Theme:FFAC-1 Primer

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Overview

The world of Galianda is a world with seven magical continents attached to vaguely-defined “Spars” that connect to the mysterious clockwork core of the planet. Its sun is a phoenix. A giant magical bridge stretches across every continent and reaches the moon. It is a modern world of magical technology based on the simple principle that if you put magic in, you get an effect.

The setting is centered around a giant Anime High School on the Moon for the rich and talented. It uses this school as a window into the rest of the world.

Only Humes/humans are appable. While species like Moggles, Viera and such might exist, they are usually closer to monsters than people.

The World

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The Magical Physics of Galianda

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Technology

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Religions & Gods

Chaos, The Enemy

The Races

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Jobs

Jobs, or Classes in some Final Fantasy games, are something all who hail from Galianda are born with. Many only have one, but the exceptional (read: player characters) usually have two. Three and more is unheard of. These can be innate or trained, but to change one's Job(s) is a massive undertaking of personal redefinition.

Jobs available to FF:A:C-1 characters are generally anything you can find in any other Final Fantasy media. From the various Mages (black, white, green, red, time, etc.) to the blends of Warriors and Knights (paladin, berserker, dark knight, sword saint, fencer, etc.), very few are off-limits, and those that require special consideration will be in this section.

  • Sub-Jobs: Those who have two Jobs have a primary Job and a sub-Job. This sub-Job provides its skillset, but also flavors the primary Job. For example, a Black Mage/Monk is a spellcaster flavored by martial arts, and may cast spells through his fists. However, a Monk/Black Mage is a martial artist flavored by spellcasting, and may have martial arts styles derived from the schools of Black Magic. Note that this is optional, but available if you want to give an extra oomph to your Job combination.
  • Hybrid Jobs: The more your Job (or Jobs) can do, the less of a specialist you are. If you're a Red Mage or Sage, you're not as good as either a Black Mage or a White Mage at their jobs. If you're a Sword Saint or Paladin, you're not going to outsword a vanilla Knight on physical prowess alone, you'll need to use your assorted techniques to stay even. In other words, the more you spread your powers, the less they can keep up with someone who didn't in a direct confrontation.
  • Learning a Job as a non-native: People not native to Galianda can't just become a Knight, Red Mage or Fencer. They can, however, learn abilities or spells that they are already compatible with, from willing teachers. There is also the possibility of using yourself as a template to create a new Job, allowing you to teach it to others, and flavoring your powers and abilities with a minor Final Fantasy flair. For example, Superman may be able to use himself to create a 'Man of Steel' Job template, and teach people willing to study his strict training how to shoot eye lasers and frost breath.
  • Applications: While Jobs were created to empower people to fight Chaos, the primary applications of Jobs nowadays are not all centered on fighting. A Thief makes an excellent cop, a Knight can be a bodyguard or even a mediator, White Mages are doctors and Black Mages might rescue people from hostile environments their magic can counter. And of course, being a criminal is on the table for everyone, as is adventuring and killing monsters for money.
  • Summoner versus Caller:
  • Dragoons:
  • Sword Saints:
  • Heritors:
  • Judges:

School Life

  • Grades:
  • Dungeon Licenses:
  • Life After High School:
  • Clubs:
    • The Light Warriors:

Important NPCs

Protagonists & Antagonists

  • The Light Warriors:
  • The Students:
  • The al Cids:
  • The Murasame Zaibatsu:
  • Chaos:
  • Monsters:
  • Other:

GMing & You

Cast Power Levels