Difference between revisions of "Archive: City of Heroes-1"

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===Theme List Information===
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Important information regarding the City of Heroes theme on MCM will be posted below. This is a rough version of such information, and will see expansions and revisions.
 +
 +
To begin with, apping Rogue Isles-based characters/villains has been determined to be doable. Various other story elements and power proliferation have also been sped up by unification. Praetorians are appable (as are Rogues in general) but you need to have an explanation for why a Praetorian character is on Primal Earth at this time. Other than having a reason behind it that makes sense with the setting, it is fine to app such characters.
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Much like with Praetorians, Kheldians can be apped prior to their official introduction provided that you have a reason for them being around. Nictus are already on Earth, but both they and Peacebringers/Warshades are likely to keep their existence secret from the general public for awhile.
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Ouroboros, with very few exceptions, is not presently active in a way that others are aware of. Given they exist outside of time and can send people to the past, though, secret time travellers are viable.
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OC Incarnates outside of the FCs available at this time (Statesman, Recluse, Reichsman, Tyrant, etc.) are not presently appable.
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Any other power set/power pool/archetype introduced, outside of those listed, is appable. The Destined Ones of the Rogue Isles have not currently begun to appear, and thus Arachnos Soldiers and Widows would have a slightly altered storyline if they attempt to seek power. They are not attempting to become Destined Ones, in general, because the term isn't known to exist yet.
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Certain areas of Paragon City are not presently built or are off-limits, and will be introduced over the course of RP/plots. Croatoa, The Hollows, Strige Isle, Pocket D, and other locations aren't available yet.
 +
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All of this information can potentially be altered if there is interest and an idea posed! Don't be afraid to ask!
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===Tours===
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For people who never got to play City of Heroes or who want a refresher, below are video tours of the various locations in Paragon City.
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https://youtu.be/IgNekGThRwM?list=PLm1GS81j5_V-1uTDayptpzc3SfEYHGCpN
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===Registration===
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Heroes or those intending to fight crime or use super powers (with super powers encompassing everything from psychic powers and super strength to "dual pistols" and "a sword") in Paragon City are expected/encouraged to register with City Hall to obtain a Paragon City I.D. this can be done off-screen, and benefits your character by granting you access to other parts of the city that might otherwise be off-limits for reasons of safety or security. You do not need a secret identity. If you have a secret identity, you do not need to reveal it in order to register. Your card updates with your powers and security level as time goes on.
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All people registering for a PCID must also receive law enforcement instruction, so that there is no IC ignorance of whether it's okay to blow off someone's head to stop them from purse snatching or not, or similar things that could cause unnecessary problems. This instruction can occur off-screen and then simply incorporated into your standard IC conduct when being a hero!
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===Paragon City: Union and Confederate===
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Primal Earth has no unified global government. While individuals may affiliate themselves with the Union or Confederacy, Paragon City itself has enough problems with announcing allegiance in a multiversal war at this time. Confederates are free to come and go in Paragon City unless they have made themselves known as wanted criminals and actively conducted crimes within Paragon City's boundaries, or similar things that law enforcement would be cross about. You can just assume you were told about this, rather than otherwise. It will save your character and everyone else trouble!
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Of course if you WANT to do illegal or morally questionable things, there's always the Alignment system...

Revision as of 23:02, 3 May 2015

Description

Primal Earth is a version of Earth from about 2003 -- though time continues to advance inexorably onwards -- with super-science, advanced technology, magic, mutants, aliens, superhumanly skilled martial artists, and super powers of all kinds. Heroes and Villains have been around for a long, long time, but they have become even more noticeable in the past several decades, and now the infrastructure exists to support super heroes, legally and in other areas... Facilitating these champions as authorized protectors of the peace, rather than as vigilantes. But villains are also hard at work, undermining society, bringing death and destruction to Paragon City and the faraway Rogue Isles, and making the need for heroes to combat them higher than ever.

This setting is based off of the currently-defunct MMO, "City of Heroes". This version predates "Issue 0", the original release of the game, by about a year. Not all of the events from the initial introduction have happened yet, but they will eventually, even if altered due to integration with the Multiverse. As time proceeds, the theme itself will "upgrade" accordingly. The Rogue Isles exist presently but are dealing with internal issues that prevent major interference in Paragon City. Praetorian Earth has its own problems, and interdimensional invasions from there are presently unlikely. Villains from the Rogue Isles coming to Paragon, or people from Praetoria coming to Primal Earth should be rare occurrences for now, though are not impossible.

Cast

Active

Dropped

Theme List Information

Important information regarding the City of Heroes theme on MCM will be posted below. This is a rough version of such information, and will see expansions and revisions.

To begin with, apping Rogue Isles-based characters/villains has been determined to be doable. Various other story elements and power proliferation have also been sped up by unification. Praetorians are appable (as are Rogues in general) but you need to have an explanation for why a Praetorian character is on Primal Earth at this time. Other than having a reason behind it that makes sense with the setting, it is fine to app such characters.

Much like with Praetorians, Kheldians can be apped prior to their official introduction provided that you have a reason for them being around. Nictus are already on Earth, but both they and Peacebringers/Warshades are likely to keep their existence secret from the general public for awhile.

Ouroboros, with very few exceptions, is not presently active in a way that others are aware of. Given they exist outside of time and can send people to the past, though, secret time travellers are viable.

OC Incarnates outside of the FCs available at this time (Statesman, Recluse, Reichsman, Tyrant, etc.) are not presently appable.

Any other power set/power pool/archetype introduced, outside of those listed, is appable. The Destined Ones of the Rogue Isles have not currently begun to appear, and thus Arachnos Soldiers and Widows would have a slightly altered storyline if they attempt to seek power. They are not attempting to become Destined Ones, in general, because the term isn't known to exist yet.

Certain areas of Paragon City are not presently built or are off-limits, and will be introduced over the course of RP/plots. Croatoa, The Hollows, Strige Isle, Pocket D, and other locations aren't available yet.

All of this information can potentially be altered if there is interest and an idea posed! Don't be afraid to ask!


Tours

For people who never got to play City of Heroes or who want a refresher, below are video tours of the various locations in Paragon City.

https://youtu.be/IgNekGThRwM?list=PLm1GS81j5_V-1uTDayptpzc3SfEYHGCpN


Registration

Heroes or those intending to fight crime or use super powers (with super powers encompassing everything from psychic powers and super strength to "dual pistols" and "a sword") in Paragon City are expected/encouraged to register with City Hall to obtain a Paragon City I.D. this can be done off-screen, and benefits your character by granting you access to other parts of the city that might otherwise be off-limits for reasons of safety or security. You do not need a secret identity. If you have a secret identity, you do not need to reveal it in order to register. Your card updates with your powers and security level as time goes on.

All people registering for a PCID must also receive law enforcement instruction, so that there is no IC ignorance of whether it's okay to blow off someone's head to stop them from purse snatching or not, or similar things that could cause unnecessary problems. This instruction can occur off-screen and then simply incorporated into your standard IC conduct when being a hero!


Paragon City: Union and Confederate

Primal Earth has no unified global government. While individuals may affiliate themselves with the Union or Confederacy, Paragon City itself has enough problems with announcing allegiance in a multiversal war at this time. Confederates are free to come and go in Paragon City unless they have made themselves known as wanted criminals and actively conducted crimes within Paragon City's boundaries, or similar things that law enforcement would be cross about. You can just assume you were told about this, rather than otherwise. It will save your character and everyone else trouble!

Of course if you WANT to do illegal or morally questionable things, there's always the Alignment system...