kimiko, she would nod and assert, &amp;quot;Understood.&amp;quot; But somehow, she would certainly know she was the one being addressed.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Apathy would glance to both Ayako and Staren, but would not reply in any substantial capacity. Rather, those four tendrils -- pointed vectors wrought of pure, inky black -- would draw themselves out of her back, rearing their pointed edges at those who remain. Four gashes in reality, glorified puddles of static, would appear at her sides, undulating gingerly with each of Apathy's own gestures. She would return Mizuki's leveling of her sword by brandishing her own, in all its ruptured, rusted luster, and nodding her head.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Sheep and Apathy, still with the group, would look to eachother. They both nod in tandem, rushing past Mizuki and to each of Apathy's sides. Telephone raises her staff, calling a translucent cyan field into being around the trio. Sheep would finally regain her quirky grin, pointing her index finger at the lot of them whilst her other arm erupts again into a murder of ravens. &amp;quot;Sorry squares,&amp;quot; The latter begins, &amp;quot;but we aren't going to let Miss Sophia fight alone.&amp;quot; And the former completes the statement.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;They're ready.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:152|Faruja (152)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt; &amp;quot;...Ye really wouldst make an excellent playwright with that air of mystery, Ser Lowell.&amp;quot; Faruja quips, if only to quash the thousand questions racing in his mind. Slowly, he grins all the harder. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; &amp;quot;We will save her.&amp;quot; Echoes the rodent, and then there's a burst of shimmering magical fire that has the rat's mage-senses going haywire. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; And then he loops tail and cane alike into the hooks of the broom as Arthur begins to blast off. The feeling of linked gravity isn't something that necessarily frightens him. It's the pure amount of speed that they suddenly pick up as the man's magical and technological prowess fully show themselves. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; It's beyond fear as they blast off through the catacombs and towards that clock-face. Faruja once more laughs, childish and gleeful despite the situation. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; &amp;quot;IT SEEMS GOD MEANT MEN TO FLY AFTER ALL!&amp;quot; &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; But time is of the essence, and there's a time mage on board. Faruja concentrates, both to cast and hold in his lunch. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; &amp;quot;Haste.&amp;quot; &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; The time-altering magic may not exactly be a bright idea, but they don't really have much time.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:42|Staren (42)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;And off they go. Staren looks from Mizuki to Apathy, as battle lines are drawn.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;He keeps his beam cannons aimed at Apathy, but doesn't fire yet. He's not going to be the one to start this fight.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:183|Mizuki (183)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;The glass of the clock tower shatters.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Stained glass flies everywhere, cutting into reality itself.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Their visual twists. The interior of Mizuki's throne room stretches wildly before snapping back like a rubberband and collapsing into a singularity. Blood red is devoured again by nothingness, and when next they look...&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;== THE PAST ==&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;... they're emerging from the Clock Tower's face. They see a circle of young women that Arthur would immediately recognize. On the left, a bespectacled girl with curling locks and an older, black-haired woman holding an ebony metal cage that clutches a purple flame. On the right, a girl with red hair and weapons concealed beneath a tassled shawl, beside her a a blond-haired figure in pajamas. Then, in the center of all of them...&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;... her.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;The First One, Shiori, is there. All the rest of their number look shocked, and all of them turn to her for some form of guidance. Somehow, though, this woman maintains her composure, softly gliding toward all of them. She's wearing a smile so similar to Mizuki's own, yet so different that it seems entirely wrong. Her eyes glide to Arthur first.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;quot;Oh, hello.&amp;quot; Her grin widens ever-so-subtly. &amp;quot;We've seen eachother before, haven't we?&amp;quot; Immediately, the curly-haired girl chirps a 'Whhaaaatttt?' followed by, &amp;quot;You -KNOW- these people, Shiori?&amp;quot; She would shake her head. &amp;quot;Not exactly, no. But I've seen them in my visions. I get the vague impression that they're here from the future, or maybe somewhere in the far, far past. I feel all these things -- it would be odd if I couldn't feel my own body, after all! -- but. It's always so hard to place where they're coming from, when they're coming from, and...&amp;quot; She taps her chin twice.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;quot;Why they've come.&amp;quot;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Her hands lower to her waist, linking together. All the eyes of the group would lock on Arthur, Riva, Faruja, Priscilla, and Psyber. &amp;quot;So enlighten us:&amp;quot; She says, still perfectly even, &amp;quot;what are you doing here on such an important day?&amp;quot;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:575|Ayako Hasekawa (575)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Ayako just sits on her broomstick, watching carefully. One hand on the stick, one hand on her witch hat. She's not sitting side-saddle this time, but traditional witch-which pretty much means she's ready to move at a moment's notice. Of course, she's not the type to be able to attack so... she just watches.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;One might wonder, though. Just why is her left hand holding the edge of her witch hat?&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:2|Homura Akemi (2)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Homura catches the key fragment from Priscilla, and stores it away for the time being. No use risking it. Mizuki's insistance to fight is met with the lightest of frowns, which causes the Puella Magi to turn towards Kimiko and give a vague head gesture. Kimiko's good at protecting people; the intent is to have her keep Mizuki from being injured, then.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;With Sheep and Telephone grouping up with Apathy, the odds are no longer quite as much in their favor. Homura will deal, though; and she has no qualms starting the fight.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;quot;One or three of you makes no difference,&amp;quot; she says, simply; not belittling their power and importance, but making a statement that when you intend to bypass all obstacles, the amount doesn't matter.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;A pulse of time magic spreads out, and then numerous bolts of holy lightning crash down where Sheep, Telephone and Apathy stand, not discriminating in the slightest and bombarding the whole platform-- insofar as they'll allow, anyway.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:253|Psyber (253)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Psyber is, as he has been to this point, grim and silent. He braces his feet as the rocket broom takes off, carrying him with it into the vast depths of wherever Arthur is leading them. His hands are in his pockets and he keeps a placid expression on his face. Whatever mental processes he's running to justify all this, they're left unspoken. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;It either takes years of practice or an actual and legitimate detachment from the world around him to maintain such a facade in the face of whatever is going on at the moment. The half-angel half-lids his eyes and tightens his hands inside his pockets, curling them into fists. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;He's resisting or surpressing any number of thoughts and feelings. Thoughts about Mizuki, thoughts towards Arthur, thoughts about his own place in all this. He simply stands silent. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Even on their arrival, the half-angel is uncertain what to say or do, simply staring at Shiori. He knows her form, mostly, having seen it once before. She had glasses, at that time.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:183|Mizuki (183)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Holy lightning rains upon the trio. They remain without the translucent field conjured by Telephone, but eventually, inevitably, that breaks. One bolt scrapes past Sheep's sleeve, scorching her; one zaps the wound at Telephone's shoulder that Staren had just finished patching up; and a final one hits Apathy directly in the torso. Before the rest of the bolts can either hit them or dissipate, however, Telephone's staff reorganizes itself -- the die unfolds into an ebony sphere which immediately begins to attract the bolts Homura had sent at them. They make contact with it harmlessly before, moments later, suddenly flying back at their source, tracking her if necessary.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Then, Sheep. Sheep goes straight for Staren, but before she reaches his position, her form would burst into a group of ravens as it has before. the majority of them would attempt screech past him, biting at him, clawing at him, only fleeing and coming back together to make a full personage once he's begun to deal damage.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Apathy, for her part, would not move -- rather, those static blips at her sides do. They would position themselves at each of Ayako's sides, and she would send two of her tendrils through the two holes still near her. Then the tendrils would reappear, as if magically, at Ayako's sides, attempting to run her through. Telephone throws a ball of electricity Apathy's way, too, so if they make contact, they would spread electricity throughout Ayako's form as well.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:33|Arthur Lowell (33)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Arthur Lowell crashes through. The brass and clockwork broom seems to shatter with brilliant light, and then reassemble itself in reverse. Arthur himself, channelling the energies, has sustained heavy wounding. The group's stop is sudden and abrupt. The arm he holds the broom in has had much of the skin and sleeve flayed to halfway down the upper arm, and the boy himself strains and gasps with the the stress. The group remains sustained in Arthur's antigravity field, able to stand or move or fly as they like with the imagination power restored.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;quot;Shiori.&amp;quot; He calls out, in a pained voice. The sound is still grim and determined, frustrated and locked in on his objective. &amp;quot;I've seen you. I've seen what you can become. And I've made my decisions about what I want more.&amp;quot; He takes an aggressive stance, eyes locked on her and aggressive. &amp;quot;What you're doing here today is completely unacceptable. It hurt someone we care about. We need to make edits to the Prognostics. We need to save her. Give me the quill.&amp;quot;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;The KING BROOM has sputtered and faltered, purging the last of its many rockets and resuming its form of a small steel broom. Arthur grabs it intently and holds it aggressively, while he points at Shiori demandingly.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:570|Kimiko Shinobu (570)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;quot;Are we doing this again?&amp;quot; Kimiko asks Sheep, blandly. &amp;quot;As you wish. Fight for your goal, whatever it is.&amp;quot; Apathy hasn't answered her in words, and so she receives none further. Kimiko catches Homura's intent, and a shield forms on her arm in response. Her armor is reactive in nature, but her shields are not--it will save a potentially critical moment. The weapon in her right hand is less orthodox, this time. It's a half-moon sickle, though the blade is too heavy to be a true reconstruction of the tool.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;She does not advance. She waits. The attacks will need come to her, or else her allies must move. Homur and Mizuki are within her interception range. The others will need fend for themselves. The focus is necessary.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:495|Riva Banari (495)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;Arthur reveals THE PLAN as they pull some goddamn crazy speed and he hits that point where space and time meet, punching through to the PAST. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Riva reflexively clutches the part of the broom she's hanging onto and screams wordlessly. Her voice might be vaguely heard, smeared like a faint voice on the wind across a few aeons. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;They hit within the Clock Tower, dropping down to a sudden stop. Arthur's mastery of Space keeps Riva from splattering at transcendental speed across the next parsec or so, instead allowing her to remain intact as she drops to her knees, wobbling a bit as she looks over the area. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;She feels... off. Something she had grown accustomed to isn't there, at this point. She shudders, staggering back to her feet and looking over the ladies present. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;quot;Hi there!&amp;quot; She says, forcing a cheerful face as she waves to them all. Her voice still has a slight quiver of nausea, but she's dealing with it. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;quot;Well, today's pretty important all right. We're from the /future/, and we're here to talk to you all about Mizuki.&amp;quot;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;She pauses. &amp;quot;A lot of us happened to meet her through our work in the multiverse, and she's become... a really good friend of ours. But her world is being destroyed, and her with it. I know you have... plans for how you believe it's supposed to go, but we've come to really care about Mizuki, and want to help her understand us... And we want to understand her better. But now we're on the verge of losing her, forever, to cause her to become someone or something else. And we want to ask you to allow us to save her. To give her a new future instead of this doom she's been given.&amp;quot;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:42|Staren (42)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Staren watches the lightning crash against the shield. He fires his beam cannons at the shield as well, but remains at range, not trying to rush in and engage. He pulls the laser sniper rifle from his back and is about to take aim when Sheep rushes him. He tries to shoot her, but she turns into a cloud of ravens!&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;As he's swarmed, he raises his arms to try and protect his neck, not that it /really/ matters. Any beaks that strike there draw blood, but encounter armor under the skin. Can beak and claw do more than scratch materials many times tougher than titanium and steel? Holding the rifle in his off-hand, Staren draws his beam saber with his right and swings wildly, trying to fry the birds. Once they're driven off, he fires the beam cannons at Sheep, then tries to follow up with his laser rifle.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:70|Priscilla (70)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;The speeds involved in Arthur's preposterous, meteoric ascent from below the clocktower are beyond Priscilla's ability to deal with. All she can do is close her eyes and try to ignore the deafening roar of rocket engines and shattering walls, trying her best to remain calm and focused as the floor, the clock face, space, and then time itself gives way. Some part of her recognizes this as absurdly dangerous, especially with how little direct experience she has with the Mage of Space, but how well or poorly thought through his plan is fails to matter in the face of the fact that it remains the only potential hope of saving the Mizuki she knows and loves.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;The part where time breaks down doesn't have quite as much effect on her as everything else. As a native of Lordran, Priscilla is already somewhat familiar with people and places connecting through temporal happenstance. The menagerie of young women at the center of the room is entirely unfamiliar to her however. She's had very few chances to learn anything substantial of Mizuki's history. Only Shiori can she immediately recognize, if only for the subtle traits that are shared between the first and current Author. Speaking in a softer tone to Arthur's, she utters: &amp;quot;Mine apologies, but our time is scarce here. Pray, excuse the boy's manners and do as he says. We wouldst not hath cometh all this way were it not vital.&amp;quot;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:7|Kotone Yamakawa (7)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;Kotone Yamakawa is ready for whatever comes, maybe in the back of her mind? She's considered her life since her mutation to be borrowed time? Perhaps that's why she's been far more bold than her real nature would have otherwise. Maybe there's some level of guilt to why she's still alive. Still she's started to meet people that have slowly changed her mind. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; She now moves to face down Apathy for a moment she's not made a move really just yet. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; &amp;quot;So why are you even fighting your supposed to be Apathy why would you care about anything?&amp;quot; &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; There's no insulting there's a tone to her voice that is curious. She's also got a few little things thanks to Dr. Shen. She'll have to thank him later, but the time to use them is not yet now. She's seen the things thrown to Ayako and Homura. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; She notices the backup and she tilts her head a little bit. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; She then brings up her sub machine gun and draws a bead on Apathy her self and opens fire, then starts to move, only pausing her shots when someone might get in the way.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:152|Faruja (152)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt; Faruja is, perhaps, just a bit shakey after all of that. He detaches from the broom, wobbling about only to slam his cane hard to the newfound ground as he steadies himself. With a prayer, his gaze settles hard upon first Shiori, then each of those present. He lets Arthur speak first, only to then bow lowly to the group. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; &amp;quot;God's blessings upon thee, mine Children! Pray forgive the lack of introductions, however, we art all very pressed for time.&amp;quot; &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; Starts off the rat. Then he draws his Blaze Gun, and offers a cold glare finally to Shiori. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; &amp;quot;Ye art responsible for this entire bloody situation. A dear friend of ours is about to face a fate worse than death thanks to ye. And frankly? I wouldst very much enjoy tearing ye apart right now Lady Shiori! Never in mine life hath I found a friend, a rival, whom canst both captivate, infuriate, as well as make me love them despite such drastic differences in what we want out of life.&amp;quot; &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; Then his hand points to Riva. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; &amp;quot;But the important part here is that this can end peacefully. So hand Ser Lowell the quill, let him edit as he desires, and everyone leaves happy. What say ye, hmm? God forgives all in time!&amp;quot; &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; Then Bahamut fades into existance behind him, the winged Esper floating and already dripping motes of nuclear magical firepower. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; &amp;quot;Decide before I turn ye lot into ash.&amp;quot;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:575|Ayako Hasekawa (575)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Ayako eeps softly when the static blips move towards her sides and flies upwards quickly trying to evade them. &amp;quot;Eeep! Why me all of a sudden?&amp;quot; She gestures around herself quickly. &amp;quot;Pinpoint Ice Barrier!&amp;quot;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;And many, many small strange ice crystals form around and orbit around her. The shapes all all strange. Some are thin and flat. Some are circular. There are even some shaped like spike balls. After a moment, it becomes obvious what this barrier is meant to do: deflect attacks and guard Ayako. But... it seems to take quite a bit of her attention, as she's flying quite a bit slower now.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:2|Homura Akemi (2)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;The lightning is being reflected? No, more like... attracted and then shot back. Homing, too. That's an issue. Homura counters to the best of her ability-- additional bolts of lightning appear out of thin air, following another pulse of time magic, to crash into the ones flying back at her. This time, the Puella Magi hasn't dismissed Tyrfing after using it to fire electricity about-- the holy sword idles in her hand, though, because she doesn't intend to attack again with that method.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Instead, pitch black wings like cracks in the fabric of the world fan out from her back, colorful displays within. They extend out, violently, trying to intercept Apathy's attacks with equal force, to get pressure off Ayako. One might notice the hand holding Tyrfing is starting to burn from contact with the sword, but it's not like she cares right now.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:183|Mizuki (183)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;quot;Pffff!&amp;quot; The girl in the nightcap and gown folds her arms and scowls in Arthur's direction. &amp;quot;What, is ~that it~? Want anything ELSE while you're here? Do you even know what you're ASKING for?&amp;quot; The cage-bearer looks to her and waves a hand downward, placidly. &amp;quot;Now, now, Lillian, there's really no need to be so rough. I'm sure they have a perfectly good reason for being here. And if they were even able to get here, well~.&amp;quot; She puts a single finger to her lips, as if to say 'Hush~'. &amp;quot;I would wager that they know quite a lot. Wouldn't you, Sutri?&amp;quot;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;quot;Mmph.&amp;quot; The red-haired girl, likewise, crosses her arms. &amp;quot;This day is bad enough already without anyone getting in the way. I -just- got over the fact that we're probably never going to see Shiori again like, yesterday, so they had better not be here to tell her not to because something crazy and bad happens in the future happens because of it. In fact...&amp;quot; She arches her brow. &amp;quot;Is that what this is about? Are you guys here to change something? Shiori always says that -- 'never be surprised to see yourself from the future if you're meddling in affairs of consequence'. If we're going by her logic, I wouldn't be surprised.&amp;quot;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Shiori, for her part, keeps a finger pressed to her cheek and begins to sway in place. &amp;quot;Hmmmm. So you know about the Prognostics, and you even know you need the right quill to write in them... okay. Yeah, you know what you're on about. But!&amp;quot; Still smiling, she holds her index finger aloft in front of herself. &amp;quot;You still haven't told me the most important thing. My question -- /why/ are you /here/? It involves the Prognostics, I get that, but what do you want to /do/ with them? I need to know that first. If I like what you tell me, I miiiight give you my pen. Maybe~.&amp;quot;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Lillian idly glances to Faruja as he begins mouthing off, canting her head to one side. &amp;quot;... children of God? What the hell?&amp;quot; The bespectacled one glides over to her and audibly whispers, 'Well, we /are/ kinda called 'The Apostles'. Lillian rolls her eyes. &amp;quot;Not the point, Chatrinelle.&amp;quot;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;After a time quietly, calmly listening, Shiori's eyes brighten. &amp;quot;Oooohhh... I get it. You guys are from a future cycle, aren't you?&amp;quot; She nods her head twice. &amp;quot;Right, right. So! You wanna edit the Prognostics to make everything better instead of burning them in your time? Smart!&amp;quot; She claps her hands together. &amp;quot;Wow, smart!&amp;quot; She asides briefly to Faruja here, too, though: &amp;quot;Oh, and, um. Mister Cute Mouse? Please don't look so angry! I'm responsible for this 'mess', sure, but I'm ~also~ the only reason that you ever got to meet that... uh... other me! 'Cause I guess she would be me, even if she isn't. I don't know, but... uh...&amp;quot; She waves a hand. &amp;quot;... anyway! Sure, I can let you guys write in the Prognostics! But I have too eensy stipulations. Okay? Okay!&amp;quot; She nods her head, putting up a single finger. &amp;quot;One -- *all* of you have to write in them. No one can sit this out! And two -- I wanna see what you guys can do! If you made it here you must have some pretty neat powers, right? Right?&amp;quot;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;She holds out a hand. A bolt of white lightning crashes into its palm, and in it appears... Aelinos, or some approximation of it anyway. &amp;quot;Lillian, Sutri, Insidia! Foooorm up!&amp;quot;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Each of them draw their weapons. None of them make moves.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:183|Mizuki (183)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Sheep pauses in the air briefly to look Kimiko's way. With a quick, fluid wave of her hand, she replies, &amp;quot;Nah, I haven't changed my mind about what I said. This time, I'm just fighting to keep my friends safe. Like I should've been doing all along. But.&amp;quot; She summons her scythe back into her hand, grinning. &amp;quot;I'm gonna be honest -- you're pretty fun to fight with. I really don't mind doing this one more time, 'specially if I've gotta.&amp;quot; She would start to rush Kimiko with her scythe after she's finished speaking, but at the last moment her form explodes into a flock anew, leaving room for one of Apathy's leftover tendrils to rush in at her. It would attempt to arc upward at an improbably, painful edge and come down over her head rather than hitting her shield.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;As soon as she returns and regroups, though, she has to deal with Staren's lasers. They zip past her, killing no small number of her flock as her form separates into two halves. Both halves would form up to create clones, as before, one of them dashing around continually to avoid Staren's subsequent strikes. If she successfully distracts him, he may not notice as another of Apathy's tendrils comes at him from behind, attempting to pierce right through his torso. These 'claws' *can* break through metal.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Apathy, still standing in place, looks to Kotone. &amp;quot;I fight because I must. There is nothing else to be said of it.&amp;quot; As she opens fire, Apathy raises the palm of her hand. A portal appears their, 'eating' all the bullets she sends her way. Shortly after, another portal opens -behind- Kotone, potentially sending all her own fire back at her.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;With Ayako and Homura, one of the tendrils hits her 'shield' and arcs upward, and the other has its tip cut off by Homura. The rigidity of its shape would give way to something less angular for a moment before, in a flourish of crimsons sparks, the tip reforms. The shape straightens. After a moment's hesitation, it would arc up with its twin, twisting together with it to form a larger blade this blade would bring itself down with great force upon Ayako's barrier, with the tip aimed such that it might also contact the puella magi if she does not move.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:253|Psyber (253)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Psyber shuts his eyes for a moment and slowly thinks. He racks his brain over the present scenario and then begins to try to puzzle out how to fix this. He, at least, can see why Arthur brought him here. If you want to bleed a god in their home realm, he was uniquely qualified to do so. But... at the same time, Arthur had presented a third option. And now Psyber was trying to figure out a third option from that: Fight, Surrender, Convince. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;He stays silent for a while long, mind slowly organizing everything he knew. The detective in him works over all the information, every scrap of knowledge. How would he present this? And then... if nothing else... Nathan Hall comes to mind. That would be how to do it, in this scenario. Calm voice, concise points. Leverage the information you have and apply it in the right areas to reach the outcome you desire. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Knowing this, Psyber begins to organize his knowledge, filing it and building up around it. Flashes of insight, moments in their friendship, brief flickers. They come to mind. Everything he had encountered was a part of Mizuki's core composition. This meant they were a part, in some way, of this woman. He would use this. By knowing numerous points about the girl, he would use his own association with the girl to defeat Shiori. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;His eyes open. Everything snaps into place. Every point connected by a thread. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp; &amp;amp;lt;Defusing Statement&amp;amp;gt; Mizuki: ~Shiori is afraid of being humiliated, of having her place threatened~ &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Psyber finally speaks, his tone calm, &amp;quot;You do not win this encounter, Shiori. Ultimately, you do not wish to engage in combat at all. You are operating off a flawed set of information using a limited pool. You have become the Apex Being of this universe, but have not compensated for the realization that parallel existences may exist, if not overtly cross over. Within those universes are beings which would rival your own power or threaten its supremacy.&amp;quot; &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;He inhales and then exhales slowly, &amp;quot;Numerous beings here are specialized in the destruction of deity-class entities. I, and at least one other being here, are such specialists. One other is a god. Another is a functional immortal. And the final summons sub-deities. You are one god, we have brought force enough to bring a half-dozen into check. Your defeat would be humiliating and you would not risk that with this new knowledge you now hold.&amp;quot; &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;lt;Subduing Potential Resurgence of Emotion&amp;amp;gt; Palora: ~Shiori is Headstrong~ Callia: ~Shiori is cautious~ &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;quot;At this moment,&amp;quot; Psyber continues without halting, slowly exhaling, &amp;quot;You are attempting to decide if I am making a long-extended blood meant to play at your inherent insecurities. One part of you wishes to engage me in combat to test my theory, but the more tempered voice inside of you is telling that the risk is too great.&amp;quot; &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Psyber slowly cracks his knuckles and then says, &amp;quot;This is not a threat on my part, but I will advise you to listen to the voice that errs on the side of caution. Doing so will...&amp;quot; &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;lt;Hook-in Statement&amp;amp;gt; Mizuki: ~Shiori Values a Narrative~ &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;quot;Understand the story of your origins. Of a group of friends who would travel through time and space to rescue an iteration of you that has yet to be born from your perspective.&amp;quot; Psyber sniffs a bit, taking a cigarette out of his jacket and lighting it. He exhales smoke and thinks, &amp;quot;The story is reaching its conclusion in that time...&amp;quot;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:253|Psyber (253)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;lt;Selfish Appeal&amp;amp;gt; Mizuki: ~Shiori is Selfish~ &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;quot;... but is that truly what you wish? Impeding us will only rob yourself. We are not here to take from you, and it is quite the opposite. I care little for an optimal being, or a universe, but I care for your future iteration enough to stop her past self from robbing her.&amp;quot; &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;quot;By stopping us, the only person that you are ultimately detrimenting will be yourself. Both because you will close the book on a story that never finished, but also because...&amp;quot; &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;lt;Emotional Leverage&amp;amp;gt; Melody &amp;amp; Mizuki: ~Shiori is Isolated. Mizuki is Alone~ &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Psyber's final point is four words: &amp;quot;You are finally accepted.&amp;quot; &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;quot;The iteration we are here to save is the first iteration of yourself to come into existence and fight external acceptance. She is valued, cared for, and accepted in her entirety by numerous beings not of her own creation. Was this not your original desire and goal?&amp;quot; &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;lt;Restate Hypothesis as Conclusion for Emphasis&amp;amp;gt; &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;quot;You should stand down and allow us to work.&amp;quot;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:42|Staren (42)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Over the radio, Staren at last hears what the plan is. Why isn't he involved? Arthur needs someone who knows The Secret here, probably. So he'll fight, and wait and watch...&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;There are cameras inside his armor, so trying to sneak up behind him doesn't work. He turns as the tentacle strikes, his forcefield reappearing. The tentacle pierces right through the damaged, outermost layer, and it shatters, breaking apart into translucent amber shards that break up into sparkles, like glittery snow, before fading. The second layer holds, for now, though it's pierced partway through and cracking. One of the discs on Staren's chest explodes in a small shower of sparks and smoke -- another begins to spark. Staren brings his beam saber up and tries to sever the tentacle, then leaps away, wings appearing as he takes to the air and fires his beam cannons at Apathy, giving her her own defense to focus on.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:575|Ayako Hasekawa (575)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Ayako focuses on the rotating pieces of ice that make up her barrier... and smiles in thanks to Homura when she comes up to help her. &amp;quot;Thank you, Homura!&amp;quot; The smile doesn't last long, as she then eeps when the the two tendrils gather together to form one larger blade. This barrier's only really good against multiple small attacks coming from many angles! One big attack? Not so much. And so while the small pieces of ice gather together to block the large blade, it shatters quickly!&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;quot;Uh oh!&amp;quot; Ayako quickly flies towards Homura's side. &amp;quot;Umm... Umm... Oh! Here's hoping this works!&amp;quot; She gestures towards Homura thrusting one hand and one palm at her-oddly making a rectangle with her pointer fingers and thumbs. &amp;quot;Closed Box of the Undersea Dragon Princess Otohime!&amp;quot; And a strange block of water forms around Homura. That's... an odd shape for a barrier. It doesn't appear to do a whole lot for defense either. Actually, it even seems kind of fragile... like it could break-or open-at any moment. But it makes Homura's time magic stronger!&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:152|Faruja (152)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt; Lillian has Faruja's brow twitching, but he grabs hold of that irritation and shoves it deep into himself with the rest that's already swirling in his veins. There's not a word to the 'Apostle', his eye locked on Shiori. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; Really, Shiori shares one thing with Mizuki: she can be bloody charming. He at once seems to calm slightly, and be all the more angry in one breath. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; &amp;quot;While I canst exactly deny such a thing, and indeed I pray to God in thanks every day for that meeting? There art some crimes than cannot be forgiven by a lowly mortal such as mineself.&amp;quot; &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; Then he looks taken aback. To write in the thing? From what he gathers, it in some way controls the 'laws' of the world. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; Faruja finally smirks. There's a simple nod to that bit. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; Psyber surprises him. Faruja's agression lapses as he takes it all in. A perfect, logical analysis of Mizuki...and the being before them. Faruja's hand rubs his eyepatched eye, huffing. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; &amp;quot;...Philosphy aside, as Ser Psyber states, Mizuki is the crux of the matter here and our purpose. I wouldst rather not lose one of the few family I hath left, truth be known. She and I hath quite a few things to reconcile as they stand. Let us save her, and mayhaps ye as well.&amp;quot;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:7|Kotone Yamakawa (7)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;Kotone Yamakawa hears Sheep's words and she can't begin to understand what they been through with her little life. She's very small that's something she's learned in her time in the multiverse. She's very small she's way smaller than this and just about anyone involved in this. She wonders if there could be anything fone for Sheep? However Apathy has given her answer, and she shall. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; Apathy is thinking with portals as the she opens it up in front of Kotone, she has a very bad feeling about this, she's moving and that what keeps her from getting cored, several rounds do impact into her still but it's a lot worse than it could have been. Some of the hits are taken by her armour others? Well she's got a combat grade shell and that helps. Still she's hurt. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; She moves in trying to keep up at a good speed even with the damage. She's not leaking any thing /yet/ so she got lucky there. She's not happy about it, she's going to need a lot of repairs she thinks. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; She moves again while Ayako and Homura are under assault. Staren is still doing his thing and he's got enough firepower to bring to bear to pull more than his fair share. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; Kimiko is still standing which is good news. Kotone on the other hand is now going in trying to get close before she opens up again, hopefully close enough that the portal's can't be used again.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:2|Homura Akemi (2)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Asking whether or not Homura intends to move when she's fully aware she's at best a dodge tank and at worst squishy ranged DPS is silly. As long as she can keep those tendrils from wrapping around her, she should be able to keep using her time magic to get out of dodge, although there's no guarantee those three can't match her. Time magic is nice but it's not really a win button.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;But until they adjust their tactics she'll make use of it.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Blurring out of existence and then back in, interposing herself between Ayako and Apathy, the Puella Magi looks at the barrier formed around herself-- and quickly realizes the nature of the boon bestowed upon her by Ayako. She smiles, darkly.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;The Witch-like wings coming out of her back continue spreading out, trying to match Apathy's tendrils blow for blow. Numerous tin soldiers, like tiny metal Moemuras with spears, suddenly jump out of them, trying to skewer Apathy from numerous angles. All the while a hailstorm of bullets and rockets try to cut her dodging options out, accelerated thanks to Ayako's magic.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;quot;If you must fight, then you've already acknowledged that you must lost as well in order for Mizuki to succeed. Why then fight at all if it is a foregone conclusion? What importance does this conflict serve that you couldn't simply put your weapons down?&amp;quot;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:33|Arthur Lowell (33)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;quot;I know exactly what I'm asking for.&amp;quot; Arthur says, with a sorrowful kind of grimness to his tone. &amp;quot;And nothing less is going to save my friend. You just came to grips with losing yours, and she /wanted/ it. Are you going to force that on me? On the one who's going to die struggling /against/ it?&amp;quot;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;quot;We don't have time for this.&amp;quot; Arthur says, his damaged hand balling into a fist. He trembles with distress and frustration. &amp;quot;Twelfth chime sounds and we all go poof. You want everyone's input, fine, I can't hold them /back/ and everyone here has shit they want to fix. You want to see what we can do?&amp;quot; He takes a more aggressive stance, grabbing the King Broom in both hands while the Timesweeper is dispelled away to his Strife Deck. &amp;quot;Fine to that too. You won't stop seeing it for every second we don't have the Quill.&amp;quot;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;He lets Psyber make his compelling argument. It's worth that much, definitely. He will, in fact, give a few seconds, or perhaps the length of a responding monologue, as a break for Shiori to indicate her opinion in response. If she responds positively enough that they're likely to get the Quill without violence, if she seems likely to back down, he'll be quite accepting. But he's on a time limit. He gives Psyber's argument one chance to function; in the meantime, he builds a brilliant, intense buildup of magic in his body, a gushing white and black aura of magic that washes over him like fire. In its own way, his posture is vengeful. This is the girl who caused Mizuki pain. Even if she's a past-Mizuki, Arthur can't help but feel the aggression.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;If, and only if Psyber's approach doesn't work, he'll blast forward, broom's bristles blazing with magic and light. The setting this time is similarly in the Critical Warp, but in the interest of the narrative's time and space, we describe it more briefly: 'Let's end this shit'. With an aggressive series of sweeps that maximize offensive power while ignoring the vulnerability to destructive counters, Arthur will intend to bear down on Shiori with a vengeful aggression and an intense force, swiping constantly, and screaming with a somber anger.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:183|Mizuki (183)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;quot;Hmmm.&amp;quot; Shiori's expression straightens as Psyber speaks. Throughout most of the exchange, she remains silent and listens. Lillian and the others are quiet, too, affording the half-angel his time to speak. The more he says, though, the deeper her frown grows, and the more she begins to look like the girl these visitors know so well. Toward the end of it... she's clapping. It doesn't seem like a gesture she makes lightly or flippantly, either; it's a very respectful, reserved, even gentle one. &amp;quot;Wow, I can totally see why you're here. I feel like you just described what I was like a few years ago. Or... or was it more than a few? I kinda lost track, but anyway, it's clear you -really- care about this me, whoever she is! That makes me happy! Thank you for caring!&amp;quot;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Still, though, she does not lower her sword. She does not surrender her current poise. &amp;quot;But you know what else you just told me?&amp;quot; Her expression instantly darkens. Her 'pleasant' smile becomes a deep scowl. &amp;quot;If you think I'm afraid of being 'humiliated', then you're right. If you think I'm uncomfortable when I don't have absolute control over things, you're right. But you know something?&amp;quot; She holds her sword out to her side in a manner that is almost murderously elegant. &amp;quot;I -just- finished writing the Prognostics. Putting them in their proper places. I did all this because I thought, maybe, possibly I might have the possibility of becoming a person who could transcend all that petty garbage -- all that disgusting 'humanity' -- by gradually, systematically changing my world. I thought that the day when the Prognostics finally released 'me' from that cycle, I would have become truly perfect. An idealized mind to go with my idealized form.&amp;quot;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;quot;But, no. You've just told me that this entire project failed. And why? Because you people intervened. You broke into the world, no doubt -- you found a way inside and corrupted that future me. You tainted her with knowledge she was never meant to have. You made her become a part of your story. And, honestly? There is no greater insult you can deal to me. That was it. So unfortunately for you, I don't have anything left to fear. All I've got left right now is rage, rage, rage.&amp;quot;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;quot;Do you have -any- idea how long I've worked on all this? You don't, do you? You think I haven't considered all the pro-human arguments I've heard over the years. You think that I have to work within certain logical and moral constraints. But that's the whole point:&amp;quot; Her eyes widen. &amp;quot;I -DON'T-. The point of this was NEVER to make the ideal world /for everyone/ -- it's to make /my/ ideal world. Mine!&amp;quot;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Her expression calms again, suddenly. She takes a breath. &amp;quot;... but if you want to save her so bad, if you want to see me gone, then you're gonna have to -SHOW- me how strong you are. And if you lose, I'm going to go burn the Prognostics. Obviously they were a failure anyway.&amp;quot; And with that, Lillian teleports to her side. A magnificent, prismatic, clear gem appears around Mizuki, and a volley of gleaming lances points in the direction of the group. &amp;quot;Gimme a good show, interlopers.&amp;quot; And they all fly toward them at once.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;No, this is not the Mizuki they know.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Before she can react, though, Arthur comes -flying- out of left. Her crystal cage shatters, but Sutri, just in the nick of time, appears to punt her out of the way. She takes the blow intended for Shiori, likely being thrown against the ground before the Clock Tower. Shiori wouldn't hesitate a moment before attempting to jump through time, appear behind Arthur, and deliver a blow to his back. Her blade hurts every bit as much as the other Aelinos would.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:253|Psyber (253)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Psyber watches her blankly, staring for a long few moments. In that mindset he was in, he seems to reach a dawning moment: &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;lt;Clarifying Fact&amp;amp;gt; Shiori: ~Mizuki was no longer a derivative of Shiori, she had become her own entity~ &amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;lt;Supplemental Information&amp;amp;gt; Mizuki: ~Shiori was a threat to Mizuki's existence~ &amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;lt;Contextualizing Addendum&amp;amp;gt; Psyber: ~You are a Guardian Angel~ &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;As he stands there, one can see the wheels turn in his head. All these facts go through his head as he stares at Shiori. One can almost feel the clicking noise as the final piece sets down. Psyber was many things to people who knew him: Patient, kind, caring, forgiving. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;But there was a different Psyber that very few ever got to see. Of the gathered entities, in fact, only Priscilla had ever seen what happens then. Psyber's entire stance and posture change, shifting from his relaxed stance into something much more sinister. It's barely the subtlest of shifts. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;lt;Conclusion&amp;amp;gt; Psyber: &amp;lt;span class=&amp;quot; bold_fg_r bg_n ++ hr&amp;quot;&amp;gt;Kill the threat.&amp;lt;/span&amp;gt; &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;The gentler Psyber is gone. The deceptive mask that is worn to disarm or calm people around him. Like a coat that one sheds, the half-angel took it off and became simply... the Apex Predator. A being that had spent centuries perfecting a single art: Killing powerful beings. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;In the wake of Arthur charging, Psyber darts forward like a spring coming loose. There's no flair or style to the motion and instead his body movies as a single, motion-conserving piece. The lunge forward sees his arm coiling back while the stop sees it thrust forward, all the momentum behind it. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;His goal is to thrust his hand straight through the center of Shiori's back when she goes after Arthur, pushing through the back, through her spine and ribs, and sieze the heart. If he finds purchase, his follow-up is obvious: He'd crush her beating heart in his hand.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:152|Faruja (152)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt; Faruja Senra has always been a passionate person. He's lived life with his heart, faith and emotions more often than with his head, for better or worse. The rat goes utterly still as he listens to Shiori slowly reveal her reasons for everything, and at once shows her utter disdain for the pure ideas of morality. But even more than that, to treat Mizuki, a friend, a rival, family, as nothing more than part of a failed experiment to replace God in perfection as though she were a mere stepping stone, a tool? &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; And all for a single selfish reason. Worlds made and destroyed, all to better herself in her own greed. Any sympathy he might have had for Shiori finally shatters as his soul itself flares, magic spilling from him. He didn't know he could hate a person with quite so much consuming intensity. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; When the others attack, Faruja simply dissappears. When he finally reappears, golden magic and wings keeping him aloft as Psyber reaches for Shiori's very heart? &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; Faruja doesn't even spare the woman words. He couldn't summon them even if he wanted to. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; To speak to this garbage, this utter trash that shouldn't exist beneath the eyes of God would be to demean his best friend entirely. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; &amp;quot;...Lich.&amp;quot; &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; Few ever see the Church's dark esper, the fallen angel Lich. The rat, zealous as he his, would indeed hesitate to do so in any other situation. Here? It's done without a worry. This is God's justice. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; What rises is a thing draped in blazing white robes, a scythe made of liquid gold held in its ashen-bone hands. Easily the size of bahamut, the now holy-infused Lich rises in some semblance of what might have been its former glory. Every creening sound, every bleeding bit of magic from it seems to twist the world around it with the menace of the Abyss, and the pure furious holy wrath of God Himself. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; That scythe lashes out, waves of that inky, thick golden morass seeking out the other girls gathered, while that golden scythe seeks to aide Psyber by cleaving the limbs from Shiori's body so that she can't escape. Every touch of that blade is swift...and yet would feel as though it would last an eternity.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:495|Riva Banari (495)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;Riva finally stops facepalming after Faruja's aggressive intro. There isn't much time, and they all know it. Even as they're in the past, the future keeps moving ahead through relativity. That's how it works, right? &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;If they don't resolve this one way or the other before that ends...&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;She shudders. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Riva thinks for a moment while Psyber appeals to raw logic. His incisive insight gleaned from... Who knows where is being put to good use here, for sure. She can tell he's working off of specific, relevant information. It's like listening to Nathan Hall! She's impressed. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Worried too, but also impressed. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;quot;Was it really worth it?&amp;quot; Riva asks. &amp;quot;I guess only you can answer that for sure.&amp;quot; She looks away. &amp;quot;Friends shouldn't have to fight one another.&amp;quot; She says, simply. &amp;quot;Maybe I care too much. I know we can't really change the past, but we can change the future. If you're really sure you want the story to end this way...&amp;quot; &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;A hand raises, gesturing. She waits to let Psyber's response occur. She doesn't raise her weapons or take an aggressive stance like Arthur. She's better served by working around the edges if it comes down to it. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;But it's when Shiori rejects humanity, rejects what it could have been... &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;And on top of that, threatens to delete everything. Wipe it out. Wipe everything out, that a fire lights in her eyes. &amp;quot;But you... Are a very bad friend.&amp;quot; She says, whispering through clenched teeth. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;She raises the paintbrush Abstractum in her hand. She might not have the raw power of the front line present here, but she has her own advantages. She can change the nature of this game.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Well, Daemon could let her make a rocket, let's see if she can do some other things. She paints a thick loop in the floor, then a series of interlocked circles as she works her way closer to the battle lines. She moves as quickly as possible, using the incredible threat by the others to try to remain unnoticed until the proper time. With a quick motion, Riva throws herself into a baseball slide past Lillian. With a quick flourish, she lashes out! &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;If she timed it properly, perhaps Lilian might suddenly find herself chained to the floor with thick, black, inky links and a pair of shackles around her ankles. Surprise!&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:70|Priscilla (70)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;At first, all of this is well beyond Priscilla. She feels hideously out of her depth, surrounded by people who know far more than her, and suddenly wondering just why she had come this far. She knows barely any of the Prognostics. Nothing of Shiori. Only traces of the worlds before that had come before the one she had so recently become familiar with. She doesn't know these girls; what stories they have, what goals they share, and how they relate to the very first of the Authors among them. Even as Shiori offers them them quill for the price of a performance, she feels something is amiss; as if the situation isn't simply outside of her knowledge, but that something about is actually wrong; something about it being so thoroughly 'off' as to be completely unmistakable.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;For a brief few moments, she places her absolute faith in Psyber, withholding her own words in the hopes that the half-angel could deliver the fleeting, key insight that had eluded her until now; that it would somehow factor into Arthur's inscrutable plans. She feels as if it should work. Though he is harsh and clinical, she feels as if these are words that Mizuki, the Mizuki she knows, would listen to, striking some of those hidden chords that he had managed to reach once before. Only, at the very end of his reasoning, she feels that hope suddenly lurch blindly through the dark, dropping out from under her as she finally places a face to her unease. The single, salient fact that had doomed everything from the start, defying her ability to reason and comprehend through why any of this should be happening.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;The original Author isn't Mizuki.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;There will be time for such a simple realization to sink in later. The instant Shiori trips that line from a former incarnation of the girl she knows and into the territory of something else entirely, all of Priscilla's safeties come off. Moonlight is in her hand the moment the crystal lances appear, shimmering through the air in a glittering cyan arc, ringing like the clearest bell as she uses the blade's antimagic properties to parry them out of the air, sending shattered glass this way and that, before ultimately turning just as one rips through the trailing edge of her sleeve, tearing it off at the elbow. Without abandoning her sword, she summons the Lifehunt Scythe to her other hand, whirling it over her head as she settles into an esoteric, dual weapon pose. She takes one fleet-footed step forward, and then disappears into nowhere, masking a headlong charge into the collective of four ahead of her where both blades swirl into an invisible dance of dragon-aspected occultic steel.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:570|Kimiko Shinobu (570)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;quot;You enjoyed that?&amp;quot; Kimiko watches Sheep approach. She's trying to keep track of Apathy's tendrils at the same time, and it's a bit distracting. Given that they're originating from one person, it wouldn't be strange for them to shift targets at any moment, and her goal is still to keep Mizuki out of this. On the other hand--Mizuki hasn't been targeted. It's unfortunate that she can't trust that to remain true. &amp;quot;You're a strange one, but not for this world, perhaps.&amp;quot; So much preoccupation with apparently meaningless violence. She really doesn't understand it.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Kimiko crouches low, and sees the attack coming almost a moment too late. But it's still a head-on attack. She can't truly be caught unawares by something of this nature. Her shield is raised, as it was ready to be, and the tendril strikes the edge, while her entire form ducks forward. She's surprised by what happens next, as the unreal attack-vector breaks against her defense, splashing in liquid-form toward her face. Her helmet appears in that undetectable fraction of a second before she can be touched, a solid visor entirely obscuring her, cutting down her vision while providing that stronger defense.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;It's not quite enough. There are still openings through which she can be reached. What does reach her is suddenly slicing into her face. She hisses. She wasn't quick enough to block out the pain. She tears the helmet with her hand, removing the trace of the attack in the process, and revealing the blood streaming from her cheek.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;quot;I don't,&amp;quot; she says, voice more difficult to discern for the disadvantage of needing to use that injured mouth, &amp;quot;enjoy this. A struggle. Important, only as a means. To a worthwhile end. For its own sake? Absurd. Revolting. Foolish.&amp;quot;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;A white flame springs up over her form, flickering in a wind that isn't there. It suffuses Kimiko's body entirely, then spreads across the ground around her. The ground seems to rise up, but of course, that's not it--something is coming through the ground, coming into existence beneath her, and she's rising up along with it. Her sickle is gone, unused, disappeared, but where it had fallen, not a broad, metal platform rises. It takes a moment for it to lift her enough for one to resolve the shape of its whole--a knight's helm, large enough for her to comfortably stand on the sloped upper side.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;quot;I will not take my time.&amp;quot; Because I do not enjoy this. &amp;quot;If there is truly no choice but to fight, to hurt, to destroy,&amp;quot; yet it is meaningless, &amp;quot;then this system--is all I said, and more.&amp;quot; One, additional term. &amp;quot;Evil.&amp;quot;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Pauldrons, breastplate, armored arms, gauntlets, and more--the steel giant appears from the flame of Kimiko's magic, rising more swiftly as it takes form. In its hands appear a flat-ended hammer with a long shaft, and this it swings, at the Puella Magi's direction, for Apathy.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;quot;I regret and pity your position.&amp;quot;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:183|Mizuki (183)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;== APATHY ==&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Staren successfully severs the tendril he aims for. As it did with Kimiko before, it sheds crimson light before regaining its prior shape. When it does, it jolts up into the air, flattening itself into a disklike shape to take a few of the rocket blows. This destroys it over and over again, and several of his rockets make it through to her, but it regenerates every time. And eventually, when she has the concentration to spare, Apathy would bring the thing to level with Staren's body and attempt a quick slash across a wide area in attempt to harm him.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Ayako's barrier shatters, and many of the resultant ice spines would likely burst off and sink into the flesh of those nearby. Or they -would- if Ayako hadn't thought quickly enough to make a 'barrier' around Homura. But even if that barrier isn't helpful for defense, Homura's quick timejump keeps her from being adversely affected by the icy shards. Her tendrils have just enough time to regroup at her body properly before Homura finds her way over and her wings reveal themselves.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Apathy's eyes narrow faintly. One tendril sweeps across a wide area to get rid of as many of those tin soldiers as she can before they reach her, but countless many of them are able to stick their barbs into her beforehand. Even more make it to their mark, skewering her legs, and even her torso. Flecks of crimson fly off of her everywhere.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;When her question is posed, Apathy would briefly lock eyes with Homura. &amp;quot;How many times what I say it? There is no purpose in this. There is no rationale. What I do, I do because it is demanded of me. I am not a person -- I am less than a person. I lack the ability to 'choose'. I am simply a machine, set upon a specific purpose. If I do not fulfill that purpose, I will cease to be.&amp;quot; Her tendrils, finally finding reprieve from the onslaught of metal soldiers, would rush Homura directly. Each would break into dozens of smaller barbs, each and every one of them attempting to wrap around and constrict her movement. A few might attempt to pierce her wings -- poke holes in them -- but most of them go for her body properly. Their aim is tenuous at best, especially if the lacerations fail.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Sheep's flock would fly past Kotone as she opens fire. The ravens become intentional martyrs to obstruct her fire whilst others, as they did with Staren, come down to peck and scratch at her with fervor. Her form rematerializes again before Kotone and she responds, &amp;quot;I don't... really enjoy the fighting for the fighting. At least, I don't think so. But it's been a long time since I've done anything but sit around. I may be tangling this experience with how glad I am to see other people for a change. I dunno.&amp;quot; But with Kotone keeping her preoccupied, she's unable to pursue her as she goes after Apathy.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Apathy, already severely weakened from her fight with Homura, barely has the attention to spare to notice Kimiko's approach. When she does, though, she would attempt to grab her hammer with a tendril. She would exert as much force as she is able to slow its eventual, inevitable impact before it closes in on her. Telephone, in a moment of brazen courage, dashes to take the blow for Apathy as Sutri with Shiori before her.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Telephone is promptly plowed into the ground. Her grip on her staff loosens until the rod falls to the ground, still.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:33|Arthur Lowell (33)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Arthur tears into whatever's in front of him, whatever's opposing him. Destroy anything that's threatening to kill his friends. But Shiori's out of the way, and suddenly behind him. THe sword she wields stabs into him brutally, and he coughs up blood, but his echeladder resilience kicks in intensely. He's still impaled, but it doesn't seem to matter to him. He will suffer whatever he needs to for Mizuki's sake. Gravity magic blasts through him again, this time trying to YANK Shiori closer. &amp;quot;You think humanity is weakness?! You think humanity is /flaws/?!&amp;quot; He's trying to immobilize her at his back by exploiting her strike, so Psyber can move in for that attack, backed up by Faruja's Lich. Well, or force her to give up the sword, lodged in his body. &amp;quot;Humanity doesn't have to justify itself to you or goddamn anyone. But I don't give a shit what you're trying to transcend, what perfection you're trying to achieve, I don't even care if you think we've stomped all over your project, your story!&amp;quot;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;quot;What happened to you doesn't matter to us! All that matters is &amp;lt;span class=&amp;quot;underline bold_fg_n bg_n ++ hu&amp;quot;&amp;gt;her&amp;lt;/span&amp;gt;!&amp;quot; With both hands out, he blasts a volley of starlight bolts at Lillian now, trying to distract her while Riva immobilizes her, or perhaps exploit the immobilization itself, to drive her away from Shiori! &amp;quot;I don't care what you're trying to do! I don't care if you'd have been perfect! I don't care if we ruined anything, or if we ruined &amp;lt;span class=&amp;quot;underline bold_fg_n bg_n ++ hu&amp;quot;&amp;gt;everything&amp;lt;/span&amp;gt;! The only thing I care about when it comes to you is &amp;lt;span class=&amp;quot;underline bold_fg_n bg_n ++ hu&amp;quot;&amp;gt;Mizuki&amp;lt;/span&amp;gt;!&amp;quot; The gravity is given a quick jumping boost. &amp;quot;So don't try to tell me how wrong we are for what we did, and what we're doing! Don't try to tell me how she's a failure! She's more human than you, and that makes her &amp;lt;span class=&amp;quot;underline bold_fg_n bg_n ++ hu&amp;quot;&amp;gt;better&amp;lt;/span&amp;gt;! And she's our friend! So that means we're here to save her!&amp;quot;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;quot;I don't care if it's right, I don't care if it's unfair to you, I don't care, I don't care, I don't care! Just give me the &amp;lt;span class=&amp;quot;underline bold_fg_n bg_n ++ hu&amp;quot;&amp;gt;Quill&amp;lt;/span&amp;gt;!&amp;quot;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:42|Staren (42)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Staren flies away to put some distance between him and the tentacle as he attacks Apathy, lasers and beams trying to keep her off-balance. Still, a tentacle-disc comes for him -- it slams into his field, shattering another layer of barrier, shorting out another projector disc. &amp;quot;Rrrngh.&amp;quot; Staren growls as he tries to fly further away, so he can keep an eye on the fight. Continuing to try to pepper Apathy and Sheep with beams and lasers. Watching the effects of his attacks carefully, trying to judge how much they're actually damaging her. He mentally winces as Kimiko goes in with the hammer. Poor Telephone... wait, did she just die?&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:570|Kimiko Shinobu (570)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;quot;Absurd.&amp;quot; Kimiko repeats that word with cold venom, through a mouth no longer full of blood, having spared the energy to heal just enough to regain clear speech. &amp;quot;A machine deserves no loyalty.&amp;quot; She watches Telephone fall, but doesn't speak of it. This is still fulfilling its tactical purpose.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;The hammer remains where it is, the giant still, but the girl atop it leaps from helm to shoulder, placing her hand to the former. The metal comes away at her touch, reforming into a spear of equal mass. It's gargantuan on her frame, little smaller than a telephone pole, with a razor-edged star-point, more like an arrow than a spear. &amp;quot;Either you're a fool for thinking so, or they're both fools for following you.&amp;quot;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;She runs down from shoulder to arm, leaps high, and thrusts the point below her, to let her weight land her against whatever defense is offered, unless Apathy can straight-out dodge. In either case, she'll wait until she's closed the distance to hiss her query, &amp;quot;Which is it?&amp;quot;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:183|Mizuki (183)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;== SHIORI ==&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Sutri would barely have time to peel herself off of the ground before Psyber sets upon Shiori. He effortlessly makes his way over. His arm tears through her 'flesh' -- though in earnest it feels more like his arm is wading through a pool -- and locks his fingers around her heart. He can feel it, beating; it's a conceptual thing and likely not as crucial to her as it might be to someone else, but it is still present. And he has it. He could crush it.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;But Sutri would do everything she possibly can to prevent that. She would charge Psyber, her scythe flailing at him badly, doing anything within her power to shove him away from Shiori. And if she's successful? She would take Shiori into her arms and just -run-. Flecks and swirls of the same blue that flakes off of Mizuki when she's struck would collect at the holes left in her flesh, attempting desperately to heal her. Whether or not they have the time before Psyber comes back around is another thing entirely.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Whether or not -Psyber-, personally makes his way over to Sutri or not, Lich pursues them. Sutri is just fast enough to escape the blows that would sever either of their limbs, but the blade nevertheless tears into her clothes, her flesh. Her tattered shawl flies off into the air some time later and, in the end, several of the toes of her left foot are cut off entirely. Less impactful than intended, perhaps, but Sutri is obviously reeling.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Meanwhile, Lillian is effortlessly whisked away by Riva's manuever -- especially after Arthur's bolts, she is far too lost in her confusion to react in any more substantial a way. Her limbs are lashed to the ground. She writhes in trepidation, but can say nothing.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Sutri has only just found a safe place to crash land when Priscilla sets upon them. Shiori seems to regain consciousness just in time to parry the first few strikes with her sword, but the rest of them connect, and she's kept on the ground. The most Sutri can do at that moment is pull a concealed revolver from one of her pockets, point it at Priscilla's vitals, shoot, and hope for the best.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Meanwhile, Shiori time-jumps elsewhere. Somewhere in the center of the sky. She's bloodied, battered, and horribly, horribly bruised; she had not expected to win, but she had not expected to lose so quickly. So utterly. So -horribly-. She would hold up a hand pleadingly, still clutching her chest from Psyber's attack.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;quot;Th-That's enough...!&amp;quot; She shakes her head. &amp;quot;This isn't a fight! This is -slaughter-!&amp;quot; Seems that she finally got the idea.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:7|Kotone Yamakawa (7)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;Kotone Yamakawa is now locked in combat with Apathy and he allies the attacks are going every which way, and she attempts to try and not get caught up in all the fire that's going about. The tendrils are a special kind of awful for her. She would find herself gunning down an unkindness. She doesn't seem to be able to be stopped from getting up close to Apathy but still she wonders about Sheep's words. Why are they fighting if they want things to change? Are they being forced to by some law of this reality? She has no idea. She just knows they have to fight and buy times. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; &amp;quot;Damn it, does it have to be this way with all of you?!&amp;quot; &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; She had a plan for something explosive, but has changed her mind as she hopefully gets in close to Apathy she's just going to deck her with everything she has. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; &amp;quot;Stop this madness you don't need to go down for us to help Mizuki if you got to fight fine but don't throw yourselves away. You heard sheep. We mixed things up haven't we?!&amp;quot; &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; Sheep's earlier words did have an effect upon her.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:575|Ayako Hasekawa (575)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Ayako blinks her eyes slowly... and then gets a bit of a twitch in one of her eyes. She's upset. What has set her off? Hearing Sophia's response to Homura. As something that isn't a person - is far less than a person herself. This reasoning isn't something she can accept. She says something softly, in a whisper. And then says it more loudly.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;quot;You have a choice. You always have a choice! A machine with just a purpose? That's wrong!&amp;quot; Ayako gestures about. &amp;quot;All you have to do is look around you! Look at Sheep and Telephone! They're fighting for you as well! Even though they were hurt. Even though they knew it wasn't going to go well!&amp;quot; She puffs her cheeks out in a pout. &amp;quot;A machine that is just doing it's purpose doesn't have friends!&amp;quot; Her amber eyes move off to the side for a moment. &amp;quot;I should know...&amp;quot;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;And then the tendrils rush Homura and attack! The box-like barrier tries to help defend Homura, but it can't withstand any sort of serious assault. Several cracks go through the watery barrier and it pops violently! The closed box was opened.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;The watery droplets that once made up the barrier don't fall. They swirl. Violently about Homura. And the barrier that once weakly enhanced time magic, in it's death throes suddenly boosts it severely-although only for a few moments!&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:253|Psyber (253)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Psyber has no follow-up to his attack. It was a simple moment of clarity and purpose. Shiori stood in the way of the immediate benefit of Mizuki, so he crushed her heart. He doesn't pursue after her, instead getting pushed off the girl he was just trying to kill. He staggers back several steps, hand curling into a fist and then uncurling. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Whatever Shiori had that passed for blood on his hand is flicked off in a smooth motion, Psyber then looking up towards the girl in the sky. He doesn't look angry or upset so much as detached and emotionless, as if he had drained away anything external to what made him 'Hunter'. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;But she surrenders and Arthur puts out the halt order. The half-angel looks up at her and tilts his head a bit. The detached look still on his face as he does so. He speaks again a moment later: &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;quot;Prognostics is Isolation and Isolation is non-optimal. The system is flawed in that it does notaccount for the presence of an ideal world in which prognostics was not necessary. It is a mechanism that's obsolescence was made apparent as soon as it was instituted.&amp;quot; &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;He calmly states, &amp;quot;You will give Arthur Lowell what he needs. This will resolve itself now.&amp;quot;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:2|Homura Akemi (2)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Countless tendrils reach out for Homura-- when they split, they catch her by surprise, lacerating her legs and arms, and more importantly, latching on, preventing further abuse of time magic, at least for a moment. Many of the Familiars are shredded as well-- they're not sturdy. Distractions, at best, and harming them certainly seems to be harming Homura as well. The wings can be damaged too, although that's a bit harder to tell visually. Piercing them does pin the girl in place, either way.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Ayako has the 'words' part of the fight handled for now. She'll let her try to reason Apathy out of this. Instead, Homura produces a Regisword, and starts hacking wildly with both blades (since she's still holding onto Tyrfing) to cut the tendrils still latching onto her. The Familiars, too, turn their spears against the tendrils where possible, dropping the pressure on Apathy.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;If she can manage to free herself, she'll make full use of Ayako's fading superbuff, discarding the two swords back into her hammerspace, producing her bow, and unleashing countless arrows of (somewhat visually corrupt) light, most of which have been hasted, launched from odd angles, or outright stuck on loop and repeat.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:152|Faruja (152)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt; Lich carves flesh, and Faruja concentrates to keep the creature under control. The being utterly despises its jailors, and Faruja is no exception. But hatred, passion, and purpose bind Lich as surely as any earthly chain. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; At least, until Shiori time-jumps into the sky. There's no mercy in his eyes, until at last Arthur's voice comes over the radio. He pauses, scowls, and just barely chooses love over vengeance. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; The rat concentrates, and the butterfly-winged Esper Faery fades into existance. She gently presses her hands to Arthur's back, powerful healing magic flowing from her to cause muscle and flesh to knit, blood to return and flow properly in motes of holy radiance. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; The rat still can't quite find words, glaring daggers of hatred and potential violence in his gaze to the group. The threat should be obvious enough.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:495|Riva Banari (495)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;Riva locks down Lillian, and Riva works to make sure she stays there by adding more chains to get her arms. She then leans down to put a gentle finger against Lillian's lips, smiling for a moment. Sssh. Be calm. &amp;quot;It'll all be fine soon.&amp;quot; She says, turning away and turning to head back into the fight. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Which is already ending. She looks around, and immdiately rushes to Arthur's side, since he's only been STABBED LIKE WHOA, and moves to help Arthur immediately, if only to keep him steady while Faruja unleashes healing magic, chewling her lip in worry.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Riva's been never so wishing she's learned from Inga as now.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:183|Mizuki (183)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;== APATHY ==&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Apathy does her utmost to hold her own against the combination of Ayako's buff and Homura's arrows. They rain down upon her, though, and the crimson pouring out of her wounds slowly begins to become a more dull, tan hue instead. She won't be able to last much longer, and she knows. Her tendrils would all return to her now, forming shields around her person. They would simply sit still and take the blows for as long as they are able.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Amid all this, though, Mizuki hears what everyone else is saying. Slowly, she has begun to agree. There is something -wrong- with all this. Apathy can't be her enemy -- not with how she's acting. Not when she seems so reluctant, and not when she seems so much... yes. Yes, Mizuki recognizes this precise sort of resignation.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;She knows a martyr when she sees one.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;At once, she throws down her sword. As forcefully and loudly as she is able, she says to the others, &amp;quot;Stop. You are all right -- there is no purpose in this.&amp;quot; She glides over to Apathy, slowly, locking their eyes. &amp;quot;Sophia, I will not fight you any longer. Because I know for sure now:&amp;quot;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;quot;You are not my enemy.&amp;quot;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Her expression is... hard to explain. It's not quite a smile, but it's not quite neutral either. Somewhere in-between. &amp;quot;I do not know what you are, but --&amp;quot; Apathy swings her sword against Mizuki's with abandon, hurling Aelinos out of her hands. Afterward, all her tendrils converge on her. One by one, they lash at Mizuki -- and every time, due to some odd disorganization in Apathy's movements, she's able to dodge. Mizuki's eyes grow wide.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;quot;NO.&amp;quot; Apathy protests. &amp;quot;Do not claim I am not your enemy. Do not say that. Take it back. Take it back, take it back, take it back.&amp;quot; Her words are expressed with a quivering, a fervor, a frenzy -- although her words are still monotoned, it still seems like she's panicking. &amp;quot;Take it back immediately. Take back what you have just said. State that you were in error and pick up your blade.&amp;quot; Mizuki simply continues to stare, but she does no such thing. Then...&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;... then things escalate again. Sheep rushes over to hold Telephone, and Apathy remains in place. She repeats the same phrase -- 'Take it back' -- endlessly, and to no avail. The Monochrome Castle tilts so far to one side that its constituents begin to slide off, tumbling to the ground. Explosions of stone can be heard as the floors of the castle begin to crumble.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Apathy slowly raises her gaze to Mizuki's. She briefly scans the faces of all those present and quietly, impartially laments, &amp;quot;You have no idea what you have just done.&amp;quot;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;The clock's chimes begin again. The second. Then the third. Then the fourth.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;They do not slow down.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:33|Arthur Lowell (33)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Arthur drifts unsteadily. The blade Shiori got him with is likely to remain there until someone is kind enough to remove it. Without Ayako, they don't have the healing power necessary to deal with the wound, though Faruja stabilizes him, and keeps him from dying. Another time limit, though, it seems.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;quot;The Quill. The Prognostics.&amp;quot; He gasps, at Shiori, clutching at the wound. &amp;quot;&amp;lt;span class=&amp;quot;underline bold_fg_n bg_n ++ hu&amp;quot;&amp;gt;Please&amp;lt;/span&amp;gt;. We're running out of time. We all go down if that last chime hits.&amp;quot; With breathlessness in his voice, Arthur calls out to the group more on his level. &amp;quot;Editing the Prognostics can do anything. But you be careful. When you get your chance to tell it what you want, you have to understand what you're asking for. Don't write anything that will violate causality. What's already happened in the past, that can't be changed. We have to at least /see/ it happening the same way. Don't affect any cycles but the very last one that we're on. And if the Prognostics don't oppose Mizuki in some way, Apathy dies, permanently.&amp;quot;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;quot;But Mizukui's already lost so much memory. Of this one cycle. So much of who she is. No matter what you do, we make sure the Prognostics restore her safely, and then never iterate again. If you have to kill Apathy, do it. If you can think of a way for Apathy to be her opposition without butchering her mind over and over, all the better.&amp;quot;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Then he's looking back up to Shiori, gasping through pain -- though Faruja eases it, thankfully -- while he exclaims. &amp;quot;This goes on as long as we don't have the Quill. As soon as we have it, it's done.&amp;quot; He can feel the gentle reverberations of space collapsing distantly in the future. It puts him into a panic. &amp;quot;We don't have time. &amp;lt;span class=&amp;quot;underline bold_fg_n bg_n ++ hu&amp;quot;&amp;gt;NOW&amp;lt;/span&amp;gt;!&amp;quot;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:70|Priscilla (70)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;A slaughter is exactly what was intended. There is no use in humouring someone like Shiori. They had not come here for her entertainment, but for the sake of someone far more valuable; or so Priscilla reasons. She is merciless in her assault, swinging arcs of glittering 'blood' through the air in sweeping trails of her invisible blades, tearing into her foes until Arthur finally begs that they stop. Still trusting in what shred of hope his plan still entails, Priscilla allows the Author to escape, dropping her invisibility and turning towards her as she takes to the air, her expression hard and pitiless.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;quot;Thou were warned. It was clearly communicated that thou wouldst be destroyed in such a humiliating fashion. I know not what possesses thee, but I cannot help but mistake it for conceit. We will not fight for thine amusement. We will fight to win. Give us the quill or we shalt take it from thee.&amp;quot;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:570|Kimiko Shinobu (570)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Kimiko's spear never reaches its target. It is hefted, as if feather-light, and spun up and away from the ground, or being, against which it would have impacted. Mizuki calls for a halt, and she does. The armored Puella Magi stands, and stares, something distant burning in her eyes. She almost moves to block as Apathy attacks Mizuki--but there is proven to be no need. To remain, where is no need to move, is acceptable.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;At those last words, she fixes Apathy with a stare, even as the tilt causes her giant to begin a slow fall to the side, with what will prove to be great inertia. She says nothing, but raises one brow, as if to ask, 'Really?' Keepers of secrets have no justification to complain of ignorance.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;It's only when she understands that she does speak. &amp;quot;There can be no justification for a system built upon deception.&amp;quot; There's probably no time left to argue, and in any case it wouldn't be productive to do so.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:42|Staren (42)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;After Apathy's blood changes color, Staren stops firing. What...? He puts his weapons away, and pulls out his staff, goes to fly in closer...&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;And then stares in horror as Mizuki realizes The Secret.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;No no.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;No no no no no.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;No no no NO NO NO &amp;lt;span class=&amp;quot; bold_fg_r bg_n ++ hr&amp;quot;&amp;gt;NO NO&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;underline bold_fg_r bg_n ++ hur&amp;quot;&amp;gt;NO!&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;He flies over to them. Lands by Apathy, whispers to her. There /has/ to be an answer. It can't be over yet, can it? There must be something...&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:575|Ayako Hasekawa (575)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Ayako blinks her eyes as Mizuki suddenly throws her sword away and steps forwards. She didn't expect this to happen! Sophia suddenly panics. Huh? What is going on? Why is she acting like this all of a sudden?&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;And then the Monochrome Castle suddenly shudders and begins to collapse. And the chimes. Oh no... she's been counting them as they've been fighting! They're running out of... time? Oh!&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;quot;Homura! Homura! My magic's still with you! If you can, we need to somehow get more time! I don't know how, but we need it!&amp;quot;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:183|Mizuki (183)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;== SHIORI ==&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Shiori would look up from her place on the ground to the group. She removes the quill from a concealed pocket on the side of her dress, but does not hand it over. She holds it jealously with both hands instead, shaking her head. &amp;quot;N-No! If I give you this, I'll die anyway! I...!&amp;quot; Then, though, there comes a tapping of shoes. A face familiar to Arthur -- Kowaru's -- comes into view. With a single, deliberate series of motions, she kneels down in front of Shiori, stares into her eyes, lifts her flattened palm, and... smacks her. Clean and hard, right across her face.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Shiori would move a hand instantly to cover her wound. She stares at Kowaru in disbelief. &amp;quot;Didn't we tell you that this was a stupid idea, Shiori? Didn't we tell you over and over and over again that the goal -wasn't- to destroy our humanity, but to better understand humanity so that we could make people happy? I mean okay, yeah, we get it: you're selfish, and egotistical, and you have your crazy-radical ideas about changing the world. But...&amp;quot; The girl sighs, rising to her feet. For a moment, she looks to Psyber.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;quot;You're good, whoever you are,&amp;quot; She begins, &amp;quot;but you forgot one thing. What does Shiori always do when she feels most threatened?&amp;quot; She raises her finger hiiigh into the air. &amp;quot;She wears the evil badguy supervillain facade, and then she tries to make people hate her for it. She kinda flipped when she realized that some stranger knew all that. I mean, no, you weren't all right, and Shiori -is- actually pretty far gone -- it's because her sanity's been slipping that she wanted to do this in the first place. But all that stuff about being humiliated... that was right. Juuuust... this Shiori doesn't know you. She never takes criticism well from strangers.&amp;quot;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;All that aside, she unceremoniously swipes the quill from Shiori. The latter fumbles for it, but once she realizes that it's really, truly gone, she just curls into a little ball and hugs herself. &amp;quot;And as graceful as she may seem, she's really scared of dying. I think that's always true and always will be true. She thought she was dying for a reason, which was cool; she likes being a martyr when she can be. But when she figured out her plan wasn't gonna work, yeah, it sorta set her off.&amp;quot;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;quot;But you guys made it all the way here,&amp;quot; She holds the quill out to Arthur and Psyber jointly, &amp;quot;so I'd say you've earned the right to use this.&amp;quot; She nods to Arthur. &amp;quot;I've... seen him before, actually, so I think he knows enough to explain how this is gonna work to you. When you're ready, just transport yourself to that part of the library. You know the one, right? Beneath the fountain? You've been there before, so you should be able to find your way.&amp;quot;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:2|Homura Akemi (2)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;The Familiars withdraw.&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Homura's wings pull back, leaving Apathy to Mizuki.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;She glances towards Ayako and then considers. With this much of a buff, she might be able to... well, it won't buy them a long time, but it's better than nothing. &amp;quot;Yes. I think I can. It won't be a lot, though.&amp;quot;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;The Puella Magi gathers her magic, and then allows the temporal disruption to surge out. It attempts to stop THE WORLD, but not Apathy, Sheep, Telephone, or any of the people facing them. This might involve spreading her wings out like tendrils to grab ahold of everyone, non-intrusively, but thanks to the buff contact might not even be needed.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Even if it does succeed, though, it won't last long. At most, a couple of minutes so they can keep talking? If that. It's too much of a strain, and Homura would rather not push herself to the point her Soul Gem goes pitch black here... granted, if they fail, it won't be any better off.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:7|Kotone Yamakawa (7)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;Kotone Yamakawa did not know the truth of it all only that there were things that needed to be kept down low, she kept it down low she just couldn't see the waste in killing Sheep and the others. She really couldn't haven't she's not sure what's going on but she does cease her attack. She lowers her weapon as the verbal show down goes on. Then something happens here. She seems to know something but then Apathy says they have no idea what they have done. She halts for a moment as Staren seems to be very disturbed but then she wonders what's going on. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; &amp;quot;Wait what's going on now? What's happened?!&amp;quot; &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; She's however heading to Apathy, sheep and Telephone wondering now /what/ She does seem concerned now, &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; &amp;quot;We're running out of time here!&amp;quot; &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; Kotone's eyes dart about as the chimes are happening. Staren's clearly concerned and she's just there watching in a mix of fear and awe. This seems to be the apex of it all? It's now in the hands of ... the other team she thinks.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:183|Mizuki (183)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;== APATHY ==&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Apathy's attacks cease. Her gaze inclines downward, and she studies the ground for a moment. The black shroud in which she has been so long suffused evaporates, leaving her in her genuine appearance -- with her snow white hair and bright blue eyes. She would ignore any and all statements directed at her, instead... moving to hug Mizuki. She holds her as things fall apart around her, and she holds her eyelids firmly shut. There's no point in trying anymore.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Homura's maneuver, for the most part, works -- in her state of heightened capability and awareness, she will likely -feel- the shift in the world, as though the whole thing had begun to turn more slowly. As the next chimes tick by - 5, 6, 7 - they come far more gradually. It's going to buy them time, but not much.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:42|Staren (42)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Staren had pictured how it would go. They'd nearly kill Apathy. He'd suddenly help her, stab an ally in the back -- not fatally -- to drag out the fight. Maybe say 'Curse my sudden but inevitable betrayal.' or something like that, as he switches sides, and drags things out.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;He didn't think Mizuki would /figure it out/.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Time is ticking down. They've lost. There's nothing to do.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;There /has/ to be something.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Here he is again. Standing here. Unable to help. Unable to fix things.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Will things ever change? Will things ever be any different?&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Maybe Arthur will save things in the nick of time. Or maybe Staren's backup won't remember any of this. Either way, he'll keep looking. Keep trying. Until one day...&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Well, he can't give up yet. Think. There must be something. What have they missed? This world is Mizuki's... and the Author's. The author programmed it to end for some dumb reason if the drama of Mizuki and Apathy ever stopped. ...Is that all? Is there anything else? Could there be more to it?&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:33|Arthur Lowell (33)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Psyber unsheathes the sword from Arthur's back. &amp;quot;Toss it to her.&amp;quot; He says, as he takes the quill, alongside Psyber. &amp;quot;She'll need it.&amp;quot; And he looks down at Shiori, all cold eyes and grim determination. It's sorrowful, in a way. &amp;quot;You'll die to save my friend. But it was your mistake that forced it. You did this. This story is yours. So is its ending.&amp;quot; And then he swipes a hand to one side, summoning a Gate, linking precisely to the destined location. The shimmering green spirographic construct is one he drifts through immediately. As he does so... There's a voice heard by all those who pass through the Gate. They get an explanation.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;quot;The Prognostics present a regular set of challenges through the form of Apathy that are basically a timebomb for Mizuki's brain. Every four hundred years, it goes off, kills multiple sections of the world-brain, and then reformats Mizuki. Loop failed. GOTO 10. They're there to force Mizuki to undergo a metamorphosis into a mental state that's immune to these effects. We need to stop the damage to her mind. We need to reverse the process for that one cycle, in some way that keeps her thinking it /is/ happening. We need to restore the memories she's lost in this cycle, without overwriting her with memories from the last one. And make the Prognostics stop attacking her. We need to save her.&amp;quot;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;quot;Good luck. We've only got a little time left.&amp;quot;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;The destination will be seen shortly.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:253|Psyber (253)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Psyber does, in fact, yank the sword out of Arthur's back. The half-angel then tosses it at the ground in front of Shiori's feet. He seems to be coming down out of his detached state as he follows along after Arthur. Psyber didn't move to take the Quill, though it was handed to both of them. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Psyber doesn't even talk to Arthur as he walks. He doesn't respond to the statements, though he understands them. He has a distant sort of dimness to his eyes. The downside to him going that far into a Nathan Hall line of thought is that it carries the risk of Psyber realizing things in a negative sense, too. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;lt;Overarching Life-Lesson&amp;amp;gt; Arthur &amp;amp; Many Other People: ~Redacted~ &amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;(Sorry guys, you don't get to know this one today. Maybe it'll come up later) &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Still, he moves along quietly.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:495|Riva Banari (495)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;Riva looks over the situation, keeping a hand on Arthut as Faruja and Psyber handle the bloody work. She nods at Arthur's acknowledgement, offering silent support. But today she got to see another side of Arthur, how that burning sun manifests within him in its own way, when he says the harsh things. Is it justice? Perhaps nothing so noble. This is what Arthur is like when he is burdened with an overwhelming need.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Even with everything else, Riva still takes a moment to kneel next to Shiori, and offer a quick moment, a parting squeeze on the shoulder, and a moment of comfort before the end. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Even with all she's done, Riva seems to believe she deserves that much. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;After that, she heads to the gate, pausing to give the rest of the Apostles a wave. Perhaps she'll never see them again. Perhaps she will. Only the future and the words to be written will tell.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:183|Mizuki (183)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;== THE SPIRAL STAIR ==&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Any and all who walk through Arthur's gate would find themselves in the same room they'd passed through to reach the Book of the Past. In the center of the room is a large, infinitely long scroll. Laws, each assigned a roman numeral, run down the entire document. At the very bottom of the walk, past all the others, is a group of edicts whose ink glitters brilliantly. They lay out the nature of the cycle. They ensure the appearance of Apathy, whilst establishing everything from her appearance to the personality she evidently started with. At the end of all of them is Shiori's signature, eerily similar to the one people might have seen written at the end of a few After Action Reports to which Mizuki contributed.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;These are the Prognostics. The section of the parchment directly beneath them lies open for writing. In the hands of whomever holds it, the pen would quiver as if eager. Anything they choose to write here will become reality -- an immutable law.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:33|Arthur Lowell (33)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Arthur pops out of the Spiral Stair first, holding the Quill, a bit up the stairs. Immediately, Arthur engages a dash. CHIME. CHIME. CHIME. He can hear it in his brain and it's awful. He's got the first set of rules already worked out. The one thing he prioritizes above all else. Groundwork for the others. He trusts they'll figure out how to act on it.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;His scribbling with the Quill is rapid and haphazard, the boy himself sweating with anxiety and nervousness. Alright. This has to work. This has to work... FIRST: A timer, of sorts. Something that will only activate at APPROXIMATELY THE END of the CURRENT MIZUKI CYCLE. This will let the others use the same timer. But for Arthur, he has something activate immediately upon its completion. His terms are quite simple: Swap the objective from making Mizuki inhuman to making Mizuki human. This will keep Apathy eternally in opposition without forcing Mizuki into a negative state. Or so Arthur hopes.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;His hand's then held out for the next writer to snatch the Quill and work, just after he puts down his own signature in an oddly pretty sort of cursive: &amp;quot;PB&amp;quot;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:70|Priscilla (70)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Priscilla takes the quill next, squeezing past Arthur to the correct place. She's had little time to think about this, and so her answer is almost instinctive, based entirely on the feelings she had developed for Mizuki's world over the time she had spent in it.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;SECOND: Once an aspect of Mizuki's mind made manifest, such as a location or sentinel, has been observed and confirmed by an outsider who is within the bounds of her world, it cannot be erased by the Prognostics.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;This ties into the fact that its conditions only be met by the very last cycle, and should, if things go according to plan, preempt the destruction of Mizuki's beloved work. Incidentally, it should save a great many lives. To the best of her knowledge, nobody from outside has ever breached into Mizuki's world until it had unified. Mizuki had said as much herself.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;She passes the Quill to the next in line.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:152|Faruja (152)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;Thankfully, one of their number seems to set Shiori back to some semblence of sanity, and the Quilll is handed over. Faruja gives the woman a simple nod of thanks. He can't really come up with words beyond that. Instead, he casts, even as the Espers around him fade away. A Haste spell settles around the group, and then he's looking to Arthur, falling through that gate alongside the man and hearing the explaination. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; Faruja sets the Quill to 'paper'. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; Rather than edit the Prognostics' conditions, Faruja chooses to focus on memories. He scrabbles along the paper far more hastily than is seemly. But they're out of time. If nothing else, he can protect something so very precious to Mizuki: herself, and her memories. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; Oddly, Faruja's other hand pulls out a time piece, and flicks the watch open. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; &amp;quot;An area of the world in the current cycle shall be created, henceforth named 'Elysium'. Within it, shall contain the sum of all memories experienced by this current Mizuki up until the signing of this document by this passage's author, and all memories created after at the moment of those memories' creation. It's initial form shall be that of Orbonne Monastery, with accompanying thrice-thick walls and suitable protections, magical, physical, and marshall in order to protect the above&amp;quot;. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; &amp;quot;It's Sentinel shall be the skeleton Boris, granted all needed powers, strength, skill, and experience to protect it as the realm's martial leader and knight. The current cycle's Mizuki shall freely be able to alter the defensive capabilities and layout of this area at her whim, and at the whim of its Sentinel, in that order. This area shall be free and wholly immune without exception to destruction wrought by the Prognostics, its creator, and any within the world it has created.&amp;quot; &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; &amp;quot;This current cycle's Mizuki shall freely be able to enter and leave this area via teleportation from any distince within her world and will regain any memories created by this current cycle's Mizuki upon entering it. At the signing of this document, Mizuki of this cycle shall be granted the knowledge of this place at the exact moment of its creation. This place, Elysium, shall be created one second after this passage's signing.&amp;quot; &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; -Inquisitor Faruja Senra &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; Then, the rat steps back, and lets out a sigh. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; &amp;quot;Almighty God, may Your wisdom and benevolence see to it that this humble fool hath not consigned his dearest friend to death.&amp;quot; That rat, perhaps understandably, is not confident. His head tilts. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; And then he sighs. &amp;quot;...Mizuki is joining me in the soup kitchen after /this/ act.&amp;quot; What ever is he talking about?&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:152|Faruja (152)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;Faruja passes over the quill to the person next in line too.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:253|Psyber (253)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Psyber thinks for a long moment. He has something he wants to put down, but has to phrase it just right. So he stands at the Prognostics for a long moment, staring down at it before finally quill touches paper. And he writes. And writes. Not as much as Faruja, but not a small amount. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;~In the event that a Cycle concludes which results in the goal of Prognostics changing towards requiring a more human Mizuki, Apathy's will undergo a shift to match. She will become a protectorate force, challenging Mizuki by tempering and refining her urges and impulses. This duty would also put her in charge of the restoration, protection, and refinement of the many sub-personalities which Mizuki manifests. She will perform the duties of a protectorate 'Ego', providing both a friend and challenger to Mizuki's more dangerous impulses... but also challenging her to never remain stagnant. The form of challenge Apathy takes will be of a more positive bent, fostering the good portions of Mizuki while protecting her from the bad. Oppositional, but in the same way any good friend should be.~ &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Psyber starts to hand off the pen and then stops. He turns around and writes one last sentence. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;~And if this works, Palora gets a totally sweet Go-Kart. She'll know why.~ &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;And THEN he hands the pen off to Riva.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:495|Riva Banari (495)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;Finally, it comes to Riva. She looks over what's been written here, both by the original Author, as well as by her friends. She considers what is left. What else is there to do? What could she say? What will the nature of things be? What permanent mark will she leave on Mizuki's world? &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;When the time comes, she takes the Quill and hesitates over the paper. Her hand trembles for a moment, her eyes darting over the glittering words. Her expression looks panicked for a moment as she reaches, then stops. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;And then reaches. And then stops again. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Did Riva... get writer's block? &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;She can feel the weight of Doom (with a Capital D) upon them all. This has to be put to an end. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Everything comes to an end.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Riva's eyes narrow as she finally begins to write upon the document: &amp;lt;span class=&amp;quot; bold_fg_w bg_n ++ hw&amp;quot;&amp;gt;The Cycles must be broken eventually. Thus it is, upon such time that timer described in the first section activates and the other clauses described after it have been met, that there will be no further Cycles. Mizuki will become conscious of the existence of these writings and be given the ability to write a new story. Her own story. She may be given the assistance of anyone who wishes to help her in that story, in whatever manner they wish to participate, should she wish to include them.&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;                                                               &amp;lt;span class=&amp;quot; bold_fg_w bg_n ++ hw&amp;quot;&amp;gt;- Riva Banari&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;As she completes her writing, she steps back, her hand shaking as she almost pushes the quill back towards Arthur. &amp;quot;I never want to do this again.&amp;quot; She says, simply.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&amp;lt;span class=&amp;quot; bold_fg_r bg_n ++ hr&amp;quot;&amp;gt;[ ] LET'S END THIS SHIT&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;br /&amp;gt;+------------+--------------+---------------------+  &amp;lt;span class=&amp;quot; bold_fg_y bg_n ++ hy&amp;quot;&amp;gt;[ ] ATOMIC DISASSEMBLY&amp;lt;/span&amp;gt;&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Lord English</name></author>	</entry>

