|Chimes||2017-10-23 22:30:00|| The Three Chimes of Lumiere seem to be magical glyphs that hold the stretched essence of a mythical dead city in place, for the benefit of other mythical cities in Lumiere. With one Chime deactivated, the repercussions ripple across the Underworld below Lumiere.
An attempt to learn more means searching either the Library of Murdered Knowledge, or for a surviving worshipper of the Emanation named Enion... Or of the Lord of Silence known as the Seer, and her Witches of Styx.
chbSearch or research?c/
(+scenes/tag for interest.)
|MISSION: Binary Star (11)||2017-10-23 22:30:00|| At the suggestion of their allies, the Flotilla have located a heavily Neurovore-infested Frontier Science Corps facility out in the high-level raid zones of the core. Here, they've also furnished their allies with Neurocore Extractors, to allow them to extract the most infectious aspects of the Neurovores, as well as concentrated infection cleansers! And maybe there'll be a way to deal with Bennings, the stalking infected IFO Augma-user.
Combat and noncombat exploration with a twist. Swap between heavily infected and uninfected states to slip through the dangers of the infested space station. See the world as a Neurovore infestee sees it.
|Overflow from 2578||2017-10-24 23:00:00||(OOC: Placeholder for a potential second scene to contain everything I wasn't able to cover in scene 2578. Please only tag this scene if you're attending that one also.)|
|MISSION: Binary Star (12)||2017-10-24 23:00:00||Follow-up stuff on whatever events occur in Binary Star 11. Content is likely to be decided by player choices and activity during that scene. I'll post on Board 15 with an updated description when it's time.|
|System Tower, Floor 85||2017-10-25 22:00:00||Monsters roam these halls but they're not robots.|
|The Denandsor Project-3||2017-10-25 22:30:00|| The countermeasures to Denandsor's curse of terror, made by Bloody Revelations, actually work. The legions of Lookshy have intercepted the Elites exploring (a.k.a. plundering) the city, and a deal has been struck to provide them ownership of military artifacts to secure the region against the forces that would destabilize it. Despite the suspicions of Lookshy, Multiversal Elites remain the only ones who can enter Denandsor with impunity, and so they have set up an intermediate camp halfway in, to further their expedition to the city center, where the source of the curse seems to be. Unwilling to let this state of affairs continue, the agends of the Walker in Darkness move against them.
Multi-faction as usual. Previous participation not required. Capping at 8. CHP.
|Skandalia: The Survivors||2017-10-26 21:00:00|| The Skandalia salvage job paid out its reward as promised, but came with its fair share of complications. One such complication: some of the salvage is old Abyssal War-era technology that requires a passcode to be worth more than scrap. And another: the crews of some of the ships sunk by the Meregho Saeno have survived on a nearby island, previously hidden by the storm-summoning beast, that somehow wasn't on any of the old maps of the area...
(Social and exploration, maybe light combat. All factions welcome. Followup to the Skandalia: Bird-Caging scene, but attendance at the last scene is cunotc/ required to attend this one! Capping at 6-7, this time, owing to a slightly slower pace being likely.)
|The Dark Lady Returns||2017-10-26 23:00:00|| Some time ago Tomoe had a little problem with bullheadedly rushing off and got her self possessed by a quest boss. Thanks to the actions of her friends she was freed. However they broke the quest chain pretty badly with their actions.
Thus Cardinal has had other plans and Tomoe soon received a quest that she can't get out of her log about it and she clearly going to need help as the quest objectives are recruit Dark Generals. She can only guess where this will lead as she sends out a call to help to meet her in what was a quiet little corner of What was Washington State. What could possibly go wrong with this.
Social unless this goes horribly wrong. While the Dark Generals have all been picked out by sign up, anyone's welcome to get involved.
4 pm PST 7 PM EST contact Tomoe for details. Scene may be moved due to player availability.
|Exploration: Chopping Grounds (1)||2017-10-27 00:00:00||(Desc to be added)|
|WANTED: Executor 13||2017-10-27 22:30:00||(Desc to be added)|
|SoR: Release||2017-10-27 23:00:00||
The confrontation with Alucard at his tomb revealed that it was NOT, in fact, Alucard behind the attacks at Windknight's Lot. It was a vampire named Lyudmil, a servant of Alucard's before he left Castlevania. However, it was not of his own volition; his mind was controlled by an incubus named Magnus.
