Archived: Final Fantasy XIV: Shattered Dawn-1
Contents
Description
The Nation of Garlemald though the smallest of nations in the world of Hydaelyn, it has become the most feared. Its technological might is beyond all other nations and its military power is one that can hardly be challenged. As Garlemald grew power, it started to conqueror its neighbor's land and then from sea to sea. This was until it hit a road-block of a heavy magical nation known as Eorzea. It is here that the Garlean Empire was halted of it conquest progress and it was here that they started to work on the ways to take over Eorzea. However the first time was a failure and as for the second-- things went horribly wrong.
The mighty Emperor, Solus zos Galvus turned his favor from his greatest Imperial Legatus, Gaius Van Baelsar to that of Imperial Legatus Nael Van Darnus. Where he entrusted the conquering of Eorzea by the hands of Nael. The hands of a man corrupted by power and by the madness that plagued with the power of mystical beings known as Primals. For Nael would use a great ancient technology that would pull Dalamud, one of the moons of Hydaelyn, upon the world. Yet lying within the red moon, was none other the greatest of Primals, Bahamut, who had been chained away there eons ago and now had a grasp on Nael's corrupted mind. Though Gaius went behind the Emperor's back in attempt to stop the madness by seeking out Mercenaries from Eorzea itself, it was not enough to stop the moon's descent and though with Nael Van Darnus was killed-- the moon still came.
It would be then that the moon cracked open and released the Bahamut upon Eorzea sealing not only the fate of the nation in the Primal's great fire, but by that same sheer power ripped apart the very fabric of the universe to freely break the chains that were attempting to rebind it. It is when the echoes ceased and the ripples of time ended. When the land became still again, did the world of Hydaelyn find peace in that moment. Yet with the peace, it found itself in a mysterious place. Among the places of many other worlds. For the world had shattered into many sections across the great multiverse and it is here that the new chapter unfolds.
The new Chapter of struggles, dreams, and adventure. For while Eorzea may find herself sided with the Union, the great nation of Garlemald have sided themselves with the Confederates.. and the war will soon be sparked once more but with both sides fighting under the powers of even two greater factions.
NOTE: If you have not played 1.0 and only know A realm reborn. No problem. There are cutscenes on youtube from 1.0, but more correctly the most important part (and pretty much dead on), is this youtube video that explains the events that lead to the Calamity-- this many characters who would join this theme may know: https://www.youtube.com/watch?v=-KdG4mRRPww (Or not, but some of these facts may be useful) --- Though always remember, feel free to speak to me (Gaius Van Baelsar) for lore checks and theme facts.
Cast
Active
Dropped
History Scenes
These are a list of scenes that one can read to see how some of the events of Final Fantasy XIV are shaping up, also maybe use some of these events to help tie your character into such events. These scenes do not so much deal with a 'character' who is in play, but more of just events on the world itself. If you are curious containing to the 'characters', please visit there wiki pages (if they have one).
Eorzean Herald Newspaper
News from the Eorzean Region and an idea on the views of how Eorzea sees things going on around them. These news posts are copies of the ones that also go up on the IC News board and are readable by anyone in the Multiverse as well.