	<entry>
		<id>https://multiversemush.com/mw/index.php?title=Flotilla&amp;diff=9851</id>
		<title>Flotilla</title>
		<link rel="alternate" type="text/html" href="https://multiversemush.com/mw/index.php?title=Flotilla&amp;diff=9851"/>
				<updated>2015-07-01T10:30:56Z</updated>
		
		<summary type="html">&lt;p&gt;Lord English: Created page with &amp;quot;{{GroupPage |Desc=The Flotilla is a menagerie of mostly unaffiliated or Syndicate-affiliated individuals with a certain moral flexibility, technological interest, and industri...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GroupPage&lt;br /&gt;
|Desc=The Flotilla is a menagerie of mostly unaffiliated or Syndicate-affiliated individuals with a certain moral flexibility, technological interest, and industrial mindset. Working primarily with scientists, engineers, mercenaries, or the business interests that would be involved with them, the Flotilla seeks to find jobs, technology, resources, and other similar points of interest for a space fleet, and coordinate acquiring or accomplishing them, as well as slowly building its industrial, technological, and martial power. No one member is obligated entirely to assist all operations or any other member, but they are encourages to exchange favors and barter their services and resources among each other for the good of the Flotilla as a whole, and its individual members. Essentially, a self-serving individualistic guild full of of spaceship captains with varying expertise.&lt;br /&gt;
|Leader=672&lt;br /&gt;
|XO=None&lt;br /&gt;
|Align=Syndicate&lt;br /&gt;
|State=Current&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Lord English</name></author>	</entry>

	<entry>
		<id>https://multiversemush.com/mw/index.php?title=Starbound_Flotilla&amp;diff=9747</id>
		<title>Starbound Flotilla</title>
		<link rel="alternate" type="text/html" href="https://multiversemush.com/mw/index.php?title=Starbound_Flotilla&amp;diff=9747"/>
				<updated>2015-06-21T21:21:29Z</updated>
		
		<summary type="html">&lt;p&gt;Lord English: Created page with &amp;quot;{{CharacterNew |NameOnMUSH=Starbound Flotilla |Color=#0099FF |Char_id=672 |Img= |FullName=Starbound Flotilla Core Fleet |Gender=Multiple |Species=Multiple |Theme=Starbound-1 |...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CharacterNew&lt;br /&gt;
|NameOnMUSH=Starbound Flotilla&lt;br /&gt;
|Color=#0099FF&lt;br /&gt;
|Char_id=672&lt;br /&gt;
|Img=&lt;br /&gt;
|FullName=Starbound Flotilla Core Fleet&lt;br /&gt;
|Gender=Multiple&lt;br /&gt;
|Species=Multiple&lt;br /&gt;
|Theme=Starbound-1&lt;br /&gt;
|Chartype=OC&lt;br /&gt;
|Function=Migrant Adventurers &lt;br /&gt;
|Faction=Syndicate&lt;br /&gt;
|Rank=5-Lookout&lt;br /&gt;
|Ranktype=Ally&lt;br /&gt;
|Groups=[[Flotilla]], [[Murasame Zaibatsu]]&lt;br /&gt;
|Quote=&amp;quot;My name's S.A.I.L., and I'll be helping you out! Let's get your ship up and running...&amp;quot; &lt;br /&gt;
|PAge=Multiple&lt;br /&gt;
|AAge=Multiple&lt;br /&gt;
|Aging=Yes&lt;br /&gt;
|Height=Multiple&lt;br /&gt;
|Weight=Multiple&lt;br /&gt;
|Hair=Multiple&lt;br /&gt;
|Eyes=Multiple&lt;br /&gt;
|Voice=Multiple&lt;br /&gt;
|Song=&lt;br /&gt;
|Profile=The Starbound Flotilla is a small fleet of broken ships and broken people. Unable to return to their homeworlds for all sorts of reasons, six jerks in six ships at varying levels of repair and quality have formed a loose alliance with unsteady, uncertain goals that nobody has quite settled on. Individual histories ranging from fleeing a destroyed homeworld to escaping the death of a rebellion make for a mixed bag, while personalities that range from the most philosophical to the most savage give the crew an extremely chaotic way of making decisions, often leaving one member at odds with the other. None can deny their skills and technology, though. Every one of them are deadly soldiers, swift architects, genius engineers, and expert craftsmen, empowered by high-level science and technology from a universe on the verge of collapse.&lt;br /&gt;
|Powers=APEX PHYSIOLOGY: Albert, like every member of their race, underwent a rigorous treatment of intense genetic engineering, empowering them with enhanced intellect and providing them with a more primate-like agility, resilience, and strength.&lt;br /&gt;
&lt;br /&gt;
AVIAN PHYSIOLOGY: Pavo possesses lighter bone structure and they're more genetically inclined towards mid-air maneuvering, giving them a great advantage in any environment that allows them to make use of vertical space.&lt;br /&gt;
&lt;br /&gt;
FLORAN PHYSIOLOGY: Biteblade is made of plant matter, allowing clean regrowth of all wounds over time. They are able to process sunlight and carnivore-friendly matter into energy required to regenerate or utilize high-energy movement.&lt;br /&gt;
&lt;br /&gt;
GLITCH ENGINEERING: Seft is an artificially engineered and constructed life form. As a humanoid robot, they are immune to many environmental or biological hazards and having a generalized resistance to pain or non-disabling injury.&lt;br /&gt;
&lt;br /&gt;
HYLOTL PHYSIOLOGY: Moonfin is amphibious, capable of surviving underwater for long periods of time. Their race is also naturally extremely social and has great empathy, allowing for some measure of social insight.&lt;br /&gt;
|Skills=CRAFTSMEN: The Starbound Flotilla's crewmen are skilled craftsmen. They are able to operate by craftsman's intuition nearly any crafting tools to some level, as well as being skilled in ad-hoc engineering with just their hands or more simple tools. They are particularly skilled in the operation of high-level scientific crafting and manufacturing equipment, and specialize in the production of armor, weapons, tools, and gear from much more esoteric and multiversal alloys, skins, carapaces, or similar substances. They are surprisingly good at creating furniture. They tend to focus on using new materials to create more advanced crafting tools.&lt;br /&gt;
&lt;br /&gt;
ARCHITECTS: The crew is capable of designing and often building large fortifications, traps, homes, business, and other similar structures in an extremely short period of time, as well as furnishing, decorating, or simply arming these structures. When properly equipped, they can create small fortified outposts, apartments, stores, or similar structures within the span of minutes.&lt;br /&gt;
&lt;br /&gt;
SOLDIERS: The Starbound Flotilla's crew are quite combat-capable, able to use synchronized group tactics to overwhelm with a mixture of long-range and short-range offense. They're generally capable of basic first aid, squad tactics, firearms operation and maintenance, and the use of a small variety of melee weapons and defenses, among other basic soldier skills like hand-to-hand combat.&lt;br /&gt;
&lt;br /&gt;
ENGINEERS: The crew are expert engineers, specializing in larger-scale structural engineering, but also quite capable of smaller scale inventing on very basic principles. Simple things like grappling hooks, new crafting tools, improvised weapons, and similars are their bread and butter, but their most effective work is in engineering fortifications and defenses.&lt;br /&gt;
&lt;br /&gt;
COLLECTORS: The crew are extremely effective at all types of resource procurement, from mining materials straight out of the ground, to salvaging valuable artifacts, to looting. From industry to piracy, if it exists they will probably try to find some way to harvest it.&lt;br /&gt;
&lt;br /&gt;
NAVIGATORS: Each Flotilla member is a knowledgable astronavigator typically capable of skillfully handling a majority of spaceships and some aircraft, as well as a generalized pilot that can at least operate most other vehicles serviceably.&lt;br /&gt;
|Assets=MATTER MANIPULATOR: Each major crewman is equipped with a Matter Manipulator. This rugged, resilient, self-powered device is incredibly useful, allowing high volumes of terrain, equipment, arms, armor, furniture, liquid, food, or in essence anything that is not alive, and is composed of matter, to be stored and transported in an extremely small space using a powerful spatial warping technology. It can then be re-deployed near-instantly. It's also equipped with a pixel printer, allowing for simplistic prefabricated structural material, survivalist tools, and simple healing materials to be generated out of Pixels, but this is somewhat expensive.&lt;br /&gt;
&lt;br /&gt;
FACILITIES: The Starbound Flotilla is equipped with tools of heavy industry, making it a mobile refinery, energy production facility, rapid manufacturing apparatus, and heavy storage warehouse, capable of turning ore into a powerful piece of equipment in the span of minutes. Its ships also contain the tools and processing power required to perform research and development on new materials, technologies, and equipment, though often they require heavily analyzing artifacts taken from high-level instances of those technologies. Finally, they have ample residential space, and personal teleporters that can allow individuals to return to their ship in clear environments, or deploy to safe coordinates that lack interference.&lt;br /&gt;
&lt;br /&gt;
EQUIPMENT: Flotilla technology primarily focuses on armor, melee weapons, and industrial tools, often branching out into energy and ballistic firearms, environmental hazard protection, teleportation, astro-engineering, terraforming, mobility enhancement equipment, drone technology, limited psionic impulse amplification (non-mental), computing, and other adventure-focused technologies. They are specialized in turning unusual multiversal substances into equipment, or advantageously utilizing unusual multiversal artifacts in crafting. Everything from well-crafted steel tools to high-powered energy weapons is within their grasp, if they have the raw materials and the appropriate crafting tools. &lt;br /&gt;
&lt;br /&gt;
THE FLEET: The Starbound Flotilla is, after all, space ships. They are equipped for FTL travel, atmospheric maneuvering, boarding, ship-to-ship naval battles at long and short range, and supporting ground units through bombing. They possess extremely potent self-repair technology. The Flotilla has a core fleet of only six, but scavenged crafts and their own manufacturing abilities can allow more ships to be added, assuming they have other individuals to handle the piloting.&lt;br /&gt;
&lt;br /&gt;
SPELLSWORD PROJECT: A specialist equipment line, the Spellsword Project enables production of elementally-aligned melee weapons and armor. The powered armor is extremely mobile, extremely durable, and extremely dextrous due to psionic links. Monstrous offense and defense at short range, incapable of ranged combat. Produced after operations in Galianda.&lt;br /&gt;
&lt;br /&gt;
IRRADIANCE PROJECT: A specialist equipment line, the Irradiance Project enables production of extremely high-energy equipment and ranged weapons, at cost of some armor potential. Irradiant armor produces outrageous amounts of energy that can fuel powerful projectile and Psionic weapons at various ranges from light sidearms to heavy weaponry. Produced after study of the Mojave Wastes.&lt;br /&gt;
&lt;br /&gt;
GALACTIAN PROJECT: A specialist equipment line, the Galactian Project enables production of small hovering vehicles or spacefighters, and focuses on fixed energy weapons or firearms, and mid-range armor. Primarily focused on smooth transitions into and out of vehicles that may be summoned at will from compressed space. Produced after materials acquisition from the Galactic Empire.&lt;br /&gt;
|NPCs=GEORGE: George is the Human member of the Flotilla. He specializes in space hull engineering, EVA gear, and espionage. He practices a ruthless, rarely-mastered close quarters combat style developed in zero gravity, called &amp;quot;Robusting&amp;quot;, and primarily uses one-handed blunt melee weapons. Fastest improvised bombs in the sector. Notorious space station saboteur and melon aficionado.&lt;br /&gt;
&lt;br /&gt;
PAVO: Pavo is the Avian member of the Flotilla. She specializes in FTL engineering, in-atmosphere piloting, and violent boarding. She primarily uses one-handed swords and her own agility in a naval-focused swashbuckling way, and is an expert in hijacking large craft as well as looting everything not nailed down. Sings a mean space shanty, blatantly a pirate, functionally serves as her own parrot.&lt;br /&gt;
&lt;br /&gt;
ALBERT: Albert is the Apex member of the Flotilla. He specializes in personal tech engineering, computer science, and guerilla warfare. He primarily uses grenade launchers and rocket launchers alongside massive hammers, and is a small-squad tactics expert that coordinates the group. Paranoid, due to being hunted by a government conspiracy.&lt;br /&gt;
&lt;br /&gt;
BITEBLADE: Biteblade is the Floran member of the Flotilla. She specializes in scavenging, survivalism, and assassinations. Uses bows and knives in a brutal, inhumane savage combat style, and is an expert tracker. The Flotilla's most dangerous combatant in a one-on-one fair fight, hands down. One of the most civilized Florans in existence, but will bite you anyway.&lt;br /&gt;
&lt;br /&gt;
MOONFIN: Moonfin -- the title for a man named Haruto -- is the Hylotl member of the Flotilla. He specializes in diplomacy, teleportation technology, and melee weapons crafting. He utilizes two-handed swords offensively, defensively, and for utility, and has an unusual affinity for taming mounts. Vastly increases in skill when acting in an honorable fashion. Amphibious. Once cut a bullet in half before it hit him, sustained two wounds instead of one.&lt;br /&gt;
&lt;br /&gt;
SEFT: Seft is the Glitch member of the Flotilla. She specializes in sensor operation, psionics, and armor. The only member who can craft staves that manifest the user's will into pre-programmed psionic patterns that look uncomfortably like magic spells. Uses these, alongside battle-axes. Produces and maintains the Flotilla's crafting tools. Somehow acts less human than the actual Flotilla AI.&lt;br /&gt;
&lt;br /&gt;
S.A.I.L.: SAIL is an artificial intelligence linked between all six ships, and who handles research and development, allowing the Flotilla itself to use outside materials and artifacts to upgrade their equipment, crafting tools, or industrial capacity. Not actually sapient. Prone to needing reboots. Is not in charge of pod bay doors, stop asking.&lt;br /&gt;
&lt;br /&gt;
HIRELINGS: The Flotilla is connected to networks of exiles for hire from all races. They typically specialize in only one of the Flotilla's many skills, making up for a lacking sort of manpower. They are very expensive. (PLs max at 28)&lt;br /&gt;
|Disadvantages=TENSION: Several members of the six-ship fleet have intense tensions between each other, which can produce problems on their own or when manipulative sorts choose to exploit them. Strong tension exists between Biteblade and Moonfin, between Pavo and Seft, and between Albert and George, and smaller tensions can be cultivated to break their otherwise incredibly synchronized decisionmaking.&lt;br /&gt;
&lt;br /&gt;
FUEL AND MATERIALS: The fleet needs a constant stream of fuel and raw ores to power their charge through the multiverse. A dedicated hunter could starve them into submission through repeatedly denying their efforts, and big scores are an easy lure to draw them in.&lt;br /&gt;
&lt;br /&gt;
LOYALTY-BOUND: The Core Fleet is loyal to itself, first and foremost; it will take whatever actions a majority of its members vote for. The larger Flotilla outside the Core Fleet commands all other loyalty, and any individual dissent is disregarded.&lt;br /&gt;
&lt;br /&gt;
STATUS EFFECTS: For reasons unknown, most of their protective gear protects only against broad-level environmental hazards. Poison, direct immolation, and other similarly personal, concentrated &amp;quot;status effects&amp;quot; meet reduced resistance from most gear that this group crafts.&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Lord English</name></author>	</entry>

