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		<id>https://multiversemush.com/mw/index.php?action=history&amp;feed=atom&amp;title=Lezard_Valeth</id>
		<title>Lezard Valeth - Revision history</title>
		<link rel="self" type="application/atom+xml" href="https://multiversemush.com/mw/index.php?action=history&amp;feed=atom&amp;title=Lezard_Valeth"/>
		<link rel="alternate" type="text/html" href="https://multiversemush.com/mw/index.php?title=Lezard_Valeth&amp;action=history"/>
		<updated>2026-06-23T21:03:16Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
		<generator>MediaWiki 1.26.2</generator>

	<entry>
		<id>https://multiversemush.com/mw/index.php?title=Lezard_Valeth&amp;diff=15818&amp;oldid=prev</id>
		<title>Remliel at 14:47, 26 February 2019</title>
		<link rel="alternate" type="text/html" href="https://multiversemush.com/mw/index.php?title=Lezard_Valeth&amp;diff=15818&amp;oldid=prev"/>
				<updated>2019-02-26T14:47:32Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
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				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 14:47, 26 February 2019&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l9&quot; &gt;Line 9:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 9:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Theme=Valkyrie Profile-1&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Theme=Valkyrie Profile-1&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Chartype=FC&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Chartype=FC&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Function=&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Necromancer&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Function=&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Megalomaniacal Alchemist&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Faction=&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Confederacy&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Faction=&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Concord&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Rank=&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;20-Ally&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Rank=&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Partner&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Ranktype=Ally&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Ranktype=Ally&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Groups=&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Groups=&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Remliel</name></author>	</entry>

	<entry>
		<id>https://multiversemush.com/mw/index.php?title=Lezard_Valeth&amp;diff=7325&amp;oldid=prev</id>
		<title>Remliel at 20:30, 24 January 2015</title>
		<link rel="alternate" type="text/html" href="https://multiversemush.com/mw/index.php?title=Lezard_Valeth&amp;diff=7325&amp;oldid=prev"/>
				<updated>2015-01-24T20:30:53Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 20:30, 24 January 2015&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l23&quot; &gt;Line 23:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 23:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Eyes=Brown&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Eyes=Brown&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Voice=Liam O'Brien&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Voice=Liam O'Brien&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Song=https://www.youtube.com/watch?v=ZMUM-sXcYVk&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Song=https://www.youtube.com/watch?v=ZMUM-sXcYVk &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;and https://www.youtube.com/watch?v=Ep1B_aIFPDE&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Profile=Lezard is a study in the power of obsession. One of the most powerful and gifted alchemists of his age, Lezard demonstrates incredible power and facility with any magical discipline any sage of Midgard could name, as well as several they could not. Normally laconic, though sharp of tongue and confident to the point of hubris, Lezard holds a fairly placid demeanor until challenged or roused to action, upon which he rapidly shows his megalomaniacal nature. An encounter with Lenneth Valkyrie early in his life led to that which drives him now, a desire to break the chains that bind Man and God and ascend to a station worthy of taking Lenneth for his own, to sit at his side as he rules over not just Midgard, but all that exists in Odin's place. To do this he will shatter every law and go to any lengths necessary.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Profile=Lezard is a study in the power of obsession. One of the most powerful and gifted alchemists of his age, Lezard demonstrates incredible power and facility with any magical discipline any sage of Midgard could name, as well as several they could not. Normally laconic, though sharp of tongue and confident to the point of hubris, Lezard holds a fairly placid demeanor until challenged or roused to action, upon which he rapidly shows his megalomaniacal nature. An encounter with Lenneth Valkyrie early in his life led to that which drives him now, a desire to break the chains that bind Man and God and ascend to a station worthy of taking Lenneth for his own, to sit at his side as he rules over not just Midgard, but all that exists in Odin's place. To do this he will shatter every law and go to any lengths necessary.