#1 - 8/26/2014 |
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The Eorzean Herald - Bringing You The News One Moogle At A Time Written By: The Office Of Inquires, Ul'Dah --- Amalj'aa Unrest --- There also has been reported rumors that the Amalj'aa may be also attempting to resummon their Primal, Ifrit-- though some reports have come in that a group of 'adventurers' were able to snuff out one of the Amalj'aa camps, including returning a shipment of some of the stolen shards which can now be not only sent off to the Golden Bazaar to aid in repairs, but also continue on to Gridania. --- Gridania Recovery --- She stated the elements are still enraged and until proper succor can be given to them, they will remain so. They are doing everything in there power to handle the matters and are grateful for the aid given to them by their new allies of the Union -- an Outsider Organization of great power and perhaps even greater of new allies to the Grand Company Alliance. --- Chocobo Crisis --- To those within Eorzea, the rental agency is requesting aid from all who have male or female chocobos that are prime for breeding in order to replenish the stock once more and try to get ground transportation fully operational once more. --- Garlean Sightings --- Many of these reports are not only mining machines being put into place and repairs to their heavy fortified facilities, but the construction of new facilities that are starting to show up, such in Limsa Lominsa and down in a part of Thanalan. There also has been some eye witness reports that show some of the Garlean troops working along side the Amalj'aa and perhaps other beast men, giving them aid so they to may unleash their Primals upon us, because apparently Bahamut just wasn't enough. Let this reporter remind you, that though we can not clearly remember all the faces who fought for us that day, we do remember who brought down Dalamud and we do remember it is THEY who cast the first stone at us. Remember it well readers. The Garlean Empire is not to be trusted. If they are willing to bring all to ash, including even willing to sacrifice their own men to lay waste to Eorzea-- just how far will they really go to feed their need of conquest? |
#2 - 9/16/2014 |
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The Eorzean Herald - Bringing You The News One Moogle At A Time Written By: The Office Of Inquires, Ul'Dah --- Garlean Movement --- With the Twin Adler and the Immortal Flames at a low, due to situations here at home, the only hope Limsa Lominsa has is that of the outsiders joining the Maelstrom to increase the ranks, and maybe trying to convince the Pirates to turn there cannons on the land as well. These are shaky times, my friends. Cause with everything in such a mess after what the Garleans have done, can we truly hope to continue to stand against them? Let us hope the Twelve are still in our favor! --- Ifrit's Defeat! --- With the Amalj'aa for now scattered and the Primal defeated, we may be able to get ourselves together before the Garleans start to even LOOK in this direction. That would be nice, wouldn't it? --- Rise of Old Legends --- However, what is alarming is that it would seem an Elder Primal has been awoken known by the locals as the "Dark Divinity". The locals there would tell there children stories and there children had told there children's children of this dark armored figure who rides on a horse made of nightmares. With a sword that can cleave the very heavens and is the very entity of the darkness of war. And as the legend says, if he looks upon you, locks his gaze with you, you must battle him for your soul-- as if you lose, your soul will be his and you will forever be lost in the darkness he commands! So be good and never let darkness of war in your hearts-- man.. no wondering the Gridanians are such a war-hate people. I'd be that way myself with such a legend! But the real concern is the fact that this Legend is real AND is wondering the Black Shroud. There has also been a report that this Elder Primal has gone after a small group of Wood Wailers. Though they did get away, one of them swears he heard the Elder Primal roar out: 'Fight me'-- but it also could have been his imagination, because no sooner then they got away to loop around--- The Elder Primal was gone! So if you readers dare to go out in the woods to track down this Legend, be warned, you are dealing with an Elder Primal and one never knows when he may appear! If ever! Probably have better luck chasing down a Moogle honestly. --- The Word On Outsiders --- |
#3 - 10/10/2014 |