	<entry>
		<id>https://multiversemush.com/mw/index.php?title=Fractured_Lens_(Nathan)&amp;diff=8276</id>
		<title>Fractured Lens (Nathan)</title>
		<link rel="alternate" type="text/html" href="https://multiversemush.com/mw/index.php?title=Fractured_Lens_(Nathan)&amp;diff=8276"/>
				<updated>2015-04-02T20:26:05Z</updated>
		
		<summary type="html">&lt;p&gt;Lord English: Created page with &amp;quot;{{Cutscene Header |Date of Scene=2015/03/29 |Location=Terra Majora |Synopsis=Nathan suffers a betrayal and considers his options. |Thanks=Psyber: He Ruined Everything |Cast of...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Cutscene Header&lt;br /&gt;
|Date of Scene=2015/03/29&lt;br /&gt;
|Location=Terra Majora&lt;br /&gt;
|Synopsis=Nathan suffers a betrayal and considers his options.&lt;br /&gt;
|Thanks=Psyber: He Ruined Everything&lt;br /&gt;
|Cast of Characters=168, 253, 92, 395, 331, 189, 192, 176, 40, 570, 134, Utsuho Reiuji, No. 9, George, Salty Gale, Unyielding Rampart, Kevin Graham&lt;br /&gt;
|Tinyplot=New Blood&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Nathan finds himself at an unfortunate precipice, at the edge, dangerously near it. At this time, he decides, he needs to re-assess his situation, to consider both the events of the past and the events of the present, this current betrayal.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Utsuho. The first, and arguably least consequential. She would tear Nathan's flesh from the bone in a fit of mad rage. A woman with harsh black wings, bearing a corrupting eye upon her chest, screaming and ranting about destruction. He thought she was a friend. Guessed not. No other options. Pulled the gun. &lt;br /&gt;
&lt;br /&gt;
Nine. The second, and the one closest to him. A monster wrought in jagged metal, commanded by forces beyond his ken, twisted by the cruel influence of a brutal biohazard and forced into action by that eye lodged in his torso. He was going to kill Nathan because of it. No other options. Pulled the gun. &lt;br /&gt;
&lt;br /&gt;
George Weissman. A man with two faces and two voices, full of lies and deceit. Scheming to pull apart the mind of his ally, Nathan, for the sake of &amp;quot;improving&amp;quot; the world. Nathan realized something was wrong then. George should have said &amp;quot;he&amp;quot;. But he said &amp;quot;I&amp;quot;. Another one. Another eye. No other options. Pulled the gun. Went to &lt;br /&gt;
&lt;br /&gt;
Salty Gale. What did she feel for him, her ally? It was never quite clear, with her. What he recalls, more than her swinging blades, more than the hatred and affection in her eyes, was the sight he saw of the great singular eye in her anima, staring, while she tried to murder him. No other options. Pulled the gun. &lt;br /&gt;
&lt;br /&gt;
Elliana Fairchild. Pulled that dark, cyclopean serpent into her soul after stabbing him, trying to sacrifice his friends. Repeatedly betrayed him, in person or in proxy. Humiliated him to his friends. Stealing their loyalty, isolating him to control him. Forced him to become this mess of magic and violence.&lt;br /&gt;
&lt;br /&gt;
And then Psyber.&lt;br /&gt;
&lt;br /&gt;
Options rapidly dwindling. Adhere to principles. Depend on one's friends. Nathan Hall tries to remind himself that he is not alone. Begin the search. Assess allies.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Fairchild Survivor group. First candidates. The logical group.&lt;br /&gt;
&lt;br /&gt;
Psyber? No. Compromised. Actively amused by her humiliating taunting, complicit, tacit participant, major illogical critic, direct traitor outright. Proxy effect extends to Eleanor, Kimiko, Hastur. Was previously inattentive to emotions, only becomes engaged when they threaten Fairchild. Reliable in every context but this one. Untrustworthy. He is her tool to sow the dissent.&lt;br /&gt;
&lt;br /&gt;
Amalthea? No. Immortal. Too little sympathy, too much apathy. Habits of distancing from this type of conflict. Unreliable. Inhuman. Untrustworthy.&lt;br /&gt;
&lt;br /&gt;
Himei? No. Too quick to distrust him. Thought Nathan was a yamiko in the initial days of his growth to understand and embrace emotional openness. Insightful in her own way. He should have taken that as a warning. Never show anyone what you are thinking, and feeling. Makes them unreliable. Distrusting. Untrustworthy.&lt;br /&gt;
&lt;br /&gt;
Rampart, George, Kevin? No. Inaccessible. Unreliable besides.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Other options are needed. Extend search. Broaden. Deepen. There has to be something.&lt;br /&gt;
&lt;br /&gt;
Pegasus? Trustworthy. But no. Involving her is a non-option. Unacceptable shame. Vervi? Trustworthy. But no. Involving her is a non-option. Unacceptable shame. Hastur, Eleanor, Kimiko? Trustworthy. But no. Too close to Psyber. Non-option. Unacceptable shame besides. Nine? Extremely trustworthy. But no. Inaccessible. Hibernatory. Inviable option. Haruno? Extremely viable. Not trustworthy. Too unstable.&lt;br /&gt;
&lt;br /&gt;
Options have rapidly dwindled. They continue to do so. Broaden the search. Deepen. There has to be something. Where he hopes to find something, he finds nothing. Options have dwindled to two. One is unacceptable. Unconscionable. An unbearable degree of pain. He is not strong enough to take it.&lt;br /&gt;
&lt;br /&gt;
Nathan Hall only has one option left. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
He will simply give up.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The gun, in this case, is one he simply is unable to pull. The option is too painful. For all his changes, he is still a pacifist. He is unable to bear the pain of taking that action against someone he once thought of as a friend. The thought of attempting to kill her sends sensations of grief and disgust into him. He's not strong enough to do something like that. And as such, the only thing left that he is able to do is abandon his principles and give up on stopping Elliana.&lt;br /&gt;
&lt;br /&gt;
No emotional expression may be permitted past this point, Nathan thinks. Previous judgement that emotional openness at any level was acceptable was incorrect, and confidence in that regard was clearly completely false. There will be no objection to this course of action, as long as it does not harm Fairchild or otherwise distress her. The appearance of simple willing compliance with their demands will suffice. They care for nothing else. He will lie to them, he resolves, in the same way that he was lied to. But he simply can't bear to continue this. They would likely not accept a simple surrender, and so this will be enough. He was wrong to think that any level of emotional openness was ever right.&lt;br /&gt;
&lt;br /&gt;
Each individual that he believed would otherwise side with him in an instance of severe distress and danger has become opposed to him or inaccessible to him because of the arrangement of Elliana's defenses. Where before, he believed that his own hatred needed to be contained in order to prevent damage to others, now Nathan finds he is unable to bear the damage it causes others to do to him. As such, the solution is elegant in its simplicity. He merely needs to acknowledge that it will not be possible to continue the optimal path, and therefore abandon it. And as such, he does. He can no longer bear to go on in that way.&lt;br /&gt;
&lt;br /&gt;
These are the thoughts Nathan experiences in one crystallized moment of intense emotional activity and psychological volatility and brutal mental pain. Something about his magic gets a little difficult to control, for a moment. The energies within him become unstable. Diabolical, eldritch, solar, and divine magic clash for a moment as one part of Nathan's mind screams against another. It flares briefly out of one eye, damaging what's in front of it.  There's a web of hairline cracks running through the right lens of Nathan Hall's glasses now, skewing his vision of the people he stares at through it. He does not notice the fracture in his vision. Nor does he acknowledge the damage that caused it. &lt;br /&gt;
&lt;br /&gt;
He still has one good eye left to see through. He will make due.&lt;/div&gt;</summary>
		<author><name>Lord English</name></author>	</entry>

	<entry>
		<id>https://multiversemush.com/mw/index.php?title=Arthur_Lowell&amp;diff=7566</id>
		<title>Arthur Lowell</title>
		<link rel="alternate" type="text/html" href="https://multiversemush.com/mw/index.php?title=Arthur_Lowell&amp;diff=7566"/>
				<updated>2015-02-13T07:47:26Z</updated>
		
		<summary type="html">&lt;p&gt;Lord English: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CharacterNew&lt;br /&gt;
|NameOnMUSH=Arthur Lowell&lt;br /&gt;
|Color=#66FF66&lt;br /&gt;
|Char_id=33&lt;br /&gt;
|Img=http://fc01.deviantart.net/fs70/f/2014/232/a/d/colored__45__copy_by_121642-d7w198a.jpg&lt;br /&gt;
|FullName=Arthur Lowell&lt;br /&gt;
|Gender=Male&lt;br /&gt;
|Species=Human&lt;br /&gt;
|Theme=Homestuck-1&lt;br /&gt;
|Chartype=OC&lt;br /&gt;
|Function=Mage of Space&lt;br /&gt;
|Faction=Syndicate&lt;br /&gt;
|Rank=1-Administrator&lt;br /&gt;
|Ranktype=Syndicate&lt;br /&gt;
|Groups=Gatecrasher's Union, [[Heaven or Hell]], Session 613&lt;br /&gt;
|Quote=&amp;quot;Who, ME? I'm not anyone IMPORTANT. Just some COOLKID.&amp;quot;&lt;br /&gt;
|PAge=Late-Teens-ish?&lt;br /&gt;
|AAge=13.798±0.037 billion years&lt;br /&gt;
|Aging=No&lt;br /&gt;
|Height=&lt;br /&gt;
|Weight=&lt;br /&gt;
|Hair=Black&lt;br /&gt;
|Eyes=Green&lt;br /&gt;
|Voice=&lt;br /&gt;
|Song=https://dl.dropboxusercontent.com/u/201370883/ARTHUR_THEME.mp3&lt;br /&gt;
|Profile=Arthur Lowell was one of many thousands of teenage gamers thrown into the game of Sburb on April 13th, AU 20, escaping the apocalypse of Earth-413 into the game, and a year and a half later concluded it by creating an entirely new universe, of which he is now God of Space. Arthur now has power over various celestial processes, gravity, and even the fabric of space itself, as well as the various resources gleaned from Sburb, such as unique crafting mechanisms. At his exterior, though, he's still the same casual game geek he went into the game as, with a touch of trickster god and much more hot-blooded than one would expect of a deity. Now that he's finished his own quest, he finds himself deeply indebted to both the Union and the Confederacy, and traverses the Multiverse, to make up the debt, and to find new adventures.&lt;br /&gt;
|Powers=Mage of Space: Arthur's class and aspect allow him to perform widely varied magic based on space, distances, celestial processes, and cosmic reactions listed below, as well as, to a lesser degree, other magics that he might be taught, and many small spells of simple utility as a substitution for things he could otherwise perform through commonly accessible mundane means, such as transmitting information, operating simple tools, or other similar suchlike, as well as simple detection of magic energy (if it is not being obfuscated). All magic depends on how resistant local space is; it can be limited from nothing but quick short-range magic to long-range instant transmission, but depends on the world in question, or even the region therein.&lt;br /&gt;
&lt;br /&gt;
Gate Magic: Arthur's primary specialty is his command of Gates and thresholds. He is able to link places together using doors, warp portions of familiar locations into his surroundings, and most commonly, generated connected points of space, Gates; objects or people who enter these Gates emerge from Gates to which they are linked. Arthur can create many Gates at once, and in short ranges is able to efficiently use them in combat.&lt;br /&gt;
&lt;br /&gt;
Space Magic: Arthur's secondary specialty is warping the fabric of space itself; he can bend the world around him to alter the trajectory of moving objects, temporarily increase or decrease distances between points within a short range, and can act as an incredibly potent human warp engine for any craft. He has a variety of potent space-related senses, and is able to detect almost any irregular disturbances to the fabric of space, within range.&lt;br /&gt;
&lt;br /&gt;
Gravity Magic: An instinctual power, Arthur can generate massive amounts of gravity very quickly, change his own or others' personal gravity, manifest damaging differentials of gravity in beams or fields, and other similar manipulations over short range.&lt;br /&gt;
&lt;br /&gt;
Celestial Magic: Secondary specialties include processes such as nuclear fusion, various forms of electromagnetic radiation, mass-forming cosmic processes to create basic elements, and even more esoteric cosmic phenomena such as minor black holes. Arthur can perceive these supernaturally, manipulate their behavior, create them, or even physically become them, either entirely or partially, for travel or maneuvering. However, this requires time and concentration, and has substantially reduced combat efficiency when used to change his form. He also has a limited and temporary ability to imbue objects or individuals with properties from these.&lt;br /&gt;
&lt;br /&gt;
God Tier: Arthur has become a god, granting limited immortality and other benefits. See +themelist/powers Homestuck-1 for more information.&lt;br /&gt;
|Skills=Strife Portfolio: Arthur uses the Broomkind and Swordkind Strife Specibus, giving high personal skill in wielding any weapon that qualifies as a broom or a single sword. He also has Fistkind, granting him reliable and high-strength hand-to-hand brawling abilities. See +themelist/power Homestuck-1 for more information.&lt;br /&gt;
&lt;br /&gt;
Mage: Arthur's class of Mage endows him with a high-level academic intelligence and information-processing talents, as well as infrequent clever insight. This is slightly impeded by the fact that he pretends this enhancement does not exist. Regardless, the rate at which he learns and processes information is very high, and he has a long and reliable memory.&lt;br /&gt;
&lt;br /&gt;
Space: Arthur's aspect of Space grants him high-level kinematic instinct, geometric spatial awareness, precise distance estimation, and other similar skills that allow for circumstantial feats of dexterity and agility.&lt;br /&gt;
&lt;br /&gt;
HOT-BLOODED: Arthur could be mistaken for a minor deity of boiling blood and shounen screaming. He has a positively absurd quantity of willpower.&lt;br /&gt;
|Assets=Fetch Modus: Arthur retrieves items from his Sylladex via a Tree Modus. It stores items in the leaves of the tree data structure in alphabetical order, but the names can be awkwardly changed for the sake of less inconvenient structuring. Either the leaves or the root can be taken, but taking an object causes all of its leaf objects to fall out of the Sylladex. See +themelist/powers Homestuck-1 for more information.&lt;br /&gt;
&lt;br /&gt;
LOSAF Energy Direction Systems: The Land of Spires and Frogs has been terraformed and converted into a full, massive energy redirection system that allows the planet itself to focus and condense high volumes of elemental power produced at Arthur's home. The music must be composed for the pipe organ that produces the energy to achieve specific effects, meaning that improvisation is difficult. It is difficult for Arthur to wield it as a direct weapon, but with use of Gates, it can be a powerful support weapon, or a very useful tool for creating massive effects in other worlds, especially if the whole planetoid itself is brought into orbit, directing elemental energies such as high volumes of water, fire, electricity, or similar magical elements. Helpful for both orbital-striking terrible enemies and various high-energy-demand utility demands. Arthur can direct smaller amounts of its powerful beams by way of his Gates if he's not got any options to bring LOSAF itself in.&lt;br /&gt;
&lt;br /&gt;
Home: Arthur lives on LOSAF; food, shelter, and accommodations are easy for him to gain and to provide here. He can take care of a substantial number of refugees for a time in fairly high numbers, as well as handle high-demand guests, due to the high food production capacity, available space, and suburban-esque standard of living available.&lt;br /&gt;
&lt;br /&gt;
Alchemy: Arthur can and has crafted various potent artifacts. See +info Arthur/Alchemized and +themelist/powers Homestuck-1 for further information.&lt;br /&gt;
&lt;br /&gt;
Time: Arthur has been granted an artifact enabling some limited time travel. See +info Arthur/Time for more information.&lt;br /&gt;
|NPCs=Iguanas: Arthur is a major religious figure to a small race of roughly humanoid Iguanas. They are small and blue and many of them are somewhat stupid, and none of them are capable of combat. However, they are extremely durable, resilient to both attacks and environmental hazards, and often willing to help with basic labor matters at the request of the Mage of Space. They are especially skilled in matters of farming, architecture, and metalwork.&lt;br /&gt;
|Disadvantages=Endgame content: Arthur's combat efficiency is peaked; there is simply nowhere higher to go. This would be good, if it weren't for the fact that it peaked at such a low level. Direct combat is a problem for Arthur, and he doesn't like it. While his arsenal and abilities may be expansive in a horizontal sense, it is not in a vertical one; Arthur is simply unlikely to increase his direct combat abilities.&lt;br /&gt;
&lt;br /&gt;
Old Debts: Arthur is deeply in debt in a personal sense to the Union and Confederacy, who spent a large amount of time just keeping him alive. Thus, there are many members of the Union and Confederacy that can call in this old debt to force Arthur to avert his intended courses of action rather easily, if needed.&lt;br /&gt;
&lt;br /&gt;
Conditional Immortality: Resurrection is a problem when it only works sometimes. Arthur can be killed under two conditions: If his death is Just, which is to say, if he did something or became something morally wrong and was killed as a result, or if his death is Heroic, which is to say, if he sacrificed his life in an act of heroism, or tried to use his immortality to cheat some situation's sacrifice requirements. The resurrection may also be delayed or even prevented by massive amounts of spiritual or magical damage, though the sheer amount required for death is spectacularly high.&lt;br /&gt;
&lt;br /&gt;
Squishy Caster: Despite being endgame, Arthur Lowell is, compared to other gods, surprisingly squishy. Besides a resistance to massive-object impacts, Arthur has almost no resistances to speak of, rendering him absurdly incapable of &amp;quot;tanking&amp;quot; anything that is not an extremely high-mass object such as a meteor or a spatial warp like a projectile back hole. Unlike many gods, Arthur's resilience is no greater than his average-hero level he was at before.&lt;br /&gt;
&lt;br /&gt;
Dream Magic: Due to Arthur's history as a Derse dreamer and the fact that his dreams occur in a way that is deeply connected to a real world space, Arthur is highly vulnerable to dream-related magic and has associated vulnerabilities to other telepathic influence.&lt;br /&gt;
&lt;br /&gt;
Limited Alchemy: Arthur has reached the peak of his alchemy resources; these resources are not renewable at this scale anymore, and must be recycled. Arthur cannot alchemize anything that might be both expendable and expensive, at least not in large numbers. This can be averted to a very small degree by processing valuable or rare objects for grist.&lt;br /&gt;
&lt;br /&gt;
Poor Impressions: Arthur gives the first impression of a bratty, loud gamer, rather than a god who wields phenomenal cosmic powers. As a result, socializing is often rather difficult. He also tends to lie by omission about his godhood, claiming almost obsessively that it's not important, which can create a lot of awkwardness and social dysfunction if that goes south, and denies him a lot of opportunities that would otherwise come up if Arthur were straightforward about things.&lt;br /&gt;
}}&lt;br /&gt;
[[Category:Heaven or Hell]]&lt;/div&gt;</summary>
		<author><name>Lord English</name></author>	</entry>

	<entry>
		<id>https://multiversemush.com/mw/index.php?title=1007/Station_Under_Siege&amp;diff=6504</id>
		<title>1007/Station Under Siege</title>
		<link rel="alternate" type="text/html" href="https://multiversemush.com/mw/index.php?title=1007/Station_Under_Siege&amp;diff=6504"/>
				<updated>2014-11-22T07:31:20Z</updated>
		
