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August Kohler LATE AFTERNOON, ALBERICHSTADT, GERMANY

Despite what it may seem, not all of Alberichstadt has been modernized and converted into a bustling citycenter with the arrival of Drachenblatt Academy. Part of the city has been ignored, old buildings and weak structures still in place. Part of this 'poor district' is the old warehouse district, formerly booming decades ago but now left abandoned and to the mercy of the homeless. It's a sort of open secret that the Wildekinder hang out around here, and with the resources the group has, it wouldn't be hard to figure out exactly where.

An old storage warehouse, the Wildekinder's 'base' appears derelict, but luckily doesn't appear to be in danger of collapse anytime soon. Graffiti covers the walls, colorful and sometimes insulting, but none of it outright points to the Wildekinder. A pair of young men, probably in their late teens and early twenties, stand outside the warehouse, chatting as they smoke. Sounds of people can be heard inside the warehouse itself, indicating there's quite a few in there. Perhaps even 'Sascha', the current suspect of multiple Mirror Forest-related kidnappings, who the group is here to investigate. Due to the fact that the Wildekinder are a criminal gang and August is already highly suspicious, he's not here, providing...moral support? over the radio. He looked totally disappointed to not be able to come.

A few members of Die Reisende would have strange documents, with odd magic circuitry at the bottom, courtesy of Sigrun Stem. Putting power into these functions as a DNA scanner for a 100ft radius, based on the DNA found on a cigarette off one of the kidnapping victims. And if the group powers it near the warehouse?

It glows white, indicating the person is within 100ft. What will you guys do?
Emily Branford     It would be forgivable if those present didn't spot Emily Branford at first.

    First of all, she's standing mostly in shadow, leaned up against a nearby wall where she can be out of sight and hard to spot. Second, she's left behind her glasses and let down her hair, allowing it to fall straight down and frame her face in a way it normally doesn't. There's even a strand or two in her face.

    Thirdly, she's not wearing the butler outfit.

    A T-shirt with the sleeves torn off, a denim vest and pair of slightly baggy black leather pants, plus some old, beat-up combat boots. Looking pretty thoroughly 'street tough', in a way that's somehow accented by her age rather than blunted by it. Curiously, with her arms exposed, there are a number of scars on display; a few gashes along her shoulders, biceps and upper forearms, plus some burn scarring on her left tricep, and on her right forearm a pair of punctures that are close enough they could almost be a bite mark. Naturally, with this outfit they only add to her menacing air.

    For the moment, she's watching and waiting. But if and when people start going in, she'll probably fall into step with them smoothly.
Ira MacNally Ira's pretty familiar with this dirty part of town. Most of the time it was a good place to go to for some solitude. Most homeless people kept to themselves though when a gang like the Wildekinder moved in, that could be annoying. It hasn't been hard for her to figure out the right warehouse the gang has holed up in either, perhaps even providing this information to the rest of their team.

    The magical thingamabob they got from Sigrun glows, meaning that the culprit of the kidnappings was nearby. Idily she does wonder if it's not reacting to her a little bit clearly Sascha has been much busier.

    The tall readhead openly approaches the warehouse, lifting a hand in a wave to catch the attention of the two teenagers obviously posted as guards. She doesn't appear to be visibly armed but she does keep one of her hands buried in a pocket, which at least gives the /suggestion/ of a possible concealed weapon.

    "Hey." she greets. "Your boss around? Go tell her Ira MacNally wants to talk to her.
Janine Liberi     Of course Janine never poked around here when she first started waving the enchanted paper around. Why would she hang around the poor districts? Mentally, she's kicking herself for it, but she would never own up to her mistakes.

    She's hiding behind a heavily tagged dumpster, peeking out at the two men hanging out the front. Guards, no doubt. And she doubts her ability to pretend to want to join. These guys /hate/ Drachenblatt and anyone who attends, and she has 'snooty upper-class' written all over her. She'll get laughed out at best.

    So she's thankful when Ira and Emily decide to take point in that regard.

    "I'll go around the back while you two go through the front," she whispers over the radio. "If I find anything interesting, let you all know." She watches carefully for her moment, once Ira and Emily are heading inside, and then makes her move. In spite of her arm, her footwork from her fencing days remains, letting her dart from dark spot to dark spot as she tries to get around the abandoned factory, looking for something, anything of note. She'll even accept a back door!
Sanary Rondel A white coat. An eyepatch. A multi-pocketed belt that may or may not actually hold anything. Several other belts crossing over each other diagonally for... Some reason. All these things combine to make Sanary look like... Someone trying too hard to look cool!

