Difference between revisions of "Character Application"

From Multiverse Crisis MUSH
Jump to: navigation, search
 
(31 intermediate revisions by 3 users not shown)
Line 1: Line 1:
 
__notoc__
 
__notoc__
  
Multiverse Crisis MUSH - Application Form 5.5
+
 
 +
Multiverse Crisis MUSH - Application Form 6.2
  
 
'''A. OOC INFORMATION'''
 
'''A. OOC INFORMATION'''
Line 8: Line 9:
  
  
2a. '''Have you roleplayed before''', and if so, who and where? If you're new, how'd you find us? If you play here or previously played here, please list all of your current or most recent characters. If you're requesting a 7th or 8th character slot, say so here.
+
2a. '''Have you roleplayed before''', and if so, who and where? If you're new, how'd you find us? If you play here or previously played here, please list all of your current or most recent characters.
  
  
3a. '''Do you need a wiki account?''' If so, give us a login name (that is not itself a character name) and an e-mail address to associate with it. If you already have one and want one to preserve a secret alt, specify as much.
+
B. '''CHARACTER SUMMARY''': Your Profile, Advantages, and Disadvantages (Flaws) are your face on the MUSH. They tell people who you are, what you can do, and what you stumble at. Please remove all examples or explanatory text before submitting the application form. (For example --> Name: Your character's name. 18 character limit, no special letters. <-- should simply read --> Name: Link)
 
+
 
+
'''B. CHARACTER SUMMARY'''
+
 
+
Your Profile, Advantages, and Disadvantages (Flaws) are your face on the MUSH. They tell people who you are, what you can do, and what you stumble at. Please remove all examples before submitting the application form. (For example --> Name: Your character's name. 18 character limit, no special letters. <-- should simply read --> Name: Link)
+
  
  
 
'''1b. Profile'''
 
'''1b. Profile'''
  
'''Name:''' Your character's name. 18 character limit.
+
'''Name:'''
  
'''Faction:''' See News Factions for details. Concord, Paladins, Watch, Unaffiliated.
+
'''Faction:'''
  
'''Function:''' What your character does, or a title. Like 'Demon Hunter' or 'Gundam Pilot'. Can be silly or serious.
+
'''Series:'''
  
'''Series:''' Your character's series and themelisting number. For example, Pokemon-6, Star Wars-1, etc.
+
'''Concept:''' A short, punchy descriptor of the overall thrust of your character. Can be humorous, but must not be meme-y.
  
'''Quote:''' Something your character HAS said, or which they might say.
+
'''Profile:''' A broad overview of your character's personality, history, flaws, and abilities.
 
+
'''Profile:''' A general summary of your character, incorporating elements of personality, history, advantages, and disadvantages. Should be brief.
+
  
  
Line 37: Line 31:
  
  
'''3b. Advantages'''
+
'''3b. Advantages:''' This section is divided into two categories: INTEGRAL and SUPPORTING. Each section has a 3800 character limit, and you may sort Advantages as you wish. To see how to fill out Advantages, read: http://multiversemush.com/mw/index.php?title=Advantages Incorrect formatting will be rejected. If you're applying for a 4/5 Pip Advantage, please explain why you believe this is necessary to enable content you wouldn't otherwise be able to accomplish with a 3 Pip "solves all meaningful problems" Advantage. This is to help people not unnecessarily cut themselves out of fun Advantage space with these extra charges.
  
This section is divided into three categories: DEFINING, SIGNIFICANT and MINOR. To see how to fill out Advantages, read:  http://multiversemush.com/mw/index.php?title=Advantages
 
  
 +
'''3b-1. Advantages: Integral'''
  
'''3b-1. Advantages: Defining'''
 
  
 +
'''3b-2. Advantages: Supporting'''
  
'''3b-2. Advantages: Significant '''
 
  
 +
'''4b. Disadvantages:''' This is split into three sections: TROUBLE, FLAW, and DRAWBACK. To see how to fill out Disadvantages, read: http://multiversemush.com/mw/index.php?title=Disadvantages Both Flaws and Drawbacks are optional inclusions.
  
'''3b-3. Advantages: Minor '''
 
  
 +
'''4b-1. Disadvantages: Trouble'''
  
'''4b. Disadvantages'''
 
  
This is split into three sections: TROUBLE, SIGNIFICANT and MINOR. To see how to fill out Disadvantages, read: http://multiversemush.com/mw/index.php?title=Disadvantages
+
'''4b-2. Disadvantages: Flaw'''
  
  
'''4b-1. Disadvantages: Trouble'''
+
'''4b-3. Disadvantages: Drawback'''
+
 
+
'''4b-2. Disadvantages: Significant'''
+
+
 
+
'''4b-3. Disadvantages: Minor'''
+
  
  
 
'''5b. Themelisting'''
 
'''5b. Themelisting'''
  
If a +themelisting does not already exist for your character, you will have to write one yourself. This should be a concise description of the setting from which the character comes, and if it is a modified/non-canon theme it should usually explain how it diverges from the original. Additionally, we'd be interested in knowing if there are any series -- preferably but not necessarily existing in our standing +themelists -- that you'd be interested in seeing your theme mixing with as neighbors in the Multiverse.
+
If a +themelisting does not already exist for your character, you will have to write one yourself. This should be a concise description of the setting from which the character comes, and if it is a modified/non-canon theme it should usually explain how it diverges from the original.
  