Lyudmil was spared, but while the group were confronting the disguised Lyudmil, Magnus made his way to Windknight's Lot and kidnapped Erina Pendleton, Jonathan Joestar's fiancé!
Magnus has moved into the castle at Windknight's Lot temporarily, and he has Erina there with him! She must be rescued before he can harm her! His terms? Alucard must claim his father's power, and raise Castlevania again.
Can this be prevented? Can Erina be saved without damning Alucard to be the next Dark Lord... and then having to kill him to destroy the castle?
(OOC: Combat scene, with additional stakes, no pun intended -- Erina Pendleton is Magnus's prisoner.)
|Operation: Quicksilver||2017-10-29 23:00:00|| Hikari Defense Alliance units have been contacted by various brownwater navies to request assistance in investigating a new Abyssal threat in the rivers and coastal areas surrounding their territories. Small, fast Abyssals have been sighted in the riverways, harrassing waterside settlements and civilian traffic transiting along the waterways and near the coastline. The vessels are easy to detect, as an unsettling, echoey 'laugh' preceeds their first attacks.
(OOC:)First in a series of scenes. Geared more towards small/fast ships, fliers and ground-based investigators. Mixed combat and investigation. Tag for interest.
|The Bloody Throne||2017-10-31 22:00:00|| An empty place in the land of the dead, Lumiere, was host to a Halloween party for echoes of the deceased last year. Invitations were sent out to various people around the Multiverse, inviting them to attend... But warning that only the Dead may enter.
Magical masks will be provided that cause the wearers to register as "dead" temporarily... But they must leave the echo and return their mask before the night ends, or else they will become truly dead, and remain trapped among ghosts forever. A similar letter is sent out this year, with less of a party feel to it. Instead, the invitation is to a "viewing of a historical re-enactment".
It is just that the historical re-enactment is occurring in a realm that reanimates everything that has died. Even the past.
chrThe Saga of the Crimson King continues, with a recreation of the bloody night when he became something else.c/
(+scenes/tag for interest.)
@mail me with the following information if you intend to be there. Failure to do so may result in a spot not being reserved for you: 1. Character you are sending:
2. Preferred theme for a costume/disguise (If none, put N/A. I will create one for you):
3. What is your tolerance for horror?:
4. How long do you have to RP?:
5. If you are off doing other things during the scene, not paying attention, etc. you may be skipped. Please pose only once per round, unless directed to do otherwise. Please read what the GM writes, ask if you have questions, and let me know if I missed something so that I can correct it. Do you understand and agree to these conditions?:
(To confirm your attendance, you must both tag AND @mail me this information before October 30th. I presently intend to run this on Halloween, but if people can not RP then, I will run it on a day they can. If you have completed both conditions, you will be notified of any reschedule.)
|You'll Never See It Coming||2017-10-31 23:00:00|| Halloween comes to Drachenblatt, and the Mirror Forest goes black once more. Last year, this was a time where the Pale Wolf ventured beyond his section of the Forest, bringing terror to the Collective Unconcious. But this time, there's something else in there...
Warning: This scene is canon.
|Exploration: Chopping Grounds (2)||2017-11-03 00:00:00||(Desc to be added)|
|WANTED: Wormfeast (2)||2017-11-03 22:30:00|| A monster that was hunting and killing helpless civilian Lanterns was wounded with fire and forced down into the sewers. It has begun to feast again, but now in more fertile hunting grounds. Time to finish the job.
(+scenes/tag for interest)
|WANTED: The Conductor (2)||2017-11-10 01:00:00|| A madman who took control of the underworld tram in Final Destination has been blamed for the state of at least one of the trains. More have begun to move without passengers, following tracks deep into the transportation system of Lostrata. Before he makes more soul-burning vessels, he should be stopped.
(+scenes/tag for interest)