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Welcome to Multiverse Crisis MUSH!

We are an application-only role playing site with broad inclusion of characters and settings from anime, video games, movies, books, sci-fi, and more. We are receptive to Alternate Universe takes on existing series, and original characters. If there's something you're interested in role playing, there is a pretty good chance that you can find it here!

Connection Information


Port: 5001

Information & Registration

This wiki is a repository for MCM's in-game information, including news files, character profiles, logs, etc.

To request an account, please submit a WIKI REQUEST telling us who you are on the MUSH (sorry, non-players need not apply), what account name you'd like (please avoid using character @names unless they are names that are unlikely to be re-used if you quit), and what e-mail address you want your password sent to.

Command String: +request/wiki Wiki Account=<details here>

SceneSys Log Page

Upcoming Scheduled Scenes

This is currently broken. It'll be looked at when other code projects are complete. (4/29/18).

For an actual calendar view (which can give you full scene briefings): CLICK HERE!

SCENE TIMES APPEAR IN GMT/UTC. You can use THIS page to help find yourself.

Title Time Description
Ingredient Hunt: Celestial Milk Products 2020-02-27 00:00:00 Not all missions for the best foods are ones that require a finding of special ingredients. Some are simply knowing the right people and setting up trade with them. I4 has managed to talk to a specialized group of Celestial Milkmaids, dairy farmers, and agricultural specialists into trade, but they require a sign of trust first.

They have given I4 the location of one of their sacred artifacts, stolen long ago by a fallen Milkmaid turned devil. The Celestial Cheeseblade, an artifact capable of making any milk-based product, as well as being a divine artifact for the order.

And all you have to do is return it to I4 so he can hand it back over to the Celestial Milkmaids. It shouldn't be too hard!

Except that the cave is located in Avernus, the first layer of the nine hells.

Boss Scene, using 2.0. Come for the adventure, stay forever.

LI0: Manlet At Arms - Realchemized (Side) 2020-02-27 00:00:00 Arthur Lowell knows some things about fighting superbosses in death game settings and he plans to offer his services to assist those who are looking to acquire the proper RESONANCES and ATTUNEMENTS in order to MAXIMIZE THEIR DPS, YO.

This is also a good time for others who have ideas on how to bulk up for the upcoming threats to put them into action.

A low-key social and smithing scene. Come for the party, stay for the non-coded thematic upgrades!

BCoB: Eternal Flame, Twisted Truth 2020-02-28 00:00:00 If one chunk of Dalamud falling happened to lead to an ancient Allagan containment facility trying to house a semi-dead god-being, what about the others?

Castrum Occidens gave direct access to one of the Binding Coils that are slowly regenerating the Elder Primal and his prison, but there is no access there to the other sections. Scouting efforts have revealed another entrance based on the principle of 'now you know what to look for'. Funny how that works.

Once more into the breach. What fresh new hell will the ancient Allagan present this time?

Open to all factions. Prior attendance not necessary.

Back to the Surface 2020-02-29 00:00:00 Staring at one's own corpse generally isn't a thing people can do, but that's exactly what Haguro is planning to do. After contacting multiple interested parties including the Hikari Fleet and Midway's Abyssal forces, a plan has been set to locate and recover the wreck of the warship Haguro. What happens from there, however, may not be what she or her companions were expecting.

It's Kantai Collection shenanigans! No knowledge of lore needed, open to everyone, likely to involve YELLING, WEIRD EMOTIONAL BAGGAGE, and EXPLOSIONS which may or may not result in straight up COMBAT TIME.

LI0: I'm Right Here (MSQ) 2020-02-29 00:00:00 The Relics are assembled and empowered. With some additional indepdentent efforts, the forces working to help save the world and give it a new life are as ready as they will ever be.

The first barrier to the future is Haseo. Having taken on the powers of the Evil God, he threatens to reject the world's reality and substitute his own. Before Discordia can be dealt with, Haseo has to be stopped.

Whose future will rule that of the Last Illusion? The choice will be determined here.

Open to all factions. Combat 2.1 boss scene. Remember to reset your mantles.

