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		<id>https://multiversemush.com/mw/index.php?action=history&amp;feed=atom&amp;title=982%2FPoison_Pool_Party</id>
		<title>982/Poison Pool Party - Revision history</title>
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		<updated>2026-05-10T00:24:13Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://multiversemush.com/mw/index.php?title=982/Poison_Pool_Party&amp;diff=6820&amp;oldid=prev</id>
		<title>Paladine at 03:43, 22 December 2014</title>
		<link rel="alternate" type="text/html" href="https://multiversemush.com/mw/index.php?title=982/Poison_Pool_Party&amp;diff=6820&amp;oldid=prev"/>
				<updated>2014-12-22T03:43:20Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
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				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 03:43, 22 December 2014&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l10&quot; &gt;Line 10:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 10:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Poses&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Poses&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Poses=:'''{{#var:622|Simon Petrikov (622)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;The site of the incident looks like Earth, at first glance. Infact, it IS Earth. It can not really be mistaken for anything else. But, by whatever the means of arrival, this city on a version of Earth is also just as clearly not a world where humans rule anymore. Their mighty cities are toppled, buildings fallen and broken in half, streets cracked and worn, and in some cases the terrain just ENDS suddenly and opens up into vast dark pits that one can not even see the bottom of. What lies below the ground? What could have created just gulfs of emptiness beneath the very streets of a modern city? If this planet is not truly abandoned, what lurks in the darkness below? Finding out the answer may not be desirable.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Wilderness has already encroached heavily upon the domain of what once was civilization, a carpet of ivy stretching outwards and covering a significant amount of terrain. Vines have wormed their way up walls, and through already-broken windows, or down them in the cases of some. The foliage in many cases looks sickly - blighted. Dirty, standing water is gathered in small pools, where the road has collapsed, or in craters from significant impacts of some kind. Cars are scattered around, but as many as one might expect in what is clearly a post-apocalyptic world. The ones that are around are either rusted and falling apart, or charred and covered in ashes. Given which sides of the vehicles remain unburned, it seems whatever unleashed such intense heat emanated from a central point, towards the middle of the city.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;There's a cloud of green skulls and faces floating around in the sky over the city, high above - or is that just an illusion and it is actually a cloud that happens to APPEAR to contain such features? - but it seems to be very slowly dissipating. If anyone has equipment or abilities for detecting radioactivity, this entire city is a hazard zone that non-Elites would probably be advised not to go near or to get checked by a doctor after even a short visit. Elites are probably fine short-term, though taking this up as one's new place of residence is unlikely to be a good idea even so.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;The city seems abandoned, the stores empty, the houses charred and falling apart, the office buildings sagging under the weight of whatever remains of them... But in the shadows... Sometimes...&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;There are signs of movement.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;The terrain all around the city is wilderness, or long stretches of broken concrete, jammed full of abandoned vehicles. It's the quiet that is perhaps most disturbing, for those used to there being SOUNDS everywhere. The noises of the city, of wild life, or wherever. Everywhere here, aside from the dripping of contaminated water, magnified by the silence to become incredibly loud-seeming, it's just... Quiet.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Poses=&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;http://s30.postimg.org/3kqj1f6jl/World_So_Cold.png&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:'''{{#var:622|Simon Petrikov (622)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;The site of the incident looks like Earth, at first glance. Infact, it IS Earth. It can not really be mistaken for anything else. But, by whatever the means of arrival, this city on a version of Earth is also just as clearly not a world where humans rule anymore. Their mighty cities are toppled, buildings fallen and broken in half, streets cracked and worn, and in some cases the terrain just ENDS suddenly and opens up into vast dark pits that one can not even see the bottom of. What lies below the ground? What could have created just gulfs of emptiness beneath the very streets of a modern city? If this planet is not truly abandoned, what lurks in the darkness below? Finding out the answer may not be desirable.