		<summary type="html">&lt;p&gt;Lord English: Created page with &amp;quot;{{Log Header |Date of Scene=2014/11/21 |Location=Prohibition Chicago &amp;lt;PC&amp;gt; |Synopsis=Eliot Ness's station comes under attack by an army of criminals seeking to end his operatio...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Log Header&lt;br /&gt;
|Date of Scene=2014/11/21&lt;br /&gt;
|Location=Prohibition Chicago &amp;lt;PC&amp;gt;&lt;br /&gt;
|Synopsis=Eliot Ness's station comes under attack by an army of criminals seeking to end his operations in Chicago permanently.&lt;br /&gt;
|Thanks=&lt;br /&gt;
|Cast of Characters=2, 33, 85, 131, 183, 264, 347, 357, 470, 475, 572&lt;br /&gt;
|Tinyplot=&lt;br /&gt;
|Tinyplot2=&lt;br /&gt;
|pretty=yes&lt;br /&gt;
}}&lt;br /&gt;
{{Poses&lt;br /&gt;
|Poses=:'''{{#var:264|Eliot Ness (264)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Chicago, late evening. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Logic would dictate that the police would respond to a situation like this. And by this, we're referring to the large, three-story building currently surrounded and under attack by almost every major crime operation in Chicago. However, this is the roaring 20s and the police aren't working for the people. Justice has been replaced by Just Us and the thin blue line has no love for the Federal Man that wants to clean their dirty hands. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;So the streets are empty, save for the many, many cars and men that have circled almost the entire building. Criminals are like rats, you starve them out and they'll eat eachother, but you give them something to all go after and they'll swarm it to the ground. There are a lot of different crime families here today. Many are from the Chicago outfit, but many are from other major cities. New York, Las Vegas, anyone that has a stake in seeing the man behind Prohibition's enforcement dead has showed up. Small gangs and large gangs litter the street, wielding weapons. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;There are a number of places of interest at this time. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;IN THE STREET, a blockade has been set up. Men are kneeling behind cars with rifles, automatic weapons, pistols, and shotguns. They're forming a tight circle of foot soldiers meant to keep anyone from escaping the perimeter of the building. It's a dense grouping of men, dozens of mafia enforcers and armed combatants are all facing the building and ready to open fire. Or some already are firing, shooting into windows with well-placed shots. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;THE FIRST FLOOR has been breached at the front and back doors. Men are still pouring into the building and there's an intense firefight raging on the first floor between the few men from Ness's operation that are holding up down there and the incoming tidal wave of mafia shock troops. The gunfire is loud, constant, and interspersed with angry yelling. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;THE SECOND FLOOR has been breached by ladders to windows. Numerous windows are shattered and men have breached in. This floor has less gunfire, but also curiously it's glowing and crackling. The sounds of electricity crackling and popping, as well as lightning flying out the windows occasionally can be seen an heard. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;THE THIRD FLOOR is on fire. Or appears to be. The windows have been smashed in and even taller ladders are leading into it. There's also the telltale billows of smoke floating out the windows of this floor and even more gunfire emanating from it.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:2|Homura Akemi (2)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;ARCHAGENT HOMURA sits on the edge of a roof overlooking the siege; she angles the hat up and peers down, sighing. That's not quite how she was planning to spend her thursday night, but this sort of stuff is rarely scheduled to happen in the first place. She's pretty sure she can call exceptional circumstances on something like &amp;quot;had to help stop a gunfight involving Eliot Ness&amp;quot; if her essay is just a bit less amazing than it needs to be. On the other hand Psyber's pretty rough.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;If Hana is going to break the siege, she's going to do what she does best in the meantime. That is to say, disappear completely. From her point of view this is hardly what happens; she navigates the still life world of a halted cops versus robbers battlefield, carefully passes between bullet trails and lightning bolts, to hop into one of the second floor windows and get a look inside. She's looking for Ness, or Tesla, because those lightning bolts probably aren't coming from something else.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;If she can find them, she'll just do her thing and, from their perspective, appear out of nowhere to land a hand. If she can't, ah well, she'll keep looking.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:357|Hana Umikazeno (357)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;quot;Excuse me. That's my best customer you're trying to kill.&amp;quot;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;The voice comes from the roof across the street, a lone figure standing there with a pair of revolvers in hand. At this height, Hana Umikazeno has a good view of the street below, and a good angle to rain down gunfire. It's a natural sniper's perch, and while she won't be making single precision shots like she might otherwise, the spirit of her actions is the same - support from above, making the enemy's life incredibly difficult.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;It's unfortunate. Some of the mobsters down there she recognizes; the time she's spent making contacts and forming an information network in this city has involved more than one favor for more than one gangster. Never anything that could upset the balance, but things that make sure 'the foreign gunslinger girl' is a description several of them would recognize. Pulling the trigger here is going to mean wrecking much of her information network, both by killing some of them and by those who escape spreading the word that she's on Ness' payroll.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Ah well.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;quot;If any of you are fortunate enough to survive, I strongly recommend running. I won't chase down a fleeing target. But that's a rather large 'if', you see.&amp;quot; The Girls are levelled. The cylinders spin, selecting different ammo types. And then Hana begins pulling the trigger and sweeping her weapons along the street in opposite directions, slowly bringing them together.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Each pull of the trigger releases a single bullet that suddenly multiplies just a foot from the barrel, becoming twenty-four identical rounds that spread nice and wide by the time they hit the street. And each round, on impact, detonates with the force of a small pellet of explosives, giving her sweep of rapid-fire trigger pulls the effect of a low-yield cluster munitions drop, without the danger of a 'dud' failing to explode until later.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:183|Mizuki (183)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Has Mizuki ever described her love of the period from 1900 to 1930 to you, inclusive of all the visceral detail? No? Well, then the narrative voice will pick up her slack on a few points:&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;For one, she loves big band music. That has never been in question. Swing isn't /bad/, but nothing beats Glenn Miller.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;For two, she is more enamored than she has any right to be with intrigue of a crimelike persuasion. Really, who doesn't love that sort of thing?&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;And for three? She will take any excuse - any excuse - to dress to a certain period. There's nothing quite so satisfying as blending in in spite of being a glaring anachronism no matter where you tread.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Suffice it to say, it's likely Mizuki will get all she wishes for out of this evening, possibly even with the added bonuses of fire and lead bullets. Still, she has no interest in sullying her suit just now, so she would, provided she's able to do so, slip in to the scene invisibly. Watching from a few yards down the road relative to where the barricades are set, she would study the situation. With as many people as there are firing bullets at eachother, she would probably be torn apart herself if she tried to fly in whether or not she could be seen. So instead, she arcs upward, glancing over the roof to look for a point of easy access. Failing that, she would make way for one of the open second floor windows as well. The prospect of charging into the billowing flames on the third floor /was/ tempting, mind, but she'd prefer not to be made into a conceptual stir fry just this moment.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;If and when she's able to touch down inside, her form would become vaguely translucent. Still likely inconspicuous enough to be missed in favor of the crack of gunfire and billowing flames that surround her, certainly, but she puts a little less strain on her own power this way. Incidentally, she's quite grateful that her senses relieve some of the symptoms inherent to being in the presence of such things. It'd likely be quite balmy in here were she more sensitive to such things. And goodness knows she hates things that are loud. Reason enough for her to try to put a stop to all this, hmm? She could better appreciate the novel atmosphere were things a bit less chaotic.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;All the more reason for her to draw her revolver from its holster as she might begin to navigate the halls.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:572|Red (572)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;No stranger to being force to improvise. Red is in the cab of a large, flat bed truck. The kind you might see the national guard or army hauling equipment and men around in. She can work a stick, too, it'd seem. She manages to park the vehicle about a block away, out of sight enough, hopefully, that the mafia won't notice it till it's time for a getaway. She hops out, her torn dress surprisingly fitting for the 1920's fashion world. Short skirt, though unintentionally made so, and the stockings? She'd fit right in at a speakeasy.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;What's out of place is the weapon in her hands, which is part medieval viking berserker and part 21st century silicon valley tech. Hefting the weapon, the mute songstress makes her way through the alley and towards the welcoming committee.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:85|Kagenashi (85)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;The mysterious woman in green known as Ayako is here, but whether anyone will /see/ her yet is questionable. The woman is invisible to all but those who can see spirits, and she moves as silently as a ghost, slipping carefully between the people assaulting the building in an attempt to gauge who, exactly, is causing the greatest threat to the building. Hana, at least, seems to be causing quite some commotion outside, and so Ayako decides that it would be best to slip in while she can and see what's going on in that building.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;The first floor seems like the best target so far, and so she she slinks in around a wave rushing inside and moves to a spot in the commotion where she can get an idea of what's going on.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;As soon as she can tell who's fighting who in this floor and where she can make her assaults unseen, these assailants will begin thinning out rather quickly.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:131|Kiyoko Saito (131)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Kiyoko isn't here at all.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Okay, maybe she is, but she's actually slinking around the edges of the whole matter, peeking around while dressed as a newsie again. Smudged face hopefully hides her ethnicity, and her light build lets her masquerade as a curious boy... if she's seen at all. She's trying not to be seen, but just by keeping behind things, not by doing anything suspicious like lurking in shadows.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;So she's not contributing to the problem right now. As anyone who knows her can guess, this is because she's probably planting explosive tags and tripwires and the like in various places around the perimeter.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;And while she's at it? She's going to try to sneak under some of the cars of the gangsters.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:33|Arthur Lowell (33)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Okay, okay, Eliot Ness, you've won, on the subject of Arthur and, you know, not being BLATANTLY obvious about every single thing he does in your world. As such, Arthur Lowell has arrived with a set of gear that's a little less conspicuous. His broom, at the very least, actually looks mundane, just a regular old broomstick with vicious barbed wire wrapped aroud it, and Arthur himself has shown up in urban street that aren't period-appropriate but at least don't look like mage robes.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;He's shouting and just sort of, you know, running at the troops on the GROUND FLOOR, from outside. Bandages peek up from his neck that show how he's still wounded from some other incident the day before yesterday, but hell if its effect are gonna calm him down! The blockade is on the outside pointing in, which means Arthur shouldn't have many defenses to go through when he dashes his way into the fray, intent on getting into a STREET BRAWL.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;quot;WHAT'S UP, FUCKERS? COME GET SOME.&amp;quot; He's swinging the broom wildly, but with incredibly precise strikes intended to slam people with brutal strikes in vulnerable areas, even lacerating them heavily, but not kill! No, he just wants them tossed around. He tries to slam them into their cars violently as he brawls his entry in. He's specifically trying to exploit the explosive opportunities created by HANA UMIKAZENO, taking advantage of it whenever anyone's forced into cover by her! &amp;quot;Nice CRIME CONVENTION y'got here NERDS! POINT YOUR GUNS AT ME, FUCKING DO IT RIGHT NOW!!&amp;quot;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;He's gonna see if he can get to the main entrances they're using for the first floor as he progressively goes through this STREET FIGHTING.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:475|Magister Twilight (475)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;If Twilight had more chance to prepare, she'd have done a little more work on blending in, and brought some nasty surprises. Sadly, she did not have that much time, so all she has with her are two of her bodyguards. However... that should be enough.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;quot;Go help the loud one with the guns,&amp;quot; Twilight says to the two beside her. All are in human form, but all are unicorns as well, so they have hoods up to conceal that. The two immediately break off and charge, bodies rippling as sharp, swordlike growths sprout, and they move with uncanny speed that has them darting behind cover and closing the distance to engage in vicious hand to hand combat.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Twilight stares at the third floor, for now, deciding that is a good place to be. Her horn shimmers, the little nub on her head glowing purple before the woman vanishes, popping into existance inside and immediately throwing a barrier up, because bullets are bad.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:470|Pinkie (470)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;There are are actually three ponies with Archmagister Twilight sparkle tonight. Though the two bodyguards are more suited to the action of a rumble and firefight, the third does not seem so bothered by the chaos of what is essentially a battlefield either.&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;House Moon and Star secretaries are the best, and Winter Withers is among the very best of minor bureacratic indivuduals.&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;A tall, Earth Pony woman, she's exceedingly pale, with snowy silver-teal hair and jade eyes, and the look is completed with a completely professional skirt suit and heels, with a grey thunder cloud Cutie Mark.&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;quot;Archmagister, while we're out in the field there were some matters I felt the need to bring to your attention.&amp;quot; She notes, adjusting the glasses resting on the bridge of her nose, before simply resting a hand on Twilight's shoulder to join her for the teleportational ride.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:264|Eliot Ness (264)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;IN THE STREET, a bunch of men look up in response to Hana, who provides an excellent distraction. Several shout something like 'That's her! I told you she was real!' or 'It's that mysterious gunner!' and the like. But they don't get to do that for too long before her fanning shots of explosive pellets hit the ground. Several take shrapnel and don't actually get up from their attempts to roll away. Otherwise roll behind cars where they can and start trying to return fire on her with a pretty heavy wave of gunfire. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;The distraction created by Hana has them regrouping long enough for Red and Kiyoko to get in close. No one has the presence of mind to currently stop either of them. Kiyoko will find no trouble getting under the cars of any given mobster, and being so low to the ground while they're looking so high up is definitely a strategic advantage. Planting explosives is no sweat for Kiyoko. The most reaction Red gets is a particularly lecherous mobster who says, &amp;quot;Hey there, lovely betty~. Fancy doodad you got there. Stick around after this is done and I'll show you my real gun.&amp;quot; &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Arthur Lowell and Twilight's guards provide even more distractions for people to get close with, and it synergizes well with what Hana is doing. It means that Kiyoko and Red are pretty much UNCHECKED right now. This is because a TON of gunfire pours in towards all three of the distractionary measures now, some of it divided off of Hana and the rest of it coming from regrouped gangsters. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;THE FIRST FLOOR is bad. That's the only way to really describe it. This is the warfront of the match between the Untouchables and the mafia forces. And it's down here that Kagenashi finds the real battle raging. Several groups of Ness's men are held up behind desks, behind toppled file cabinets, and whatever they can get cover behind. They're not well-armed at all and the budget cuts are almost lethal here. It's around 9 men, spread out in groups of three, who are holding off dozens of mobsters with revolvers, 1911s and a single shotgun between the three of them. In contrast, the mobsters are armed with Thompsons, shotguns, Springfield rifles, revolvers. This is a serious mismatch of firepower.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;THE SECOND FLOOR is a great place to find Tesla. Apparently that was where he set up his lab, which is proving an unpleasant obstacle for numerous mobsters that are teaming the floor. Presently, there's a standing firefight between a large number of men in suits that are hunkered down behind a barricade made of desks and three men (plus Tesla) who are crowded around the doorframe of his lab and firing outwards with Revolvers. Ness is not among these people. Tesla, however, is. And he has what appears to be a wand in his hand. He throws pocket change out towards the fight, nickels and pennies mostly. And then he points the wand, which sends electricity arcing between the coins and trying to shock mafia enforcers, who dive out of the way. Several mobsters are already dead from burns or gunshot wounds.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Still, it's a losing fight for the four men holding up in the lab, because one of them takes a hard shot to the shoulder from a handgun and falls backwards in a cry of pain and a spray of blood. It's not an immediately lethal wound, but definitely one that will need quick medical attention. They're down a man and only three people are presently holding out against a dozen or more mobsters. It's a pretty dire situation that Mizuki and Homura have come across. Largely resembles what one thinks of when they think 'last stand'.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:264|Eliot Ness (264)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;The THIRD FLOOR is where one can find Eliot Ness. The barrier from Twilight is a good idea for her and her secretary, both for the errant gunshot that rings out, and for the intense waves of fire that are pushing through the upper floor. Ness can be seen in a door way IN A ROOM ON FIRE, firing shots at a group of about a half-dozen gangsters. Despite threats of Death, these men are from the Chicago outfit, and clearly want him alive. They wait until he has to reload and pin him down with fire. Then they rush his position.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Ness tosses his gun aside and rushes towards the men that are pushing in towards him. The federal agent is lacking his coat today, likely with it being in Tesla's lab. So he has to make due with his bare hands. As he pushes in towards them, three or four move to grab him while the other two deliver powerful blows to his midsection while he's restrained. This doesn't last too long, though, since he kicks one of the men holding him in the shin to buckle him before rushing one of the guys who were just punching him. The force of his charge allows him to carry one assailant so far Ness eventually just throws him out a window, which he crashes through and lands on THE STREET below, unmoving.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;OVERALL: Homura, Mizuki, Red (Mostly), Kiyoko, Kagenashi, Magister Twilight and Winter Withers are unnoticed for now. HANA and ARTHUR have a metric ton of attention.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:357|Hana Umikazeno (357)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Well. Hana has what she was after - 'much of their attention' and 'several of them dead'. The unfortunate downside of this is that she has most of their attention. Having Arthur run interference helps, but it's not going to save her from falling under a withering barrage of gunfire. The conical straw hat she has to obscure her horns in this world suddenly sports a couple of holes that weren't there before, and the oni is forced to dive back away from the edge of the roof, rolling to a stop.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;This does not seem to perturb her in the least.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;As they continue to fire, the gunslinger closes her eyes and focuses on her ears, lifting both her guns to point straight up at the sky. She takes a second, listening for gunfire, and switching ammo types while she does; the next time she hears a mobster pulling the trigger, her own fingers squeeze as well, left-right-left-right, firing off a short burst of bullets into the air.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;The bullets bank around no more than ten feet up, curving and flying right back down towards the street, where each one explodes as before. It's not a twenty-four round barrage of explosive rounds, but her hearing is good enough to put each bullet in more-or-less the right area.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:2|Homura Akemi (2)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;There's Tesla. Good enough!&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Homura suddenly appears by the man, her hands full of pennies. Probably a couple dollars' worth. Kind of hard to hold a lot of loose change like that without it getting everywhere.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;quot;Take another shot, I'll pitch in my two cents.&amp;quot;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Okay, that was awful.&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Crossing that off the list of things to try.&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;She really needs better mentors.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Regardless, the moment Tesla takes another shot with his wand or (or if he won't, we're going to say 'when he took that last one'), time halts for the Puella Magi, and she starts dropping pennies into the air, making a snaking path of coins around the mobsters on the second floor. Unfortunately, not all of them. She doesn't have thousands of pennies lying around in her hammerspace, because she couldn't really have predicted that would come in handy.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Steel wire would probably work but would require enough contact the stop might break on the mobsters while she's wrapping it around, so. Pennies! Coins. That'll do.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Then she returns to Tesla's side and allows the action to resume.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;She was careful to avoid Mizuki, yes.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;quot;We need to get you out of here, or at least not in the middle of the firefight. Ness isn't going to be happy if we let you get shot. We can handle it. I think.&amp;quot;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:572|Red (572)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;quot;Sorry, pal. She's taken.&amp;quot; The Transistor replies to the mobster's rather crude attempt to hit on Red, and the woman herself responds by swinging the weapon at him, and striking him in the head. He might wake up a bit later to regret it. The other mobsters around her are quick to turn their attention to her.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;quot;Someone plug this dumb broad!&amp;quot; One of them demands, but by the time they raise their weapons, the woman is a blur. Moving faster than a human being should be able to, darting between then and ending up behind them, only to have that sword of hers fire several bursts of energy from the end of the pommel.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;The impacts are like bullets, sending the men sprawling across the street. They won't be getting up, though. Red knows these men aren't the type you would normally show any mercy. With that, she brushes a lock of her crimson hair behind her ears, and lets out a sigh. &amp;quot;Boy.. You've got a hell of a right cross.&amp;quot; The weapon comments, earning a disgruntled look from the woman holding it.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:183|Mizuki (183)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;As Mizuki reaches the window, she's privy to an even more dazzling light show than the myriad technical breakages and sparks from the chambers of guns: Tesla spreads coins about the floor, eliciting a jolt of electricity that dashes about the various metal surfaces. That might get a curious look, but let's see. She didn't even really consider whom she was meant to help here before she came, did she? Meh. Does she ever? Acting upon the same capricious nature that she always has, she would choose Tesla. Better to help the man who at least appears to have magical capabilities, after all, right? Right. She'll probably get more of her so-desired 'interest' that way, and... well. Not end up dead. That's a concern, too.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;But first, a flourish -- Mizuki drops her translucent barrier and spins the chamber of her revolver, firing a volley of warning shots to draw attention off of Tesla and any surviving defenders. By the time the assailants respond, Mizuki would ideally be outside of time, aiming a pair of shots at all the mobsters she can manage before popping back into the general continuum, likely reappearing nearer to Tesla afterwards behind any cover that her mind can resolve. Whilst there, she would quickly assert: &amp;quot;I am presumably on your side. I would appreciate it if you would ignore me when aiming your firearms.&amp;quot;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Infinitely reassuring, as always.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;She would then fall silent in appreciation of the aftermath of Homura's contribution. The encore of the lightshow might be just enough to make her forgive that terrible, awful, ungodly pun. Might. When she's able to tear her gaze away from that spectacle, she would also attempt to focus speeding fields on the bodies of each member of the holdout still present, doing what one would expect for their movements in a manner that should not be -too- disorienting. This would theoretically include Tesla as well.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:131|Kiyoko Saito (131)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Kiyoko asks about brake lines, then decides she doesn't need an answer. She'll just slice whatever lines she can find... gas, wire, whatever. And then while she's at it, slash the front tires. Looks like they're being kept busy, so she rolls out and goes to the next vehicle. She's not going to leave them with a getaway, she's going to deliberately make sure they can only go as far as they can run. Direct combat isn't her style, you know?&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:475|Magister Twilight (475)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;A bullet pings off the shield, and Twilight... she should be exasperated by a secretary following her, but instead she's adjusting her glasses, and talking normally. &amp;quot;Really? What's next on the agenda, anyway? I thought we'd covered everything pressing, but... ah well, so much to do, so little time. Read me off the next item while I handle this?&amp;quot;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Always a workaholic, that Twilight.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;As for what she does, she blasts the... door. The door then turns into a large bear, which roars and stomps after the criminals with gusto.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;quot;Agent Ness! Is there anything you need here, or can we evacuate?&amp;quot;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:85|Kagenashi (85)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Yes, the first floor certainly looks like a bad situation. Ness's men are badly outmatched, and it's not going to take long for them to fall if someone doesn't do something.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Fortunately, Ayako is specifically made for situations like this.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;The invisible woman doesn't waste much more time, but neither does she move too quickly. Carefully and silently, she slips through the chaos, keeping low and letting the gunfire and cacophony mask her presence even more than her invisibility might. And, as she does, she strikes.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;For the briefest flashes, she slips out of her spiritual form long enough for a knife to find its way between ribs, through calves, and between vertebrae. Ayako appears in brief seconds of black and green before vanishing once more and moving on to the next target. She never remains in one area; after she's caught someone on one end, she travels out of sight to the opposite end of the room immediately to strike again.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Sure, it's effective in terms of making sure people are incapacitated, but maybe she'll be able to sow some confusion and fear into the minds of those assailants in the process.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:33|Arthur Lowell (33)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;quot;FEED ME YOUR BULLETS YOU LARCENOUS FUCKS.&amp;quot; Arthur continues shouting. &amp;quot;I'LL JAM 'EM DOWN YOUR THROATS!&amp;quot; As he finally hits the combat area, he's initiating street-acrobatics of a sort, leaping around as he screams, twisting and turning in the air. This averts the trouble with the vast majority of the bullets that would normally strike him, minimizing his profile while mazimizing his mobility!&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Using a combination of brutal kicks and vicious broom-swings, he continues his current strategy of dodging around Hana Umikazeno's explosions, cleaning up after anything left behind with brutal KOing skull-smashes, and tanking the gunshots that reach him, his body suffering a few thick bruises as the bullets crush against his enhanced form. Occasionally, Magister Twilight's bodyguards may find themselves with a kid at their backs, going into DRAMATIC BADASS BACK-TO-BACK FORMATIONS in their melee rushes, as Arthur attempts to tag-team with them, keeping their flanks covered during their charges! It's perfectly maneuvered, as if choreographed like a dance. &amp;quot;I'LL RIP YOUR SHIT, LET'S DO IT. You DUMB SONS OF BITCHES are about to BOOTLEG some BAD POISON and EXPORT YOUR LIVES!&amp;quot;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;This lengthy flurry of blows tries to take him into the FIRST FLOOR, where, abruptly, he's chased into the building by the rain of heavy gunfire, meeting the OTHER mobsters now, and attempting to hit them from the flank! He's trying to occupy the mobsters behind whatever cover they may be using to match Ness' men, trying to drive them out, redirect their attention to ease the heat, and, of course, KO some criminals. His shouting and attention-grabbing doesn't stop; Kagenashi is hopefully going to have plenty of DISTRACTION to synchronize with! Arthur isn't consciously helping her, but his tactics are going to naturally massively enhance any sort of Invisible Assassination tactic!&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:470|Pinkie (470)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Even in the midst of a firefight and blazing flames, Winter Withers unflinchingly tends to the necessities of bureaucratic duty. A bullet plinks against the shield by her head. She doesn't even look up from her clipboard. &amp;quot;Well there's still the matter of House Stormborn pushing at the northwestern borders, ma'am. Also I was wondering what to do with the Harl-Equine captives from the Cult's last attempt to attack Canterlot.&amp;quot; The pale pony woman says in a complete business oriented manner.&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;quot;Hello, sir.&amp;quot; This is to Ness, once she follows Twilight through a now very blasted door. &amp;quot;Please, allow me.&amp;quot;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Allow her to lift a desk up overhead she means. As soon as Ness deftl detaches himself from the cluster of thugs assailing him as a group.&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;She proceeds to use the desk like a bludgeon with monstrous crushing force, &amp;quot;Now then, onto the next matter. Sir your building appears to be on fire, would you like some assistance with that?&amp;quot;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:264|Eliot Ness (264)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;Out IN THE STREET, a body flung from a third story window collides with the ground messily. Where'd that dude come from? The last round of poses. Red drops one like a bag of rocks with a swipe to his head, before her Pinging blasts take down several more, causing them to sprawl backwards and slump against their cars in manners that look most painful. Red now has some focus on her, however, and a few tommyguns are laying down fire in her direction. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Explosive bullets are peppering the men, who are trying to make their ways into escape cars and drive away. Only about 3 in every 10 cars is successful, since the ones receiving heavy fire are retreating and that's where Kiyoko has been operating most swiftly. So two or three cars are speeding away, the rest are just easy pickings for fire from Hana or for Arthur to be bringing the heat from his brawl. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Speaking of, when Arthur busts into THE FIRST FLOOR, it leads a trail of gunfire that pretty harshly cuts down a number of the guys he's rushing with some friendly fire. Because no one turns off friendly fire. It also gives Ayako some serious free openings to start knifing people in a most brutal fashion. It's mayhem and confusion on the first floor between the mysterious ghost woman that is killing them all and the waves of gunfire through the hole in the wall. Numerous mobsters are trying to flee out the hole in the wall that Arthur made, out windows, and whatever doors are available. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;There is a light show that causes the SECOND FLOOR to glow like fireworks as Tesla follows Homura's suggestion. The massive line of electricity arcs itself through a huge swath of the mobsters, cutting down close to have of them with a gigantic line of electric current. Tesla nods his head to Homura and to Mizuki, &amp;quot;Our thanks. These ruffians want my research, and I will not allow that!&amp;quot; &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Several mobsters fall over due to Mizuki's timestop revolver trick, two shots to the chest being more than enough to take down most any man. The rest are slowly pulling back, but one of them causes a more pressing issue as he throws a grenade at the feet of the two girls, Tesla, and the three Untouchables. Tesla has gone back into his lab while this happened and picked up what looks like a large brown box, &amp;quot;I am ready to move.&amp;quot; &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;And UP ON THE THIRD FLOOR, Ness manages to get a breather as the mobsters flee from both a bear and a woman with a desk. The bear chases off several of them, both of whom try to find a tight place to crawl into where the bear can't reach, like a small doorway or by climbing down the outside of the building. The desk, though, catches a man in the midsection with a sickening crunch as he breaks both himself and the desk. Ness is occupied with one who has a knife, and the man stabs at Eliot who grabs him by the wrist, plants his foot, and then delivers a straight haymaker to the throat, causing him to collapse. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Ness looks between the two of them, &amp;quot;Maam. Maam.&amp;quot; He nods to both in turn, tipping a hat that he would be wearing were the building not on fire. He wipes some blood from his mouth and then runs BACK into the flaming room, coming out with a leather-bound thick book in his arms and more than a few burn marks, &amp;quot;Yeah, we can goo. Nothin' left to save but this, and the building is toast anyway.&amp;quot;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:183|Mizuki (183)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;Let's all be honest with ourselves: Homura is the one who has rocket launchers.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;The one who brought down buildings in the WMAT with a freaking mobile tank.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;The one who probably socked Walpurgis's face with combustion reactions on an almost weekly basis for too many years for any of us to recount without lapsing into morbidity.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Yet still, Mizuki, the pinnacle of ineptitude with all things that go boom, would still see fit to have her say with the 'nade first. She would never admit it, but this is more than likely because its presence flusters her so that she briefly loses her capacity for rational contemplation.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Reflexively, the girl cloaks the hot potato in a stasis field to slow its fuse, giving Homura a frenzied look. &amp;quot;G-Get rid of it, get rid of it!&amp;quot; All of a sudden, she sounds like a little girl caught in the midst of some mischief. Or whose life is flashing before their eyes, quite likely.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Though the question of why she wouldn't just pick the grenade up and toss it after casting virtual stop on it is beyond me. She might think it's dirty.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:357|Hana Umikazeno (357)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;With the numbers thinned down a good bit, Hana finally feels safe emerging from her rooftop hiding. It takes her only a quick twist of the body to hop right up onto her feet, and without a second's hesitation she runs right for the edge of the roof and hops off, ensuring her safe descent with a simple murmur of, &amp;quot;Higanbana.&amp;quot; Trusting the Abstractum to soften her landing, she aims right for the middle of the blockade, landing in a crouch that lasts only as long as it takes the oni to straighten her legs.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;And then, guns in hand, she goes to work.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Even with thinned numbers, dropping into the middle of a crowd of well-armed thugs would be suicide for most. But this is the kind of confrontation Hana was trained for. She immediately adopts a stance, fires her revolvers at the nearest two gangsters, and then flows through a turn that shifts her position five feet to the side and leaves her in a different stance - with each revolver aimed at a different enemy in turn. One position after the next, one stance after the other, the oni drifts through the lithe, fluid close-range movements of her style of gunkata, firing round after round from her Girls while staying mobile enough to remain a difficult target to hit.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;And for this part of the fight, she's fallen back on the tried-and true combo of rounds that pierce and then explode, a simple and deadly ammo type.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:572|Red (572)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Well, bullets aren't any fun.. Red leaps back, and takes off with a jolt in her step, moving so fast that several afterimages are left in her wake. It almost looks like one, single stride, too. She's behind cover, quickly enough. Once she's there, she sighs a little bit, and looks down at the red 'eye' of her weapon. &amp;quot;Well. What now? Hm.. Think I got an idea. Let's get back to the truck, try and get some of these knuckleheads to follow. The alley's gonna be tight, but we're all charged up, now.&amp;quot; Red nods.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;She rolls out and a bullet catches her. Just a burn, but as it touches her, those afterimages leave behind a more solid copy. The imitation manages to draw fire, before the gunners realize they've been duped. They follow her into the alley, but she's ready and waiting, a bolt of blue energy shot from the blade in Red's hands cutting one of them down, as she makes her way to the truck.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:475|Magister Twilight (475)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;quot;The bear will revert soon enough,&amp;quot; Twilight says quietly. &amp;quot;Hmm... torture is generally ineffective. Hand them over to the Grand Inquisitor, I don't have time for it. Agent Ness, take my hand.&amp;quot;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;The Archmagister keeps her shield up, trying not to show the strain of keeping the heat out. She weakens it enough that Ness can come inside, along with Winter, and takes both hands if she's allowed. As soon as both are in contact, she pops out of existence, glancing down beforehand to try spying a relatively safe spot in the street.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Yeah, that teleport is pretty useful.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:33|Arthur Lowell (33)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;quot;EVERYONE OUT OF THE POOL, FUCKERS!&amp;quot; Arthur continues his brash, offensive yelling, even going so far as to attack the retreating mobsters nonlethally, intending to drive them off more than anything, and further cement the retreat.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Upstairs, he hears Mizuki yelling about something needing to be gotten rid of. Kneeling briefly, he launches UP, shouting, HEADBUTTING through the floor and yelling. &amp;quot;GOT IT.&amp;quot; How fast did he assess the situation? Very, apparently. &amp;quot;BOOYEAH.&amp;quot; He snatches the grenade out of the air as it gets launched by him smashing through the floor, and then yells, &amp;quot;HAMMERSPACE!&amp;quot; and as he descends, he CHAOS DUNKS the grenade in the direction of Homura Akemi, figuring she'll catch on to his plan and put her arms up appropriately.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Landing heavily, with a wide grin, he offers an eager, intense handshake to Tesla, and then immediately summons up a GATE to prompt the group to evacuate from the area into a nearby alleyway. Tesla's a cool guy, he won't mind a bit of casual Eliteness. There's also, of course, greetings to Homura and Mizuki. &amp;quot;HEYA, you two! Good t'seeya around! Good work keepin' THIS SWEET BRO covered and NOT-DEAD.&amp;quot;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:470|Pinkie (470)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Once again Winter Withers adjusts her glasses. If there's nothing to be done and nothing left worth saving in the building, the prim and proper secretary simply gives a flit of loppy ears and takes Twilight's hand. &amp;quot;Very well, sir.&amp;quot; A pause. &amp;quot;Ah, yes, very well then I thought as much. I pre-emptively filed the prisoner transfer papers before we left. Someone will be along to pick the forms up in the morning.&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Just a completely ordinary secretary, yep.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:2|Homura Akemi (2)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;quot;Is there anything you would like us to retrieve before we leave?&amp;quot; Homura asks of Tesla, as the mobsters mostly get thinned out, between Mizuki, him and herself. Better make sure that there isn't any vital plan of his research here he won't leave without, or that they could retrieve from the building later.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Then she notices the GRENADE and the ridiculous speed at which Arthur reacts. Fortunately she's pretty good at the speed game herself, and manages to catch, and shoo away, the offending grenade. Now she's stuck with a grenade a second from exploding in there, that might be hard to use, but she'll figure something out.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Or, you know, blow off her arm trying.&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Science.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;She nods towards Arthur and then steps towards the portal, assuming Tesla has nothing he'd like to retrieve and get out.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:183|Mizuki (183)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Mizuki would, in the wake of Arthur's SWEET CATCH, turn with a rather befuddled expression to Tesla. She's just going to listen for his response to Homura for now whilst engaging in some much needed breathing exercises.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Before some ceiling light or some other such thing clattering to the ground would make her jump back and flinch again. God damnit.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:347|Abstractum.Net (347)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;quot;Ma'am.&amp;quot; Higanbana is dutiful, quick, and cool as ever. For sandals, anyway. They flare a soft red and the landing's danger is massively reduced; it's like Hana was jumping off a sidewalk curb! There's even a soft bit of offensive buffing to Hana's ensuing gunfire! But, you know, just a bit. Best to let the main fighter do their work.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:85|Kagenashi (85)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Ayako only pauses for a moment in her aggressive assassinations when Arthur suddenly crashes into the first floor. Fortunately she's invisible when she takes that moment to stare in brief surprise at the plucky youth drawing the attention of so many mobsters, otherwise she might fall under some serious risk. When she realizes what he's here for, though, she does her best to ensure that his efforts are not wasted.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Back she goes into the fray, stabbing into those who remain in the building's lowest level. When the assailants begin retreating, however, she seems to stop, lingering on the lower level and watching the men flee in clear panic.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;A couple of bolts of greenish-blue lightning suddenly strike out of the doors and windows after them to give them another thing to panic from.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;With that last effort taken care of, Ayako takes a moment to move behind the group of Ness's men before fading into existence again. The posture she strikes certainly isn't befitting of the situation, her fan opened to hover just in front of her smiling lips, her other hand perched on her hip. &amp;quot;My,&amp;quot; she remarks in her accented English, &amp;quot;I wonder what could've gotten them so spooked? Ah, well.&amp;quot;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;The foreign woman turns to Ness's men, then, looking over them thoughtfully. &amp;quot;I believe now would be a good time for you all to run along, in any case. Better to take the opportunity presented by a little confusion~.&amp;quot;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:264|Eliot Ness (264)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;On THE STREET, men are fleeing where they can. The brave few that try to stand up to Hana are pretty much dead. A few lucky shots might get through, but the majority are cut down by her and her Abstractum's smooth movements and graceful motions. These are street thugs, hardly able to match someone on Hana's skill level. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;The few who follow Red are cut down by a massive beam. This means she's free and clear for the moment, giving her and the Transistor time to get that truck started for when the wounded come out. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Inside, on the FIRST FLOOR, Kagenashi and Arthur have certainly created quite a mess. There are a number of dead mobsters, many more injured on the ground and writhing. Ness's men are unsure what just happened, but most of them are willing to heed Kagenashi's advice and head towards the exit, &amp;quot;Don't stick around too long. Building might come down soon.&amp;quot; &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Looking at the SECOND FLOOR, the Grenade is easy-peasy to dispose of for Homura and Arthur, and Tesla nods his head to Arthur, &amp;quot;Mister Lowell! Good to see you, good to see you! These ruffians ran quite a number on my lab! So much of my research is gone, but it's all up here, yes yes,&amp;quot; He'd be tapping his head, but his hands are full of giant box. He easily steps through the portal that aims to take them outside, leaving the injured or fleeing mobsters up on the second floor. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Way up on the THIRD FLOOR, Ness nods his head and takes Twilight's hand with his own gloved hand, &amp;quot;I appreciate both your help,&amp;quot; He notes, sticking the book under his free arm, &amp;quot;Sorry I've been busy the past few weeks. Budget cuts have been rough around her.&amp;quot; He waves around the building, &amp;quot;In more ways than one, as you can see.&amp;quot; &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Teleporting out is pretty easy. There's a good spot near where Arthur and Mizuki and the other Untouchables from the SECOND FLOOR just appeared. That is a pretty good spot to touch down, since it's also near Red and her truck! Providing an excellent place for the wounded men to climb into.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;OVERALL, this assault has been beaten back. There's dozens of dead mobsters literring the street, as well as many more retreating. Who knows how badly this would have gone if Elites hadn't actively showed up to intervene, but for now a lot of the ground forces are pulling back. MOST are on foot, but the ones that have the rare working car are burning rubber to get away. The injured Untouchables are starting to load into the back of the truck, most laying down and looking pretty beat up.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:183|Mizuki (183)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Mizuki would give Homura and Arthur each looks of exasperation, followed by a relieved smile. &amp;quot;Well,&amp;quot; She would brush a lock of hair out of her face, &amp;quot;this has certainly been a rather harrowing experience. Never did I expect to serve as a firefighter for a group of people with questionable repute, but then I haven't been able to predict much of what's happened in the past half-year. I fear I may be getting a bit rusty.&amp;quot; Then she would look to Tesla, sticking her hands in her pockets as she makes way to the portal herself. &amp;quot;In recompense, Mister Scientist, I was wondering if perhaps I might have a sample of your grand knowledge? Goodness knows I'd love to know more about you and this... place. It could be anything; I'm not picky.&amp;quot; She stops herself just short of saying 'world' there, just in case. Tesla probably knows, but caution is usually better than the alternative.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;The young lady would stop just short of the gate, looking up to Arthur once more. &amp;quot;Ever is it my pleasure to see you, Arthur. I daresay I haven't been doing enough of that lately, though. Perhaps we'll rectify that some time when we aren't in a burning building filled to the brim with corpses and fire?&amp;quot; She would level a flattened palm before her own, sly grin before stepping through the gate.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Now just watch this be an 'out of the frying pan' moment. It would be too fitting. Or would it be 'out of the fire' in this case? Bah. Idioms suck anyway and literary allusions are better.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:357|Hana Umikazeno (357)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;By the time she comes to a stop, her enemies dead around her, Hana isn't even breathing hard, adopting a stance more for show than any real purpose, with her guns held before her in almost an S shape. That's not to say she made it out unscathed; there's a ragged rip in her clothes along one side, a faint trickle of blood from where a bullet's grazed her. But it doesn't bother her enough to be worth note, and she can tend to it well enough later. True to her word, she lets those who chose to flee do so unhindered, retracting her revolvers up her sleeves and moving to help with the Untouchables.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:85|Kagenashi (85)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;quot;Oh, don't you worry. I'll be out of here in no time,&amp;quot; Ayako replies, giving a dismissive little wave of her free hand. &amp;quot;We'll make sure Mister Ness is taken care of, too. Now run along~.&amp;quot;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Once the Untouchables start filtering out, Ayako herself wanders calmly out toward the truck. A few moments are taken for her green eyes to flit over the remains of the mobsters outside, but she doesn't seem too perturbed by the situation. Mysterious as ever, she simply slinks over to the truck to make sure everyone gets on it safely, smiling behind her fan in that flirty, carefree way she seems so fond of maintaining.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;In the silence of her own mind, though, she considers the situation at hand. Seems like things are only starting back up again. What could possibly follow from here?&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:33|Arthur Lowell (33)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;quot;HEY, you keep it UP THERE and not ALL OVER THE FLOOR and shit will go GREAT!&amp;quot; Arthur beams at Tesla. Then a firm nod to Mizuki. &amp;quot;Hell yeah. I still need to hear that STORY you had, yo!&amp;quot; And then he takes one final moment. He pokes his head out the window of the unstable building and gives the retreating mobsters a double RUDE HAND GESTURE before retreating through his own gate to meet up with the others and presumably be debriefed by Ness.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:470|Pinkie (470)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Well that was certainly something. Once Twilight has landed the group Winter Withers surveys the carnage. Dead mobsters in the streets, the shot up burned out building. Men fleeing in desperation. &amp;quot;I have to say Archmagister, you really know how to pick you associates.&amp;quot; The secretary pony woman says while fixing her blouse. &amp;quot;There is just oneast matter to attend to.&amp;quot; She notes. &amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Just like that she snatched a gang bruiser that gets a little a little too close in his flight, and she drapes her arm over the man's shoulder as cool and casual as can be. &amp;quot;Ah yes, some reprimanding is in order first. You see our associate Mister Ness here does not appreciate losing all his files and paperwork in a blaze. Shall we have a little chat?&amp;quot;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Her arm tightens around his neck. Slowly but surely. Earth Ponies are known for their Herculean strength and secretary or not she's no exception. All it takes is a little pressure... His windpipe is crushed like a straw. A small twist. His neck snaps like a brittle toothpick.&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;quot;I'd offer to help but frankly... That would be boring. Why don't you stick around?&amp;quot; Pinkamena notes with a heavy exaggerated sigh.&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Because with a smile Winter Withers slides a featureless smiling mask of white porcelain onto her face. &amp;quot;Oops. I think I bored him so much he fell asleep... Haha...&amp;quot;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:264|Eliot Ness (264)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;A lot of things are happening in the aftermath of the siege. We'll start with a special moment, first, and unrelated to the appearance of an Assassin: &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;As Hana comes over to the truck to check on the Untouchables, one of them leans out the back of the vehicle. He's a tired looking Native American man. He holds out a hat towards Hana, since he can't actually move too much due to injuries, &amp;quot;We don't have much, but we pooled what we had together. We know you work for money for Mister Ness.&amp;quot; He holds the hat out to her, &amp;quot;So here. Thank you.&amp;quot; &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;The 10 men have managed to collect, between crumpled bills and coins from their pockets, about $7.20 in change and crumpled bills from their pockets. The equivalent, counting inflation, if about 100 dollars in modern currency. It's probably all that most of them had on-hand in the time of cutbacks and they're giving it to Hana for helping them out despite the Depression.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:264|Eliot Ness (264)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;Tesla smiles at Mizuki and then waves his hand, &amp;quot;No no, no no. I fell for that once. Mysterious people want your technology, you say no. Otherwise they think they own you!&amp;quot; He looks as if he's distantly recalling something, thinking about his past, &amp;quot;No no, that won't do.&amp;quot; He shakes his head. He grips his box twice as tight, looking at Mizuki as if she might be a threat to him despite her cordial request. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;quot;The Mafias. The others. All ruffians My inventions are the highest demand, damned be to Edison and his toys,&amp;quot; He looks at her seriously, seeming to be verging on a panic attack at her request, &amp;quot;Mister Ness never asks! That's why Mister Ness is the only one who receives the inventions of the great NIKOLA TESLA.&amp;quot; &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Some distance away, but nearby, Ness rolls his eyes at this.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:264|Eliot Ness (264)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;The mobster that Winter Withers grabs flails a bit. Then screams a bit. And then he goes REALLY limp, slumping in her arms before being dropped to the ground and not moving. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;quot;The Assassin,&amp;quot; Ness says, and this is where he demonstrates those 1920s values. Despite having been burned, beaten, and assaulted by a half-dozen men tonight, he still steps in front of Twilight Sparkle in a protective manner. He looks like he's reaching for a gun, but remembers he left it upstairs. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Instead he brings his hands up into a pugilist stance, &amp;quot;If you're not here to cause trouble, then I'm gonna be very grateful you helped save me tonight. Thank you. But I still have my other job to do. Syndicate Contract and all.&amp;quot; He firmly notes, taking a deep breath and preparing for a potential throwdown. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;All in all, the look he gives Pinkamena DOES say he's still pretty grateful to her.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:33|Arthur Lowell (33)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Arthur Lowell is completely disassociated from the feud between Twilight Sparkle and Pinkamena. As such, he can only really kinda watch with wide eyes and a vague sense of repressed horror as she does a brief episode of torturing and killing him before revealing her true nature. He looks between Twilight and Pinkie and just sorta keeps to the side. He's staying out of this feud. No idea who's right or wrong, best to give them their space and let Ness work.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Quietly, though, when Nikola Tesla does his EMPHATIC ACCENTUATION of his own name, Arthur Lowell can be seen shooting him a grin and a double-finger-guns gesture.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:183|Mizuki (183)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Mizuki's eyes widen somewhat at the emphasis of Tesla's reply, but at the least she doesn't seem offended by it. Rather, she would wave her hand in kind, giving a nod. &amp;quot;I understand that feeling quite well, Mister Tesla. It is for the very same reason that I'm so choosy as to who I allow within the bounds of my... estate, shall we say. It's not a thing whose radiance I would share with just anyone. But if in time I should earn your trust, perhaps we'll have cause to speak again.&amp;quot; With that she would give a slight bow of her head, attempting still to be as nonthreatening as she can, something that may be easier said than done with her general demeanor and current appearance.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Edison's name might catch her a bit off-guard, though. Under her breath she might mumble something to the effect of, 'Creation's majesty, Edison?'. A thoughtful hand meanders to her chin. Yes, she will most certainly have to return here. It's like a cloyster of flavorful history! Maybe she could even attend a play here with Ness when things have calmed down. She nods to herself at that. Yes, yes -- they'll all bond over Phantom of the Opera! Sounds lovely.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;As she emerges from the gate likely within visual range of Ness and Twilight, she might find herself wishing dearly for some tea. For now, though, she simply folds her arms and watches the proceedings.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:357|Hana Umikazeno (357)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;If there was anything Hana expected, the hat filled with cash isn't it. A practiced merchant's eye goes over the money in the hat, and with an effortless mental conversion she realizes that's not a small amount for these men at all, especially not in the economy they've just taken a tumble into. She hadn't planned on being paid at all, save possibly after much badgering of Ness' superiors for a reward; while her expression doesn't let her surprise through, she does take the money from the hat with a smooth movement, and then offers them something exceedingly rare from her.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;A full, 90-degree bow at the waist.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;quot;Always a pleasure to work with you, gentlemen.&amp;quot;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;She supposes, just this once, she can wait to talk business with Ness until another time.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:475|Magister Twilight (475)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Twilight freezes, one hand still brushing off her singed hat. The brim caught some of the heat that her barrier had blocked, and soot has settled on it. Fixing the hat atop her head again, she immediately turns away from the well-wishing - she wasn't all that interested in pleasantries - and toward Pinkamena.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;quot;... I see.&amp;quot; No attack, nor a panic, just an even stare. &amp;quot;For whatever reason, Agent Ness, she's decided that tonight she would rather aid you. I am fine with that.&amp;quot;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Finally, she looks at the others, giving a quick once over. &amp;quot;Mn.&amp;quot;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:470|Pinkie (470)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Up come white gloved hands, in a clear display of non-hostile intent. Though the clown's true expression is hard to tell under that mask, the sinister leer says enough for her already. &amp;quot;Oh... You don't need to worry about me. Not tonight anyway.&amp;quot; She confirms that she's not going to strike. &amp;quot;I just thought I'd pay a visit and let you both know this little tidbit. I didn't expect to have fun tonight but that was just a bonus.&amp;quot;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Twilight's stare and Eliot taking stance in front of the Archmagister is given a theatrical little bow. Until Arthur finger guns at Tesla. This is when she pantomimes getting shot. Oh no~.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:183|Mizuki (183)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Mizuki would inch over to Arthur to add, discreetly, &amp;quot;I still appreciate the phonograph more than any of those things he mentioned, but I'll not instigate another duel.&amp;quot;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Lord English</name></author>	</entry>

	<entry>
		<id>https://multiversemush.com/mw/index.php?title=Arthur_Lowell&amp;diff=6499</id>
		<title>Arthur Lowell</title>
		<link rel="alternate" type="text/html" href="https://multiversemush.com/mw/index.php?title=Arthur_Lowell&amp;diff=6499"/>
				<updated>2014-11-20T16:39:28Z</updated>
		
		<summary type="html">&lt;p&gt;Lord English: *Air Guitar noises*&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CharacterNew&lt;br /&gt;
|NameOnMUSH=Arthur Lowell&lt;br /&gt;
|Color=#66FF66&lt;br /&gt;
|Char_id=33&lt;br /&gt;
|Img=http://fc01.deviantart.net/fs70/f/2014/232/a/d/colored__45__copy_by_121642-d7w198a.jpg&lt;br /&gt;
|FullName=Arthur Lowell&lt;br /&gt;
|Gender=Male&lt;br /&gt;
|Species=Human&lt;br /&gt;
|Theme=Homestuck-1&lt;br /&gt;
|Chartype=OC&lt;br /&gt;
|Function=Mage of Space&lt;br /&gt;
|Faction=Syndicate&lt;br /&gt;
|Rank=1-Administrator&lt;br /&gt;
|Ranktype=Syndicate&lt;br /&gt;
|Groups=Gatecrasher's Union, [[Heaven or Hell]], Session 613&lt;br /&gt;
|Quote=&amp;quot;Who, ME? I'm not anyone IMPORTANT. Just some COOLKID.&amp;quot;&lt;br /&gt;
|PAge=17&lt;br /&gt;
|AAge=13.798±0.037 billion years&lt;br /&gt;
|Aging=No&lt;br /&gt;
|Height=&lt;br /&gt;
|Weight=&lt;br /&gt;
|Hair=Black&lt;br /&gt;
|Eyes=Green&lt;br /&gt;
|Voice=&lt;br /&gt;
|Song=https://dl.dropboxusercontent.com/u/201370883/ARTHUR_THEME.mp3&lt;br /&gt;
|Profile=Arthur Lowell was one of many thousands of teenage gamers thrown into the game of Sburb on April 13th, AU 20, escaping the apocalypse of Earth-413 into the game, and a year and a half later concluded it by creating an entirely new universe, of which he is now God of Space. Arthur now has power over various celestial processes, gravity, and even the fabric of space itself, as well as the various resources gleaned from Sburb, such as unique crafting mechanisms. At his exterior, though, he's still the same casual game geek he went into the game as, with a touch of trickster god and much more hot-blooded than one would expect of a deity. Now that he's finished his own quest, he finds himself deeply indebted to both the Union and the Confederacy, and traverses the Multiverse, to make up the debt, and to find new adventures.&lt;br /&gt;
|Powers=Mage of Space: Arthur's class and aspect allow him to perform widely varied magic based on space, distances, celestial processes, and cosmic reactions listed below, as well as, to a lesser degree, other magics that he might be taught, and many small spells of simple utility as a substitution for things he could otherwise perform through commonly accessible mundane means, such as transmitting information, operating simple tools, or other similar suchlike, as well as simple detection of magic energy (if it is not being obfuscated). All magic depends on how resistant local space is; it can be limited from nothing but quick short-range magic to long-range instant transmission, but depends on the world in question, or even the region therein.&lt;br /&gt;
&lt;br /&gt;
Gate Magic: Arthur's primary specialty is his command of Gates and thresholds. He is able to link places together using doors, warp portions of familiar locations into his surroundings, and most commonly, generated connected points of space, Gates; objects or people who enter these Gates emerge from Gates to which they are linked. Arthur can create many Gates at once, and in short ranges is able to efficiently use them in combat.&lt;br /&gt;
&lt;br /&gt;
Space Magic: Arthur's secondary specialty is warping the fabric of space itself; he can bend the world around him to alter the trajectory of moving objects, temporarily increase or decrease distances between points within a short range, and can act as an incredibly potent human warp engine for any craft. He has a variety of potent space-related senses, and is able to detect almost any irregular disturbances to the fabric of space, within range.&lt;br /&gt;
&lt;br /&gt;
Gravity Magic: An instinctual power, Arthur can generate massive amounts of gravity very quickly, change his own or others' personal gravity, manifest damaging differentials of gravity in beams or fields, and other similar manipulations over short range.&lt;br /&gt;
&lt;br /&gt;
Celestial Magic: Secondary specialties include processes such as nuclear fusion, various forms of electromagnetic radiation, mass-forming cosmic processes to create basic elements, and even more esoteric cosmic phenomena such as minor black holes. Arthur can perceive these supernaturally, manipulate their behavior, create them, or even physically become them, either entirely or partially, for travel or maneuvering. However, this requires time and concentration, and has substantially reduced combat efficiency when used to change his form. He also has a limited and temporary ability to imbue objects or individuals with properties from these.&lt;br /&gt;
&lt;br /&gt;
God Tier: Arthur has become a god, granting limited immortality and other benefits. See +themelist/powers Homestuck-1 for more information.&lt;br /&gt;
|Skills=Strife Portfolio: Arthur uses the Broomkind and Swordkind Strife Specibus, giving high personal skill in wielding any weapon that qualifies as a broom or a single sword. He also has Fistkind, granting him reliable and high-strength hand-to-hand brawling abilities. See +themelist/power Homestuck-1 for more information.&lt;br /&gt;
&lt;br /&gt;
Mage: Arthur's class of Mage endows him with a high-level academic intelligence and information-processing talents, as well as infrequent clever insight. This is slightly impeded by the fact that he pretends this enhancement does not exist. Regardless, the rate at which he learns and processes information is very high, and he has a long and reliable memory.&lt;br /&gt;
&lt;br /&gt;
Space: Arthur's aspect of Space grants him high-level kinematic instinct, geometric spatial awareness, precise distance estimation, and other similar skills that allow for circumstantial feats of dexterity and agility.&lt;br /&gt;
&lt;br /&gt;
HOT-BLOODED: Arthur could be mistaken for a minor deity of boiling blood and shounen screaming. He has a positively absurd quantity of willpower.&lt;br /&gt;
|Assets=Fetch Modus: Arthur retrieves items from his Sylladex via a Tree Modus. It stores items in the leaves of the tree data structure in alphabetical order, but the names can be awkwardly changed for the sake of less inconvenient structuring. Either the leaves or the root can be taken, but taking an object causes all of its leaf objects to fall out of the Sylladex. See +themelist/powers Homestuck-1 for more information.&lt;br /&gt;
&lt;br /&gt;
LOSAF Energy Direction Systems: The Land of Spires and Frogs has been terraformed and converted into a full, massive energy redirection system that allows the planet itself to focus and condense high volumes of elemental power produced at Arthur's home. The music must be composed for the pipe organ that produces the energy to achieve specific effects, meaning that improvisation is difficult. It is difficult for Arthur to wield it as a direct weapon, but with use of Gates, it can be a powerful support weapon, or a very useful tool for creating massive effects in other worlds, especially if the whole planetoid itself is brought into orbit, directing elemental energies such as high volumes of water, fire, electricity, or similar magical elements. Helpful for both orbital-striking terrible enemies and various high-energy-demand utility demands. Arthur can direct smaller amounts of its powerful beams by way of his Gates if he's not got any options to bring LOSAF itself in.&lt;br /&gt;
&lt;br /&gt;
Home: Arthur lives on LOSAF; food, shelter, and accommodations are easy for him to gain and to provide here. He can take care of a substantial number of refugees for a time in fairly high numbers, as well as handle high-demand guests, due to the high food production capacity, available space, and suburban-esque standard of living available.&lt;br /&gt;
&lt;br /&gt;
Alchemy: Arthur can and has crafted various potent artifacts. See +info Arthur/Alchemized and +themelist/powers Homestuck-1 for further information.&lt;br /&gt;
&lt;br /&gt;
Time: Arthur has been granted an artifact enabling some limited time travel. See +info Arthur/Time for more information.&lt;br /&gt;
|NPCs=Iguanas: Arthur is a major religious figure to a small race of roughly humanoid Iguanas. They are small and blue and many of them are somewhat stupid, and none of them are capable of combat. However, they are extremely durable, resilient to both attacks and environmental hazards, and often willing to help with basic labor matters at the request of the Mage of Space. They are especially skilled in matters of farming, architecture, and metalwork.&lt;br /&gt;
|Disadvantages=Endgame content: Arthur's combat efficiency is peaked; there is simply nowhere higher to go. This would be good, if it weren't for the fact that it peaked at such a low level. Direct combat is a problem for Arthur, and he doesn't like it. While his arsenal and abilities may be expansive in a horizontal sense, it is not in a vertical one; Arthur is simply unlikely to increase his direct combat abilities.&lt;br /&gt;
&lt;br /&gt;
Old Debts: Arthur is deeply in debt in a personal sense to the Union and Confederacy, who spent a large amount of time just keeping him alive. Thus, there are many members of the Union and Confederacy that can call in this old debt to force Arthur to avert his intended courses of action rather easily, if needed.&lt;br /&gt;
&lt;br /&gt;
Conditional Immortality: Resurrection is a problem when it only works sometimes. Arthur can be killed under two conditions: If his death is Just, which is to say, if he did something or became something morally wrong and was killed as a result, or if his death is Heroic, which is to say, if he sacrificed his life in an act of heroism, or tried to use his immortality to cheat some situation's sacrifice requirements. The resurrection may also be delayed or even prevented by massive amounts of spiritual or magical damage, though the sheer amount required for death is spectacularly high.&lt;br /&gt;
&lt;br /&gt;
Squishy Caster: Despite being endgame, Arthur Lowell is, compared to other gods, surprisingly squishy. Besides a resistance to massive-object impacts, Arthur has almost no resistances to speak of, rendering him absurdly incapable of &amp;quot;tanking&amp;quot; anything that is not an extremely high-mass object such as a meteor or a spatial warp like a projectile back hole. Unlike many gods, Arthur's resilience is no greater than his average-hero level he was at before.&lt;br /&gt;
&lt;br /&gt;
Dream Magic: Due to Arthur's history as a Derse dreamer and the fact that his dreams occur in a way that is deeply connected to a real world space, Arthur is highly vulnerable to dream-related magic and has associated vulnerabilities to other telepathic influence.&lt;br /&gt;
&lt;br /&gt;
Limited Alchemy: Arthur has reached the peak of his alchemy resources; these resources are not renewable at this scale anymore, and must be recycled. Arthur cannot alchemize anything that might be both expendable and expensive, at least not in large numbers. This can be averted to a very small degree by processing valuable or rare objects for grist.&lt;br /&gt;
&lt;br /&gt;
Poor Impressions: Arthur gives the first impression of a bratty, loud gamer, rather than a god who wields phenomenal cosmic powers. As a result, socializing is often rather difficult. He also tends to lie by omission about his godhood, claiming almost obsessively that it's not important, which can create a lot of awkwardness and social dysfunction if that goes south, and denies him a lot of opportunities that would otherwise come up if Arthur were straightforward about things.&lt;br /&gt;
}}&lt;br /&gt;
[[Category:Heaven or Hell]]&lt;/div&gt;</summary>
		<author><name>Lord English</name></author>	</entry>

	<entry>
		<id>https://multiversemush.com/mw/index.php?title=Arthur_Lowell&amp;diff=6148</id>
		<title>Arthur Lowell</title>
		<link rel="alternate" type="text/html" href="https://multiversemush.com/mw/index.php?title=Arthur_Lowell&amp;diff=6148"/>
				<updated>2014-10-23T20:54:55Z</updated>
		
		<summary type="html">&lt;p&gt;Lord English: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CharacterNew&lt;br /&gt;
|NameOnMUSH=Arthur Lowell&lt;br /&gt;
|Color=#66FF66&lt;br /&gt;
|Char_id=33&lt;br /&gt;
|Img=http://fc01.deviantart.net/fs70/f/2014/232/a/d/colored__45__copy_by_121642-d7w198a.jpg&lt;br /&gt;
|FullName=Arthur Lowell&lt;br /&gt;
|Gender=Male&lt;br /&gt;
|Species=Human&lt;br /&gt;
|Theme=Homestuck-1&lt;br /&gt;
|Chartype=OC&lt;br /&gt;
|Function=Mage of Space&lt;br /&gt;
|Faction=Syndicate&lt;br /&gt;
|Rank=1-Administrator&lt;br /&gt;
|Ranktype=Syndicate&lt;br /&gt;
|Groups=Gatecrasher's Union, [[Heaven or Hell]], Session 613&lt;br /&gt;
|Quote=&amp;quot;Who, ME? I'm not anyone IMPORTANT. Just some COOLKID.&amp;quot;&lt;br /&gt;
|PAge=17&lt;br /&gt;
|AAge=13.798±0.037 billion years&lt;br /&gt;
|Aging=No&lt;br /&gt;
|Height=&lt;br /&gt;
|Weight=&lt;br /&gt;
|Hair=Black&lt;br /&gt;
|Eyes=Green&lt;br /&gt;
|Voice=&lt;br /&gt;
|Song=http://homestuck.bandcamp.com/track/coolkid&lt;br /&gt;
|Profile=Arthur Lowell was one of many thousands of teenage gamers thrown into the game of Sburb on April 13th, AU 20, escaping the apocalypse of Earth-413 into the game, and a year and a half later concluded it by creating an entirely new universe, of which he is now God of Space. Arthur now has power over various celestial processes, gravity, and even the fabric of space itself, as well as the various resources gleaned from Sburb, such as unique crafting mechanisms. At his exterior, though, he's still the same casual game geek he went into the game as, with a touch of trickster god and much more hot-blooded than one would expect of a deity. Now that he's finished his own quest, he finds himself deeply indebted to both the Union and the Confederacy, and traverses the Multiverse, to make up the debt, and to find new adventures.&lt;br /&gt;
|Powers=Mage of Space: Arthur's class and aspect allow him to perform widely varied magic based on space, distances, celestial processes, and cosmic reactions listed below, as well as, to a lesser degree, other magics that he might be taught, and many small spells of simple utility as a substitution for things he could otherwise perform through commonly accessible mundane means, such as transmitting information, operating simple tools, or other similar suchlike, as well as simple detection of magic energy (if it is not being obfuscated). All magic depends on how resistant local space is; it can be limited from nothing but quick short-range magic to long-range instant transmission, but depends on the world in question, or even the region therein.&lt;br /&gt;
&lt;br /&gt;
Gate Magic: Arthur's primary specialty is his command of Gates and thresholds. He is able to link places together using doors, warp portions of familiar locations into his surroundings, and most commonly, generated connected points of space, Gates; objects or people who enter these Gates emerge from Gates to which they are linked. Arthur can create many Gates at once, and in short ranges is able to efficiently use them in combat.&lt;br /&gt;
&lt;br /&gt;
Space Magic: Arthur's secondary specialty is warping the fabric of space itself; he can bend the world around him to alter the trajectory of moving objects, temporarily increase or decrease distances between points within a short range, and can act as an incredibly potent human warp engine for any craft. He has a variety of potent space-related senses, and is able to detect almost any irregular disturbances to the fabric of space, within range.&lt;br /&gt;
&lt;br /&gt;
Gravity Magic: An instinctual power, Arthur can generate massive amounts of gravity very quickly, change his own or others' personal gravity, manifest damaging differentials of gravity in beams or fields, and other similar manipulations over short range.&lt;br /&gt;
&lt;br /&gt;
Celestial Magic: Secondary specialties include processes such as nuclear fusion, various forms of electromagnetic radiation, mass-forming cosmic processes to create basic elements, and even more esoteric cosmic phenomena such as minor black holes. Arthur can perceive these supernaturally, manipulate their behavior, create them, or even physically become them, either entirely or partially, for travel or maneuvering. However, this requires time and concentration, and has substantially reduced combat efficiency when used to change his form. He also has a limited and temporary ability to imbue objects or individuals with properties from these.&lt;br /&gt;
&lt;br /&gt;
God Tier: Arthur has become a god, granting limited immortality and other benefits. See +themelist/powers Homestuck-1 for more information.&lt;br /&gt;
|Skills=Strife Portfolio: Arthur uses the Broomkind and Swordkind Strife Specibus, giving high personal skill in wielding any weapon that qualifies as a broom or a single sword. He also has Fistkind, granting him reliable and high-strength hand-to-hand brawling abilities. See +themelist/power Homestuck-1 for more information.&lt;br /&gt;
&lt;br /&gt;
Mage: Arthur's class of Mage endows him with a high-level academic intelligence and information-processing talents, as well as infrequent clever insight. This is slightly impeded by the fact that he pretends this enhancement does not exist. Regardless, the rate at which he learns and processes information is very high, and he has a long and reliable memory.&lt;br /&gt;
&lt;br /&gt;
Space: Arthur's aspect of Space grants him high-level kinematic instinct, geometric spatial awareness, precise distance estimation, and other similar skills that allow for circumstantial feats of dexterity and agility.&lt;br /&gt;
&lt;br /&gt;
HOT-BLOODED: Arthur could be mistaken for a minor deity of boiling blood and shounen screaming. He has a positively absurd quantity of willpower.&lt;br /&gt;
|Assets=Fetch Modus: Arthur retrieves items from his Sylladex via a Tree Modus. It stores items in the leaves of the tree data structure in alphabetical order, but the names can be awkwardly changed for the sake of less inconvenient structuring. Either the leaves or the root can be taken, but taking an object causes all of its leaf objects to fall out of the Sylladex. See +themelist/powers Homestuck-1 for more information.&lt;br /&gt;
&lt;br /&gt;
LOSAF Energy Direction Systems: The Land of Spires and Frogs has been terraformed and converted into a full, massive energy redirection system that allows the planet itself to focus and condense high volumes of elemental power produced at Arthur's home. The music must be composed for the pipe organ that produces the energy to achieve specific effects, meaning that improvisation is difficult. It is difficult for Arthur to wield it as a direct weapon, but with use of Gates, it can be a powerful support weapon, or a very useful tool for creating massive effects in other worlds, especially if the whole planetoid itself is brought into orbit, directing elemental energies such as high volumes of water, fire, electricity, or similar magical elements. Helpful for both orbital-striking terrible enemies and various high-energy-demand utility demands. Arthur can direct smaller amounts of its powerful beams by way of his Gates if he's not got any options to bring LOSAF itself in.&lt;br /&gt;
&lt;br /&gt;
Home: Arthur lives on LOSAF; food, shelter, and accommodations are easy for him to gain and to provide here. He can take care of a substantial number of refugees for a time in fairly high numbers, as well as handle high-demand guests, due to the high food production capacity, available space, and suburban-esque standard of living available.&lt;br /&gt;
&lt;br /&gt;
Alchemy: Arthur can and has crafted various potent artifacts. See +info Arthur/Alchemized and +themelist/powers Homestuck-1 for further information.&lt;br /&gt;
&lt;br /&gt;
Time: Arthur has been granted an artifact enabling some limited time travel. See +info Arthur/Time for more information.&lt;br /&gt;
|NPCs=Iguanas: Arthur is a major religious figure to a small race of roughly humanoid Iguanas. They are small and blue and many of them are somewhat stupid, and none of them are capable of combat. However, they are extremely durable, resilient to both attacks and environmental hazards, and often willing to help with basic labor matters at the request of the Mage of Space. They are especially skilled in matters of farming, architecture, and metalwork.&lt;br /&gt;
|Disadvantages=Endgame content: Arthur's combat efficiency is peaked; there is simply nowhere higher to go. This would be good, if it weren't for the fact that it peaked at such a low level. Direct combat is a problem for Arthur, and he doesn't like it. While his arsenal and abilities may be expansive in a horizontal sense, it is not in a vertical one; Arthur is simply unlikely to increase his direct combat abilities.&lt;br /&gt;
&lt;br /&gt;
Old Debts: Arthur is deeply in debt in a personal sense to the Union and Confederacy, who spent a large amount of time just keeping him alive. Thus, there are many members of the Union and Confederacy that can call in this old debt to force Arthur to avert his intended courses of action rather easily, if needed.&lt;br /&gt;
&lt;br /&gt;
Conditional Immortality: Resurrection is a problem when it only works sometimes. Arthur can be killed under two conditions: If his death is Just, which is to say, if he did something or became something morally wrong and was killed as a result, or if his death is Heroic, which is to say, if he sacrificed his life in an act of heroism, or tried to use his immortality to cheat some situation's sacrifice requirements. The resurrection may also be delayed or even prevented by massive amounts of spiritual or magical damage, though the sheer amount required for death is spectacularly high.&lt;br /&gt;
&lt;br /&gt;
Squishy Caster: Despite being endgame, Arthur Lowell is, compared to other gods, surprisingly squishy. Besides a resistance to massive-object impacts, Arthur has almost no resistances to speak of, rendering him absurdly incapable of &amp;quot;tanking&amp;quot; anything that is not an extremely high-mass object such as a meteor or a spatial warp like a projectile back hole. Unlike many gods, Arthur's resilience is no greater than his average-hero level he was at before.&lt;br /&gt;
&lt;br /&gt;
Dream Magic: Due to Arthur's history as a Derse dreamer and the fact that his dreams occur in a way that is deeply connected to a real world space, Arthur is highly vulnerable to dream-related magic and has associated vulnerabilities to other telepathic influence.&lt;br /&gt;
&lt;br /&gt;
Limited Alchemy: Arthur has reached the peak of his alchemy resources; these resources are not renewable at this scale anymore, and must be recycled. Arthur cannot alchemize anything that might be both expendable and expensive, at least not in large numbers. This can be averted to a very small degree by processing valuable or rare objects for grist.&lt;br /&gt;
&lt;br /&gt;
Poor Impressions: Arthur gives the first impression of a bratty, loud gamer, rather than a god who wields phenomenal cosmic powers. As a result, socializing is often rather difficult. He also tends to lie by omission about his godhood, claiming almost obsessively that it's not important, which can create a lot of awkwardness and social dysfunction if that goes south, and denies him a lot of opportunities that would otherwise come up if Arthur were straightforward about things.&lt;br /&gt;
}}&lt;br /&gt;
[[Category:Heaven or Hell]]&lt;/div&gt;</summary>
		<author><name>Lord English</name></author>	</entry>

