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Starbound Flotilla     This game zone for IFO, Interstellar Frontiers Online, appears to be a tremendous, shattered-open planetoid instead of an island in VRMMO Earth. The fractured planetoid drifts far above Earth, something like two thirds of the moon's size at least, and it glitters with a startling array of lights that indicate spots of activity, habitation, or perhaps even space colonization. Segments of the tremendous planetoid seem to offer strange mineral themes, conspicuous organic growth, or even obvious technological artificiality, depending on the nature of the individual fracture.

    The organic zones are where the Neurovore trace directs them. This is no horror show, though; the massive organic life that sprawls out throughout the huge fragments of the planetoid is inspired by equal parts plant life and ocean-floor organics. Swaying fillaments slowly pulsate with life as they weave back and forth through open space, huge formations of "coral" colonize almost every available surface, bioluminescent strands of growth twine whole segments of astroids together, and between them all, "xenofauna" roam, creatures large as ships and small as humans that seem quite directly inspired by ocean-floor life. Shrimp-like creatures with hard shells, tremendous glimmering eels, and other such NPC mobs, at varying levels of hostility, make these organic segments of Altair V seem vibrant and full of life, as well as making them a nice place to farm something besides the pirates and auto-warlords of the other regions of Altair V.

    This is the "wilderness" of the planetoid. But it is not fully devoid of signals to pop up on one's game HUD, a visible part of any visitor's experience. As one flies in their loader, their spacecraft, or observes aboard the Space Battleship Nagato, ship-classed hostile mobs are present, and they're not especially dificult to kill. This is a low-level region. But one icon stands out. A brilliant crimson blip on every radar. When they come upon it, it's easy to see why: It's a heavy carrier, a large flying-saucer-like disk, almost entirely decompressed and devoid of life support, and yet still overgrown with that slimey rubbery 60s-alien-movie growth that marks the brain-eating Neurovores.

                               NVR "GREY AREA"                                
                        CLASS 7 NEUROVORE COMBAT SHELL                        

    That thing is traveling from fragment-chunk to fragment-chunk, presumably harvesting organic material. And it's inhabiting, perhaps controlling, a capital ship, to boot!
Alexis Maaka     "Oh thank Christ, it's not a The Thing deal for once." Alexis sighs heavily. She's getting sick of HORRIBLE FLESH MORPHS, though this is only slightly less bad given it's hostille. It'd almost be aesthetically beautiful looking at this Neurovore thing. The Spectre flies before eventually managing a drifting stop, floating across the black of space.

    "C'mon, show you to the turrets." Alexis claps her passenger on the shoulder, before heading to the turrets themselves. After spending the trip explaining tech and OTHER BORING STUFF to Yumiko, Alexis has more or less brought the elf-cyborg up to speed for the moment. They reach the gunnery section, two ladders leading to the turrets on the top and bottom of the vessel. The turret section is basically a-grav in nature, with a gyroscopic seat that prevents any kind of disorientation when operating the turrets, knowing how space works this is gonna be super useful to keep from getting sick.
Silica     "Command, Leo 1, eyes on a high level Capital-class target, bearing 010 point 219 mark 083, designation Neurovore Combat Shell." comes Silica's voice over the party comms. The Cait Sith is sat in the cockpit of her Swordfist, flying alongside Nagato's form, her fighter dwarfed by the massive Battleship. "Moving in for a closer look, firing main engine in three. Two. One. Mark." The large bank of impulsers flare briefly, and the little fighter surges away to get closer to the Neurovore, making a mid-range pass.
Septette Arcubielle      The DRIVE ME CLOSER is a brutally minimalist craft: a small triangular prism of black metal with open faces leading to an open cockpit, with a robust engine on the back and numerous secondary thrusters across its frame. No life support, no air, no weapons, no shields. Just a dart-like battering ram of a boarding craft carving lavender trails of light through the void with its high-level thrusters.

     Sitting at the controls and cheerfully bathing in the game zone's hard vacuum is Septette Arcubielle, a perky little android wrapped up in a cozy purple shawl. In the dim starlight and her loose clothing, she could almost be mistaken for a human pilot wearing an oxygen nanoskin. But on closer inspection, the hands that rest on the controls are unnaturally lengthened and sharpened, and her eyes cast a soft purple light of their own...

     As her craft weaves between the asteroids, Septette leans out the open cockpit to brush her hand against some of the wildlife, a look of childlike amazement crossing her face. "All the way out here... reminds me of the continental shelf off the Deep City," she murmurs to no-one in particular. The vacuum of space snatches the sounds from her throat, anyway. "It's all beautiful..."

     And an instant later, she's all business, settling back into the chair and wrenching her controls. The CLOSER loops around the neurovore craft in a lazy arc, setting up distance and speed for a ramming maneuver! "Right, let's get this show on the road. Everyone ready?"
Yuuki Konno     Flying around in the Rapier, a Swordfish-class fighter, Yuuki patiently waits for everyone to gather. No, not really. Patience isn't really her thing. Instead she zooms about with her fighter. Of somewhat above-average but not exceptional speed, the fighter has powerful directional boosters that let it turn practically on a dime.

    Around and around she goes, flitting here and there, matching her speed to the slowest of the group by the simple expedient of zooming back and forth; somehow managing not to collide with anything. Today, at least. Now that she's managed to learn how to control her fightercraft, Yuuki's as graceful in space as she normally is on the ground. Her first time may have been a bit humbling, but she refuses to feel bad about the number of times she ran into space-pylons on the training course!

    "Roger roger, Leo 1!" Yuuki calls out, despite not being Command. She's not sure WHAT she is, but she acknowledges the other girl as senpai for this game. "Good luck. I'm not sure how good this ship is for spotting, but I'll cover you! Wheee!"
Yumiko Kojima Yumiko Kojima still hasn't quite gotten over the whole 'HOLY DREK I'M ON A SPACESHIP THIS IS SO COOL' feeling, and this night doesn't show any sign of getting less awesome. Especially since there are apparently GIANT GUN TURRETS! Which she gets to use. She leaps upwards and scrambles up the ladder, only /slightly/ disoriented when it stops being a vertical shaft and turns into a horizontal crawlspace. No matter. She quickly straps herself into the seat, glad that the non-solid back keeps her tail from being an issue, and familiarizes herself with the controls. "Seems simple enough." SHe keeps her fingers off the firing triggers for now though... Don't want to accidentally hit any friendlies.
Iria Iria's personally tired of flesh morphs as well. Namely because they remind her of her arch-nemesis.

Not to mention, the common theme of battling on foot gets a bit repetitive and dull after some time as well. So a space fight is what Iria was hoping for.

Fortunately, Iria already has some skill with piloting a spaceship in real life, so this shouldn't be too hard for her.