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Powers=NECROMANCY: Lezard Valeth's drive to master the powers of the gods have taken him to dark places. With his control over souls, and through the use of various alchemical and magical rituals, he is able to summon up undead from Niflheim, animate corpses, bring forth demons, or even craft powerful abominations using his own knowledge and power. Such things are an affront ot the gods of Midgard, but Lezard often uses them to advance his goals.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Powers=NECROMANCY: Lezard Valeth's drive to master the powers of the gods have taken him to dark places. With his control over souls, and through the use of various alchemical and magical rituals, he is able to summon up undead from Niflheim, animate corpses, bring forth demons, or even craft powerful abominations using his own knowledge and power. Such things are an affront ot the gods of Midgard, but Lezard often uses them to advance his goals.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Remliel</name></author>	</entry>

	<entry>
		<id>https://multiversemush.com/mw/index.php?title=Lezard_Valeth&amp;diff=6116&amp;oldid=prev</id>
		<title>Remliel at 06:10, 21 October 2014</title>
		<link rel="alternate" type="text/html" href="https://multiversemush.com/mw/index.php?title=Lezard_Valeth&amp;diff=6116&amp;oldid=prev"/>
				<updated>2014-10-21T06:10:39Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 06:10, 21 October 2014&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l3&quot; &gt;Line 3:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 3:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Color=#0099FF&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Color=#0099FF&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Char_id=598&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Char_id=598&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Img=&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Img=&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;http://www.divisionbyzero.org/Misc/MCMLezard/Lezard_Valeth2.jpg&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|FullName=Lezard Valeth&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|FullName=Lezard Valeth&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Gender=Male&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Gender=Male&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Remliel</name></author>	</entry>

	<entry>
		<id>https://multiversemush.com/mw/index.php?title=Lezard_Valeth&amp;diff=6115&amp;oldid=prev</id>
		<title>Remliel: Created page with &quot;{{CharacterNew |NameOnMUSH=Lezard Valeth |Color=#0099FF |Char_id=598 |Img= |FullName=Lezard Valeth |Gender=Male |Species=Human? |Theme=Valkyrie Profile-1 |Chartype=FC |Functio...&quot;</title>
		<link rel="alternate" type="text/html" href="https://multiversemush.com/mw/index.php?title=Lezard_Valeth&amp;diff=6115&amp;oldid=prev"/>
				<updated>2014-10-21T06:09:42Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{CharacterNew |NameOnMUSH=Lezard Valeth |Color=#0099FF |Char_id=598 |Img= |FullName=Lezard Valeth |Gender=Male |Species=Human? |Theme=Valkyrie Profile-1 |Chartype=FC |Functio...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{CharacterNew&lt;br /&gt;
|NameOnMUSH=Lezard Valeth&lt;br /&gt;
|Color=#0099FF&lt;br /&gt;
|Char_id=598&lt;br /&gt;
|Img=&lt;br /&gt;
|FullName=Lezard Valeth&lt;br /&gt;
|Gender=Male&lt;br /&gt;
|Species=Human?&lt;br /&gt;
|Theme=Valkyrie Profile-1&lt;br /&gt;
|Chartype=FC&lt;br /&gt;
|Function=Necromancer&lt;br /&gt;
|Faction=Confederacy&lt;br /&gt;
|Rank=20-Ally&lt;br /&gt;
|Ranktype=Ally&lt;br /&gt;
|Groups=&lt;br /&gt;
|Quote=&amp;quot;Ye know me! If ye do not, ye shall be MADE to know me! It shall be engraved upon thy very soul...Lezard Valeth!&amp;quot;&lt;br /&gt;
|PAge=24&lt;br /&gt;
|AAge=30ish&lt;br /&gt;
|Aging=No&lt;br /&gt;
|Height=5'11&amp;quot;&lt;br /&gt;
|Weight=150 lbs.&lt;br /&gt;
|Hair=Brown&lt;br /&gt;
|Eyes=Brown&lt;br /&gt;
|Voice=Liam O'Brien&lt;br /&gt;
|Song=https://www.youtube.com/watch?v=ZMUM-sXcYVk&lt;br /&gt;
|Profile=Lezard is a study in the power of obsession. One of the most powerful and gifted alchemists of his age, Lezard demonstrates incredible power and facility with any magical discipline any sage of Midgard could name, as well as several they could not. Normally laconic, though sharp of tongue and confident to the point of hubris, Lezard holds a fairly placid demeanor until challenged or roused to action, upon which he rapidly shows his megalomaniacal nature. An encounter with Lenneth Valkyrie early in his life led to that which drives him now, a desire to break the chains that bind Man and God and ascend to a station worthy of taking Lenneth for his own, to sit at his side as he rules over not just Midgard, but all that exists in Odin's place. To do this he will shatter every law and go to any lengths necessary.&lt;br /&gt;
|Powers=NECROMANCY: Lezard Valeth's drive to master the powers of the gods have taken him to dark places. With his control over souls, and through the use of various alchemical and magical rituals, he is able to summon up undead from Niflheim, animate corpses, bring forth demons, or even craft powerful abominations using his own knowledge and power. Such things are an affront ot the gods of Midgard, but Lezard often uses them to advance his goals.&lt;br /&gt;