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The Eorzean Herald - Bringing You The News One Moogle At A Time Written By: The Office Of Inquires, Ul'Dah --- Pirate & Ghost Problems --- Then if you want to add more insult to injury for the mighty navy of Eorzea, they have some type of ghost fleet that has been reported being pretty close to Lominsa waters and are not very friendly. Apparently this ghost fleet took down several of Lominsa's scout ships and the head of this small group has not been seen from and the worse has been gathered since the last anyone saw he went down with the ship. This leaving the wife without her dear husband and a child without a father. Send your best wishes to them, as no one is safe on the seas in these troubled times. --- Ul'dah Tower Project --- Though personally I am more rooting for the Garlond Ironworks, even with Cid missing, because though I do love great progress and should be supporting my own home city-state, let us never forget a very important fact! That the heavier we push technological limits here in our lands, this could ever bring us closer to becoming like those Garleans... and that is a line I hope none of us ever cross. --- Adventure Guilds Need Workers! --- People need work down and so the Adventure Guild asks for those within Eorzea and outside of our world to always feel free to check what is up on the Mission Board and choose an assignment of your liking! Who knows what you may find up there. |
#4 - 11/06/2014 |
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The Eorzean Herald - Bringing You The News One Moogle At A Time Written By: The Office Of Inquires, Ul'Dah --- Leviathan Defeated! --- The leader of the Company of Heroes also told us that they could never take all the glory, because if not for some of the Outsiders who came, the battle could have quickly turned out with everyone gone. Though when asked if the Company of Heroes would stand up against the lingering Garlean Threat, the leader informed that as far as he was concerned, the Primals were a far greater threat than the Garleans and that is evidence by what Bahamut had done alone. Though maybe once the Primal threat is over, he and his men may look into it. --- Shifting Sands Of Thanalan --- For one, the massive craves that has formed cutting off trade routes too Gridania has been causing slow issue for the past moon and every time construction is planned out, the Earthquake comes again and halts any progress. Though Ul'dah is getting some assistance in from the Union, the Syndicate knows at this rate-- That we of Ul'dah-- could be in big trouble. The Syndicate is also debating on maybe see if the airships could be used for transporting, but given with Garlond Ironworks man still missing and even the crew he had trained down in Limsa Lominsa had not learned all his secrets. The Syndicate knows we have to protect what we have for more political matters. in truth folks-- I'm not sure how I feel on this.. how about you? --- Two Arcanists Arrested --- Two Arcanists were located here in Ul'dah trying to use their illegal arts upon a few of the locals outside the main city gates taking the guise as Conjurers. Stating they were only trying to help given that the Black Shroud had been cut off from Ul'dah and that by-- some crazy number value-- there was no way the Alchemists could create enough elixers for the people or even proper medical attention. Even with the aid of the Union, lives would be lost if something isn't done. Though I myself can't argue with the thought of it, but we all know that Arcanists magic is nasty stuff. They twist aether like the Primals do and even use aether to summon their own little mini primal to do their bidding. Who is to say that those mini primals may not become some ravaging giant monster! Honestly, they should keep their dark arts to themselves and maybe do us all a favor by returning what they have taken from the aether, back into it. For all we know, they may have helped the Garleans summon forth Bahamut! Cause we all remember the legends right? Those with the great single horn, able to call out great beasts to protect their lands, but in the end they all returned to aether -- to give back what they had taken to restore balance to the Mothercrystal and drive away the darkness so a new Era could be born. So maybe if we gather up all those arcanists and force them to return the aether back to the land. Maybe we can get back to our normal lives and the gods can return proper order back to how it should be. |
#5 (SE) - 12/02/2014 |
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The Eorzean Herald - Bringing You The News One Moogle At A Time Written By: The Office Of Inquires, Ul'Dah Greetings readers! We bring you a special two page edition of the Herald News as we are coming soon to a closure of the 1572 of the Seventh Umbra Era. We will soon come to the time to reflect upon this past year and including remember all those who we have lost in the Calamity, to raise our glasses to the Warriors of Light who remain in our memory as Silhouettes upon the Twelves' holy light. For if not for them, we would not all be standing here and would have fallen under under the Garlean rule. Slaves to their mad emperor and martial rule. Stripping us of our liberties, our freedoms, and capital mights. But let us get these headlines on the way, shall we! --- Chocobo Breeding Program Success! --- How so you may ask? As you know, we got our chocobos from Ishgard, when they had their doors open to us. However when the Garleans came, they closed up their doors and what chocobos we had, is all we had. When the Elder Primal Bahamut took the skies, we lost majority of the flock across Thanalan, Gridania, and La Noscea. A request was the sent out to the Multiverse in hopes that maybe, just maybe there would be a world out there like Hydaelyn that could help us repopulated our chocobo population. Who answered? That of Spira! A young man named Clasko came from the faraway land, along with