William Pauwel

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William Pauwel (Scenesys ID: 934)
Quote
"Chasers make their own luck!"
Profile
Full Name: William James Pauwel Junior
Gender: Male
Species: Human
Theme: (OC) CODE: Chaser
Function: Experienced Chaser
Status: Active
Factional Information
Faction: Syndicate (6-Recruit)
Groups: [Daedalus Initiative] [Die Reisende]
Other Information
Physical Age: {{{PAge}}} Actual Age: {{{AAge}}}
Still Aging? {{{Aging}}} Voice Actor:
Height: {{{Height}}} Weight: {{{Weight}}}
Hair Color: {{{Hair}}} Eye Color: {{{Eyes}}}
Theme Song: {{{Song}}}

Profile

A young Chaser with everything to prove, Will Pauwel delves into the remnants of the ancient world to uncover the secrets of this one. An avid explorer from a long lineage of Chasers, Will's chosen profession has him diving head-first into long-buried ruins to retrieve the fragmentary knowledge of the ancients. Having lost his parents at an early age Will is pressured by his past as he searches for hints as to their ultimate fate, even as he is drawn towards the future. He carries with him his family's precious gun, a boundless sense of adventure, an undeniable eagerness, and a measure of new confidence that comes with surviving in a dangerous line of work. Will's skills have grown since he began his adventures in the multiverse, seeing him grow from a greenhorn and liability into an effective adventurer and explorer in his own right.

Advantages

Integral

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Supporting

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Disadvantages

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Logs

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Cutscenes

[Expand]CUTSCENES, CLICK TO EXPAND


GADGETS

SIROCCO: One of Will's own personal projects. Effectively a pair of mechanized roller skates, Sirocco is a pair of boots equipped with miniature servo motors that allow Will greater mobility and a stable mobile firing position as long as he has both feet on the ground. They're capable of transitioning between high traction wheels and a steel sole. Will has nearly perfected their design, his personal experience in their success and failure leading him to reinforce the servo motors and refine the armor shape for greater comfort, control and stability. The inclusion of a pair of combat-grade Ancient shock absorbers also allows him some degree of protection from falls as long as he lands on his feet.

ZEPHYR: A mixture of arm-brace and grappling hook, this device was developed after Will decided that he'd had enough falling from way too high and nearly dying because of it. The Zephyr's grapnel consists of a high-strength, electromagnetically-launched grappling hook tethered by high-tension ceramic cable to a bracer. Will is able to launch and retract the grapnel with specific hand-gestures, allowing for easy use, and the high-velocity launch mechanism allows the hook to dig into most construction material, up to and including concrete. For safety reasons, the bracer is supported by a larger brace that covers much of Will's arm, and the grapnel component can detach if it becomes a liability. The bracer itself serves as additional arm protection in emergencies.

MAESTRO: A set of goggles and headset repurposed from the targeting system and visor of an Ancient combat cyborg's armor. The Maestro's sensors allow Will to take aim even in darkened corridors and provides a heads-up display to assist in gauging distance and pitch. It also carries a microphone, communicator, thermal imaging sensor, and blindspot warning indicators, giving Will a small window of opportunity to avoid attacks that might come either from behind or his flanks.

MYSTERIOUS GPS: Recovered from deep within a desert ruin, this device appears to be pointing to a number of different locations on Tellus, perhaps directing Will to yet-undiscovered ruins, or maybe just into the jaws of peril. Unbeknownst to him, the GPS is actually reacting with the Solano's built-in computer system, and is presently directing him to ruins that contain the means to repair the ancient weapon. It's also being tracked by powers unknown..

VIBROBLADE - An Ancient dagger with a vibrating blade, Will salvaged one of these from a desert ruin and has spent a good deal of time repairing it. While still not quite the weapon it used to be, this vibroblade still serves as a useful sidearm and field tool, allowing Will to cut through a good number of things, provided he presses the blade long enough. While he uses this short blade as a tool more than a weapon, it can still be used for self-defense in a pinch, and can fold up into an easily concealable mode.

T-45 POWER ARMOR: Obtained from the Commonwealth (Fallout 4 - 1), this suit of power armor is well-worn and battle-beaten. As one of the first power armor models developed by the United States, the T-45 has a number of faults that make it inferior to all of its successors. For example, many of its hydraulic and electronic components are exposed on the outside of the armor, creating a number of weak points across its entire frame. Still, the T-45 is a powerful addition to Will's arsenal, allowing him to operate in toxic, radioactive or otherwise hazardous environments, while providing him significant protection against small arms fire and a sizable safety net against other, more imposing foes. It does, however, have a time-limit associated with its use: once the fusion core is depleted, Will either needs to replace it or go without his armor. It's also rather bulky, limiting Will's mobility somewhat. As such, Will prefers to use it only when he knows he'll be charging into significant danger head-on.

Will has done his best to mitigate the T-45's most glaring vulnerabilities, and has supplemented its relatively thin armor with shaped plates of Ancient metamaterial, making it capable of absorbing and dissipating greater-than-normal energy damage. He has also incorporated a charge cable for the Solano into the armor, though its use can rapidly drain the fusion core. Will has also added a number of other useful features, such as an improved targeting system, improved motion-assist servos, tool harness, high-impact shock absorbers and a version of the Sirocco boots built specifically for integration into the T-45's legs.


VEHICLES

MISTRAL: A robust, armored motorcycle that serves as Will's transportation around the frontier. The Mistral is a finely tuned machine, and has been engineered with a number of additional compartments to store anything from Will's tools to loot that he picks up along the road. This motorcycle has been a work in progress since the day his father took it home, busted and half rusted over, from the machine shop.

The Mistral includes a number of hidden features, such as a built-in energy jack jury-rigged to connect to the Solano to boost its output. Will has modified the motorcycle further, adding a thruster system for a small amount of vertical mobility (and for greater jump-distance). He has also upgraded its armor with Ancient metamaterial, allowing it to more easily absorb energy damage.

CHORUS: An old PT Boat that Will found around Hikari Seaport. He's since repaired and refurbished the old girl, adding Ancient metamaterial plating, a number of weapons and a set of small naval motors acquired from a certain cyborg living far the Meridian coast on Tellus.

The Chorus also mounts an energy jack for the Solano, and can attain top speeds much greater than what its original form was capable of. This is largely due to its new propulsion system, but also because the plates that Will has covered the hull with appear to have some degree of drag reduction capability, letting the Chorus cut quickly and quietly through water. Its armor also affords it a degree of concealment against conventional radar, with signals often vanishing completely into the material.