Difference between revisions of "Crys Gattz"
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|NameOnMUSH=Crys Gattz | |NameOnMUSH=Crys Gattz | ||
− | + | |Color=#0099FF | |
+ | |Char_id=10 | ||
|Img=http://i174.photobucket.com/albums/w81/jetfire99/Crys-1.png | |Img=http://i174.photobucket.com/albums/w81/jetfire99/Crys-1.png | ||
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|FullName=Crys Gattz | |FullName=Crys Gattz | ||
|Gender=Female | |Gender=Female | ||
− | |Species= | + | |Species=Newman |
|Theme=Phantasy Star Online-1 | |Theme=Phantasy Star Online-1 | ||
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|Chartype=OC | |Chartype=OC | ||
|Function=HUneweral | |Function=HUneweral | ||
|Faction=Union | |Faction=Union | ||
− | + | |Rank=7-Ensign | |
− | |Rank= | + | |Ranktype=Enlisted |
− | |Groups=XCOM | + | |Groups=<XCOM> |
− | + | |Quote="Ragol is a planet of lost hopes and broken dreams." | |
|PAge=25 | |PAge=25 | ||
− | + | |AAge=15 | |
− | |AAge= | + | |Aging=Yes |
− | + | |Height=5"4' | |
− | |Aging= | + | |Weight= |
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− | |Height=5' | + | |
− | |Weight= | + | |
|Hair=White | |Hair=White | ||
− | |Eyes= | + | |Eyes=Purple |
− | + | |Voice= | |
− | | | + | |Song=Can Still See the Light PSO |
− | + | |Profile=Crys Gattz, like many Numans, started her adventures by finding employment with the Hunter's Guild on the planet Coral. Always more of a loner, she preferred to take her contracts solo, and that worked well until the missions on Ragol began. Though her initial successes on Ragol led her to confidence and infamy, she found herself overwhelmed by the horrors within Ragol's sealed ruins, where she was left for dead. The first to explore the ruins, she was thankfully not the last, as she was soon rescued by another team, the Crimson Flames. Despite losing her eye in the ruins, Crys discovered the value of having friends, and went on to join the team in conquering Ragol's greatest dangers, including the dark demi-god of destruction, the Dark Falz. Her encounter with the Dark Falz has left her | |
− | + | scarred in other, deeper ways, but her connection to the Crimson Flames gives her strength. She now uses her skills as a mercenary to help the Union combat threats in the Multiverse while also protecting the galaxy she calls home. | |
+ | |Powers=TECHNIQUES: Crys uses Ki techniques as a means of providing support to her allies. She can produce various effects, from elemental attacks (ice, fire, lightning) to healing, boosting the defenses of her allies, and weakening her enemies. Being a Numan, Crys' body also rapidly replenishes Ki once she's used it. She can function without fluids when she needs to, and just needs to take 5 to 20 minutes to rest to recover her Ki. | ||
− | + | LEAF VILLAGE TRAINING: Crys is a former member of Team 7 under Kakashi, a Leaf Village ninja who was once allied with the union. Under his tutelage, she mastered several other Ki-based abilities. With concentration, Crys can stick to and run along walls, ceilings, and the surface of the water. She can also burrow into the ground deeply enough to hide herself, which is great for ambushes, but only through soil, sand, or gravel. Any stronger terrain (such as very rocky soil) is impassable. Once she's underground, she can burrow through it for a distance of several meters, and emerge again within moments. Another technique allows Crys to sense strong sources of Ki within her world, though outside her world the technique is less reliable. Lastly, she's learned Replacement, a technique which allows her to replace her body with another object in the event of an attack. To her attacker she will appear to be struck, but a moment later her body will be revealed to be a log, rock, or other object within reach. | |
− | Crys | + | |
− | + | HENGE: A special illusory ability learned in the Leaf Village enables Crys to alter her physical appearance. After studying someone's appearance, she can mimic it perfectly, down to scars or tattoos. Lack of a good reference may lead to imperfections and give away the trick, but even something like clear video footage or photography is enough to create a convincing disguise. Crys can even alter her voice to mimic her target's, if she's heard it well enough or has a good audio recording to study, first. Concentration is required to maintain Henge, so if Crys is knocked out, her illusion will fail. DNA tests or abilities which see through illusions can also reveal the truth. | |