     That's what gangs like, right? Right. The healer's got her trusty old tomahawk hidden under that coat, and she's not all that worried whether or not this whole thing devolves into a fight. Still, considering her partners' run-ins with the police, she does have the sense to not try to start shit herself as she follows behind Emily and Ira. She remains silent as they approach the guards, simply staring at them with her good eye while..

     Actually, that's all she's doing. She's just staring at them and barely blinking at all. If they make eye contact? MORE. STARING.
William Pauwel     This part of Alberichstadt is... Not nearly as nice as the rest of it. Will wouldn't know any better. A city like this is weird to him no matter how he looks at it. There are no walls, for one, and no guns pointing vaguely in the direction of the slavering hordes of wildlife that are just waiting for an opportunity to extinguish all life. Of course, Alberichstadt doesn't exactly have those either.

What it does have is a sci-fi cowboy.

One that is presently sitting pretty and looking every bit like he crawled out of some kind of spaghetti western. It's just that the leather he's wearing today is black instead of brown. Why? Well.

Everyone knows that the bad kinds of gunslingers like to wear black.

For now, though, he's just waiting and watching atop his motorcycle. Waiting for what, though?

Maybe an opportunity to start a gang war!?

Or maybe he's just waiting for someone to approach so he can put on his best Desperado Type act.
August Kohler In order, the Wildekinder's guards spot Ira, Sanary, Will, and then Emily. They squint for a moment, cutting their conversation about their favorite instant ramen brands off. Will and Sanary get the most squinting, though one of them keeps glancing at Emily and Ira to make sure they don't pull anything. "The Ogre of Drachenblatt? The fuck do you want?", the taller, ganglier one replies. His shorter, less gangly companion meanwhile moves into the warehouse to tell his boss that Ira Macnally, some scary old chick, some sort of creepy weirdo with too many belts, and a goddamn cowboy are there.

While the group is waiting to see what comes of the warning, Janine can slip around the back. She's in luck: there's both a window AND a back door. Peeking through the window indicates that the interior of the warehouse is actually divided up by makeshift walls of cardboard and other stuff, and that there's only one guy visible in the area leading to the back door, who heads away towards the front shortly. This area seems to be where they leave their trash, as well as a storage area further inside full of what are likely personal belongings. The door is unlocked.

After a few minutes, Short Guy returns, speaking to Tall and Gangly. "Sascha said to bring them in." With that, Tall and Gangly will look at the group. "Alright, come on. You're lucky she's been in a good mood lately." He'll move to let them in, both guys watching them carefully as they enter the main area of the warehouse. There's probably over a dozen people in here, of varying ages but none older than their mid-twenties or younger than 15-16, and from first glance, it appears that most of them actually /live/ here. There's some mattresses strewn around, a big makeshift dining table, a little rec area with board games, and a small kitchen-type area with a minifridge and a microwave. Their electricity appears to be coming from a portable generator they have set up, which is probably a few years old. The most noticeable thing in the main area, though, is a fighting ring in one of the back corners, where several of the Wildekinder are gathered around. A young man is applying some ice to his cheek on one side, while a tall girl, about 18 years old, with medium-length bleached blonde hair and brown eyes, is sitting on the opposite side of the ring, chatting with some of the gangmembers and drinking a bottle of water. She's dressed in a sports top, and has a pair of fighting wraps around her hands, one lightly stained in blood. She seems to be in an excellent mood, grinning frequently, which shows off her canines. As Ira and her entourage approach, she leaps up from where she's sitting, and pretty much everyone inside turns to watch them like hawks. This is Sascha Leitner, leader of the Wildekinder and an expelled Drachenblatt student. She has a fighter's build, and is rather muscular, but not to the extent that Ira is. She's smaller than Ira for sure.

Sascha confidently strolls up to Ira, a smirk on her face, while a few of the gang members follow her, turning towards Sanary, Emily, and Will. Sascha speaks up, her accent Austrian, Vienna in particular. "Oh man, Ira MacNally. And you've brought some pals! You here to reconsider my offer, or do you have something dumb planned? Never seen these people before, and one's old as hell, so I can't be sure what the hell you're playing at here." Her tone is highly amused, and she keeps glancing at Will. Mostly because he's the weirdest one of them all.
Ira MacNally Ira waits, looking impatient, shifting from one foot to another and othewise unitimidated by the guards. She suspects they won't be waiting for long, relying on her reputation to even get them in the door. Other visitors would just be told by the guards to screw off.