Iria quickly makes her way to her new ship, which she has given the name of 'Hyper Blade,' and gets herself inside. Once she's safe and secure, she goes over her systems carefully, checking and double-checking to make sure everything's in proper order. After she's taken care of all the pre-flight checks, a big grin forms on her face. "All right, it's time to rock and roll!"

With that, Iria launches into space and lets out a battle cry as she does so. "Oh yeah! This is what I'm talkin' about!" Iria says with a laugh. "We're gonna have plenty of fun here!" Strange considering that there's an enemy very close by, but when you're Iria, you accept adversity as a challenge, not as a danger.
Tomoe Tomoe was in her fighter and ready to launch she didn't consider this stuff a game at this point what Cardinal was doing was more akin to infesting her world. Sure if she took out Cardinal some day she'd lose her powers. She didn't care, this shit would have to stop the last of a mad man's legacy would have to be /burned/. For now though she can only focus on one thing at a time. She was wearting her Eisen skin today, smaller form had a use in a combat craft. She had more leg room reall and that's where it came down to it.

<<Ready to go here.>>
Nagato     "This is the Captial Ship Nagato. On approach." comes the echoed voice of the battleship, her body deep inside the actual battleship. "Those who need to use me as a launch point, my deck and floatplane launchers are available." there's a hint of a smile down in the bulk of the ship as the internal speakers go up to the bridge. "Biteblade, are you comfortable there? Don't mind the controls moving on their own, I'm getting the hang of moving out in space."

    The guns on the battleship, two triple turret and two double turret 46cm guns start turning towards the threat, aiming flat to get ready for a combat. "Not sure if you upgraded my guns for this, not sure how well standard shells will do in this ... game."
Sombra     Neurovores... ugh, just the name sends shivers down her modified spine.

    As she had been among the people who helped crack the AI, Sombra had felt slightly obligated to come along on this mission. On one hand, she prefers to keep her brain far away from anything that would want to eat it. Despite the upgrades she has, she's still human. On the other hand, if she just hides away there's little chance of this menace being defeated. As long as she doesn't have to confront these things directly, then she will be happy. So the Estelita flies between the other ships, keeping slightly to the back. It's not a combat vessel after all, and what good will she be if she's compromised? While she would appreciate people liking her for her personality, Sombra knows that isn't the case. Tech support is tech support.

    Already Sombra is working on analyzing the strange ship in front of them, as well as the organic creatures in the area. The scanners of the Estelita is working overtime, and so is Sombra as she uses her own graft power to get a grasp of it all. Screens upon screens light up the cabin in a light purple, and Sombra's eyes flit to and fro as she works.

    "I can't say I like this much," she asides to the other ships on the common channel for today's mission. "I'm working on compiling the data, get ready to accept the transfer when it's ready." It will be easier to work with the ship once they're on board there, not that she looks forward to that...
Kirito Kirito's far from a skilled pilot, apart from fooling around with some simple FullDive games before VRMMOs were popular, and flight sims and others. Being IN the cockpit and having to care about all the different controls is a very different thing though.

    As such, his BLACK RELIC, painted black with gold trim and wielding twin pile bunkers instead of blades, keeps straying out of formation as he adjusts and overadjusts and otherwise tries his best to figure out how to PRO PILOT with only these few hours of practice.

    He'd so rather be fighting normally. This situation has him pretty nervous...

    But eventually Kirito figures out how to fly smoothly enough, though it comes after much frustrated grunting. Just in time too, to lay eyes on a big-ass capital ship that immediately gets him tingling with worry.

    "A Neurovore capital ship?! ... these things resemble... deep sea fangly fish... that ugly blobfish thing... and coral reefs. Wonder if there's anything significant about that."
Corona Arclite "Iffen there's one thin' Ah enjoy more than buildin'," Corona remarks as she adjusts her heavy duty goggles. "It's field testin'~" She adjusts her hat, and settles into the cockpit of her loader mech as it locks down it's harness and seals in place while she slips her arms and feet into the control points for the arms and legs (though the second also handles some of the maneuvering thrusters). Several display holo-screens light up around her as her game HUD does. "How're we lookin', Windrose?"

The skunk-girl turns her chair to face the various controls on the bridge of the Steamhammer Express as the train-style ship orbits the IFO game zone. "Everything is green here... But be careful. That thing may be high rank but it's not the FoxTrotter you're use to."

"Ah know, Ah know. No need to keep remindin' me. Just be ready to beam me out if somethin' goes hell in a handbasket." Corona shifts her position and moves, the Stampede stomping a bit as if warming up. A few minutes later it deploys from the ship and the maneuvering thrusters ignite, starting in the direction of the big blinky red mark on the HUD map. "Ah reckon that's the second biggest saucer Ah've ever seen."

"Do I ever dare ask what is the first?", Windrose snarks over the radio.

"Nupe. Y'all pro'lly don't wanna know."
Starbound Flotilla     Silica kicks this off with scouting. She'll find several key points to identify as she closes in. There's a swarm of DEFENSIVE NEUROVORE CRAFT, both visible in "hangars" aboard, and occasionally moving around, which seem to consist of the local sealife with neurovore parasites attached to their heads like some kind of twisted headcrab. There's also a wide variety of still-functional turret defenses, both for combat against capital ships, and for combat against smaller craft. She'll be able to identify a spread of shield emitters, and note that the Grey Area's major thrusters, in classic flying saucer style, are all oriented around the bottom of the huge disk.
Silica     Silica radios in her findings, tail flicking behind her in her seat as she circles around the Neurovore fleet. She then pulls back on the yoke and begins to peel away, accidentally exposing the broadest facing to any sensors the Neurovores may have access to, lighting up like a beacon for a brief moment.
Starbound Flotilla     Sombra is able to link into some very decayed digital systems. This means she's able to get a look at its flight path and previous maneuverings! It's been marauding out here and growing for a very significant amount of time. Getting it to retreat looks to be top priority today, if they want to find what sort of lair it operates out of, and if they want to keep some of the local ecosystem intact. She's also finding that there's traces of data in there that might give leads on the GAMMA AGENT she heard about before! If she can get aboard, even briefly, she might be able to reconnect a server and extract it!
Starbound Flotilla     "Floran isss okay! Yeah yeah! Big battleship isss very cool!" Biteblade says, eagerly jumping around the bridge happily in her new captain's outfit, happy to just watch things working on their own. "Floran can help maneuver! Will make sure, can help modulate battleship friend maneuvering!" She'll in fact start to do that! Interfaces rigged up inside Nagato's bridge will get operated, just to make sure Nagato's maneuvering is enhanced, or at least up to her past standards!
Starbound Flotilla     Anti-fighter turrets shudder to life. The aggressive neurovores spot Silica first. The ship's radios come to life, and spew a gutteral, screeching ROAR into the radiowaves around it. The slick, rubbery black infestation pulses with life, and the anti-fighter turrets open fire on her! Big whoopy raygun blasts make dramatic noises as their shiny payloads threaten to brutalize her craft!