  
 
'''C. CHARACTER INFORMATION'''
 
'''C. CHARACTER INFORMATION'''
  
'''1c. Personality'''
+
The following sections are for fleshing out and explaining your character to us, and are not "publicly visible fields". We're expecting to see the questions we ask in each field answered, but feel free to say more in any section you feel is appropriate. All C sections should be at least over 100 words of "strong" content - not filler. If you're looking for some prompting, check out Arthur Lowell's personality guide.
  
This section describes your character in terms of their personality, motivations, quirks, fears and aspirations. Give us a good idea of why your character is invested in the Multiverse, how they get themselves into RP, and why they’re fun to play with. Each section must be answered in 100 words or more, ideally less than 400. If in need of inspiration, take a look at Nathan Hall's personality guide.
+
'''This Space Left Intentionally Blank: Begin writing on 1c.'''
  
 +
'''1c. "Who" - Personality''': Who is the character you're apping? What situations bring out their good side? What situations bring out their bad side? How do those sides manifest? What do they feel responsible for? What does it take to make them go all-out, or to avoid a challenge? How do they interact with others - friends and enemies? What can make them change how they treat the people around them?
  
'''1c-1. Response to the Multiverse'''
 
  
If you are applying for an FC: How has the Multiverse changed your character or challenged them in new and different ways? If they’re totally new to the Multiverse at the point of application, how do you expect them to react to the reality of new environments and challenges, and how do you think it will change them?
+
'''2c. "Where" - Factional Relations''': Why is your character in the faction that they’re in, or failing that, why aren’t they in a faction at all? If you’re in a faction, what are the ways the faction might spark conflict with your character, and how might it be resolved in play? Additionally, give your character's impressions on the other factions, and if they are "wrong", please explain why that's so.
  
If you are applying for an OC: What do you feel is the driving force behind the character that would bring them out into the Multiverse, instead of staying within their own theme? What compels them to leave and see what the Multiverse has to offer?
 
  
If you are applying for an OFC: What did the changes to the original theme do to  make the character different from their source material? Answer the above question for OCs as well.
+
'''3c. "What" - Response to the Multiverse / Integration''': Why does your character explore, operate, get lost in, or otherwise wander and visit other worlds? What brings them outside of their world, and is this normal for them? Have they achieved what they want already, or are they ambitious? What drives them and motivates them? Most importantly: What does your character stand for?
  
  
'''1c-2. Motivation'''
+
'''4c. "When" - History''': Give us a brief, concise overview of your character's background.
  
What best motivates your character to visit other worlds? What sort of things do they react to by getting out the door and pursuing them? What kind of things excite and intrigue them? What kind of things frighten them or give them pause?
+
For OCs and OFCs: Three major moments of your character’s life that shaped them as an individual, explaining how each are important.
  
 +
For FCs: A quick rundown of “the story so far” in your own words, in full or bullet point format, and justify your portrayal of the personality you intend through the most significant moments.
  
'''1c-3. Good Side'''
+
'''5c. "Why?" - Feel / Personal Drive''': Why are you applying for this character? What gets you excited about them? Do you think this character will have problems, or friction during roleplay? Have you thought of a character arc, or, if not, what sort of plots would you like to be involved in? What parts of this character, if an FC, are you downplaying or avoiding (if any)? What parts of this character, if an OC, are you most interested in playing?
  
What would you call the brightest point of your character’s personality? Where do they excel as a person, and what are the upsides of knowing them?
 
  
 +
'''D. COMBAT'''
  
'''1c-4. Bad Side'''
+
This section informs us about your character's ability pertaining to combat RP.
  
What would you call the lowest point of your character’s personality? What qualities of theirs are less than ideal? Do they recognize these low points? How do they feel about them? Most importantly, why is this side of their personality fun for other players to play off of?
+
'''1d. Archetype:''' Which Archetype do you think fits your character best? For a list of Archetypes, refer to: Archetypes and Quirks. You may also give a list.
  