    Once inside, she looks around, nodding in appreciation. "Damn, they've got a pretty good set-up here." she says, though not speaking the unmentioned implication of 'better than our shack in the woods.' Hey, if they can run that generator for so long without accidentally gassing everyone, Ira will be impressed. She knows a thing or two about the dangers of generators. She seems even more appreciative of the set-up when she sees that it comes with its own fighting ring, greed stirring inside her. She wanted this warehouse for her own now.

    But that was a goal for another time. Once they've gotten rid of Sascha, who is quickly outliving her usefulness.

    "Hello Sascha." Ira says, squaring her shoulders, upholding her own end of the posturing war that the other girl immediately starts up. "I've been reconsidering. 'Cause I've heard rumors of things getting a little bit more exciting around here." she smirks, "And, I dunno, I think I might want a piece of the action. These guys? Just a buncha non-students I've picked up along the way. It kind of happens, but, you know, was less of a leader and more of a loner so it's been kinda..." she waggles her hand. "Oh the old guy?"

    She smiles a little wider, "Have you ever seen that movie 'Hobo with a Shotgun'?"
Janine Liberi     Well, it's becoming understandable why these jerks never got into Drachenblatt. Leaving the back door unlocked, leading right to the place where you stash your stuff? Unbelievable.

    Janine has become paranoid though, ever since the run-in with the Huntsman. So as she slowly turns the knob, she feels for any weird resistance that might indicate a crude security measure. She also opens it slowly, to make sure the hinges don't creak.

    If none of that occurs, she slips inside and closes the door behind her. Then whispers into the radio, "I'm in. If anyone starts coming back here, cough into the mic." She ignores the trash for now, and focuses on the storage area! It's hard to rummage with just one arm, but she manages as best she can, looking for anything particularly incriminating.
Emily Branford     Behind Ira, Emily adopts a certain degree of swagger, letting her usual crisp walk turn into more of a casual saunter. She doesn't have anything to say, though, letting Ira take the lead... at least until a quip is sent her way.
    "Careful, love," Emily says, holding up her left arm. "These weren't earned planting daisies and pushing a walker." Is her accent thicker? She's letting it through a little more, at least, and it makes her German sound more rough as a result. The message is clear enough regardless; anyone who hits 30 after earning that many scars is probably worth taking seriously. Ordinarily the woman wouldn't quite show herself off so much, but when you're among this sort of company, a little chest-thumping is to be expected.
Sanary Rondel All that squinting and staring doesn't get to Sanary. If anything, it only spurs her to stare back EVEN MORE. The only thing that keeps her from having an outright staring contest with the guards is the fact that they're actually being let in, although she keeps her quiet stare going even as they're led inside and the living conditions of the people in the area become more apparent.

     Strangely enough enough, she actually seems to be relaxing a bit at the sight of such conditions. Only a little, though, and then she's gone back to her firm-eyed gaze once Sascha greets Ira and Ira makes a little more sense of the situation. There's some history between these two, it seems!

     The mention of old people does draw a slight smirk from the healer along with a brief glance over at Emily, and Sanary soon gives Sascha a brief nod of her head and tap of two fingers against her head as an informal greeting. "Somethin' dumb sounds fun. Whatcha got?" Like Emily, Sanary has her own accent coming through more heavily than usual, letting all of her pig farming come out just to try and sound a little bit more intimidating.

     She may not realize that probably doesn't sound intimidating.
William Pauwel     Will enters the warehouse with all the swagger of a confident renegade strolling into a downtown saloon. It's... exaggerated. Purposefully. With jangling spurs and everything. That all stops when people start CALLING HIM OLD.

Will looks old!?

OLD!?

"H-hey!" Will protests with a distinct huff. He yanks the hat from his head and tucks it under his head, "I ain't old and I ain't a hobo. The thing about the shotgun is somethin' else entirely, and I ain't gonna confirm nor deny what, if anythin', I'm packin' tonight."

It's not a shotgun.

It's something a little more dangerous than a shotgun.
August Kohler No security measures on the back door. It seems that they're relying on having a huge amount of people for their security. Which kind of gets screwed up when they get all distracted. Janine's easily able to slip past into the storage area and begin slowly rummaging through it. A bunch of keepsakes, magazines, and minor stuff, but there's also some boxes of cigarette, a bottle of hard booze, and a combat knife in here, the latter of which is probably illegal but wouldn't do anything on its own. However, Janine's search isn't fruitless: she'll find several boxes of revolver ammunition. Which means there's likely a revolver somewhere around here. But searching around the storage area won't find anything. Though, if she peeks past the walls, she'll find a room that appears to have to been an office at one point in a blindspot, which has been set up as a sleeping area. There's a few actual beds in there, and some of them have trunks underneath, probably of private belongings. And there's no one over here. Is she going to take a look?