    That's Tomoe's cue if there ever was one! Those sensors are sharp, and those turrets are brutal enough that the rest of the fast-and-light ships on display here might not last more than a few seconds under sustained fire. Her ECM-laden defensive space-tank should be able to scramble that, at least for a time!
Alexis Maaka     The Quad cannons aboard the Crimson SPectre light up as Alexis enters THE ZONE, that zone you get in combat where nothing matters but the mission itself. Bogies swarm the vessel, and Alexis picks her shots as the ship maneuvers close to back up Silica. Those cannons go off as Alexis opens fire, aiming for the Neurovore fighters swarming Silica. "We got your back, Silica!" She radios, gritting her teeth while the guns rattle her seat slightly with every blast. The reciprocating quad cannons give off a meaty CHOOF and shake the seats, providing satisfying feedback while targeting sensors assist with aiming and firing upon each bogie. The Spectre's drift pattern remains chill for now, unless it's engaged in response.
Yuuki Konno     Yuuki swings in to be Silica's wingman, or wingelf as the case may be. She jitters about, making her ship as hard a target as possible, and just waits for something to start shooting at them. She's got little in the way of defense, aside from maneuverability of course, so ... well, best to stay mobile!

    "YEEK! Okay this boss isn't fair!" Yuuki yells out, slewing her fighter wildly to try to avoid incoming fire. Not that there's really anything to dodge given that the shots are just too fast. Which is of course why it's not fair.
Silica     Silica's fighter rocks and shudders under the sustained fire. She jinks and rolls, using her game-honed reflexes and skill to minimize the damage, but she's watching the little 'bubble' around her ship health display rapidly fading. 90%, 80, 70... "Taking fire! Field down by 32#4125" she calls in, pushing her engine to the redline, trying to clear the effective range so she can reengage under a better profile. "Don't try to turn-fight close to the hull, the escorts'll be on you in seconds. Boom and zoom, do a combat run, do damage, the break off, stay mobile!" she says, calling out combat tips like some kind of tutorial NPC.
Iria When Silica comes under attack, Iria realizes that the enemy is present and dangerous. And that means it's time to get it on for real! "Oh boy, some real action!" Iria says with a grin as she moves in closer.

"Ready or not, here I come!" Iria adds as she flies in towards the enemy, firing off a couple of shots before pulling a one-eighty and flying away quickly. "Hit and run is my style!"
Septette Arcubielle      What started off as a subtle whine over the radio has built to a fevered thrumming pitch inside Septette's craft, shaking its very bones as the flywheel builds up energy... and builds... and builds. For several moments, it hangs there like an inert chunk of metal in the starry sky, unremarkable and unthreatening. At least circling around the UFO means that she's out of the path of its hail of fire, for now!

     Then, with blatant disregard for g-forces or whiplash, it abruptly goes from a near-standstill to its dangerously high top speed- the highest she could possibly wring out of a starting craft of that class. She's going in close to skim the top of the UFO's hull- hopefully an approach from above will limit its ability to evade, given the preponderance of engines below!

     In the seconds before impact, Septette sets the CLOSER to autopilot, overrides the autopilot's warning, and steps out of the cockpit to stand on her craft's outer hull, using her powerful metal talons to brace herself securely! A wicked-looking curved blade unfolds from her arm and glows an incandescent red with fiery enchantments, and she leans off the side of her craft, steering like a surfboard by using her center of gravity strategically.

     If the UFO lets her get close enough, she'll rake its hull with her own ship while sinking her blade as deeply into its exterior as she can, hopefully dragging a nasty searing gash across the entire craft's hull!
Corona Arclite As the loader is descending into the game zone Corona leans a little to the side to reach into one of the pouchs of her belt and pull out some sort of small device, which she mag-locks off to the side of her cockpit. "Might need that later." Then turns her attention back to the matters at hand as the enemy mobs react to the scouting maneuvers. "But now, we see what ya can do!"

Corona leans into the control and the thrusters fire again to keep the loader moving. Though it doesn't drive directly towards the Combat Shell or whatever the UFO is called. Rather the Stampede lands on one of the other nearby planetary fragments floating around, skidding a bit as the mechanical feet find purchase in the extraterrestrial soil. The slide brings the mech right up to the edge of the fragment.

The perfect position for Corona to swing it around and point the Stampede's space shotgun arm out past the edge. "This may be the final frontier, but a boomstick is still a boomstick!" And opens fire. A few quick bursts send scatterblasts flying through space, trying to widdle out some of the escort swarms so the people that need to get up close with ugly can get up close with ugly. "Eat suppressin' fire, space varmints!"
Sombra     Just how old is this ship, really? Their systems have certainly seen better days, that's for sure. Data is extracted and decrypted, then reencrypted and uploaded. It will be useful to know just where this ship has been before, and it might be possible to figure out where the neurovores are headed. Damn creatures.

    Perhaps they will be able to drive it back... and maybe trace it. Placing a tracker on the ship would be preferable... As Sombra works she sorts the information into categories, all to make it easier to arrange later. Though the moment that some information flickers across the screen, she taps the screen and scrolls back. The GAMMA AGENT... one of the three agents that they will need. A heavy sigh leaves the hacker, and she glances past her screens to the ship ahead. It appears that she has little choice in this. It's not like she can expect any of these other people to be able to extract the information. It's quicker if she does it. Infiltration is her deal.

    The radio chatters on as she rises from her seat, and she applies Oxygen nanoskin as she states her intention over the radio. With the others willing to distract the neurovores, then she has a chance to sneak onboard. A translocator is placed in the cockpit of the ship, and she sets the systems to run a program through a proxy that requires minimal internvention from her. "Data is being forwarded to you now," she informs the others. "And I'm ready to head onboard."

    The roar from the neurovores on the radio makes her wince as she puts on the small jetpack that's onboard, and she goes through the airlocks, activating her thermoptic camouflage, waiting for Septette to do the hull breach she promised her...

    And there it is. Under the cover of thermoptic camouflage Sombra kicks off from the Estelita, then quickly makes her way towards the area of the hull that Septette is busy raking at. It's a good thing the others are keeping the neurovores busy!
Kirito And combat begins! Kirito's biting down the urge to curse at how unfamiliar it all is. Unfamiliarity and uncertainty means DEATH to him, and unlike the others here he's got little interest or affinity for MECHA SHENANIGANS.

    It's about time he gets serious though. His controls firm up with focus and he hits his thrusters to swoop the Loader alongside Tomoe's rig, taking up the typical role of DPS to her tank.