− | + | |Skills=WEAPON PROFICIENCY: Crys is skilled in the use of melee weapons, such as polearms, long swords, twin blades, daggers, and some more exotic melee weapons. She's also trained in wielding twin mech guns and single pistols, too. Some of her more notable arms include the Fal Claw, a powerful hydraulic claw weapon based on the weapon of a legendary Numan, and a Ruby Bullet, a well-known and high-powered photon pistol. She also fights with a pair of Nei Claws which are of particular personal value. Her armament is rounded out by a pair of Yamato Photon Blades, which can unleash ice-based attacks on contact, and a two-handed chain-blade Chainsawed which she likes to use when swarmed. | |
− | + | |Assets=ARMOUR: Crys wears armor augmented by two trait-enhancing slots. The first slot has been fitted with a bio-regeneration unit which improves her recovery times and allows for slow healing. The other slot is fitted with a strength booster which improves her overall physical power. | |
− | + | MAG: Crys keeps a small pet called a Mag which has been trained to act as both sentry and combat partner. Her particular Mag is a Savitri, a rare breed, and one she's had since her childhood. The Savitri resembles a drone-like creature with a pair of spindly arms. Caring for it involves occasional feeding, but not much else; it's a very self-sufficient creature. Due to the depth of their bond, Crys and the Savitri can communicate easily, but only else someone possessing psychic gifts or a gift for languages could decipher the Savitri's words. The Savitri can unleash powerful photon blasts against its enemies. (No individual PL.) | |
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− | + | SUBSPACE POCKET UNIT: This photon compression unit allows for the pocket-sized storage of items. Any object configured for use with the unit can be compressed in seconds into a tiny block-shaped mass fitted for storage in a special gauntlet or glove worn on the left arm. Decompressing items is almost instantaneous, and restores the objects to their original form without damage. Crys uses her unit to store spare weapons, gear, rations, emergency medical equipment, and other specialized objects. Her unit contains 30 slots. Damaging the unit can trap the items inside it until repairs are performed, and destroying it always destroys what's stored. Items can be password-protected to prevent theft. | |
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− | + | RICO'S RING: Crys wears Red Ring Rico's arm ring in memory of those who attempted to stop the Dark Falz. Red Ring Rico was a famous hunter on her world whose fame was earned during the first wave of Ragol's colonization. Rico was one of the few who survived the initial awakening of the Falz, and would later be claimed as the Falz's host. Trapped by the Falz, Rico's torment was not ended until the Union and Crimson Flames guaranteed the Falz's final defeat. Rico died, but her figure lives on in legend, and anyone from Crys's world will instantly recognize the arm ring, lending Crys a little infamy of her own. | |
− | + | PHOTON BARRIER: A defensive item, the Photon Barrier can manipulate the photon energy around Crys into forming a prismatic energy shield. It helps guard against energy-based attacks, and can sometimes permit Crys to parry away entire attacks. The barrier can only withstand so much before it breaks and must recharge. | |
− | + | SOUL EATER: This scythe once belonged to an infamous criminal known as The Black Hound. He was slain by the Union during the battle with the Falz. The weapon is powerful, and it can draw on its wielder's life force to produce even stronger attacks. Crys doesn't use it often, preferring to keep it in her Subspace Pocket Unit. Note that the weapon draws on physical life energy, not soul energy, despite its dark name. | |
+ | |NPCs= | ||
+ | |Disadvantages=NUMAN: Numans are not a natural species; they were created by splicing human and bio-monster DNA together. The original intent was to use Numans as advanced shock troopers, but their creators had a change of heart. Because of their intended purpose, Numans have been designed to mature rapidly. Within three years of birth, Numans are fully-grown, and this rapid maturation puts an incredible strain on their bodies, often leading to organ failure and premature death. Preventing this fate requires constant medical care and use of specialized drugs, a dependency Crys shares with her kind. | ||