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SPATIAL CONTROL: (Consent Required) One of the ancient secrets of Midgard, Lezard holds the ability to create runes that warp space and time, allowing for the creation of teleportation circles as well as shielding his home from casual detection and scrying methods. Lezard himself can teleport himself at will to any point he knows about, even traveling to other dimensions once he can prepare the way properly. Casting a teleportation spell often takes time (dependant on how far and how familiar he is with the area), and he is capable of bringing willing people with him. Unwilling people, of course, would need to be subdued lest they interrupt him. Teleportation and warding magics or technologies can interfere with this power.&lt;br /&gt;
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ELEMENTAL MAGIC: (Consent Required) A Sorcerer of Midgard is capable of using a variety of elemental magics. He has no particular handicap in this regard, and can use spells of Fire, Ice, Thunder, Earth, Holy, and Darkness with equal facility. His capabilities can allow him to probably use common Multiversal equivalents (such as Black Magic from Final Fantasy, etc) without too much trouble as well. In short, he knows how to blow things up with magic. Uncommon magics from outside his world fall outside of 'general talent and knowledge' and will require some form of research or acquisition effort on his part to gain what he would need. Similarly, rare or unique Multiversal spells would require extensive work (as well as player and possibly staff consent).&lt;br /&gt;
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SOUL TRANSFER: (Consent Required) A forbidden art and one of the deepest secrets of Lezard's repertoire, the art of Soul Transfer allows him to separate the soul from a body, manipulate it, and even move it into a new one. This can have any number of consequences, as it plays with the fundamental nature of the connection between body and soul. Lezard is also capable of using someone's soul to access powers they possess through his mastery of this art, though this requires him to keep the soul within his body. Soul Transfer requires a ritual, and cannot be used on a PC without consent (and likely a TP as well).&lt;br /&gt;
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SPIRIT FORM: Lezard does not require his body in order to function. He is capable of separating his soul from his body with no loss of functionality, and can simply move his soul into replacement Homunculi if needed. Normal damage simply dissipates the soul, causing it to reform later due to Lezard's colossal will and mastery over the soul arts. Killing him in a flesh body simply causes him to depart in spirit form. However, his soul can, with proper preparations (and perhaps using some of the same arts that he uses), be trapped, sealed, or perhaps even forced into the afterlife.&lt;br /&gt;
|Skills=ALCHEMY: Alchemy is the art of transforming a material to another; it's chemistry with a heavy magical and spiritual bent. Lezard is a master alchemist, capable of synthesizing chemicals and compounds both scientific and fantastic to accomplish almost anything he needs. Through a unification of this discipline and others, he has achieved the capability to even create living (albeit soulless) shells of any form he desires. The most dangerous of the materials he is capable of manufacturing include the infamous Ghoul Powder (see assets), but poisons, medical potions, salves, tinctures, and chemical compounds are the usual stock in trade for this situation. Lezard uses his alchemical skills to alter and bind undead flesh to create more powerful Undead (as minions are always in demand), as well as using living samples to create his Homunculi. (See NPCs: Homunculi for more details.)&lt;br /&gt;
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ARTIFICE: Lezard is a master craftsman, and is capable of forging all equipment needed to perform his alchemical experiments, as well as items of power for his own use or use by his minions. While lacking in the ability to use Divine Materialization (the capacity for the godlike beings of his world to forge weapons and items from ether), his use of the Philosopher's Stone (see assets) gives him access to the knowledge required to not need such godly shortcuts. He cannot create modern technology (as such does not exist in Midgard and thus does is not in the Stone to refer to), but weapons, armor, magical foci, and old-style laboratory apparati are all within his reach. Reinforced and magically enchanted items are possible, though Lezard is loath to spend a great deal of time working on crafting items when he could be working on more important issues.&lt;br /&gt;
|Assets=PHILOSOPHER'S STONE: The Philosopher's Stone is something of a misnomer, for it is actually a book. The object contains seemingly innumerable pages, each densely packed with script detailing almost any topic one could imagine, and many one cannot. The book holds all of the knowledge of Lezard's world, and using it he has extracted several essential tools for his plans. Lezard guards the object jealously, always keeping it upon his person or within a dimensional distortion in reach. The book does not hold specific information about the Multiverse except insofar as giving him the information he would need to interact with it. Losing the Philosopher's Stone would not stop his plans (as he has already extracted the knowledge he needs), but it could introduce complications, as well as the obvious advantage that the object would have knowledge about /Lezard/ as well...&lt;br /&gt;
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TOWER OF LEZARD VALETH: A tower that is slightly displaced in time and space, this place holds the laboratories, studies, and living quarters of Lezard. The halls seethe with undead, and a complicated maze of teleportation platforms send people on a mazelike journey through the dominion. Lezard doesn't care, of course; he can teleport himself. The location's nature makes it difficult to detect and reach without the proper abilities to do so, whether possessing abilities over timespace themselves, or an event creating a situation that others could lock onto.&lt;br /&gt;