    "I'll follow your lead!" He shouts over private comm to her, hoping that this will work out for the better.
Starbound Flotilla     Maaka focuses on the fighters, peeling some of that aggro away from Silica. She still has to contend with the main ship's guns, but at least not the interference of its minion units! Now it's just Maaka who has to deal with that. Her heavy forward guns tear through flesh, causing her foes to burst into blasts of voxels. But after that first pass, they begin to pursue! Maaka's locking herself into a SPACE DOGFIGHT! Yumiko may want to start using that turret for cover, a lot of those space monsters are closing in from behind, brandishing elaborate bioelectric energy weapons or firing huge chunks of dangerous shell-material like railgun slugs! Even with her help, that might be too much... But not quite! Corona's short-range gunfire whenever Maaka passes nearby means she can close in close to the rear of Maaka's craft, and sort of use it as both terrain and a protection target if she wants, to shoot down dense clusters of monsters before they close in. For now, emplaced astroid combat is perfect.
Yumiko Kojima Yumiko Kojima centers her targeting reticle on one of the thrusters, and presses her thumbs down on the firing studs. THe quad cannon in front of her thunders, twin sets of recirprocating barrels sending bolts of coherent energy towards the enemy. The shadowrunner grins inside her helmet, absolutely LOVING this. And then her scanner above the targeting reticle lights up with signs if incoming fighters. She jerks the controls, slewing the cannon around, and unleashes another hail of blasterfire. It's not /quite/ as good as her move-by-wire, due to the lag from bringing the big gun around, but she can still react quickly.
Alexis Maaka     As the Spectre is engaged by fighters, she begins to move a lot more urgently as turrets blaze away. Alexis has the ship pick up in speed, trying to avoid accidentally hitting allies in the crossfire as she focuses more on flying than shooting for the moment. Focusing, she gets serious.

    She hasn't been in a dogfight in some time, not since the UEF thing really. It's a grim reminder she doesn't have those fighter craft anymore, especially as the Spectre suffers some heavy hits thanks to railgun shell rounds and bioelectric blasts. The ship shudders and shields crackle, but the Spectre still dances along black.

    https://youtu.be/KYx7fIYAvZw

    The Spectre begins to arc and weave, angling and even moving sidelong like it's drifting in a street race somehow as the cannons fire in steady, clipped bursts. Just enough to pop bogies one at a time as Maaka maneuvers, aims, shoots, maneuvers again. It's a nice rhythm, really. Hopefully Yumiko's Move-By-Wire can keep up with it.
Yuuki Konno     Completely unused to this kind of combat, Yuuki's flustered and feeling helpless. She's not a fighter by heart, not really. Sure she got pretty good at swordplay, but that's just a GAME! This is reality, and a completely unfamiliar reality besides. It's spaceships and aliens, not the sort of thing she's used to.She pulls out of the melee in a panic.

    At the same time though, Yuuki IS a fighter. Her disease, her situation... she rejected both, choosing to live on her own terms. Choosing to fight. And when her friends start to call out their worsening status, it's like a switch is flicked in the young girl.

    Hauling on her flightstick, Yuuki reengages the enemy. Banking hard, the Rapier whirls and darts in, letting loose a point-blank barrage with its guns. Stabbing, whirling, slicing. If this isn't her type of game, well, she'll MAKE it her type of game! She dives on in, fury carrying her deeper in against the swarm. And there, her reaction speed shines! Her guns don't have a lot of energy or accuracy, so she makes every shot count. Whirling, thrusting deep into the mass of monsters, she shoots to kill and kill again before she darts back out to wheel away once again, resting the guns in evasive moments before reengaging with glittering pulses of cannonfire.
Tomoe So Tomoe sees her cue there as something comming at them and she's popping her ECM while staring to open fire where she can. She will be able to sscramble that for the most part and give Kirito some cover fire.

<<Kirito you gut them while I keep them on me!>>
Starbound Flotilla     For those doing the runs against the ships -- people like Iria, even like Septette in her own way -- Silica's advice is a boon, and provides a fairly consistent, passive bonus to their efforts to tear through the ship. Though the shields are up, capital-ship shields only blunt attacks, they don't fully block damage. What this means is that Iria can strike out against the subsystems dotting the area around the underside engines, enough to clear out some turrets, eventually carving a gap in the anti-fighter defenses!

    It's enough for Septette to shear along its lower side, ripping a terrible gap through shield emitters, hull, several thrusters, and a dozen other different functional greebles and systems. The ship itself roars again, as if in pain, when Septette's claw rakes over the slimey black rubber-like infestation, and the whole thing shudders painfully.

    It's enough for Sombra to invisibly slip her way inside, cloaked and kitted for EVA. The internal gravity isn't on, nor the internal lights. Huge organic limbs growing right out of the walls -- tentacles, human-like limbs, even sometimes machine bodies -- seem to be operating the interior systems manually, and look as ever like a movie prosthesis workshop. She'll have to evade their detection here in the dark! If she can do that, she might be able to make her way through the ship to the computronics cores.
Corona Arclite The escort ship/aliens are drawn away into pursuing other ships, and being blown to bits in brillaint barrages of various guns. But that now means that they are their problem to deal with while others try to handle the big infested spaceship.

"Yep, gonna need it." Corona reachs over to smack the device with her tail, so she doesn't have to take her hands and feet out of the controls. It lights up, crackling a moment as what appears to be a disc starts to spin inside, and it taps into whatever audio system the Stampede has as it dashes towards the other edge of its position and leap off.

o/~ Give me the wheel... so we can move a little faster! I'll make it real... I'm not a glorious disaster! o/~

The Spectre speeds past with its chasers, and the Stampede is gone?! It looks like those mobs are gonna get in for the kill...

o/~ What part of livin' says you gotta die? o/~ At least until the gunfire starts zinging out from UNDER the Specter at it's pursuers. o/~ I'm gonna burn through another nine lives! o/~ Corona is taking full advantage of Space Battle Physics!(tm) to stand on the underside of the ship's hull and fire away from the unorthadox position, alternating between the shotgun for area-coverage and using the other arm's pistol for more precision shots to finish off the damaged.

o/~ One more for measure, that's ten for the soul... That never sleeps, so are you ready to go?! o/~
Nagato     Nagato hmms, everything seems to be going on now and well, time to figure out how well things work. "Biteblade, let's position ... right about here. Aim and fire!" she comments towards her Floran Captain now, floating towards a better vantage point to aim her guns. "This is strange, floating in space like this, you know." comes another comment as the LOUD BANG of 46 cm turrets echo (or not) in this space, ten shells, white in color for their armor piercing qualities, launch out towards the enemy capital ship. "Reloading!"
Starbound Flotilla     The space combat in this game is actually incredibly tight on the controls.