Winning the posturing war won't be easy for Ira, because Sascha moves to match her, as she stands up perfectly straight. She's still shorter than Ira, though, sadly. The gang leader laughs at Emily, but grins, amused. Even though she holds up a front, though, it's clear that Sascha is in fact profiling Emily and keeping her as a concern, since those scars obviously indicate a past.

Sascha first replies to Sanary. "Well, if you weren't here to chat, the other assumption is that you're here to wreck shit. And if you're here to wreck shit, my friends here wreck you." The Wildekinder move a bit to posture, but Sascha waves a hand. "But Ira here's a smart cookie." There's a quirk of an eyebrow. "Something exciting? Where'd you hear that? Not that I'm denying, but I'm all for something exciting." Sascha takes another cursory glance over the group, and then listens to Will begin ranting about being called old. And bursts out laughing. Some of the gang begins chuckling too. "Good movie, if ridiculous. Well, if you're interested in rolling with us, we might be able to see about something. She's cool, too." Sascha jerks a thumb at Emily, but then stares quizzically at Sanary and William.

"And they'd probably die out on the streets, so I'm not turning them away."

"Though, of course, you can't just walk in and be a member. You're smart enough to know it doesn't work that way." Sascha jerks her head back at the ring, letting her motions talk for herself.
Ira MacNally "Oh you know, /around/." Ira smiles a toothy, nasty sort of smile. The kind of smile that says 'I punched a few people to get the information I needed.' It's something that Sascha would know well. "I know how to /ask/ questions." Her accent makes it almost sound like 'axed' questions. Which could also be the truth. Potentially. Were it not for Team Persona actually being in the know.

    She lets the others speak for themselves and contest being called old or hobos on their own terms.

    Ira tilts her head back slightly, the vertebrae in her neck making loud, conspicuous cracking noises. "Oh of course it doesn't /work/ that way. My only question is will this be /all of us at once/ or are you goint to fight us each one on one?" As she says this, she actually stes /around/ Sascha, shrugging her longcoat off her shoulders as she does so. "A big rumble with all of us would at least save us all time, wouldn't it? But if there is a big rumble, I call dibs on /you/, Sascha."
Emily Branford     One scrapper to another, Emily spots responses that satisfy her both overtly and covertly. A chuckle was exactly what she was going for on the surface; underneath it, she sees the respectful wariness that tells her Sascha's not terminally dense. So for the time being she keeps more-or-less to her silence, letting Ira do the talking. At least until it looks as if there's going to be a very hands-on test. "That how it is, then?" she says, taking a few steps to one side so that she's no longer so much 'backing Ira up' as 'standing beside her'.

    The woman brings one arm up, stretching it across her body, followed by the other. "Right, then, whoever's first, nothing above the shoulders, will you? Have me looks to worry about." It's a deliberate provocation. She's hoping one of the younger upstarts will come at her first, and take a swing at her face precisely because she made a quip about it.
Janine Liberi     The knife? Janine takes it. Just in case things go south in here. The revolver ammo draws a gasp though, that's serious. "Found a case of gun ammo, gonna look for anything it might fit. Be careful, they might be packing," she whispers into the radio before spotting the other room through the walls. That looks promising!

    "Found another room, looks like a sleeping area." She walks as quietly as possible, a talent she has refined since her mother and siblings moved in. Creeping around, she carefully tests the door into the room again before slipping inside! Once in, she freezes completely, listening for the sound of breathing. Someone might actually be asleep in here, after all!

    If there's no one, she begins her search.
William Pauwel "Uhhh, the streets ain't that bad here compared to where I'm from, pardner," Will drawls at the APPARENT DISMISSAL. After all, these streets are just full of THUGS WITH KNIVES. Nobody but real criminals have guns here, and they certainly don't have anything like 'acid breath' or 'literal eyebeams.' Of course, what Will doesn't realize is that he's approximately as naive as a puppy dog in a den of starving wolves.

The difference is that he's a puppy dog with a plasma shooter.