	<entry>
		<id>https://multiversemush.com/mw/index.php?title=Arthur_Lowell&amp;diff=5935</id>
		<title>Arthur Lowell</title>
		<link rel="alternate" type="text/html" href="https://multiversemush.com/mw/index.php?title=Arthur_Lowell&amp;diff=5935"/>
				<updated>2014-10-06T21:17:45Z</updated>
		
		<summary type="html">&lt;p&gt;Lord English: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CharacterNew&lt;br /&gt;
|NameOnMUSH=Arthur Lowell&lt;br /&gt;
|Color=#0099FF&lt;br /&gt;
|Char_id=33&lt;br /&gt;
|Img=http://fc01.deviantart.net/fs70/f/2014/232/a/d/colored__45__copy_by_121642-d7w198a.jpg&lt;br /&gt;
|FullName=Arthur Lowell&lt;br /&gt;
|Gender=Male&lt;br /&gt;
|Species=Human&lt;br /&gt;
|Theme=Homestuck-1&lt;br /&gt;
|Chartype=OC&lt;br /&gt;
|Function=Mage of Space&lt;br /&gt;
|Faction=Syndicate&lt;br /&gt;
|Rank=1-Administrator&lt;br /&gt;
|Ranktype=Syndicate&lt;br /&gt;
|Groups=Gatecrasher's Union, [[Heaven or Hell]], Session 613&lt;br /&gt;
|Quote=&amp;quot;Who, ME? I'm not anyone IMPORTANT. Just some COOLKID.&amp;quot;&lt;br /&gt;
|PAge=17&lt;br /&gt;
|AAge=13.798±0.037 billion years&lt;br /&gt;
|Aging=No&lt;br /&gt;
|Height=&lt;br /&gt;
|Weight=&lt;br /&gt;
|Hair=Black&lt;br /&gt;
|Eyes=Green&lt;br /&gt;
|Voice=&lt;br /&gt;
|Song=http://homestuck.bandcamp.com/track/coolkid&lt;br /&gt;
|Profile=Arthur Lowell was one of many thousands of teenage gamers thrown into the game of Sburb on April 13th, AU 20, escaping the apocalypse of Earth-413 into the game, and a year and a half later concluded it by creating an entirely new universe, of which he is now God of Space. Arthur now has power over various celestial processes, gravity, and even the fabric of space itself, as well as the various resources gleaned from Sburb, such as unique crafting mechanisms. At his exterior, though, he's still the same casual game geek he went into the game as, with a touch of trickster god and much more hot-blooded than one would expect of a deity. Now that he's finished his own quest, he finds himself deeply indebted to both the Union and the Confederacy, and traverses the Multiverse, to make up the debt, and to find new adventures.&lt;br /&gt;
|Powers=Mage of Space: Arthur's class and aspect allow him to perform widely varied magic based on space, distances, celestial processes, and cosmic reactions listed below, as well as, to a lesser degree, other magics that he might be taught, and many small spells of simple utility as a substitution for things he could otherwise perform through commonly accessible mundane means, such as transmitting information, operating simple tools, or other similar suchlike, as well as simple detection of magic energy (if it is not being obfuscated). All magic depends on how resistant local space is; it can be limited from nothing but quick short-range magic to long-range instant transmission, but depends on the world in question, or even the region therein.&lt;br /&gt;
&lt;br /&gt;
Gate Magic: Arthur's primary specialty is his command of Gates and thresholds. He is able to link places together using doors, warp portions of familiar locations into his surroundings, and most commonly, generated connected points of space, Gates; objects or people who enter these Gates emerge from Gates to which they are linked. Arthur can create many Gates at once, and in short ranges is able to efficiently use them in combat.&lt;br /&gt;
&lt;br /&gt;
Space Magic: Arthur's secondary specialty is warping the fabric of space itself; he can bend the world around him to alter the trajectory of moving objects, temporarily increase or decrease distances between points within a short range, and can act as an incredibly potent human warp engine for any craft. He has a variety of potent space-related senses, and is able to detect almost any irregular disturbances to the fabric of space, within range.&lt;br /&gt;
&lt;br /&gt;
Gravity Magic: An instinctual power, Arthur can generate massive amounts of gravity very quickly, change his own or others' personal gravity, manifest damaging differentials of gravity in beams or fields, and other similar manipulations over short range.&lt;br /&gt;
&lt;br /&gt;
Celestial Magic: Secondary specialties include processes such as nuclear fusion, various forms of electromagnetic radiation, mass-forming cosmic processes to create basic elements, and even more esoteric cosmic phenomena such as minor black holes. Arthur can perceive these supernaturally, manipulate their behavior, create them, or even physically become them, either entirely or partially, for travel or maneuvering. However, this requires time and concentration, and has substantially reduced combat efficiency when used to change his form. He also has a limited and temporary ability to imbue objects or individuals with properties from these.&lt;br /&gt;
&lt;br /&gt;
God Tier: Arthur has become a god, granting limited immortality and other benefits. See +themelist/powers Homestuck-1 for more information.&lt;br /&gt;
|Skills=Strife Portfolio: Arthur uses the Broomkind and Swordkind Strife Specibus, giving high personal skill in wielding any weapon that qualifies as a broom or a single sword. He also has Fistkind, granting him reliable and high-strength hand-to-hand brawling abilities. See +themelist/power Homestuck-1 for more information.&lt;br /&gt;
&lt;br /&gt;
Mage: Arthur's class of Mage endows him with a high-level academic intelligence and information-processing talents, as well as infrequent clever insight. This is slightly impeded by the fact that he pretends this enhancement does not exist. Regardless, the rate at which he learns and processes information is very high, and he has a long and reliable memory.&lt;br /&gt;
&lt;br /&gt;
Space: Arthur's aspect of Space grants him high-level kinematic instinct, geometric spatial awareness, precise distance estimation, and other similar skills that allow for circumstantial feats of dexterity and agility.&lt;br /&gt;
&lt;br /&gt;
HOT-BLOODED: Arthur could be mistaken for a minor deity of boiling blood and shounen screaming. He has a positively absurd quantity of willpower.&lt;br /&gt;
|Assets=Fetch Modus: Arthur retrieves items from his Sylladex via a Tree Modus. It stores items in the leaves of the tree data structure in alphabetical order, but the names can be awkwardly changed for the sake of less inconvenient structuring. Either the leaves or the root can be taken, but taking an object causes all of its leaf objects to fall out of the Sylladex. See +themelist/powers Homestuck-1 for more information.&lt;br /&gt;
&lt;br /&gt;
LOSAF Energy Direction Systems: The Land of Spires and Frogs has been terraformed and converted into a full, massive energy redirection system that allows the planet itself to focus and condense high volumes of elemental power produced at Arthur's home. The music must be composed for the pipe organ that produces the energy to achieve specific effects, meaning that improvisation is difficult. It is difficult for Arthur to wield it as a direct weapon, but with use of Gates, it can be a powerful support weapon, or a very useful tool for creating massive effects in other worlds, especially if the whole planetoid itself is brought into orbit, directing elemental energies such as high volumes of water, fire, electricity, or similar magical elements. Helpful for both orbital-striking terrible enemies and various high-energy-demand utility demands. Arthur can direct smaller amounts of its powerful beams by way of his Gates if he's not got any options to bring LOSAF itself in.&lt;br /&gt;
&lt;br /&gt;
Home: Arthur lives on LOSAF; food, shelter, and accommodations are easy for him to gain and to provide here. He can take care of a substantial number of refugees for a time in fairly high numbers, as well as handle high-demand guests, due to the high food production capacity, available space, and suburban-esque standard of living available.&lt;br /&gt;
&lt;br /&gt;
Alchemy: Arthur can and has crafted various potent artifacts. See +info Arthur/Alchemized and +themelist/powers Homestuck-1 for further information.&lt;br /&gt;
&lt;br /&gt;
Time: Arthur has been granted an artifact enabling some limited time travel. See +info Arthur/Time for more information.&lt;br /&gt;
|NPCs=Iguanas: Arthur is a major religious figure to a small race of roughly humanoid Iguanas. They are small and blue and many of them are somewhat stupid, and none of them are capable of combat. However, they are extremely durable, resilient to both attacks and environmental hazards, and often willing to help with basic labor matters at the request of the Mage of Space. They are especially skilled in matters of farming, architecture, and metalwork.&lt;br /&gt;
|Disadvantages=Endgame content: Arthur's combat efficiency is peaked; there is simply nowhere higher to go. This would be good, if it weren't for the fact that it peaked at such a low level. Direct combat is a problem for Arthur, and he doesn't like it. While his arsenal and abilities may be expansive in a horizontal sense, it is not in a vertical one; Arthur is simply unlikely to increase his direct combat abilities.&lt;br /&gt;
&lt;br /&gt;
Old Debts: Arthur is deeply in debt in a personal sense to the Union and Confederacy, who spent a large amount of time just keeping him alive. Thus, there are many members of the Union and Confederacy that can call in this old debt to force Arthur to avert his intended courses of action rather easily, if needed.&lt;br /&gt;
&lt;br /&gt;
Conditional Immortality: Resurrection is a problem when it only works sometimes. Arthur can be killed under two conditions: If his death is Just, which is to say, if he did something or became something morally wrong and was killed as a result, or if his death is Heroic, which is to say, if he sacrificed his life in an act of heroism, or tried to use his immortality to cheat some situation's sacrifice requirements. The resurrection may also be delayed or even prevented by massive amounts of spiritual or magical damage, though the sheer amount required for death is spectacularly high.&lt;br /&gt;
&lt;br /&gt;
Squishy Caster: Despite being endgame, Arthur Lowell is, compared to other gods, surprisingly squishy. Besides a resistance to massive-object impacts, Arthur has almost no resistances to speak of, rendering him absurdly incapable of &amp;quot;tanking&amp;quot; anything that is not an extremely high-mass object such as a meteor or a spatial warp like a projectile back hole. Unlike many gods, Arthur's resilience is no greater than his average-hero level he was at before.&lt;br /&gt;
&lt;br /&gt;
Dream Magic: Due to Arthur's history as a Derse dreamer and the fact that his dreams occur in a way that is deeply connected to a real world space, Arthur is highly vulnerable to dream-related magic and has associated vulnerabilities to other telepathic influence.&lt;br /&gt;
&lt;br /&gt;
Limited Alchemy: Arthur has reached the peak of his alchemy resources; these resources are not renewable at this scale anymore, and must be recycled. Arthur cannot alchemize anything that might be both expendable and expensive, at least not in large numbers. This can be averted to a very small degree by processing valuable or rare objects for grist.&lt;br /&gt;
&lt;br /&gt;
Poor Impressions: Arthur gives the first impression of a bratty, loud gamer, rather than a god who wields phenomenal cosmic powers. As a result, socializing is often rather difficult. He also tends to lie by omission about his godhood, claiming almost obsessively that it's not important, which can create a lot of awkwardness and social dysfunction if that goes south, and denies him a lot of opportunities that would otherwise come up if Arthur were straightforward about things.&lt;br /&gt;
}}&lt;br /&gt;
[[Category:Heaven or Hell]]&lt;/div&gt;</summary>
		<author><name>Lord English</name></author>	</entry>

	<entry>
		<id>https://multiversemush.com/mw/index.php?title=Arthur_Lowell&amp;diff=4854</id>
		<title>Arthur Lowell</title>
		<link rel="alternate" type="text/html" href="https://multiversemush.com/mw/index.php?title=Arthur_Lowell&amp;diff=4854"/>
				<updated>2014-08-20T11:19:41Z</updated>
		
		<summary type="html">&lt;p&gt;Lord English: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CharacterNew&lt;br /&gt;
|NameOnMUSH=Arthur Lowell&lt;br /&gt;
|Color=#0099FF&lt;br /&gt;
|Char_id=33&lt;br /&gt;
|Img=http://fc07.deviantart.net/fs71/f/2014/231/9/3/colored__45__by_121642-d7vwckx.jpg&lt;br /&gt;
|FullName=Arthur Lowell&lt;br /&gt;
|Gender=Male&lt;br /&gt;
|Species=Human&lt;br /&gt;
|Theme=Homestuck-1&lt;br /&gt;
|Chartype=OC&lt;br /&gt;
|Function=Mage of Space&lt;br /&gt;
|Faction=Syndicate&lt;br /&gt;
|Rank=1-Administrator&lt;br /&gt;
|Ranktype=Syndicate&lt;br /&gt;
|Groups=Gatecrasher's Union, [[Heaven or Hell]], Session 613&lt;br /&gt;
|Quote=&amp;quot;Who, ME? I'm not anyone IMPORTANT. Just some COOLKID.&amp;quot;&lt;br /&gt;
|PAge=17&lt;br /&gt;
|AAge=13.798±0.037 billion years&lt;br /&gt;
|Aging=No&lt;br /&gt;
|Height=&lt;br /&gt;
|Weight=&lt;br /&gt;
|Hair=Black&lt;br /&gt;
|Eyes=Green&lt;br /&gt;
|Voice=&lt;br /&gt;
|Song=http://homestuck.bandcamp.com/track/coolkid&lt;br /&gt;
|Profile=Arthur Lowell was one of many thousands of teenage gamers thrown into the game of Sburb on April 13th, AU 20, escaping the apocalypse of Earth-413 into the game, and a year and a half later concluded it by creating an entirely new universe, of which he is now God of Space. Arthur now has power over various celestial processes, gravity, and even the fabric of space itself, as well as the various resources gleaned from Sburb, such as unique crafting mechanisms. At his exterior, though, he's still the same casual game geek he went into the game as, with a touch of trickster god and much more hot-blooded than one would expect of a deity. Now that he's finished his own quest, he finds himself deeply indebted to both the Union and the Confederacy, and traverses the Multiverse, to make up the debt, and to find new adventures.&lt;br /&gt;
|Powers=Mage of Space: Arthur's class and aspect allow him to perform widely varied magic based on space, distances, celestial processes, and cosmic reactions listed below, as well as, to a lesser degree, other magics that he might be taught, and many small spells of simple utility as a substitution for things he could otherwise perform through commonly accessible mundane means, such as transmitting information, operating simple tools, or other similar suchlike, as well as simple detection of magic energy (if it is not being obfuscated). All magic depends on how resistant local space is; it can be limited from nothing but quick short-range magic to long-range instant transmission, but depends on the world in question, or even the region therein.&lt;br /&gt;
&lt;br /&gt;
Gate Magic: Arthur's primary specialty is his command of Gates and thresholds. He is able to link places together using doors, warp portions of familiar locations into his surroundings, and most commonly, generated connected points of space, Gates; objects or people who enter these Gates emerge from Gates to which they are linked. Arthur can create many Gates at once, and in short ranges is able to efficiently use them in combat.&lt;br /&gt;
&lt;br /&gt;
Space Magic: Arthur's secondary specialty is warping the fabric of space itself; he can bend the world around him to alter the trajectory of moving objects, temporarily increase or decrease distances between points within a short range, and can act as an incredibly potent human warp engine for any craft. He has a variety of potent space-related senses, and is able to detect almost any irregular disturbances to the fabric of space, within range.&lt;br /&gt;
&lt;br /&gt;
Gravity Magic: An instinctual power, Arthur can generate massive amounts of gravity very quickly, change his own or others' personal gravity, manifest damaging differentials of gravity in beams or fields, and other similar manipulations over short range.&lt;br /&gt;
&lt;br /&gt;
Celestial Magic: Secondary specialties include processes such as nuclear fusion, various forms of electromagnetic radiation, mass-forming cosmic processes to create basic elements, and even more esoteric cosmic phenomena such as minor black holes. Arthur can perceive these supernaturally, manipulate their behavior, create them, or even physically become them, either entirely or partially, for travel or maneuvering. However, this requires time and concentration, and has substantially reduced combat efficiency when used to change his form. He also has a limited and temporary ability to imbue objects or individuals with properties from these.&lt;br /&gt;
&lt;br /&gt;
God Tier: Arthur has become a god, granting limited immortality and other benefits. See +themelist/powers Homestuck-1 for more information.&lt;br /&gt;
|Skills=Strife Portfolio: Arthur uses the Broomkind and Swordkind Strife Specibus, giving high personal skill in wielding any weapon that qualifies as a broom or a single sword. He also has Fistkind, granting him reliable and high-strength hand-to-hand brawling abilities. See +themelist/power Homestuck-1 for more information.&lt;br /&gt;
&lt;br /&gt;
Mage: Arthur's class of Mage endows him with a high-level academic intelligence and information-processing talents, as well as infrequent clever insight. This is slightly impeded by the fact that he pretends this enhancement does not exist. Regardless, the rate at which he learns and processes information is very high, and he has a long and reliable memory.&lt;br /&gt;
&lt;br /&gt;
Space: Arthur's aspect of Space grants him high-level kinematic instinct, geometric spatial awareness, precise distance estimation, and other similar skills that allow for circumstantial feats of dexterity and agility.&lt;br /&gt;
&lt;br /&gt;
HOT-BLOODED: Arthur could be mistaken for a minor deity of boiling blood and shounen screaming. He has a positively absurd quantity of willpower.&lt;br /&gt;
|Assets=Fetch Modus: Arthur retrieves items from his Sylladex via a Tree Modus. It stores items in the leaves of the tree data structure in alphabetical order, but the names can be awkwardly changed for the sake of less inconvenient structuring. Either the leaves or the root can be taken, but taking an object causes all of its leaf objects to fall out of the Sylladex. See +themelist/powers Homestuck-1 for more information.&lt;br /&gt;
&lt;br /&gt;
LOSAF Energy Direction Systems: The Land of Spires and Frogs has been terraformed and converted into a full, massive energy redirection system that allows the planet itself to focus and condense high volumes of elemental power produced at Arthur's home. The music must be composed for the pipe organ that produces the energy to achieve specific effects, meaning that improvisation is difficult. It is difficult for Arthur to wield it as a direct weapon, but with use of Gates, it can be a powerful support weapon, or a very useful tool for creating massive effects in other worlds, especially if the whole planetoid itself is brought into orbit, directing elemental energies such as high volumes of water, fire, electricity, or similar magical elements. Helpful for both orbital-striking terrible enemies and various high-energy-demand utility demands. Arthur can direct smaller amounts of its powerful beams by way of his Gates if he's not got any options to bring LOSAF itself in.&lt;br /&gt;
&lt;br /&gt;
Home: Arthur lives on LOSAF; food, shelter, and accommodations are easy for him to gain and to provide here. He can take care of a substantial number of refugees for a time in fairly high numbers, as well as handle high-demand guests, due to the high food production capacity, available space, and suburban-esque standard of living available.&lt;br /&gt;
&lt;br /&gt;
Alchemy: Arthur can and has crafted various potent artifacts. See +info Arthur/Alchemized and +themelist/powers Homestuck-1 for further information.&lt;br /&gt;
&lt;br /&gt;
Time: Arthur has been granted an artifact enabling some limited time travel. See +info Arthur/Time for more information.&lt;br /&gt;
|NPCs=Iguanas: Arthur is a major religious figure to a small race of roughly humanoid Iguanas. They are small and blue and many of them are somewhat stupid, and none of them are capable of combat. However, they are extremely durable, resilient to both attacks and environmental hazards, and often willing to help with basic labor matters at the request of the Mage of Space. They are especially skilled in matters of farming, architecture, and metalwork.&lt;br /&gt;
|Disadvantages=Endgame content: Arthur's combat efficiency is peaked; there is simply nowhere higher to go. This would be good, if it weren't for the fact that it peaked at such a low level. Direct combat is a problem for Arthur, and he doesn't like it. While his arsenal and abilities may be expansive in a horizontal sense, it is not in a vertical one; Arthur is simply unlikely to increase his direct combat abilities.&lt;br /&gt;
&lt;br /&gt;
Old Debts: Arthur is deeply in debt in a personal sense to the Union and Confederacy, who spent a large amount of time just keeping him alive. Thus, there are many members of the Union and Confederacy that can call in this old debt to force Arthur to avert his intended courses of action rather easily, if needed.&lt;br /&gt;
&lt;br /&gt;
Conditional Immortality: Resurrection is a problem when it only works sometimes. Arthur can be killed under two conditions: If his death is Just, which is to say, if he did something or became something morally wrong and was killed as a result, or if his death is Heroic, which is to say, if he sacrificed his life in an act of heroism, or tried to use his immortality to cheat some situation's sacrifice requirements. The resurrection may also be delayed or even prevented by massive amounts of spiritual or magical damage, though the sheer amount required for death is spectacularly high.&lt;br /&gt;
&lt;br /&gt;
Squishy Caster: Despite being endgame, Arthur Lowell is, compared to other gods, surprisingly squishy. Besides a resistance to massive-object impacts, Arthur has almost no resistances to speak of, rendering him absurdly incapable of &amp;quot;tanking&amp;quot; anything that is not an extremely high-mass object such as a meteor or a spatial warp like a projectile back hole. Unlike many gods, Arthur's resilience is no greater than his average-hero level he was at before.&lt;br /&gt;
&lt;br /&gt;
Dream Magic: Due to Arthur's history as a Derse dreamer and the fact that his dreams occur in a way that is deeply connected to a real world space, Arthur is highly vulnerable to dream-related magic and has associated vulnerabilities to other telepathic influence.&lt;br /&gt;
&lt;br /&gt;
Limited Alchemy: Arthur has reached the peak of his alchemy resources; these resources are not renewable at this scale anymore, and must be recycled. Arthur cannot alchemize anything that might be both expendable and expensive, at least not in large numbers. This can be averted to a very small degree by processing valuable or rare objects for grist.&lt;br /&gt;
&lt;br /&gt;
Poor Impressions: Arthur gives the first impression of a bratty, loud gamer, rather than a god who wields phenomenal cosmic powers. As a result, socializing is often rather difficult. He also tends to lie by omission about his godhood, claiming almost obsessively that it's not important, which can create a lot of awkwardness and social dysfunction if that goes south, and denies him a lot of opportunities that would otherwise come up if Arthur were straightforward about things.&lt;br /&gt;
}}&lt;br /&gt;
[[Category:Heaven or Hell]]&lt;/div&gt;</summary>
		<author><name>Lord English</name></author>	</entry>

	<entry>
		<id>https://multiversemush.com/mw/index.php?title=Arthur_Lowell&amp;diff=4759</id>
		<title>Arthur Lowell</title>
		<link rel="alternate" type="text/html" href="https://multiversemush.com/mw/index.php?title=Arthur_Lowell&amp;diff=4759"/>
				<updated>2014-08-15T19:22:04Z</updated>
		
		<summary type="html">&lt;p&gt;Lord English: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CharacterNew&lt;br /&gt;
|NameOnMUSH=Arthur Lowell&lt;br /&gt;
|Color=#0099FF&lt;br /&gt;
|Char_id=33&lt;br /&gt;
|Img=http://i.imgur.com/Q1CoToR.png&lt;br /&gt;
|FullName=Arthur Lowell&lt;br /&gt;
|Gender=Male&lt;br /&gt;
|Species=Human&lt;br /&gt;
|Theme=Homestuck-1&lt;br /&gt;
|Chartype=OC&lt;br /&gt;
|Function=Mage of Space&lt;br /&gt;
|Faction=Syndicate&lt;br /&gt;
|Rank=1-Administrator&lt;br /&gt;
|Ranktype=Syndicate&lt;br /&gt;
|Groups=Gatecrasher's Union, [[Heaven or Hell]], Session 613&lt;br /&gt;
|Quote=&amp;quot;Who, ME? I'm not anyone IMPORTANT. Just some COOLKID.&amp;quot;&lt;br /&gt;
|PAge=17&lt;br /&gt;
|AAge=13.798±0.037 billion years&lt;br /&gt;
|Aging=No&lt;br /&gt;
|Height=&lt;br /&gt;
|Weight=&lt;br /&gt;
|Hair=Black&lt;br /&gt;
|Eyes=Green&lt;br /&gt;
|Voice=&lt;br /&gt;
|Song=http://homestuck.bandcamp.com/track/coolkid&lt;br /&gt;
|Profile=Arthur Lowell was one of many thousands of teenage gamers thrown into the game of Sburb on April 13th, AU 20, escaping the apocalypse of Earth-413 into the game, and a year and a half later concluded it by creating an entirely new universe, of which he is now God of Space. Arthur now has power over various celestial processes, gravity, and even the fabric of space itself, as well as the various resources gleaned from Sburb, such as unique crafting mechanisms. At his exterior, though, he's still the same casual game geek he went into the game as, with a touch of trickster god and much more hot-blooded than one would expect of a deity. Now that he's finished his own quest, he finds himself deeply indebted to both the Union and the Confederacy, and traverses the Multiverse, to make up the debt, and to find new adventures.&lt;br /&gt;
|Powers=Mage of Space: Arthur's class and aspect allow him to perform widely varied magic based on space, distances, celestial processes, and cosmic reactions listed below, as well as, to a lesser degree, other magics that he might be taught, and many small spells of simple utility as a substitution for things he could otherwise perform through commonly accessible mundane means, such as transmitting information, operating simple tools, or other similar suchlike, as well as simple detection of magic energy (if it is not being obfuscated). All magic depends on how resistant local space is; it can be limited from nothing but quick short-range magic to long-range instant transmission, but depends on the world in question, or even the region therein.&lt;br /&gt;
&lt;br /&gt;
Gate Magic: Arthur's primary specialty is his command of Gates and thresholds. He is able to link places together using doors, warp portions of familiar locations into his surroundings, and most commonly, generated connected points of space, Gates; objects or people who enter these Gates emerge from Gates to which they are linked. Arthur can create many Gates at once, and in short ranges is able to efficiently use them in combat.&lt;br /&gt;
&lt;br /&gt;
Space Magic: Arthur's secondary specialty is warping the fabric of space itself; he can bend the world around him to alter the trajectory of moving objects, temporarily increase or decrease distances between points within a short range, and can act as an incredibly potent human warp engine for any craft. He has a variety of potent space-related senses, and is able to detect almost any irregular disturbances to the fabric of space, within range.&lt;br /&gt;
&lt;br /&gt;
Gravity Magic: An instinctual power, Arthur can generate massive amounts of gravity very quickly, change his own or others' personal gravity, manifest damaging differentials of gravity in beams or fields, and other similar manipulations over short range.&lt;br /&gt;
&lt;br /&gt;
Celestial Magic: Secondary specialties include processes such as nuclear fusion, various forms of electromagnetic radiation, mass-forming cosmic processes to create basic elements, and even more esoteric cosmic phenomena such as minor black holes. Arthur can perceive these supernaturally, manipulate their behavior, create them, or even physically become them, either entirely or partially, for travel or maneuvering. However, this requires time and concentration, and has substantially reduced combat efficiency when used to change his form. He also has a limited and temporary ability to imbue objects or individuals with properties from these.&lt;br /&gt;
&lt;br /&gt;
God Tier: Arthur has become a god, granting limited immortality and other benefits. See +themelist/powers Homestuck-1 for more information.&lt;br /&gt;
|Skills=Strife Portfolio: Arthur uses the Broomkind and Swordkind Strife Specibus, giving high personal skill in wielding any weapon that qualifies as a broom or a single sword. He also has Fistkind, granting him reliable and high-strength hand-to-hand brawling abilities. See +themelist/power Homestuck-1 for more information.&lt;br /&gt;
&lt;br /&gt;
Mage: Arthur's class of Mage endows him with a high-level academic intelligence and information-processing talents, as well as infrequent clever insight. This is slightly impeded by the fact that he pretends this enhancement does not exist. Regardless, the rate at which he learns and processes information is very high, and he has a long and reliable memory.&lt;br /&gt;
&lt;br /&gt;
Space: Arthur's aspect of Space grants him high-level kinematic instinct, geometric spatial awareness, precise distance estimation, and other similar skills that allow for circumstantial feats of dexterity and agility.&lt;br /&gt;
&lt;br /&gt;
HOT-BLOODED: Arthur could be mistaken for a minor deity of boiling blood and shounen screaming. He has a positively absurd quantity of willpower.&lt;br /&gt;
|Assets=Fetch Modus: Arthur retrieves items from his Sylladex via a Tree Modus. It stores items in the leaves of the tree data structure in alphabetical order, but the names can be awkwardly changed for the sake of less inconvenient structuring. Either the leaves or the root can be taken, but taking an object causes all of its leaf objects to fall out of the Sylladex. See +themelist/powers Homestuck-1 for more information.&lt;br /&gt;
&lt;br /&gt;
LOSAF Energy Direction Systems: The Land of Spires and Frogs has been terraformed and converted into a full, massive energy redirection system that allows the planet itself to focus and condense high volumes of elemental power produced at Arthur's home. The music must be composed for the pipe organ that produces the energy to achieve specific effects, meaning that improvisation is difficult. It is difficult for Arthur to wield it as a direct weapon, but with use of Gates, it can be a powerful support weapon, or a very useful tool for creating massive effects in other worlds, especially if the whole planetoid itself is brought into orbit, directing elemental energies such as high volumes of water, fire, electricity, or similar magical elements. Helpful for both orbital-striking terrible enemies and various high-energy-demand utility demands. Arthur can direct smaller amounts of its powerful beams by way of his Gates if he's not got any options to bring LOSAF itself in.&lt;br /&gt;
&lt;br /&gt;
Home: Arthur lives on LOSAF; food, shelter, and accommodations are easy for him to gain and to provide here. He can take care of a substantial number of refugees for a time in fairly high numbers, as well as handle high-demand guests, due to the high food production capacity, available space, and suburban-esque standard of living available.&lt;br /&gt;
&lt;br /&gt;
Alchemy: Arthur can and has crafted various potent artifacts. See +info Arthur/Alchemized and +themelist/powers Homestuck-1 for further information.&lt;br /&gt;
&lt;br /&gt;
Time: Arthur has been granted an artifact enabling some limited time travel. See +info Arthur/Time for more information.&lt;br /&gt;
|NPCs=Iguanas: Arthur is a major religious figure to a small race of roughly humanoid Iguanas. They are small and blue and many of them are somewhat stupid, and none of them are capable of combat. However, they are extremely durable, resilient to both attacks and environmental hazards, and often willing to help with basic labor matters at the request of the Mage of Space. They are especially skilled in matters of farming, architecture, and metalwork.&lt;br /&gt;
|Disadvantages=Endgame content: Arthur's combat efficiency is peaked; there is simply nowhere higher to go. This would be good, if it weren't for the fact that it peaked at such a low level. Direct combat is a problem for Arthur, and he doesn't like it. While his arsenal and abilities may be expansive in a horizontal sense, it is not in a vertical one; Arthur is simply unlikely to increase his direct combat abilities.&lt;br /&gt;
&lt;br /&gt;
Old Debts: Arthur is deeply in debt in a personal sense to the Union and Confederacy, who spent a large amount of time just keeping him alive. Thus, there are many members of the Union and Confederacy that can call in this old debt to force Arthur to avert his intended courses of action rather easily, if needed.&lt;br /&gt;
&lt;br /&gt;
Conditional Immortality: Resurrection is a problem when it only works sometimes. Arthur can be killed under two conditions: If his death is Just, which is to say, if he did something or became something morally wrong and was killed as a result, or if his death is Heroic, which is to say, if he sacrificed his life in an act of heroism, or tried to use his immortality to cheat some situation's sacrifice requirements. The resurrection may also be delayed or even prevented by massive amounts of spiritual or magical damage, though the sheer amount required for death is spectacularly high.&lt;br /&gt;
&lt;br /&gt;
Squishy Caster: Despite being endgame, Arthur Lowell is, compared to other gods, surprisingly squishy. Besides a resistance to massive-object impacts, Arthur has almost no resistances to speak of, rendering him absurdly incapable of &amp;quot;tanking&amp;quot; anything that is not an extremely high-mass object such as a meteor or a spatial warp like a projectile back hole. Unlike many gods, Arthur's resilience is no greater than his average-hero level he was at before.&lt;br /&gt;
&lt;br /&gt;
Dream Magic: Due to Arthur's history as a Derse dreamer and the fact that his dreams occur in a way that is deeply connected to a real world space, Arthur is highly vulnerable to dream-related magic and has associated vulnerabilities to other telepathic influence.&lt;br /&gt;
&lt;br /&gt;
Limited Alchemy: Arthur has reached the peak of his alchemy resources; these resources are not renewable at this scale anymore, and must be recycled. Arthur cannot alchemize anything that might be both expendable and expensive, at least not in large numbers. This can be averted to a very small degree by processing valuable or rare objects for grist.&lt;br /&gt;
&lt;br /&gt;
Poor Impressions: Arthur gives the first impression of a bratty, loud gamer, rather than a god who wields phenomenal cosmic powers. As a result, socializing is often rather difficult. He also tends to lie by omission about his godhood, claiming almost obsessively that it's not important, which can create a lot of awkwardness and social dysfunction if that goes south, and denies him a lot of opportunities that would otherwise come up if Arthur were straightforward about things.&lt;br /&gt;
}}&lt;br /&gt;
[[Category:Heaven or Hell]]&lt;/div&gt;</summary>
		<author><name>Lord English</name></author>	</entry>

	<entry>
		<id>https://multiversemush.com/mw/index.php?title=Node_Reconfigurement&amp;diff=3963</id>
		<title>Node Reconfigurement</title>
		<link rel="alternate" type="text/html" href="https://multiversemush.com/mw/index.php?title=Node_Reconfigurement&amp;diff=3963"/>
				<updated>2014-07-20T05:02:48Z</updated>
		