    Kotone's ECM pops, scattering the targeting abilities of the Grey Area, and enraging the parasitized xenofauna. This draws any remaining dangers away from Silica! Thank goodness. It does mean that now Kirito's going to need to deal with a sudden rush of organic space-monsters rushing towards his partner! They menace with huge teeth and lashing tentacles in melee, but they also menace with more of those bone railguns and bioelectric projectile organs! He'll find, though... At this distance, if he tries to use that exploit he found, it's actually far, far easier.
Iria Hitting and running provides a good strategy for Iria. She clears a hole in the defenses and smiles. "Gotcha where I wantcha!" She says with a laugh. "But I'm just getting started!" She swoops in again, this time attempting to draw possible fire towards her to give her allies a chance at attacking while she keeps the enemy distracted.
Starbound Flotilla     Maaka's heavier shuttle functions as a sort of mobile platform all of a sudden. On the bottom, Corona, blasting away as alien critters attempt to land and assail her, clearing out the space behind them. Atop it, Yumiko's turret blasts and blasts away at the hulk of a spacecraft, assisting Sombra's entry, until the creatures behind them grab attention.

    A huge cluster forms up, trying to power through her anti-pursuit fire and Maaka's own maneuvering by virtue of just getting so close together they can maneuver more collectively. It's a dangerous cluster, and they close in hard... Until very suddenly, Yuuki slams through them! A sharp wing shears the whole cluster clean in half, those that survived her point-blank fire! She has outright SCARED many of them off, redirecting their aggro towards Tomoe, though the smaller ones that can slip around the fighters still menace Corona below, trying to tackle her off the shuttle and bite her to death.

    Yuuki can link back up with Kirito and Tomoe, try to help Iria fight the main enemy ship, or... It looks like some are breaking off for bombing runs against Nagato! She could use cover too!
Sombra     There we go...! Septette surely has her uses, that's for sure. Quickly heading inside the broken hull, Sombra shuts down the jetpack as she instead uses her arms and legs to pull herself inside, working her way past the hull and further in towards the shafts. Her eyes scan the dark interior, and she frowns for herself when she spots the limbs sprouting from the walls. Ugh, how utterly disgusting. It's better to be silent for now and try to keep to opposite walls. It's a good thing she's nimble and quick, and even in zero gravity her parkour skills should be useful for something. Grabbing onto the wall, Sombra begins pulling herself along. It's a good thing she's not afraid of the dark...! Quickly, she makes her way around, kicking off the walls quietly as she grabs onto walls, floor and ceiling as she works on getting ahead while she waits for Septette to follow after her.
Yuuki Konno     Yuuki howls triumphantly, though her cry of victory's more of a delighted laugh than a battlecry; degenerating into something close to giggles as adrenaline surges through her in a rushing release. Battle is her thing, it seems. It means being alive, living for the moment.

    She considers the options now that the interceptors have been dealt with. There's really little to consider. Kirito and Tomoe are her friends but so's Nagato, and she's better for now at fighting little fightercraft and bombers than capital ships. Going on the offense or protecting her friends... little choice to make.

    Yanking the stick around again, getting somewhat lightheaded from the fast turn, Yuuki zooms off to support the space battleship. Slower-moving bomber class ships shouldn't be too hard to fight! She can tear right through them, perhaps literally with her reinforced ship-wing strut-blade!
Silica     Silica's sat at long range, watching the battle unfold for a little bit. She's seen the bomber strike force moving to engage Nagato. That's bad. Small ships are the bane of Capitals, even if they do have a good anti-fighter screen of turrets.

    She turns, then kicks on her engine, moving to cut off the bombers. "Leo 1, moving to intercept the bombers." she radios in, diving from a High Z-plane over the top of the lead Neurovore bomber, letting rip with the rapid-fire laser cannons on the nose of her craft. They're not high energy weapons, but the rate of fire is rather phenomenal. They're designed to take a 'Death By a Thousand Cuts' approach, overwhelming regenerating hull/shield systems by virtue of just constantly bombarding it.
Alexis Maaka     Alexis doesn't evne notice Corona's grabbing onto the ship until the excitement dies down a bit, and she just laughs out loud. "You crazy bitch, Corona, nice timin'!" She messages, before the ship begins to head closer to where Septette makes that opening in the saucer's hull, where Sombra and slipped in through. She has to give the hacker credit, Sombra did a good job getting in and out with the intel they came for.
    R    Alexis' ship passes by, firing upon the Neurovore saucer's gun turrets with precision bursts per gun. "Eisen, hang on, you're getting some relief!" She also paints targets on the wound as well, for Corona and Yumiko to consider.
Starbound Flotilla     Nagato fires a volley of shells! They rip through the shields, barely blunted at all, before slamming into the hull of the enemy craft. The whole infested thing screams in pain, before seeming to "bleed" a series of bomber Neurovores! Or at least, that's what those infested xenofauna wrapped around heavy fatman-like bombs look like. There's only enough anti-fighter xenofauna for two or so squads. One's drawn into a rage against Tomoe, but the others are swirling in an area surrounding Nagato's incominf bombers.

    Luckily, Yuuki's able to dodge through the swarm around the first, and rip that first bomber apart! Silica fires a brutal laser vollowy through the swarm around the second bomber, clearing the way and slowing it, effectively enough to disable it! But now this leaves them facing down the anti-fighter defensive force surrounding the payload. They immediately close in for harsh dogfighting, going practically nose to tailfin since this approach means both were likely to pass straight through!
Yumiko Kojima Yumiko Kojima pivots to the side, swinging her turret around to fire on Maaka's designated weakspots, as well as stitching a line of blasts across the beast's side. "Do you guys do this ALL THE TIME?" Fighters are mostly gone now, so she concentrates on pumping firepower into the giant saucer. Take out its maneuvering, and its point defense batteries, and we can do whatever we want to it.
Septette Arcubielle      Septette clambers back into her craft amid a spray of molten and shattered metal, wrenching the controls back from the autopilot for a moment to steer it back in another lazy approach loop! This time, when she slams the accelerator, she doesn't aim to skim the UFO: instead, it looks like she's aiming to ram her ship clean through the established crack in its hull!

     "Sombra, approach to assist in three... two..." At the last instant, Septette calmly steps out of her craft as it passes through the crack and lands on the UFO's inner floor, her legs bending unnaturally to absorb the massive change in inertia. Her 'one' is drowned in the sounds of shrieking, crunching metal. "... Here to help."