"So uh, that ring thing. Is it... Anything goes, or...?" Will scratched idly at his chin. "'Cause that might get... A bit dicey? With me?"
Sanary Rondel Sanary seems to deflate shortly after Sascha addresses her, especially when she all but confirms that she doesn't sound nearly as cool as she thinks she does. Thankfully, she recovers just as quickly, and her gaze settles back on Sascha again when she lays down what sounds like the ground rules for a working arrangement.

     Implied, even. Instead of speaking up again right away, Sanary briefly tries settling back into the quiet enforcer mode, although the damage seems to have already been done. Still, maybe being considered the opposite of a threat could work to her advantage (even if it's a heavy blow to her ego). She mulls over her options while Ira mentions a brawl, and Emily's odd quip actually draws a laugh from the healer. It's only after Emily and Will speak that she pipes up once again.

     "Psh. Ain't like you got much looks to worry about." Yes, Sanary's still keeping that thick hick accent. If she's going to be considered a non-threat, she might as well take advantage of it. THe healer smacks Will lightly on the back before starting towards the ring, punching a fist against her palm while glancing around at the Weldekinder nearby. "Let's get this started already! Haven't had a throwdown this big since the last harvest."
August Kohler Nope, nobody's sleeping. Janine can slip over and start looking through the trunks. They're not locked either, but these are only a few beds and all seem private, so they probably belong to the toughest people in the gang. One of them will eventually reveal the jackpot: along with some clothes, a stuffed bear, and a copy of the Holy Bible, there's a decent-powered revolver. Unloaded.

"Big bloody brawl. Each of you gets one of us. And I'd like nothing better, Ira." Sascha grins at her, before glancing at Will. "No weapons. Otherwise, anything goes. Punch, kick, headbutt,", she glances at Emily's scars, "bite." Sascha then proceeds to step back, shouting at some of the gang members. Her tone is much more authoritative. "DROP THE MATS! EVERYBODY, CLEAR BACK!" The Wildekinder unroll a few mats that were leaning against a wall onto the floor, while Sascha climbs onto the ring, taking it for herself. Everybody backs up but three: a moody looking girl, a young anxious guy, and a big burly dude. Short Guy calls out from the side.

"GET READY! 3! 2! 1! BEAT THE SHIT OUT OF EACH OTHER!"

As the gangbangers split up, one of them decides he's not up to watching the fights. So, he begins moving past the barriers, heading to the sleeping area slowly. Janine has about a minute to either take cover, make a distraction, or run for it. Hopefully, someone gives her a signal.

Meanwhile, the fighting begins. Young Guy does exactly what Emily wants: he assumes that because of her age, her reflexes are bad, and that he can get in a good suckerpunch to her face. "G-good luck." So he paces, before rushing up and moving to just sock her in the jaw. His movements are sloppy and uncoordinated; he obviously doesn't have much experience. Poor kid.

The big burly guy approaches Sanary. He grins, slamming his fists into his palms like her, though his fists are bigger because he is huge. "I'll try to leave you alive. Otherwise, this is going to hurt." Burly Guy slowly walks forward, sidesteps, and then moves to punch Sanary straight in the gut. His movements are experienced, but he relies on brute strength over technique.

Moody Girl instead turns to walk away. It doesn't look like she has much interest in fighting, as she walks right past William. Or, it doesn't, until right as she passes him, Moody Girl pivots, moving to roundhouse kick Will straight in the chest. She doesn't speak, and seems to be the most technical fighter, but not very strong.

Meanwhile, Sascha waits for Ira to join the ring, bantering at her briefly. "Well, then. Let's see if you're all muscle, or if you have some brain up there, too." She takes a moment to make it look like she's going to give Ira the first strike, before stepping to the side and front, moving to give her a right hook to the chin. She's very much a street boxer, but she also packs a punch. "You better be able to take more than one strike!"
Emily Branford     Three approach, the mats are down, and Emily's opponent... looks young and moves sloppy.

    She actually allows herself a moment in which she quietly facepalms and mutters under her breath - which she uses as a cover to murmur a brief warning to Janine. But then she's all business. She stands herself up straight, watching him with what looks on the surface like 'casual interest'... until he runs in.

    She waits until exactly the precise moment, and then her left hand snaps up to deflect the blow in a sudden, swift movement that only years of training and experience can produce. In the same movement, her right comes up for a quick swing right at the bridge of his nose; not hard enough to break, just to cause pain and a moment of disorientation. She doesn't stop there, but swings a second blow immediately after, this one aimed right for the solar plexus. She's using the brief window the first blow would open to land a more potently disabling strike (but still one that won't cause any permanent harm).
Janine Liberi     Janine rummaging finds gold. Or rather, a very real, probably illegal gun. She has a momentary dilemma here. She could leave it and call the cops, that would probably break things up quicksmart. But she has no idea if the whole gang is in on it, or even if this is Sasha's gun. Or she could take it, which would ruin the whole plan, but ensure the gang never gets to use it on someone.

