Difference between revisions of "Sanary Rondel"

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|Rank=20
 
|Rank=20
 
|Ranktype=Ally
 
|Ranktype=Ally
|Groups=[[Murasame Zaibatsu]], [[Alexander Academy]]
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|Groups=[[Murasame Zaibatsu]], [[Alexander Academy]], [[Dun Realtai]]
 
|Quote="See? It's fine. Now don't get hurt again."
 
|Quote="See? It's fine. Now don't get hurt again."
 
|PAge=17
 
|PAge=17
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|Song=https://www.youtube.com/watch?v=4zZ7n8MDcP0
 
|Song=https://www.youtube.com/watch?v=4zZ7n8MDcP0
 
|Profile=Born in a poor village near the border of Plegia and Ylisse, Sanary was known as the "One-Eyed Bear" among her village for her talent as an axe-fighter. Sanary turned to healing, however, after being rendered blind by an unlucky arrow to the face. Although she still retains most of that brashness and fiery personality that led to her gaining the nickname in the first place, she has also developed a more reliable side to her thanks to her newfound knack for magical healing. Plus, it meant actually being useful even without hacking away at her enemies, yet still being able to watch over her allies in a more figurative sense. Although she is still rather brash and hasn't gotten over her insecurities about her standing among her peers, she does take her work very seriously and has a tendency to dote on those she actually cares about. Being blind certainly isn't a cakewalk, but the addition of a Magitech eye has helped the unlucky warrior-turned-healer adapt to the ever-changing Multiverse.
 
|Profile=Born in a poor village near the border of Plegia and Ylisse, Sanary was known as the "One-Eyed Bear" among her village for her talent as an axe-fighter. Sanary turned to healing, however, after being rendered blind by an unlucky arrow to the face. Although she still retains most of that brashness and fiery personality that led to her gaining the nickname in the first place, she has also developed a more reliable side to her thanks to her newfound knack for magical healing. Plus, it meant actually being useful even without hacking away at her enemies, yet still being able to watch over her allies in a more figurative sense. Although she is still rather brash and hasn't gotten over her insecurities about her standing among her peers, she does take her work very seriously and has a tendency to dote on those she actually cares about. Being blind certainly isn't a cakewalk, but the addition of a Magitech eye has helped the unlucky warrior-turned-healer adapt to the ever-changing Multiverse.
|Powers=Healing: Sanary is capable of mending injuries through channeling magical energies into the wound, supercharging the healing process. Although clerics in her world normally require some sort of staff to channel that energy, Sanary's healing ability does not require a focus to function. This healing ability is limited to fresh wounds, and does not work on injuries that have already healed over naturally. It's more potent at short ranges, but can be used at long ranges with additional effort and energy cost. Lost limbs may also be reattached, but only with a great deal of effort and never restored from scratch.  
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|Powers=Healing: Sanary is capable of mending injuries through channelling magical energy into the wound, supercharging the healing process. Although clerics in her world normally require some sort of staff to channel that energy, Sanary's healing ability does not require a focus to function. This healing ability is limited to fresh wounds, and does not work on injuries that have already healed over naturally aside from providing some pain relieving effects. It's more potent at short ranges, but can be used at long ranges with additional effort and energy cost. Lost limbs may also be reattached, but only with a great deal of effort and never restored from scratch. This magic is not holy nor dark in nature, and still relies on the target having some semblance of natural regeneration ability. In addition to healing, this ability is also capable of restoring a target's stamina.
  
 
Magitech Eye: A prototype cybernetic eye made from the Magitech technology of the Murasame Zaibatsu. As long as the user can supply it with a small, but steady supply of magical energy, it provides standard human vision. Also integrated is the Libra spell, which allows Sanary to scan a target and obtain information like elemental strengths and weaknesses, and a general idea of current injury level (CONSENT REQUIRED). It has six "surfaces", each with room for an additional eye and spell matrix. The current matrixes are: Libra (see above), Fire (allows firing a heat beam).
 