     Unencumbered by concerns of stealth or subtlety, it doesn't take long for Septette to hack and burn her way to Sombra's location, her own bright magitech eyes and core illuminating the corridors in shades of red and purple. She smiles amiably, flexing her heavy bladed hands. "Lead the way, Skully, and nevermind the walls."
Corona Arclite Corona was outright enjoying herself, whooping and hollaring as one would expect. Though the merriment comes to an short end when several of the smaller enemies manage to survive the slaughter and come buzzing under the ship after her and the Specter.

The first alien comes face to face with the Stampede's pistol, and then has no face at all as it takes it point-blank. Then Corona heaves on the controls to spin around and slam the shotgun across another, essentially pistol-whipping the space scum away, and cracking off a shot afterwards to scatter the swarm. Unfortunately it's not enough to keep several from swarming in on the sides while she's shooting and latch on. Ugly little bastards start gnawing down, trying to get to the squishy chewy center of fox inside.

There's a bit of swearing up and down but most of it is drowned out by proximity alarms and the Stampede rattling as the little buggers try getting through it. With a snarl Corona does pull one arm from its control point, if only to slam it down on one of the display consoles, that has a big button that just happens to be marked 'In Case Of Personal Space Violation'.

Which opens the loader's.. cargo bin? Because of it's focus on firepower and mobility the Stampede didn't render with a lot of cargo space. Yet when that small hatch pops open, a pair of orange specks flash to life in the dark space...

Which belong to Corona's mechanical jackalope, launching out of the cargo hatch to tear into the aliens mobbing the Stampede with his electrified antlers and jackhammer legs.
Kirito The BLACK RELIC Kirito commissioned has no real ranged abilities to speak of, which ostensibly suits the Black Swordsman just fine. He's a Pure Fighter build fan, through and through!

    But HUGE PILE BUNKERS aren't the fastest things to swing. The difference in timing throws Kirito off a bit as he goes on the offensive against anything that gets too close to Tomoe, slamming and thrusting a bit more wildly than his usual CALCULATED ferocity...

    "Ghhh!" Then shots ring out and pelt his Loader. Kirito hits the thrusters and rolls away. After a few unfortunate blasts strike him, he begins evasive manuevers with zigzaggy thruster firings to take only a few close shaves further!

    "I really wish they were more melee-focused!" The boy mildly complains. But the complaint isn't pure whining. Upon learning their patterns, he engages thrusters and swoops at the nearest formation. A few more shots graze the Black Relic but he manages to weave through most of it unscathed and deliver some SPECTACULAR thrusts from those massive weapons of his!
Starbound Flotilla     Iria, Yumiko, and Maaka are pouring ordinance on this thing, and it seems to be getting progressively more and more angry as they do. The ship creaks, groans, and strains as their craft blast and blast, with turrets going dark, shield emitters sputtering and exploding, and the return fire still being scrambled by Tomoe, their space-tank. The roaring over the radio becomes more exasperated, almost frustrated, even annoyed when the crafts manage to survive the constant and heinously inaccurate rush of fire it pours back towards them.

    Chunks of hull are beginning to roil ominously. But for now, the group has to contend with drone mines! Which close in on Maaka's craft dangerously. Yumiko may be able to do that, but her long-range, heavier weaponry is likely better suited to peppering the carrier. Perhaps Corona might have something stylish to deal with those, now that Corona's a little less occupied by the monsters trying to hijack the Crimson Spectre? For now, Maaka -- and Iria, too! -- will have to evade those beeping automatic hazards spreading around! Shooting them down is effective, but horribly distracting. Are there other ways to evade this hazard?
Tomoe There's more of the aliens, when is there not? She will keep firing and otherwise keep drawing fire she might even take a few hits but it seems that she is pulling the attention of many back to them.

<<Just burn them down>>

She keeps going banking her figter as she keeps drawing their fire and she's still setting off taunts. Part of her wished the Union fleet was still around right now. They could just scourge the entire zone with heavy ship based weapons.

She can't have that now they are doing it the hardway.

"This was a scifi game generally swords are out unless your some kinda of space knight with a glowy plasma blade."
Yumiko Kojima Yumiko Kojima doesn't really have the accuracy to shoot at mines that small with guns this big, especially since she's not hooked into the targeting systems. <<I can't hit the mines, they're too small!>> She hauls the gun around again, staring intently at her sensor display to see if she can find the port the mines are being ejected from. If she does, she starts pouring fire into it, hoping to either damage it beyond repair, or blow one up in the tube.
Alexis Maaka     "Ah shit." Alexis grumbles. <<Hold on, I'm gonna keep us out of their way.>> she radios back, before she proceeds to do exactly that, her ship diving and weaving away from the mines while they back off briefly. "Sorry Corona, gotta keep from being hit before we're blown out of the sky!" She calls out over broadband, before angling to give Yumiko a way, way easier shot to hit the mine deployer tubes.
Starbound Flotilla     Iria, Maaka, and Yumiko have torn a gap in the defenses, distracted as they are by Tomoe's countermeasures, that's finally wide enough to give Septette some space to rip through! Her head-on course is set, locked in, and all kinds of warnings pop up. She has to disable an auto-collision-prevention system twice just to confirm this path. But once it's done, it's quite intense.

    A column of fire tears through the hull of the craft when she impacts it, ejecting Septette from her own disintegrating craft. The limbs turn on her with anger, and the ship screams again, but Septette can easily disregard their flailing and striking, cutting them down. Having some light in here is an extra bonus, but so is having some help. One of the stray fighters has rushed in behind Septette, and the huge creature is actually trying to get involved on the ground level! With Sombra's way cleared by Septette's ability to just dismember them with ease, she can get to the computronics core -- an absolute wreck of a place with magnetic tape drifting around aimlessly in zero gravity -- but she'll need to grab it while Septette holds off some kind of massive space crustacean, something like a big space lobster, decapitated and infested with a Neurovore Cell. This close, they actually have that charming stop-motion movement look, like a team of puppeteers is moving the Menace from Beyond the Stars while it tries to worm its way through the hull and assault the infiltration team.

    Sombra, herself, will have to deal with several small support mobs drifting around the room. The slick black rubbery high-level blob creatures, marked "NEUROVORE CELL", multiply in here, and rush out to provide healing and support to the parasitized creature Septette is going to have to deal with!
Silica     Silica glances over her shoulder. "Tch... annoying." she can see the pursuit force basically boarding her fighter! "Not today!" she guns the engines, leaving a pair of pillars of superheated plasma in her wake as she peels away. She swings the fighter around, killing the RCS and engine to circle strafe the group, firing her lasers before gunning it again once they start maneuvering around on her. "Catch me if you can!"

    She's not as fast or agile as Yuuki, but she's a very close runner up behind her and Kirito.
Sombra     The light and violence behind her is enough to alert Sombra to Septette's arrival, and the hacker appears in a shimmer of purple lines in front of her. "Gracias... though, might you also take care of /that/?" she asks, frowning as she points at the large space lobster. "I don't think I would be able to work with that thing distracting me...!" Ugh, is that... neurovores? This only makes Sombra even more determined to not end up like that. With that she heads on towards where the computronic core should be! Septette can handle that big thing, right? Sure she can.

