|Fate/Zero Tolerance (Plotsys ID: 17)|
|Kiritsugu has learned too much about the possible future, and possible alternate futures, to simply proceed blindly along with the Fourth Grail War under the assumption that it will go differently for him. Likewise, the potential fate of Illyasviel hangs heavy on his mind. Part of making sure his future is different is taking precautions: Like getting his family to safety, so they can not be kept from him by the Einzbern Mage Family. To that end, Kiritsugu is enlisting the aid of the Union in rescuing Irisviel and Illyasviel von Einzbern - but Kiritsugu has greater plans than what he has divulged to the others, and the Einzberns may have a few tricks up their sleeve as well.|
|Target Audience:||Union/Union-friendly Unaffiliated|
|Genre & Tone:||Grimdark|
Events So Far
A mage association outpost was raided for records on secret communications, and evidence that the Einzberns are up to no good.
A meeting was held to discuss what to do about the results of the investigation.
Those involved travel north, to Germany, to confront the Einzberns.
Escape! Attempt to rescue Irisviel and Illyasviel von Einzbern!
|A Surprise To No One||December 30th, 2014||A group go to find out what the Einzberns are up to, only to discover that magi are awful. This is a surprise to no one.|
|The Assassin's Council||January 3rd, 2015||In a castle owned by the Einzberns, just outside Fuyuki City, various people assemble to discuss how to save Irisviel and Illyasviel von Einzbern from the machinations of a magus family.|
|The Castle In The North||January 15th, 2015||Kiritsugu, Saber, Sir Bedivere, Psyber, Emiya Shirou, and Maya all venture north, to the Einzbern castle in Germany, to find out just how far they'll have to go to stop Jubstacheit von Einzbern. Some familiar faces are encountered.|
|Obstructed Fate||January 17th, 2015||The same night as the Union Elites are accepted as guests of the Einzbern family, they begin their plan to rescue Irisviel and Illyasviel from being used as tools in the Grail War. With allies on the outside securing their exit, and preparation for just about everything, there's no possible way this can go wrong!|
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