Ren to make a deal with one of our new ranches in La Noscea. There was concern at first that the Spira Chocobos would not be compatible with the former Ishgardian birds. Yet with these eggs laid, there may now be a bright future for our friendly, avian mounts! We sit back patiently and in anticipation for what could be what we may call indeed our own breed of Chocobo! ( See: http://multiversemush.com/mw/index.php?title=519/Chocobo_Ordeal ) --- Garlean Advance Push? --- Wineport is sadly right in the marching path of the Garleans, as they can come down from the north and out from their Castrum near the location as well. Eorzeans are setting up a defense line in hopes that if they do push, they may stand a chance. Because of this possibility, Wineport has been evacuated and we can only cross our fingers that the small settlement won't be heavily impacted, because as some of you readers and for those who don't know-- Wineport is known for some of the best Eorzean wines. The flavors they can produce and the smoothness is unlike anything else. So for you wine collectors out there, get ready to collect, because this could lead to the last year-- for who knows how long-- we Eorzeans get wine out of Wineport. --- Ixal Troubles --- Now, we here in Ul'dah don't believe in some of the Gridania superstition, given that to us, our coin is all we need to praise, but if you know anything about Gridania lately-- it is going under some equally troubling hardships like we are here in Thanalan. Though where ours is earth changing quakes.. Theres is that their entire old forest has been nearly burnt down to the ground. So the Ixal tearing down the new growth and even the remain old growth, will not help the Shroud's recovery, nor the people's as well! If you readers have a spear, sword, or a weapon at hand, maybe you all should get out there into Gridania and see what can be done to help them with their flightless bird issue. Though just remember if you're an Outsider-- keep your tech at home. Something about wood sin and elements attacking-- but whatever. I don't get it either folks! But we here in Ul'dah are respectful of our nature loving allies and we support them-- even if don't understand them at times. Speaking of nature loving, there was also a sighting of a Kolbold out that area. He apparently was being chased by the Ixal and having to run for his little life. No idea why a Kolbold was out there, but hey. Maybe the Kolbolds are getting desperate with the Garleans breathing down their necks. --- Rumors of Ishgard --- Apparently for some reason, by what these little birdies told us, Ishgard is worried about that we three city-states down here may be harboring dragons, more correctly-- those of the Dravanian Horde and possibly their heretics as well. Now while we tend to stay out of the religious war against the dragonkind up there, we do have to worry if Ishgard really would come after us as well. If they would understand that some Outsider species are dragons and they have no relations to their holy war-- or if they would see that as only an extension. We have no idea and that in itself is rather frightening. Given when you understand that Ishgard and us have been long term allies until the Garlean Invasion came and it feels like sense then, that our friendship of alliance has been slipping away. They claim they could not join because of the Holy War, but then why now? Is it really cause they believe we have become part of this holy war and that we have become allies of the dragons of Hydaelyn? Absolute madness I say if that is the case! We already have enough issues with the Garleans, the last thing we need is a rain of Dragoons coming down from the sky, spearing us like Miq'abobs! I don't know about you folks out there, but if Ishgard wants to pick a fight with us. I say we have them meet our good friends the Amal'jaa and see how they like to play with their craze Primal Ifrit. At least we can sell some tickets to that! --- Final Words --- Any continue aid you give us, be it food-- helping build further shelters for those fleeing to our walls, anything-- we are ever the more grateful. Even the aid you can provide to the Black Shroud with their own recovery and even helping Limsa Lominsa protect her land. All of us from Eorzea send out a large thank you and we hope all of you members of the Union who may be reading this will join us for this years Starlight Celebration. For I have heard this years Starlight Celebration will be held in La Noscea near the Limsa Lominsa gates and there will be many games to be had, dancing, and so much more. Again we thank you and may the Twelve watch over all of you and all of your worlds as well. |
#6 - 1/1/2015 |