		<summary type="html">&lt;p&gt;Lord English: Created page with &amp;quot;{{Log Header |Date of Scene=2014/07/19 |Location=The Homeworld |Synopsis=The Homeworld's Nodes are reconfigured; a short interactive cutscene sequence where the Nodes and thei...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Log Header&lt;br /&gt;
|Date of Scene=2014/07/19&lt;br /&gt;
|Location=The Homeworld&lt;br /&gt;
|Synopsis=The Homeworld's Nodes are reconfigured; a short interactive cutscene sequence where the Nodes and their users cause substantial changes, populating the Homeworld with various inhabitants and environments.&lt;br /&gt;
|Thanks=&lt;br /&gt;
|Cast of Characters=1, 2, 6, 21, 38, 40, 42, 90, 151, 156, 183, 219, 253, 317, 320, 347, 353, 357, 385, 481&lt;br /&gt;
|Tinyplot=When They Return&lt;br /&gt;
|pretty=yes&lt;br /&gt;
}}&lt;br /&gt;
{{Poses&lt;br /&gt;
|Poses=:'''{{#var:347|Abstractum.Net (347)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    Dr. Burden is here. As per the norm, the man assumes the appearance of a middle-aged but healthy man, with longer graying hair, tanned skin, and a craftsman's uniform, like a cross between a blacksmith and an electrician, frequently colored with blues and grays. He looks like something out of some kind of western fantasy.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    Oddly, though, today's showing Burden in peak activity. Where normally he at least pretends to be a human being in action, right now he's sitting right at the edge of the crater. His legs are crossed, his eyes are closed, and his hands are clasped together. The space around him hums, whirring and warping abruptly every so often as he interacts with things beyond sight.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    He is inhumanly still, and does not immediately respond to those who exit the Hub.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:2|Homura Akemi (2)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    Homura does not walk in so much and just appear by Burden.&amp;lt;br /&amp;gt;    She is chewing on some sushi.&amp;lt;br /&amp;gt;    More on that in Psyber's pose.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    Dressed in black pants and a formal white dress shirt, she's got her red ribbon in her hair, her glasses, and otherwise seems fairly relaxed, despite the display Burden is putting on.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    &amp;quot;Hello doctor. Do you want us standing a safe distance from you? Are you going to explode again and make a second crater if this fails?&amp;quot; It would be awful if he did.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:317|Theo Morrison (317)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;Theo always arrives from somewhere inside. He has to pass through what he believes to be the space between spaces to get places without the Warpgates, but it's usually quick and efficient. Today is no different.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;He finds himself going out the exit. He's only done this once before: he saw a door, saw it was unlocked, and he took a look to see what was what. Given there's nothing else out here, that's all he needed to know not to linger. Now is apparently very different.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Theo steps up next to and behind Dr. Burden, hands in his pockets. Kickotron, the silent Myr, is next to him; Aetherwright, his only marginally less quiet Abstractum, is affixed to the exterior of his jacket. He has questions, but he's pretty sure now isn't the time.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:320|Flint Hawke (320)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;There's a Pure here. And not even someone who's secretly a Pure. One of the well-known and public Pures. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;That's the downside to broadcasting your 'Hey something is going down. It involves the Abstractum and the Homeworld.' message on the Multiversal broadband. And that drawback is that anyone can just wander in as they see fit, especially with such an unsecure Homeworld Hub. Case in point: &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Flint Hawke is standing near the edge of the crater in his long coat, fancy hat, and popped-up collar. The Pirate Captain, Pure, and all around dashing rogue is very calmly smoking a pipe while he does so, &amp;quot;Well isn't this a curious set of events, I think.&amp;quot; He muses to himself.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:151|Ainsley (151)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    Ainsley is here. She's taken to looking over at Burden occasionally, concerned about the man but not bothering to interrupt him. There's nothing she can do to stop him or deter him because she is not nearly experienced enough to begin to approach that problem.&amp;lt;br /&amp;gt;    Instead, she has set up a foldable aluminium table, and put a large kettle on it. A good two dozen tea cups are set up in a perfectly organized arrangement around it, and there's a couple boxes with various teabags for people to steep their own tea. There's even a large jar with sugar cubes in it.&amp;lt;br /&amp;gt;    How she found these on such short notice is best left up to the imagination.&amp;lt;br /&amp;gt;    &amp;quot;Theo,&amp;quot; she calls over to the Deckmaster, &amp;quot;Come here and get some tea.&amp;quot; A bit more assertive with him than with the others, she actually wants one of her friends nearby when things happen in case it's something very scary. She needs the proximity of a friend.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:357|Hana Umikazeno (357)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    It is rare for Hana to let much of her emotional state show through her veneer of professionalism. Which may be why those who know here any semblance of 'well' will be mildly surprised to see her walking in with such a stiff, visibly irritated stride. For once she does not even have a wary glance to spare Homura.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    Her gaze is entirely on Burdens.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    In the time it takes her to approach the man, she's more than capable of spotting how silent and still he is. But under the assumption he's still aware of what's around him, she comes to a stop behind and to the man's side, folds her arms across her chest, and declares simply, &amp;quot;Burdens, you and I are going to have words some time soon.&amp;quot;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:42|Staren (42)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    &amp;quot;We can go /outside/?!&amp;quot; Staren replies to Eureka or the Operators when he learns where Burden is. Since the LABSCORCHER'S WHITECOAT has been rather thoroughly damaged, he goes without it, or any coat, for now, simply wearing normal clothes, and Eureka on his left arm of course. In addition to his usual messenger bag, he's carrying a backpack in one hand.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    Staren's attention is directed to the door. &amp;quot;Huh. How did I not notice that before...?&amp;quot; He starts to retrieve his vacsuit, but stops when assured there is, indeed, air out there.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    Staren runs out over to Dr. Burden. He's not sure what to say to others here. Flint Hawke gets a glare. Why is a Pure user here? But, it doesn't seem like a good time to fight. Theo is handed the backpack. &amp;quot;Here you go.&amp;quot;&amp;lt;br /&amp;gt;Staren continues to look at Burden, and out at the Homeworld surface, warily.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:385|Yuna Kagurazaka (385)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;It's the first time Yuna has ventured onto the Homeworld outside of the Hub proper ... and while she's a little wary about it, she emerges from the Hub in civilian clothes, with Elner hovering along next to her. If she needs more protection than her dress, Elner can activate her Light Suit at roughly an instant's notice; she's also (of course) wearing Shining Prism, and both the robo-faerie and Yuna's Abstractum have already been instructed to maintain scans of everything while we're 'outside,' recording all data whether relevant or not - the distinctions can be made later, and irrelevant data discarded if necessary at that time.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Apart from that, and glancing to the sky every so often to see if she can pick out what Mr. Speaks was talking about, Yuna is her usual friendly self, waving and/or nodding to the others she spots on her way over to the crater.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:151|Ainsley (151)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    &amp;quot;Staren,&amp;quot; Ainsley speaks up over at the labcat, &amp;quot;Get over here and make some tea for yourself.&amp;quot; Again, stern! For some reason. Whatever is happening is about to go down. Also, she does in fact have Nom de Plume on her face, because she wants both of them to witness this event, whatever it is.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:183|Mizuki (183)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    Mizuki isn't invisible, but she's certainly not as conspicuous as she normally tries to be. Instead, she's silently sipping tea at Ainsley's table, parasol up and open, reading from something not unlike a tablet that she seems quite engrossed in. She glances up from the device long enough to give Staren a wave - and Burden an incredulous look - but otherwise she stays surprisingly quiet.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    Nope, no smartassery today. Well... no promises. But at least not before she actually has some vague idea of what's going on.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:253|Psyber (253)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    To expand on Homura's pose, Psyber drove Homura (and maybe Laine) to the event from his office in a small sports car. Along the way, he had stopped for takeout at a place or two to let the girl(s) get their meals since this was taking place in the evening and right at dinnertime. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    Which is why Psyber isn't saying much or doing much of anything beyond hanging out along the very outer edge of the crater, keeping an eye on Homura. He's also eating: In one hand carrying a large piece of spam musubi and in the other having a large fountain drink from wherever he stopped to get dinner from on the way here. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    He helpfully shouts down to Burden around a mouthful of food, &amp;quot;Fmy momt mo mie moo mld mhit!&amp;quot;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:38|Noble Six (38)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    The SPARTAN-III is here. Back to business as usual. Fully armored, faceless helmet, the whole nine yards. She has found a position not far from Burden that allows her to keep tabs on most everyone, as well as the doctor himself. They always say to hope for the best and expect the worst, and Six has taken that quote to heart in her life. Her arms fold over her chest as she watches, waiting for now. This is supposed to be a somewhat serious revelation, or so she thinks.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:481|Kirika (481)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    Whatever is going on here, Kirika knows one thing; This is not normal even for the whole Abstractum deal. She does know these things reproduce by genesis drives and all that jazz, and the abilities Abstractum can provide.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    When she does arrive, the half-kitsune glances over to the tea set up in place before shrugging. THis is going to go by way smoother with something to drink, she figures, so she grabs a seat if allowed. Peering at a cup, she grabs a teabag and some sugar before pouring a cup of steaming hot water.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    &amp;quot;So...I imagine this isn't normal even for him, then.&amp;quot; She muses, motioning over to Burden as she lowers her hood and takes a sip of her drink.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    Aside from the large gathering of people, her gaze is directed towards the oni mercenary for a brief moment. Huh.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:42|Staren (42)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    Staren nods to Mizuki. Ainsley gets a 'Is this /really/ the time?' look, and then he sighs. &amp;quot;Do you have sweet iced tea?&amp;quot;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:347|Abstractum.Net (347)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    &amp;quot;Don't think it much matters where you stand, that's not gonna be where the damage happens. And it's not gonna be for a long time. It's lookin' like I sure won't be able to get this done any other way. The Homeworld won't take no for an answer, seems like, denyin' my input. Gotta be what it's gotta be, I suppose.&amp;quot; Dr. Burden shakes his head and stands with a heavy sigh.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    &amp;quot;The Homeworld has to reconfigure the Nodes. Seems like They're pushing harder now, all around. But in a new way this time. Didn't used to do it this way.&amp;quot; He shakes his head. &amp;quot;Did what I could. Looks like it wasn't enough.&amp;quot; The Homeworld itself appears to be rumbling now, a low hum of power under the surface, roiling and churning under the exterior. &amp;quot;I don't know what this Homeworld is doin'. But whatever it is, it's lookin' like it's planning on putting something of value to you folks in the line of fire.&amp;quot;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    He closes his eyes and takes a discomforted posture, briefly nodding to and acknowledging Hana Umikazeno before he re-attains his stock-stillness. He can't understand whatever it is Psyber said, so he holds and... Waits. He waits for the slow rumbling to approach its credcendo.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    It's reaching its peak soon.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:40|Eleanor Lamb (40)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    Miss Lamb sighs as she shuffles up from behind her boss, and shakes her head at his bad manners. Well, no one ever said Psyber was constantly dignified. She preens a bit at her hair over the noise of the... whatever it is that the Doctor is about to fail at. &amp;quot;Honestly, I have to approveof the choice of food, sir, but...&amp;quot; She is pulling out a Capri Sun out of her purse/bag/courier pack to sip on while waiting. &amp;lt;br /&amp;gt;    A look at Psyber. &amp;quot;I don't like this. Not one bit, sir.&amp;quot;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:1|Kirito (1)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    With the strange events surrounding this still bothering him, Kirito was delayed because he had to log on and hurry to the Union's warpgate within Alfheim Online. fresh from an adventure on Aincrad's first floor (now SO much harder than last time) he's on the alert for trouble, with an inventory full of mostly useless-to-him loot that doesn't weigh him down at all. The Spriggan zooms down towards the group, his approach heralded by the telltale noise his wings make - like wind instruments, almost. Still, he lands near Burden and turns a very concerned gaze tabout at the group. &amp;quot;Anything happen while I was heading here?&amp;quot;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:2|Homura Akemi (2)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    &amp;quot;Calm down,&amp;quot; Homura says, putting a hand on Burden's shoulder-- well, the concept of his shoulder? Assuming his body isn't incredibly unfriendly to touch, anyway.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    &amp;quot;The power to end Them won't be achieved by taking it slow, and They won't risk eliminating us from the game too early, either. Whatever this is, is probably going to benefit us in the long term... even if we might be about to hate it for a while. You told us this was probably the final Cycle; we all agree. But you're going to have to put a bit more faith in us that we'll be the ones making that happen for sure, not Them.&amp;quot;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    She idly gives a wave towards Flint, too.&amp;lt;br /&amp;gt;    Gotta stay polite.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:317|Theo Morrison (317)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;quot;Sure, just gotta open the door.&amp;quot; Theo takes the proferred pack. He looks it over, clearly impressed. &amp;quot;Sweet. Thanks.&amp;quot; He offers it to Kickotron, but the mechanical bird-thing doesn't take it. Instead, the Myr walks up, perching on the edge of the crater next to Dr. Burden. It spares him a glance, but then it's focused on looking ahead, apparently waiting for something.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Theo gives the Myr a brief look. With a slight shrug, he goes over to Ainsley's tea-table and does as he's requested. &amp;quot;Sure.&amp;quot; He gives her a quick look, brow raised slightly, and then glances towards the crater. &amp;quot;So, what d'you think?&amp;quot; A pretty general question. She's got Nom, though, and literary senses which may in fact be tingling.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:42|Staren (42)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    Staren looks at Burden, hands balling into fists. &amp;quot;So the homeworld feels the need to endanger things, just to encourage us to do what we were gonna do anyway? Rrrgh.&amp;quot; he sighs. &amp;quot;What have you made, Burden...&amp;quot; he asks rhetorically.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:90|Vruasa Telash (90)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    VRUASA TELASH is present, and upon reflection, has been present for some time. Before anything of import had occurred, as a matter of fact. He has done nothing, instead simply waiting for events to take place around him, in stark contrast to his usual tendency to fast forward to the 'good parts'. They have done so as anticipated, flowing towards the ambiguous 'something' that is coming. It is inevitable, and as a participant in this great Game (if it could be called that), the Knight of Time could not help but be drawn in towards it.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    He floats in the air above George Burden, laying back in mid-air as if lounging in a chair. As events proceed roll forward, he produces an item from his SYLLADEX with the hiss of a lock coming undone. It is a bottle of some kind of incredibly potent Alternian alcohol. It's alchemized, but is in effect extremely old since that is how it was brought into existence. He sets it down on the ground next to Burden, before resuming a position higher up in the air.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    &amp;quot;Can you even get drunk?&amp;quot; He asks, unconcerned with what is happening. It'll happen whether he's concerned or not, after all. And raised stakes are his kind of game.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:385|Yuna Kagurazaka (385)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;quot;Reconfiguring the Nodes, huh?&amp;quot; asks Yuna. &amp;quot;So this is mostly to make sure none of us are inside them during the reconfiguration?&amp;quot;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;She remains alert on her way over to Ainsley's table, smiling and bowing in greeting to the robed lizard lady before she starts preparing some tea. &amp;quot;Ah ... what exactly does 'endangering something important to us' mean, though? Or are we going to find that out when it happens?&amp;quot;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:21|Yuuma Nakano (21)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;What's all this going on now? Yuuma's managed to make it to the Homeworld, too, since he's wondering what's going on. This Abstractum stuff is all new to him, and he hasn't had an opportunity to get acquainted with Cheiroktio all that much yet. He's keeping out of the way, since that's a lot of people here and he doesn't want to bother anybody at a time like this. It'll happen and he'll either understand or he won't, he figures.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:357|Hana Umikazeno (357)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    'Putting something of value to you folks in the line of fire.'&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    Hana frowns for a moment, but then her eyes go wide and her body totally stiffens. It's just a moment. A brief moment of true and proper panic.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    Then her entire body relaxes, and her expression becomes downright cold. &amp;quot;If it targets the first thing my mind leapt to, I'm going to be a very, very unhappy oni,&amp;quot; she declares simply.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:353|Laer (353)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    Laer will turn up, fashionable lateish, sounding mildly concerned about the latest developments. She won't speak to Burden - she's not his biggest fan, after all, and right this moment she doesn't really want to intrude too much upon things.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    Instead, she'll be standing there to wait and see what sort of reconfiguration is going to happen. She's going to be annoyed if her bar explodes before she even gets a chance to do much with it.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:151|Ainsley (151)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    &amp;quot;What do I think?&amp;quot;&amp;lt;br /&amp;gt;    Ainsley looks at Theo, measuring how she may answer that. She gives it a good go, perhaps to phrase it in a cryptic way that in no way answers his question whatsoever. Instead, she gives him a helpless look and an accompanying shrug. And then she looks over at Staren, frowning. She sets her tea cup down on its associated saucer, and steps over to him. She reaches to grab him gently by the arm, and urgingly, and perhaps more than little insistently, pulls at him to bring him over to the tea table.&amp;lt;br /&amp;gt;    He is going to drink tea and not brood like a troubled hero, or she is going to get very fussy at him.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:183|Mizuki (183)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    Crossing her legs and setting down her teacup, Mizuki... whips out a notepad from one of the stealth pockets of her dress. Nodes, as she recalls, are things that shift and change based on something you introduce to it. Some prevalent thing on your mind that gets blown up and twisted. Beyond that, though, she has no idea of their nature or functionality. Still, they remind her a faint little bit of home. And she actually recognizes the term! Smirk. That's a start. Staren's comment... gets an arch of her eyebrow, though. 'The Homeworld' is the thing she - and everyone else - is on right now, right? Right. Sooo... it's an AI? Or maybe sentient? Good lord. Something to get the notes started, at least. Scribble scribble.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    Annnd... done. She rewards herself with another sip of tea while she watches the man of interest for more exposition. Now yes, she said that she would be asking lots of questions, but she wouldn't want to be rude and interrupt the proceedings and such.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    ... and she might be just a little shy. But she would never admit to that.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:6|Tomoe (6)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;Tomoe is a bit belated in getting here, but Tomoe is here and she looks over at Dr. Burden warning nd that leaves her looking very conerned with what hte Doctot is saying and the purple haired salamander looks pretty concerned now as she looks over to the others for a moment then to the doctor. &amp;quot;If it keeps making things a threats the homeworld may make it self a /target/ by us.&amp;quot;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:481|Kirika (481)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    The ground shakes as Kirika suddenly moves to grip her sword, finishing her tea as she listens. When the shaking settles, she speaks up clearly. &amp;quot;I admit, I haven't the faintest idea what is going on here. To start with, what are 'They' and...these nodes are the things we use to combat them, correct? How does one create more, and what does this have to do with the nodes in the first place?&amp;quot; She asks, looking directly at Burden. Might as well get answers from the source, right?&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    She has no idea, does she?&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:253|Psyber (253)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    Psyber swallows his food and says to Eleanor, &amp;quot;People like to talk about fighting fate a lot,&amp;quot; He muses to Eleanor and then takes a sip of his soda, &amp;quot;But sometimes things are just destined to happen and you can't always defy it. I think this is one of those times,&amp;quot; He says to her with a shrug. His gaze is somewhat fixated on Vruasa, mostly because /Vruasa Telash/ was one of the people who most instilled this listen into him. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    &amp;quot;Good or bad, what's happening here is what's supposed to. Action, reaction, counteraction. There is wiggle room in the universe to sway the course, but there will be waypoints that are unavoidable,&amp;quot; It's a more serious tone than he usually uses.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:347|Abstractum.Net (347)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    Dr. Burden looks to Staren. &amp;quot;It does what it likes. Homeworld's something I programmed, but I don't decide everything about it any more than a father keeps control of their kids.&amp;quot; He shakes his head, accepting Homura's comfort. &amp;quot;I'll let it happen - don't got any other choice - but it's not something I'm gonna like.&amp;quot; He accepts the drink from Vruasa, gives a short, quick, &amp;quot;No, but thanks.&amp;quot; And then starts downing some. Whatever's gonna happen seems like it's gonna be bad. He's the first one to glance up, with an aggressive sort of look, to the top of the Homeworld Hub, likely drawing the attention of the others.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    The Short Man and the Tall Woman are here as well. The Short Man is a stout sort, with short black hair and a rough, rugged sort of look, wearing what seem to be some rather plain streetclothes. The Tall Woman is a thin, elegant sort, with harsh but feminine features and long red hair, wearing a much more formal sort of black dress. Both of them are not with the main group; the pair are both on top of the Homeworld Hub itself.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    There's a pair of conductor's podiums of sorts there.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    The pair seem to be readying themselves for something at the same time as the Homeworld. Each of them have a baton; the Short Man on the left with his in his right hand, the Tall Woman on the right with hers in her left hand.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    Both tap the podiums - bare of any music stands - at the same time; the Homeworld, as if listening to them, stops humming and rumbling, the roiling power ceasing like musicians waiting to start. They look like they're about to conduct an orchestra together.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    There is an agonizingly long pause.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:156|Fiora O'Brien (156)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    Fiora was not here before. In fact, she wasn't here as things started. She's barely here now, a bit disheveled and her hair slightly more frizzy than usual, as she just sort of appears, motes of darkness falling off her as she Exists in a space near the back, by Vruasa and Psyber.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    She rides on a floating abstractum-broom (Hecate) using it more like a seat than anything else, and holding a fluffy pillow.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    She sleepily looks at the proceedings, and shrugs. &amp;quot;Fate has a habit of being quite nice. Destiny is around to ensure things happen the right way. Being outside of fate and free to act... Isn't all it's cracked up to be.&amp;quot;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    &amp;quot;Oh, hey, it's those two. Doing something important. This should be cool.&amp;quot;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:320|Flint Hawke (320)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;Taking no notice of being glared at, Flint hops up onto the edge of the crater and walks along it, arms spread wide as he follows the rim over to one George Burden, &amp;quot;What's the old Earth rhyme now? When the boys came out to play, Georgie Porgie ran away~?&amp;quot; &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;He twirls a bit and leans over to look at Burden, &amp;quot;They're out to plaaaaaaaaay, so are you going to stay or are you leaving now that you've failed?&amp;quot; It seems whatever differences he has with Samael, they do share a trait: Try to get a reaction out of Burden. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Then Flint spins on his heels and watches the speech at the podium.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:357|Hana Umikazeno (357)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    It's probably reflex that Hana's revolvers are both in her hands by the time she looks straight up to see the Man and Woman. At the very least, when none of the others seem to be getting ready to attack, she doesn't either. But she is utterly tense.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:385|Yuna Kagurazaka (385)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;With attention being subtly directed towards the top of the Hub, Yuna turns and looks up - and blinks; how did they get up there? Who are they? A quick question on the Users' comm network derives some useful information, though, and Yuna murmurs to Elner and Prism, &amp;quot;Try to keep track of what they're doing, as best you're able.&amp;quot;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Then she stands up straight, watching the pair of figures, and sipping her tea as if she were waiting for something official to begin.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:40|Eleanor Lamb (40)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    Eleanor sighs at the statements from Psyber, but nods. &amp;quot;I understand that sir. Fate is fate, but... We've already seen rough times in the Nodes. And I try to remember that the situations inside are... well. Not 'real'. But more harm is never a good thing. I don't have the background in temporal physics or theoretical cosmolosy or whatever that you and Vruasa and Fiora have. I just like to minimise harm, where I can is all.&amp;quot;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    And then the Music Doesn't Happen.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:151|Ainsley (151)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    Ainsley pauses in her agitated behavior with Staren to look up toward the Short Man and the Tall Woman. Her hand releases him, and her brows lift.&amp;lt;br /&amp;gt;    Then she looks around, her whole body tingling with the kind of eerie anticipation that someone has when the world is about to end and they can't do anything to stop it. She absent-mindedly reaches to pick up her tea cup while looking over at Burden.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:183|Mizuki (183)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    Mizuki sighs and closes her parasol, leaning it on her chair and turning more fully to face the demographic height defying duo. She also sets her tea aside for now, and folds her hands.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    Maybe /they/ will give some exposition.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:38|Noble Six (38)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    The appearance of the two conductors makes Noble Six curious, though cautiously so. Still, she moves a bit closer to the group of Union Abstractum wielders nearby, just in case something strange or dangerous happens as a result of those two and whatever it is they're about to do.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:219|Ariel (219)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;quot;I think calling them 'not real' isn't a good thing,&amp;quot; Ariel says quietly. &amp;quot;They think and feel, or a close enough approximation that they might as well. So I think they should be real.&amp;quot; She doesn't really pursue it... not the time or place, yet. Besides, she wants to see what's going on.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:253|Psyber (253)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    &amp;quot;I don't know anything about temporal mechanics, but I do have a Masters Degree in Apocalypses,&amp;quot; He rocks on his feet before looking over at Fiora and smiling at her a bit, &amp;quot;You're right. If anything, you and Vruasa are the ones that taught me that. Don't waste your energy fighting the inevitable. Work at what you CAN change and hope that when you hit the mandatory points, you've made enough of a difference.&amp;quot; He laughs a bit. He actually rarely speaks so directly with Fiora, but it's a pensive moment for him. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    &amp;quot;Ariel is right, though. They're as real as anything, and I think the attachments we form to our Nodes is intentional. We're meant to build up Resonance, and more importantly attach ourselves to our Abstractum and to the Homeworld through that. That's where, I think, the power will come from for the Ultimate Weapon. The Nodes may be a power grid we fight for control of.&amp;quot;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:353|Laer (353)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    Laer will strain herself to listen, making shushing motions at the people around her. If there's a form of music that controls the homeworld, then she certainly would like to know about it, and catch a note or two.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    They're clearly conducting; she just needs to find out what it is that they're conducting!&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:317|Theo Morrison (317)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;Ainsley's answer is, to be fair, about what he expected. Theo bobs his head slightly in a nod by way of acceptance, and then picks up his cup.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Theo has never seen this pair before, tall or short. There's something about them, though, that demands attention. Maybe it's because of where they're standing, or how. He keeps switching his attention between them and Burden, as if expecting one or the other to do something ridiculous -- and, in the meantime, absorbs the conversation as it happens. Power grid, eh...?&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:1|Kirito (1)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    &amp;quot;Yui... whatever's about to happen? Please record everything you can.&amp;quot; Kirito silently asks of his daughter. The little fairy peeks her head out from his coat pocket and snaps a cute little salute. &amp;quot;Roger that!~&amp;quot; Up Yui flitters to get a slightly better view. Meanwhile, Kirito's wings flare up at the ready, and his hand goes to Double Fault's hil. His breath all but caught in his throat when Tall and Short appeared and seemd redy to begin this... now it's just a mtter of waiting. Tensely. &amp;quot;Th-this better not be too cataclysmic...&amp;quot;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:2|Homura Akemi (2)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    &amp;quot;Fair enough,&amp;quot; Homura tells Burden. She certainly can't ask him to like things. With the baton taps and the pause, Homura's glance shifts to the Tall Woman and Short Man. She decides to go bug them instead, because Burden is being gloomy.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    Homura blurs, and simply reappears somewhere in the vicinity of the Man and Woman, small pink wings idling behind her, allowing her to float in place up and down a little bit, like a helpful fairy companion. But not fairy sized at all. She isn't quite near them-- and definitely not on their stage, so more off to the side. Being atop the Homeworld like that might give a better view of what's about to go down, anyway.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    And she can try to nag them once they are done.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    But for now, staying off-stage.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:347|Abstractum.Net (347)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    The Short Man and Tall Woman gesture softly to the ground below them, the Hub; it whirs and hums with power, like before, seeming to become more vivid in appearance as it does, a deep power under the surface about to be released. It sounds a bit like the smaller strings and horns.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    They do a pulsating, softly repeated gesture gradually in all directions, the man on the left directed to the right, the woman on the right directing the left, both in perfect synch with each other. The planet itself seems to awaken, the grayed, blank, smooth surface begins to glow with ever-increasing white light. It's a familiar sort. Specifically familiar to those who have seen Mr. Welcomes do what he does. The noise isn't unlike the smaller percussion instruments starting up.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    And then, to one side of the massive crater, both of them cast a gentle, rising gesture. And what rises is strange. A forest grows as the larger horns give a brief bit of melody; tall trees shaped more like skyscrapers than any forest. Psyber will recognize it as very similar to the Court of his Node; the trees themselves are interspersed with sections of ruined castle, the whole thing seeming to suddenly resolve out of the ground, as if it were always there but only just now vivid enough to see.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:347|Abstractum.Net (347)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    The pair of conductors now shift to another side, their conducting arms locked around each other for merely a moment. Part of the ground seems to no longer be there, or perhaps was always not there and is only now visible as such. Rising out of the sea is a pristine, clean city formed of glass, brass, and neon, peaked at the center by what looks like a lighthouse and formed with an intensely art-deco aesthetic, linked all around it by bridges and tubes, the whole thing partially submerged, as a few deeper strings receive focus for just a moment.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:347|Abstractum.Net (347)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    Lower down, across the way, they induge a few flat, sweeping gestures; across the crater, one can see large meso-american urban structures, tapering and slanted in the side, carved delicately but sturdily stacked with solid stone, set against a flat plain full of wide fields interspersed with strange lines of ash. The soft percussion becomes slightly more prominent for a moment.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:347|Abstractum.Net (347)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    The pair now move back to one side, making sweeping, rising gestures, prompting a rise - up, up! - of strange buildings: It's a mixture of crystal and some kind of ashen substance, brilliant spires and small castles, meant more to evoke the aesthetic of a palace than a fortress, set against rolling, idyllic hills like Ariel's own Node features, as the woodwinds play up their smaller members.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:42|Staren (42)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    Staren watches. &amp;quot;So it's making more city? More of our nodes? Yes, of course we care about the lives of the people there...&amp;quot; He looks to Burden. &amp;quot;But we were going to make more nodes anyway. How does this raise the stakes?&amp;quot;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:385|Yuna Kagurazaka (385)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;While Yuna doesn't know anything about these two 'conductors,' their perfect unison is a little on the eerie side - or maybe 'uncanny' is a better description. It's pretty apparent to Yuna that they're most likely not human.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Far more impressive is the way they're reshaping the Homeworld - or rather, as Homura puts it on the radio, *bringing the Nodes into the real world*. And that makes it clear just how the stakes are being raised ... it's NOT a simulation, if it ever was. The Nodes are as real as any other world in the Multiverse ...&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Not that Yuna had really let herself think of the Nodes as a simulation, but ... still, this could be either helpful, or very troublesome indeed.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;quot;Will the new Nodes we create going forward manifest in the world this way?&amp;quot; she asks, appending her own question to Staren's.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:347|Abstractum.Net (347)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    The brass is back as the pair raise what seem like an intensely urban area, but which seems composed almost entirely of modern studio equipment; from this distance it's hard to see, but it's similar to the features of Fiora's nodes, the tall arching boom-mic sticks and cameras and things like that being extremely large and marking a clear silhouette against the horizon.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:481|Kirika (481)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    As the city forms itself, Kirika is unable to keep from staring. It's as if the conductors weren't creepy enough, but seeing all this form out of /nothing/ seemingly is enough to leave Kirika a bit floored by what's going on.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    Crimson eyes go wide as she stands and stares, mouth agape a little as her tail sways slightly before going limp. Her ears twitch from all the rumbling, and she continues to stare in awe and confusion...&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:183|Mizuki (183)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    You know, there's not very much that can shut Mizuki up. But thankfully for Laer and all others trying to actually hear what's going on, music is one of the few things that can.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    As the playing starts, Mizuki's eyes twinkle a bit, and her hands meander respectfully to her lap. This only gets more and more profound as the trees start appearing. A-And... the grounds start reforming. A city of glass, and a lighthouse. And then everything else. Being who she is, you really would think she would be better capable of at least feigning stoicism, but no.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    No, no. Immediately, she would begin to wonder what in Creation was responsible for all of this, and how she could come into contact with it. Or them. Or whatever. It couldn't really just be those two people, could it? She hasn't seen anything this beautiful in decades, and she's a bit overcome. Somewhere along the line, she got a bit caught up in it all, and she... stood up. Realizing this with a vague flush of her cheeks, she clears her throat quietly and sits back down. She glances to Ainsley for a brief moment before losing herself in the show again.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    Very, very quietly, she mumbles some words of praise... before spires of crystal - or what she perceives to be crystal at a glance, at least - rise up. Her eyes light back up and she nearly topples her chair as she bolts up to get a better look. Rather than folding her arms, she hugs herself slightly. She's probably shivering.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    This really is too nostalgic for comfort, but the whimsy of it all is just enough to keep her thoughts from getting overbearingly deep.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:347|Abstractum.Net (347)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    A strange mixture of suburban and magical environments now make themselves apparent, odd static lines and manses interpsersed with japanese-styled suburban environments and structures in an otherwise unremarkable natural space. The brass and percussion oscillate the focus back and forth between each other, but mutually build in volume as the two conductors gesture back and forth, up and up....&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:320|Flint Hawke (320)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;Flint is mostly rocking back and forth on his feet on the edge of the crater. Whatever reaction Burden has to him (or non-reaction) is forgotten as he whistles a bit and watches all the worlds being pulled in, &amp;quot;Well, well now. Looks like this place just gained a lot more travel destinations.&amp;quot;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:347|Abstractum.Net (347)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    Part of this isn't even rooted to the ground; a small section of city appears between two others, a set of air-based urban areas. Some structures are rooted to the ground, but others aren't, many of them floating freely on airship-esque bases, and similar suchlike, their aesthetic a mix of industrial and modern. But Staren will recognize this isn't a physical place in his Node. The conducting pair are now shifting focus between woodwinds and brass, in the deeper, larger instruments...&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:6|Tomoe (6)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;Tomoe lostens to the Doctor for a moment longe rbut she looks at the other two beings for a moment she narrows her eyes for a moment. She does not make a hostile action however she does seem very concerned and she's got Fraps on for later look over if it's needed. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; &amp;quot;Great, just great and are you sure it's not real? You could have called two years of my life not to be real then again who knows.&amp;quot; &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; Tomoe shrugs as bit as she realy has no idea.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:347|Abstractum.Net (347)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    With all the elements of their orchestra active and the focus dancing between them, the first real crescendo begins to rise out of the melody, intensifying it slowly, with repeated, more forceful motions from the Tall Woman and the Short Man. The woodwinds make their efforts the forefront for a moment as, suddenly, the Crafted of Ariel's Node can be seen. At this distance, not in their proper area, no; they're visible within the Hub itself! Golem-like living creatures, covered in softly glowing glyphs, made of stone, crystal, brass, and paper, rarely some even of cloth! They're inside the Lobby, wandering not between the Users' own doors, but a seperate floor, on the balcony above, their own Gates for this world.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:347|Abstractum.Net (347)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    Sakura Kinomoto is the obvious inspiration for what comes next; when the strings take central focus with an elegantly, erratically oscillating intensity that matches the movements of the pair on top of the Hub, amid this artificial population you can suddenly find several groups of mages, and various elementally-inclined magical spirits alongside them! But those aren't from her Node, as anyone who has been there can say. Strange and baffling.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:317|Theo Morrison (317)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;Theo stands by the tea-table, staring out at the growing landscape. He's somewhat awestruck by the sheer amount of it that's being brought up into the desolate, empty space on the surface of the Homeworld. He's done some alterations before, but this is /ridiculous/.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;'I wonder what kind of mana this would tap for,' Theo thinks, the thought coming unbidden. You can take the player out of the game...&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:347|Abstractum.Net (347)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    The next group to see representation confirms suspicions that people might have; this one is clearly inspired by the Saber of the Confederacy, Mordred, who makes their presence known in this social structure through what seem to be a medieval-styled addition to the population. Knights, soldiers of various sorts, peasantry, and all other sorts - most of whom look unhappy, and some of whom look exceptionally aggressive - are present amid all this as the percussion and brass are prompted by the pair above to do an aggressive back-and-forth with each other for a moment.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:347|Abstractum.Net (347)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    Psyber's presence can be seen in what look like a semi-divine race, almost birdlike in their appearance but primarily human, and most of them in an anachronistic mixture of fashion from around a variety of periods. They seem to be a more warriorish sort of group, but every one of them holds up an image of a sort of nobility, which makes the accompanying shift to a more hymn sort of feeling with the sudden addition of a light bit of chorus very appropriate.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:347|Abstractum.Net (347)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    Kirito's presence can be seen in more horns taking a solo focus as what look very similar to a medieval sort of race makes its presence apparant; the nine races of Alfheim can be seen! Or at least some vague approximation of them, anyway. They seem like generic fantasy elfish things to the untrained eye, but anyone who's familiar with this will know it well.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:347|Abstractum.Net (347)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    Flitting alongside the groups, tiny doll-like creatures can be seen, miniscule individuals fitted with various miniaturized technology like flight packs, seemingly accompanying individuals as they move between the Gates of the Homeworld, the tinier elements of the woodwinds coming out solo with small movements from the pair above drawing out bit of piccolo flourish.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:347|Abstractum.Net (347)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    Staren's influence is shown by a lot of humans or humanlikes (some from other races in the group entirely) who have clearly self-augmented, a group bearing an assortment of cybernetic and genetic changes to their bodies that have improved them, presumably. The strings and brass with light percussion that dance between each other give it an artistic but industrial sort of feeling.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:6|Tomoe (6)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;Tomoe pauses as she sees Kirito for a moment she sees the races and wonders just what's going on here she glances to Kirito for anoither moment wondeirng just about what's going on and she knows she needs to push herself she thinks, but will she able to be /able/ to push herself harder?&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:347|Abstractum.Net (347)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    Frederica also has her own Legacy here, a group of humans - or maybe just humanlike sorts? - in clothing styled after of a variety of different animals. These seem unremarkable... But she'll be able to detect that every single one of them seems to have a lot of psychic activity going between them, the activity in it accompanied by a more upbeat part of the music heavier on the deeper woodwinds.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:347|Abstractum.Net (347)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    Ainsley will recognize metahumans among the individuals who wander around. Psyber's were human, clearly, with just an avian look to them, but these are full-on furry and scaled sorts, the sort common to her world and often the same subtypes that she'd be most familiar with. The chorus and woodwinds give them a softly, erratically oscillating theme that sounds a bit scholarly, with hidden intensity every time the pair above do a sudden jump in their conducting!&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:347|Abstractum.Net (347)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    Zephyr has her own representation, clusters of more warrior-seeming types, with a variety of high-tech magical implements strapped to them at all times. It would seem her Legacy is a heavily warlike sort, but they keep peace with the others around here. There's a march-like tone to them, heavy on deeper brass and percussion.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:347|Abstractum.Net (347)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    Homura's are a little more troubling. They're Familiars - as in, the kinds from Witches - wandering around. Many are styled after her own themes, but there's all sorts around here, represented in various artistic styles, even when you look directly at them. Troubling, and it comes with an uncertain bit of faltering strings and rising percussion that give it an atmosphere of implied disturbance. They seem... At peace with the rest of the inhabitants, though!&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:347|Abstractum.Net (347)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    Hana sees her own Legacy clearly; the oni in more modern sorts of clothing that wander around are given a lot of space by the others, and often bear some kind of more modern weapon, and most of them seem a bit standoffish, deeper strings and brass giving a bit of a distant atmosphere to them.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:156|Fiora O'Brien (156)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    Fiora has since settled her pillow onto her lap and is leaning against it, watching the procession of sights, and the swell of sounds, and just sort of smiling. It had its own sort of order to things, the creatures of all sorts populating the patchwork world. It reminded her of her own struggle but on a far, far larger scale. More grand and less... Contained.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    And wonderful all the same.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    &amp;quot;Well. This is quite the production. I wonder if they do this every time, or if we are special...&amp;quot; She muses tiredly.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    She fully expects to not be able to see her part in this.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    It's kind of hard to show /nothing/.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:347|Abstractum.Net (347)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    Eleanor Lamb gets her own display here; they're maybe a little more troubling. Splicers!!! No, that was just the string cue that got played, they look much more like the inhabitants of Rapture long before the fall, the sort of early-1900s fashions with high-quality workmanship that you'd expect. There's an instance of casual plasmid use you can see too, as one lights his cigarette with a snap of his fingers when the music rises with some more substantial drums.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:42|Staren (42)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    Staren watches all of this. But he still doesn't see how it really... /changes/ things. Nothing to do but wait and see, he supposes. At Fiora's question, he replies: &amp;quot;I dunno. Why don't we ask?&amp;quot; He looks to Burden. &amp;quot;Has this ever happened before?&amp;quot; And if he doesn't know, Staren asks Eureka to ask the Operators for him.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:253|Psyber (253)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    Psyber sidenotes to Fiora, &amp;quot;Considering that Speaks said this was his favorite part, I think they've done it at least once before,&amp;quot; He points out to the WitchGod of Void. But he's mostly watching with a high amount of attention.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:347|Abstractum.Net (347)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    &amp;quot;Yeah.&amp;quot; Burden says. &amp;quot;When I was dead, and couldn't stop it. You don't see their game, kid?&amp;quot; He shakes his head. &amp;quot;Lemme show you what I mean. You know her?&amp;quot; He points to Hana. Then he gestures to one of the standoffish oni in the structure. &amp;quot;You seein' this? They're makin' your actions bigger. Amplified, makin' 'em the paradigm of some whole social class. Whatever you do, here on out, it's the model for the actions of some whole damn caste.&amp;quot;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    &amp;quot;And when They get here, these folks are gonna be in the middle of the damn storm.&amp;quot;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:320|Flint Hawke (320)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;Flint turns on his heels towards Burden and frowns. Apparently the Doctor is ignoring HIM just like he ignores his 'Creator', &amp;quot;Ooooh, fancy. I wonder when I get my crew. Will they be skeletons? Or maybe they're all be as handsome as I am?&amp;quot; He rubs his chin, &amp;quot;Then I'd have to kill them all. So slightly less handsome than me would be better.&amp;quot;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:6|Tomoe (6)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;Tomoe expression remains blank, like she's not even there. She's attemping to control herself as she's getting memories of a certain mad MMORPG designer even with his help after the Asuna affair? She still intends to hunt him down and see he's locked up somehow. Ya she does not like the connotations here at all. There's nothing she can do about it at all, however. She suposed attacking the ones doing it would not end well or be pointless.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:42|Staren (42)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    Staren looks over at the assembling Homeworld inhabitants as he thinks about this. &amp;quot;...Dammit.&amp;quot; He sighs. &amp;quot;Well, on the bright side... we get to shape a civilization. Didn't think I was ready yet, but I guess you never are.&amp;quot; He takes a deep breath. &amp;quot;Alright, let's do it. I presume we'll learn more about how this works later, though.&amp;quot;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:38|Noble Six (38)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    In all honesty, Noble Six is just confused, more than anything else. She frowns under her helmet. Everybody else around her seems to have something they connect to, something that's important to her. She hasn't been doing it long enough, she supposes, to have made those kinds of connections. Not that she's good at making connections in the first place.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:151|Ainsley (151)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    Ainsley is the most fascinated by the volume of varying beings that wander between the gates, in the Hub itself, or at least at a balcony. She can recognize a good portion of them, but definitely a minority. The animal people get a look of recognition from her. Wait what? Some of those species are metahumans she has seen in her own world!&amp;lt;br /&amp;gt;    The information from Burden makes her head turn.&amp;lt;br /&amp;gt;    You can almost see all the blood drain out of her face, figuratively speaking.&amp;lt;br /&amp;gt;    &amp;quot;Oh no.&amp;quot; She sets a hand to her face.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:347|Abstractum.Net (347)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    Adelaide Flowers of all people has some representation here. A water-based Legacy seems to be around, a group that looks like they live very close to water all the time, maybe even on boats! It's naval outfits of various anachronistic elements that make it obvious. There's a wave-like bit with the string section to accompany their sudden creation.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:385|Yuna Kagurazaka (385)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;quot;So everything we've done, and everything we do from here,&amp;quot; Yuna muses, &amp;quot;is going to resonate through the new population of this world ...&amp;quot;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;She turns to regard Dr. Burden. &amp;quot;That's part of what we're doing here, isn't it? I mean - what we've been doing in the Nodes is helping pave the way to bring life back to the Homeworld?&amp;quot;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;She turns some of her attention back to the continuing evolutions of the new landscape ... largely looking for familiar aspects in the places and the peoples that are taking shape under the conductors' 'direction,' but also just looking. It seems like she didn't need Elner or Shining Prism to pay as much attention as she thought ... but then, she may want to watch this again later, in whatever form they can 'replay' it for her.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:347|Abstractum.Net (347)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    Vruasa Telash...&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    Still hasn't revived the Troll race, and won't be. Instead he has a race of Carapacians representing his Legacy, black and white, all of them seeming to be given a lot of distance as well, and keeping their own. There's not many out here at all, in fact, and most of them don't hang around long, and avoid wasting time, accompanied by a fair bit of brass going at a quick pace enhanced by the percussion...&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:357|Hana Umikazeno (357)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    Hana looks to Burden, then up to the oni which seem to have been patterned after her.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    Quietly, she reaches up and presses palm to face. &amp;quot;And now I'm responsible for the existence of an entire race. How did this happen? My life used to be so simple. I shot people. I got paid. My trust extended only as far as the words on my contract. Now I'm a living template for an entire people, I'm relying on others and I've allowed a pair of talking sandals into my confidence. I made poor life choices somewhere, but I just can't figure out what they were.&amp;quot; Siiiiigh.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    The moment of self-sarcasm past, Hana takes a breath and reaches up to switch on her radio, to start asking more practical questions.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:347|Abstractum.Net (347)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    Fiora's influence is conspicuously absent, if we assume this goes by Procurement Date. Odd. We'll get to what she's done to this Homeworld later. There's even a silent pause in the orchestra just to mark her, as it goes on to a new movement.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:156|Fiora O'Brien (156)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    When Burden reveals that their actions are creating a macro-scale versions of themselves, and then PEOPLE FREAK OUT ABOUT IT, Fiora just kind of smiles, leaning forward to sort of flop on her pillow-lap.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    As the pause in the music comes and goes, she just raises a finger, head still in the pillows, and muffedly...&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    &amp;quot;I knew it!&amp;quot;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    Then she picks her head up and smiles in a sort of tired, warm way.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:347|Abstractum.Net (347)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    Yuna Kagurazaka has a stranger contribution here. It's like the Shinki; a wide variety of artificial constructs, like the Matrix of Light! These little futuristic devices whir and rush around all in a hurry, often paired with other Legacy individuals, their atmosphere provided by more small woodwinds and strings.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:347|Abstractum.Net (347)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    Laer's representation comes in the form of a rather larger number of elves. It's not clear what distinguishes them in their action; there's a subtle lack of unusual things that makes it look like they might be hiding something. Collectively, as a group? It's strange, but the atmosphere, a wary one of cautious brass and percussion, make it seem like they're likely to have something off about them.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:347|Abstractum.Net (347)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    Amalthea has her own Legacy; where Ariel's are golems, Amalthea's are clearly robotic humanoid animals of various sorts. Many of them are traveling on their own, but conspicuously, in the rare cases whenever anyone of the other groups has a bodyguard, it's one of Amalthea's Legacy, never anything else. There's another military-ish brass-and-drums bit, but with a nicer, softer string element that oscillates to the forefront every so often.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:347|Abstractum.Net (347)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    Elliana's Legacy is something different entirely. These are all humanoids who are clearly corrupted by some sort of horrible magic, and... Just have peace with the others anyway. Her Legacy is clearly and more apparently twisted by a deeply troubling magical influence, but they're not hostile, or at least these aren't, though they have some disturbing wavering strings to their theming.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:6|Tomoe (6)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;Tomoe watches for this as she sees the existance of an entire species come into being she's not sure what to think on this. she froewns a little bit for a moment. Wait What just happened here? Seriously what just happened here?! Her jaw's kinda hanging open at the moment.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:40|Eleanor Lamb (40)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    Eleanor just sighs quietly at all of the people being... called up out of whole cloth. A look of wonderment turns to resolvethough as Ariel's words from before slap her in the face a bit. Cheeks turn red, and she murmurs. &amp;quot;This just all got extremely complicated.&amp;quot;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:347|Abstractum.Net (347)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    There's a rising crescendo, an intense, constantly increasing rush of all four sections and the chorus to boot, and the group isn't just here in the lobby. Their creation blasts out like a wave, into the streets and roads and fields and homes of the surrounding cities and towns and other locales. The intensely varied surface of the planet can be heard twisting and shifting under the influence of this sudden crescendo. The gestures of the pair grow to a fever pitch, becoming grand and wide and the two gesticulate in a way that is full of both energy and controlled skill.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    It is a rush, to say the least, and a little bit loud. As it reaches its absolute peak, something unusual happes, visible within the Homeworld Hub itself. There has always been a space between the White Wing and the Warpgate that leads offworld. But it was just blank walls before. However, it seems to rumble and glow, suddenly shifting and changing.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    This is visible from outside, of course, but best seen from within. As the crescendo concludes with a heavy dose of low brass and big percussion finished off by a quick bit with the strings, whatever's in there finishes forming, and the pair on the roof conclude their symphony with symmetrical horizontal motion.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    The pair bow briefly, without much pretentiousness.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:2|Homura Akemi (2)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    Homura, still idle somewhere off to the side of the stage so as to not be in the way, feigns a few slow claps for the pair; the music aside, that was some degree of impressive, it's true. She just wonders if that was truly their work, or something else. Well, now that they're done with their show, no better time to ask.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    &amp;quot;That's unusually direct of you two. Was that really you doing it?&amp;quot;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:347|Abstractum.Net (347)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    Burden just makes a depressed sort of noise, either at this whole ordeal or at Flint's statement specifically. Burden himself doesn't give any applause, but instead seems to flicker a moment before he goes inside and heads through his own personal gate back to his home. He's still on via radio, but... He seems distressed a bit by this, and wants some space.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    There's kind of a crowd in the lobby now. Not packed, but it's MUCH more populated than the emptiness from before. Burden will wind up somewhere in that crowd.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:42|Staren (42)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    Huh. That's the end? But that wasn't all the Users... but something's happening inside, so Staren goes to check it out and see what appeared in front of the warpgate... and finds himself having to weave through quite a crowd, apparently!&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:385|Yuna Kagurazaka (385)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;With the conclusion of the 'symphony' of reconstruction, Yuna finds herself clapping (having put her cup down on the table - it was empty anyway).&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Hey, their showmanship warrants applause even if the 'symphony' didn't (which it totally did, in Yuna's opinion). She does not, however, call for an encore.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Then she nods thanks to Ainsley for the tea and heads inside to see what's changed in the Hub itself ...&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:320|Flint Hawke (320)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;Flint is very clearly clapping his hands jovially, pivoting in place from his perch on the edge of the crater, &amp;quot;Bravo! Bravo! What a wonderful performance!&amp;quot; &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;In fact, he hardly seems phased by the fact that Burden is ignoring him he's in such a good mood, &amp;quot;Ah, what a lovely performance. It makes my heart feel so pure.&amp;quot; He notes before laughing at his own joke. He waves off Burden with a bored hand and then starts faintly hopping his way away from the crowd of Abstractum users. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;quot;Samael will love to hear about this. She might even forgive me.&amp;quot;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:183|Mizuki (183)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    Mizuki jumps up to give the pair a standing ovation! Her applause are rapt, and rather than her usual, neutral grin, there's... a fairly wide one. Genuine, at least, but she still manages to show some degree of restraint. Enough to make her as illegible and whatnot as ever.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    (The performers may not be pretentious, but Mizuki is always there to make sure performances get their fair share of pomp. But that should be a given.)&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    Soon, she sits back down and crosses her legs, pouring another glass of tea for herself and drinking it with all due haste. Probably not a whole lot of time left to enjoy it and all. &amp;quot;Bravo, brava~! You were both magnificent~! And as a conductor myself,&amp;quot; She summons her sword to get the point across, &amp;quot;I have the authority to say such things~! Truly, though, that was eye wateringly beautiful. I do hope I can be around for another one of these eventually.&amp;quot; She watches Burden meander off someplace... and she sighs. She didn't get to ask him anything before he got away, did she? Oh well. Maybe she can muster up just a bit more boldness and ask the musical pair. If... they'll actually reply.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    She looks up at them and muses to herself. She... hasn't actually heard them talk yet, has she?&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:357|Hana Umikazeno (357)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    And then there was silence... of a sort.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    Well, alright, not really silence at all. But at the very least, there is no more music.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    Taking this as her cue in turn, Hana finally realizes she actually has her revolvers in hand, and retracts them into her sleeves; at the same time, she is already turning to head for one of the people whose existence she is, in some way, directly responsible for.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:151|Ainsley (151)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    Ainsley nods right back at Yuna without really looking /at/ her, doing that spooky 'i can see people behind me' thing. She's too distracted by the sights around her. She's taking in a visual landscape so she can make an illustration. She's going to make a sort of history book, or a series of history books, about what she's seen... and the fresh appearance of changes on the Homeworld.&amp;lt;br /&amp;gt;    Flint's remark puts a frown on her face.&amp;lt;br /&amp;gt;    She turns to leave immediately after, leaving the tea and the table to sit there for now. The kettle will stay heated until it's empty. The wonders of magic.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    Ainsley wants to see what changed in the lobby.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:347|Abstractum.Net (347)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    &amp;quot;I would not say we did it ourselves.&amp;quot; The Tall Woman says.&amp;lt;br /&amp;gt;    &amp;quot;And I'd say we weren't uninvolved.&amp;quot; The Short Man says.&amp;lt;br /&amp;gt;    &amp;quot;It is a tradition.&amp;quot;&amp;lt;br /&amp;gt;    &amp;quot;Gotta be done, one way or another.&amp;quot;&amp;lt;br /&amp;gt;    &amp;quot;Mr. Welcomes offered to do it for us if we didn not want to.&amp;quot;&amp;lt;br /&amp;gt;    &amp;quot;Guy likes puttin' on a show.&amp;quot;&amp;lt;br /&amp;gt;    &amp;quot;But no. We did it, in the sense that someone has to.&amp;quot;&amp;lt;br /&amp;gt;    &amp;quot;So someone did. Or someones, an'way.&amp;quot;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    There's a synchronized nod from both to Mizuki as they speak down.&amp;lt;br /&amp;gt;    &amp;quot;Thanks.&amp;quot;&amp;lt;br /&amp;gt;    &amp;quot;Thank you, Miss.&amp;quot;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:253|Psyber (253)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    Psyber isn't doing too terribly much. He has minimal desire to go interact with his legacy IMMEDIATELY, and is instead watching Homura's conversation while finishing his drink.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:219|Ariel (219)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;Ariel is... scowling? Yes, scowling. It's a very rare sight on the unicorn's little face, but it's quite clearly there. She rubs at Diea, then without a word to the conductors she turns around to head for the lobby, not really bothering to interact with either the man and woman or the others talking here... though a few get a funny look from her.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:183|Mizuki (183)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    Mizuki is a bit surprised when they actually reply, if she's being honest, but she takes it as her cue to start her miniature interrogation. Her Authorial Sense is telling her that they are busy people. Or things. Or concepts~! She wants to squee. If she really was meeting more living concepts out here in the great, wide Multiverse, then that would just be... swell. Yes, just swell. But it would be rude to carry on such a conversation by shouting to them, so instead she sprouts her wings and glides over as swiftly as she can.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    She curtsies when she arrives, but doesn't offer any sort of formal introduction. She feels it would be moot, especially when she would be wasting precious moments. They seem like the type of beings to spontaneously disappear on a whim! ... yes, her Authorial Sense tells her many things. Some of them may not be right, but she's learned to trust her intuition. Egocentric banter aside, though, she raises a finger and asks plainly:&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    &amp;quot;As much as I love investigation, puzzle solving, and mass guessing, I am curious. May I ask - and you may be as vague and mysterious in your answering as you so choose, naturally - what exactly your phenomenal overture was meant to do, specifically? And if I may be allowed a 'bonus', who are you two, and-or what do you represent?&amp;quot; She smirks. &amp;quot;I'm rather uninitiated with all of this, and I do so hate being 'out of the loop'.&amp;quot; She blinks. &amp;quot;My, did I say that earlier? I just experienced a feeling of deja vu.&amp;quot;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:6|Tomoe (6)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;Tomoe isnt' sure what to say about this she's just utterly overwhelemed by all the events. She takes a moment to clutch her own partner in he rpendant form wondering just what will happen now with them, does she want to contiune she may have an effect and is she ready for such responsiblity.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:347|Abstractum.Net (347)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    There is one more Node gate in here now. Whereas the others are disassociated from the Red, Blue, Green, and White Wings entirely, this one is clearly marked as a Node gate, but also as a wing. The door is massive, blank, grayed-out, and impossible to move. It is marked by color as the &amp;lt;span class=&amp;quot; bold_fg_x bg_n ++ hx&amp;quot;&amp;gt;Black Wing&amp;lt;/span&amp;gt;. This Node Gate has only one element to its display: A small, long screen behind thick glass. The majority of it is white. About a tenth of it on the left, or precisely &amp;lt;span class=&amp;quot; bold_fg_x bg_n ++ hx&amp;quot;&amp;gt;11%&amp;lt;/span&amp;gt; is a slowly pulsing black, making it look like a loading bar. The words along it label it in a harsh, bold, black on white:&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span class=&amp;quot; bold_fg_n bg_n ++ h&amp;quot;&amp;gt;[      &amp;lt;span class=&amp;quot; fg_n bg_w ++ W&amp;quot;&amp;gt;                         &amp;lt;span class=&amp;quot; fg_x bg_h ++ Hx&amp;quot;&amp;gt;CORE NODE RESONANCE&amp;lt;/span&amp;gt;                          &amp;lt;/span&amp;gt;]&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:42|Staren (42)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    Staren looks over the new door. He tries to open it, no good. &amp;quot;Core Node Resonance... What does this mean?&amp;quot;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:320|Flint Hawke (320)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;quot;Ta~, all.&amp;quot; Flint says socially, lifting a hand to the rest of the group and walking through the newly formed crowd to the exit of the Homeworld. That hand, wiggling its fingers, a moment later comes to adjust his hat and pull his flowing coat in around him.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:347|Abstractum.Net (347)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    &amp;quot;We're a couple hobbyists.&amp;quot;&amp;lt;br /&amp;gt;    &amp;quot;We indulge a certain fascination, and do what we can to help.&amp;quot;&amp;lt;br /&amp;gt;    &amp;quot;Sometimes that means gettin' Node bleedback all in order.&amp;quot;&amp;lt;br /&amp;gt;    &amp;quot;Sometimes it means optimizing your Homeworld.&amp;quot;&amp;lt;br /&amp;gt;    &amp;quot;We were makin' it a little more rugged.&amp;quot;&amp;lt;br /&amp;gt;    &amp;quot;We attempted to make it more likely to survive Their arrival.&amp;quot;&amp;lt;br /&amp;gt;    &amp;quot;We're just a couple friends with a funny hobby.&amp;quot;&amp;lt;br /&amp;gt;    &amp;quot;A pair with your interests at heart and an odd way of having fun.&amp;quot;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    The two give a brief, respectful nod. Then, they're not exactly gone so much as it almost seems like they weren't ever there in the first place. There's no sudden absence, it's just that they're not here! And it's hard to think of how exactly that happened.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:183|Mizuki (183)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    &amp;quot;Funny, really. That's almost exactly what I would say about mysel --&amp;quot; Naturally, she was talking with her eyes closed. Doesn't take her long to notice that they're gone when she reopens them, though. Her eyes narrow slightly, and she folds her hands behind her back. &amp;quot;Oh.&amp;quot;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    She totally called that. And man does it suck to be right.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:347|Abstractum.Net (347)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    Dr. Burden can be seen in the lobby, shortly before he stamps off to his own home dor. There was someone here in the lobby, someone who left through one of the gates too. But it was easy to see what happened, over on the other side, albeit obstructed by the rest of the crowd so that it was near impossible to get over there.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    Dr. Burden noticed something, and grabbed someone's arm rudely, holding it up to examine something. It's one of the white Carapacians, who politely lets him do it before trying to go on his way.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    The Carapacian's arm can be seen plainly by any observer for just a moment. There's a gauntlet on his hand, with a shadowy, slightly grayish eye-gem set into the wrist, like an Abstractum, but significantly darker. It gave Burden a curious look and conversed with him briefly before the User left.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    It looked a bit like the eye-gem of Hecate, Fiora O'Brien's Abstractum. Though just a little bit lighter.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:42|Staren (42)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    Staren looks over from the Core Node door. Noone's told him what Core Resonance is. He looks around for Dr. Burden, starts to wave... and then gasps. &amp;quot;A grey-type!&amp;quot; Predictably, he rushes over, or tries to, through the crowd... but Burden and the mysterious Carapcian are of course both gone by the time he gets there.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:219|Ariel (219)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;Ariel has mysteriously stormed off, being unnaturally sulky. She may reveal why later, but not tonight.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:21|Yuuma Nakano (21)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;For being not very close to the action, so to speak, Yuuma seems to have been pretty understanding of what's going on. Not 'understanding' as in 'understanding why it must be done', but 'understanding what's going on in the first place'. At least, if he heard it all right. This calls for some more research! Which he will head into the Hub to do.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:42|Staren (42)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    After a moment of marveling at the crowd, Staren walks back out into the Homeworld, and flies to the top of the tallest building he can see that's on one of the airship-bases. He's just going to... Look at their creation for a bit.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:156|Fiora O'Brien (156)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    Fiora, who had mostly been silent and observant, smiled a little bit. And then she went off to explore. She even poked that MYSTERIOUS DOOR some, dusting the bar with the bristle end of Hecate before going to see if this NEW, EXPANDED homeworld had a good place for a sandwich. Or, perhaps, some hot cocoa.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Lord English</name></author>	</entry>