  
'''1c-5. Faction Relations'''
+
'''2d. Role:''' What role does fighting play in your character’s narrative, and what role do they play in the larger context of their theme’s combat narrative? For example, is your character the flagship protagonist of a combat heavy plot? The team head who leads the heroes to save the world? The scrappy underdog who triumphs through smarts and resourcefulness? The ultimate final boss who seeks world domination? The renegade who gets in everyone’s way, hero and villain alike? Are they a supporting character who rarely fights themselves? Are they from a series where combat barely or never happens? Are they from a series that is overwhelmingly focused on combat? Furthermore, how does this role pan out in the context of MCM as a setting? Is it altered or recontextualized?
  
Why is your character in the faction that they’re in, or failing that, why aren’t they in a faction at all? If you’re in a faction, what sort of conflict might your character have with that faction’s ideology, and how might it be resolved in play?
 
 
 
'''4c. Background'''
 
 
Give us a brief, concise overview of your character's background.
 
 
For OCs and OFCs: Three major moments of your character’s life that shaped them as an individual, explaining how each are important.
 
  
For FCs: A quick rundown of  “the story so far” in your own words, in full or bullet point format, and justify your portrayal of the personality you intend through the most significant moments.
+
'''3d. Style:''' Where would you say your character’s specialties lie if you had to evaluate them up or down? Is your character glass cannon? A big, slow, heavy hitter? Hard to hit but very fragile? A tank/turtle? Are they just balanced across the board? If they are, where would you say their biggest strength is anyways? Please answer with an eye to our 4 stats: talking about ranged vs melee combat is unhelpful, but talking about their focus on precision strikes or slugging it out with dogged endurance is desirable.
  
  
'''5c. Combat'''
+
'''4d. Stats:''' Split 100 points between Power (how much damage your character can dish out, Precision (how accurate and consistent your character’s attacks are), Endurance (how well your character can resist damage), and Mitigation (how well your character can actively reduce exposure to attacks). The numbers you assign are to inform staff only, and do not translate directly into anything.
Give us an idea of how good your character is in a fight, with emphasis on relative effectiveness and importance in their source material. Specific questions to answer: Do they have room to grow, and if so how much? Where do they sit in their setting-- are they the final boss, a recurring midboss, a one-off, or something else? If this is an OC, why is your character where they are in their hierarchy? Optionally suggest a PL or range you think is appropriate, but understand it's non-binding and by default not discussed with applicants.
+
  
 +
Pow
  
'''6c. Why? (OPTIONAL):''' This question must only be answered if you're applying for a Restricted concept, or if Staff prompts you to answer it. Why do you want to play this character? What do you want to do with them that you can't get out of something else, or something more simple? Can you handle it if it doesn't work out? What do you want to get out of it RP-wise, and what do you expect other people to get out of it in turn?
+
Pre
  
 +
End
  
'''7c. Miscellaneous:''' This is just a miscellaneous field. If you have any notes or special requests (potential defection notices, for example), this is the place to put them.
+
Mit   
  
 +
Once you're done filling the application form out, submit it in the body of an e-mail to '''mcmush@gmail.com''' with a subject line of: '''Character Application - NAME - FACTION'''. If using gmail, please disable the plain text feature.
  
Once you're done filling the application form out, submit it in the body of an e-mail to mcmush@gmail.com with a subject line of: Character Application - NAME - FACTION
+
'''If you are applying for a Restricted concept, you are required to append the Restricted Concept application segment, found at the bottom of the Banned page.'''
  
 
[[Category: News File]]
 
[[Category: News File]]

Latest revision as of 00:58, 20 February 2020


Multiverse Crisis MUSH - Application Form 6.2

A. OOC INFORMATION

1a. Who are you? What is your name or online alias, and what is your age?


2a. Have you roleplayed before, and if so, who and where? If you're new, how'd you find us? If you play here or previously played here, please list all of your current or most recent characters.


B. CHARACTER SUMMARY: Your Profile, Advantages, and Disadvantages (Flaws) are your face on the MUSH. They tell people who you are, what you can do, and what you stumble at. Please remove all examples or explanatory text before submitting the application form. (For example --> Name: Your character's name. 18 character limit, no special letters. <-- should simply read --> Name: Link)


1b. Profile

Name:

Faction:

Series:

Concept: A short, punchy descriptor of the overall thrust of your character. Can be humorous, but must not be meme-y.

Profile: A broad overview of your character's personality, history, flaws, and abilities.


2b. Character Type: What kind of character are you applying for? Categories are FCs (Canon Characters), OFCs (AU takes on canon characters), and OCs (Original Characters).


3b. Advantages: This section is divided into two categories: INTEGRAL and SUPPORTING. Each section has a 3800 character limit, and you may sort Advantages as you wish. To see how to fill out Advantages, read: http://multiversemush.com/mw/index.php?title=Advantages Incorrect formatting will be rejected. If you're applying for a 4/5 Pip Advantage, please explain why you believe this is necessary to enable content you wouldn't otherwise be able to accomplish with a 3 Pip "solves all meaningful problems" Advantage. This is to help people not unnecessarily cut themselves out of fun Advantage space with these extra charges.