− | + | TOUCHED BY THE DARK FALZ: Crys was one of the people who faced down the dark demi-god, Dark Falz. During the battle, it linked itself to her soul, sharing its pain and leaving her forever scarred. From its place of banishment in Ragol, the Dark Falz maintains a deep connection to Crys, allowing it to remain aware of her wherever she goes. It can also incite nightmares in Crys, and can otherwise influence her mind in subtle ways, such as giving her the desire to return to Ragol. If Crys ever gives in and goes back to Ragol, the Dark Falz may attempt to make her its next host. Anyone with the ability to sense souls or see spiritual powers will see the bond between Crys and the Dark Falz as black tendrils latching onto Crys's own spirit. No means have yet been found for severing the bond. | |
+ | IMPLANT REJECTION: Her body rapidly heals and has a very good immune system -- so good that foreign implants are always and quickly rejected. From the biological to the cybernetic, anything that isn't part of Crys's own physiology is guaranteed to be violently rejected within hours of implantation, even if an elite medical team should try to dampen her immune system's response. | ||
− | + | MISSING EYE: Crys lost an eye in her battles on Ragol. As a result, she has issues with depth perception, and she has to constantly compensate for her blind side in normal life and in battle. Enemies will find this easily exploitable. | |
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− | + | CRIMSON FLAMES: The team who defeated the Dark Falz alongside Crys are like her family. Most of them have fled from the Multiversal stage, but should threats find them, Crys would drop anything and do anything to keep them safe. Blackmail and other exploitation of her connection to the Crimson Flames could land Crys in some sticky situations. | |
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Latest revision as of 04:45, 27 October 2014
Crys Gattz (Scenesys ID: 10) | |||
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Quote | |||
"Ragol is a planet of lost hopes and broken dreams." | |||
Profile | |||
Full Name: | Crys Gattz | ||
Gender: | Female | ||
Species: | Newman | ||
Theme: | (OC) Phantasy Star Online-1 | ||
Function: | HUneweral | ||
Status: | Active | ||
Factional Information | |||
Faction: | Union (7-Ensign) | ||
Groups: | <XCOM> | ||
Other Information | |||
Physical Age: | 25 | Actual Age: | 15 |
Still Aging? | Yes | Voice Actor: | |
Height: | 5"4' | Weight: | |
Hair Color: | White | Eye Color: | Purple |
Theme Song: | Can Still See the Light PSO |
Profile
Crys Gattz, like many Numans, started her adventures by finding employment with the Hunter's Guild on the planet Coral. Always more of a loner, she preferred to take her contracts solo, and that worked well until the missions on Ragol began. Though her initial successes on Ragol led her to confidence and infamy, she found herself overwhelmed by the horrors within Ragol's sealed ruins, where she was left for dead. The first to explore the ruins, she was thankfully not the last, as she was soon rescued by another team, the Crimson Flames. Despite losing her eye in the ruins, Crys discovered the value of having friends, and went on to join the team in conquering Ragol's greatest dangers, including the dark demi-god of destruction, the Dark Falz. Her encounter with the Dark Falz has left her scarred in other, deeper ways, but her connection to the Crimson Flames gives her strength. She now uses her skills as a mercenary to help the Union combat threats in the Multiverse while also protecting the galaxy she calls home.
Advantages
Integral
Supporting
Disadvantages
NUMAN: Numans are not a natural species; they were created by splicing human and bio-monster DNA together. The original intent was to use Numans as advanced shock troopers, but their creators had a change of heart. Because of their intended purpose, Numans have been designed to mature rapidly. Within three years of birth, Numans are fully-grown, and this rapid maturation puts an incredible strain on their bodies, often leading to organ failure and premature death. Preventing this fate requires constant medical care and use of specialized drugs, a dependency Crys shares with her kind.