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The Eorzean Herald - Bringing You The News One Moogle At A Time Written By: The Office Of Inquires, Ul'Dah --- Starlight Celebration Washup --- Given the time for the Celebration is almost up, I do hope some people have at least had fun with their families and loved ones this year and prayed to the Twelve for a ever brightening future! I know we here in Thanalan sure are. --- Mystery Massacre & Orphaned Children --- Though preparations are being made to find these kids homes, from what has been determined their families and village were attacked by an unknown figure that carried an Obsidian blade that glowed with haunting light. Who does that sound like folks? You got it. That damnable Elder Primal Odin. It seems he has moved out of his hiding hole in the Twelveswood and decided to come pay US a visit. Who knows who may be next on this crazy Primal's hit list and the Company Of Heroes are moving their groups further around Eorzea in order to get better coverage. In hopes that the next time Odin shows up, they'll be ready to move out. Sure the Company Of Heroes are normal men and women and they are no Warriors Of Light, but they got the Thal's balls to do it what needs to be done, just like those outsiders from beyond our own shores. Twelve bless them all. --- Mor Dhona Report --- It seems some eyes on the prize spotted some activity on a mountainside not far from one of the Garlean's castrums. They saw some outsiders, which can only believed to be part of the Confederacy (or we got traitors in the Union, which I doubt readers), talking with the Black Wolf, Gaius Van Baelsar. Though most of it was impossible to see, they did see some crazy events unfold, including a massive machine which seem to have come kind of clock face on it. Then they witnessed it-- doing something with the corrupted aether crystals. Sadly any details beyond that falls short, as they got chased off by the Garleans. What could the Garlean Empire and the Confederacy be up to in Mor Dhona? Who knows, but I can tell you folks, if it deals with corrupted aether-- it can't be anything good for any of us. As soon as we find out more. We will try to keep you, the public, informed. |
The War For Eorzea
Just because the world of Hydaelyn has fallen into dismay, does not mean the war comes to a screeching halt. With the Alliance getting aid from the Union and the Garleans having assistance from the Confederacy. Both sides see the chance to end the war once and for all as to who will rule over the land, and change the face of history forever.
This war is waged by capturing points and once enough of an area is ruled by one or the other, a true end game battle can begin-- though it may take time to do so-- but in the end, only one can be truly victorious.
- For Information On Capture Points - Go Here
Note: This page is still under heavy construction and content will be added in time at closer release to the capture point battle. Things are subject to change in this section.
The Lexicon
This is a compiled list of all the terms, locations, and just random stuff that may be used in the Final Fantasy XIV theme. This is not a complete list however, but it is compiled to the best of my memory and what I can find. As a note, I will probably add more things to it as I come across things that may need explanations.
- For the Lexicon - Go here
Mission Board
Looking for some jobs to do around Eorzea? Then come and take a look at what is available! For the Mission Board is open to all!
- For the Mission Board - Go here
Last Updated: 11/23/14
Racial Overview
This is the known list races with the Final Fantasy XIV theme. There could be more added later as the game progresses, but for now, this is what we got. This is a very quick overview as well and some noted differences among the races between Eorzea and Garlemald. As many races of Eorzea can be found being locals of the mighty empire.
The Citizens Of Hydaelyn
Elezen |
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The Elezen are noted by their long ears, slightly lanky bodies, and mildly elongated limbs. The Elezen people were originally a nomadic race that go long back in Eorzean history, making them perhaps the original natives of the land and possibly in old strife with the once, long forgotten, Allagan Empire. Though when the Hyur moved into Eorzean, the Elezen saw them as intruders and brutal wars waged between the two, but in modern time, the two races are now at peace with one another-- for the most part.
Like many races of Hydalean, the Elezen have two distinct tribes. That of the Wildwood Elezen who have golden brown skin and tend to be more attune with nature and the wilds, making up most of the population in Gridania. While the Duskwight keep to their old nomadic lifestyles and tend to be mostly in cavern tribes. Many Duskwights also have made homes in the cities of the Hyur, though most are seen as unsavory types that get involved in pirating and thieving. A duskwight can also be spotted easily from there Wildwood cousins by the virtue of pale white skin to very dark bluish hue in color. Elezen are not so common in Garlemald, but the few that are there are not as tall has there Elezen cousins in Eorzea and tend to be closer to Hyur height of Garlemald, and these Elezen tend to share the traits of there wildwood cousins more often than not. This may be due to the racial mingling with the main populace of Garlemald. |
Hyur |
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The Hyur are a race that look like normal, average people. There are two distinct tribes of Hyur, The Midlanders and the Highlanders. The Midlanders are moderate in size and range around you're average height of a normal man. The Highlanders are slightly darker skinned and are far larger in muscular stature and in height as well, get up to near seven feet tall.