Magitech Eye: A prototype cybernetic eye made from the Magitech technology of the Murasame Zaibatsu. As long as the user can supply it with a small, but steady supply of magical energy, it provides standard human vision. Also integrated is the Libra spell, which allows Sanary to scan a target and obtain information like elemental strengths and weaknesses, and a general idea of current injury level (CONSENT REQUIRED). It has six "surfaces", each with room for an additional eye and spell matrix. The current matrixes are: Libra (see above), Fire (allows firing a heat beam).
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|Assets=Gunaxe: Sanary owns a customized magitech axe with a trigger on the handle. When the chamber is loaded with special rounds and the axe is provided with magic, it can be imbued with minor elemental effects (fire, ice, lightning, etc.) or send shockwaves when aimed or swung. These effects aren't as good as having an actual mage firing a fireball or lightning bolt, but they provide some extra versatility.
 
|Assets=Gunaxe: Sanary owns a customized magitech axe with a trigger on the handle. When the chamber is loaded with special rounds and the axe is provided with magic, it can be imbued with minor elemental effects (fire, ice, lightning, etc.) or send shockwaves when aimed or swung. These effects aren't as good as having an actual mage firing a fireball or lightning bolt, but they provide some extra versatility.
  
Monster hunting gear: Basic weapons and armor given to new hunters signing up with the Guild in Wyveria. Although these weapons are mass-produced and not of the highest quality, they're still sufficient for starting hunters to get their feet wet and start gathering parts for better, stronger gear.
+
Monster hunting gear: Assorted weapons and armor from Wyveria designed to give humans an edge against the massive monsters of that world. The gear ranges from mass-produced starter equipment to weapons and armor made from the bones, hides, and fangs of the monsters themselves. (See +info Sanary/MH)
  
Tetsucabra Z Armor: A full set of armor crafted from the carcass of the explosive amphibian Berserk Tetsucabra. The thick hide and massive tusks of the green beast grants significant protection against physical and fire-based attacks. The bearer of the armor is also granted extra resistance against sound-based attacks, increases their ability to guard against attacks, and strengthens any explosives used by them.
+
Demon Summoning App: A program that allows the user to summon contracted demons to do their bidding. The demons are stored inside the program itself rather than being tied to a specific device, bound to the contracted user and waiting to be summoned for combat or other situations that cannot be handled by the user's abilities alone. Currently, Sanary has the Demon Summoning App installed on an old smart phone from the Vortex World.
 
|NPCs=Seeing-Eye Raptor: A small dog-sized raptor trained to assist the blind in performing daily activities, such as opening doors and maneuvering around simple obstacles. (Power Level: 8)
 
|NPCs=Seeing-Eye Raptor: A small dog-sized raptor trained to assist the blind in performing daily activities, such as opening doors and maneuvering around simple obstacles. (Power Level: 8)
 +
 +
Forneus: Sometimes referred to as a protection demon, Forneus is a giant flying stingray demon from the Vortex World with a tiara/crown. He specializes in ice-based attacks and support magic, can also skewer enemies with a pointed tail, and is surprisingly fast in both the air and water despite his size. (Power Level: 14)
 
|Disadvantages=Bad Luck: Sanary's luck is awful. Between being born in a crappy village with only one working eye and getting shot in that working eye, things could certainly go better for Sanary. Even a simple cup game with only two cups is almost guaranteed to result in a loss for her.
 
|Disadvantages=Bad Luck: Sanary's luck is awful. Between being born in a crappy village with only one working eye and getting shot in that working eye, things could certainly go better for Sanary. Even a simple cup game with only two cups is almost guaranteed to result in a loss for her.
  
 
Blindness: Being unable to see is, as it would be expected, a rather significant obstacle in Sanary's ability to do anything that would normally require eyesight. Basic tasks, such as cleaning and feeding herself, are substantially harder and nearly impossible for her to do without having everything prepared ahead of time. More complex tasks, such as finding her way around new areas, searching for lost objects, defending herself from threats, and aiming at anyone that isn't already touching her or making their presence known through sound cues are practically impossible for her even with assistance and advance preparation. The Magitech Eye does help considerably in nullifying this weakness, but only while it is in active use. When it isn't being used, her ability to function independently is still significantly hampered.
 
Blindness: Being unable to see is, as it would be expected, a rather significant obstacle in Sanary's ability to do anything that would normally require eyesight. Basic tasks, such as cleaning and feeding herself, are substantially harder and nearly impossible for her to do without having everything prepared ahead of time. More complex tasks, such as finding her way around new areas, searching for lost objects, defending herself from threats, and aiming at anyone that isn't already touching her or making their presence known through sound cues are practically impossible for her even with assistance and advance preparation. The Magitech Eye does help considerably in nullifying this weakness, but only while it is in active use. When it isn't being used, her ability to function independently is still significantly hampered.
  