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Wilderness has already encroached heavily upon the domain of what once was civilization, a carpet of ivy stretching outwards and covering a significant amount of terrain. Vines have wormed their way up walls, and through already-broken windows, or down them in the cases of some. The foliage in many cases looks sickly - blighted. Dirty, standing water is gathered in small pools, where the road has collapsed, or in craters from significant impacts of some kind. Cars are scattered around, but as many as one might expect in what is clearly a post-apocalyptic world. The ones that are around are either rusted and falling apart, or charred and covered in ashes. Given which sides of the vehicles remain unburned, it seems whatever unleashed such intense heat emanated from a central point, towards the middle of the city.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;There's a cloud of green skulls and faces floating around in the sky over the city, high above - or is that just an illusion and it is actually a cloud that happens to APPEAR to contain such features? - but it seems to be very slowly dissipating. If anyone has equipment or abilities for detecting radioactivity, this entire city is a hazard zone that non-Elites would probably be advised not to go near or to get checked by a doctor after even a short visit. Elites are probably fine short-term, though taking this up as one's new place of residence is unlikely to be a good idea even so.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;The city seems abandoned, the stores empty, the houses charred and falling apart, the office buildings sagging under the weight of whatever remains of them... But in the shadows... Sometimes...&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;There are signs of movement.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;The terrain all around the city is wilderness, or long stretches of broken concrete, jammed full of abandoned vehicles. It's the quiet that is perhaps most disturbing, for those used to there being SOUNDS everywhere. The noises of the city, of wild life, or wherever. Everywhere here, aside from the dripping of contaminated water, magnified by the silence to become incredibly loud-seeming, it's just... Quiet.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:'''{{#var:553|Nurse Joy (553)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp; Nurse Joy is here. Nurse Joy is here as well. Both of them came independently of eachother. Specifically, the Viridian City Joy, and the Team Magma Nurse Joy, are both responding right now. Though they didn't plan this, they're wearing identical haz-mat suits as well. Hey, even if the world might be safe short-term for Elites, it's still /way/ better to play it safe. Though these haz-mat suits are thankfully a lot less bulky and a lot better fitting. The Multiverse's research on this stuff has come a long way. Isn't science amazing? &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp; They're both about a block away from eachother, calling out, asking if there is anyone around. The strange cloud does /not/ seem pleasant. At all. And so they want to make sure that everyone here is completely safe! Or at the very least, try and find if there are any survivors they could treat the injuries of. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp; Both of them are, obviously, working under the assumption there /are/ people of some kind still here. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp; The Team Magma Nurse Joy is doing some sample collecting of the local area, though. Using various tools to suck in bits of air to test for quality later, taking samples of any strange material. This is obviously chemical or possibly magical warfare. And the Magma Nurse Joy is interested in figuring out exactly /how/ they're terrorizing the earth so badly, to prevent this sort of thing in the future. &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:'''{{#var:553|Nurse Joy (553)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp; Nurse Joy is here. Nurse Joy is here as well. Both of them came independently of eachother. Specifically, the Viridian City Joy, and the Team Magma Nurse Joy, are both responding right now. Though they didn't plan this, they're wearing identical haz-mat suits as well. Hey, even if the world might be safe short-term for Elites, it's still /way/ better to play it safe. Though these haz-mat suits are thankfully a lot less bulky and a lot better fitting. The Multiverse's research on this stuff has come a long way. Isn't science amazing? &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp; They're both about a block away from eachother, calling out, asking if there is anyone around. The strange cloud does /not/ seem pleasant. At all. And so they want to make sure that everyone here is completely safe! Or at the very least, try and find if there are any survivors they could treat the injuries of. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp; Both of them are, obviously, working under the assumption there /are/ people of some kind still here. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp; The Team Magma Nurse Joy is doing some sample collecting of the local area, though. Using various tools to suck in bits of air to test for quality later, taking samples of any strange material. This is obviously chemical or possibly magical warfare. And the Magma Nurse Joy is interested in figuring out exactly /how/ they're terrorizing the earth so badly, to prevent this sort of thing in the future. &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l127&quot; &gt;Line 127:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 129:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:'''{{#var:622|Simon Petrikov (622)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;Simon tries very hard to come back to his senses, feeling spaced-out... Confused... Like he isn't sure where he is, or even who he is... But once Marcy is back out on the street with Chloe, she runs up to Simon and hugs his leg. &amp;quot;Simon!