The Midlanders are the main population of Eorzea, expanding from many reaches of the nation, while the Highlanders are found more in the mountainous region and many called Ala Mhigo home before many of the refugees had to move to Ul’Dah for safety to not be caught by the Garlean Empire. Many of Garlemald look like Midlanders and share many similar appearances with them, beyond the fact of the small third eye on the center of their foreheads, though some of the Hyur from Garlemald are also slightly taller than the average Midlander but do not reach to the heights of the Highlanders. |
Lalafell |
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The Lalafell are a very small race that are half the height of a Hyur. They originally come from small islands around Hydalean, but eventually made their way into Eorzea by virtue of trade. Where now many call Eorzea home. These small people have slightly pointed ears, short features, and are slightly round. Yet due to their small stature, they are not very strong, but they make up for this in intellect and wit. Making many mages of Eorzea that of the Lalafell species. Like many races, there is two tribes of Lalafells that have formed. The Plainsfolk and Dunesfolk.
Though there is little differences between the two that the common eye can see, it is more common in there sets of lifestyles. The Plainfolk have adapted to the wide valleys and open meadows, and as such they have become very custom to running long distances. They tend to also stick to their ocean side roots, remaining near ports of calls and lakes. While the Dunesfolk have adapted to the life of the desert and to wear on their foreheads a small gem representing their birth sign believing it to bring them closer to the god corresponding to that sign. The Dunesfolk were also the ones responsible for the building of Ul’dah and tend to be the main populace of the mighty commerce city, including still overseeing it to those day. Dunesfolk are also the ones, when in other cities, tend to be making the most fuss over trying to sell goods and trying to bargain over items, even chocobos. The Lalafell as a native people are not found in Garlemald. Though in recent times as the Garlean Empire has moved further down south and bordering Eorzea, a few have shown up in their military. But these are still seen slightly still as outsiders and are kept around only for the use of being heavily magically inclined and for there great deal of intellect. |
Miqo'te |
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The Miqo’te originally came to Eorzea in the Age known as Endless Frost. Their great ancestors crosses the sea while it was frozen and found the land of Eorzea to be a great hunting ground. From here these cat-like people rose into the Miqo’te people that are known as of today.
The Miqo’te as a race, thanks to their feline physique are agile people whom are highly quick, flexible, and have a great sense of balance. Both sets of tribes share this, but they differ by their very short fur color and by how they handle the light. The Seekers of the Sun have golden fur, have trouble seeing in the dark, and have very cat-like eyes. While the Keepers of the Moon have very dark fur, to almost black, fanged teeth, and eyes designed for seeking in the dark-- where they can not handle extreme light. The other notable differences is that the Seekers of the Sun tend to call Ul’dah home, acting as stage dancers and attendants for many of the local shops. They tend to be very at home in the desert and including even the sea life of Limsa Lominsa. Most of those who are Seekers of the Sun also tend to worship Azyema The Warden and celebrating the light of the sun. While the Keepers of the Moon tend to find themselves at home in the Shroud around Gridania and are used for night-shift guards and hunters of the forests. They tend to worship Menphina The Lover and the pure light of the moon. Unlike the Seekers of the Sun, the Keepers of the Moon also keep to themselves, making their family culture hard to determine. Like Lalafell, Miqo’te are not found in Garlemald, but as the Empire moved down, they started to gain some in numbers, but mostly that of the Keepers of the Moon, more so than that of the Seekers of the Sun. Seen as being resourceful as scouts and light troops. |
Roegadyn |
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The Roegadyn are seafaring folk and have made the area around Limsa Limsia there home. They are known for their muscular builds, near gigantic height and intimidating presence. Like many people of Eorzea they are broken into two tribes. The Sea Wolves and the Hellsguard. Where the Sea Wolves populate the ground near the ocean and most of Limsa Limsia, the Hellsguard remain near the volcanic mountain, whom believe that this very mountain is the gate to hell itself.