	<entry>
		<id>https://multiversemush.com/mw/index.php?title=NODE:_Kingdom_of_Reclamation_-_The_Unknown_Key&amp;diff=3646</id>
		<title>NODE: Kingdom of Reclamation - The Unknown Key</title>
		<link rel="alternate" type="text/html" href="https://multiversemush.com/mw/index.php?title=NODE:_Kingdom_of_Reclamation_-_The_Unknown_Key&amp;diff=3646"/>
				<updated>2014-07-07T09:39:20Z</updated>
		
		<summary type="html">&lt;p&gt;Lord English: Lord English moved page Episode 2: The Unknown Key and Doll Army! to Kingdom of Reclamation - The Unknown Key without leaving a redirect&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Log Header&lt;br /&gt;
|Date of Scene=2014/06/20&lt;br /&gt;
|Location=The Homeworld&lt;br /&gt;
|Synopsis=The door is unlocked... Army is built.  Now... episode 3 is on the way...&lt;br /&gt;
|Thanks=Abstractum.net and everyone involved&lt;br /&gt;
|Cast of Characters=1, 6, 118, 151, 162, 211, 309, 347, 450, 451&lt;br /&gt;
|Tinyplot=When They Return&lt;br /&gt;
|pretty=yes&lt;br /&gt;
}}&lt;br /&gt;
{{Poses&lt;br /&gt;
|Poses=:'''{{#var:347|Abstractum.Net (347)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    There is a reason the doors are sized this way. The two groups find themselves in similar hallways, after Fuki opens both doors, both are castle-like environments, but they're formed out of stone that's been set in place over what clearly looks like the interior of a tiny, modern ventilation shaft, sized heavily up in the case of the larger group.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    The larger group find that the hallway decays with distance, while the smaller group find it more well-maintained as they go. When both emerge from mildly damaged steel doors that have been reforced out of vent coverings, they will find themselves both the same height. They will also find themselves within a massive suburban home, decayed from thirty years of lack of maintenance. The upper level - or possibly roof - has been blasted away by the ages, leaving jagged walls. Pots from the kitchen, walls, couches, tables, chairs, and other structures have all been repurposed into garrisons and barracks, mess halls, meeting places, armories... The (relatively) massive residence has been turned into a castle over the ages.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    The door to the basement, breached before, remains closed, but with a hole blasted through it leading down into the vaguely dungeon-esque area. But what Fuki might have been doing down in there and setting up is going to be up to her. Tonight, though, it's likely to come to fruition, whatever it might be.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:211|Fuki (211)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    As soon as the group enters the abandoned 'castle', Fuki's up and off towards the basement, the Shinki looks to be in a massive rush with that key trailing behind her. From the hole there looks to be a small glimmer of light inside, possibly from things being set up from before. &amp;quot;Hurry up everyone. To your left are modified shinki flight packs to use. They'll last quite a while without having to use your magic or whatever you use!&amp;quot;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    Left behind are ten packs... One Fubuki styled pack labeled strictly for Kirito. Three Altrines, Three Altines and three Eukrantes.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:451|Karian (451)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    Karian had agreed to give Fuki his assistance, and was even agreeable to being brought down to the size of the Shinki. Of course, Wodnyr was ever present at his side. &amp;quot;Seems I missed alot...But if you need a brusier, I'm here.&amp;quot; He says, strapping on the flight pack.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:6|Tomoe (6)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;Tomoe was willing to put things aside to deal with anything to do with the node and so here she wa to help the feds infamous Shinki ninja. She head something about this place was different and soon she'd ralize wait I'm action figure sized. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; &amp;quot;This is a whiole new way to view the world...&amp;quot; She reaches out to go for one of the Altrines flight packs and will put it on, uncertain if her normal flight might workm, and hey trying something new, right?&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:309|Lizbet (309)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    Lizbet was, for some reason, just kinda waiting at the door for Fuki to show up. Arms crossed, all Stoic and such. She's said nothing so far, though.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    Once they enter the 'castle', she looks around herself, taking everything in. And then... she follows Fuki, still not speaking a word!&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    She has her Abstractum with her, of course, held across one shoulder in a traditional 'cocky shounen protagonist' sort of way.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:162|Zephyr Windstar (162)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    Zephyr nods over to Fuki, then looks over at the flight packs. &amp;quot;HMm...&amp;quot; she goes and grabs one of the Eukrantes packs, and straps it on. &amp;quot;Divine Wind, sync up with the flight pack's systems.&amp;quot; she commands her Device, the axe chiming out softly.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    She reaches up, after securing the pack over her Barrier Jacket, and fondly strokes the circlet atop her brow. &amp;quot;You ready Galeforce? I'm counting on you.&amp;quot; says the Mage, smiling softly before looking to the others. &amp;quot;Right then, Sneaky, what's the plan?&amp;quot;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:118|Hei (118)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;Hei also agreed to assist, because any chance to possibly fight Them seemed right to him. He also agreed to the size change, but he can work with it. He has his grappling hook blade, after all, and now a flight pack. His mask is on, as he takes a Eukrantes Flight Pack and straps it on, his glove-type Abstractum Wuqing on his hands.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;quot;How do these flight packs work?&amp;quot;, Hei asked towards Fuki. He's..never used anything like this before.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:450|Zeno (450)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    Once more the black armored Zelnogrard is here. Enter Zeno, a miniaturized bolter clasped in her hands, the military Shinki racks the bolt on her gun win utter silence. She already has a Jump Pack of her own, courtesy of Techmarine Archimedes, formerly of the Ultramarines chapter.&amp;lt;br /&amp;gt;    &amp;quot;I'm here.&amp;quot;&amp;lt;br /&amp;gt;    Not much to say.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:151|Ainsley (151)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    Ainsley shows up in her leather armor set, with that strange and ordinary-looking longsword. She glances over at Fuki as the jetpacks are indicated. She doesn't bother with aesthetics, just picking an Altines pack at random and figuring out how to put it on with some difficulty.&amp;lt;br /&amp;gt;    She steps over to the door to the basement, figuring that everyone is going to be heading downstairs. They are, after all, going to see what those dolls in the case are for and if they can be charged up. Maybe they don't need charging? The lizard girl hasn't the foggiest idea how shinki work. She does sense the vague nature of electricity from them, so she just assumes they need to be charged regularly.&amp;lt;br /&amp;gt;    She reaches up to adjust Nom de Plume on her snout. &amp;quot;Let's get a look at the ones in the case today,&amp;quot; she says to the glasses Abstractum in a hushed voice. &amp;quot;Maybe we can gain some insight for Fuki. It does not seem like the type of situation that would conceal information from us.&amp;quot;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:1|Kirito (1)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    A black (with purple trim) jetpack sort of thing, huh. Kirito can appreciate the black scheme, but the pink...&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    Well, nothing gained from turning it down. Being able to fly in the dark will be something! He hoists up the machine and straps it on. &amp;quot;Controls, controls...&amp;quot; Of course, it better have SOME way to control it. Maybe a joystick? Well whatever it is, he hunts for it and is still finishing strapping the thing on while he walks over to Fuki.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    The boy clearly has no problems working with her, Confederate or no. He gives her a friendly glanceover, rubs his chin a little...&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    &amp;quot;It's a fun way to view the world.&amp;quot; He asides to Tomoe, then announces, dropping his arms to his sides, &amp;quot;What exactly is our plan?&amp;quot;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:347|Abstractum.Net (347)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    Down below, a huge mass of electronic equipment. The BASEMENT DUNGEON, which appears to have previously been a BASEMENT BEDROOM, with its wide, crisscrossing stone structure, the tv repurposed as a theater and the bed as a meetingspace, the floor flooded into becoming a lake, now has power! Power and lights! There's humming electronic repositories, modeled after Shinki cradles but clearly designed mostly for the local Shinki knockoffs.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    A massive, blast-proof, water-tight collector's case is here as well. It's full of every single model of the local Dolls - not Shinki, but very, VERY much similar - in original packaging, mint condition, clearly reverently kept, alongside a vast amount of equipment.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    The Dolls are now ACCESSIBLE, as the group has unlocked the massive COLLECTOR'S CASE LOCK. You also have functioning cradles. The unique part about the local Dolls, though, is that you don't have strictly defined models. Kitbashing is heavily encouraged; someone here to work can custom-build the individuals.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    You've enough materials to build an army. They'll beed to be specced out, of course, specialized for whatever roles you might wish to give them. External modules provide extra power, extra range, extra strength, extra processing power, all sorts of things... You're able to build an army and its specialties from the ground up! And there's enough materials here that everyone will be able to lend their specific tactical inclinations as they see fit to the task.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:347|Abstractum.Net (347)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    Galeforce is briefly prompted. &amp;quot;I'm ready in case anything goes wrong, don't worry!&amp;quot; A firm affirmative noise from the circlet.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:211|Fuki (211)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    Fuki's standing in front of the case, the thing wide open and the key strewn away somewhere. Fuki's eyes are wide and she's down on her knees. &amp;quot;Oh, my... Master... I wish you were here to see this. It's... so... beautiful.&amp;quot; Fuki looks down, a grin upon her face. &amp;quot;Yes... yes I can build this... I'll need help.&amp;quot;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    Fuki turns around, drawers wide, everything open. &amp;quot;Welcome everyone. Stronghold Kourin. This is where we're going to make our stand to help this land. There's enough parts here and enough bodies to build anything we need, and you all are going to help. You all have inputs and specialities that I cannot match so I request for each of you to gather quite a few dolls and build to your specialities.&amp;quot;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    She turns around towards the case, &amp;quot;I'll handle a front line assault team. Everyone else... work with your specialty. Let's make us an army!&amp;quot;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:151|Ainsley (151)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    The lizard girl quickly adapts to the jump pack functionality, seeing as she already knows how to work her own jetpack. When she gets into the basement, she finds her way to the case and takes a look over the parts. She is scanning for 'FUNCTION' for the ones that do not seem apparent at a glance. Once she has classified each of the parts in this fashion, she would inform the others of what they do.&amp;lt;br /&amp;gt;    And then her first priority is creating a doll that has a scouting speciality. She makes sure to pick lightweight parts, and gets speed and range upgrades. Throwing together one or two of these is a good idea. &amp;quot;We need scouts to get information on the surroundings and relay tactical information back to us,&amp;quot; she would inform Fuki, in a soft tone of voice, &amp;quot;That kind of resource would be invaluable in these early stages.&amp;quot;&amp;lt;br /&amp;gt;    Ainsley can't help but feel a little... off. She is fairly certain that the people they'll be facing in this Node are not going to be as clear and easy to judge. They may, in fact, be good people seeking to unite together under some kind of flag of peace, even if it may be a flimsy rule run by a Pure Wielder.&amp;lt;br /&amp;gt;    The determined frown on her face betrays the conflict in her mind, but not its exact nature, since it doesn't stop her from working.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:162|Zephyr Windstar (162)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    Zephyr cracks her knuckles, as she approaches the open case. She looks over the parts, then flits over towards a manual. &amp;quot;Right, first things first, lets find out what the bits do...&amp;quot; she flips through, looking up each part, before having Divine Wind make holo-models of each, with a brief explanation. &amp;quot;Right... lets do this!&amp;quot; she says. The screens follow her as she gathers some parts, checking them against the screens, before she goes about making a test model. &amp;quot;Okay, this goes here... maybe that... hmm, two smaller, or one large gun and a melee...&amp;quot; ponder, part install, system scan.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    Divine Wind gleams brightly as it provides processing power, and suggests alterations in the designs coming out. The first doll seems to take the form of a lightly armoured, but heavily armed aerial fighter, one that would use agility and speed to survive. &amp;quot;Those scouts will need some firepower to keep them safe, these should be able to get across a battlefield quickly to provide support!&amp;quot; she calls over to the others, grinning.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:309|Lizbet (309)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    Lizbet... looks somewhat conflicted. She's read the reports, of course. She knows enough about this place to not be surprised by anything she sees. But... building an army? For -Fuki-? She's not totally sold on this idea.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    She spends a few minutes in thought - probably looking to everyone else to just be considering what she wants to make. Then she looks at Max, and sighs. &amp;quot;...Being on the same side as her feels weird,&amp;quot; she complains, before getting to work.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    Her armour is pretty useful in this situation! It has its own arms, you see, designed to be stronger than her own - so hefting around manuals and the like is pretty easy for her. As for what she wants to design... well, that's obvious, surely? Melee-ranged strike units. Designed to get in fast and hit hard. Sacrificing defense for speed, maueverability and firepower... Although perhaps 'firepower' isn't the best word to use here.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:451|Karian (451)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    Karian looks over and ponders over what was availible. Opting to add to the overall firepower, he starts building up the more heavy weapons types of dolls.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:118|Hei (118)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;Hei silently gets to work on building, trial and error for him. He focuses on small, but lethal, capable of remaining out of sight. Basically, tiny assassin robots. He builds a few of them with aerial focus, airborne snipers, with another set of sniper tanks, remaining behind and taking as much damage as possible, whilst dealing as much as possible. Finally, he makes a set of close-ranged grapplers, built to get in, and murderize. Hei is a very jolly person.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:6|Tomoe (6)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;Tomoe is now got her oack and is amused at the wings. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; &amp;quot;All right, and humm so we're going to get to work? I'm mostly good and humm I can handle that.&amp;quot; &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; She's got an idea to start building a number of front line shock troopers. Tank and spank, it's what she knows after all so she's going to get to work on that idea.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:1|Kirito (1)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    Ugh. This is kind of creepy, putting together PEOPLE for the specific purpose of combat. And what's more, combat for a purpose he's not entirely sure of. Is it right to put together PEOPLE for this? Even if the people in question are totally cool with the idea?&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    Some questions just don't have easy answers. the Shinki appear to enjoy carrying out their functions, but were they programmed to do that?&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    Thinking about this kind of stuff too much would give him a headache, so for the moment, he decides not to.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    Instead, after spending some time reading over a few manuals and parts lists (quite a feat, at his size, with turning a single page requiring a bit of a workout) he begins his project.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    The first group he assembles uses large, tough parts that forgo most offensive power. There's lots of armor and shields - metal shields, energy shields, energy armor, whatever's necessary. They all are equipped with small weapons - pistols, daggers, short swords, whatever's at hand. These are the Tanks.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    The next two groups are quick and nimble, sacrificing defensive ability to maximize offensive power. One group is equipped with heavy ranged weapons - rifles, longbows, whatever is available. The other group has axes, greatswords, dual beamswords... this group's designed to hit hard and fast and without stopping. The best defense is a good offense.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;The final group consists of support roles. Any parts that can grant healing abilities, radar sensors, scouting, organization and buffing. They're lightly armed and armored, but are more nimble for the sacrifice. This group also gets the most emphasis on flight, if those parts are rare.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:450|Zeno (450)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    Army building?&amp;lt;br /&amp;gt;    Zeno sets to her task.&amp;lt;br /&amp;gt;    &amp;quot;Mmh.&amp;quot; Nary a word from the old soldier model, she starts piecing together... Snipers. Commandos. Infiltration units that can get around without being seen and operate independantly for days at a time.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:211|Fuki (211)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    Fuki's floating upwards, watching the resulting building. Flying around to each group, Fuki gives a nod, smiling. &amp;quot;I'll be taking some for my personal set. Build a few of your best for this. I'll want to have my honor guard quite strong for leading the charge.&amp;quot; she gives a pat to each of the helpers back... except for Lizbet. Lizbet gets a stern look, &amp;quot;I know you don't like me but I appreciate you coming to help against this common enemy. As the saying goes, an enemy of my enemy is a friend.&amp;quot; a pause, &amp;quot;So thank you.&amp;quot; and with a polite bow, Fuki heads back towards the shelf.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    Looking at the ones available, she nods. &amp;quot;Welp, time to build the backup for the honor guard.&amp;quot; going through everything, Fuki seems to start building her own set. Ninjas. ALL the Ninjas.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:347|Abstractum.Net (347)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    THE HARD-DRIVE DATA RECOVERY PROCESS has finally finished. There wasn't a lot salvagable after thirty years of weather exposure, but the incredible technical genius of both the Union and Confederacy were able to extract some key pieces of information.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    The previous owner of this was a doll enthusiast, likely male (we'll tastefully avoid the details of how this was determined), with a significant interest in the supernatural and magical fantasy, alongside real-time strategy and 4X games. Last activity of this area was thirty one years ago, exactly one year before the estimated time of humanity being wiped out within the Node, thirty years ago. An auspicious date, but perhaps just a coincidence. There's nothing at this time that indicates what connection, if any, the Collector has with the current state of the world.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:347|Abstractum.Net (347)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    Fuki has crafted the ASSAULT BATTALION, the QUEEN'S SCYTHE.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    Ainsley has crafted the SCOUT BATTALION, the BLEEDING SCRYERS.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    Zephyr has crafted the AERIAL BATTALION, the BLAST HORNETS.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    Lizbet has crafted the ASSAULT BATTALION, the GLASS BLADES.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    Karian has crafted the HEAVY BATTALION, the FORTRESS WALKERS.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    Hei has crafted the SNIPER BATTALION, the SMITING HANDS.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    Tomoe has crafted the HEAVY BATTALION, the FAE BASTIONS.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    Kirito has crafted the MIXED BATTALION, the HOLY TRINITIES.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    Zeno has crafted the RECON BATTALION, the HARSH SHADOWS.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    All of them are slowly beginning to come to life, gradually waking in their charging cradles. None of them have any real, substantial memories, of course, but they're immediately assuming a pleasant and obedient demeanor about all this, and already seem to be assembling themselves into a hierarchy based on which of them were created to work directly with Fuki.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    Colonels commanding all nine battalions are now ready to receive orders; their subordinates are already replicating the designs the visitors have given them, putting the rest of the parts to work!&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:211|Fuki (211)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    Fuki grins, that smile bright and wide. &amp;quot;I.. am going to enjoy this all.&amp;quot; she whispers, rubbing her hands together. &amp;quot;Everyone, the squads you've created are now under your control. You are commanders of each individual battalion and I trust you will execute each with precision and care.&amp;quot; she pauses, &amp;quot;I'll have the Queen's Scythe battalion behind me and the Honor Guard battalion, full of members from each of your squads, as my personal protecctors.&amp;quot;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    Fuki looks over everyone, a serious look coming back upon her face, &amp;quot;We're only just starting here. We have nothing to go on beyond this area. The recon team, aerial team and scout team, I want you all to give a detailed map of the area and anything around. Try not to get too close to be seen but close enough to give accurate reports.&amp;quot;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    &amp;quot;All combat battalions, we'll have our fun soon.&amp;quot;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:451|Karian (451)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    Karian watches with satisfaction as his force comes to life. &amp;quot;Well met. I know you will all make me proud. Your task is simple. Push forward and take down anything designated an enemy,&amp;quot;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:118|Hei (118)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;Hei paces around his force, as he addresses them with commands. &amp;quot;Smiting Hands, we're not the assault force. We're the support. The ones they don't see coming. Aerial Snipers, you remain above, taking out those hard to reach. Land Snipers, you take out those threatening your comrades. Assassins, you swoop in, kill silently and efficently. Grapplers, you shock them, you take them in, and you destroy them.&amp;quot;. Hei is also slightly frightening. And is getting rather into this, it seems. &amp;quot;Good luck.&amp;quot;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:151|Ainsley (151)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    Ainsley nods at Fuki, a gentle motion. She turns and speaks to the Bloody Scryers in a confident, but neutral tone of voice. &amp;quot;You will be assigned to investigating the area directly surrounding this building and identifying various points of tactical importance. Pick out code words for landmarks and relay them back to myself and to Fuki. We will need to keep track of major choke points, areas of high danger potential and areas we can take advantage of to lay traps for any who might try to attack.&amp;quot;&amp;lt;br /&amp;gt;    She waves at two of them, &amp;quot;You two. Assemble a few more scouts. You and you, you're coming with me. Any extras created will be required to go out ahead of other batallions. You are some of the first ones into the battlefield. We'll be counting on you.&amp;quot;&amp;lt;br /&amp;gt;    Ainsley turns and leaves the basement area, ready to start mapping out the areas directly around the house. Only exterior zones for now, nothing inside any adjacent structures, so that other teams know where to start.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:1|Kirito (1)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    As the squads come alive and aware, apprehension spreads across Kirito's face. A growing sense of dread gnaws at him, that maybe he's not made the right choice about this. But man, it would be really lame to question these 'newborns' about their reasons for doing soething, wouldn't it?&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    He really, REALLY doesn't like thinking about using sapient AI as tools, yet these 'combat dolls' have no other purpose. It's a troubling thought!&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    &amp;quot;......&amp;quot; So he's a bit speechless when some of them turn to him, asking for orders. &amp;quot;I hope everyone's functioning right. Raise a hand if you're not. This squad,&amp;quot; He nods over at one of the group, that has the best equipment and parts, &amp;quot;is under Fuki's command.&amp;quot; And he designates the Shinki with a gesture and point!&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    &amp;quot;The rest of you will be acting under my command. Until we have the info from the scouts, our mission is to guard this building.&amp;quot;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:162|Zephyr Windstar (162)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    Zephyr is grinning like a little kid. &amp;quot;Aww yeah!&amp;quot; she says. fist pumping as the first of the Blast Hornets com wake up. &amp;quot;Alright! You guys are our eyes in the skies! You swoop in and blast 'em to hell and back, got it!?&amp;quot;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    She waves the first four over, then points toward Fuki. &amp;quot;You four. You're her Honor Guard. Protect her with your lives. Show 'em how the Hornets sting!&amp;quot;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:6|Tomoe (6)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;Tomoe seems to be pretty pleased a with the results of the legion but she wonders how aware her creations are? She has no idea but she knows they need bodies. She takes note of that and makes up her mind to not treat her creations as disposale. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; &amp;quot;I see Fuki.&amp;quot; &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; IT's also very strange to be so tiny now but she's getting used to ir, right?&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:347|Abstractum.Net (347)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    The newly crafted forces seem hard at work already, many already heading upstairs to work on the defenses and other similar suchlike. Though all stayed to hear Fuki's speech and give enthusiastic words of affirmation as she speals to them!&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    Each bit of direction is confirmed; leaders begin assigning roles when they're not obvious. Hei, Kirito, Karian, and Zephyr are all receiving confirmation, and Ainsley can get to work on the arduous process of mapping out the surroundings with her high-efficiency expert scouting group.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    Like the Shinki, the dolls seem made for battle, but these, especially seem made for war! Or at least, obedience, which makes them instantly functional under Fuki's command.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:211|Fuki (211)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    Fuki smirks a bit, eyeing the dolls, the oh so loyal companions she has now and the commanders of the battalions. &amp;quot;Queen Fuki greets this army with grace. Let's cleanse this land and restore order... to a land that has none. Ursurp the one who holds the entire land in disarray! Cleanse the ones who oppose us and start a new rule, one that benefits everyone!&amp;quot; she finishes her speech with a flash of light and what looks to be ornate costume armor. &amp;quot;I will lead us to victory!&amp;quot;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:'''{{#var:1|Kirito (1)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;    Kirito's startled by the industriousness of the newly created forces. The whole thing is still immensely unsettling, but for the moment, this is Fuki's show. He'll just have to see what comes of this before judging. After all, there are plenty of Shinki about and they don't seem to be so caught up about their natures.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    So he's privvy to the speech and finds himself shocked by the suddenness of it all. Even then, his mind floods with doubts and questions. Who is it really who united the land and holds the reins, and what do they want, what do they expect?&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    Is randomly forming an army and just up and marching on them, without even learning who the enemy is and their reasons, simply because the narrator for the nodes said 'here is the problem,' going to end in tears? They had not even met a single person in this world yet.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;    The boy's shoulders sag and, without saying a word, he's sprouting this immensely scowly expression - although it's just staring off into space...&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Lord English</name></author>	</entry>

	<entry>
		<id>https://multiversemush.com/mw/index.php?title=Arthur_Lowell&amp;diff=3572</id>
		<title>Arthur Lowell</title>
		<link rel="alternate" type="text/html" href="https://multiversemush.com/mw/index.php?title=Arthur_Lowell&amp;diff=3572"/>
				<updated>2014-07-05T04:50:33Z</updated>
		
		<summary type="html">&lt;p&gt;Lord English: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CharacterNew&lt;br /&gt;
|NameOnMUSH=Arthur Lowell&lt;br /&gt;
|Color=#0099FF&lt;br /&gt;
|Char_id=33&lt;br /&gt;
|Img=http://i.imgur.com/Q1CoToR.png&lt;br /&gt;
|FullName=Arthur Lowell&lt;br /&gt;
|Gender=Male&lt;br /&gt;
|Species=Human&lt;br /&gt;
|Theme=Homestuck-1&lt;br /&gt;
|Chartype=OC&lt;br /&gt;
|Function=Mage of Space&lt;br /&gt;
|Faction=Syndicate&lt;br /&gt;
|Rank=1-Administrator&lt;br /&gt;
|Ranktype=Syndicate&lt;br /&gt;
|Groups=Gatecrasher's Union, [[Heaven or Hell]], Session 613&lt;br /&gt;
|Quote=&amp;quot;Who, ME? I'm not anyone IMPORTANT. Just some COOLKID.&amp;quot;&lt;br /&gt;
|PAge=18&lt;br /&gt;
|AAge=13.798±0.037 billion years&lt;br /&gt;
|Aging=No&lt;br /&gt;
|Height=&lt;br /&gt;
|Weight=&lt;br /&gt;
|Hair=Black&lt;br /&gt;
|Eyes=Green&lt;br /&gt;
|Voice=&lt;br /&gt;
|Song=http://homestuck.bandcamp.com/track/coolkid&lt;br /&gt;
|Profile=Arthur Lowell was one of many thousands of teenage gamers thrown into the game of Sburb on April 13th, AU 20, escaping the apocalypse of Earth-413 into the game, and a year and a half later concluded it by creating an entirely new universe, of which he is now God of Space. Arthur now has power over various celestial processes, gravity, and even the fabric of space itself, as well as the various resources gleaned from Sburb, such as unique crafting mechanisms. At his exterior, though, he's still the same casual game geek he went into the game as, with a touch of trickster god and much more hot-blooded than one would expect of a deity. Now that he's finished his own quest, he finds himself deeply indebted to both the Union and the Confederacy, and traverses the Multiverse, to make up the debt, and to find new adventures.&lt;br /&gt;
|Powers=Mage of Space: Arthur's class and aspect allow him to perform widely varied magic based on space, distances, celestial processes, and cosmic reactions listed below, as well as, to a lesser degree, other magics that he might be taught, and many small spells of simple utility as a substitution for things he could otherwise perform through commonly accessible mundane means, such as transmitting information, operating simple tools, or other similar suchlike, as well as simple detection of magic energy (if it is not being obfuscated). All magic depends on how resistant local space is; it can be limited from nothing but quick short-range magic to long-range instant transmission, but depends on the world in question, or even the region therein.&lt;br /&gt;
&lt;br /&gt;
Gate Magic: Arthur's primary specialty is his command of Gates and thresholds. He is able to link places together using doors, warp portions of familiar locations into his surroundings, and most commonly, generated connected points of space, Gates; objects or people who enter these Gates emerge from Gates to which they are linked. Arthur can create many Gates at once, and in short ranges is able to efficiently use them in combat.&lt;br /&gt;
&lt;br /&gt;
Space Magic: Arthur's secondary specialty is warping the fabric of space itself; he can bend the world around him to alter the trajectory of moving objects, temporarily increase or decrease distances between points within a short range, and can act as an incredibly potent human warp engine for any craft. He has a variety of potent space-related senses, and is able to detect almost any irregular disturbances to the fabric of space, within range.&lt;br /&gt;
&lt;br /&gt;
Gravity Magic: An instinctual power, Arthur can generate massive amounts of gravity very quickly, change his own or others' personal gravity, manifest damaging differentials of gravity in beams or fields, and other similar manipulations over short range.&lt;br /&gt;
&lt;br /&gt;
Celestial Magic: Secondary specialties include processes such as nuclear fusion, various forms of electromagnetic radiation, mass-forming cosmic processes to create basic elements, and even more esoteric cosmic phenomena such as minor black holes. Arthur can perceive these supernaturally, manipulate their behavior, create them, or even physically become them, either entirely or partially, for travel or maneuvering. However, this requires time and concentration, and has substantially reduced combat efficiency when used to change his form. He also has a limited and temporary ability to imbue objects or individuals with properties from these.&lt;br /&gt;
&lt;br /&gt;
God Tier: Arthur has become a god, granting limited immortality and other benefits. See +themelist/powers Homestuck-1 for more information.&lt;br /&gt;
|Skills=Strife Portfolio: Arthur uses the Broomkind and Swordkind Strife Specibus, giving high personal skill in wielding any weapon that qualifies as a broom or a single sword. He also has Fistkind, granting him reliable and high-strength hand-to-hand brawling abilities. See +themelist/power Homestuck-1 for more information.&lt;br /&gt;
&lt;br /&gt;
Mage: Arthur's class of Mage endows him with a high-level academic intelligence and information-processing talents, as well as infrequent clever insight. This is slightly impeded by the fact that he pretends this enhancement does not exist. Regardless, the rate at which he learns and processes information is very high, and he has a long and reliable memory.&lt;br /&gt;
&lt;br /&gt;
Space: Arthur's aspect of Space grants him high-level kinematic instinct, geometric spatial awareness, precise distance estimation, and other similar skills that allow for circumstantial feats of dexterity and agility.&lt;br /&gt;
&lt;br /&gt;
HOT-BLOODED: Arthur could be mistaken for a minor deity of boiling blood and shounen screaming. He has a positively absurd quantity of willpower.&lt;br /&gt;
|Assets=Fetch Modus: Arthur retrieves items from his Sylladex via a Tree Modus. It stores items in the leaves of the tree data structure in alphabetical order, but the names can be awkwardly changed for the sake of less inconvenient structuring. Either the leaves or the root can be taken, but taking an object causes all of its leaf objects to fall out of the Sylladex. See +themelist/powers Homestuck-1 for more information.&lt;br /&gt;
&lt;br /&gt;
LOSAF Energy Direction Systems: The Land of Spires and Frogs has been terraformed and converted into a full, massive energy redirection system that allows the planet itself to focus and condense high volumes of elemental power produced at Arthur's home. The music must be composed for the pipe organ that produces the energy to achieve specific effects, meaning that improvisation is difficult. It is difficult for Arthur to wield it as a direct weapon, but with use of Gates, it can be a powerful support weapon, or a very useful tool for creating massive effects in other worlds, especially if the whole planetoid itself is brought into orbit, directing elemental energies such as high volumes of water, fire, electricity, or similar magical elements. Helpful for both orbital-striking terrible enemies and various high-energy-demand utility demands. Arthur can direct smaller amounts of its powerful beams by way of his Gates if he's not got any options to bring LOSAF itself in.&lt;br /&gt;
&lt;br /&gt;
Home: Arthur lives on LOSAF; food, shelter, and accommodations are easy for him to gain and to provide here. He can take care of a substantial number of refugees for a time in fairly high numbers, as well as handle high-demand guests, due to the high food production capacity, available space, and suburban-esque standard of living available.&lt;br /&gt;
&lt;br /&gt;
Alchemy: Arthur can and has crafted various potent artifacts. See +info Arthur/Alchemized and +themelist/powers Homestuck-1 for further information.&lt;br /&gt;
&lt;br /&gt;
Time: Arthur has been granted an artifact enabling some limited time travel. See +info Arthur/Time for more information.&lt;br /&gt;
|NPCs=Iguanas: Arthur is a major religious figure to a small race of roughly humanoid Iguanas. They are small and blue and many of them are somewhat stupid, and none of them are capable of combat. However, they are extremely durable, resilient to both attacks and environmental hazards, and often willing to help with basic labor matters at the request of the Mage of Space. They are especially skilled in matters of farming, architecture, and metalwork.&lt;br /&gt;
|Disadvantages=Endgame content: Arthur's combat efficiency is peaked; there is simply nowhere higher to go. This would be good, if it weren't for the fact that it peaked at such a low level. Direct combat is a problem for Arthur, and he doesn't like it. While his arsenal and abilities may be expansive in a horizontal sense, it is not in a vertical one; Arthur is simply unlikely to increase his direct combat abilities.&lt;br /&gt;
&lt;br /&gt;
Old Debts: Arthur is deeply in debt in a personal sense to the Union and Confederacy, who spent a large amount of time just keeping him alive. Thus, there are many members of the Union and Confederacy that can call in this old debt to force Arthur to avert his intended courses of action rather easily, if needed.&lt;br /&gt;
&lt;br /&gt;
Conditional Immortality: Resurrection is a problem when it only works sometimes. Arthur can be killed under two conditions: If his death is Just, which is to say, if he did something or became something morally wrong and was killed as a result, or if his death is Heroic, which is to say, if he sacrificed his life in an act of heroism, or tried to use his immortality to cheat some situation's sacrifice requirements. The resurrection may also be delayed or even prevented by massive amounts of spiritual or magical damage, though the sheer amount required for death is spectacularly high.&lt;br /&gt;
&lt;br /&gt;
Squishy Caster: Despite being endgame, Arthur Lowell is, compared to other gods, surprisingly squishy. Besides a resistance to massive-object impacts, Arthur has almost no resistances to speak of, rendering him absurdly incapable of &amp;quot;tanking&amp;quot; anything that is not an extremely high-mass object such as a meteor or a spatial warp like a projectile back hole. Unlike many gods, Arthur's resilience is no greater than his average-hero level he was at before.&lt;br /&gt;
&lt;br /&gt;
Dream Magic: Due to Arthur's history as a Derse dreamer and the fact that his dreams occur in a way that is deeply connected to a real world space, Arthur is highly vulnerable to dream-related magic and has associated vulnerabilities to other telepathic influence.&lt;br /&gt;
&lt;br /&gt;
Limited Alchemy: Arthur has reached the peak of his alchemy resources; these resources are not renewable at this scale anymore, and must be recycled. Arthur cannot alchemize anything that might be both expendable and expensive, at least not in large numbers. This can be averted to a very small degree by processing valuable or rare objects for grist.&lt;br /&gt;
&lt;br /&gt;
Poor Impressions: Arthur gives the first impression of a bratty, loud gamer, rather than a god who wields phenomenal cosmic powers. As a result, socializing is often rather difficult. He also tends to lie by omission about his godhood, claiming almost obsessively that it's not important, which can create a lot of awkwardness and social dysfunction if that goes south, and denies him a lot of opportunities that would otherwise come up if Arthur were straightforward about things.&lt;br /&gt;
}}&lt;br /&gt;
[[Category:Heaven or Hell]]&lt;/div&gt;</summary>
		<author><name>Lord English</name></author>	</entry>

	<entry>
		<id>https://multiversemush.com/mw/index.php?title=Arthur_Lowell&amp;diff=3571</id>
		<title>Arthur Lowell</title>
		<link rel="alternate" type="text/html" href="https://multiversemush.com/mw/index.php?title=Arthur_Lowell&amp;diff=3571"/>
				<updated>2014-07-04T21:17:57Z</updated>
		
		<summary type="html">&lt;p&gt;Lord English: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CharacterNew&lt;br /&gt;
|NameOnMUSH=Arthur Lowell&lt;br /&gt;
|Color=#0099FF&lt;br /&gt;
|Char_id=33&lt;br /&gt;
|Img=http://i.imgur.com/Q1CoToR.png&lt;br /&gt;
|FullName=Arthur Lowell&lt;br /&gt;
|Gender=Male&lt;br /&gt;
|Species=Human&lt;br /&gt;
|Theme=Homestuck-1&lt;br /&gt;
|Chartype=OC&lt;br /&gt;
|Function=Mage of Space&lt;br /&gt;
|Faction=Syndicate&lt;br /&gt;
|Rank=1-Administrator&lt;br /&gt;
|Ranktype=Syndicate&lt;br /&gt;
|Groups=Gatecrasher's Union, [[Heaven or Hell]], Session 613&lt;br /&gt;
|Quote=&amp;quot;Who, ME? I'm not anyone IMPORTANT. Just some COOLKID.&amp;quot;&lt;br /&gt;
|PAge=17&lt;br /&gt;
|AAge=13.798±0.037 billion years&lt;br /&gt;
|Aging=No&lt;br /&gt;
|Height=&lt;br /&gt;
|Weight=&lt;br /&gt;
|Hair=Black&lt;br /&gt;
|Eyes=Green&lt;br /&gt;
|Voice=&lt;br /&gt;
|Song=http://homestuck.bandcamp.com/track/coolkid&lt;br /&gt;
|Profile=Arthur Lowell was one of many thousands of teenage gamers thrown into the game of Sburb on April 13th, AU 20, escaping the apocalypse of Earth-413 into the game, and a year and a half later concluded it by creating an entirely new universe, of which he is now God of Space. Arthur now has power over various celestial processes, gravity, and even the fabric of space itself, as well as the various resources gleaned from Sburb, such as unique crafting mechanisms. At his exterior, though, he's still the same casual game geek he went into the game as, with a touch of trickster god and much more hot-blooded than one would expect of a deity. Now that he's finished his own quest, he finds himself deeply indebted to both the Union and the Confederacy, and traverses the Multiverse, to make up the debt, and to find new adventures.&lt;br /&gt;
|Powers=Mage of Space: Arthur's class and aspect allow him to perform widely varied magic based on space, distances, celestial processes, and cosmic reactions listed below, as well as, to a lesser degree, other magics that he might be taught, and many small spells of simple utility as a substitution for things he could otherwise perform through commonly accessible mundane means, such as transmitting information, operating simple tools, or other similar suchlike, as well as simple detection of magic energy (if it is not being obfuscated). All magic depends on how resistant local space is; it can be limited from nothing but quick short-range magic to long-range instant transmission, but depends on the world in question, or even the region therein.&lt;br /&gt;
&lt;br /&gt;
Gate Magic: Arthur's primary specialty is his command of Gates and thresholds. He is able to link places together using doors, warp portions of familiar locations into his surroundings, and most commonly, generated connected points of space, Gates; objects or people who enter these Gates emerge from Gates to which they are linked. Arthur can create many Gates at once, and in short ranges is able to efficiently use them in combat.&lt;br /&gt;
&lt;br /&gt;
Space Magic: Arthur's secondary specialty is warping the fabric of space itself; he can bend the world around him to alter the trajectory of moving objects, temporarily increase or decrease distances between points within a short range, and can act as an incredibly potent human warp engine for any craft. He has a variety of potent space-related senses, and is able to detect almost any irregular disturbances to the fabric of space, within range.&lt;br /&gt;
&lt;br /&gt;
Gravity Magic: An instinctual power, Arthur can generate massive amounts of gravity very quickly, change his own or others' personal gravity, manifest damaging differentials of gravity in beams or fields, and other similar manipulations over short range.&lt;br /&gt;
&lt;br /&gt;
Celestial Magic: Secondary specialties include processes such as nuclear fusion, various forms of electromagnetic radiation, mass-forming cosmic processes to create basic elements, and even more esoteric cosmic phenomena such as minor black holes. Arthur can perceive these supernaturally, manipulate their behavior, create them, or even physically become them, either entirely or partially, for travel or maneuvering. However, this requires time and concentration, and has substantially reduced combat efficiency when used to change his form. He also has a limited and temporary ability to imbue objects or individuals with properties from these.&lt;br /&gt;
&lt;br /&gt;
God Tier: Arthur has become a god, granting limited immortality and other benefits. See +themelist/powers Homestuck-1 for more information.&lt;br /&gt;
|Skills=Strife Portfolio: Arthur uses the Broomkind and Swordkind Strife Specibus, giving high personal skill in wielding any weapon that qualifies as a broom or a single sword. He also has Fistkind, granting him reliable and high-strength hand-to-hand brawling abilities. See +themelist/power Homestuck-1 for more information.&lt;br /&gt;
&lt;br /&gt;
Mage: Arthur's class of Mage endows him with a high-level academic intelligence and information-processing talents, as well as infrequent clever insight. This is slightly impeded by the fact that he pretends this enhancement does not exist. Regardless, the rate at which he learns and processes information is very high, and he has a long and reliable memory.&lt;br /&gt;
&lt;br /&gt;
Space: Arthur's aspect of Space grants him high-level kinematic instinct, geometric spatial awareness, precise distance estimation, and other similar skills that allow for circumstantial feats of dexterity and agility.&lt;br /&gt;
&lt;br /&gt;
HOT-BLOODED: Arthur could be mistaken for a minor deity of boiling blood and shounen screaming. He has a positively absurd quantity of willpower.&lt;br /&gt;
|Assets=Fetch Modus: Arthur retrieves items from his Sylladex via a Tree Modus. It stores items in the leaves of the tree data structure in alphabetical order, but the names can be awkwardly changed for the sake of less inconvenient structuring. Either the leaves or the root can be taken, but taking an object causes all of its leaf objects to fall out of the Sylladex. See +themelist/powers Homestuck-1 for more information.&lt;br /&gt;
&lt;br /&gt;
LOSAF Energy Direction Systems: The Land of Spires and Frogs has been terraformed and converted into a full, massive energy redirection system that allows the planet itself to focus and condense high volumes of elemental power produced at Arthur's home. The music must be composed for the pipe organ that produces the energy to achieve specific effects, meaning that improvisation is difficult. It is difficult for Arthur to wield it as a direct weapon, but with use of Gates, it can be a powerful support weapon, or a very useful tool for creating massive effects in other worlds, especially if the whole planetoid itself is brought into orbit, directing elemental energies such as high volumes of water, fire, electricity, or similar magical elements. Helpful for both orbital-striking terrible enemies and various high-energy-demand utility demands. Arthur can direct smaller amounts of its powerful beams by way of his Gates if he's not got any options to bring LOSAF itself in.&lt;br /&gt;
&lt;br /&gt;
Home: Arthur lives on LOSAF; food, shelter, and accommodations are easy for him to gain and to provide here. He can take care of a substantial number of refugees for a time in fairly high numbers, as well as handle high-demand guests, due to the high food production capacity, available space, and suburban-esque standard of living available.&lt;br /&gt;
&lt;br /&gt;
Alchemy: Arthur can and has crafted various potent artifacts. See +info Arthur/Alchemized and +themelist/powers Homestuck-1 for further information.&lt;br /&gt;
&lt;br /&gt;
Time: Arthur has been granted an artifact enabling some limited time travel. See +info Arthur/Time for more information.&lt;br /&gt;
|NPCs=Iguanas: Arthur is a major religious figure to a small race of roughly humanoid Iguanas. They are small and blue and many of them are somewhat stupid, and none of them are capable of combat. However, they are extremely durable, resilient to both attacks and environmental hazards, and often willing to help with basic labor matters at the request of the Mage of Space. They are especially skilled in matters of farming, architecture, and metalwork.&lt;br /&gt;
|Disadvantages=Endgame content: Arthur's combat efficiency is peaked; there is simply nowhere higher to go. This would be good, if it weren't for the fact that it peaked at such a low level. Direct combat is a problem for Arthur, and he doesn't like it. While his arsenal and abilities may be expansive in a horizontal sense, it is not in a vertical one; Arthur is simply unlikely to increase his direct combat abilities.&lt;br /&gt;
&lt;br /&gt;
Old Debts: Arthur is deeply in debt in a personal sense to the Union and Confederacy, who spent a large amount of time just keeping him alive. Thus, there are many members of the Union and Confederacy that can call in this old debt to force Arthur to avert his intended courses of action rather easily, if needed.&lt;br /&gt;
&lt;br /&gt;
Conditional Immortality: Resurrection is a problem when it only works sometimes. Arthur can be killed under two conditions: If his death is Just, which is to say, if he did something or became something morally wrong and was killed as a result, or if his death is Heroic, which is to say, if he sacrificed his life in an act of heroism, or tried to use his immortality to cheat some situation's sacrifice requirements. The resurrection may also be delayed or even prevented by massive amounts of spiritual or magical damage, though the sheer amount required for death is spectacularly high.&lt;br /&gt;
&lt;br /&gt;
Squishy Caster: Despite being endgame, Arthur Lowell is, compared to other gods, surprisingly squishy. Besides a resistance to massive-object impacts, Arthur has almost no resistances to speak of, rendering him absurdly incapable of &amp;quot;tanking&amp;quot; anything that is not an extremely high-mass object such as a meteor or a spatial warp like a projectile back hole. Unlike many gods, Arthur's resilience is no greater than his average-hero level he was at before.&lt;br /&gt;
&lt;br /&gt;
Dream Magic: Due to Arthur's history as a Derse dreamer and the fact that his dreams occur in a way that is deeply connected to a real world space, Arthur is highly vulnerable to dream-related magic and has associated vulnerabilities to other telepathic influence.&lt;br /&gt;
&lt;br /&gt;
Limited Alchemy: Arthur has reached the peak of his alchemy resources; these resources are not renewable at this scale anymore, and must be recycled. Arthur cannot alchemize anything that might be both expendable and expensive, at least not in large numbers. This can be averted to a very small degree by processing valuable or rare objects for grist.&lt;br /&gt;
&lt;br /&gt;
Poor Impressions: Arthur gives the first impression of a bratty, loud gamer, rather than a god who wields phenomenal cosmic powers. As a result, socializing is often rather difficult. He also tends to lie by omission about his godhood, claiming almost obsessively that it's not important, which can create a lot of awkwardness and social dysfunction if that goes south, and denies him a lot of opportunities that would otherwise come up if Arthur were straightforward about things.&lt;br /&gt;
}}&lt;br /&gt;
[[Category:Heaven or Hell]]&lt;/div&gt;</summary>
		<author><name>Lord English</name></author>	</entry>