    The smaller enemies though, that might be a problem... So as Sombra makes her way towards the core she draws her submachine gun and fires upon the small blobs. And once she's cleared out most of them she will focus on hacking, extending her left hand towards the magnetic tape, typing away as she tries to gain access. Her right hand clutches her submachine gun, ready to react... Hopefully this won't take long!
Corona Arclite "Aaaaw shit!" Corona yowls, even as the Stampede is getting and down and holding on. "Who knew a ship could buck like a broncho!" And Hopalong latching onto the Stampede so he doesn't get tossed off either.

The mines are a problem... and something she might be able to do a thing about. A crazy and reckless thing, but if it means protecting Maaka and her ship...

As the Specter does it's maneuvering Corona buckles down, and finally lets go of the ship to drift amongst the mines. Then grabs some stuff out of her inventory and does some quick thinking and tinkering.

Finally she pops open the cockpit (good thing she brought her space helmet just in case, and tosses some jumper cables to Hopalong perched on the Stampede's shoulder. "Gimme some juice..." The clamps are hooked to his antlers, and then hooked to the device Corona is holding. "When ya got a stray flock..."

Corona flips a switch, and the device starts emitting pulse waves to push the mines away from their ships, and back towards the enemy instead!

"Ya herd it!"
Starbound Flotilla     Kirito does find his way through the barrage of anti-fighter minions closing in on him! Using that exploit is really making his whole build far more viable. He finds that the pilebunkers are driving through the flesh of these monsters with some pretty spectacular power, punching huge holes in them and essentially killing them instantly, since they're presumably meant to be used on ship salvaging.

    It's hard to get the hang of, but not too hard. These loaders are quite responsive, if one can just adjust for the very slight delay in their arm corresponding motions... But for now, it might be easiest to let Tomoe handle more! Her ability to shoot down foes at a distance should mean that Kirito might find more success kiting the long-range sorts and piercing the shorter range ones to cover Tomoe's lacking maneuvering. If they do, they'll likely manage to clear out most of this anti-fighter encounter!
Starbound Flotilla     Firing at the mine-ports is actually an incredibly clever way to stem this tide. While it doesn't rid Maaka of the mines themselves, it does mean the problem is finite, while also letting Yumiko pour more damage on the enemy craft! And meanwhile, all the dodging and weaving can keep... moooooost of the dangerous hazards at bay, though some get a little too close before exploding!

    Luckily, that distance gets amped up hard when they get hit with a wave of KINETIC FORCE, blasting swarms of the things back with a bodily shove and slamming them into the hull of the enemy craft. It shakes the thing, and provokes one more angry roar. For now, it looks like the threat's abated, and they have this craft mostly on the ropes! At least, until what comes next...
Septette Arcubielle      As Sombra kindly points out the infested crustacean, Septette turns on her heel to regard the decapitated lobster-beast with something between clinical professionalism and deep amusement. "And what manner of beastie are you? Look like some kind of puppet... sorry I have to cut your strings," she coos, in the sort of voice one might use to calm an insolent dog.

     As soon as Sombra's gone, however, she gets to work: the steel under her feet bends and fractures as she dashes forward, striking the beast's claws aside with her hands and simultaneously lashing out at its head with the razor-sharp talons on her foot.

     She hasn't forgotten the lessons of before, either: her talons glow blue on the first strike to hit it with an ice element, then shift to red a split second later for another, hoping to detonate the beast's animating head! "I wonder if you'll turn red when cooked, too?"
Starbound Flotilla     Septette manages to abuse that explosive SCIENCE-ELEMENTAL damage again, coursing a rush of energizing power straight through the creature to blast its internal organs violently, even while it tries to swipe at her with those huge claws. It rersists some of those initial strikes, being healed by a few stray Cells that escaped the chamber Sombra just managed to get into. As she finally blasts its entire head -- going right for the Neurovore Cell responsible for the creature's animation -- it comes apart in a blast of voxels.

    Sombra, meanwhile, fires blast after blast into these thick, tough biomorphic bodies, tearing holes into them. They can do little to attack directly, so what she mostly has to deal with is killing them off before they can reach the door! She manages to get a fair majority of them though. Drawing data out of those ancient data storage devices, running those decaying servers, she finds amid her search... A location of the GAMMA AGENT! The next objective has been located!

    Good thing too, because something huge just happened that cut all power, even the emergency power that was keeping those servers running.
Yumiko Kojima Yumiko Kojima whoops with joy as she sees the fruits of her brain wave, detonations rippling out from the ports as the weapons detonate before launch. <<Everyone okay? I think I took out the mine launchers. Gonna go back to the engines, see if I can cripple this thing>> She zooms in, peering at the flames venting from the rents torn in the hull. <<...Well, more than I already have...>>
Alexis Maaka     Alexis nods in reflex at the radio chatter. "Got it." She begins to angle the ship near the engines, moving so Yumiko has a clear shot at the engines. "Hit 'em now, nail this shit!" She barks harshly, before she blasts away at the hull itself with rapid blasts, trying to tear up the Neurovore mothership while she can.
Starbound Flotilla     Yuuki and Silica hve successfully averted the bombing run, and now Silica needs to survive the ensuing punishment. Engaging her afterburners means she not only deals some significant damage to these enemies trying to cluster so close, but also gives her the space necessary to pull away into a strafing back-momentum rush of blasting away at their hordes! With Biteblade directing anti-air fire from the nearby Space Battleship Nagato to clean up the ones that get too close for comfort, Silica soon finds she's able to fully clear that airspace. Or, uh, spacespace. The defense was a success! Nagato didn't get bombed!
Sombra     There, she's in! Sombra turns her focus to the magnetic tape and sorting through the rush of information as she creates a screen, typing away as she searches, searches... following the clues, until finally she finds it and extracts it. Got it! And just in time.

    As the power gets cut and leaves Sombra in the half dark, only with her screens providing illumination, the hacker glances around, listening. Well, it's time to leave, she supposes. "Good luck, amiga," she states to Septette, all before she activates her translocator, shifting out of excistence.

    Reappearing on the Estelita, Sombra draws a deep breath, then strides towards her seat. "I have information on the location of the Gamma Agent," she broadcasts to the others. "Septette is still inside the ship, but she's making her way out. Be ready to fire upon a large target should it follow her outside!" No, having a neurovore tail them isn't exactly appealing.
Starbound Flotilla     The damage sustained by the combat shell proves to be too much. With a roar that no longer sounds over the radio, but somehow, impossibly, audibly through the void of space itself, something inside the shell screams... And begins to EMERGE.

