Difference between revisions of "Mairead Sandilands"
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{{CharacterNew | {{CharacterNew | ||
|NameOnMUSH=Mairead Sandilands | |NameOnMUSH=Mairead Sandilands | ||
− | |Color=# | + | |Color=#5EDA9E |
|Char_id=940 | |Char_id=940 | ||
|Img= | |Img= | ||
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}} | }} | ||
==Features/Characteristics of all IS'== | ==Features/Characteristics of all IS'== | ||
− | <div class="wikitable mw-collapsible mw-collapsed" style="background-color:{{{Color|# | + | <div class="wikitable mw-collapsible mw-collapsed" style="background-color:{{{Color|#5EDA9E}}};">FEATURES/CHARACTERISTICS OF ALL IS', CLICK TO EXPAND<div class="mw-collapsible-content" style="background-color:#FFFFFF;">'''Features/Characteristics of all IS:''' |
::''PIC (Passive Inertia Control):'' Incorporating PIC allows the IS to accomplish extreme agility and mobility unparalleled by any conventional platform. PIC largely absorbs and negates impact shock, thus protecting the pilot and the IS from catastrophic events such as high-speed collision. PIC is also applied to flight assist, and coupled with gravity control technology, makes IS capable of flight and hovering. | ::''PIC (Passive Inertia Control):'' Incorporating PIC allows the IS to accomplish extreme agility and mobility unparalleled by any conventional platform. PIC largely absorbs and negates impact shock, thus protecting the pilot and the IS from catastrophic events such as high-speed collision. PIC is also applied to flight assist, and coupled with gravity control technology, makes IS capable of flight and hovering. | ||
::''Hyper Sensor:'' When the pilot is linked to the Hyper Sensor, she receive augmented sensory input data from IS's sensor, directly into 5 sensory system in her body. Simply put, when piloting an IS, the pilot's senses such as vision are greatly improved. Using the sensory data input from IS, the pilot gains 360 degree field of view, being able to 'see' directions that are not possible for human body without turning her head (Such as behind, directly above and below). However, because such improved sensory input is much different from normal human body, the pilot must process the input data into something she could comprehend first. (The speed and efficiency of processing such data decides the effectiveness of IS piloting). | ::''Hyper Sensor:'' When the pilot is linked to the Hyper Sensor, she receive augmented sensory input data from IS's sensor, directly into 5 sensory system in her body. Simply put, when piloting an IS, the pilot's senses such as vision are greatly improved. Using the sensory data input from IS, the pilot gains 360 degree field of view, being able to 'see' directions that are not possible for human body without turning her head (Such as behind, directly above and below). However, because such improved sensory input is much different from normal human body, the pilot must process the input data into something she could comprehend first. (The speed and efficiency of processing such data decides the effectiveness of IS piloting). | ||
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:::Advantage: Equalizers that are attached to IS (such as thrusters or armor plates) are called up simultaneously with IS, but hand-held weapon type could be called up while in activation. In this manner, the pilot doesn't have to worry about carrying numerous equipment during activation. She just needs to call up the weapon that is needed at any given time. Also, Equalizers allow for enhanced combat ability by allowing the IS pilot more options and versatility while in battle, provided training is undergone to learn the mechanics of the pilot's various Equalizers. | :::Advantage: Equalizers that are attached to IS (such as thrusters or armor plates) are called up simultaneously with IS, but hand-held weapon type could be called up while in activation. In this manner, the pilot doesn't have to worry about carrying numerous equipment during activation. She just needs to call up the weapon that is needed at any given time. Also, Equalizers allow for enhanced combat ability by allowing the IS pilot more options and versatility while in battle, provided training is undergone to learn the mechanics of the pilot's various Equalizers. | ||