&amp;quot; Simon startles, his gaze straying from the Crown lying in the snow, and back to the girl at his side. And he... Doesn't recognize her. She seems familiar, but there is a blankness in his expression, and uncertainty, like he feels he SHOULD know her but just can't recal...&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Marceline's eyes well up with tears as that expression on Simon's face is scarier than the times he has acted weird. It's like when he wasn't able to say her name anymore, after the other time he put on the Crown. The sight of her tears draws him back to his senses, and Simon seems to regain awareness. His hair is significantly longer than it was before he put on the Crown, even with it no longer on his head now, but he seems to be aware of his identity again at least, as well as Marcy's. He kneels down and hugs her tight, and the little half-demon girl cries into his shoulder, even as he picks her up and prepares to follow the others out of there. &amp;quot;It's okay now, Marcy. I won't use that thing again. I'm NOT going to lose you,&amp;quot; he promises. But even as he says it, he is making his way over to the Crown, and reaching out for it with his free hand. Almost without thinking, he puts it back on the belt loop.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;At Chloe's question, Simon gives her a deeply sad and haunted look. &amp;quot;I know. And I really hope so, for her sake.&amp;quot; He strokes Marcy's hair, making sure to turn the girl away so she won't see the twitching creatures on the ice spikes, and then says, &amp;quot;Please lead the way to your portal. I need to get her in and out of the cold as soon as possible.&amp;quot; Actually, they should ALL probably get out of the cold.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;And maybe into a decontamination room, because they surely need it.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;And after that, some hot chicken soup.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:'''{{#var:622|Simon Petrikov (622)}} has posed:'''&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;Simon tries very hard to come back to his senses, feeling spaced-out... Confused... Like he isn't sure where he is, or even who he is... But once Marcy is back out on the street with Chloe, she runs up to Simon and hugs his leg. &amp;quot;Simon!&amp;quot; Simon startles, his gaze straying from the Crown lying in the snow, and back to the girl at his side. And he... Doesn't recognize her. She seems familiar, but there is a blankness in his expression, and uncertainty, like he feels he SHOULD know her but just can't recal...&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Marceline's eyes well up with tears as that expression on Simon's face is scarier than the times he has acted weird. It's like when he wasn't able to say her name anymore, after the other time he put on the Crown. The sight of her tears draws him back to his senses, and Simon seems to regain awareness. His hair is significantly longer than it was before he put on the Crown, even with it no longer on his head now, but he seems to be aware of his identity again at least, as well as Marcy's. He kneels down and hugs her tight, and the little half-demon girl cries into his shoulder, even as he picks her up and prepares to follow the others out of there. &amp;quot;It's okay now, Marcy. I won't use that thing again. I'm NOT going to lose you,&amp;quot; he promises. But even as he says it, he is making his way over to the Crown, and reaching out for it with his free hand. Almost without thinking, he puts it back on the belt loop.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;At Chloe's question, Simon gives her a deeply sad and haunted look. &amp;quot;I know. And I really hope so, for her sake.&amp;quot; He strokes Marcy's hair, making sure to turn the girl away so she won't see the twitching creatures on the ice spikes, and then says, &amp;quot;Please lead the way to your portal. I need to get her in and out of the cold as soon as possible.&amp;quot; Actually, they should ALL probably get out of the cold.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;And maybe into a decontamination room, because they surely need it.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;And after that, some hot chicken soup.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Paladine</name></author>	</entry>

	<entry>
		<id>https://multiversemush.com/mw/index.php?title=982/Poison_Pool_Party&amp;diff=6447&amp;oldid=prev</id>
		<title>Paladine: Created page with &quot;{{Log Header |Date of Scene=2014/11/16 |Location=Mushroom War Earth &lt;MWE&gt; |Synopsis=A ruined city on a ruined world turns out to be less empty than it seems at first glance, a...&quot;</title>
		<link rel="alternate" type="text/html" href="https://multiversemush.com/mw/index.php?title=982/Poison_Pool_Party&amp;diff=6447&amp;oldid=prev"/>
				<updated>2014-11-17T05:19:46Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{Log Header |Date of Scene=2014/11/16 |Location=Mushroom War Earth &amp;lt;MWE&amp;gt; |Synopsis=A ruined city on a ruined world turns out to be less empty than it seems at first glance, a...&amp;quot;&lt;/p&gt;
&lt;a href=&quot;https://multiversemush.com/mw/index.php?title=982/Poison_Pool_Party&amp;amp;diff=6447&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>Paladine</name></author>	</entry>

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