    But that train of thought is completely derailed by Emily's warning.

    Her breath quickens as she looks around for a convenient means of escape. Her arm makes windows awkward, and she would get seen going back the way she came. So she needs to conceal herself somehow...

    And then she just feels stupid for taking this long to come up with this.

    Janine closes up the trunk, quickly runs to a bed, throws back the sheets, gets under them and pulls them over her head. She then steadies her breathing and tries to mimic those of someone in a deep sleep as best she can.

    She keeps that knife clutched tight all the while.
Ira MacNally "No weapons? Alright." Ira's knife was in her coat, anyway, and she just took that off to put aside so it would be slightly more inconvenient for her to grab a knife in case she /really/ needed it. Part of her didn't think it would come to that, arrogantly believing she could easily handle Sascha with her bare hands. Not only that, it would be a good way to gauge whether or not Sacha had a persona.

    Though Ira, really, already knows the answer to that.

    Cracking her knuckles, Ira steps into the ring. "What, you think I'm just a big slab of meat? Hahaaha. You're wrong. You're so very wrong!" She does see that small chance for first strike-and Ira tries to take it by giving out a low suckerpunch. But she sidesteps and Ira pivots to face her, seeing the hook coming and bringing up her arm to cover her chin, the fist smacking against her meaty arm instead.

    "Haha! Of course I can take a few hits. Can you, Sascha!?" She goes for that suckerpunch again, though it's more like a very low uppercut right to the gut.
William Pauwel "O-oh, good!" Will chirps. He's chirpy. Chipper, even. This kid seems like he would better belong working in a soup kitchen line at the neighbourhood church, or hand-feeding kittens, or leading a kumbaya circle with a bunch of brightly dressed highschool kids. "No weapons. Right. That's good! So who wants to... Uh."

The thugs are just... Dispersing?

Will frowns. A look of utter befuddlement creeps across his face. Is this how a brawl works here? When is someone going to get thrown into a bar? "Uh, excuse me--" Will turns to ask that moody looking girl a perfectly innocent question. 'Is this how a brawl is supposed to work here?' 'Do you wanna punchfight like gentlepeople?' 'Where is the bathroom anyway?'

And then she throws a roundhouse kick right into the very periphery of his vision.

Suddenly the innocent, scrawny kid in cowboy duds isn't there anymore. Suddenly, that little churchmouse is replaced by a flurry of motion, a pair of sharp eyes, and a sensation that can only be described as a blend between terrified desperation, implausible courage and practiced lethality.

Will doesn't get kicked in the head.

Will ducks under that.

He doesn't punch back.

There's a weapon glowing in his hands. The Solano has been unholstered.

    Ripples of electromagnetic chaos crack out of the barrel of the gun. One blast ripples into his assailant's flailing leg. Will pivots out, the barrel of his favorite firearm still coruscating with lingering electricity. And then he realizes what just happened and suddenly goes very, very pale.

    "Oh! Oh no! Oh gosh--" Will scrambles over to the girl he PROBABLY just tased into unconsciousness, or otherwise into terrible discomfort, "I didn't mean to do that! Y'all came at me from my blind spot and I just--" Will babbles, "Are y'all okay!? Someone call a doctor!"
Sanary Rondel Just what Sanary was hoping for: a chance to get some of her dignity back! She actually grins in return when the burly one approaches, crossing her arms briefly to size him up. Probably a brute force type like herself, at least a few scraps under his belt, and likely underestimating her due to her tone earlier and her size.

     Asshole. It always has to be about size, doesn't it? "Heh. Bigone, ain't ya? Don't worry, I won't hit too hard. Gotta be able to move to take care of your fans, yeah?" Cricking her neck, she rolls her shoulders lightly while settling into a... Not-stance at all, just keeping her arms slightly raised at her sides as if she was preparing to wrestle or something.

     Not that she was planning to wrestle, but the stance might confuse him a little. Plus, it's her natural unarmed fighting stance! Either way, Sanary seems to be going for much of the same approach as the burly guy: Brute strength to challenge his, no technique, just raw body against raw body! Without making even the slightest attempt to actually avoid his blow, she throws a heavy fist of her own going right at his gut while taking that punch straight herself. She exhales loudly at the impact against her gut, and she can feeling ribs or something cracking inside, but she does have a few things in her favor that she's betting he doesn't.