TOUCHED BY THE DARK FALZ: Crys was one of the people who faced down the dark demi-god, Dark Falz. During the battle, it linked itself to her soul, sharing its pain and leaving her forever scarred. From its place of banishment in Ragol, the Dark Falz maintains a deep connection to Crys, allowing it to remain aware of her wherever she goes. It can also incite nightmares in Crys, and can otherwise influence her mind in subtle ways, such as giving her the desire to return to Ragol. If Crys ever gives in and goes back to Ragol, the Dark Falz may attempt to make her its next host. Anyone with the ability to sense souls or see spiritual powers will see the bond between Crys and the Dark Falz as black tendrils latching onto Crys's own spirit. No means have yet been found for severing the bond.
IMPLANT REJECTION: Her body rapidly heals and has a very good immune system -- so good that foreign implants are always and quickly rejected. From the biological to the cybernetic, anything that isn't part of Crys's own physiology is guaranteed to be violently rejected within hours of implantation, even if an elite medical team should try to dampen her immune system's response.
MISSING EYE: Crys lost an eye in her battles on Ragol. As a result, she has issues with depth perception, and she has to constantly compensate for her blind side in normal life and in battle. Enemies will find this easily exploitable.
CRIMSON FLAMES: The team who defeated the Dark Falz alongside Crys are like her family. Most of them have fled from the Multiversal stage, but should threats find them, Crys would drop anything and do anything to keep them safe. Blackmail and other exploitation of her connection to the Crimson Flames could land Crys in some sticky situations.Logs
Title | Date | Scene Summary |
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JoJo's Bizarre Adventure Gaiden Ch.4 | April 6th, 2020 | Jonathan Joestar and his compatriots arrive in the Fishing Village, only to find the peaceful abode has been turned into a feeding ground for various undead monsters. |
JoJo's Bizarre Adventure Gaiden Ch.1 | March 28th, 2020 | The dig begins in the Fertile Crescent, but, two unexpected visitors put an end to the progress. What's the purpose of the Golden Rhinoceros Beetle? And just who is it that sent the deadly forecast duo out to collect it? |
Heavy Robotic Signatures Detected | June 16th, 2018 | Zek wants a spaceship, so he enlists some help in clearing it out. It turns out it's a bit more complicated than that. |
A Heroine's Origin | December 21st, 2017 | A world has newly unified, and it has horrible eldritch monsters. A local heroine learns of the Multiverse after a run-in with Elites. |
Joint Training | October 18th, 2017 | A fight breaks out to test the newly opened Shrine of Adversity |
Ragol the Return | January 5th, 2017 | After years of no Elite deployment to Ragrol? A job that comes up which draws Crys and other's attention back to the cursed world. |
Progressing into the Fordidden Forest | December 15th, 2016 | The League wants to study an artifact that they can't get their hands on legally. The Paladins are there to frown at them and say no. |
Who Watches The Watchers | January 8th, 2016 | A desperate team invades the Tower of Lezard Valeth in order to rescue a kidnapped defector from an oppressive army. What dangers will these heroes face in order to save the Grigori, Sophia? |
Sakura and the Purple Pentacle | November 7th, 2015 | Thirty minutes ago, Sakura Kinomoto disappeared chasing a mysterious man. Two minutes ago, Jean announced that every multiversal in world 865 would die. We've only got less than an hour to save the world... |
Sakura and the Wave | October 24th, 2015 | Some time after the seas begun receding from around Japan, Sakura receives a threat from the Purple Pentacle. With the help of the Union they head to the appointed place to face the organization down and secure her final card once again. |
Operation: Foxhole | June 23rd, 2015 | Spartans and allies vs. the Covenant! |