	<entry>
		<id>https://multiversemush.com/mw/index.php?title=Arthur_Lowell&amp;diff=2547</id>
		<title>Arthur Lowell</title>
		<link rel="alternate" type="text/html" href="https://multiversemush.com/mw/index.php?title=Arthur_Lowell&amp;diff=2547"/>
				<updated>2014-06-22T23:55:59Z</updated>
		
		<summary type="html">&lt;p&gt;Lord English: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|NameOnMUSH=Arthur Lowell&lt;br /&gt;
|Color=#0099FF&lt;br /&gt;
|Char_id=33&lt;br /&gt;
|Img=http://i.imgur.com/WhN6Hp9.png&lt;br /&gt;
|FullName=Arthur Lowell&lt;br /&gt;
|Gender=Male&lt;br /&gt;
|Species=Human&lt;br /&gt;
|Theme=Homestuck-1&lt;br /&gt;
|Chartype=OC&lt;br /&gt;
|Function=Mage of Space&lt;br /&gt;
|Faction=Syndicate&lt;br /&gt;
|Rank=1-Administrator&lt;br /&gt;
|Ranktype=Syndicate&lt;br /&gt;
|Groups=Gatecrasher's Union, [[Heaven or Hell]], Session 613&lt;br /&gt;
|Quote=&amp;quot;Who, ME? I'm not anyone IMPORTANT. Just some COOLKID.&amp;quot;&lt;br /&gt;
|PAge=17&lt;br /&gt;
|AAge=13.798±0.037 billion years&lt;br /&gt;
|Aging=No&lt;br /&gt;
|Height=&lt;br /&gt;
|Weight=&lt;br /&gt;
|Hair=Black&lt;br /&gt;
|Eyes=Green&lt;br /&gt;
|Voice=&lt;br /&gt;
|Song=http://homestuck.bandcamp.com/track/coolkid&lt;br /&gt;
}}&lt;br /&gt;
==Profile==&lt;br /&gt;
Arthur Lowell was one of many thousands of teenage gamers thrown into the game of Sburb on April 13th, AU 20, escaping the apocalypse of Earth-413 into the game, and a year and a half later concluded it by creating an entirely new universe, of which he is now God of Space. Arthur now has power over various celestial processes, gravity, and even the fabric of space itself, as well as the various resources gleaned from Sburb, such as unique crafting mechanisms. At his exterior, though, he's still the same casual game geek he went into the game as, with a touch of trickster god and much more hot-blooded than one would expect of a deity. Now that he's finished his own quest, he finds himself deeply indebted to both the Union and the Confederacy, and traverses the Multiverse, to make up the debt, and to find new adventures.&lt;br /&gt;
&lt;br /&gt;
==Advantages==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Powers===&lt;br /&gt;
Mage of Space: Arthur's class and aspect allow him to perform widely varied magic based on space, distances, celestial processes, and cosmic reactions listed below, as well as, to a lesser degree, other magics that he might be taught, and many small spells of simple utility as a substitution for things he could otherwise perform through commonly accessible mundane means, such as transmitting information, operating simple tools, or other similar suchlike, as well as simple detection of magic energy (if it is not being obfuscated). All magic depends on how resistant local space is; it can be limited from nothing but quick short-range magic to long-range instant transmission, but depends on the world in question, or even the region therein.&lt;br /&gt;
&lt;br /&gt;
Gate Magic: Arthur's primary specialty is his command of Gates and thresholds. He is able to link places together using doors, warp portions of familiar locations into his surroundings, and most commonly, generated connected points of space, Gates; objects or people who enter these Gates emerge from Gates to which they are linked. Arthur can create many Gates at once, and in short ranges is able to efficiently use them in combat.&lt;br /&gt;
&lt;br /&gt;
Space Magic: Arthur's secondary specialty is warping the fabric of space itself; he can bend the world around him to alter the trajectory of moving objects, temporarily increase or decrease distances between points within a short range, and can act as an incredibly potent human warp engine for any craft. He has a variety of potent space-related senses, and is able to detect almost any irregular disturbances to the fabric of space, within range.&lt;br /&gt;
&lt;br /&gt;
Gravity Magic: An instinctual power, Arthur can generate massive amounts of gravity very quickly, change his own or others' personal gravity, manifest damaging differentials of gravity in beams or fields, and other similar manipulations over short range.&lt;br /&gt;
&lt;br /&gt;
Celestial Magic: Secondary specialties include processes such as nuclear fusion, various forms of electromagnetic radiation, mass-forming cosmic processes to create basic elements, and even more esoteric cosmic phenomena such as minor black holes. Arthur can perceive these supernaturally, manipulate their behavior, create them, or even physically become them, either entirely or partially, for travel or maneuvering. However, this requires time and concentration, and has substantially reduced combat efficiency when used to change his form. He also has a limited and temporary ability to imbue objects or individuals with properties from these.&lt;br /&gt;
&lt;br /&gt;
God Tier: Arthur has become a god, granting limited immortality and other benefits. See +themelist/powers Homestuck-1 for more information.&lt;br /&gt;
&lt;br /&gt;
===Skills===&lt;br /&gt;
Strife Portfolio: Arthur uses the Broomkind and Swordkind Strife Specibus, giving high personal skill in wielding any weapon that qualifies as a broom or a single sword. He also has Fistkind, granting him reliable and high-strength hand-to-hand brawling abilities. See +themelist/power Homestuck-1 for more information.&lt;br /&gt;
&lt;br /&gt;
Mage: Arthur's class of Mage endows him with a high-level academic intelligence and information-processing talents, as well as infrequent clever insight. This is slightly impeded by the fact that he pretends this enhancement does not exist. Regardless, the rate at which he learns and processes information is very high, and he has a long and reliable memory.&lt;br /&gt;
&lt;br /&gt;
Space: Arthur's aspect of Space grants him high-level kinematic instinct, geometric spatial awareness, precise distance estimation, and other similar skills that allow for circumstantial feats of dexterity and agility.&lt;br /&gt;
&lt;br /&gt;
HOT-BLOODED: Arthur could be mistaken for a minor deity of boiling blood and shounen screaming. He has a positively absurd quantity of willpower.&lt;br /&gt;
&lt;br /&gt;
===Assets===&lt;br /&gt;
Fetch Modus: Arthur retrieves items from his Sylladex via a Tree Modus. It stores items in the leaves of the tree data structure in alphabetical order, but the names can be awkwardly changed for the sake of less inconvenient structuring. Either the leaves or the root can be taken, but taking an object causes all of its leaf objects to fall out of the Sylladex. See +themelist/powers Homestuck-1 for more information.&lt;br /&gt;
&lt;br /&gt;
LOSAF Energy Direction Systems: The Land of Spires and Frogs has been terraformed and converted into a full, massive energy redirection system that allows the planet itself to focus and condense high volumes of elemental power produced at Arthur's home. The music must be composed for the pipe organ that produces the energy to achieve specific effects, meaning that improvisation is difficult. It is difficult for Arthur to wield it as a direct weapon, but with use of Gates, it can be a powerful support weapon, or a very useful tool for creating massive effects in other worlds, especially if the whole planetoid itself is brought into orbit, directing elemental energies such as high volumes of water, fire, electricity, or similar magical elements. Helpful for both orbital-striking terrible enemies and various high-energy-demand utility demands. Arthur can direct smaller amounts of its powerful beams by way of his Gates if he's not got any options to bring LOSAF itself in.&lt;br /&gt;
&lt;br /&gt;
Home: Arthur lives on LOSAF; food, shelter, and accommodations are easy for him to gain and to provide here. He can take care of a substantial number of refugees for a time in fairly high numbers, as well as handle high-demand guests, due to the high food production capacity, available space, and suburban-esque standard of living available.&lt;br /&gt;
&lt;br /&gt;
Alchemy: Arthur can and has crafted various potent artifacts. See +info Arthur/Alchemized and +themelist/powers Homestuck-1 for further information.&lt;br /&gt;
&lt;br /&gt;
Time: Arthur has been granted an artifact enabling some limited time travel. See +info Arthur/Time for more information.&lt;br /&gt;
&lt;br /&gt;
===NPCs===&lt;br /&gt;
Iguanas: Arthur is a major religious figure to a small race of roughly humanoid Iguanas. They are small and blue and many of them are somewhat stupid, and none of them are capable of combat. However, they are extremely durable, resilient to both attacks and environmental hazards, and often willing to help with basic labor matters at the request of the Mage of Space. They are especially skilled in matters of farming, architecture, and metalwork.&lt;br /&gt;
&lt;br /&gt;
==Disadvantages==&lt;br /&gt;
Endgame content: Arthur's combat efficiency is peaked; there is simply nowhere higher to go. This would be good, if it weren't for the fact that it peaked at such a low level. Direct combat is a problem for Arthur, and he doesn't like it. While his arsenal and abilities may be expansive in a horizontal sense, it is not in a vertical one; Arthur is simply unlikely to increase his direct combat abilities.&lt;br /&gt;
&lt;br /&gt;
Old Debts: Arthur is deeply in debt in a personal sense to the Union and Confederacy, who spent a large amount of time just keeping him alive. Thus, there are many members of the Union and Confederacy that can call in this old debt to force Arthur to avert his intended courses of action rather easily, if needed.&lt;br /&gt;
&lt;br /&gt;
Conditional Immortality: Resurrection is a problem when it only works sometimes. Arthur can be killed under two conditions: If his death is Just, which is to say, if he did something or became something morally wrong and was killed as a result, or if his death is Heroic, which is to say, if he sacrificed his life in an act of heroism, or tried to use his immortality to cheat some situation's sacrifice requirements. The resurrection may also be delayed or even prevented by massive amounts of spiritual or magical damage, though the sheer amount required for death is spectacularly high.&lt;br /&gt;
&lt;br /&gt;
Squishy Caster: Despite being endgame, Arthur Lowell is, compared to other gods, surprisingly squishy. Besides a resistance to massive-object impacts, Arthur has almost no resistances to speak of, rendering him absurdly incapable of &amp;quot;tanking&amp;quot; anything that is not an extremely high-mass object such as a meteor or a spatial warp like a projectile back hole. Unlike many gods, Arthur's resilience is no greater than his average-hero level he was at before.&lt;br /&gt;
&lt;br /&gt;
Dream Magic: Due to Arthur's history as a Derse dreamer and the fact that his dreams occur in a way that is deeply connected to a real world space, Arthur is highly vulnerable to dream-related magic and has associated vulnerabilities to other telepathic influence.&lt;br /&gt;
&lt;br /&gt;
Limited Alchemy: Arthur has reached the peak of his alchemy resources; these resources are not renewable at this scale anymore, and must be recycled. Arthur cannot alchemize anything that might be both expendable and expensive, at least not in large numbers. This can be averted to a very small degree by processing valuable or rare objects for grist.&lt;br /&gt;
&lt;br /&gt;
Poor Impressions: Arthur gives the first impression of a bratty, loud gamer, rather than a god who wields phenomenal cosmic powers. As a result, socializing is often rather difficult. He also tends to lie by omission about his godhood, claiming almost obsessively that it's not important, which can create a lot of awkwardness and social dysfunction if that goes south, and denies him a lot of opportunities that would otherwise come up if Arthur were straightforward about things.&lt;br /&gt;
&lt;br /&gt;
= Logs =&lt;br /&gt;
{{Character Logs}}&lt;br /&gt;
&lt;br /&gt;
= Cutscenes =&lt;br /&gt;
{{Character Logs|Cutscenes}}&lt;/div&gt;</summary>
		<author><name>Lord English</name></author>	</entry>

	<entry>
		<id>https://multiversemush.com/mw/index.php?title=Arthur_Lowell&amp;diff=2536</id>
		<title>Arthur Lowell</title>
		<link rel="alternate" type="text/html" href="https://multiversemush.com/mw/index.php?title=Arthur_Lowell&amp;diff=2536"/>
				<updated>2014-06-22T19:06:59Z</updated>
		
		<summary type="html">&lt;p&gt;Lord English: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|NameOnMUSH=Arthur Lowell&lt;br /&gt;
|Color=#0099FF&lt;br /&gt;
|Char_id=33&lt;br /&gt;
|Img=http://i.imgur.com/Mfn5sci.png&lt;br /&gt;
|FullName=Arthur Lowell&lt;br /&gt;
|Gender=Male&lt;br /&gt;
|Species=Human&lt;br /&gt;
|Theme=Homestuck-1&lt;br /&gt;
|Chartype=OC&lt;br /&gt;
|Function=Mage of Space&lt;br /&gt;
|Faction=Syndicate&lt;br /&gt;
|Rank=1-Administrator&lt;br /&gt;
|Ranktype=Syndicate&lt;br /&gt;
|Groups=Gatecrasher's Union, [[Heaven or Hell]], Session 613&lt;br /&gt;
|Quote=&amp;quot;Who, ME? I'm not anyone IMPORTANT. Just some COOLKID.&amp;quot;&lt;br /&gt;
|PAge=17&lt;br /&gt;
|AAge=13.798±0.037 billion years&lt;br /&gt;
|Aging=No&lt;br /&gt;
|Height=&lt;br /&gt;
|Weight=&lt;br /&gt;
|Hair=Black&lt;br /&gt;
|Eyes=Green&lt;br /&gt;
|Voice=&lt;br /&gt;
|Song=http://homestuck.bandcamp.com/track/coolkid&lt;br /&gt;
}}&lt;br /&gt;
==Profile==&lt;br /&gt;
Arthur Lowell was one of many thousands of teenage gamers thrown into the game of Sburb on April 13th, AU 20, escaping the apocalypse of Earth-413 into the game, and a year and a half later concluded it by creating an entirely new universe, of which he is now God of Space. Arthur now has power over various celestial processes, gravity, and even the fabric of space itself, as well as the various resources gleaned from Sburb, such as unique crafting mechanisms. At his exterior, though, he's still the same casual game geek he went into the game as, with a touch of trickster god and much more hot-blooded than one would expect of a deity. Now that he's finished his own quest, he finds himself deeply indebted to both the Union and the Confederacy, and traverses the Multiverse, to make up the debt, and to find new adventures.&lt;br /&gt;
&lt;br /&gt;
==Advantages==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Powers===&lt;br /&gt;
Mage of Space: Arthur's class and aspect allow him to perform widely varied magic based on space, distances, celestial processes, and cosmic reactions listed below, as well as, to a lesser degree, other magics that he might be taught, and many small spells of simple utility as a substitution for things he could otherwise perform through commonly accessible mundane means, such as transmitting information, operating simple tools, or other similar suchlike, as well as simple detection of magic energy (if it is not being obfuscated). All magic depends on how resistant local space is; it can be limited from nothing but quick short-range magic to long-range instant transmission, but depends on the world in question, or even the region therein.&lt;br /&gt;
&lt;br /&gt;
Gate Magic: Arthur's primary specialty is his command of Gates and thresholds. He is able to link places together using doors, warp portions of familiar locations into his surroundings, and most commonly, generated connected points of space, Gates; objects or people who enter these Gates emerge from Gates to which they are linked. Arthur can create many Gates at once, and in short ranges is able to efficiently use them in combat.&lt;br /&gt;
&lt;br /&gt;
Space Magic: Arthur's secondary specialty is warping the fabric of space itself; he can bend the world around him to alter the trajectory of moving objects, temporarily increase or decrease distances between points within a short range, and can act as an incredibly potent human warp engine for any craft. He has a variety of potent space-related senses, and is able to detect almost any irregular disturbances to the fabric of space, within range.&lt;br /&gt;
&lt;br /&gt;
Gravity Magic: An instinctual power, Arthur can generate massive amounts of gravity very quickly, change his own or others' personal gravity, manifest damaging differentials of gravity in beams or fields, and other similar manipulations over short range.&lt;br /&gt;
&lt;br /&gt;
Celestial Magic: Secondary specialties include processes such as nuclear fusion, various forms of electromagnetic radiation, mass-forming cosmic processes to create basic elements, and even more esoteric cosmic phenomena such as minor black holes. Arthur can perceive these supernaturally, manipulate their behavior, create them, or even physically become them, either entirely or partially, for travel or maneuvering. However, this requires time and concentration, and has substantially reduced combat efficiency when used to change his form. He also has a limited and temporary ability to imbue objects or individuals with properties from these.&lt;br /&gt;
&lt;br /&gt;
God Tier: Arthur has become a god, granting limited immortality and other benefits. See +themelist/powers Homestuck-1 for more information.&lt;br /&gt;
&lt;br /&gt;
===Skills===&lt;br /&gt;
Strife Portfolio: Arthur uses the Broomkind and Swordkind Strife Specibus, giving high personal skill in wielding any weapon that qualifies as a broom or a single sword. He also has Fistkind, granting him reliable and high-strength hand-to-hand brawling abilities. See +themelist/power Homestuck-1 for more information.&lt;br /&gt;
&lt;br /&gt;
Mage: Arthur's class of Mage endows him with a high-level academic intelligence and information-processing talents, as well as infrequent clever insight. This is slightly impeded by the fact that he pretends this enhancement does not exist. Regardless, the rate at which he learns and processes information is very high, and he has a long and reliable memory.&lt;br /&gt;
&lt;br /&gt;
Space: Arthur's aspect of Space grants him high-level kinematic instinct, geometric spatial awareness, precise distance estimation, and other similar skills that allow for circumstantial feats of dexterity and agility.&lt;br /&gt;
&lt;br /&gt;
HOT-BLOODED: Arthur could be mistaken for a minor deity of boiling blood and shounen screaming. He has a positively absurd quantity of willpower.&lt;br /&gt;
&lt;br /&gt;
===Assets===&lt;br /&gt;
Fetch Modus: Arthur retrieves items from his Sylladex via a Tree Modus. It stores items in the leaves of the tree data structure in alphabetical order, but the names can be awkwardly changed for the sake of less inconvenient structuring. Either the leaves or the root can be taken, but taking an object causes all of its leaf objects to fall out of the Sylladex. See +themelist/powers Homestuck-1 for more information.&lt;br /&gt;
&lt;br /&gt;
LOSAF Energy Direction Systems: The Land of Spires and Frogs has been terraformed and converted into a full, massive energy redirection system that allows the planet itself to focus and condense high volumes of elemental power produced at Arthur's home. The music must be composed for the pipe organ that produces the energy to achieve specific effects, meaning that improvisation is difficult. It is difficult for Arthur to wield it as a direct weapon, but with use of Gates, it can be a powerful support weapon, or a very useful tool for creating massive effects in other worlds, especially if the whole planetoid itself is brought into orbit, directing elemental energies such as high volumes of water, fire, electricity, or similar magical elements. Helpful for both orbital-striking terrible enemies and various high-energy-demand utility demands. Arthur can direct smaller amounts of its powerful beams by way of his Gates if he's not got any options to bring LOSAF itself in.&lt;br /&gt;
&lt;br /&gt;
Home: Arthur lives on LOSAF; food, shelter, and accommodations are easy for him to gain and to provide here. He can take care of a substantial number of refugees for a time in fairly high numbers, as well as handle high-demand guests, due to the high food production capacity, available space, and suburban-esque standard of living available.&lt;br /&gt;
&lt;br /&gt;
Alchemy: Arthur can and has crafted various potent artifacts. See +info Arthur/Alchemized and +themelist/powers Homestuck-1 for further information.&lt;br /&gt;
&lt;br /&gt;
Time: Arthur has been granted an artifact enabling some limited time travel. See +info Arthur/Time for more information.&lt;br /&gt;
&lt;br /&gt;
===NPCs===&lt;br /&gt;
Iguanas: Arthur is a major religious figure to a small race of roughly humanoid Iguanas. They are small and blue and many of them are somewhat stupid, and none of them are capable of combat. However, they are extremely durable, resilient to both attacks and environmental hazards, and often willing to help with basic labor matters at the request of the Mage of Space. They are especially skilled in matters of farming, architecture, and metalwork.&lt;br /&gt;
&lt;br /&gt;
==Disadvantages==&lt;br /&gt;
Endgame content: Arthur's combat efficiency is peaked; there is simply nowhere higher to go. This would be good, if it weren't for the fact that it peaked at such a low level. Direct combat is a problem for Arthur, and he doesn't like it. While his arsenal and abilities may be expansive in a horizontal sense, it is not in a vertical one; Arthur is simply unlikely to increase his direct combat abilities.&lt;br /&gt;
&lt;br /&gt;
Old Debts: Arthur is deeply in debt in a personal sense to the Union and Confederacy, who spent a large amount of time just keeping him alive. Thus, there are many members of the Union and Confederacy that can call in this old debt to force Arthur to avert his intended courses of action rather easily, if needed.&lt;br /&gt;
&lt;br /&gt;
Conditional Immortality: Resurrection is a problem when it only works sometimes. Arthur can be killed under two conditions: If his death is Just, which is to say, if he did something or became something morally wrong and was killed as a result, or if his death is Heroic, which is to say, if he sacrificed his life in an act of heroism, or tried to use his immortality to cheat some situation's sacrifice requirements. The resurrection may also be delayed or even prevented by massive amounts of spiritual or magical damage, though the sheer amount required for death is spectacularly high.&lt;br /&gt;
&lt;br /&gt;
Squishy Caster: Despite being endgame, Arthur Lowell is, compared to other gods, surprisingly squishy. Besides a resistance to massive-object impacts, Arthur has almost no resistances to speak of, rendering him absurdly incapable of &amp;quot;tanking&amp;quot; anything that is not an extremely high-mass object such as a meteor or a spatial warp like a projectile back hole. Unlike many gods, Arthur's resilience is no greater than his average-hero level he was at before.&lt;br /&gt;
&lt;br /&gt;
Dream Magic: Due to Arthur's history as a Derse dreamer and the fact that his dreams occur in a way that is deeply connected to a real world space, Arthur is highly vulnerable to dream-related magic and has associated vulnerabilities to other telepathic influence.&lt;br /&gt;
&lt;br /&gt;
Limited Alchemy: Arthur has reached the peak of his alchemy resources; these resources are not renewable at this scale anymore, and must be recycled. Arthur cannot alchemize anything that might be both expendable and expensive, at least not in large numbers. This can be averted to a very small degree by processing valuable or rare objects for grist.&lt;br /&gt;
&lt;br /&gt;
Poor Impressions: Arthur gives the first impression of a bratty, loud gamer, rather than a god who wields phenomenal cosmic powers. As a result, socializing is often rather difficult. He also tends to lie by omission about his godhood, claiming almost obsessively that it's not important, which can create a lot of awkwardness and social dysfunction if that goes south, and denies him a lot of opportunities that would otherwise come up if Arthur were straightforward about things.&lt;br /&gt;
&lt;br /&gt;
= Logs =&lt;br /&gt;
{{Character Logs}}&lt;br /&gt;
&lt;br /&gt;
= Cutscenes =&lt;br /&gt;
{{Character Logs|Cutscenes}}&lt;/div&gt;</summary>
		<author><name>Lord English</name></author>	</entry>

	<entry>
		<id>https://multiversemush.com/mw/index.php?title=Arthur_Lowell&amp;diff=1887</id>
		<title>Arthur Lowell</title>
		<link rel="alternate" type="text/html" href="https://multiversemush.com/mw/index.php?title=Arthur_Lowell&amp;diff=1887"/>
				<updated>2014-06-17T14:42:18Z</updated>
		
		<summary type="html">&lt;p&gt;Lord English: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|NameOnMUSH=Arthur Lowell&lt;br /&gt;
|Color=#0099FF&lt;br /&gt;
|Char_id=33&lt;br /&gt;
|Img=&lt;br /&gt;
|FullName=Arthur Lowell&lt;br /&gt;
|Gender=Male&lt;br /&gt;
|Species=Human&lt;br /&gt;
|Theme=Homestuck-1&lt;br /&gt;
|Chartype=OC&lt;br /&gt;
|Function=Mage of Space&lt;br /&gt;
|Faction=Syndicate&lt;br /&gt;
|Rank=1-Administrator&lt;br /&gt;
|Ranktype=Syndicate&lt;br /&gt;
|Groups=Gatecrasher's Union, [[Heaven or Hell]], Session 613&lt;br /&gt;
|Quote=&amp;quot;Who, ME? I'm not anyone IMPORTANT. Just some COOLKID.&amp;quot;&lt;br /&gt;
|PAge=17&lt;br /&gt;
|AAge=13.798±0.037 billion years&lt;br /&gt;
|Aging=No&lt;br /&gt;
|Height=&lt;br /&gt;
|Weight=&lt;br /&gt;
|Hair=Black&lt;br /&gt;
|Eyes=Green&lt;br /&gt;
|Voice=&lt;br /&gt;
|Song=http://homestuck.bandcamp.com/track/coolkid&lt;br /&gt;
}}&lt;br /&gt;
==Profile==&lt;br /&gt;
Arthur Lowell was one of many thousands of teenage gamers thrown into the game of Sburb on April 13th, AU 20, escaping the apocalypse of Earth-413 into the game, and a year and a half later concluded it by creating an entirely new universe, of which he is now God of Space. Arthur now has power over various celestial processes, gravity, and even the fabric of space itself, as well as the various resources gleaned from Sburb, such as unique crafting mechanisms. At his exterior, though, he's still the same casual game geek he went into the game as, with a touch of trickster god and much more hot-blooded than one would expect of a deity. Now that he's finished his own quest, he finds himself deeply indebted to both the Union and the Confederacy, and traverses the Multiverse, to make up the debt, and to find new adventures.&lt;br /&gt;
&lt;br /&gt;
==Advantages==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Powers===&lt;br /&gt;
Mage of Space: Arthur's class and aspect allow him to perform widely varied magic based on space, distances, celestial processes, and cosmic reactions listed below, as well as, to a lesser degree, other magics that he might be taught, and many small spells of simple utility as a substitution for things he could otherwise perform through commonly accessible mundane means, such as transmitting information, operating simple tools, or other similar suchlike, as well as simple detection of magic energy (if it is not being obfuscated). All magic depends on how resistant local space is; it can be limited from nothing but quick short-range magic to long-range instant transmission, but depends on the world in question, or even the region therein.&lt;br /&gt;
&lt;br /&gt;
Gate Magic: Arthur's primary specialty is his command of Gates and thresholds. He is able to link places together using doors, warp portions of familiar locations into his surroundings, and most commonly, generated connected points of space, Gates; objects or people who enter these Gates emerge from Gates to which they are linked. Arthur can create many Gates at once, and in short ranges is able to efficiently use them in combat.&lt;br /&gt;
&lt;br /&gt;
Space Magic: Arthur's secondary specialty is warping the fabric of space itself; he can bend the world around him to alter the trajectory of moving objects, temporarily increase or decrease distances between points within a short range, and can act as an incredibly potent human warp engine for any craft. He has a variety of potent space-related senses, and is able to detect almost any irregular disturbances to the fabric of space, within range.&lt;br /&gt;
&lt;br /&gt;
Gravity Magic: An instinctual power, Arthur can generate massive amounts of gravity very quickly, change his own or others' personal gravity, manifest damaging differentials of gravity in beams or fields, and other similar manipulations over short range.&lt;br /&gt;
&lt;br /&gt;
Celestial Magic: Secondary specialties include processes such as nuclear fusion, various forms of electromagnetic radiation, mass-forming cosmic processes to create basic elements, and even more esoteric cosmic phenomena such as minor black holes. Arthur can perceive these supernaturally, manipulate their behavior, create them, or even physically become them, either entirely or partially, for travel or maneuvering. However, this requires time and concentration, and has substantially reduced combat efficiency when used to change his form. He also has a limited and temporary ability to imbue objects or individuals with properties from these.&lt;br /&gt;
&lt;br /&gt;
God Tier: Arthur has become a god, granting limited immortality and other benefits. See +themelist/powers Homestuck-1 for more information.&lt;br /&gt;
&lt;br /&gt;
===Skills===&lt;br /&gt;
Strife Portfolio: Arthur uses the Broomkind and Swordkind Strife Specibus, giving high personal skill in wielding any weapon that qualifies as a broom or a single sword. He also has Fistkind, granting him reliable and high-strength hand-to-hand brawling abilities. See +themelist/power Homestuck-1 for more information.&lt;br /&gt;
&lt;br /&gt;
Mage: Arthur's class of Mage endows him with a high-level academic intelligence and information-processing talents, as well as infrequent clever insight. This is slightly impeded by the fact that he pretends this enhancement does not exist. Regardless, the rate at which he learns and processes information is very high, and he has a long and reliable memory.&lt;br /&gt;
&lt;br /&gt;
Space: Arthur's aspect of Space grants him high-level kinematic instinct, geometric spatial awareness, precise distance estimation, and other similar skills that allow for circumstantial feats of dexterity and agility.&lt;br /&gt;
&lt;br /&gt;
HOT-BLOODED: Arthur could be mistaken for a minor deity of boiling blood and shounen screaming. He has a positively absurd quantity of willpower.&lt;br /&gt;
&lt;br /&gt;
===Assets===&lt;br /&gt;
Fetch Modus: Arthur retrieves items from his Sylladex via a Tree Modus. It stores items in the leaves of the tree data structure in alphabetical order, but the names can be awkwardly changed for the sake of less inconvenient structuring. Either the leaves or the root can be taken, but taking an object causes all of its leaf objects to fall out of the Sylladex. See +themelist/powers Homestuck-1 for more information.&lt;br /&gt;
&lt;br /&gt;
LOSAF Energy Direction Systems: The Land of Spires and Frogs has been terraformed and converted into a full, massive energy redirection system that allows the planet itself to focus and condense high volumes of elemental power produced at Arthur's home. The music must be composed for the pipe organ that produces the energy to achieve specific effects, meaning that improvisation is difficult. It is difficult for Arthur to wield it as a direct weapon, but with use of Gates, it can be a powerful support weapon, or a very useful tool for creating massive effects in other worlds, especially if the whole planetoid itself is brought into orbit, directing elemental energies such as high volumes of water, fire, electricity, or similar magical elements. Helpful for both orbital-striking terrible enemies and various high-energy-demand utility demands. Arthur can direct smaller amounts of its powerful beams by way of his Gates if he's not got any options to bring LOSAF itself in.&lt;br /&gt;
&lt;br /&gt;
Home: Arthur lives on LOSAF; food, shelter, and accommodations are easy for him to gain and to provide here. He can take care of a substantial number of refugees for a time in fairly high numbers, as well as handle high-demand guests, due to the high food production capacity, available space, and suburban-esque standard of living available.&lt;br /&gt;
&lt;br /&gt;
Alchemy: Arthur can and has crafted various potent artifacts. See +info Arthur/Alchemized and +themelist/powers Homestuck-1 for further information.&lt;br /&gt;
&lt;br /&gt;
Time: Arthur has been granted an artifact enabling some limited time travel. See +info Arthur/Time for more information.&lt;br /&gt;
&lt;br /&gt;
===NPCs===&lt;br /&gt;
Iguanas: Arthur is a major religious figure to a small race of roughly humanoid Iguanas. They are small and blue and many of them are somewhat stupid, and none of them are capable of combat. However, they are extremely durable, resilient to both attacks and environmental hazards, and often willing to help with basic labor matters at the request of the Mage of Space. They are especially skilled in matters of farming, architecture, and metalwork.&lt;br /&gt;
&lt;br /&gt;
==Disadvantages==&lt;br /&gt;
Endgame content: Arthur's combat efficiency is peaked; there is simply nowhere higher to go. This would be good, if it weren't for the fact that it peaked at such a low level. Direct combat is a problem for Arthur, and he doesn't like it. While his arsenal and abilities may be expansive in a horizontal sense, it is not in a vertical one; Arthur is simply unlikely to increase his direct combat abilities.&lt;br /&gt;
&lt;br /&gt;
Old Debts: Arthur is deeply in debt in a personal sense to the Union and Confederacy, who spent a large amount of time just keeping him alive. Thus, there are many members of the Union and Confederacy that can call in this old debt to force Arthur to avert his intended courses of action rather easily, if needed.&lt;br /&gt;
&lt;br /&gt;
Conditional Immortality: Resurrection is a problem when it only works sometimes. Arthur can be killed under two conditions: If his death is Just, which is to say, if he did something or became something morally wrong and was killed as a result, or if his death is Heroic, which is to say, if he sacrificed his life in an act of heroism, or tried to use his immortality to cheat some situation's sacrifice requirements. The resurrection may also be delayed or even prevented by massive amounts of spiritual or magical damage, though the sheer amount required for death is spectacularly high.&lt;br /&gt;
&lt;br /&gt;
Squishy Caster: Despite being endgame, Arthur Lowell is, compared to other gods, surprisingly squishy. Besides a resistance to massive-object impacts, Arthur has almost no resistances to speak of, rendering him absurdly incapable of &amp;quot;tanking&amp;quot; anything that is not an extremely high-mass object such as a meteor or a spatial warp like a projectile back hole. Unlike many gods, Arthur's resilience is no greater than his average-hero level he was at before.&lt;br /&gt;
&lt;br /&gt;
Dream Magic: Due to Arthur's history as a Derse dreamer and the fact that his dreams occur in a way that is deeply connected to a real world space, Arthur is highly vulnerable to dream-related magic and has associated vulnerabilities to other telepathic influence.&lt;br /&gt;
&lt;br /&gt;
Limited Alchemy: Arthur has reached the peak of his alchemy resources; these resources are not renewable at this scale anymore, and must be recycled. Arthur cannot alchemize anything that might be both expendable and expensive, at least not in large numbers. This can be averted to a very small degree by processing valuable or rare objects for grist.&lt;br /&gt;
&lt;br /&gt;
Poor Impressions: Arthur gives the first impression of a bratty, loud gamer, rather than a god who wields phenomenal cosmic powers. As a result, socializing is often rather difficult. He also tends to lie by omission about his godhood, claiming almost obsessively that it's not important, which can create a lot of awkwardness and social dysfunction if that goes south, and denies him a lot of opportunities that would otherwise come up if Arthur were straightforward about things.&lt;br /&gt;
&lt;br /&gt;
==Logs==&lt;/div&gt;</summary>
		<author><name>Lord English</name></author>	</entry>

	<entry>
		<id>https://multiversemush.com/mw/index.php?title=Arthur_Lowell&amp;diff=1886</id>
		<title>Arthur Lowell</title>
		<link rel="alternate" type="text/html" href="https://multiversemush.com/mw/index.php?title=Arthur_Lowell&amp;diff=1886"/>
				<updated>2014-06-17T14:42:00Z</updated>
		
		<summary type="html">&lt;p&gt;Lord English: Created page with &amp;quot;{{Character |NameOnMUSH=Arthur Lowell |Color=#0099FF |Char_id=33 |Img=http://i.imgur.com/Pvn4Nxc.gif |FullName=Arthur Lowell |Gender=Male |Species=Human |Theme=Homestuck-1 |Ch...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|NameOnMUSH=Arthur Lowell&lt;br /&gt;
|Color=#0099FF&lt;br /&gt;
|Char_id=33&lt;br /&gt;
|Img=http://i.imgur.com/Pvn4Nxc.gif&lt;br /&gt;
|FullName=Arthur Lowell&lt;br /&gt;
|Gender=Male&lt;br /&gt;
|Species=Human&lt;br /&gt;
|Theme=Homestuck-1&lt;br /&gt;
|Chartype=OC&lt;br /&gt;
|Function=Mage of Space&lt;br /&gt;
|Faction=Syndicate&lt;br /&gt;
|Rank=1-Administrator&lt;br /&gt;
|Ranktype=Syndicate&lt;br /&gt;
|Groups=Gatecrasher's Union, [[Heaven or Hell]], Session 613&lt;br /&gt;
|Quote=&amp;quot;Who, ME? I'm not anyone IMPORTANT. Just some COOLKID.&amp;quot;&lt;br /&gt;
|PAge=17&lt;br /&gt;
|AAge=13.798±0.037 billion years&lt;br /&gt;
|Aging=No&lt;br /&gt;
|Height=&lt;br /&gt;
|Weight=&lt;br /&gt;
|Hair=Black&lt;br /&gt;
|Eyes=Green&lt;br /&gt;
|Voice=&lt;br /&gt;
|Song=http://homestuck.bandcamp.com/track/coolkid&lt;br /&gt;
}}&lt;br /&gt;
==Profile==&lt;br /&gt;
Arthur Lowell was one of many thousands of teenage gamers thrown into the game of Sburb on April 13th, AU 20, escaping the apocalypse of Earth-413 into the game, and a year and a half later concluded it by creating an entirely new universe, of which he is now God of Space. Arthur now has power over various celestial processes, gravity, and even the fabric of space itself, as well as the various resources gleaned from Sburb, such as unique crafting mechanisms. At his exterior, though, he's still the same casual game geek he went into the game as, with a touch of trickster god and much more hot-blooded than one would expect of a deity. Now that he's finished his own quest, he finds himself deeply indebted to both the Union and the Confederacy, and traverses the Multiverse, to make up the debt, and to find new adventures.&lt;br /&gt;
&lt;br /&gt;
==Advantages==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Powers===&lt;br /&gt;
Mage of Space: Arthur's class and aspect allow him to perform widely varied magic based on space, distances, celestial processes, and cosmic reactions listed below, as well as, to a lesser degree, other magics that he might be taught, and many small spells of simple utility as a substitution for things he could otherwise perform through commonly accessible mundane means, such as transmitting information, operating simple tools, or other similar suchlike, as well as simple detection of magic energy (if it is not being obfuscated). All magic depends on how resistant local space is; it can be limited from nothing but quick short-range magic to long-range instant transmission, but depends on the world in question, or even the region therein.&lt;br /&gt;
&lt;br /&gt;
Gate Magic: Arthur's primary specialty is his command of Gates and thresholds. He is able to link places together using doors, warp portions of familiar locations into his surroundings, and most commonly, generated connected points of space, Gates; objects or people who enter these Gates emerge from Gates to which they are linked. Arthur can create many Gates at once, and in short ranges is able to efficiently use them in combat.&lt;br /&gt;
&lt;br /&gt;
Space Magic: Arthur's secondary specialty is warping the fabric of space itself; he can bend the world around him to alter the trajectory of moving objects, temporarily increase or decrease distances between points within a short range, and can act as an incredibly potent human warp engine for any craft. He has a variety of potent space-related senses, and is able to detect almost any irregular disturbances to the fabric of space, within range.&lt;br /&gt;
&lt;br /&gt;
Gravity Magic: An instinctual power, Arthur can generate massive amounts of gravity very quickly, change his own or others' personal gravity, manifest damaging differentials of gravity in beams or fields, and other similar manipulations over short range.&lt;br /&gt;
&lt;br /&gt;
Celestial Magic: Secondary specialties include processes such as nuclear fusion, various forms of electromagnetic radiation, mass-forming cosmic processes to create basic elements, and even more esoteric cosmic phenomena such as minor black holes. Arthur can perceive these supernaturally, manipulate their behavior, create them, or even physically become them, either entirely or partially, for travel or maneuvering. However, this requires time and concentration, and has substantially reduced combat efficiency when used to change his form. He also has a limited and temporary ability to imbue objects or individuals with properties from these.&lt;br /&gt;
&lt;br /&gt;
God Tier: Arthur has become a god, granting limited immortality and other benefits. See +themelist/powers Homestuck-1 for more information.&lt;br /&gt;
&lt;br /&gt;
===Skills===&lt;br /&gt;
Strife Portfolio: Arthur uses the Broomkind and Swordkind Strife Specibus, giving high personal skill in wielding any weapon that qualifies as a broom or a single sword. He also has Fistkind, granting him reliable and high-strength hand-to-hand brawling abilities. See +themelist/power Homestuck-1 for more information.&lt;br /&gt;
&lt;br /&gt;
Mage: Arthur's class of Mage endows him with a high-level academic intelligence and information-processing talents, as well as infrequent clever insight. This is slightly impeded by the fact that he pretends this enhancement does not exist. Regardless, the rate at which he learns and processes information is very high, and he has a long and reliable memory.&lt;br /&gt;
&lt;br /&gt;
Space: Arthur's aspect of Space grants him high-level kinematic instinct, geometric spatial awareness, precise distance estimation, and other similar skills that allow for circumstantial feats of dexterity and agility.&lt;br /&gt;
&lt;br /&gt;
HOT-BLOODED: Arthur could be mistaken for a minor deity of boiling blood and shounen screaming. He has a positively absurd quantity of willpower.&lt;br /&gt;
&lt;br /&gt;
===Assets===&lt;br /&gt;
Fetch Modus: Arthur retrieves items from his Sylladex via a Tree Modus. It stores items in the leaves of the tree data structure in alphabetical order, but the names can be awkwardly changed for the sake of less inconvenient structuring. Either the leaves or the root can be taken, but taking an object causes all of its leaf objects to fall out of the Sylladex. See +themelist/powers Homestuck-1 for more information.&lt;br /&gt;
&lt;br /&gt;
LOSAF Energy Direction Systems: The Land of Spires and Frogs has been terraformed and converted into a full, massive energy redirection system that allows the planet itself to focus and condense high volumes of elemental power produced at Arthur's home. The music must be composed for the pipe organ that produces the energy to achieve specific effects, meaning that improvisation is difficult. It is difficult for Arthur to wield it as a direct weapon, but with use of Gates, it can be a powerful support weapon, or a very useful tool for creating massive effects in other worlds, especially if the whole planetoid itself is brought into orbit, directing elemental energies such as high volumes of water, fire, electricity, or similar magical elements. Helpful for both orbital-striking terrible enemies and various high-energy-demand utility demands. Arthur can direct smaller amounts of its powerful beams by way of his Gates if he's not got any options to bring LOSAF itself in.&lt;br /&gt;
&lt;br /&gt;
Home: Arthur lives on LOSAF; food, shelter, and accommodations are easy for him to gain and to provide here. He can take care of a substantial number of refugees for a time in fairly high numbers, as well as handle high-demand guests, due to the high food production capacity, available space, and suburban-esque standard of living available.&lt;br /&gt;
&lt;br /&gt;
Alchemy: Arthur can and has crafted various potent artifacts. See +info Arthur/Alchemized and +themelist/powers Homestuck-1 for further information.&lt;br /&gt;
&lt;br /&gt;
Time: Arthur has been granted an artifact enabling some limited time travel. See +info Arthur/Time for more information.&lt;br /&gt;
&lt;br /&gt;
===NPCs===&lt;br /&gt;
Iguanas: Arthur is a major religious figure to a small race of roughly humanoid Iguanas. They are small and blue and many of them are somewhat stupid, and none of them are capable of combat. However, they are extremely durable, resilient to both attacks and environmental hazards, and often willing to help with basic labor matters at the request of the Mage of Space. They are especially skilled in matters of farming, architecture, and metalwork.&lt;br /&gt;
&lt;br /&gt;
==Disadvantages==&lt;br /&gt;
Endgame content: Arthur's combat efficiency is peaked; there is simply nowhere higher to go. This would be good, if it weren't for the fact that it peaked at such a low level. Direct combat is a problem for Arthur, and he doesn't like it. While his arsenal and abilities may be expansive in a horizontal sense, it is not in a vertical one; Arthur is simply unlikely to increase his direct combat abilities.&lt;br /&gt;
&lt;br /&gt;
Old Debts: Arthur is deeply in debt in a personal sense to the Union and Confederacy, who spent a large amount of time just keeping him alive. Thus, there are many members of the Union and Confederacy that can call in this old debt to force Arthur to avert his intended courses of action rather easily, if needed.&lt;br /&gt;
&lt;br /&gt;
Conditional Immortality: Resurrection is a problem when it only works sometimes. Arthur can be killed under two conditions: If his death is Just, which is to say, if he did something or became something morally wrong and was killed as a result, or if his death is Heroic, which is to say, if he sacrificed his life in an act of heroism, or tried to use his immortality to cheat some situation's sacrifice requirements. The resurrection may also be delayed or even prevented by massive amounts of spiritual or magical damage, though the sheer amount required for death is spectacularly high.&lt;br /&gt;
&lt;br /&gt;
Squishy Caster: Despite being endgame, Arthur Lowell is, compared to other gods, surprisingly squishy. Besides a resistance to massive-object impacts, Arthur has almost no resistances to speak of, rendering him absurdly incapable of &amp;quot;tanking&amp;quot; anything that is not an extremely high-mass object such as a meteor or a spatial warp like a projectile back hole. Unlike many gods, Arthur's resilience is no greater than his average-hero level he was at before.&lt;br /&gt;
&lt;br /&gt;
Dream Magic: Due to Arthur's history as a Derse dreamer and the fact that his dreams occur in a way that is deeply connected to a real world space, Arthur is highly vulnerable to dream-related magic and has associated vulnerabilities to other telepathic influence.&lt;br /&gt;
&lt;br /&gt;
Limited Alchemy: Arthur has reached the peak of his alchemy resources; these resources are not renewable at this scale anymore, and must be recycled. Arthur cannot alchemize anything that might be both expendable and expensive, at least not in large numbers. This can be averted to a very small degree by processing valuable or rare objects for grist.&lt;br /&gt;
&lt;br /&gt;
Poor Impressions: Arthur gives the first impression of a bratty, loud gamer, rather than a god who wields phenomenal cosmic powers. As a result, socializing is often rather difficult. He also tends to lie by omission about his godhood, claiming almost obsessively that it's not important, which can create a lot of awkwardness and social dysfunction if that goes south, and denies him a lot of opportunities that would otherwise come up if Arthur were straightforward about things.&lt;br /&gt;
&lt;br /&gt;
==Logs==&lt;/div&gt;</summary>
		<author><name>Lord English</name></author>	</entry>

	<entry>
		<id>https://multiversemush.com/mw/index.php?title=User:Lord_English&amp;diff=307</id>
		<title>User:Lord English</title>
		<link rel="alternate" type="text/html" href="https://multiversemush.com/mw/index.php?title=User:Lord_English&amp;diff=307"/>
				<updated>2014-02-27T22:35:48Z</updated>
		
		<summary type="html">&lt;p&gt;Lord English: Created page with &amp;quot;no fun allowed&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;no fun allowed&lt;/div&gt;</summary>
		<author><name>Lord English</name></author>	</entry>

	</feed>