GF1: An Unshaped Prelude 2020-03-01 00:00:00 The Mages of the Ashen Isles are a curious and secretive lot. They've taken the basic fundamentals of magic and turned them to their own unique ends... Magic being by no means an exclusive or unknown power on its own, but the mages of the Ashen Isles have applied to it one of the darkest forces of the universe: scientific theory and rigour.

The result of the marriage of magical prowess and scientific reasoning is the mastery over a third fundamental force of the universe: life itself. By weaving together spells in a certain way and a certain order, combined with a chemical cocktail of otherwise mundane materials, one can breathe life into entirely new beings; actual life, not summoned creatures, not golemic servants, not anything of the sort- but actual persistent living and breathing beings. Forming entirely new species is simply a matter of adjusting and making variations on the spell of creation, forming everything from household pets to loyal and dedicated servants to mighty living instruments of war.

The mages, calling themselves 'Shapers', have simultaneously spread the fruits of their research wide while zealously guarding the roots; while their nation has prospered from the new economic and military might, the secrets of its production are known to the Shapers and the Shapers alone, holed up in their colleges and headquarters and workshops.

Until now, that is.

The College of Shapers has thrown open its doors, if only for one evening, to the elites of the Multiverse; a reception, a demonstration, and perhaps a bit of business to be discussed; even those with a self-described mastery of life itself have quests that they need some help with.


Start of the Geneforge plotline. Mostly social, unless you're dead set on getting into a mage duel or something.

How I Mine For Booze? 2020-03-01 00:00:00 A critical component for the beverage that Priscilla wishes to brew is Core Fragments, tiny shards of the great stones that powers Cael industry.

All such stones are unearthed from Burstone Quarry. Having been a stop in the post-Calamity world, it will be interesting to see how it was when things were whole.

Note that 'interesting' does not imply 'safe.'

What I Do, I Do For Friendship 2020-03-01 00:30:00 A bunch of people who aren't actually involved in the situation fight someone who doesn't actually exist on a day that also doesn't exist on behalf of someone who didn't ask for their help in the first place, because it's what someone who isn't there wouldn't actually want them to do.
Also this totally has absolutely nothing to do with friendship. 
1.0 Boss Fight. Closed Scene.
Scourge Upon the Behemoth 2020-03-02 00:00:00

The Industrial Behemoth region of Sector Zero, near to where the Citadel fell, is typified by its only marginally livable conditions. People live atop hovering islands of smoke-blackened metal, the air thick with smog that deposits its grime on everything. Everything erodes, everything is replaced, everything is thrown out and contributes to the toxic swamp of the ground far below. Life is largely hard and filthy, filled with endless work, barely breathable air, an existence on the move, scavenging to retain something approximating a modern standard of living.

In need of a means to build a vast force of labourers without the Deathlords of Creation noticing, for the purposes of finally getting her own hands dirty, Bloody Revelations feels that these people are perfect to liberate from the suffering of flesh --and introduce to a completely different form of more exciting and meaningful 'round the clock work.

Fairly quick and simple heroes vs villain type of scene. Paladins vaguely have the easiest hook since the Behemoth is nominally attached to the Commonwealth, but anything and anyone goes.

*Dead Man's Switch 2020-03-04 00:00:00 This is a continuation of the chm*c/ scenes about premises people swear can't be made into scenes. The theme of this one is "a stealth scene that isn't just fluff before going loud".

In a top secret vault, deep in the mountains of New Zealand, a shadowy organization of a New World Order has managed to amasss five obscenely dangerous artifacts thought to be mere rumours, fiction, and flights of fancy. Gathered together at a highly secure location, an item that can control any electronics anywhere in the world, a virus that can wipe out the entire population of an infinitely specific demographic, a device that can globally broadcast subliminal messaging through radio waves, the only prototype of infinite clean energy, and a lab for producing a serum of immortality and superhuman genius.

The objects are deep underground, in five hardened vaults, in a secret complex patrolled by a private army. They also sit on top of a half-gigaton nuclear device that, if triggered by any number of circumstances, will bring the entire mountain down, crushing everyone and everything within --except the artifacts, which are transported immediately to a new secret base, likely never to be found again.

