Difference between revisions of "Ranks"
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8. President/Emperor (ADMIN/PLOT ONLY) | 8. President/Emperor (ADMIN/PLOT ONLY) | ||
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<nowiki># - Reserve (# = Equiv. Rank, caps at 4.)</nowiki> | <nowiki># - Reserve (# = Equiv. Rank, caps at 4.)</nowiki> |
Revision as of 01:16, 27 February 2014
This is a listing of ranks used by all the major factions at Multiverse Crisis MUSH. Alternate titles may be used at Staff or Fachead discretion.
8. President/Emperor (ADMIN/PLOT ONLY)
7. Field Marshal (FacHead, x1)
6. General (FacHead)
5. Colonel
4. Major
3. Captain
2. Lieutenant
1. Ensign
0. Probation
# - Reserve (# = Equiv. Rank, caps at 4.)
A - Ally
LC - Last Chancer (Union Only)
PA - Provisional Ally
M - Mercenary
The highest that may be applied for without special permission from facheads and staff is 2 - Lieutenant. Higher ranks have tools to help manage their faction, like kicking trouble players off of channels and will not be given to new players or those we aren't sure can handle this responsibly. Abuse is grounds for severe disciplinary action.
Last Chancer is a special designation for a variety of possible character concepts, with an emphasis on characters too evil for the Union to be directly associated with, or simply those who have gotten into trouble in-play.
Patch Notes by Reliant: In this iteration of this news file, I removed all mention of Wraiths because they've hardly been used in the last two years. However, I have also been asked to preserve the Wraith rank, because it is a cool-sounding rank. This is mostly a reminder to add it back in.
I also removed the High Constable rank. It caused some behind-the-scenes friction that I'd prefer to avoid in the future, and it largely serves an outmoded purpose. Existing High Constables will probably end up at 5 - Reserve Colonel permanently.