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GHOUL POWDER: This noxious substance is the product of a fusion of dark Alchemy and Necromancy. Ingestion of this powder will gradually and painfully transform someone into a demonic or undead form that varies based on the nature of the person. The process of the transformation usually destroys one's mind from the stress and pain, but not always. Usage of this is consent-based and will probably not do more than act as a strong poison to Auric entities. The requirement of ingestion additionally makes it almost impossible to use offensively in a combat situation. Any actual effect from the powder will involve a TP if a PC is to be affected.&lt;br /&gt;
|NPCs=UNDEAD: Lezard can command a vast array of undead and demonic entities from the worlds beyond, as well as alchemical abominations crafted by his arts. These undead come in a variety of forms, from the common spirits and animated corpses, to terrifying Chimera, Dragon-Tooth Warriors, and Dragon Zombies. These minions are often used to either achieve a lesser objective or to shield him from harm. He has a functionally unlimited supply, as there are always more undead in Niflheim to call upon. More powerful undead can require some small investment of time and effort, but rarely does it make a significant impact. The most dangerous part of Lezard's forces is Lezard himself. A typical battle group of undead would range from PL28 to 30 based on composition. A particularly large group of common undead might reach PL31, while the presence of the powerful and/or boss-level Undead mentioned above would make the group PL 32-33.&lt;br /&gt;
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HOMUNCULI: (Consent Required) A created life form designed from synthesized flesh and blood, these are the culmination of Lezard's experiments into the nature of the flesh of Man and God. Homunculi are shells that lack a soul or sapient thought. Unless invested with a consciousness through some fashion, they rarely do more than simply shamble around when active. Homunculi can be crafted of any biological stock he wishes and appear as anyone, including even Elites should he gain the proper samples. However, they do /not/ have the powers, knowledge, or consciousness of the original. Such things require the soul and consciousness of that specific person, as well as any required accoutrements for the functioning of their abilities. On the other hand, this does mean that Lezard is capable of fashioning functional clones or biologically advanced bodies with the proper materials for use in his experiments, for use as barter, or to simply inhabit should his body be destroyed and he decides he needs one.&lt;br /&gt;
|Disadvantages=OBSESSION: Lezard Valeth has a singular driving goal: To gain the hand of Lenneth Valkyrie. To do this, he is willing to break any taboo, arrange the deaths of good and innocent people, and even commit war upon the gods themselves in his own way. Those who know of his driving goal can likely use it to manipulate him, though his response could be quite violent if he finds out he has been tricked.&lt;br /&gt;
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HUBRIS: Supreme confidence can be a terrifying trait. Lezard is possessed of such, and believes that his success is all but inevitable. All he needs to do is put the pieces into place and everything will move as he wishes. It takes a special kind of personality to believe that one can not only match, but defeat the gods of one's world. So far, he has been attentive enough to maintain this stance, but how long will it last against the much broader expanse of the Multiverse?&lt;br /&gt;
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IF TO SERVE THIS PURPOSE I SHALL BE DESPISED: Lezard Valeth has trafficked in dark power for some time, and his actions and behaviors are an abomination to the gods. Though he can use holy magics with no problems, his defenses against such are much lower, having a greater effect upon him than other types.&lt;br /&gt;
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ICONOCLAST: To Lezard, a god is nothing more than a being who has had the will or luck to gain access to immense power. Commensurate with his plan, he intends to prove this fact by becoming a 'god' himself, through whatever means are necessary in order to gain the stature required to achieve his goals. Those gods who are actively harmful to their followers or remain distant particularly prick his cynical nature, but even beneficent gods would do little to convince him otherwise.&lt;br /&gt;
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ALWAYS LOOK OUT FOR NUMBER ONE: When all else is done, Lezard is most interested in his own power and advancement. The gods are simply another obstacle to that goal. Even his obsession with Lenneth is a twisted attempt to justify his advancement and position. His association with the Confederacy is heavily to his benefit as well, as his work with them protects him from the Union. One can expect him to generally act to preserve himself first and his allies second, unless doing such directly threatens something of essential importance to his goals.&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Remliel</name></author>	</entry>

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