Schedule View

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SCENE TIMES APPEAR IN GMT/UTC. You can use THIS page to help find yourself.

Title Time Description
Eiggkons, Part One 2020-02-23 00:00:00 The nefarious Doctor Eggman, self-proclaimed Greatest Supervillain The World Has Ever Known, has learned about the mythologized story incarnates known as Eikons from the world of Eorzea. These titanic, spiritually-dense magical beings represent the stories of a thousand generations brought to life - messiahs, deities, heroes, and monsters, brought into existence by willpower, belief, need, and crystal magic.
So of course he's gonna hack the planet with an insane scheme, force some new ones into existence, and start experimenting until he gets it Right. 
The first Eiggkon on the block? Trarrochogh, the Pirate King, who took out fifty ships in one day armed with nothing but a magic sword and a tiny rowboat. 
Come for the Eggman stage, stay for the Eggman boss fight, and be assured there'll be more to come. 
CSYS 1.0 unless shit gets straightened out.
Thors Amateur Grand Prix 2020-02-23 00:00:00 Resident adrenaline junkie Angelica Rogner caught wind of other worlds having similar to the prototype orbal bike she's been testing and wants to see how her baby holds up to the competition.
That's right. It's time for a motorcycle race.
Scourge Upon the Behemoth 2020-02-24 00:00:00 Scene with details TBA. All factions thing. Premise will be described soonish.
*Dead Man's Switch 2020-02-25 00:00:00 This is a continuation of the chm*c/ scenes about premises people swear can't be made into scenes. The theme of this one is "a stealth scene that isn't just fluff before going loud".

In a top secret vault, deep in the mountains of New Zealand, a shadowy organization of a New World Order has managed to amasss five obscenely dangerous artifacts thought to be mere rumours, fiction, and flights of fancy. Gathered together at a highly secure location, an item that can control any electronics anywhere in the world, a virus that can wipe out the entire population of an infinitely specific demographic, a device that can globally broadcast subliminal messaging through radio waves, the only prototype of infinite clean energy, and a lab for producing a serum of immortality and superhuman genius.

The objects are deep underground, in five hardened vaults, in a secret complex patrolled by a private army. They also sit on top of a half-gigaton nuclear device that, if triggered by any number of circumstances, will bring the entire mountain down, crushing everyone and everything within --except the artifacts, which are transported immediately to a new secret base, likely never to be found again.

Get in. Get the goods. Get out. Don't get caught. Don't flip the dead man's switch.

Operational Request: Yamato 2020-02-26 00:00:00 A scene in which the world of Phantom Circle is expanded further. Another country makes the daring move of requesting Elite aid; rather, a specific Japanese Enlightened modern daimyo needs non-military, off the record assistance in locating his son --a would-be Immune in his first year of training, who disappeared on a live contact exercise outside the Yamato Urban Center Walls, along with the trusted shinobi clan descendent retainer he sent with him to guarantee his safety.

In case you hadn't noticed, this is in Japan. All factions.

Ingredient Hunt: Celestial Milk Products 2020-02-27 00:00:00 Not all missions for the best foods are ones that require a finding of special ingredients. Some are simply knowing the right people and setting up trade with them. I4 has managed to talk to a specialized group of Celestial Milkmaids, dairy farmers, and agricultural specialists into trade, but they require a sign of trust first.

They have given I4 the location of one of their sacred artifacts, stolen long ago by a fallen Milkmaid turned devil. The Celestial Cheeseblade, an artifact capable of making any milk-based product, as well as being a divine artifact for the order.

And all you have to do is return it to I4 so he can hand it back over to the Celestial Milkmaids. It shouldn't be too hard!

Except that the cave is located in Avernus, the first layer of the nine hells.

Boss Scene, using 2.0. Come for the adventure, stay forever.

LI0: Manlet At Arms - Realchemized (Side) 2020-02-27 00:00:00 Arthur Lowell knows some things about fighting superbosses in death game settings and he plans to offer his services to assist those who are looking to acquire the proper RESONANCES and ATTUNEMENTS in order to MAXIMIZE THEIR DPS, YO.

This is also a good time for others who have ideas on how to bulk up for the upcoming threats to put them into action.

A low-key social and smithing scene. Come for the party, stay for the non-coded thematic upgrades!

BCoB: Eternal Flame, Twisted Truth 2020-02-28 00:00:00 If one chunk of Dalamud falling happened to lead to an ancient Allagan containment facility trying to house a semi-dead god-being, what about the others?

Castrum Occidens gave direct access to one of the Binding Coils that are slowly regenerating the Elder Primal and his prison, but there is no access there to the other sections. Scouting efforts have revealed another entrance based on the principle of 'now you know what to look for'. Funny how that works.

Once more into the breach. What fresh new hell will the ancient Allagan present this time?

Open to all factions. Prior attendance not necessary.

Back to the Surface 2020-02-29 00:00:00 Staring at one's own corpse generally isn't a thing people can do, but that's exactly what Haguro is planning to do. After contacting multiple interested parties including the Hikari Fleet and Midway's Abyssal forces, a plan has been set to locate and recover the wreck of the warship Haguro. What happens from there, however, may not be what she or her companions were expecting.

It's Kantai Collection shenanigans! No knowledge of lore needed, open to everyone, likely to involve YELLING, WEIRD EMOTIONAL BAGGAGE, and EXPLOSIONS which may or may not result in straight up COMBAT TIME.

LI0: I'm Right Here (MSQ) 2020-02-29 00:00:00 The Relics are assembled and empowered. With some additional indepdentent efforts, the forces working to help save the world and give it a new life are as ready as they will ever be.