     One: She's fought Elites before that have punched her way harder than this and gotten back up. Two: She can cheat with healing magic. Not that she's going to yet, but... Something to keep in the back pocket for now.
August Kohler Janine just barely manages to take cover under the sheets. The gangmember rounds the corner, and heads into the sleeping area. He opens up one of the trunks and begins going through it, slowly, before it sounds like he's removing something. He backs out, but then something grabs his curiosity. The guard begins approaching the bed Janine is sleeping in, wondering who is under the covers...

The kid never sees it coming. His arm goes flying back as the blow is deflected, before a strike slams into his nose, causing his head to jerk back and him to start blinking. But that's not the end of it. A second strike to the stomach in a very particular place knocks the wind out of him, the pain of the strike sending him to the ground. There's some whistles and hollers in the background, as well as a boo or two. Seems Emily lived up to her appearances.

This burly guy is TOTALLY underestimating Sanary. Which is why when she doesn't even move to dodge his blow, instead giving her own meaty hit, he is unprepared, slipping back on his feet and clutching his gut. Burly Dude actually seems pretty pissed, now, especially because Sanary's still standing. He rushes her, moving to smash her face in with a headbutt.

"Prove it!" Sascha banters back to Ira. The sucker punch is narrowly dodged by her sidestep, but Sascha's own hit is straight-up blocked, a counter in the form of a low uppercut to the gut. It strikes true, forcing Sascha back. But it doesn't seem to affect her as much as it should have. It certainly hurt her, but she's obviously more resistant than the average person. "Good hit. But I've never been taken down." She steps forward, throwing another right hook towards Ira's face, hoping to take advantage of her confidence. However, she pulls it back at the last moment, instead tossing her left fist at her opponent's gut, moving to feint hard.

Will dodges the roundhouse kick, ducking beneath it. The girl blinks as it misses, but doesn't get the chance to land, only seeing the faintest amounts of the glow. The shot discharges, impacting hard with her leg. Moody Girl collapses to the ground in a heap, as everyone begins going crazy. A man with a crazy ass gun just shot their friend! All of the fighters still moving abruptly stop, and several of the Wildekinder move to rush at both the girl and Will, who begins shouting for medical attention.

And this turns out to be to Janine's advantage. As the shouting begins, the guy approaching the bed stops, turning back and running to the main room. Janine now has her chance to escape, if barely.

Those of the gang not moving for the girl look like they want to beat Will's head in. Sascha stops, disengaging from Ira to glance at the gun. Her eyes widen for a few seconds, but stop as realization seems to dawn on her. The crazy gun doesn't seem to be concerning her too much, oddly. Instead, she gestures for Ira to back off, before shouting to the group, snapping her fingers loudly for attention. "Grab Mina, check if she's alright. You shits, get the FUCK out of my house. Go!" Sascha seems pretty pissed as she glances at her comrade on the floor. She also seems to be suddenly clutching something in a hand...but they were empty before.

The Wildekinder will begrudgingly do as Sascha asks, moving to grab Moody Girl Mina and check on her, giving the members of Die Reisende nasty looks. If the group doesn't attack them, they won't get attacked back, it seems.
Emily Branford     Emily takes a few steps back on her feet, finally adopting a fighting stance; it's something more than 'common brawler', but not quite the full 'ex-special forces' she'd normally assume. She's willing to wait for the kid to catch his breath and climb back up to his feet, but then Will does Will, and everything goes to bollocks. Immediately, she takes a few steps back, conspicuously disengaging her fight, and turns to watch the girl with a keen eye - she's worried that he hit her with an actual plasma blast, but it seems to have just tased her. Alright, so there's no need to go all 'battlefield first aid'.

    Instead, she gives the others a look, and then visibly raises her arms in a gesture of peaceful withdrawal. "As you like," she says to Sascha briefly, turning to go; but it's right at that moment that, for a few seconds, her expression grows distant, eyes unfocused.

    Then she just shakes her head faintly, and turns to leave.
Janine Liberi     Fuckfuckfuckfuckfuckfuckfuckfuckfuckfuckfuckfuckfuckfuckfuck

    That's pretty much Janine's train of thought as the gangster comes over, intent on checking... until something lures them away again. Once they're clear of the door, Janine is out of that bed, now soaked with the bullets she was sweating.