The Sea Wolf people are blue in skin color and are a hearty people. They are the most populous and tend to be heavily focused on hard labor, construction, and sailing the seas. They laugh hard, they play hard, and they hit hard. While the Hellsguard tend to be more conservative, tougher skinned, and more magically inclined. Like Lalafell and Miqo’te, the Roegadyn are not seen as natives to the Garlemald people, but were introduced to the culture before the other two were. It is in this that they tend to be slightly more accepted by the people, but are still shunned by others; Yet for them, it is a work in positive progress. |
Padjal |
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The Padjal are a mysterious people of the Black Shroud. They look like ageless Hyur children and teens. They are said to be this way because they are the chosen by the elementals to help guide the people in the Black Shroud to understand the words and wisdom of the forest.
The Padjal are noted not only by their very youthful features, but by the horns that grow on their head. They also do not seem to have any parents, given they only call one another brother and sister, and thus seeing the forest as their parent. Also one will never see these people out of the Black Shroud, unless they must, and none have ever been seen in Garlemald, as the Garleans have never seen these people until coming to attack Eorzea-- and who they have seen are very, very few. For these are a people who are rare and as speakers of the wood, are very good at concealing themselves even in plain sight. They are also very sensitive to what happens in the Black Shroud and are affected by the elements of the forest itself. |
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Located on the Eastern Continent of Ilsabard within Othard, are the people whom live there and one such people are the Au Ra. Like all of Ilsabard they are subject to Garlean Rule and serve inder the Empire's might. While much of their culture has been stripped they still hold onto some of their legends in secrecy. Clinging to what way they knew of life before the Garleans came and tried to remove all religion from them.
They are a tall people with the females around six foot and males almost at seven to eight. They rival the heights of the Elezen and Roegadyns of Eorzea. They have scales along their smooth skin and horns that protrude from the sides of their head. While they have the humanoid shape and could fool one for being a Highlander, it is these features that set them apart. Along with their slim tails and clawed hands and feet. There are two known species of Au Ra: The Raen and Xaela -- both mistaken for Dragonkin because of their physical features by those who are unknowing. While both share the same creation story, they they came from the Dawn Mother and Dusk father, with few believing still in hidden sects that they are divine blooded, what sets the apart is one which god or goddess they come from. The Raen believe they come from the Dawn Mother which is white their scale glisten in the sun and their skin like ivory. Where the Xaela believe they come from the Dusk because of their dark blue skin they share with the Duskwights and onyx scales that ignore all light. There is also the growing problem within the culture because of Garlean Rule, which is also the training of Ninjetsu. It is their native artform and one that runs strong on Doma. Only those who still retain the religious order still teach of it, clinging hard to their way of life, but at some point the secret was shared with the Garleans allowing the Legion out there to begin to use such methods as well in their most specialized of soldiers. A great distaste in the mouths of those Au Ra who still cling to old ways. This also leads the separation of the people, those of the Au Ra who cling and those who have accepted their new way in life. An Au Ra normally most go through however great lengths to prove themselves to any Garlean, given their stubbornness to release their past and once proven they have no ties to their false faiths, they will be accepted among the ranks to do their people proper honor.|} The Beast Men Tribes
Racial NamingLike our own culture of the world, many races of Eorzea and even that of the Garlean Empire have their own naming convictions. It is how there people differentiate from one another and also continue to keep to their own racial standards. Though some information is easier to come by then others, I will list here websites that can further inform of the type of names used and possible explanations to the middle names of Garleans that we are aware of.