    One huge crustacian claw emerges from the top of the sucer. Then another. Several massive legs punch out through the steel, rupturing it, bracing against it, and pulling UP. It looks like the body of a hermit crab. But where the head ought to be, there is only a mass of neurovore cells, clustered together. The ship around it comes apart like a discarded shell, and its cargo hold leaks into the space around it. Parts, fuel, and stolen biomass drift through space. This thing was some kind of... Harvesting unit?

    The Grey Area's long, coiled body launches off of the shell, leaping and bounding away along the huge astroid chunks, roaring in pain and frustration. The capital-ship-sized Neurovore has escaped... But now the group has the tracking signature of a CLASS SEVEN NEUROVORE.

    The chunks of ship left behind drift through the air, but huge puffs of voxels from failing parts indicate that it's releasing game drops! All those present find that they gain a pretty significant amount of GAME LOOT! Varying fighter parts, materials for crafting, new munitions, and other assorted benefits all around! But those present -- especially those who engaged in melee -- find that their "INFECTION INDEX" in-game has risen, and risen HARD for those who left their crafts! But those who didn't find themselves protected; the ships and the mecha provide a pretty significant resistance against INFECTION INDEX.

    The Flotilla swarm in on the broken craft, ready to salvage and distribute parts and profits. Shares for everyone!
Tomoe The batle is going on and she's getting an ida of how to fight she might have wanted to make a loader for her own but she seems to be oding well enough in the figther. She oens up at the hostile alien biohorror from afar. She'll even pop off a few missiles into the mix for some light area of effect. She dpes her best to keep her allies guarded with hwe ECM and that's ht epoint she doesn't mind not getting the glory, so long as everyone makes it back.

She does a barrel roll and lets out rebel yell as she does so.
Kirito Having seen hhow well Tomoe's adapted, Kirito does decide to focus his efforts on the troublesome enemies that Tomoe can't deal with as easily. After a few more test swings of his pile bunkers, the young man cracks a grin in the Loader's cockpit.

    This might just have gotten a bit fun after all. "Alright, we can manage this. It's doable!" And that's a heck of a relief. He's not taking too much damage, and with Tomoe taking all the aggro... he's free to swoop in and PILEDRIVE STAB anything heading at her with seeming impunity!
Corona Arclite Corona Arclite straps back in and fires up the thrusters to get moving again. Mainly to help collect the loot and other stuff, the fighting seems to be over for the time being. The INFECTION INDEX is given a brief note, mostly noting it only went up a bit when she got out to use her improvised device to get rid of the mines. So the ships/loaders protect against that annoying mechanic. Good to know.
Septette Arcubielle      The instant the larger monster erupts into a spray of voxels, the relentless killbot turns around and heads in to check on Sombra, along the way dispatching any stray neurovores that might still be kicking about after her friend's machinegun rampage. She arrives just in time to see the hacker dematerialize with the tape- good; one less person to worry about.

     Her own methods of teleportation aren't nearly as versatile as Sombra's: the threads she uses require several seconds of preparation, and can only be used in 'safe' locations. Unfortunately, the interior of a dying UFO is not considered 'safe'! Instead, she sprints towards the open crack in the ship's hull as it crumbles, and takes a massive running leap out at a precisely calculated angle and speed. "Maaka! Hold current trajectory for a moment, please!"

     If the Crimson Spectre doesn't take unforeseen evasive action, she'll land on its hull several seconds later with an audible clang, grasping its hull with her talons to keep from bouncing off. Heavy, resounding footfalls clank across its surface... and then the robot appears next to Yumiko's turret, smiling warmly and tapping on the glass. "Hey. Heeeey. Lemme in. It's cold out here."
Alexis Maaka     "Nice shot, kid. That was one in a million!" Alexis hollers, punching the air with satisfaction. Adrenaline settles down as she sits back in her turret, breathing heavily. "Phew...fuck, that was intense. You okay, Yumi?" She asks her partner in space-crime, climbing out of the pod and down to the bridge.
Yumiko Kojima Yumiko Kojima goes silent momentarily as the ship explodes, turret swinging around to pour fire at the fleeing monster. And then suddenly... EVILROBOTINHERFACE! Yumi's arm blurs into motion, snatching a device that unfolds with a whir and click, revealing itself to be a hand cannon of a heavy pistol, which ends up pointed right between Septette's eyes. <<Drek! Are you TRYING to get shot?>> Sighing, she re-stows the pistol and flips the switches to surrender the turret control back to the ship's central computer, before climbing down the ladder again and flipping Sept the bird. "I'm fine, Alexis. Your friend thinks it's a good idea to jumpscare high strung shadowrunners."
Alexis Maaka     Septette is let in pretty quickly as the airlock opens up, welcoming the Yggdroid pretty warmly. "It's alright, Yumi, she's on our side." She assures Yumiko, before going to greet Septette at the hangar. "Hey, welcome aboard the ship. The decontamination shower's over beside sickbay, I'll show you there." She offers, helmet unfolding as she begins to pop a decontamination item just in case, mostly to cleanse any chance of being infected by those microbes.

    She makes a note to THOROUGHLY scrub the vessel very soon, just to be safe. Can't afford for anybody, or anything, to be exposed to that shit.

    The loot is also welcome, including fighter craft parts. May get her a new ship to use while she's involved in this game.
Septette Arcubielle      Septette casually strolls into the airlock upside-down, flipping gracefully onto the floor as the artificial gravity takes hold. She inclines her head towards Maaka respectfully, before giving Yumiko an amiable shrug. "Some guys like killbots with scars, you know? I wouldn't have been mad if you'd pulled the trigger," she responds with a quiet laugh. Either she's incredibly reckless, or a bit tougher than her skeletal five-foot-tall frame would indicate...

     Regardless, she slips off to the decontamination room a moment later. "Oh, and you all can keep my drops. I've gotta keep the cost on the CLOSER as low as possible if I wanna do this on the regular, and I don't have much use for the weapons or armor here, you know?"
Alexis Maaka     Alexis just snorts. "Scars give character, if you ask me." She motions to the scratches and punctures on her armor specifically with pride, smacking her breastplate. "You're a saint, by the by. Thanks for the extra loot. I got just the idea with all these ship parts, too." She grins, saluting the Yggdroid before she heads for the Captain's quarters, where her private shower lays.
Yumiko Kojima Yumiko Kojima just glares through the visor of her helmet, having sealed it again for protection. "Pretty sure that viewport would have stopped it anyway. But yeah. Don't try to scare shadowrunners. It's not good for your health." SHe follows Alexis, hand resting on the pouch containing her Savalette Guardian heavy pistol. No bleach showers for her, and she still doesn't trust the yggdroid.