User:Moemura/GMing Policy
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Revision as of 12:38, 12 November 2014 by Moemura (Talk | contribs) (Created page with "GMing is an extremely stressful job, especially when you aren't a robot like Nathan is. Due to recent burns and stresses involved I'm making a loose policy file I may occasion...")
GMing is an extremely stressful job, especially when you aren't a robot like Nathan is. Due to recent burns and stresses involved I'm making a loose policy file I may occasionally link to when GMing big stuff. This is a tentative page and probably needs a lot of wording adjustments before I use it for anything.
- Scene sign ups are mantatory. Having a head count is an invaluable tool for a GM and too long I've let people just sort of state they were coming without ever confirming. This allows me to plan the scene better.
- No combat system. PL will not be ignored in the event of a dispute, but I try to sell everyone equally regardless of that. As long as your character is acting within his set of advantages you'll be awesome.
- I always try to have something to do for everyone.
- No Abstractums unless pre-arranged. The player needs a break like everyone else, so unless he's willing, able, and 100% positive he can handle it, assume the answer is no.
- Please bring issues to me, unless they are of the scale staff needs involved. If something or someone bothers you in the scene, I highly appreciate it when people tell me what's up. You don't have to, but as a GM, I feel it is my responsibility to ensure your fun, and a lack of communication about issues makes me feel pretty bad. If I find out after the scene something really pissed you off and took the fun out of it, you're setting me up for a downward spiral of sulking and wondering what I did wrong and being sure I could have fixed it and made it fun for you. If it's a big enough issue I may straight up not want to GM for you anymore. So please tell me if the scene isn't fun due to X reason, I will do everything in my power to fix X for you, and it will be way less stressful for me than learning about it afterwards.
- Minimum drama please. Especially on +ooc.
- Intro scenes should be arranged beforehand. If you are using my scene as a makeshift intro scene or a way to springboard your character IC, a greater amount of communication will be expected so I can tailor the scene for you and make sure you have fun and feel like your character got some spotlight. This isn't required but I find it pretty stressful to run someone's "first time" for them, because then the pressure of making sure it's awesome falls on me. Having a gameplan diminishes that stress greatly. If you absolutely don't want to be given special consideration for your first scene that's fine too, just tell me.
- My answer is usually yes. Can I use this power? Can I try this? Can I try that? Can I be awesome? It's extremely rare I will no-consent to something if it's cool and works in the scene. Don't be afraid.