The first barrier to the future is Haseo. Having taken on the powers of the Evil God, he threatens to reject the world's reality and substitute his own. Before Discordia can be dealt with, Haseo has to be stopped.

Whose future will rule that of the Last Illusion? The choice will be determined here.

Open to all factions. Combat 2.1 boss scene. Remember to reset your mantles.

GF1: An Unshaped Prelude 2020-03-01 00:00:00 The Mages of the Ashen Isles are a curious and secretive lot. They've taken the basic fundamentals of magic and turned them to their own unique ends... Magic being by no means an exclusive or unknown power on its own, but the mages of the Ashen Isles have applied to it one of the darkest forces of the universe: scientific theory and rigour.

The result of the marriage of magical prowess and scientific reasoning is the mastery over a third fundamental force of the universe: life itself. By weaving together spells in a certain way and a certain order, combined with a chemical cocktail of otherwise mundane materials, one can breathe life into entirely new beings; actual life, not summoned creatures, not golemic servants, not anything of the sort- but actual persistent living and breathing beings. Forming entirely new species is simply a matter of adjusting and making variations on the spell of creation, forming everything from household pets to loyal and dedicated servants to mighty living instruments of war.

The mages, calling themselves 'Shapers', have simultaneously spread the fruits of their research wide while zealously guarding the roots; while their nation has prospered from the new economic and military might, the secrets of its production are known to the Shapers and the Shapers alone, holed up in their colleges and headquarters and workshops.

Until now, that is.

The College of Shapers has thrown open its doors, if only for one evening, to the elites of the Multiverse; a reception, a demonstration, and perhaps a bit of business to be discussed; even those with a self-described mastery of life itself have quests that they need some help with.


Start of the Geneforge plotline. Mostly social, unless you're dead set on getting into a mage duel or something.

Adachi and Wizzro's Ransacking Adventure 2020-03-06 00:30:00 The Great King Of Evil reminds Hyrule just what it is he's set out to do, by having other people do it for him, just like any proper villain should.
Join Adachi and Wizzro on their heartwarming journey as they learn to live, laugh, love, and most importantly probably cause a bunch of property damage to a small village. 
Csys 2.0 Boss Fight.
P:WtWM - Happily Ever After 2020-03-07 00:30:00 Wotan is defeated, the Wild Hunt is over.

But the elderly resident of the Velvet Room is not done with Die Reisende yet, according to a letter left by Janine's bedstand.

She has requested that they assemble in the Hall of the Black Throne on the day of the girl's graduation for a final meeting. Spriggans Jack will also be in attendance.

(OOC: Bonus boss battle)

Casino Royale Pt. 4 2020-03-07 23:00:00 Le Chiffre has escaped, and Mathis is dead. The debrief with General Pushkin has come and gone, but Watch business in Royale-les-Eaux isn't done just yet. On their last night in the resort town, the Multiversal visitors are awoken by a thunderous sound in the middle of the night, followed by the telltale sound of police sirens, racing towards the harbor. Some of them felt like there were pieces missing. This might be their chance to find those missing pieces.
Old Schoolhouse Exploration 4 2020-03-08 00:00:00 Exploration of the Old Schoolhouse continues. Maybe there won't be an annoying boss to punch this time?

...There's totally going to be a boss to punch.

This is the LAST open scene of this plot line before the end. If you absolutely, positively want to jump in on this, and you can't make the date, PLEASE tell me and I'll work it out!

Secundus: Kill The Lights 2020-03-08 23:00:00 The Christmas Present is beginning to unwrap. You were told not to interact with frontier geometry yet, but Arthur is impatient. He promises anyone who helps him a sneak peek at the Christmas Present. There is a crucial opportunity to acquire a ROYAL DERSE KEY.

A VERY experimental puzzle scene. A Pueblo client is highly recommended, even if you just get MUSHclient temporarily for this one scene. Bring your brains. Don't pose big poses at this one. Seriously, you'll see what I mean when you get there.

May be rescheduled in case of significant preptime needs.

LI0: Placeholder 2020-03-13 23:00:00 Something will happen this day.

Please look forward to it. More information to come after the previous scene.

The Hangover, Pt. 1 2020-03-20 23:00:00 Arkae has, in the course of her off-camera adventures, acquired a Wand of Mass Teleportation, Greater. Instead of saving it for anything remotely useful, she's decided the best thing to do with it is to spend all of the charges in one night in order to host the, quote unquote, "Multiversal tavern crawl to end all tavern crawls."

Concord-focused, social. Drinking is not mandatory, but carousing is. You do not have be present at every scene in this 3-part series, but they tell one cohesive narrative.

The Hangover, Pt. 2 2020-03-21 23:00:00 Ugh, you had too much to drink last night. Or possibly you were drugged. Or hacked. Or maybe all three. There was the tavern crawl, and you ended up... somewhere, and doing... something, and... the floor is moving and someone's shouting at you and you're not where you remember being. The question of 'What happened' is less important than 'What's going to happen now'?

c+redParticipants in this scene consent to starting off with a 3* Debilitation-type effect placed upon them between scenes.c/ It'll wear off as the scene progresses and be completely off towards the end, but you are starting this adventure off on the wrong side of the bed.

Concord-only. Encounter with possible uncoded combat. You do not have be present at every scene in this 3-part series, but they tell one cohesive narrative.

The Hangover, Pt. 3 2020-03-22 23:00:00 You've had enough.

Concord only. Combat 2.0, epilogue, and then hooks for future stuff. You do not have be present at every scene in this 3-part series, but they tell one cohesive narrative.