Get in. Get the goods. Get out. Don't get caught. Don't flip the dead man's switch.

Adachi and Wizzro's Ransacking Adventure 2020-03-06 00:30:00 The Great King Of Evil reminds Hyrule just what it is he's set out to do, by having other people do it for him, just like any proper villain should.
Join Adachi and Wizzro on their heartwarming journey as they learn to live, laugh, love, and most importantly probably cause a bunch of property damage to a small village. 
Csys 2.0 Boss Fight.
P:WtWM - Happily Ever After 2020-03-07 00:30:00 Wotan is defeated, the Wild Hunt is over.

But the elderly resident of the Velvet Room is not done with Die Reisende yet, according to a letter left by Janine's bedstand.

She has requested that they assemble in the Hall of the Black Throne on the day of the girl's graduation for a final meeting. Spriggans Jack will also be in attendance.

(OOC: Bonus boss battle)

Casino Royale Pt. 4 2020-03-07 23:00:00 Le Chiffre has escaped, and Mathis is dead. The debrief with General Pushkin has come and gone, but Watch business in Royale-les-Eaux isn't done just yet. On their last night in the resort town, the Multiversal visitors are awoken by a thunderous sound in the middle of the night, followed by the telltale sound of police sirens, racing towards the harbor. Some of them felt like there were pieces missing. This might be their chance to find those missing pieces.
Old Schoolhouse Exploration 4 2020-03-08 00:00:00 Exploration of the Old Schoolhouse continues. Maybe there won't be an annoying boss to punch this time?

...There's totally going to be a boss to punch.

This is the LAST open scene of this plot line before the end. If you absolutely, positively want to jump in on this, and you can't make the date, PLEASE tell me and I'll work it out!

Secundus: Kill The Lights 2020-03-08 23:00:00 The Christmas Present is beginning to unwrap. You were told not to interact with frontier geometry yet, but Arthur is impatient. He promises anyone who helps him a sneak peek at the Christmas Present. There is a crucial opportunity to acquire a ROYAL DERSE KEY.

A VERY experimental puzzle scene. A Pueblo client is highly recommended, even if you just get MUSHclient temporarily for this one scene. Bring your brains. Don't pose big poses at this one. Seriously, you'll see what I mean when you get there.

May be rescheduled in case of significant preptime needs.

LI0: Placeholder 2020-03-13 23:00:00 Something will happen this day.

Please look forward to it. More information to come after the previous scene.

The Hangover, Pt. 1 2020-03-20 23:00:00 Arkae has, in the course of her off-camera adventures, acquired a Wand of Mass Teleportation, Greater. Instead of saving it for anything remotely useful, she's decided the best thing to do with it is to spend all of the charges in one night in order to host the, quote unquote, "Multiversal tavern crawl to end all tavern crawls."

Concord-focused, social. Drinking is not mandatory, but carousing is. You do not have be present at every scene in this 3-part series, but they tell one cohesive narrative.

The Hangover, Pt. 2 2020-03-21 23:00:00 Ugh, you had too much to drink last night. Or possibly you were drugged. Or hacked. Or maybe all three. There was the tavern crawl, and you ended up... somewhere, and doing... something, and... the floor is moving and someone's shouting at you and you're not where you remember being. The question of 'What happened' is less important than 'What's going to happen now'?

c+redParticipants in this scene consent to starting off with a 3* Debilitation-type effect placed upon them between scenes.c/ It'll wear off as the scene progresses and be completely off towards the end, but you are starting this adventure off on the wrong side of the bed.

Concord-only. Encounter with possible uncoded combat. You do not have be present at every scene in this 3-part series, but they tell one cohesive narrative.

The Hangover, Pt. 3 2020-03-22 23:00:00 You've had enough.

Concord only. Combat 2.0, epilogue, and then hooks for future stuff. You do not have be present at every scene in this 3-part series, but they tell one cohesive narrative.

Secundus: A Reservation 2020-04-13 23:00:00 More plot is forthcoming, but this is an important date, so I'm reserving it for an important moment in the future plot.