This is an index and brief summary of our game systems. While you're within this section, you can see links to its sub-files in the top navigation bar.
Combat covers the combat resolution system and how to use it.
Archetypes covers the combat profiles that define characters in the combat resolution system. This includes Assists, Quirks, and Signatures.
Pushes covers a wide array of temporary effects which can be obtained by spending resources in the combat resolution system.
Enhancements covers a menu of upgrade options available to players who GM scenes on the MUSH, and how to obtain them.