:::Disadvantage: Equalizer, just like an IS in closed form, is called up by pilot's thought process. It is possible to call up by announcing the name of Equalizer, (or IS) but this is only because the announcing act helps the pilot to concentrate her thought (which is the actual command). The 'announcing' way is considered as a method for inexperienced pilot who has difficulty with call-up just with mental command. Also, verbally announcing the Equalizer or IS basically ends up warning the opponents, and verbal announcement takes rather long time compared to the time required by experienced pilot to mentally command call-up, which takes fraction of seconds. Since Equalizer is materialization of installed data within the IS (This is same for all IS) even if it is damaged or destroyed during combat, it is not truly 'gone,' but it does require maintenance or restoration just like damaged IS, and is rendered ineffective or inoperable during those period. | :::Disadvantage: Equalizer, just like an IS in closed form, is called up by pilot's thought process. It is possible to call up by announcing the name of Equalizer, (or IS) but this is only because the announcing act helps the pilot to concentrate her thought (which is the actual command). The 'announcing' way is considered as a method for inexperienced pilot who has difficulty with call-up just with mental command. Also, verbally announcing the Equalizer or IS basically ends up warning the opponents, and verbal announcement takes rather long time compared to the time required by experienced pilot to mentally command call-up, which takes fraction of seconds. Since Equalizer is materialization of installed data within the IS (This is same for all IS) even if it is damaged or destroyed during combat, it is not truly 'gone,' but it does require maintenance or restoration just like damaged IS, and is rendered ineffective or inoperable during those period. | ||
+ | </div></div> | ||
+ | |||
+ | ==Releationships== | ||
+ | <div class="wikitable mw-collapsible mw-collapsed" style="background-color:{{{Color|#00975d}}};">RELATIONSHIPS, CLICK TO EXPAND<div class="mw-collapsible-content" style="background-color:#FFFFFF;">{{CTable}} {{RTable}} | ||
+ | |||
+ | {{#css: | ||
+ | .CTable {border-spacing:0px; width:100%; text-align:left; padding:5px;} | ||
+ | .CTable tr:nth-child(1) th {background-color: rgba(161,169,201,1); text-align:left; font-size:medium; color:black;} | ||
+ | .CTable tr:nth-child(1) th:nth-last-child(1) {border-top-right-radius: 5px} | ||
+ | .CTable tr:nth-child(1) th:nth-child(1) {border-top-left-radius: 5px;} | ||
+ | .CTable tr:nth-last-child(1) td:nth-last-child(1) {border-bottom-right-radius: 5px} | ||
+ | .CTable tr:nth-last-child(1) td:nth-child(1) {border-bottom-left-radius: 5px;} | ||
+ | .CTable tr:nth-child(2n+2) {background-color: rgba(161,169,201,.4);} | ||
+ | .CTable tr:nth-child(2n+1) {background-color: rgba(161,169,201,.2);} | ||
+ | .CTable td,th {padding:0px 0px 0px 5px;} | ||
+ | }} | ||
+ | |||
+ | {| class="CTable RelationTable" | ||
+ | |- | ||
+ | ! scope="col" | Name | ||
+ | ! scope="col" | Standing | ||
+ | ! scope="col" | Thoughts | ||
+ | |- | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | |} | ||
</div></div> | </div></div> |
Revision as of 19:50, 25 January 2016
Mairead Sandilands (Scenesys ID: 940) | |||
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| |||
Quote | |||
Ah maybe a lass, but ah can still wallop yer arse. | |||
Profile | |||
Full Name: | Mairead Grace Sandilands | ||
Gender: | Female | ||
Species: | Human | ||
Theme: | (OC) Infinite Stratos (IS)-1 | ||
Function: | IS Rep Cadet/Candidate of Scotland/Swordswoman | ||
Status: | Active | ||
Factional Information | |||
Faction: | Union (20) | ||
Groups: | |||
Other Information | |||
Physical Age: | 17 | Actual Age: | 17 |
Still Aging? | Yes | Voice Actor: | |
Height: | 5'6" | Weight: | 170 |
Hair Color: | Red | Eye Color: | Green |
Theme Song: |
Contents
[hide]Profile
Mairead Grace Sandilands is the 17 year old daughter of the current chief of Clan Sandilands. She is also the IS Representative Candidate of Scotland. Her mother is a the current chief of the clan, while her father is a minister from Ireland. Due to her upbringing, she was raised in both Irish and Scottish traditions and customs, making her a fiery person. She is not short tempered, but she has a Scottish hardheadedness and can at times be hotheaded and she is able to hold her own. She became an IS Representative Cadet/Candidate of Scotland due to her mothers position with the Government and for being one of the top students. Her personal IS is known as Emerald Lady, a close combat 2nd generation IS and a pair of green rings on her index fingers in closed or standby mode. Additionally, she has been trained by a master swordsman and can handle a broadsword with ease. However, she is scared in failing her family, clan and country. Due to this, there is a lot of stress on her to succeed. To handle this, she tends to speak what's on her mind before thinking. Her only release outside of training, is hanging out with friends or reading.