Insecure: Despite appearing confident to those under her tutelage, Sanary's self-esteem has never been all that great nor even okay. Larger failures can lead to her withdrawing from people for days at a time, and simply being reminded of such failures can lead to yet more withdrawal or...
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Insecure: Despite appearing confident to those under her tutelage, Sanary's self-esteem has never been all that great nor even okay. Larger failures can lead to her withdrawing from people for days at a time, and simply being reminded of such failures can lead to her retreating into herself for a while. It's been hard adjusting to the Multiverse since she had been the (combat-wise) biggest fish in the small pond back home. In the Multiverse, however, she's significantly lower on the totem pole than other Elites physically, mentally, and tactically. Being reminded of this can result in Sanary either taking needless risks in an attempt to prove herself, or the previously mentioned withdrawal.
  
 
Hot-tempered: Although she doesn't blow up often, she tends to blow up hard when she finally does. Unfortunately, the combination of her blindness making such blow-ups hard to actually reach the parties responsible and the subsequent failure to vent her frustrations can sometimes lead to a loop of withdrawing and losing her cool repeatedly.
 
Hot-tempered: Although she doesn't blow up often, she tends to blow up hard when she finally does. Unfortunately, the combination of her blindness making such blow-ups hard to actually reach the parties responsible and the subsequent failure to vent her frustrations can sometimes lead to a loop of withdrawing and losing her cool repeatedly.
  
Magitech Eye: Although the cybernetic eye restores Sanary's vision, it requires a steady supply of magic to do so. The eye is susceptible to effects that drain or block magic too severely, which can blind her again. The contrary is also true, if someone knows to target the eye with an influx of magic, it could force an activation of its integrated spells, or otherwise blind her like a flashbang would.
+
Lust for power: There's no such thing as too much power! At best, there's enough for right now. Sanary's previously mentioned insecurities about her own perceived weaknesses in comparison to other Elites have bolstered her drive to become more powerful as quickly as possible. Barring certain conditions, however, she's become much more willing to overlook safety concerns than she used to be while considering new methods of gaining power.  
  
Tetsucabra Z Armor: The main downside of wearing armor made from the Berserk Tetsucabra is the armor's conductivity and sensitivity to cold, increasing the wearer's susceptibility to ice and lightning-based attacks. Sharpening weapons also takes longer than usual.
+
Magitech Eye: Although the cybernetic eye restores Sanary's vision, it requires a steady supply of magic to do so. The eye is susceptible to effects that drain or block magic too severely, which can blind her again. The contrary is also true, if someone knows to target the eye with an influx of magic, it could force an activation of its integrated spells, or otherwise blind her like a flashbang would.
 
}}
 
}}

Revision as of 15:40, 10 July 2015

Sanary Rondel (Scenesys ID: 714)
Quote
"See? It's fine. Now don't get hurt again."
Profile
Full Name: Sanary Rondel
Gender: Female
Species: Human
Theme: (OC) Fire Emblem: Awakening-1
Function: Cleric
Status: Active
Factional Information
Faction: Confederacy (20)
Groups: Murasame Zaibatsu, Alexander Academy, Dun Realtai
Other Information
Physical Age: 17 Actual Age: 17
Still Aging? Yes Voice Actor:
Height: 5'4"/162.5 cm Weight: 140 lbs/63.5 kg
Hair Color: Black Eye Color: Red
Theme Song: https://www.youtube.com/watch?v=4zZ7n8MDcP0

Profile

Born in a poor village near the border of Plegia and Ylisse, Sanary was known as the "One-Eyed Bear" among her village for her talent as an axe-fighter. Sanary turned to healing, however, after being rendered blind by an unlucky arrow to the face. Although she still retains most of that brashness and fiery personality that led to her gaining the nickname in the first place, she has also developed a more reliable side to her thanks to her newfound knack for magical healing. Plus, it meant actually being useful even without hacking away at her enemies, yet still being able to watch over her allies in a more figurative sense. Although she is still rather brash and hasn't gotten over her insecurities about her standing among her peers, she does take her work very seriously and has a tendency to dote on those she actually cares about. Being blind certainly isn't a cakewalk, but the addition of a Magitech eye has helped the unlucky warrior-turned-healer adapt to the ever-changing Multiverse.

Advantages

Integral

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Supporting

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Disadvantages

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Logs

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Cutscenes

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