3b-1. Advantages: Integral


3b-2. Advantages: Supporting


4b. Disadvantages: This is split into three sections: TROUBLE, FLAW, and DRAWBACK. To see how to fill out Disadvantages, read: http://multiversemush.com/mw/index.php?title=Disadvantages Both Flaws and Drawbacks are optional inclusions.


4b-1. Disadvantages: Trouble


4b-2. Disadvantages: Flaw


4b-3. Disadvantages: Drawback


5b. Themelisting

If a +themelisting does not already exist for your character, you will have to write one yourself. This should be a concise description of the setting from which the character comes, and if it is a modified/non-canon theme it should usually explain how it diverges from the original.


C. CHARACTER INFORMATION

The following sections are for fleshing out and explaining your character to us, and are not "publicly visible fields". We're expecting to see the questions we ask in each field answered, but feel free to say more in any section you feel is appropriate. All C sections should be at least over 100 words of "strong" content - not filler. If you're looking for some prompting, check out Arthur Lowell's personality guide.

This Space Left Intentionally Blank: Begin writing on 1c.

1c. "Who" - Personality: Who is the character you're apping? What situations bring out their good side? What situations bring out their bad side? How do those sides manifest? What do they feel responsible for? What does it take to make them go all-out, or to avoid a challenge? How do they interact with others - friends and enemies? What can make them change how they treat the people around them?


2c. "Where" - Factional Relations: Why is your character in the faction that they’re in, or failing that, why aren’t they in a faction at all? If you’re in a faction, what are the ways the faction might spark conflict with your character, and how might it be resolved in play? Additionally, give your character's impressions on the other factions, and if they are "wrong", please explain why that's so.


3c. "What" - Response to the Multiverse / Integration: Why does your character explore, operate, get lost in, or otherwise wander and visit other worlds? What brings them outside of their world, and is this normal for them? Have they achieved what they want already, or are they ambitious? What drives them and motivates them? Most importantly: What does your character stand for?


4c. "When" - History: Give us a brief, concise overview of your character's background.

For OCs and OFCs: Three major moments of your character’s life that shaped them as an individual, explaining how each are important.

For FCs: A quick rundown of “the story so far” in your own words, in full or bullet point format, and justify your portrayal of the personality you intend through the most significant moments.

5c. "Why?" - Feel / Personal Drive: Why are you applying for this character? What gets you excited about them? Do you think this character will have problems, or friction during roleplay? Have you thought of a character arc, or, if not, what sort of plots would you like to be involved in? What parts of this character, if an FC, are you downplaying or avoiding (if any)? What parts of this character, if an OC, are you most interested in playing?


D. COMBAT

This section informs us about your character's ability pertaining to combat RP.

1d. Archetype: Which Archetype do you think fits your character best? For a list of Archetypes, refer to: Archetypes and Quirks. You may also give a list.


2d. Role: What role does fighting play in your character’s narrative, and what role do they play in the larger context of their theme’s combat narrative? For example, is your character the flagship protagonist of a combat heavy plot? The team head who leads the heroes to save the world? The scrappy underdog who triumphs through smarts and resourcefulness? The ultimate final boss who seeks world domination? The renegade who gets in everyone’s way, hero and villain alike? Are they a supporting character who rarely fights themselves? Are they from a series where combat barely or never happens? Are they from a series that is overwhelmingly focused on combat? Furthermore, how does this role pan out in the context of MCM as a setting? Is it altered or recontextualized?


3d. Style: Where would you say your character’s specialties lie if you had to evaluate them up or down? Is your character glass cannon? A big, slow, heavy hitter? Hard to hit but very fragile? A tank/turtle? Are they just balanced across the board? If they are, where would you say their biggest strength is anyways? Please answer with an eye to our 4 stats: talking about ranged vs melee combat is unhelpful, but talking about their focus on precision strikes or slugging it out with dogged endurance is desirable.


4d. Stats: Split 100 points between Power (how much damage your character can dish out, Precision (how accurate and consistent your character’s attacks are), Endurance (how well your character can resist damage), and Mitigation (how well your character can actively reduce exposure to attacks). The numbers you assign are to inform staff only, and do not translate directly into anything.

Pow

Pre

End

Mit

Once you're done filling the application form out, submit it in the body of an e-mail to mcmush@gmail.com with a subject line of: Character Application - NAME - FACTION. If using gmail, please disable the plain text feature.

If you are applying for a Restricted concept, you are required to append the Restricted Concept application segment, found at the bottom of the Banned page.