    She slips out again, but not before returning the knife, just to be safe. Can't give them any reason to go after the others. She sprints back to her original hiding place behind the dumpster and hisses into the radio, "Get out of there as soon as you can!"
Sanary Rondel "Mmn... Not bad, not bad~ Year or two ago, I'd be flat on my ass." Sanary seems way more amused about this than she probably should be, and it may not even be clear to her allies here whether she's acting or really enjoying this. The burly guy doesn't seem like he's quite as amused as she is, though, and she rolls her shoulder again in preparation for his next attack even while ignoring the growing pain in her gut. Seriously, did she just get whacked by a frozen ham or something?

     Alas, it seems like something else is going on between the yelling and the fighting stopping and the calls for medical attention. Glancing over at the fallen girl near where Will had been, Sanary starts heading towards Mina and Sascha, keeping her hands visible the whole time while glancing around at the Wildekinder and at Emily's odd pause.

     "I got training for this kinda thing. Town doc here, so move it!" Her tone's significantly less hick-y than before and significantly louder and more authoritative now, although she may be moving a little too directly towards Mina now. If nothing else, though, she looks more serious than she has all night!
William Pauwel EVERYTHING HAS GONE TERRIBLY WRONG.

"I didn't mean to do that. Really!" Will protested and looking every bit like he wasn't secretly some kind of horrifying monster-killing elite adventurer. He backs away rapidly when THE ENTIRE GANG starts closing in, waving his gun around to try and keep all those toughs as far away from him as possible. Fortunately, they get called off. Unfortunately, that doesn't do anything, necessarily, for the girl he just straight up tased.

    "Uh. Right. Y'all just... Take care of her," he says, backing towards the door with the others. "Just make sure she's safe, y'hear? Make sure to tip her on her side so she doesn't drown on anythin' or anythin'!" And with that, Will turns and gets the hell out of dodge.

He doesn't quite seem to grasp that he's basically Sci Fi Cowboy'd all over this joint. That certainly won't come back to bite him later, right?
Ira MacNally "Get ready to get rid of /never/!" Ira sounds like she's having a lot of fun now, though it certainly does not go unnoticed that when she slams her meaty fist into Sascha's stomach. Enhanced durability, just like herself with her own persona. It wasn't definite proof-she'd need to see Sascha summon to do that, but it was something she could bring up with the others lateras another point added up with the glowy evidence thing.

    She blocks the second hook, but not that punch for her gut, seemingly able to tank it just as well as Sascha.

    She doesn't fall for the faint, sidestepping and getting ready for a jab-cross when Sascha suddenly backs away, making motions to stop. She pauses, having tunnel visioned away from the others when the fight started. She turns around to see what's going on, seeing Will standing over the fallen girl with er taser gun. "Hey but she's not-"

    Sascha screams at them then suddenly seems to have /something/ in her hand. Ira whirls to stare, gaping, her gaze zeroing on Will. "The fuck did you do!? She said no weapons!!" Ira yells, clearly losing her cool, a sort of apocalyptic rage building inside of her. There was no way they could keep up the 'veil' around these guys if things kept going this way. Especially with forcing Sanary to walk away without healing the girl.

    Sascha orders her out and her own chances are (pun intended) shot with the rogue persona user. At least they weren't getting mobbed. "Leave her, Will, let's get out of here." Stooping down, she picks up he coat and hastily throws it on, one hand digging down into the coat pocket to grip the knife she had hidden there in case the gang had a chance of heart and did try to rush them. Her shoulders remain hunched and tense as she more or less herds the others out of the warehouse.
August Kohler As Sanary approaches, members of the Wildekinder wall her out. They are very much not letting her approach the girl, and their body language is threatening. Sascha, meanwhile, just stares at Ira for a moment as the other girl leaves; her glance is different. She's very much sizing up Ira, re-evaluating how she saw her threat level. From a glance, there's also some sort of glimmer from whatever Sascha is holding in her hand, something reflective. But as Sascha moves to exit the ring, she places both hands on the rope, and when they open, they're empty.

No one backstabs Die Reisende. Sascha moves to grab the girl, instead, and lift her up and move her elsewhere in the compound. A few members /do/ follow the group, but only to make sure they actually leave. Even if they might have severely damaged any infiltration attempts (atleast for Will, who should probably never go around them again), they have clues. The biggest suspect for the rogue Persona User is Sascha Leitner, who fits every aspect of the DNA test, both build and age. Now, Die Reisende just needs to figure out what they'll do next.