The People Of GarlemaldThose of the Garlean Empire tend to be about 80% Hyur-like, while 10% is that of Elezen-like, and the rest is mixed culture brought in from other conquered nations. All of those originally from the land of Garlemald have a 'third eye' located in the center of their forehead that lacks a pupil or iris. They are a Meritocracy society and gain their prestige through the acts they commit. It also through these acts are they also punished when they failed a duty and the harshness of punishment is based on the activities leading to that failure. Most of the population serves in the Garlean military in some capacity and all walks of life who are the citizens of Garlemald have a job they are given at which they can raise their position in. All positions are rewarded by the head of, just as becoming a Legatus, highest rank in the military, is only given by the Emperor. By the highest favor of the Emperor, a Legatus then could become the next heir to the throne.
Classes Of EorzeaClasses within Eorzea are broken into two known groups. Discipline of Magic and the Discipline of War. Depending on the training, one may remain only in one group, while others may mix the two together for a powerful combination. Discipline Of War
Discipline Of Magic
Cross-Classing
Cross-Classing is where one has several classes. They are masters of synchronize these classes that work well together. Not all classes though can work together, so it is not common to see someone willing to cross-class and branch over to other skills, because the more one branches, the less they become exceptional at a class and more of a jack-of-all-trades. Which may have its places, but means they also may be weaker than someone who is more focused on the specific class. Advance JobsThe Advance jobs are rarer than the standard classes. As many of these jobs require a great deal of work to obtain and understanding the secrets of the class. A good deal of these also require that of a soul stone that represent the symbol of that very Job. Soul stones are hard to come by as their are special stones that have aether tied to them. Yet some who have already mastered the art may be able to not only train another, but also teach them how to hone their own soul stone as well. Yet there are few who know of these skills and fewer yet that know where to find them. Some also believe the need of a soul stone is only myth and it is just like gaining a badge. It serves no purpose beyond as a marker, but these are different schools of thought and either could be right-- or wrong. The PrimalsThis is a list of the known Primals (or Eikons for those Garleans) at this current time, as the events of A Realm Reborn have to yet to happen. We are not that far ahead yet. As such, not all the beast men have summoned there Primals, but the ones that have and continue to do so, are listed here. This list will probably expand in time. It also should be understood that all Primals have the ability to temper (bring someone under their control) those of their world and like worlds. They also may be able to extend this out toward others whom are just weak of will. Yet as NPCs have little say against this, the player characters can resist this tempering, or only fall under it temporarily. If you do decide to become fully tempered by the Primal-- you will be in servitude forever (or until someone can figure out how to break it). This is a consent ordeal as a player and the effects will never be forced upon. Its your choice what happens and your choice alone; Cause really-- its all an RP gimmick in the end and everyone is different.
Odin's FavorsWith the mighty Elder Primal Odin walking around in the Black Shroud. There is slight distress about such a powerful force who is openly out looking for conflict, including desire to get vengeance on the one named 'Urth'. On the MUSH, anyone can challenge Odin for a fight and if you can defeat the Elder Primal, then you gain his favor. This favor can be used at least once for anything and Odin will ride forth to carry out the task requested of him. If you wish to challenge Odin on a one-on-one send an @mail to Odin stating such and a schedule time can be worked out. Odin scenes will also take place randomly, so keep your eyes peeled for those! Current Favors
Used Favors
The FAQThis section has Frequently Asked Questions or things that have come up at times that may need a bit of explanation that is beyond the Lexicon or even some sections of this page. It is here that some things will be covered and things may be added as the theme on the MUSH continues. If you yourself ever have any questions, always feel free to contact Gaius Van Baelsar (GVB) on MCM. They will be more then glad to assist and answer questions.
What is to come soon?
Credits & SuchFinal Fantasy XIV is (c) to Square Enix and all rights are reserved to them. All images used on this wiki belong to their rightful owners and should not be altered in anyway to take them away from their original owners vision. All information that can be found here is used for research purposes and for OOC knowledge. If any images are missing, something is not working here on this page, or you notice any grammar/spelling errors, feel free to contact Gaius on MCM by via page or @mail regarding the problem. Thank You. |