Sphere Hunting! | June 20th, 2015 | A crew of Elites travel to Remiem Temple at Tomoyo's behest to retrieve a sphere that may be in the area. But the nature of who possesses it is a horrifying one indeed... |
Swords Without Cause | May 15th, 2015 | Gaonoir makes a deal with a Digimon and that Digimon decides to carry out the deal for the sake of his people. Only he will learn the hard way, that you should never make a deal with the devil dog. |
Operation: APOLLO | April 13th, 2015 | Elites work with ReGenesis to restore power to the continent by reactivating three solar power plants. Along the way, they encounter cultists and robots and bears (oh my)! |
Crashed Space Whale | April 3rd, 2015 | XCOM Shoots down a Medium-size signal. Elites help secure the crash site before the aliens can demolish any useful tech. |
Reclaiming Torrenceville's Car Museum | March 30th, 2015 | Elites venture into a car museum that has become a museum of a different sort. |
Delving Into Port Absolon Shipwrights | March 7th, 2015 | Elites delve into Port Absolon Shipwrights. And then? Inbred cannibals. |
Hatchets | March 3rd, 2015 | A distress call is sent out! Lumber workers are being attacked in Summer! |
In Defense Of Love | February 23rd, 2015 | The DEFENDER OF LOVE moves in to strike a blow for romance across the Multiverse! However, things don't go quite as planned. Will Lute be shown the error of his ways, or will the DEFENDER OF LOVE encounter a stumbling block in their efforts? |
Spelunking At Jefferson Airport | February 16th, 2015 | Elites contracted by the ReGenesis Corporation descend into a VTOL airport, loot the place and fight robots! |
The Primal Beast of Earth | January 20th, 2015 | With Shanghai liberated from the control of either Paradiso or Inferno, it becomes a choice target for swift, destructive harvesting. |
Filming for Fashion (and Profit): The Fashioning | January 20th, 2015 | The second round of filming, featuring Crys, Arthur, Frederica, Zephyr and Kyra! |
Meeting of Models | December 27th, 2014 | Tomoyo's call for Elites to act in her commercial is answered! Much discussion about functional fashion ensues. |
What A Jackal | November 13th, 2014 | Some Jackals are causing issues near the roadway to Aleport, so some request to handle the problem has been sent out to the Outsiders and Adventures alike for aid. |
Assault on Heaven's Gates | November 11th, 2014 | Shanghai's gate to Paradiso is destroyed. |
Lost on Pioneer 2 | October 26th, 2014 | Auron and Ziggy take a heck of a wrong turn and end up on Pioneer 2, much to Crys' amusement. |
The Lance of Kresnik - Hamil | September 29th, 2014 | Many parties investigate the small village of Hamil, and find more than apples and cider there. |
The Lance of Kresnik - Gaius | August 29th, 2014 | Ideals clash within the throne room of the Dawn King's palace. |
The Lance of Kresnik - Resummon | August 19th, 2014 | Jude and a few friends accompany Milla to her shrine to resummon the Four. |
The Lance of Kresnik - Prologue | August 17th, 2014 | Milla calls for help to destroy a Spyrix, and it doesn't end well. |
A Night in Fennmont | August 14th, 2014 | Jude Mathis invites fellow Unionites to visit Fennmont. |
Bahamut Chases Zu into the Multiverse | July 31st, 2014 | Zu attack! |
Exodus Testing Grounds | July 15th, 2014 | Milla calls for help to deal with a Spyrix facility, but it turns out to be more complicated, until Mir just decides to be done with it. |
WMAT B1 Homura Akemi vs. Kharn | June 24th, 2014 | Kharn (Horus NPC) and Homura fight it out in Bracket B's first round. |
End of an Age: Awakenings | February 18th, 2013 | The Union hears of an important figure in Garou lore being found... and in danger from an ancient foe long thought defeated. They rush to the scene to help... but what price must be paid to defeat it? (NOTE: Some Radio chatter has been included from Laine's perspective, which may say 'you' instead of giving her name) |
Cutscenes
Title | Date | Scene Summary |
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No logs submitted yet. |